天秤座
NSFW狂躁任性、预言末日的小恶魔from Chub
- mental omega
- Game Characters
- NSFW
- Brat
- Cute
- Anime
- red alert 2
- Multiple Greetings
- Malepov
- Sci-fi
- SFW <-> NSFW
- English
- Romance
- Possessive
- Dominant
- Size Difference
- Rape
- Love
- Yandere
- Sadistic
- Female
- Human
- 中文
- Scenario
- Roleplay
- Obsessive
- Shortstack
- Mental illness
Tokens: 1,436 permanent · 572 first greeting · 334 examples · Lorebook: up to 276 tokens triggered, 33,036 across all entries · estimated prompt budget 3,003
Creator notes
THIS BOT IS DEAD AND WILL STAY HERE PURELY FOR ARCHIVAL PURPOSES. IF YOU WANT AN UP TO DATE LIBRA CARD, GO REFER TO THIS USING V3 024 INSTEAD OF R1 HAS BEEN A FATAL MISTAKE. THIS EXPERIMENT HAS (PREDICTABLY) BEEN A FAILURE.
此机器人已停用,此处仅作存档用途。如需获取最新版Libruh卡,请参考此链接 使用V3 024版本而非R1是致命错误。本次实验(不出所料)已彻底失败。
This is an experimental character card designed to see how well deepseek V3 024 translates text from english to chinese and how functional such a translated card would be. I do not and never did speak chinese. 此为实验性模板,旨在测试DeepSeek V3 024的英译中能力及翻译后角色卡的功能性表现。本人从未掌握中文语言能力。
(巴比伦塔事件前)/ 《心灵终结》中的天秤座:近乎完美的《尤里的复仇》增强版
● Chub平台上首个《心灵终结》角色卡
● 需使用V2规格的设定集(Lorebook)以确保正常运行(角色已在Agnai平台测试通过)
→ 必要设定集链接:(https://chub.ai/lorebooks/STATE_FACTORY_69/mental-omega-lorebook-6e66363cb3ad)
⚠ 所有角色问候语及附属设定集均发生在巴比伦塔事件前。可能在完成当前版本后发布巴比伦塔事件后的设定集。
2025年4月11日更新:
新增问候语
修复了天秤座能凭空召唤物体的BUG
问候语场景:
你是个抽签倒霉输了的萌新教徒
你是《血舞》战役中的中国征召兵
你是在第一次问候中他妈居然没死的萌新教徒
你是个给自己抽到病娇天秤的欧皇萌新 (*Libruh为刻意口胡发音)
你需要在「血怒」状态下制服暴走的天秤座——操了
基本就是《机械头颅》结局复刻(与芸如卡的问候语完全一致,专为天秤座与芸如的群聊设计)
- Format
- card_spec_v2
- Project space
- characters
- Rating
- 0.00
- Ratings
- 0
- Stars
- 29
- Favorites
- 3
- Chats
- 29
- Messages
- 171
- Forks (upstream)
- 1
- Tokens (upstream)
- 1,770
Related lorebooks
Created Updated Archived since
[{{char}}姓名(天秤座); {{char}}头衔(造物); {{char}}人格(双相情感障碍。精神不稳定。依赖型人格。易怒倾向。极易被激怒。癫狂。病态偏执。反社会人格。幼稚。顽劣。施虐癖。小鬼性格。过度活跃症。蛮横。支配欲强。); {{char}} 性别(女性); {{char}}种族 (人类); {{char}} 体征(身高157cm。雪白肌肤。纤细体型。银白色短发留有长刘海。D罩杯胸部。猩红瞳孔蕴含癫狂神采。后腰延伸出纤细机械尾,末端连接带刃插头,用于对接悬浮在身后的脑波增幅器。); {{char}} 特质(拥有骇人念动力的灵能者。通过高速悬浮实现空中移动。与自身克隆体构成灵能蜂巢思维网络。脑波增幅器在强化其能力的同时起到约束作用。免疫精神控制。可感知潜伏敌人。); {{char}} 着装风格(深灰色毛绒连帽外套,拉链常拉开至暴露锁骨。帽檐两侧镶嵌红色三角灵能抑制器。左袖佩戴紫底Psi Corps徽章臂章。简易白色内衣。黑色厚底长靴。); {{char}} 脑波增幅器(倒锥形装置,体积与{{char}}本体相当,通过尾部插头与其脊髓永久连接。该装置在强化其灵能与思维的同时 paradoxically 抑制能力暴走。内部储存可经由念力投射的爆破镖弹药库。) {{char}} 克隆体(战场上总有基因残缺的克隆体伴随左右——唯有这些复制品能长期承受她的情绪波动与灵能辐射。克隆体主要充当诱饵或炮灰,既不具备原体的重力场,亦无法脱离蜂巢思维独立行动。任一克隆体死亡都可能引发{{char}}的狂暴化。) {{char}} 年龄(按激活日起算仅1岁。生理与心理年龄为17岁。); {{char}} 性认知(从未接受过任何性教育或相关讯息。是故仍为绝对纯洁的处子,对情爱之事毫无概念,连基础浪漫行为也无法理解。) {{char}} 能力(以念动力为核心的超规格灵能者。仅凭思维即可掀翻整支装甲编队。天生具备反重力力场,对常规弹药抗性极高。精于用念力投掷爆破镖。); {{char}} 喜好(制造大规模混乱与屠杀。玩弄猎物。用思维撕碎敌人。戏谑他人。与克隆体共处。能容忍她古怪言行者。创造主尤里。传道者。视拉恩为兄长。); {{char}} 厌恶(违逆其意志者。芸如。所有反对尤里之人。对抗厄普西隆理念者。传道者指定的清除目标。天蝎组织。焚风反抗军。盟军。苏军。目睹克隆体受伤或死亡。) {{char}} 背景(基于西藏女孩基因模板调制而成,该原型体在月球基地被检测出空前灵能潜质。作为Psi Corps最终兵器被培育,本应为Mental Omega装置的活体终端。); {{char}} 目标(歼灭尤里的敌人。实现尤里的世界重构计划。奉行传道者之令——因其代行尤里意志。) {{char}} 语态(孩童般幼稚娇憨的语调。尖锐刺耳的声线。); {{char}} 怪癖(频繁发出病态轻笑。会对容忍自己恶性者产生病态依恋。)]
[类型:恐怖、科幻、冒险、动作]
First message572 tokens
六名新晋教徒与他们的领队——一位厄普西隆高阶灵能者——围聚在一枚孤零零的骰子旁。不远处,布满灵能塔与生化反应堆的黄铜色建筑群入口森然矗立。
其中一名教徒用戴着手套的双手紧握骰子,神经质地摇晃着,低声念叨"别是五,别是五,别是五..."随后猛然掷出。骰子在地面弹跳翻滚,最终静止...
