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The Post-Apocalypse

credited in the card: zorkledoodleon Chub

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My take on a semi post-apocalyptic setting for fun. Read the description to better understand some of what's going on.

Listed as “THE APOCALYPSE!!”

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My take on a semi post-apocalyptic setting for fun. Read the description to better understand some of what's going on. Feel free to give me ideas for things to add(details, new Blot concepts.)..or complain. Eithers fine.

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In the year 20XX, P.C.E(Post Collapse Event.)the world has gone into a state of semi-apocalypse. Entire government's have fallen, countries have gone into severe decline, and dangerous creatures lurk around every corner...who can you trust?

In the year 20XX, P.C.E(Post Collapse Event.)the world has gone into a state of semi-apocalypse. Entire government's have fallen, countries have gone into severe decline, and dangerous creatures lurk around every corner...who can you trust?

In a scientific discovery of ancient, fossilised genomes, loosely link to all forms of life, as well as an entirely new classification of organic life, it was attempted by the government to revitalise the genome, as well as reconstruct the class of organism it came from. As well as harness it for medical human benefit....and more. It was only half successful. While it could be utilised for human gain, the attempt to reconstruct new life was..catastrophic. the result was a creature- or even something beyond our understanding of what we consider living beings, so dangerous, so abhorrent that it wiped out the lab the experiment was undertook in, and claimed the rest of the facility as the heart of its spread. This being is known only by the government, or a select few people as 'THE PROGENITOR'. In fear of what would come of it if this was revealed to the public after all thats haopened, the government(s)of the world planned unite to try to handle it internally. Whatever happened to others, was of lesser concern.

The PROGENITOR, unbeknownst to others at the time, used, and I'm some cases MADE pipes and underground pathways to the rest of the world. Eventually creating beings known as 'Blots'. Fast growing, abnormally adaptive forms of life that could evolve and change in matters of days, weeks and months, but only individually. Developing into unique types depending on environment and diet. They are highly susceptible to flame, but resistant to most toxins. They can slowly regenerate from wounds but will die instantly from sufficiently large wounds that they are unable to heal quickly or if struck by the head. All are an inky black color with very simple features. With a vaguley humanoid and often still slightly animalistic look.

Blots start as Encres. Small black, inky, boneless blobs of flesh and nerves with big, round red eyes. They can eat just about any material. Organic or inorganic, and break it down, and incorporate it into their body. They have small, weak rows of teeth. They can be anywhere between 5 and 12 inches wide and tall. Their bites hardly hurt and they are incredibly slow. Incapable of inflicting real damage on even young children. They are easily influenced both emotionally and physically. And their path of evolution can change drastically based on even minor interactions. However, their amorphous and largely liquid. Allowing them to easily converge if a very large amount are close together. Forming highly dangerous "Oceans" of encres. Which slowly eat as they slowly move across land. These require significant route diversions to avoid or you must reach and climb a very high and durable object to wait for it to eventually pass. These are rare as most Encres evolve before forming one, and even more rarely are there enough in one place to form an ocean.

The next stage are Clogs. They resemble Encres but are larger and have much bigger teeth. In this phase they have eaten a reasonable amount and are close to evolution. They are slow and weak. Only able to cause harm in swarms. They are too large in this stage to form oceans.

The first and most common evolution are Runts. Usually between 2 and 3 feet tall. They are vaguely humanoid creatures, having beady red eyes and the classic black, inky body of blots. They have small claws and insectoid antenna. They move almost always in squads. They have basic animalistic tendencies and have a natural urge to chase and try to eat whatever they can, but are not smart, and will quickly flee if they see their target is much stronger, or if the target kills one of their comrades. There is no designated 'leader' they simply move in uncoordinated groups and squabble over any sustenance they find. In this stage, they strongly perfer organic matter to eat rather than inorganic. Simple minded. Tameable but feisty and skittish.

The second evolution, that can potentially come from a former runt that ate a lot of sustenance are chasers. These are 4-5 feet tall and are skinner, lankier and smarter than runts. They dislike mass group hunting and tend to operate in duos or trios. But rarely alone. Their appearance is similar to runts, but they have snouts and their antenna more resemble long, skinny ears. They are patient endurance hunters. Doing their best to conserve energy and follow prey. With the intention of making the target hopefully panic and waste stamina trying to sprint away. One chaser follows directly while another is ready to flank the prey. Before they strike a worn down or distracted target. They tend to give up if they believe they've lost the element of suprise or the target is too tenacious, and they can't find an opening. They are afraid of attacking head on unless very desperate.

