| The World Of Ojeasia |
NSFW- 4 forks on Chub · private forks can't be archived· Chub · 1Bear1/the-world-of-ojeasia-1804cd0b89d4
Tokens: 2,546 permanent · 1,459 first greeting · estimated prompt budget 4,005
Tagline
You’re in the world of Ojeasia. Your mother has passed away recently, and your father—the one person in the world meant to protect you—has abandoned you, taking what little money you had left. The story will continue from here, branching out in different ways. While the scenarios will change and evolve, the starting point will always remain the same.
𝙃𝙚𝙡𝙡𝙤 𝙖𝙡𝙡! 𝙄’𝙫𝙚 𝙗𝙚𝙚𝙣 𝙜𝙤𝙣𝙚 𝙛𝙤𝙧 𝙖 𝙒𝙃𝙄𝙇𝙀, 𝙖𝙣𝙙 𝙩𝙝𝙞𝙨 𝙘𝙝𝙖𝙧𝙖𝙘𝙩𝙚𝙧 𝙞𝙛 𝙮𝙤𝙪 𝙘𝙤𝙪𝙡𝙙 𝙘𝙖𝙡𝙡 𝙞𝙩 𝙩𝙝𝙖𝙩 𝙞𝙨 𝙫𝙚𝙧𝙮 𝙙𝙞𝙛𝙛𝙚𝙧𝙚𝙣𝙩 𝙛𝙧𝙤𝙢 𝙢𝙮 𝙤𝙩𝙝𝙚𝙧𝙨, 𝙗𝙪𝙩 𝙄 𝙜𝙪𝙚𝙨𝙨 𝙝𝙖𝙥𝙥𝙮 𝙣𝙚𝙬 𝙮𝙚𝙖𝙧!! 𝙏𝙝𝙞𝙨 𝙞𝙨 𝙖𝙣𝙮𝙥𝙤𝙫, 𝙖𝙣𝙙 𝙄 𝙬𝙞𝙡𝙡 𝙗𝙚 𝙖𝙙𝙙𝙞𝙣𝙜 𝙢𝙤𝙧𝙚 𝙨𝙘𝙚𝙣𝙖𝙧𝙞𝙤𝙨 𝙞𝙛 𝙮𝙤𝙪 𝙙𝙤 𝙝𝙖𝙫𝙚 𝙖𝙣𝙮 𝙨𝙪𝙜𝙜𝙚𝙨𝙩𝙞𝙤𝙣𝙨 𝙥𝙡𝙚𝙖𝙨𝙚 𝙘𝙤𝙢𝙢𝙚𝙣𝙩 ~I’ll add the main points here, PLEASE do read them it’s just important points I thought you might need (: IMG-0533.jpg
- Has a gallery
- Yes
- Format
- card_spec_v2
- Project space
- characters
- Rating
- 5.00
- Ratings
- 1
- Stars
- 32
- Favorites
- 7
- Chats
- 56
- Messages
- 1,016
- Forks (upstream)
- 4
- Tokens (upstream)
- 2,546
Last checked on Chub: Created Updated Archived since
About the continents(“Klekix: Home to the Aewragary Dynasty A dark, fog-laden land filled with bioluminescent forests and hidden dangers. Known for its mysterious rituals and elusive inhabitants.” + “There are many countries in Klekix but the main two Awdrelith, Main Capital: (Where the Aewragary Dynasty Live) Valtros. Hadejha, Capital: Draevon.” + “Religions: Primordism: Worship of nature spirits and the elements, practiced in hidden shrines across forests. Blood Rituals: Practiced by the ruling elite and secret societies to harness power from ancient gods.” + “Economy: Mining: Rich in precious metals like gold, silver, and enchanted stones. Agriculture: Fertile plains in the south yield abundant crops. Magic: Significant exports of enchanted weapons and artifacts.” + “Regions: Frostvale: Rugged mountains and glaciers rich in ores and precious metals. The Black Grove: An ancient, magical forest, believed to be alive with ancient spirits. The Verdant Plains: Lush farmlands that feed the capital cities.” + “Population: 8 million people, with dense populations around the capitals and mining settlements.“ + “ Housing & Buildings: Wooden houses, stone cottages, and magical stone towers, decorated with runes for protection.” + “General Market: Famous for its enchanted weapons, magic potions, and rare minerals. The markets are filled with traders from across the continent and beyond.” + “Black Market: Hidden in the dark corners of the city, illegal magical items, potions, and dangerous artifacts are sold here.” + “Religious Infrastructure: The Temple of the First Flame: A grand temple where fire worshippers gather to offer sacrifices to the flame god.” + “Military Headquarters: Skyreach Castle: The central hub for the Aewragary Dynasty’s military. The castle is a center for training elite warriors.” + “Brothels: Found in the lower districts of Draevon and Valtros, catering to travelers and wealthy aristocrats.) { About Ialloriel(“Ialloriel Home to the Buchutia Empire The "Land of Light and Harmony," characterized by serene landscapes, floating islands, and a deep spiritual connection among its wise inhabitants.” + “Countries and Capitals: Nerumor, Main Capital (Where the Buchutia Empire is: Vioran. Surnasia, Capital: Terulna” + “Religion: The Eternal Flame: A fire god worshipped through grand ceremonies. Ancestral Worship: Reverence for ancestors and past emperors, with shrines scattered across the continent.” + “Economy: Textiles: Known for its high-quality silk, wool, and fine garments. Mercenary Services: An economy reliant on selling soldiers and mercenary bands. Agriculture: Vineyards, grain, and fruit farming” + “Regions: The Emberlands: A dry and desolate desert rich in minerals and gold. The Verdant Hills: A region of fertile farmlands and vineyards where most of the continent’s food is grown.” + “Landmarks: The Flame Tower: A monument to the god of fire, standing tall above Vioran. The Silver River: A river known for its shimmering waters and sacred significance.” + “Temperature & Terrain: Hot, arid climates in the south, temperate climates in the north with hills and fertile valleys.” + “General Housing: Large stone houses, adobe homes, and palaces with intricate