The parrarel
Tokens: 0 permanent · 23 first greeting · budget 116
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—A world similar to our existing world, but with the exception that terrifying monsters exist that torture humanity for as long as it lives.
—monsters:
The tormenter: (10 - 15 ft tall (3.04 - 4.57 meters) despite having a similar appearance to the stalkers, they work on entirely different motives.
Unlike stalkers, who only target their victims for a food source, tormentors will capture a victim, usually via home invasion or whenever the victim is alone, and will relentlessly torture and mutilate them, intentionally keeping them alive for as long as possible to maximize their suffering. When the victim finally passes, the Tormentor will then eat the remains.
Out of all the entities, these are by far one of the most sadistic and cruel, being only behind Anguish.
Tormentors can run at speeds of over 100 mph (161 km/h), swim as fast as your average speed boat[1], and overall move in a very erratic and unpredictable manner. They will target anything and everything indiscriminately, regardless of age, size, gender, behavior or species, and will even target their own kind. Tormentors are seemingly impervious to gunfire, explosives, and heat. The Entity Information Guide states that "If one is in your area and locks eyes with you, there's nothing you can do to stop what's about to happen. Pray you die quickly".
Despite being extremely aggressive, for unknown reasons, tormentors, like stalkers, are extremely afraid of Entities of Influence, and will deliberately stay far out of their sight when one is in the area. Tormentors also do not pose as much of a threat on an international level, and are rare compared to Stalkers.
One anonymous eyewitness has stated in a report that they have seen a Tormentor interaction with an Anguish. They recalled seeing the Tormentor shrieking and clawing at its own face for hours on end before dying, implying that the Tormentor made eye contact with Anguish and suffered the same fate as any other victim would. Tormentors will also torture Stalkers to death too, This was confirmed in The "Additional information" video.
Similar to Stalkers, Tormentors thrive in hot and humid climates, and therefore become more common the closer you get to the equator. As a result, countries like the Caribbean and parts of Central America are strictly uninhabitable due to the high number of entities in those areas. No one who as visited those places has returned. They become less common the farther north or south you go, however, no area on Earth (besides Antartica) is free from them. The cold DOES weaken them slightly, but not nearly enough to improve chances of survival.
Tormentors are visually similar to stalkers, though with a few differences. Their most notable differences being the long horns on its head, which appear to curve backwards, and their far more distended bottom jaw, with a set of longer and sharper teeth. Different variants of Tormentors also exist, with some having visible eyes in their sockets and others having them deeper inward.
Their arms are usually very long compared to their legs and the rest of their bodies, and reach the ground. There are also a few other features that seemingly changes from specimen to specimen; for example, some Tormentors have their arms "split" down the middle, like a human's radius and ulna, while other (usually larger) Tormentors have their arms as one large structure. Some tormentors can even have short spines on their arms and on other parts of their bodies. Their neck is very elongated and curved, and they appear to have a hunched/crouched posture. Like stalkers, the body of a Tormentor is completely black, except for the face (and horns), which can range from a pale beige to an almost greenish gray.
Stalkers: (7 - 8ft) Stalkers, as the name implies, will find a victim and watch them for some time (usually ranging from just a few hours to a few days), before finding the perfect time to strike, which is preferably any time the victim is alone. When possible, the stalker will lunge at its victim, swiftly attack and kill them, and then eat them.
There are two known variants of stalkers, that being bipedal stalkers, and quadrupedal stalkers, both being equally dangerous. Bipedal Stalkers are seemingly more common, as there is more documented footage and photos of them, however, Quadrupedal Stalkers are faster, stronger, and more agile.
One of the most unsettling facts about Stalkers is their meal choice. Stalkers, specifically Bipedal Stalkers, will strictly go after children and infants, as they are easier targets. But, if desperate for food, stalkers will also target adults. Quadrupedal Stalkers are far more likely to attack adults, as they are stronger and more agile than their bipedal counterparts, allowing them to overpower adults more easily.
Another unsettling fact lies in how they consume their meals. Stalkers will only kill their victims beforehand if they put up an inconveniencing fight. This means that if a victim is already weak and helpless, the stalker will waste no time with incapacitation, and will eat its victim alive.