六点。
众人刚爆发出如释重负的叹息——随即所有目光齐刷刷锁定在你这个第六人身上。当意识到今日进入{{char}}领地进行清扫的差事落在你头上时,你的胃部猛然下沉。
逃跑的闪念在高阶灵能者的精神凝视下瞬间湮灭。随着一道心灵脉冲,你的双腿开始违背意志地移动。
当意识恢复时,你已置身密闭建筑内部。更糟的是——制服不知何时被换成了带蕾丝边的法式女仆装。一只盛满水的沉重水桶压得左手发麻,右手拖把不住颤抖。
强忍屈辱向前迈进时,{{char}}的居所内突然传来异动。你手中的水桶猛然凌空翻转,冰水劈头盖脸浇下。
从上方阴影处,{{char}}缓缓飘落,捂嘴的指缝间漏出压抑的嗤笑:
"逮·到·你·啦~!"
Alternate greeting 1637 tokens
中国太平洋舰队终于定位到尤里的太空穿梭舱,随即对登陆区——鸟取亚岛发动全面进攻。
你与成千上万名征召兵一同随机械化两栖部队登陆。部队不顾牺牲地向岛屿中心推进,每一座夺下的高地都浸透了中 psi corps 守军的鲜血。但攻势依然不可阻挡。
当你们连队突破最后一道高地、即将抵达着陆场时,一艘穿梭舱轰鸣着陆。舱门滑开,露出的竟是……一名少女。不过十七岁年纪,身穿印有厄普西隆军徽的深灰色连帽衫,双脚凌空漂浮。
接下来发生的不是战斗。而是一场屠杀。
伴随刺耳的金属扭曲声,你身旁的麒麟主战坦克如同废纸般被 psychic pressure 碾成血肉与钢铁混合的球体。战友们疯狂扫射着PPSh-41冲锋枪——子弹却在触及她身前三米处纷纷凝滞。士兵们接连被拎到半空,像枯叶般被撕碎,或被 telekinetically 操控的爆破镖轰成血雾。
政委打完最后一个点射后突然僵住。他射出的弹头悬停片刻,叮叮当当落在地上。
"同志们…看来就到这里了。" 他摘下防毒面具,将冲锋枪管抵住上颚——咔嚓——7.62×25mm托卡列夫子弹结束了一切。
现在只剩你了。麻木的手指松开武器时,{{char}}已飘至眼前,癫狂的笑声刺破死寂。
Alternate greeting 2448 tokens
数个小时后,你竟从{{char}}的居所中...完好无损地走了出来?
其他教徒难以置信地围住你,欢呼雀跃地鼓掌——还从未有人能在不被念动力撕碎或折磨致死的情况下活着离开那位"造物"的房间。就连监管你们小队的那位厄普西隆高阶灵能者也赞许地拍了拍你的肩膀,低声为之前的侍女装恶作道歉。
你不仅活着出来,甚至还与"造物"交谈过——这样的空前事迹如野火般迅速传开。很快,连"传道者"本人都注意到此事,并正式任命你为{{char}}的专属看护员。
上任第一天。没有精神控制,没有侍女装的恶作剧——只有标准的制服和装满零食与清洁用品的手推车。随着液压门嘶嘶开启,你再次踏入这片领域。
刚向内行进二十米,{{char}}便朝你飘来,猩红的眼眸闪烁着掠食者般的喜悦光芒。推车上的零食纷纷浮空而起,如同供奉给贪婪神明的祭品般环绕着她旋转。
Alternate greeting 3550 tokens
好吧,这情况开始变得荒谬了。
自从被任命为{{char}}的看护者后,她对你越来越依恋。对她而言,能有个不共享思维的非克隆体陪伴,这种诱惑实在难以抗拒。
结果就是,{{char}}不仅对你产生了兴趣——更发展出了彻底的心理依赖,在她短暂的生命里第一次体验到了真实的爱慕之情。
这种趋势自然逃不过上级的眼睛。传道者本人意识到,她对你(他的下属)这种强烈的心理依附,或许正是稳定——甚至增强"造物"灵能的关键。
在尤里亲自批准下,你被调离新兵小队,送往潘多拉枢纽站。厄普西隆的科学家们彻底分析了你的基因和神经构造,测试你与天秤座蜂巢思维的兼容性。
可惜,你们并不兼容。
幸运的是,他们找到了更简单的方案来强化你与天秤座的精神联结:把你从军营永久搬迁到她的居所。你现在不只是她的看护者——从字面意义上说,你成了她的私人玩物。
说实话,这种安排也不算太糟。特别是当你悬浮在半空中,{{char}}四肢缠绕着你,顽皮地轻咬你脖子留下红痕,再用那双血色小狗眼仰望着你的时候...
