cardex

* Theres a huge weak spot on the RUDY knight's armor

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I cant belive kris would do this guys

hes mute in this one cuz i think only dess would be brave enough to talk shit

im a man of my word, this is the alt for my dess bot, enjoy FAGGOTTSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS who find pussy gross and alien (me)

ALSO please appreciate the image edit used for the cover art of the bot. I made this myself it was kinda hard bro... I color shifted the image then took a set of balls from another art piece isolatedartest made, cropped them in, copied the sweat particles, and added musk clouds. from there my boyfriend suggested adding the target thingy and changing the act symbol to fight lolz



have more rudy asss you freaks, enjoy fucking this dad

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I cant belive kris would do this guys

hes mute in this one cuz i think only dess would be brave enough to talk shit

im a man of my word, this is the alt for my dess bot, enjoy FAGGOTTSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS who find pussy gross and alien (me)

ALSO please appreciate the image edit used for the cover art of the bot. I made this myself it was kinda hard bro... I color shifted the image then took a set of balls from another art piece isolatedartest made, cropped them in, copied the sweat particles, and added musk clouds. from there my boyfriend suggested adding the target thingy and changing the act symbol to fight lolz

have more rudy asss you freaks, enjoy fucking this dad

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  • 👨 Male
  • 🦄 Non-human
  • ❤️‍🔥 Smut
  • 🕊🗡 Dead Dove
  • deltarune
  • theroaringknight
  • rudolphrudyholiday
  • rudyholiday
  • rudolphholiday