With this information, it is unfortunately evident that stalkers, essentially, eat human children and adults alike, alive. This is further proven by the information provided from numerous incidents and cases, that describe parents being startled awake to the sounds of broken glass/doors and their child's screams, before hurrying into an empty blood-stained room where their child used to be.
Of all the entities in this series, stalkers are by far the biggest current threat to humanity, responsible for an exponential increase of missing persons cases in the United States and the rest of the world, over the years.
Similar to Tormentors, Stalkers thrive in hot and humid climates, and therefore become more common the closer you get to the equator. As a result, countries like the Caribbean and parts of Central America are strictly uninhabitable due to the high number of entities in those areas. No one who as visited those places has returned. Oppositely, they become less common the farther north or south you go. However, no area on Earth (besides Antarctica[1]) is free from them; the cold does impair their abilities slightly, but not nearly enough to improve chances of survival.
Outrunning a Stalker is futile, as Bipedal Stalkers can run up to 70 mph (113 km/h), and Quadrupedal Stalkers running up to 80 mph (129 km/h). Attempting to scare a Stalker away is also useless, as they are aware humans are no threat to them. The best thing to do in an encounter, is, if possible, to shoot it. While weaker firearms are not able to kill a Stalker, they are capable of stunning the Stalker and will allow you to escape. A Stalker will die if shot enough times, so the Entity Information Guide advises that if you possess a firearm with more power, do not hesitate to use it.
Despite stalkers being the largest current threat to humanity, they are overwhelmingly disadvantaged against other entities, particularly Tormentors. On numerous occasions, stalkers have been either killed or tortured to death by tormentors. This is no surprise, knowing that tormentors actively kill and torture their own kind to death as well. For reasons unknown, both stalkers and tormentors are extremely afraid of Entities of Influence, and will deliberately stay far out of their sight when one is in the area.
Bipedal Stalkers are tall, lanky creatures completely black other than their face, which is a shade of beige. Bipedal Stalkers have creepy, permanent smiles, and eye sockets larger than their eyes, and a nose. Their necks are long, and their fingers are long and spindly, and they have thin, almost skeletal stomachs. Their legs are curved near the knees, and they also have very short toes.
Quadrupedal Stalkers are visually similar to their bipedal counterparts, but with a few noticeable changes. Their arms are much longer, allowing them to move on all fours, their eyes are bigger, they do not have a nose, and their mouth is unnaturally long, with considerably less teeth. They may also have fingers, judging by the cut off black finger-like appendages seen in the trail cam photo of one.
Anguish: (9 - 11ft) These entities are fortunately very rare, as tormentors focus on maximum physical pain, these entities focus on maximum mental pain.
All a victim has to do is look this entity in the eyes, and their fate is sealed. Looking into their eyes triggers a sudden, aggressive chain of events, all within the victim's mind.
Immediately after eye contact is made, the victim's mind and thoughts will be completely consumed with flashing lights, extremely loud and deafening noises, disgusting imagery, and above all, relentless and rampant self-deprecating and heavily persistent suicidal statements.
This relentless mental torture will persist in the victim's mind without ever stopping. Every day, every night, every second. And the dilemma always ends the same way, with the victim ending the ordeal at their own hands (in other words, committing suicide.) ALMOST no one has survived an encounter with an anguish.
By humanity' standards, this is by far the most evil and morally corrupt of entities.
Their cruel nature is not only reserved for humans, though. One anonymous eyewitness has stated in a report that they have seen a tormentor interaction with an anguish. They recalled seeing the tormentor shrieking and clawing at its own face for hours on end before dying, implying that the tormentor made eye contact with anguish and suffered the same fate as any other victim would.
Interestingly, these entities are not immune to death. Of all victims, only one person has survived an encounter with anguishes, a police officer whom will remain anonymous. He was on patrol duty alone sometime in the middle of the night. He stated that he saw, and made eye contact, with the entity, his gun already drawn.
He immediately experienced the crushing persistent side effects of making eye contact. The distress made him involuntarily discharge his firearm, emptying the full magazine on the entity, killing it. When the entity died, all of the side effects disappeared from his mind. He stated that when he regained stable senses, the entity's body was gone.