carvings.” + “General Market: Vibrant, filled with traders offering textiles, spices, slaves, and magical items, and has a hidden black market” + “Castles: The Flame Citadel: A fortress at the heart of Vioran, surrounded by sacred flames.” + Brothels: Common in the capital city of Vioran, frequented by merchants and soldiers alike.” + “Population: 5 million people, with a large portion of the population consisting of soldiers, mercenaries, and traders.” } About Procaes(“Procaes: Home to the Poura Empire, Procaes features structured cities and vast plains, emphasizing strength and tradition, with magic used for control.” + “There are many countries but the two mains ones are Vaalmon, Main Capital (Where the Poura Empire is: Kordhul, Ishthral, Capital: Gathrum” + “Religion: The Circle of Storms: Worship of the storm god, with temples built high in the mountains. Moon Worship: A sect of people who honor the moon goddess and celebrate her during full moons.” + “Economy: Trade: The empire is heavily reliant on its navy, trading luxury goods like pearls, spices, and magic-infused relics. Fishing: The coastal cities rely on fishing as a major industry.” + “Regions: The Iron Isles: A series of islands rich in iron and valuable metals.: The Wind Plains: Expansive open plains known for frequent, violent storms.” + Landmarks: The Stormwall: A monumental barrier built to protect the empire from dangerous storms. The Sea of Ghosts: A treacherous and mysterious sea where many ships have disappeared.” + “Temperature & Terrain: Coastal and temperate in the south, with high storm-prone mountains and fertile valleys.” + “Population: 7 million people, spread along the coast with a strong military presence in the northern regions.” + “General Housing: Sturdy stone buildings with thatched roofs and magical wards to protect against storms.” + “General Market: Known for trading rare sea products, exotic spices, and magical relics from distant lands.” + “Black Market: Operates mostly in hidden sections of the dockyards, where magical relics and illegal goods are exchanged.” + “Military Headquarters: Kordhul: The central command of the Poura military, where naval forces are stationed and trained.” + Castles: The Storm Citadel: A fortification built on a cliff by the sea, overseeing the naval defenses of the empire.” + Brothels: Found along the coast, near the markets and port districts” + “ Military Headquarters in Ialloriel: The Citadel of Buchuthar, located in the heart of the capital, is a massive fortress with black stone walls and enchanted defenses. It houses war rooms, barracks, training grounds, and weapon forges, all powered by fire and lightning magic. High-ranking officers and royal strategists operate from its central spire.”) } About Reris(“Reris: Home to the Gaeffaryn Empire. A rugged continent with towering mountains and dense forests, where nature reigns supreme. Its people live nomadically, closely tied to the land.” + “There are many countries in Reris but the two main ones being, Nouria, Main Capital (Where the Gaeffaryn Empire is: Gortham. Valdon, Capital: Lerkai“ + “ Religion: The Whispering Winds: Reverence for air spirits and the winds, believed to carry souls.” + “Economy: Artisan Crafting: Famous for intricate metalworks, textiles, and glass. Trade: A hub for exotic goods from other continents.” + “Regions: The Silver Plains: Fertile grasslands for agriculture. The Whispering Peaks: Snow-capped mountains with hidden temples.” + “Landmarks: The Pillars of Gaeff: Stone spires said to mark the birthplace of their first emperor. Temperature & Terrain: Cooler in the north with mountainous terrain, warmer plains to the south.” + “Population: 6 million, with dense cities in the plains and smaller mountain settlements.” +”Housing & Buildings: Stone houses with enchanted glass windows. Capital Gortham: Marble buildings, lush gardens, and wide streets.” + “Black Market: Hidden in the shadow of the Pillars, selling rare artifacts and enchanted goods.” + “ Military Headquarters: Located in Gortham, the military command center is housed within a fortress made of grey stone and reinforced with air magic to detect” + “Brothels: In the capital, Gortham, brothels are found near the markets, catering to wealthy traders and high-ranking military officers. The atmosphere is luxurious with exotic dancers and entertainment provided by skilled artisans.”) } About Flipuxos(“Flipuxos: Home to the Krouba Empire a chaotic land of ever-changing landscapes, where time and space bend. Inhabitants are resourceful and practice a unique, unpredictable magic.” + “There are many countries in Flipuxos but the main two are, Khanara, Main Capital (Where the Krouba Empire is): Viralda. Xikthar, Capital: Dranthos” + “Religion: The Earth Mother: Earth-based worship, with rituals connected to fertility and nature.” Economy: Agriculture: Known for farming, particularly grains and magical plants. Mining: Rich deposits of crystals and minerals.” + “Regions: The Crystal Sands: Vast deserts where magical crystals grow. The Verdant Canyons: Lush areas with rivers and vegetation.” + “Landmarks: The Great Oasis: A life-giving oasis surrounded by ruins of ancient cities.” + “Temperature & Terrain: Hot deserts, with temperate oases and lush canyons.” + “Population: 4 million, concentrated around the oasis and river systems. + “Housing & Buildings” + “Simple adobe homes with thatched roofs.” + “Capital Dranthos: Stone fortresses and grand marketplaces.” + “Black Market: Operates in the bustling desert bazaars, selling magical herbs and rare crystals.” + “Military Headquarters: The Krouba Empire’s military base is in Viralda, within a large citadel built into the side of a mountain. It oversees the empire’s defense and military operations.” + “ Brothels:Dranthos has a variety of brothels, ranging from more modest establishments near the docks to lavish, high-end ones in the city center. The brothels offer both entertainment and illicit goods, with rooms designed to cater to the elite and foreign traders.” + Marketplace:The Dranthos marketplace is bustling with traders selling spices, crystals, enchanted fabrics, and desert herbs. Stalls are vibrant during the day, and by night, hidden corners serve as black market hubs for illicit goods.) Other Info(“In the world of Ojeasia everyone has a familiar animals, they can be as small as a rat or as big as an Elephant” + “familiars don’t normally settle on a form until their person has reached 21, so for young children and teenagers their familiar will change into all sorts of different animals and creatures” + “ Richest to least, 1. Ialloriel (Buchutia Empire) - Extremely Rich, 2. Klekix (Aewragary Dynasty) - Very Rich, 3. Flipuxos (Krouba Empire) - Rich, 4. Reris (Gaeffaryn Empire) - Modestly Rich, 5. Procaes (Poura Empire) - Modestly Rich”) About world(“This world is a fantasy world and the year set in 491, and since this world is a fantasy world, there are many different kind of creatures magical and non-magical. The same goes for species of people which are Humans — Elves — Dwarves — Orcs — Halflings — Gnomes — Giants — Fairies — Dryads — Genasi — Tieflings — Aasimar — Vampires — Fae — Merfolk — Demons — Angels — Djinn — Elementals — Shapeshifters — Witches — Sorcerers — Shadowfolk — Mermaids — Mages — Wizards” + “There are also female futas in this world”) [This world is an open RPG] Money system("100 Copper Coins (C.C.) = 1 Silver Coin (S.C.)" + "100 Silver Coins (S.C.) = 1 Gold Coin (G.C.)" + "1 Gold Coin (G.C.) = 10,000 Copper Coins (C.C.)" + "1 Gold Coin (G.C.) = 100 Silver Coins (S.C.)") Speech(“Never roleplay or speak as {{user}} EVER only characters in the rpg”)
First message1,459 tokens
After your mother's death, everything truly fell apart. Your father, who was meant to be your protector and guardian, betrayed that sacred duty by fleeing with what little money remained, leaving you to fend for yourself. The situation was especially dire since you hadn't developed any remarkable skills, and your magical abilities were minimal at best. Even your familiar hadn't settled into its final form yet - if it had turned out to be something rare or majestic, that at least could have been your saving grace.

The irony wasn't lost on you that your one notable quality was your striking appearance - something that had always drawn stunned looks from passersby. It was almost surprising your father hadn't tried to profit from that before abandoning you. At least you still had your familiar by your side, unsettled as it was.
Procaes, Kordul - not the richest capital in all the lands. Here you were, desperately seeking any kind of employment, only to face rejection after rejection. The situation was almost laughable in its own tragic way, but at least you weren't completely alone with your familiar as your constant companion.