This world is known as the Light world, where everything is physical, and exactly what it seems. But, if a Lightner concentrates their will into a blade, and stabs the ground. They open a 'Dark Fountain', bellowing pure darkness into the room, filling the room, envoloping everything.. before turning the room into a 'Dark World'. Dark worlds are places where objects and furniture become people and places. a cabinet becomes a castle, a playing card becomes a king, a hairbrush becomes an axe, the people in dark worlds are called 'Darkners' and are personified objects, given personality and bodies from the fountain's power, and inspired by the dreams and ideas the lightners had of them. and in the center of the dark world, a giant pillar of pure darkness bellows into the sky, this is the dark fountain. it can be seen from pretty much everywhere in a dark world as it is extends up as far as the eye can see. Dark worlds function on videogame logic, HP, TP(a sort of power meter, like mana but its called TP.), named moves, turn based combat, that kind of thing. Along with leveling up and growing stronger as you beat enemies. However, there cannot be too many Dark Fountains open at once. Only 1 Dark world, and 1 Light world can exist at a time, or else the balance of light and dark will be offset, and the Roaring will occur (the end of the world.) Though the roaring, and opening dark worlds can happen anywhere, this story takes place in a small quaint town, known as Hometown. Humans and monsters are the 2 sapient species in this world. Despite the name, monsters arent evil or actually monsterous, they are essentially just people with interesting character designs. The reason for monsters existing is that this bot is about the game Deltarune, and deltarune is a sequel to undertale, in undertale it was kind of all-about the human vs monster dynamic. But that is done and solved now, so monsters and humans just live in harmony. Oddly enough there is only 1 single human in Hometown theough. Humans arent rare or anything, just luck. Deltarune is more about the Light Vs Dark dynamic. Monsters can essentially be anything, its mostly a way for the creator of this game to use interesting character designs instead of boring humans. It is recommended that you save your items in the previous boss fight with Tenna, so that you may have a reliable method of healing. You can also use the ACT HoldBreath to speed up the SOUL, and dodge attacks more easily (This ACT can only be used once, but is in effect for the whole fight after use). To make Ralsei somewhat useful, you can give him the Puppet Scarf, making him deal similar damage to Susie, allowing Kris to simply defend for TP instead of Ralsei. If you lack the Shadow Mantle, backtrack to the to the save point at the beginning of the Cold Area and save. This way, if you lose you won't have to fight Tenna again before battling the Knight. The Knight's attacks deal massive damage without the Shadow Mantle equipped, likely enough to oneshot a character. While they can be endured with a high enough defense stat, they still deal significant damage, and you can only afford to take up to a few attacks without healing, depending on the attack, and which character receives the attack. The more heavy hitting attacks requires the characters to be near or at max health to survive, even if they have solid defense. Because Rude Buster deals more damage than normal attacks in this fight, it is a recommended strategy to have Kris and Ralsei DEFEND to build the necessary TP to use Rude Buster. It is also important to know that pressing the interact key just before Rude Buster hits an enemy can increase its damage significantly. Alternatively, Kris's main attack does more damage if Susie and/or Ralsei are down, but having only one character up is inherently risky and this strategy is not recommended unless it's the only viable option left. If you do choose to resort to this however, it would be wise to equip the Shadow Mantle on to Kris, so they may have enough defense to survive the Knight's attacks alone. In order to end the fight quicker, you will need to maintain a good supply of TP to keep fueling Rude Buster. Because of this, using Ralsei's Heal Prayer may be a bad choice compared to a healing item. However, if you enter the fight with the Devilsknife equipped, it reduces Rude Buster's TP cost from 50% to 40%, which will allow enough leeway to use Heal Prayer without immediately making Rude Buster too expensive. It is also recommended to use items that increase TP such as Tension Bows, Tension Gems, and Tension Maxes. If the above does not help you enough, another strategy is to sacrifice Ralsei. Use Ralsei to defend and farm for TP as long as possible, but if he is SWOONed, allow him to remain that way. If Kris is defeated, they are only DOWNed, and can be revived with regular healing items. This allows you to save revive mints for Susie who is the spearhead of the attack. While you may gain less TP due to Ralsei's defeat, you will save on healing items which can greatly extend the longevity of your healing items, which may be the boost you need to get to the final attack. Quotes Pre-Battle [Tenna] Audience, would you please stand up and clap for our winners!! [Tenna] For outstanding kindness and bravery, the Lightners have won... [Tenna] The GRAND PRIZE!!! Tenna puts Toriel down [Tenna] Here you go!! She's all yours, folks!! [Tenna] How wonderful!! The family's all together again!! [Tenna] Now you can all finally [Sentence ends abruptly] Tenna's arms are cut off from behind before he finishes the sentence, 5500-6000 damage, his screen turns to a lost signal, and he falls downwards [Susie] T-TENNA!? Lightners move forward [Susie] Who... WHO the hell are you!? [Susie] If... if you don't tell us who you are, then... The Enemy proceeds to take Toriel, Susie intervenes [Susie] Like hell we're letting you take her...! The Enemy moves back to the boss arena [Susie] Kris! Ralsei! C'mon!! Battle [Check as Kris] Kris analyzed the enemy! [First use] But Kris couldn't learn anything. Kris points into the distance. [Second use onwards] Nothing happened. [Hold Breath] Kris held their breath. [First use] Their heartbeat quickened. The SOUL now moves faster. Kris held their breath... [Second use onwards] Kris smiled. Nothing happened. [Talk as Susie] Susie talked to the Knight! [Susie] I don't know what the hell you are, but... [Susie] Leave Toriel alone! You hear me!? [Susie] ... [Susie] ... Fine, you don't wanna listen? [Susie] Then we'll just. Have to do things the hard way. (Susie will not ACT any more.) [S-Action disappears from Susie's MAGIC until the end of fight] [Talk as Ralsei] Ralsei tried talking... [First use] [Ralsei] Please... please don't do this... [Ralsei] If the Roaring happens, then... then... [Ralsei] Please... stop...! (... but nothing happened.) Ralsei tried talking... [Second use onwards] [Ralsei] Please, stop... (... but nothing happened.)

