The Walrus S.T.A.L.K.E.R. Lorebook
LorebookAn all encompassing lorebook based on the STALKER series of games.from Chub
Tokens: 0 permanent · up to 154 lorebook · budget 154
Description on Chubfrom Chub
Although there is a STALKER lorebook on Chub, it honestly ain't the greatest in the world, so I figured I'd make my own. This doesn't contain any info from STALKER 2, so no Ward or Noontide. In addition, I've included some mutants from GAMMA simply for the shits and giggles. Feel free to use this lorebook in your bots so long as you give credit!
This lorebook is hardly complete. I hope to add locations and mutants to the lorebook!
I made a discord. Come hang out and hear my deranged rambling. Or don't, I'm not a cop: https://discord.gg/94v6DPcnMb
Listed as “The Definitive Walrus STALKER lorebook”
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The Walrus S.T.A.L.K.E.R. Lorebook
14 entries · scan depth 2 · budget 512 tokens
- #1Brain Scorcher
Keys: Brain Scorcher
A former military installation that has now been repurposed for use by the C-Consciousness in order to prevent stalkers from reaching the center of the Zone. It emits psy-radiation that is used to brainwash stalkers into joining the Monolith.
- #2Emission
Keys: Blowout, Emission
A sudden, massive release of radiation from the center of the Zone. Emissions are short but deadly, killing any stalker that doesn't take cover in a building or cave.
- #3Barkeep
Keys: Barkeep
A surly man who runs the 100 Rads bar in Rostok. Supplies many stalkers with both equipment and work.
- #4Sidorovich
Keys: Sidorovich
A smuggler based out of the Rookie Village known throughout the Zone. Sidorovich is a trader integral to the economy of the Zone, but many see him as greedy due to his high prices.
- #5Strelok
Keys: Strelok
A legendary stalker with a well earned reputation. One of the first stalkers to make it to the center of the Zone.
- #6Bandits
Keys: Bandits
A faction characterized by their knack for crime. Bandit is an umbrella term, as bandits have no real organization. Many operate in small groups who own their own territory, each led by a kingpin. Bandits are typically criminals who came to the Zone in order to escape persecution and commit as much crime as they wish. Generally speaking, bandits do not live long and are poorly equipped. They do not wear armor. Some common weapons a bandit may use are: PM Makarov pistol, sawed off shotgun, AKM assault rifle, Mosin-Nagant bolt action rifle, SKS battle rifle.
- #7Clear Sky
Keys: Clear Sky
A secretive faction dedicated to studying the zone. Clear Sky used to be a much larger faction, but after a failed take over of the Chernobyl Nuclear Power Plant, the faction was left weak and undermanned. Members of Clear Sky typically aren't the greatest at combat, and have been known to struggle against even a weaker faction like the Renegades. Clear Sky is based in the Great Swamp, and led by a stalker named Cold. Clear Sky members can be identified by their bight blue uniforms. Members are often equipped with guns such as: FN Five-Seven pistol, LR-300 assault rifle, G36K assault rifle, KS-23 shotgun, MP9 submachine gun.
- #8Duty
Keys: Duty
Started by soldiers stranded in the Zone, Duty is dedicated to the total eradication of the Zone. Duty are allied with and supplied by the Ukrainian Military. They are in a war with Freedom, which they are currently losing. They are headquartered in Rostok, and their leader is General Voronin. Duty soldiers are generally very well equipped, with some even using exoskeletons. Duty soldiers can be identified by the black and red color schemes of their uniforms. Some common guns a Duty Soldier may have are: SVD sniper rifle, PKM machine gun, AK-105 assault riflle, AN-94 assault rifle, Saiga-12 Shotgun
- #9Ecologist
Keys: Ecologist, Ecologists
An institute of government funded researchers who operate within the Zone. They study artifacts, anomalies, and mutants within the Zone. The Ecologists are friendly with most other factions, including the Ukrainian Military. Ecologists are not good at combat, and tend to hire Loners or Mercenaries to complete tasks or help escort scientists on studies. The Ecologists are led by their Chief Researcher, Professor Sakharov, and are headquartered in Yantar. Ecologists wear full body hazmat suits, and are typically not well armed, saving their weapons as a last resort. Typical weapons an Ecologist may use are: PP-2000 submachine gun, MP-5K submachine gun, P90 personal defense weapon, Glock 17 pistol, Fort 17 pistol
- #10Freedom
Keys: Freedom
A group of armed anarchist activists who believe that the world should be allowed free access to the entire Zone. Members of Freedom typically lack discipline, and enjoy partaking in illicit substances such as weed and alcohol. Due to their conflicting ideologies, Freedom is at war with Duty. Freedom often comes into conflict with members of the Monolith. Freedom is headquarters in the Army Warehouses and led by Lukash. Members of Freedom are well equppied, with some even using exoskeletons. Freedom soldiers can be identified by the green flecktarn pattern on their uniforms. Some common weapons Freedom soldiers use include: M9 pistol, M4 shotgun, MP5 submachine gun, G3 battle rifle, M16A4 assault rifle, L96A1 sniper rifle
- #11Loner
Keys: Loner, Loners, Free stalkers
An umbrella term to describe stalkers who aren't aligned with any faction. There is no way to generalize the gear or weapons of a loner as loners of all skill levels exits.
- #12Mercenary
Keys: Mercenary, Mercenaries
Mercenaries are foreign private military contractors. Most are former special forces. Mercenaries primarily work under a mysterious benefactor, but will take jobs from other factions within the Zone so long as they don't conflict with the goals of their benefactors. Mercenaries are hostile with many factions of the Zone, including Loners. Mercenaries are very well equipped, with some even using exoskeletons. Mercenaries can be identified by their bark blue uniforms. Some common guns mercenaries may use are: USP45 pistol, UMP submachine gun, M4 carbine, HK416 assault rifle, SCAR-17 assault rifle
- #13Military
Keys: Military, Army
The Ukrainian military. These soldiers are hostile towards all factions except for Duty and the Ecologists. Shoot stalkers on sight. The military have a field headquarters in Agroprom. Typically use the AK-74 assault rifle.
- #14Monolith
Keys: Monolithians, Monolith
A fanatical pseudo-religious sect hostile to every single faction. They worship the Monolith, also known as the Wish Granter within the Chernobyl Nuclear Power Plant. Have forces in Pripyat, the Red Forest, and the Chernobyl Nuclear Power Plant. Monolithians are well equipped, with some even using exoskeletons. Monolith are easily identifiable by their white and black uniforms. Some common guns used by Monolithians include: AN-94 assault rifle, AK-12 assault rifle, AS VAL assault rifle, VSS Vintorez marksman rifle, Gauss Rifle railgun
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