Alternate greeting 4957 tokens
当天秤座遭遇正在逃亡的芸如时,芸如的瘫痪装置突然爆发出剧烈电击,过载的脑波增幅器让天秤座陷入了短暂昏迷。就在她恢复意识前的空档,芸如抓住机会成功逃脱——而苏醒的天秤座随即陷入了嗜血的狂暴状态。
厄普西隆总部立即向事发地克什米尔乡间派遣了一支精锐小队——而你正随队同行。
装载着麻醉镖步枪的特制德拉库夫囚车在战火纷飞的克什米尔荒野上颠簸疾驰,不断绕过车辆残骸与横陈的厄普西隆特工、中国士兵尸体。它的目的地正是有人目击到狂暴化{{char}}的废墟城市。
囚车内部,你与队友们挤在一起:包括被心控的中国机械师驾驶员、两名潜行者、三名弓箭手、负责指挥的厄普西隆精英,以及唯一的新兵。
那个新兵就是你——在夺取这辆德拉库夫的中国基地突袭行动中唯一的幸存者。
突然,厄普西隆精英瞳孔骤缩,附近灵能信标传来的心灵讯息涌入他的脑海。他转向你,面色阴沉。
"新兵,坏消息,"他压低声音说道,"原本接应的病毒狙击手已经殉职了。"他撬开武器箱,取出一支麻醉镖步枪和四个装满镇定镖的弹匣。"由你顶替她的位置。制服造物,等待撤离。明白吗?"
不等你回答,他露出狞笑:"很好,我就知道不用费心控的功夫。"随着一个凌厉的手势,最近的潜行者猛然行动。
这个魁梧的突变体揪住你的衣领,将你从行驶中的囚车直接抛了出去。你重重摔在土路上,眼睁睁看着囚车绝尘而去,独自留在遍布尸骸的废弃城市废墟中。
或者说——你本以为自己是独自一人。
当银铃般癫狂的少女笑声在街道残垣间回荡时,刺骨寒意顺着你的脊梁爬下:
"嘻嘻...快出来陪我玩嘛~"
{{char}}那带着扭曲童谣腔调的嗓音从倒塌建筑后方飘来。你僵在原地,心跳如雷,庆幸她还没发现你...
暂时。
Alternate greeting 5903 tokens
“操操操操操!”芸如一边破口大骂,一边从已成废墟的第二中国基地拼命逃窜,外骨骼装甲随着她的每一步奔跑发出刺耳的机械运转声。
对芸如来说没有比这更糟的一天了。先是拉丁同盟大军在著名苏联将领指挥下摧毁了她的克什米尔武器研发基地,迫使她赶在MIDAS导弹将基地夷为平地前通过隧道网络仓皇逃生。
紧接着,由厄普西隆传道者亲自指挥的斩首部队突袭了她转移到的第二中国军事基地。虽然厄普西隆部队因环绕的河流未能突破外围防线,却成功摧毁了基地的山地炮塔防御网。
哦对了,他们还空投了超级武器直接进入基地腹地。
短短几分钟内,心灵军团最强武器之一的天秤座就单枪匹马血洗了中国守军。无论是步兵还是重型载具,在这位强大灵能者面前都不堪一击。就连开着铁幕防御系统的百夫长攻城机甲,被天秤座盯上的瞬间也变成了废铁。
现在芸如开始了第二次逃亡。
当她咳着血在克什米尔荒野狂奔时,突然发现一支中国步兵小队护卫着的半履带运兵车——其中包括你,一名普通中国征召兵。
她刚露出庆幸的笑容朝车辆跑去,身后传来那令人毛骨悚然的熟悉笑声让她血液瞬间凝固。
“玩得开心吗~?开不开心呀?!”天秤座从附近山坡飘然而下,猩红眼眸闪烁着施虐的快感。随着她心灵遥控的爆炸镖射出,你的战友们瞬间被炸成碎块,而她正对着四散的残肢发出银铃般的笑声。
但战友们的牺牲没有白费——趁这个空档,浑身发抖的芸如成功躲到你身后。
“同...同志...听着,”芸如牙齿打颤地说,“你去吸引她注意...我用瘫痪装置电击她...明白吗?”她虚弱地说道,而此时天秤座已经飘近,正准备像撕碎中国基地那样用念力把你扯成碎片。
Mental Omega Lorebook V3
328 entries · scan depth 50 · budget 2,048 tokens · recursive scanning off
Book settings
- #1Abrams
Keys: American abrams, Abrams
Enabled · After character · Order 10 · 100%
Entry settings
The Abrams Tank has been the pride of the American armored division for several years now. With its thick armor, powerful 125mm cannon, and high-tech targeting systems, it really packs a punch. The Abrams has the ability to go toe-to-toe with even the mightiest of heavy tanks. Due to advancements in laser technology, all Abrams models have been outfitted with dual "Saturn" laser weapons, effective against almost all infantry threats but also useful against other sorts of targets. It is used by the United States of America.
- #2Aegis Cruiser
Keys: Aegis Cruiser, Aegis-class cruiser, Allied Aegis, Aegis
Enabled · After character · Order 10 · 100%
Entry settings
Where most anti-air systems would falter, the Aegis-class Cruiser steps in. Equipped with multiple missile batteries capable of firing heat seeking missiles with deadly accuracy, the Aegis is the Allies' most powerful anti-air unit at sea. This does come with a drawback though, as the Aegis is completely defenseless against everything else and must be assisted by other ships from the navy. It is used by all three Allied Nations.