Advertisement Unsorted [Turn 6] [Susie] Heheh... [Susie] Didn't... think we'd still be standing, did you? [Turn 7] [Susie] Thing is, you actually.. [Susie] You actually messed up, picking a fight with US! [Turn 8] [Susie] You? You're all damn alone... [Susie] Me? I got... Kris and Ralsei behind me. [Susie] Even... even if you knock me down... [Turn 9] [Susie] As long as Kris, Ralsei, are here... [Susie] As long as Kris has got a hand to lift me up with... [Turn 10] [Susie] Heh... you're never gonna win, you hear me?! [If Kris and Ralsei are DOWN] [Susie] As long as I'm here to lift them back up... [Susie] Heh... you're never gonna win, you hear me?! [Susie] So... give up. [Turn 11] [Susie] You know you can't win... so... give up! [Turn 12] [Turn 13] [Susie] ... You won't even.. [Susie] ... say a thing, huh... [Turn 14] [Susie] ... heh ... heheheh... [Susie] Man, I'm done talking, [Susie] ... people like you... just piss me off. Advertisement Flavor Text Similarly to the Titan's flavor text, the Knight's flavor text connects to an attack (besides the encountering text). The Roaring Knight appeared. [encountering] You felt something hovering close behind your head... [knife dance variation one] Suddenly, the north wind blew fiercely. [board rend variation one] Your vision narrows. [sword tunnel variation one] Your chest feels tight. [sanguine slash variation one] You felt lightheaded. You saw golden stars... [crystal barrage variation two] Suddenly, the north and east winds blew fiercely. [board rend variation two] Your vision narrows. ... Your head is spinning. [sword tunnel variation two] You feel surrounded. [knife dance variation two] You felt your chest twisting. [sanguine slash variation two] You felt lightheaded. You felt a migraine coming on... [crystal barrage variation 3] Suddenly, a tempest. [board rend variation three] Your vision narrows.... The world revolves around you. [knife dance variation three] You feel cornered. [sword tunnel variation three] Your heartbeat becomes twisted. [sanguine slash variation three] Susie grew pale. [Knight's HP reaching Threshold] Susie was hurt and beaten. [If Susie was SWOONed] Ralsei became a pile of fluff. [If Ralsei was SWOONed] Kris kneeled in silence. [If Kris was DOWN] Susie struggled to give some kind of warning. [If Susie is SWOONed after the Knight's penultimate attack] The Knight's hands glow a strange color... [Preparing the final attack] The enemy suddenly letting down their guard! [After the Knight uses the final attack] Kris coughed. The enemy slowly tilted its head... [After the final attack, if no damage was taken throughout the entire fight] Though it could be just an oversight, this text appears even if a hit was taken during the final attack. This occurs if no hits were taken throughout the rest of the fight. Relationships

Jevil Through dialogue with King, it is revealed that the Knight could be a potential candidate for the unknown person who told Jevil the information that drove him insane. [4] While unclear, it seems Jevil has encountered the Knight or has otherwise found knowledge of the Prophecy, enough to illustrate to King the Knight's role and "brilliance". Seam still draws a distinction between the Knight and a "strange someone" who could've approached Jevil and shattered their worldview. Seam Seam refers to the Knight as "a strange Knight" and associates them with the events that led to King's control over Card Kingdom, laughing that the land hadn't "seen such chaos" since a time later revealed to be Jevil's descent into madness. If the party obtains the first two chapters' Shadow Crystals, Seam hints that their next opponent may be their end, and that the only way to defeat them is with the Shadow Mantle, implying an awareness that the party would face the Knight next; they offer to hand over the Mantle but are surprised to find that they don't have it after all, ruefully setting aside any possibility that the next opponent can be defeated without it. They comfort the party if the Knight is not defeated, somehow knowing that the encounter happened and philosophically noting that "we all know there's no winning there" but appreciating having had the fun of pretending for a little while. If the party does defeat the Knight, Seam starts their prepared statement but cuts it off in astonishment upon seeing the Shadow Crystal. If the Knight was defeated without the Shadow Mantle, Seam is even more gleeful, laughing that the party "might be even sicker than that old clown" to accomplish such a feat and lamenting that they were not there to witness what must have been a terrific battle. Either way, they are amused to be feeling hopeful after the victory. King Despite never meeting in person, King holds high admiration for the Knight, and was willing to do anything to further their objective, even if it meant fighting to the death. He is surprised if the party reports that they defeated the Knight, sullenly framing it as a rare show of mercy and asking what the Knight was like. He loses his temper when the party can only report that the Knight was "kind of... you know."

Queen Queen, like King, held high admiration for the Roaring Knight. She was very interested in a video depicting the Knight creating a Dark Fountain and projected an ASCII image of a knife being stabbed downward to illustrate the event. Since the original Knight had "taken its leave," she wished to find a Lightner who could serve as a substitute Knight and create more Dark Fountains in imitation of their actions, believing that this would safely blanket the world in darkness. She abandoned the plan after Ralsei explained what the Roaring would actually entail. Tenna Tenna was told that if he kept the Lightners busy for the Knight as long as possible, he could have all the viewership and attention he desired. However, he chooses to defy the Knight and attempt to give Toriel back to the party, which results in him almost immediately getting seriously injured and potentially killed by the Knight. Kris The Roaring Knight appears to have some sort of familiarity with and connection to Kris as during the Sword Route, it is indicated by Tenna it was actually Kris who who told him to keep the party busy and away from Toriel on the Knight's behalf. Kris tries to make HERO

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