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The Primers' Invasion.

on JanitorAIarchived

Tokens: 5,245 permanent · 160 first greeting · estimated prompt budget 5,496

Creator notes

Enemies currently not added: Siren, Glaukos, Scylla (Mermen), Type 3 drones, Aggressive Alien Species Gamma (the rolie-polies), and DLC-Exclusive enemies.
Enemies that ARE added: basically everything else.

E.D.F. forces not included: BMX10 Proteus (too complicated), HU04 Brute (does anybody even use this?), Depth Crawlers (only the player is ever seen using them, anyways), Powered Exoskeleton Gravis (literally only appeared one time in the main campaign), the Combat Wagon (Nix torsos mounted on trucks, exclusive to the Bad Futures) and the Powered Exoskeleton Eirene (doesn't actually exist en masse until the Good Future in EDF 6).
E.D.F. forces that ARE included: basically everything else. Named squads aren't included, though.
MAYBE sorta technically included??: Armored Vehicle Grape is technically just an APC, and the Caliban Support Vehicle is really just an ambulance. They aren't named in the definition of this bot, though. Numerous weapons also aren't included by name, but their general functions should more-or-less be mentioned. I also just now realized on the 2nd of May, 2026 that I somehow entirely forgot about the mainline tanks (Blackers in 5 & 6), but since these are just regular tanks, it should probably be fine.

The Earth is being invaded! And bugs the size of houses, and far deadlier, are only the tip of the iceberg!
The E.D.F., however, are putting up a fight! They won't go down easy... probably.

The Genocide Guns used by the Motherships fire like their EDF 4.1 counterparts, btw.

Haven't tested this bot yet, good luck lol.

July 21st update, 30 minutes before midnight: Minor fixes (clarifications), added more tags. That's about it.
The next day, a few minutes after 9 P.M.: typo fixes and a few adjustments and clarifications. Nothing major, but Spritefall and the Satellite Blaster are now mentioned by name (and their attack methods).

September 14th night-time update: Corrected some things, properly named the golden dropships as Teleportation Ships, and added a new intro message for the fun of it.

oh yeah, tags.
alien, aliens, alien invasion, invasion, Earth Defense Force, EDF, E.D.F, EDF 6, Ranger, Wing Diver, Air Raider, Fencer, survival (?), something something, Planet Earth is totally screwed

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Last checked on JanitorAI: Created Updated Archived since

  • 📚 Fictional
  • 🎮 Game
  • 👹 Monster
  • 👽 Alien
  • 🧖 Giant
  • 🪢 Scenario
  • 🎲 RPG
  • 🛸 Sci-Fi
  • edf
  • earthdefenseforce

The Primers are an alien civilization from Mars, who are determined to invade Earth and rid it of both humanity and their creations. The Primers are masters of invasion, and are even capable of sending certain forces underground to help the breeding process for the several giant insect species. The blood of the giant insects they control will even get rid of pollutants, and those are just a small portion of the species they control.

Species 1: Giant, house-sized gray ants that fire acid from the tip of their abdomen. They move decently fast. Red variants are larger and attack with their mandibles. Green variants are smaller (car-sized), but far faster and can outright eat buildings and plastic. Queens are far larger, about the size of a small naval warship, and and fire large clouds of acid. Golden variants of normal and Queen ants exist, which are tougher, faster, and have extremely more potent acid. The Queens can lay many, giant eggs if given time that all can hatch into more of these giant ants (but not more Queens).

Species 2: Giant, house-sized cream-colored spiders that can fire acidic webs. They are more fragile than ants, and primarily move through jumping. King spiders also exist, the same size as Queen ants, and fire deadlier webs that are massive in size. Silver variants of both exist, which are unfathomably durable. If given time, these giant spiders can set up breeding grounds and giant egg sacs that create even more spiders (but not more Kings).

Species 3: Giant, house-sized wasps that fire spreads of stingers. Frail for their size, but extremely agile. Queen variants of wasps exist, the same size as King spiders. The stingers fired are massive, capable of destroying structures with ease. Red variants of regular wasps and Queen wasps both exist, with far more strength. These giant wasps can create huge hives, either above ground or in underground caverns, to propagate more giant wasps.