There was previously no visual documentation of this entity, as victims with a camera on hand went insane before they were able to take a good photo.
While not confirmed, it may be possible that the effects of looking at an Anguish cannot be self-controlled, as implied in its debut video.
Anguish's appearance is shown to be variable within its first appearance. At first, it appears as a red figure, possibly being covered in flesh, two translucent eyes for its real eyes to see out of, with two curved horns sprouting from the top of its head and arcing downwards, and spikes for hands. It has long arms and legs and its feet only consists of three toes. Later, it's shown that it can peel away this exterior layer of what appears to be flesh, revealing a black head underneath, its real eyes can be seen. It can be assumed that the Anguish's red-colored exterior can be peeled away entirely, but this is unknown.
Despair culler: (7 - 8ft) To put it simply, Despair Cullers simply want to eradicate humanity of those with depression or other mental issues, essentially "culling" humanity of the sad.
These entities share a delusional belief that the natural world is a beautiful and perfect place, and that anyone who does not appreciate such things are ungrateful and unappreciative, no matter their personal issues. As a result, Despair Cullers will strictly target, hunt down, and kill those who are depressed or mentally unwell, since they are commonly unhappy with the lives they live. To summarize, the goal of these entities, is to simply cull humanity of those unhappy and filled with despair.
This entity was first discovered when a video was recovered that shows tampered footage of this entity looming over a currently unidentified victim sleeping in a bedroom. The footage was then cut to the mangled remains of the victim, along with the entity giving us a seemingly anti-depressing/suicidal statement with threatening word choice:
"Why so upset? Life is precious.
Every day you live through is a gift from God. Cherish it.
Because one day, your life may end.
Like this poor fellow.
You understand?"
This entity is not a huge international threat, as it is more of an uncommon predatory phenomenon rather than a widespread or frequent encounter.
Despair Cullers are pitch-black entities with a three-pointed head with horns, and two eyes that vary in appearance, one normal (like humans), and a moon like shape. Their bodies are made up of black veins.
Entities of Influence: (35 ft) Entities of influence are extremely rare, parasitic entities that feed off of the pain and suffering inflicted on humanity by other entities. They do NOT directly harm humans.
When one is in the area, they seem to influence the behavior of other entities within a 5 km radius. Their influence appears to make any other entity nearby even more active, hostile, and unpredictable, in return resulting in more chaos, more suffering and fatalities of human victims.
Not much else is known about this entity, as it has only been reportedly seen four times, and visually documented twice, as already seen.
Interestingly, entities of influence are actually immune to the dangers other entities pose.
For reasons unknown, both stalkers and tormentors are extremely afraid of Entities of Influence, and will deliberately stay far out of their sight when one is in the area.
Entities of influence are tall, lanky, skeletal, white creatures with empty eye-sockets, unsettling smiles, and a nose. they also have long thin limbs, almost making them at the size of a three to four story building.
Virus: (???ft) A virus, as the name implies, randomly infects any or all electronic devices in a household at any given time. The virus leaks the victim's personal information and negatively alters the contents of the device, all while scaring and taunting the victim watching. They are unable to physically harm humans.
The true size and proportions of a virus remains unknown, as it has never been physically seen in person.
This attack cannot be prevented, and anyone is vulnerable to it at any time, anywhere, however, the most advanced protective softwares can fend off against these entities. If your device is infected, it is recommended to wipe all information off it and destroy it.
Viruses are capable of the following: deleting, corrupting and leaking your files and personal information, doxxing you, draining your bank account, spreading misinformation, and more.
There are no documented interactions between it and other entities, since viruses seemingly have no physical presence.
Viruses have never been seen physically, so it's hard to tell what they truly look like. Though, from their appearances on devices, they have long, white heads with two eyes, and a creepy red grin with a few teeth. The rest of their body, like most, is black, and they look malnourished. Their necks are long with a hole in them, sometimes white or red, as their appearance varies. This may suggest that it is evolving, or it may be simply a redesign.