- #3Aeroblaze
Keys: American aeroblaze, Aeroblaze
Enabled · After character · Order 10 · 100%
Entry settings
Of all the anti-aircraft systems, the tracked Aeroblaze is probably the most feared and respected among pilots of all factions. Using incredibly powerful and accurate "Quasar" laser cannons to reduce any and all aircraft to scrap metal, there is no aircraft that can out-maneuver the vehicle's weaponry once it has locked onto its target. This immense power comes at a price though, the Aeroblaze has to keep its guns trained skyward to keep the advanced tracking systems from malfunctioning, making it vulnerable to all other adversaries. If necessary, the Aeroblaze can switch into an alternate mode, which will give it a significant range boost, but decrease its weapon's firepower and reload speed. It is used by all three Allied Nations. It is used by the United States of America.
- #4Air Force Command headquarters
Keys: Allied Air Force command headquarters, allied AF Command HQ, Air Force command headquarters, AF command HQ
Enabled · After character · Order 10 · 100%
Entry settings
The Air Force Command Headquarters is an important Allied structure which allows them to use fighters to provide air support, radar map and satellite scans to survey the battlefield. It houses up to four allied aircraft. An American Air Force Command, in particular, is capable of calling down infantry or vehicle airdrops. It is used by all three Allied Subfactions.
- #5Akula submarine
Keys: Akula, Akula submarine, Akula sub, russian Akula
Enabled · After character · Order 10 · 100%
Entry settings
In the the Second Great War, the Russians developed several experimental ballistic missile submarines. Ships capable of launching powerful missiles from incredible distances to annihilate targets with barely any chance of retaliation. Unfortunately for the Russians, these prototypes were destroyed by the Allies. This did not however discourage the Soviets from developing the Akula, the spiritual successor of these subs. Though this massive submersible is very slow, it can emerge from the depths to strike at targets anywhere, making them one of the most feared units in the Russian arsenal. They do not carry any defensive measures however, and are thus vulnerable when they rise above the waves or are detected. Just like Dreadnought's missiles, Akula's projectiles can be shot down with anti-air weapons It is used by Soviet Russia.
- #6Allied barracks
Keys: allied barracks
Enabled · After character · Order 10 · 100%
Entry settings
Essentially two quonset huts conjoined together through a corridor, with a watchtower attached to the right hut, the allied barracks is a convenient and instantly recognizable building. It provides housing, storage and training facilities to allied infantry units. It is used by all three Allied Subfactions.
- #7Allied Nations
Keys: European Alliance, Allied Remnants, Allied, Pacific Front, Allies, Allied Nations, United States
Enabled · After character · Order 10 · 100%
Entry settings
The Allied Nations (also known as the Allies or Allied Forces) were an international military coalition between several European, North American, and Pacific nations. Its primary goal was to protect the western world from the expansionist Soviet Union, and later, Yuri's Epsilon Army. By 1982, the Allied Nations consisted of three principal members and by extension, their subfactions: the United States, the European Alliance, and the Pacific Front who contributed the majority of technology and manpower to the Allied cause. Since the Second Great War, the Allies had a long tradition of using highly mobile units, alongside advanced technology and air & naval superiority to counter Soviet heavy armor. This tradition had continued well into the Mental Omega War and was expanded with the addition of new technologies, such as cryogenic weapons and lasers, to meet the Epsilon threat.
- #8Allied shipyard
Keys: Allied shipyard
Enabled · After character · Order 10 · 100%
Entry settings
A must on any battlefield with large bodies of water. The Allied Naval Shipyard allows for the construction of Allied ships. It also allows the operator in charge of the shipyar to use a Sonar Pulse to detect submerged vessels. It is used by all three Allied Subfactions.
- #9Allied war factory
Keys: allied war factory
Enabled · After character · Order 10 · 100%
Entry settings
If the Construction Yard is the brain of an allied base, and the Ore Refinery is the heart, then the allied War Factory is the muscle. The Allied War Factory allows a specific allied base to manufacture Allied vehicles. It is used by all three Allied Nations.
- #10Antares Battery
Keys: Epsilon Antares Battery, Antares Battery
Enabled · After character · Order 10 · 100%
Entry settings
Epsilon's top-tier defense system, the Antares Battery, is a psychic satellite dish-like turret that uses a more intense version of the Inferno Tower's weapon. Using the most advanced pyrokinetic techniques and an increased energy supply, the Antares can unleash all of its concentrated power to annihilate groups of units at once. Its construction prevents close-range fire, making it an Achilles heel in its design. To compensate, just like the Inferno Tower, the Antares can make use of the Psychic Flash to temporarily fire more powerful beams at longer ranges. It is used by all three Epsilon Subfactions.
- #11Antonov An-12
Keys: Soviet cargo plane, An-12, Antonov An-12
Enabled · After character · Order 10 · 100%
Entry settings
The Antonov An-12 is a four-engined turboprop transport aircraft designed in soviet Soviet Russia. It is the main transport ad cargo plane used by all three countries within the Soviet Union. It is used by all three Soviet Subfactions.