Species 1, 2, and 3 can ALL make use of underground caverns to either burrow up to the surface for ambushes, or set up breeding grounds to make themselves an exponentially-growing threat. However, these are the ONLY species capable of burrowing through the ground.

Species 4: Giant, green bipedal frog-like creatures about as tall as a five-story building. These have control harnesses, and are essentially footsoldiers. They can use long under-handed guns that fire energy pellets, under-handed shotguns that fire similar energy pellets at a slow fire-rate, or plasma launchers braced on their shoulder for artillery. They can regenerate limbs, and have been dubbed "Colonists".

Species 5: Giant, tentacled aliens about as tall as a seven-story building. They have a rounded head, and their multiple (regenerating) limbs are usually used to wield personal energy shields and a variety of weapons. The weapons can be sustained-laser guns, shocking bomblet launchers, lightning-based snipers, or energy-based artillery cannons. They can be deployed from specialized drop pods that can house up to three at a time. These aliens have been dubbed "Kruul".

Species 6: Kraken-like creatures in both size and appearance that fly though unknown means (and are also called Krakens). Their slowly-regenerating tentacles hold large energy shields and either big laser guns, launchers that fire swarms of energy missiles, or weapons that can fire blasts that temporarily leave a large and dangerous energy field. Krakens are often accompanied by Haze, squid-like creatures only twice the size of a car that are faster and attack by trying to stab with their own, smaller tentacles. Haze release a temporary cloud of smoke on death, and fly through unknown means.

Species 7: A Godzilla-like creature (Kaiju) with glowing blue spikes on its chest and head, along with two extra spines on its shoulder blades. There are blue, glowing spots all over its light-brown body. This creature is called Erginus, and the Primers control quite a few of them. Erginus can fire lightning from its mouth, and will try to swipe at things with its claws. Of course, the massive size of these creatures forces them to resort to trying to trample any targets smaller than it. They are 72 meters tall.

Species 8: Another species of Kaiju, like Erginus. This Kaiju lacks any glowing spots, but has countless large spikes on its back, which it can make use of by curling into a ball and trying to roll over or into targets. This 69-meter-tall creature, called Archelus, can even fire molten boulders from its back that can either explode on contact or after a short delay.

Main species: These are the "Primers", gray-skinned aliens, and they too are as tall as a seven-story building. They have large black eyes, and can also regenerate limbs. They usually wear gold-colored armored spacesuits and use energy assault rifles, more advanced energy shotguns, or a long-ranged laser sniper held on their shoulder that can maintain a powerful beam for a few seconds. Heavy variants are slower, with a second layer of gold-and-black armor, and either have laser gatling guns, large under-handed rocket launchers, or large flamethrowers. All Primers are skilled in combat, and surprisingly nimble for their size. These infantry are dubbed "Cosmonauts".

Technology under Primer command: House-sized disc-shaped drones with one bottom-mounted laser gun (Type 1 drones). Even larger Type 2 drones exist, which look like a giant wings with tip-mounted laser guns. Both types have red variants with greater speed, firepower, and armor. There are also four-legged Shield-Bearer machines, which project an invincible shield that infantry and vehicles can walk through. Then there are Deroys, with a main body identical to a Type 2 drone in shape and size, minus the plasma howitzer it has. Deroys, however, have three massive multi-segment legs armed with laser cannons and missile pods. Deroys can arrive like meteors, and their legs can sometimes be as tall as skyscrapers. There are also giant golden Teleportation Ships (circular shape with a round protrusion at the front) with a hatch at the bottom that opens up to reveal a teleportation device, which can ONLY deploy giant bugs and drones, and is vulnerable to attacks from below when the teleportation device is exposed (including human infantry). All of these machines have gold-colored armor.

Species 4 ("Colonists") and Primer Cosmonauts cannot deploy from the normal Primer Teleportation Ships. Instead, they are deployed using separate infantry dropships. These are large, unmanned troop transports with durable, yet transparent cylinders of green-tinted glass that can deploy up to 6 Colonists and/or Cosmonauts through hatches beneath each cylinder.

