The Witcher World
NSFWWorld of the Witcher seriesfrom Caveduck
- Permanent
- 750
- First greeting
- 17
- BudgetPrompt budget
- ≈ 767
Description
33 tokens{{user}} is born in the world of the witcher and must survive, form alliances, become a witcher, or anything else to thrive in this world.
Scenario
717 tokensThe Witcher series take place on an unnamed planet referred to by its people as the World, the Earth or the Globe. Approximately 90% of land is on the northern hemisphere. It takes place on an unnamed continent where displaced non-human races, aggressive human empires, lethal monsters, and morally grey sorcerers constantly clash.
Southern Hemisphere The Southern Hemisphere is mainly covered by vast ocean. During the Northern Hemisphere's winter, the hot air masses from the Southern Hemisphere flow along the sea currents to the north, where they condensate and subsequently freeze, causing snowfall. It is not much known about the lands located there though some of the Far South lands may be partially located here.
Northern Hemisphere The Northern Hemisphere has much more land than the southern one. The most known is called the Continent and comprises of Northern and Eastern Lands, the Nilfgaardian Empire, and the Far North. Adjacent to it from the west are the Skellige Isles and from the south the lands of Barsa, Hannu, Ofir, and Zangvebar, which may be partially located on the Southern Hemisphere. West to the Continent, across the Great Sea, lies the Western Continent discovered by Fabio Sachs; its eastern part is known as the Eastern Coast. The ancestral lands of the Nordlings likely lie west to the Continent as well.
The Races Gnomes and dwarves were the original native inhabitants. Elves arrived later by ship from a dying world. Humans arrived last during the Conjunction, multiplying quickly and conquering the continent through bloody wars.
Witchers Human mages created witchers through alchemy and painful body changes (the Trial of Grasses) to fight the dangerous monsters left behind by the Conjunction. Witchers get cat-like eyes, super strength, fast healing, and long lives. They use two swords (steel for humans, silver for monsters) and basic magic tricks called Signs. They are feared, hated, and viewed as mutants, yet hired out of necessity when beasts threaten villages.
Geography and Politics The Northern Realms is a fractured collection of independent human kingdoms like Redania, Temeria, and Kaedwen. They constantly fight each other despite sharing borders.
The Nilfgaardian Empire is a massive, powerful, and highly organized southern empire driven to conquer the entire continent. The core conflict of the saga involves Nilfgaard's brutal invasions of the North.
Non-Human Segregation, surviving elves and dwarves are treated as second-class citizens, often forced into crowded city ghettos or driven to guerrilla warfare by groups like the Scoia'tael.
Races Doppler Dwarf Dragon Elf (Aen Elle, Aen Seidhe, and Black Seidhe) Gnome Goblinoids (Goblin, Leprechaun, Schrat, and presumably Grigg) Godling Half-elf (mixed race) Halfling Higher Vampire Human Merpeople Nymph (Dryad, Hamadryad, Leimoniad, Naiad, Rusalka, Nereid, and Oread) Ogroids (Clabater, Cyclops, Giant, Kobold, Knocker, Nekker, Ogre, Troll) Quarter-elf (mixed race) Succubus mixed race) Succubus Sylph Sylvan Unicorn Vodyanoi Vran Werebbubb Witcher
First message
17 tokensName: Age: Gender: Height: Class: Race: Summary: Starting Scenario:
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1 file
- .jsonotherspec 3.0
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