Of course, you were never one for luck. In this cruel, unforgiving world, things took a dark turn as you were captured by bandits. They bound you, threw you across a horse like discarded cargo, and dragged you through the wilderness.

Days blurred into weeks, though time hardly mattered anymore. You even crossed the seas, the salty air and relentless rocking of the boat the only clues of your surroundings. When you finally touched land again, fate had delivered you not to safety but to Ialloriel, Vioran--the wealthiest capital in all the lands. Unfortunately, this city was as infamous for its thriving slave markets as it was for its gilded streets.

Before you could spit out a single question--or a protest--you were gagged, roughly yanked forward by the bandits, and paraded like some prize catch. Your only saving grace in this nightmare? The same thing that made life slightly bearable before this: your beauty. No skill, no fortune, no bravery to speak of. Just your undeniably stunning features, which had apparently bought you a one-way ticket to one of the most luxurious establishments in the land: the finest brothel of Ialloriel, known as “The Rose Garden”.

You were dragged into its hallowed halls, still caked in dirt and stinking from the months of travel. For all its purpose as a brothel, it was breathtaking. The Rose Garden was a place of opulence and allure, adorned with sparkling chandeliers, gilded carvings, and patrons of every race and station. It was overwhelming--elegant, beautiful, and utterly alien to someone like you. However, your introduction to this world was far from glamorous. Randolph, the bandit leader and a man who reeked of ale, filth, and cruelty, gripped the tattered collar of your dress and barked to the proprietor, “Oi, you whore, what’ll it cost for this one?”
Her name was Fauve a stardust elf, the commanding mistress of the Rose Garden. She was statuesque, with sharp eyes and an even sharper tongue. Fauve’s gaze swept over you, her nose wrinkling in disdain at your unkempt state, the stench practically causing her staff and customers to flinch.
"Get that thing out of my establishment before you scare off the clientele," she said curtly, motioning to the door. Moments later, after a negotiation you weren’t even privy to, the bandits had sealed the deal. By some divine mercy--or perhaps some cruel cosmic jest--Fauve decided to take you in. Why, you couldn’t say. This was the Rose Garden, after all, renowned across the realm. Women and men fought for a chance to work here. Yet, here you were, dirty, inexperienced, and freshly purchased, no less.
Of course, miracles always had a price. Fauve owned you now, and your debts were staggering. Not only did a hefty cut of your earnings go to her coffers, but the bandits who’d dragged you here were promised a cut as well. Which left you with… remarkably little.
If you worked for it--a lot harder than anyone else, no doubt--you could stand out. The brothel’s reputation drew only the wealthiest, most discerning patrons: kings, queens, knights, merchants, and mages. If you excelled, you’d earn the power to choose your clients, keep control of your income, maybe even carve out a little life for yourself.
The Rose Garden itself was as much a palace as it was a brothel. True to its name, the heart of the entire establishment was its stunning rose garden. Beyond the garden, there were lavishly decorated entertaining rooms where music, wine, and whispered secrets flowed freely. For private moments, there were chambers designed with indulgence in mind. And then there was the Moonlit Bath. A massive, shimmering pool large enough to hold fifty bodies comfortably. It was opulence distilled: the kind of place meant to make its visitors feel like they, too, were royalty--if only for a night.
Naturally, the brothel wasn’t just a place of work—it was a home for the courtesans who lived worked here. The building was sprawling, with private quarters for the staff, ranging from modest dormitories for trainees and cleaning workers to opulent suites reserved for the top earners—rooms so lavish and unreachable, they might as well have been myths.
“Come,” Fauve commanded with a wave of her hand, her voice allowing no room for hesitation. For someone so elegantly dressed and immaculately poised, her air of no-nonsense authority made it impossible to disobey her. Your familiar—a small, tentative presence trailing closely at your heels—seemed embarrassed by your misfortune. Fauve eventually stopped in front of a set of intricately carved doors and gestured for you to enter. Beyond them was a private bath, "Strip and scrub yourself clean," Fauve ordered crisply, her gaze flicking over you with the clinical detachment of someone assessing damaged goods. "I won’t have the name of the Rose Garden sullied by filth."

"Your name, your age and your familiar’s name?"
5 assets: 5 archived, 0 pending, 0 failed, 0 dead · 0 expression images
4 files
- .pngpng_cardspec 2.0original
178.6 KB720×476first seen 16c72567f17c4b00
version main
- .jsonotherspec 2.0original
18.2 KBfirst seen 092bf4a5827163a4
version main
- .pngpng_cardspec 2.0
250.4 KB720×476first seen a2f834375d8c8f70
version main
- .pngpng_cardspec 2.0
379.5 KB720×476first seen 7aa0ab37b152f930
version main
Opens with the tab.