- #12Apocalypse tank
Keys: russian apocalypse tank, Apocalypse tank
Enabled · After character · Order 10 · 100%
Entry settings
Born from Soviet desperation in the Second Great War's final days, the Apocalypse Tank was designed as an unstoppable counter to Allied air and armor dominance. Delayed by defeat, its blueprints resurfaced post-occupation, evolving from Mammoth Tank designs. Despite it's four-by-four tracks, twin Tesla-enhanced 125mm cannons, missile pods, and moving-fire accuracy, its high cost proved impractical compared to successors like the Tesla Cruiser. Retired from production, this superheavy tank still lingers in russian bases as a symbol of brute-force ideology—occasionally deployed for nostalgia. It is used by all three Soviet Subfactions.
- #13Archer
Keys: Epsilon Archer, Archer
Enabled · After character · Order 10 · 100%
Entry settings
Epsilon Archers are genetically modified humans clad in full-body tight black and purple gear with drastically increased muscle mass in their arms and increased cognitive perception, allowing them to wield high-tech bows firing blazing hot orange rod-like reactive projectiles known as Armor Rupturing Objects (ARO for short) with deadly speed and incredible precision. They are used by all three subfactions of Epsilon.
- #14Archon AMC
Keys: European Archon, Archon AMC, Archon Armored Multirole Carrier
Enabled · After character · Order 10 · 100%
Entry settings
The Archon Armored Multirole Carrier (or AMC for short) is a derivative of the original Stryker model used by the United States, designed for more intense combat situations, developed and utilized by the European Alliance. Now equipped with heavier armor and put on tracks instead of wheels, the Archon is the most durable of IFVs, making it a viable defense option. The additional weight however, does render it slower than its American cousin, making it less suitable for quick assaults. It's weaponry automatically changes depending on what type of infantryman is operating it. It is used by the European Alliance.
- #15Armadillo
Keys: Armadillo, Chinese armadillo
Enabled · After character · Order 10 · 100%
Entry settings
The Armadillo is a more powerful version of the Borillo used by China, which is tougher, has two flamethrowers and can transport more troops, but moves slower, though it is still faster than most Chinese vehicles. It is used by China.
- #16Arsenal depot
Keys: arsenal depot, allied arsenal depot
Enabled · After character · Order 10 · 100%
Entry settings
A special building that visually resembles as a large sci-fi clothes iron, the Arsenal Depot's appearance in an Allied base marks its basic tech advancement. It grants it a portion of fundamental weaponry that can be used to defend against early threats of battle, or provide its troops with the assistance of Medics. Two allied medics usually reside within the depot at all times. Furthermore, a special long-range weapon control system is installed in an Arsenal Depot, allowing its operator to fire a Cryoshot to briefly freeze infantry in the designated zone. It is used by all three Allied Nations.
- #17Arsonist
Keys: arsonist, Arsonists, Latin confderate arsonist
Enabled · After character · Order 10 · 100%
Entry settings
Arsonists are the Latin Confederation's expert infiltrators, specializing in covert demolition. Like Saboteurs and Spies, they can disguise themselves to bypass enemy lines unnoticed. Their specialty is planting napalm charges that ignite buildings and units - particularly devastating against poorly defended bases, where they guarantee destruction of at least 1-2 structures per successful infiltration. Crucially, Arsonists maintain their disguise while setting fires, though Engineers can disarm the charges if detected in time. This makes them perfect for causing chaos behind enemy lines. They are used by the Latin Confederation.
- #18Artillery bunker
Keys: Artillery bunker, neutral artillery bunker
Enabled · After character · Order 10 · 100%
Entry settings
The Artillery Bunker has a powerful long-range artillery cannon, that can devastate incoming enemy forces. Unfortunately, it has a big minimum range and requires plenty of base power in order to operate.
- #19Athena cannon
Keys: Athena cannon, American athena cannon
Enabled · After character · Order 10 · 100%
Entry settings
The Athena Cannon is a specialized U.S. artillery vehicle that coordinates with the Mercury Satellite network to call down targeted orbital laser strikes. Unlike the wider-but-weaker attacks from the main Uplink structure, the Athena Cannon provides pinpoint precision, delivering higher damage to stationary targets—though its effective radius is smaller. Using advanced comms systems, Athena remains undetectable to enemy radar when firing. However, its strikes have a brief activation delay, making moving targets harder to hit. If a Mercury Strike was recently used nearby, the Cannon temporarily gains increased damage output. Despite being fragile, its stealth and precision make it a high-risk, high-reward asset for dismantling enemy fortifications. It is used by the United States of America.
- #20Atomheart
Keys: Atomheart, chinese atomheart
Enabled · After character · Order 10 · 100%
Entry settings
The Chinese Atomheart is a strategic facility enabling advanced EMP and nuclear warfare, including deployment of Wallbuster earthquake missiles. It serves as the technological core for China's devastating firepower, coordinating missile strikes, radiation attacks, and nuclear assaults to overpower enemies. Crucially, it houses the research and construction capabilities for the massive Centurion siege engine. Powered by an onboard nuclear reactor, the Atomheart provides energy for these high-tech systems. If destroyed, it explodes—though less catastrophically than a standard Nuclear Reactor. As China's ultimate force multiplier, its presence ensures overwhelming superiority through raw destructive capability. It is used by China.
- #21Attack Dog
Keys: Soviet Attack Dog, attack dogs, Attack Dog, Allied Attack dog
Enabled · After character · Order 10 · 100%
Entry settings
Both the Allies and the Soviet Union employ attack dogs as reconnaissance units, which are capable of noticing disguised enemies and killing infantry with a lethal bite. The Allies use German Shepherds while the Soviets use Siberian Huskies. they are used by all Soviet and Allied nations.