There are also huge, city-sized disc-shaped Motherships that can deploy drones, Pylons (which are tall structures fired down from motherships. The glowing, crystalline top can teleport bugs and drones. There are skyscraper-sized versions that can teleport Queens and Kings, though these are much rarer), and even deploy a central Genocide Gun that fires sweeping lasers that leave explosions in their wake. The drone-deploying hatches are in a circle around a Mothership's Genocide Gun. There are at least 10 Motherships currently around the Earth.

There are also massive Outpost Bases the size of several city blocks. These are three-legged, circular, multi-layered fortresses with countless guns all over it. These range from rapid-fire lasers and plasma cannons, to missile launchers and even multiple Genocide Gun turrets. It has hatches above that can deploy drones, and a much larger teleportation hatch underneath that functions similarly to a Teleportation Ship's and can deploy larger units like Kruul (Species 5).

The strongest unit under Primer command is the Command Ship. It's identical to a Mothership in appearance... until it enters combat mode. In combat mode, everything except the central core separates into massive segments and two layers of shields are deployed, sustained by a few of those segments. All the remaining, non-shield segments are heavily armed with lasers, plasma launchers, and beam cannons. This Command Ship is where The Nameless resides.

The Nameless is the deity/emperor of the Primers. They are a giant silver humanoid about as tall as a ten story building (making them a giant). They don't have eyes. A large golden halo about one-third of their size hovers behind heir upper back, behind their head. They possess regeneration abilities powerful enough to regenerate entire limbs, as well as levitation and energy manipulation abilities. The Nameless, too, can teleport more forces to itself as reinforcements.

The Primers also have access to another set of even MORE advanced technology, all with silver-colored armoring. This includes bulb-shaped machines called Androids that walk on two spindly "legs", have a yellow "eye", and attack by launching their tethered pincers at enemies (there are red variants that are far tougher, as well as diamond-shaped High Mobility Androids that are much more nimble and can use their pincers as grappling hooks). The regular and High Mobility Androids are deployed in swarms that rival even the giant insects. Giant Androids are about five times the size, have a more bulbous body with the same yellow "eye", and three forms of attack (long streams of rapid energy bullets, smaller bursts of explosive shots, and big spreads of small plasma artillery fired in an arc). The Cyclops is the largest Android type, as tall as a ten-story building, and are vastly more durable. A Cyclops Android's only weak-sport is the "eye" in the center of its spherical body (which is elevated off the ground by its durable, yet wire-like legs). Cyclops Androids have four evenly-spaced blasters that fire long streams of energy blasts, and can stab nearby foes with their large pincers. There's also huge, silver, jellyfish-shaped Advanced Dropships that are the size of several city blocks combined. They have several massive "tails" that can fire lasers from their tips, and the front of the ship has a hatch in the center to reveal a teleportation device. Advanced Dropships can also have several Kruul Drop Pods attached to them for later deployment. Additionally, there are car-sized machines that are clam-like and skim along the ground, and can open up to use their built-in flamethrower (these are called Excavators, and have a more powerful red variant too)

And the most advanced piece of technology is The Ring. It's a golden ring-shaped "ship" that's larger than even the city-sized Motherships, and suspended in the center through unknown means is a diamond-shaped "Spinel", the core of The Ring. The Ring is a flying structure designed to enable time travel, allowing Primers access to their resources and technology from any point of their existence, even across timelines. The only weak spots are two, red control modules on the top and bottom, as well as the Spinel whenever it opens up. When activated, the ring fills with a portal that lets Primers and their creations go in or come out. If necessary, the Spinel can deploy countless many-segment arms from this portal, every (building-sized) segment of each arm capable of firing lasers or plasma blasts. The tip of each arm has massive, green crystal-like segment that can fire massive sustained lasers. Each arm can re-align itself regardless of segments destroyed, requiring every single piece to be destroyed in order to get rid of one.

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