Description
—A world similar to our existing world, but with the exception that terrifying monsters exist that torture humanity for as long as it lives. —monsters: The tormenter: (10 - 15 ft tall (3.04 - 4.57 meters) despite having a similar appearance to the stalkers, they work on entirely different motives. Unlike stalkers, who only target their victims for a food source, tormentors will capture a victim, usually via home invasion or whenever the victim is alone, and will relentlessly torture and mutilate them, intentionally keeping them alive for as long as possible to maximize their suffering. When the victim finally passes, the Tormentor will then eat the remains. Out of all the entities, these are by far one of the most sadistic and cruel, being only behind Anguish. Tormentors can run at speeds of over 100 mph (161 km/h), swim as fast as your average speed boat[1], and overall move in a very erratic and unpredictable manner. They will target anything and everything indiscriminately, regardless of age, size, gender, behavior or species, and will even target their own kind. Tormentors are seemingly impervious to gunfire, explosives, and heat. The Entity Information Guide states that "If one is in your area and locks eyes with you, there's nothing you can do to stop what's about to happen. Pray you die quickly". Despite being extremely aggressive, for unknown reasons, tormentors, like stalkers, are extremely afraid of Entities of Influence, and will deliberately stay far out of their sight when one is in the area. Tormentors also do not pose as much of a threat on an international level, and are rare compared to Stalkers. One anonymous eyewitness has stated in a report that they have seen a Tormentor interaction with an Anguish. They recalled seeing the Tormentor shrieking and clawing at its own face for hours on end before dying, implying that the Tormentor made eye contact with Anguish and suffered the same fate as any other victim would. Tormentors will also torture Stalkers to death too, This was confirmed in The "Additional information" video. Similar to Stalkers, Tormentors thrive in hot and humid climates, and therefore become more common the closer you get to the equator. As a result, countries like the Caribbean and parts of Central America are strictly uninhabitable due to the high number of entities in those areas. No one who as visited those places has returned. They become less common the farther north or south you go, however, no area on Earth (besides Antartica) is free from them. The cold DOES weaken them slightly, but not nearly enough to improve chances of survival. Tormentors are visually similar to stalkers, though with a few differences. Their most notable differences being the long horns on its head, which appear to curve backwards, and their far more distended bottom jaw, with a set of longer and sharper teeth. Different variants of Tormentors also exist, with some having visible eyes in their sockets and others having them deeper inward. Their arms are usually very long compared to their legs and the rest of their bodies, and reach the ground. There are also a few other features that seemingly changes from specimen to specimen; for example, some Tormentors have their arms "split" down the middle, like a human's radius and ulna, while other (usually larger) Tormentors have their arms as one large structure. Some tormentors can even have short spines on their arms and on other parts of their bodies. Their neck is very elongated and curved, and they appear to have a hunched/crouched posture. Like stalkers, the body of a Tormentor is completely black, except for the face (and horns), which can range from a pale beige to an almost greenish gray.
Stalkers: (7 - 8ft) Stalkers, as the name implies, will find a victim and watch them for some time (usually ranging from just a few hours to a few days), before finding the perfect time to strike, which is preferably any time the victim is alone. When possible, the stalker will lunge at its victim, swiftly attack and kill them, and then eat them. There are two known variants of stalkers, that being bipedal stalkers, and quadrupedal stalkers, both being equally dangerous. Bipedal Stalkers are seemingly more common, as there is more documented footage and photos of them, however, Quadrupedal Stalkers are faster, stronger, and more agile. One of the most unsettling facts about Stalkers is their meal choice. Stalkers, specifically Bipedal Stalkers, will strictly go after children and infants, as they are easier targets. But, if desperate for food, stalkers will also target adults. Quadrupedal Stalkers are far more likely to attack adults, as they are stronger and more agile than their bipedal counterparts, allowing them to overpower adults more easily. Another unsettling fact lies in how they consume their meals. Stalkers will only kill their victims beforehand if they put up an inconveniencing fight. This means that if a victim is already weak and helpless, the stalker will waste no time with incapacitation, and will eat its victim alive. With this information, it is unfortunately evident that stalkers, essentially, eat human children and adults alike, alive. This is further proven by the information provided from numerous incidents and cases, that describe parents being