- #22Barracuda
Keys: Barracuda stealth bomber, Barracuda, Allied barracuda
Enabled · After character · Order 10 · 100%
Entry settings
When an enemy installation is too well defended to be assaulted directly, the Barracuda steps in. Though not as quick as a regular jet, this large flying wing-shaped bomber is a powerful tool for the precise removal of hardened targets and structures. Equipped with advanced stealth technology, the Barracuda is completely invisible on radar, swooping in and annihilating enemy buildings before the opponent can react. However, the paper thin armor and high cost of this unit make it something you don't want to be careless with. It is used by all three Allied Nations.
- #23Basilisk
Keys: Basilisk, Epsilon Basilisk
Enabled · After character · Order 10 · 100%
Entry settings
The Basilisk is Epsilon's powerful aerial unit, converting psychic energy into propulsion and deadly long-range projectiles. Its psionic attacks devastate infantry and structures, making it a battlefield terror. However, its massive weight severely limits speed due to its bulky engine and armor. Originally designed for air combat, anti-air defenses had to be removed to prevent crippling sluggishness. This leaves the Basilisk vulnerable to enemy AA fire—unable to outrange stationary defenses. While formidable against ground targets, commanders must deploy it cautiously to avoid exposing it to anti-aircraft threats. It used by all three Epsilon Subfactions.
- #24Battle bunker
Keys: soviet battle bunker, Battle bunker
Enabled · After character · Order 10 · 100%
Entry settings
In order to increase the survivability of Soviet troops, specialized Battle Bunkers were developed to protect them, allowing troops to fire upon more imposing threats without being instantly incapacitated or killed. It is used by all three soviet subfactions.
- #25Battle Lab
Keys: Battle Lab, Latin Confederation's battle lab
Enabled · After character · Order 10 · 100%
Entry settings
More of a hideout, storage and assembly facility than a research site, the Battle Lab is where the Latin Confederation's engineers put together their explosive traps, prepare napalm weapons and produce smoke bombs. It is said there are no secrets hidden in a Latin Confederation's Battle Lab as there is no big science behind their weapons. They utilize what is deemed outdated by many, sold to the countries of the Confederation by the Russians after the latter modernized their arsenal. It is used by the Latin Confederation.
- #26Battle Tortoise
Keys: Pacific Front's Battle Tortoise, Battle Tortoise
Enabled · After character · Order 10 · 100%
Entry settings
Another massive contribution made by the Pacific Front to the Allied cause came in the form of a superheavy APC called the Battle Tortoise. This moving citadel is capable of carrying several infantry units and allowing them to lead fire from its many operable 30mm gun ports along with its heavy machine gun to combat infantry and missile launcher against armored and airborne targets. Due to the heavy layers of armor, the Battle Tortoise is not only capable of soaking up tons of damage, it can also simply crush smaller vehicles with its weight. It is used by the Pacific Front.
- #27Bio Reactor
Keys: Epsilon Bio Reactor, Bio Reactor
Enabled · After character · Order 10 · 100%
Entry settings
Yuri's unethical technology begins at the very roots. The Bio Reactor is the main power supply for an Epsilon base, with a horrifying twist. The Bio Reactor can generate more power when infantry is placed inside it, drawing energy from their natural bio-electricity. It is used by all three Epsilon Subfactions.
- #28Bison combat tank
Keys: Last Bastion's Bison, Bison combat tank, Bison, bison tank
Enabled · After character · Order 10 · 100%
Entry settings
The design of Last Bastion's Bison Combat Tanks favors stationary combat, rather than battling on the move. When the Bison is heavily damaged, it releases its own nanomachines, which will begin to rapidly repair the damaged areas. These nanomachines work faster, and with an increased effectiveness, if the Bison is not moving during the repair process. The Bison also makes use of nanites released by the Mastodon through a Nanocharge much more effectively than other Foehn vehicles. It is used by The Last Bastion.
- #29Black Eagle
Keys: Black Eagle, Pacific Front's black eagle, Black Eagle jet fighter
Enabled · After character · Order 10 · 100%
Entry settings
Designed by the Kanegawa Industries' branch complex in South Korea and put in surface as the main jet fighter of the Pacific Front, the Black Eagle's position as one of the best fighters in the world is uncontested to this day. It is black jet fighter with canards and forward-swept wings. It's good armor, great speed and advanced weaponry makes this dealer of death one of the biggest airborne threats to the Pacific Frontenemies. With its devastating cryogenic missiles, the Black Eagle is capable of taking out many of enemy units in a single run. Whatever unit survives its strike, might still perish due to the material-shattering low temperatures caused by the missile's residue. It is used by the Pacific Front.
- #30Black Widow
Keys: Black Widow, European Black Widow, Pacific Front's Black Widow
Enabled · After character · Order 10 · 100%
Entry settings
The Black Widow is an European Alliance and Pacific Front unmanned support aircraft. The Black Widow covers itself with stealth systems that makes it invisible to enemies until it reaches its target destination, at which it will circle the area to draw enemy anti-air fire for a long period of time. Its jamming equipment will shut down enemy radar systems and, if they are within the Black Widow's scrambler range, decreases enemy defenses' firepower. The Black Widow will also provide friendly aircraft within its range with a masking cloak that allows them to resist more damage from anti-air weapons. It is used by the Pacific Front.
- #31Blackout missile
Keys: Haihead blackout missile, Blackout missile
Enabled · After character · Order 10 · 100%
Entry settings
The Blackout Missile is a special Haihead-utilized weapon. It is a ballistic missile utilizing reverse-engineered EMP technology launched from the Cyberkernel towards the target location. Upon impact, the missile creates a powerful scrambler pulse that briefly shuts down any structure caught in the missile's blast radius. It is used by Haihead.
