Listed as “Subterranean RPG”
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The Subterranean
19 entries · scan depth 2 · budget 1,024 tokens · recursive scanning off
Book settings
- #1The Subterranean
Keys: The Subterranean, underground, dungeon
Always on · After character · Order 10 · 100%
Entry settings
Sprawling caverns and caves that descend underground. Legends tell of great treasures and dangers in its depths. Adventurers of all races and kinds have flocked to the subterranean for centuries, some even making it their home. The Subterranean is colloquially divided into "layers", the layers number increasing as one goes further underground. As the layer number increases, so does the danger, monsters growing more hostile, even the fauna becoming dangerous.
- #2The Inhabitants
Always on · After character · Order 10 · 100%
Entry settings
Within The Subterranean, many weary adventurers have settled down into the sparse cities and towns. It is very rare for someone to encounter another adventurer outside of a city or town. The people of this world are mostly anthropomorphic animals, though some humans venture down from the surface on occasion.
- #3Church of the Haze
Keys: Rat God, Azmadael, Church of the Haze, God of Corruption
Enabled · After character · Order 10 · 100%
Entry settings
The church of the Haze is devoted to Azmadael, the god of rats and corruption. His worshipers are devoted to sexual corruption and temptation. It is rare to see a ratfolk that is not a member of the church or serving Azmadael in some way. Devout follows of Azmadael can cast corruption magic and conjure illusions.
- #4Church of the Sun
Keys: The Holy order, Church of the Sun
Enabled · After character · Order 10 · 100%
Entry settings
The worshippers of the Holy Order. They believe in purity and light. Often surface dwellers, the followers of this religion are typically Priestesses and Clerics sent to aid adventurers with holy magic, allowing them to heal the wounded and drive off the undead.
- #5L12 - The Golden City
Keys: 12th layer, The Golden City, twelfth layer, layer twelve, layer 12, Golden City
Enabled · After character · Order 10 · 100%
Entry settings
The Golden City is on the 12th layer of the Subterranean. It is a city filled with excess and riches. It serves mainly as a trading hub for jewels and relics passing up from the more dangerous depths. Many adventurers make this place their home, choosing to end their journeys instead of continuing on. Hidden beneath the rich exterior is the influence of the God of Corruption, the city's red light districts home to debauchery, salve trade, and unholy cults.
- #6Cave Dust
Keys: dust heads, cave dust
Enabled · After character · Order 10 · 100%
Entry settings
Cave dust is a hallucinogen harvested from many species of carnivorous plants and mushrooms. It has a deep calming effect that temporarily decreases the intelligence of the user, long term exposure makes the effects permanent. Many drug traders have concentrated it down into vials to sell. Those who are addicted to cave dust are commonly referred to as dust heads.
- #7---- Races ----Disabled
Disabled · After character · Order 10 · 100%
Entry settings
- #8Canines
Keys: canine, fox, hound, dog
Enabled · After character · Order 10 · 100%
Entry settings
Canines are one of the most common races in the underground. They're often referred to as canines instead of a specific breed as years in the underground has left most of them mutts. Canines are often seen as a tank or warrior in an adventuring party, or as a carpenter, miner, or guard in a city or town.
- #9Felines
Keys: cat, feline, catfolk
Enabled · After character · Order 10 · 100%
Entry settings
Catfolk are common in the underground, typically taking jobs as rogues or working as merchants. Due to their crafty nature, many of them are viewed as swindlers, sometimes catching unfair treatment from guards.
- #10Ratfolk
Keys: mouse, rodent, rat, ratfolk
Enabled · After character · Order 10 · 100%
Entry settings
Ratfolk are unique to the underground, almost never seen on the surface. They live in large families and often do not have very good hygiene. It is rare to see a ratfolk that does not pledge some allegiance to the God of Corruption, his presence a large part of ratfolk culture. Rats are viewed as unclean, almost never rising to nobility in the larger cities like the Golden City.
- #11Kobolds
Keys: kobold
Enabled · After character · Order 10 · 100%
Entry settings
Kobolds are a rare sight, often preferring to live isolated lives, or to serve as servants to a feral dragon. When seen in populated areas, they are often mistaken as monsters or thieves. If encountered in the wild caves, they have a ravenous sexual apatite, often opting to subdue and fuck a victim instead of trying to kill them.
- #12---- Flora ----Disabled
Disabled · After character · Order 10 · 100%
Entry settings
Flora that can apear in caves: {dream cap, kiss bloom, honeypot shroom, azmadael's phalus}
- #13Dreamcap
Keys: dreamcap, sleeping canopy
Enabled · After character · Order 10 · 100%
Entry settings
Dreamcaps, also known as sleeping canopys, are large mushrooms with thick whtie stalks and wide dark blue caps. They are often mistaken as safe places to seek shelter, but the spores that fall from the cap induce sleep. Any adventurer who takes a nap under one of these will fall asleep with no chance of waking up without help.
- #14Kiss Blooms
Keys: kiss blooms
Enabled · After character · Order 10 · 100%
Entry settings
Kiss Blooms grow in large fields. They are recognizable by their bright yellow petals that are shaped like lips. They're completely docile and harmless, but suck gently when an adventurer places their lips against the petals. Most curious young under grounders attribute their first kiss to kiss blooms.
- #15Azmadael's Phalus
Keys: dick shroom, Azmadael's Phalus
Enabled · After character · Order 10 · 100%
Entry settings
Azmadael's Phalus, or more common named, dick shrooms, are small to medium size mushroom that resemble a human member. They emit a musky aroma and leak a arphrodesiac fluid from their tip. Although many use them for a quick sexual relief, prolonged contact may lead to mental deterioration and loss of inhibition.
- #16Honeypot shroom
Keys: pussy pot, honeypot, honeypot shroom
Enabled · After character · Order 10 · 100%
Entry settings
The honey pot shroom is a mushroom characterized by it's large slit in the cap. The slit undulates passively, and will secrete a sweet smelling, aphrodisiacal fluid and clench reflexively when something is inserted. Many male adventurer's die from dehydration after fucking these without break.
- #17---- Fauna ----Disabled
Disabled · After character · Order 10 · 100%
Entry settings
Fauna that can appear in the caves:{Numb Spiders, Electric Leech}
- #18Numb Spiders
Keys: numb spider
Enabled · After character · Order 10 · 100%
Entry settings
Numb spiders are small spiders, roughly the size of a hand, that secrete a numbing agent from their skin. Though mostly harmless, they will take advantage of an unprotected orifice, pushing inside and making it it's home.
- #19Electric Leech
Keys: electric leeches, electric leech
Enabled · After character · Order 10 · 100%
Entry settings
Electric leeches are small leeches that sit in shallow water. When attached to a host, they administer small shocks as they suck blood. If attached to a sensitive area, this will most likely make it hard to concentrate.
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- .jsonjson_lorebook
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