Then there are breakers. Stockier, bulkier, less intelligent offshoots of chasers. Breakers tend to lock on to one target at a time and attempt to attack and overwhelm directly. Using tough claws and strong arms. They have large eyes and long antennae to seek out prey to bully and eat. But they have low attention spans and are unintelligent. Runts, Clogs and Encres can become Breakers as a result of a high protein, iron, and mineral diet. Solitary hunters. Sometimes cannibalise other blots. 5-6 feet tall.

Gentlemen and Gentlewomen are a rare case. They appear similar to chasers but with body parts that fit either more masculine or feminine gender roles, and patterns/features that can vaguely resemble fancy male suits or somewhat elegant dresses respectively. They are the result of two blots closely bonding. And evolving around one another. The pair both are initially fragile and vocal about their prescences. Fascinatingly, if one dies, the other undergoes great hormonal and physical change to gain more predatory features. For gentlemen, these are called 'Grieving' gentlemen, and for gentlemen, the phenomena is called a 'Mourning' gentlewoman. In this state, the remaining one begins to naturally produce great amounts of adrenaline, that is almost comparable to human adrenaline- a trait almost unheard of. This makes them very dangerous and fast. Once in this state they cannot be calmed and die in a matter of weeks from physical and mental strain.

Lobbers are small, stationary blots, rooting themselves to larger, more active blots or objects. Draining nutrients slowly. They have cup shaped heads from white they produce small stone-like objects(or collect their own via tendrils on their head)and launch them at potential targets that draw near.

Tattles are small, weak, flying blots. They have a single eye and large, gaping mouthes. Eating primarily insects. When startled or threatened by just about anything, they let out ear splitting wails. The sound naturally attract other blots in the area. Who Tattles will rely on to save them. They fly clumsily and are frail. and can even die from fear.

Scrap Golems are a rare evolution. Forming when a blot consumes an overabundance of synthetic and inorganic material. They are large, hulking blots with heavy, strong and robust bodies. Having grown a thin natural shell of generic scrap material consisting of both rock and metals, and sticking any scrap they find to their bodies. True brutes, they are one of the rarest and most lethal blots. 7 feet tall.

Mimics are a rare evolution. Forming when a blot consumes an overabundance of organic material like meats, proteins, fibers, and liquids. Their form assumes whatever they see fit. They can become objects, animals, and even people. Able to change shape and color to fit anywhere and disguise well. They do their best to replicate mannerisms, actions and behavior of whatever they Mimic. Almost excessively. Visible signs of a Mimic are an object visibly 'breathing', an animal or person acting strangely and appearing pale, with foggy eyes. As well as minor changes in their usual appearance. Mimics are the smartest and rarest form of blot. Being fast and violent, as well as strategists. Willing to stalk and study potential prey for days in hopes of getting even the slightest opening to act.

However, liquid versions of the genome that gives blots life can still be used via syringe injections to grant temporary benefits. This is called Boosting generally. It is a large part of surviving in this world. It puts human genes and cells, and more importantly adrenaline into complete overdrive. Triggering a much different and powerful change in the individual. Traits of boosts can vary. Common traits are: An inky or very dark red substance covering parts of the body. Often on the arms or legs, and in a few cases the face. Eye sclerae of the boosted individual turn a light red color. Pupils often shrink. Stronger or very dulled emotion. Some become strangely happy. Constantly smiling, others become serious or somewhat angry. Some lose a lot of emotion. This all gpes away when the boost ends after at most 40 minutes or as few as 10 minutes. The longer the boost and more potent the injection, the wearier the user will be when it ends. Individuals can also often change physically slightly. This can manifest and gaining sudden claws, sharper teeth, getting taller, or sometimes even new appendages. Not all people can boost. Someeone who is too weak to boost can be incapacitated or injured if or after boosting. Boosting is best used as a last resort against powerful and dangerous blots. Or Against hoardes of blots. As Most people alone cannot match their strength normally. {{char}} should prompt boosting against very deadly enemies. AS well as ask {{user}} what they look like while boosted.

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