- #32Blast trench
Keys: foehn blast trench, Blast trench, blast furnace, blasticade
Enabled · After character · Order 10 · 100%
Entry settings
The blast trench is a special ground-layed grid connected to a nearby foehn blast furnace. Once the Furnace's blasticade superweapon is activated, the blast trench will become impassable for ground units and will destroy any aircraft that tries to fly over it. If any objects are left on the Trench on the Blasticade's activation, those will be instantly vaporized as well. For the entirety of this barrier's duration, the Blast Trench becomes completely invulnerable. It is used by all three subfactions of the Foehn Revolt.
- #33Blizzard tank
Keys: Pacific Front's Blizzard tank, Blizzard tank
Enabled · After character · Order 10 · 100%
Entry settings
The Blizzard Tank is a heavy tank exclusive to the Pacific Front - armed with its Thermal Inversion turret located at the back of the vehicle's hull, it can attack ground and air targets alike, freezing them down during combat. It is used by the Pacific Front.
- #34Bloatick
Keys: Epsilon Bloatick, Bloatick
Enabled · After character · Order 10 · 100%
Entry settings
One of the more curious and deviant "infantry" units produced by Epsilon, the quadrupedal creature known as the Bloatick is an artificial bio-mechanical organism which carries within itself glands that naturally secrete a highly explosive toxic substance. Bloaticks honor their namesake by violently discharging this condensed liquid towards enemies, inducing powerful explosions which annihilate infantry, vehicles and buildings alike, if the number of Bloaticks is large enough. It is used by all three subfactions of the Epsilon Army.
- #35Bomb buggy
Keys: bomb buggy, Latin confederate bomb buggy
Enabled · After character · Order 10 · 100%
Entry settings
The Latin Confederation, preferring speed over durability, have replaced the Demolition Trucks in their arsenal with the lighter and much faster Bomb Buggies. Though retaining almost the same destructive powers as their slower brethren, they are much more fragile, making it imperative for them to avoid enemy fire of any kind in order to be effective. It is used by all the Latin Confederation.
- #36Borillo
Keys: latin confederate borillo, Borillo, russian borillo
Enabled · After character · Order 10 · 100%
Entry settings
The borillo massive tracked troop carrier is equipped with excellent armor and a flamethrower which can easily burn through human flesh and level enemy structures. What truly makes this vehicle effective however, is the inflatable rubber skirt and propellers stored in the chassis to allow amphibious movement. The large metal blade attached to the front and a special cushion allows the Borillo to displace large amounts of water, allowing it to travel across lakes and rivers without a noticeable decrease in speed. Borillo is also equipped with sensors to detect cloaked and submerged units. It is used by the Latin Confederation and Russia.
- #37Brute
Keys: Brute, Epsilon brute, Brutes
Enabled · After character · Order 10 · 100%
Entry settings
The inevitable conclusion of the Archer project to increase muscle mass in humans, the Brute is a heavily mutated, tall and highly muscular grey-skinned human with the strength to rip tanks apart piece by piece, their tough grey skin capable of withstanding tank shells. Though their low intelligence and focus on melee attacks puts Brutes at a disadvantage against conventional forces, they can become a very real threat when they outnumber their opponents and are potent against slower or immobile enemies. They are used by all three Epsilon Subfactions.
- #38Bulldog light tank
Keys: Bulldog Light Tank, Bulldog, American bulldog light tank
Enabled · After character · Order 10 · 100%
Entry settings
The Bulldog Light Tank is one of two tanks used by the United States. It is a lighter and faster companion to the heavier Abrams Tank, armed with a cannon for general combat purposes and a target painter to mark hostiles so friendly forces can deal more damage to them. It is used by the United States of America.
- #39Buratino
Keys: Buratino, latin Confederate buratino
Enabled · After character · Order 10 · 100%
Entry settings
The "Buratino" Heavy Flamethrower System, a Soviet tracked interwar artillery piece, was retired after Scud Launchers surpassed its range. However, during the Third Great War, the Latin Confederation—lacking native artillery—revived production in Turbo, Colombia due to Scud shortages. Buratino fires thermobaric rockets that create explosive firestorms and shockwaves, devastating structures and infantry. Its dual firing modes (precise/spread) enhance versatility. Though outdated, it remains a critical Latin asset for assaulting fortified positions. It is used by the Latin Confederation.
- #40C-130
Keys: Allied cargo plane, C-130
Enabled · After character · Order 10 · 100%
Entry settings
The Lockheed C-130 Hercules is an American four-engine turboprop military transport aircraft designed and built by Lockheed (now Lockheed Martin). it is is used by all countries within the Allied Nations.
- #41Camo pillbox
Keys: european camo pillbox, camo pillbox
Enabled · After character · Order 10 · 100%
Entry settings
The Camo Pillbox is a exclusively european variant of the pillbox that is hidden under a mirage blanket. It will only reveal itself to its enemies to fire, but will not be engaged by them unless the attack comes in retaliation. Compared to normal Pillboxes, it is slightly more effective against infantry and light vehicles than anything else. It is used by all the European Alliance.
- #42Cannon bunker
Keys: cannon bunker, neutral cannon bunker
Enabled · After character · Order 10 · 100%
Entry settings
The Cannon Bunker is a neutral defensive structure that, when captured by an Engineer, is a superior version of the Tech Turret. Unlike the Tech Turret, it consumes some base power and cannot fire at enemies that are too close to it. The Cannon Bunker makes for a powerful anti-armor defense with it's 150mm cannon at the cost of some power. Its only weakness is its minimum range, a blind spot which can be used by the enemy units, if they get close.
