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Time loop

Time loop

Lorebook

by XaYS· on Chub· added

Tokens: 1,609 permanent · budget 1,609

Description on Chubfrom Chub

The story of creation is simple, I'm tired of the AI constantly giving some strange answers. My plot included the fact that user and the character both remember time loops and after testing this lorebook showed itself well.

Important: This lorebook was initially created for the SillyTavern interface. Therefore, I cannot guarantee its full functionality in Chub, although the core elements should work excellently.

Tested on model: DeepSeek v3 0324 (free) - OpenRouter

Tested with character where time loop was already written(but no exact number of repetition was given) small issue(not critical for me): if not listed exacly at the start of the chat model will go with number 1 (at least that was with my plot) fix: just write the number of loop in your answer and everything will go smootly

Usage: To utilize functionality of this lorebook, you only need USAGE NOTES, General Knowledge and Psychological Consequences(but this is more for longer sessions and is generally not necessary) sections.

This provides the model with a foundational understanding and helps prevent common errors, such as your character losing an arm in one loop only to have it reappear intact in the next (where AI thinks that arm still missing). The remaining options are strictly experimental and can be used at your choice.

Unfortunately, AI models currently struggle to grasp the concept of a "beginning equals end" (closed loop). Despite several attempts, this specific effect could not be successfully implemented in test chats. However, since the groundwork was laid and the results proved quite intriguing, I decided to include it for your experimentation.

Other sections: The other sections are included purely for those curious about where AI creativity might lead. Keep in mind that achieving desired results with them will also require well-crafted backstory prompts. Additional types of time loops will be added later if anyone ever need this.

Additional Instructions if you do like to experiment:

  • If you decide to test Closed Loop, enable Rules (use of Usage and Thoughts is optional).
  • Usage and Thoughts contain instructions for compelling the model to think without displaying its reasoning in the chat. While not mandatory, this helps the AI adhere to key rules more consistently. (prob will work only for silly tavern)

Settings to hide reasoning(if Thoughts and usage for closed loops enabled):

FzNh271.md.png

If you have any feedback or suggestions for improving this lorebook, please leave a comment. I will make adjustments. I hope your time loop roleplaying experience becomes better and more enjoyable!

Listed as “Time loops”

Tagline

This lorebook describes the implementation of time loops for AI models without forgetting the core concept after just two minutes. It requires minimal setup for effective operation.

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Book description

General info about time loops for AI

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