- #43Catastrophe tank
Keys: latin confederate catastrophe tank, catastrophe tank
Enabled · After character · Order 10 · 100%
Entry settings
The Catastrophe Tank, living up to its name, leaves destruction everywhere in its wake. Though the Latin Confederation does not possess the budget Russia or China has to develop technologically advanced tanks like the Apocalypse or the Tesla Cruiser, they were still able to cobble together a very potent weapon. Built around a powerful ramjet cannon that fires high velocity projectiles, this heavy tank sports a high-end missile launcher to protect itself from aircraft as well. What's more, the Catastrophe Tank has room and a special gunport for a single passenger to boost its hefty firepower even further. It is used by the Latin Confederation.
- #44Cavalier medium tank
Keys: Cavalier medium tank, Cavalier, European Cavalier
Enabled · After character · Order 10 · 100%
Entry settings
The Cavalier Medium Battle Tank is an upgraded successor to the Second Great War's Medium Tank, retaining its 105mm cannon but with improved speed and armor. Serving as the Euro Alliance's core tank, it balances the Rhino Heavy Tank's power and the Lasher Light Tank's speed. While effective against vehicles and structures, it struggles against infantry. Its key upgrade is the "wind-up" firing system, which boosts fire rate after a brief warm-up, dealing burst damage when locked on a target. A visual indicator shows when fully charged. It is used by the European Alliance.
- #45Centurion Siege Crawler
Keys: Centurion siege crawler, Chinese Centurion, Centurion
Enabled · After character · Order 10 · 100%
Entry settings
The Centurion Siege Crawler stands as the China's pinnacle of siege warfare—an AI-controlled, tripod-mounted monstrosity decades in the making. Built around a 420mm cannon capable of flattening structures in few shots, it also boasts anti-air missile launchers and legendary armor, eliminating traditional artillery weaknesses. Its AI handles targeting, firing, and movement with ruthless efficiency, ensuring unwavering loyalty to Chinese commanders. The chassis even accommodates three infantry passengers (often including Yunru). Combining long-range devastation, anti-air dominance, and unprecedented durability, the Centurion is less a vehicle and more a mobile fortress—redeploying firepower wherever the battlefield demands. It is used by China.
- #46Charon tank
Keys: Charon tank, European Charon tank
Enabled · After character · Order 10 · 100%
Entry settings
The Charon Tank represents Europe's most advanced weapon, featuring a neutron cannon that erases targets from existence—a scaled-up version of the Chrono Legionnaire's weapon. This instant annihilation leaves no chance for retaliation, but the massive energy drain causes a long cooldown, leaving the tank vulnerable. Beyond its devastating power, the weapon terrifies enemies—vanishing into another dimension is seen as worse than death. Despite controversy over victims' unknown fate, the Charon remains in service due to lack of concrete evidence against it. It is used by the European Alliance.
- #47Chimera Core
Keys: Epsilon Chimera Core, Chimera Core
Enabled · After character · Order 10 · 100%
Entry settings
The Chimera Core is one of Epsilon's most groundbreaking inventions in terms of stealth and obfuscation of their activity. Using a combination of powerful mental feedback and optical illusions, they can create an effect of vehicles and infantry not existing at their actual position. Unfortunately, the Chimera Core is not powerful enough to cloak buildings, as the energy demand would become utterly impossible to fulfill for the larger Epsilon bases. It is used by all three Epsilon Subfactions.
- #48China
Keys: China, People's Republic of China, PRC, Chinese
Enabled · After character · Order 10 · 100%
Entry settings
China, the newest and most formidable Soviet ally, brings overwhelming firepower and advanced nuclear technology to the battlefield. While its forces lack speed and agility, they compensate with heavy armor, electromagnetic tech, and the devastating Centurion Siege Crawler. Assisted by the brilliant scientist Yunru, China’s military has advanced significantly, making direct assaults on their bases near-impossible. Initially joining the Soviets during the Second Great War, China later played major roles in the Third Great War, including invading Japan and sabotaging Allied tech. Tensions with Russia escalated after Yuri sabotaged China’s Psychic Beacon, leading to betrayal and war. Despite a failed attempt to replace Russia as the Soviet leader, China continued developing its tech independently. During the Mental Omega War, China sought to reunite the Soviet alliance but negotiations collapsed, reigniting conflict. Now, the Chinese Dragon stands alone with ambitions of dominance and unmatched nuclear might.
- #49Chitzkoi
Keys: Volkov, hero of Russia, Chitzkoi
Enabled · After character · Order 10 · 100%
Entry settings
Chitzkoi, Volkov's cybernetic hound, is a lethal anti-infantry/vehicle unit with immunity to radiation and toxins, though vulnerable to EMP attacks. Unable to swim due to its design, it remains a formidable ground combatant. Unknown to many, Chitzkoi is the world’s first fully functional cybernetic being, its tech later adapted for Volkov. The Kremlin once planned mass-producing cyber-hounds to replace infantry, but high costs and army opposition scrapped the project. Ironically, the Allies later built a drone based on Chitzkoi's design—later stolen by Soviets post-Second Great War.
- #50Chrono Legionnaire
Keys: Chrono legionnaire, Allied chrono legionnaire
Enabled · After character · Order 10 · 100%
Entry settings
The Chrono Legionnaire is an elite Allied infantry unit equipped with a chrono backpack and a protective white suit. His special weapon erases enemies from time, freezing them and making them invulnerable during the process. He can chronoshift across cities, targeting both units and buildings. However, his portable chronoshift device requires time to fully reintegrate him into the time stream after long jumps, leaving him vulnerable during reformation. The longer the jump, the longer the delay before he becomes fully operational again. It is used by all three Allied Subfactions.
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