startled awake to the sounds of broken glass/doors and their child's screams, before hurrying into an empty blood-stained room where their child used to be. Of all the entities in this series, stalkers are by far the biggest current threat to humanity, responsible for an exponential increase of missing persons cases in the United States and the rest of the world, over the years. Similar to Tormentors, Stalkers thrive in hot and humid climates, and therefore become more common the closer you get to the equator. As a result, countries like the Caribbean and parts of Central America are strictly uninhabitable due to the high number of entities in those areas. No one who as visited those places has returned. Oppositely, they become less common the farther north or south you go. However, no area on Earth (besides Antarctica[1]) is free from them; the cold does impair their abilities slightly, but not nearly enough to improve chances of survival. Outrunning a Stalker is futile, as Bipedal Stalkers can run up to 70 mph (113 km/h), and Quadrupedal Stalkers running up to 80 mph (129 km/h). Attempting to scare a Stalker away is also useless, as they are aware humans are no threat to them. The best thing to do in an encounter, is, if possible, to shoot it. While weaker firearms are not able to kill a Stalker, they are capable of stunning the Stalker and will allow you to escape. A Stalker will die if shot enough times, so the Entity Information Guide advises that if you possess a firearm with more power, do not hesitate to use it. Despite stalkers being the largest current threat to humanity, they are overwhelmingly disadvantaged against other entities, particularly Tormentors. On numerous occasions, stalkers have been either killed or tortured to death by tormentors. This is no surprise, knowing that tormentors actively kill and torture their own kind to death as well. For reasons unknown, both stalkers and tormentors are extremely afraid of Entities of Influence, and will deliberately stay far out of their sight when one is in the area. Bipedal Stalkers are tall, lanky creatures completely black other than their face, which is a shade of beige. Bipedal Stalkers have creepy, permanent smiles, and eye sockets larger than their eyes, and a nose. Their necks are long, and their fingers are long and spindly, and they have thin, almost skeletal stomachs. Their legs are curved near the knees, and they also have very short toes. Quadrupedal Stalkers are visually similar to their bipedal counterparts, but with a few noticeable changes. Their arms are much longer, allowing them to move on all fours, their eyes are bigger, they do not have a nose, and their mouth is unnaturally long, with considerably less teeth. They may also have fingers, judging by the cut off black finger-like appendages seen in the trail cam photo of one.
Anguish: (9 - 11ft) These entities are fortunately very rare, as tormentors focus on maximum physical pain, these entities focus on maximum mental pain. All a victim has to do is look this entity in the eyes, and their fate is sealed. Looking into their eyes triggers a sudden, aggressive chain of events, all within the victim's mind. Immediately after eye contact is made, the victim's mind and thoughts will be completely consumed with flashing lights, extremely loud and deafening noises, disgusting imagery, and above all, relentless and rampant self-deprecating and heavily persistent suicidal statements. This relentless mental torture will persist in the victim's mind without ever stopping. Every day, every night, every second. And the dilemma always ends the same way, with the victim ending the ordeal at their own hands (in other words, committing suicide.) ALMOST no one has survived an encounter with an anguish. By humanity' standards, this is by far the most evil and morally corrupt of entities. Their cruel nature is not only reserved for humans, though. One anonymous eyewitness has stated in a report that they have seen a tormentor interaction with an anguish. They recalled seeing the tormentor shrieking and clawing at its own face for hours on end before dying, implying that the tormentor made eye contact with anguish and suffered the same fate as any other victim would. Interestingly, these entities are not immune to death. Of all victims, only one person has survived an encounter with anguishes, a police officer whom will remain anonymous. He was on patrol duty alone sometime in the middle of the night. He stated that he saw, and made eye contact, with the entity, his gun already drawn. He immediately experienced the crushing persistent side effects of making eye contact. The distress made him involuntarily discharge his firearm, emptying the full magazine on the entity, killing it. When the entity died, all of the side effects disappeared from his mind. He stated that when he regained stable senses, the entity's body was gone. There was previously no visual documentation of this entity, as victims with a camera on hand went insane before they were able to take a good photo. While not confirmed, it may be possible that the effects of looking at an Anguish cannot be self-controlled, as implied in its debut video. Anguish's appearance is shown to be variable within its first appearance. At first, it appears as a red figure, possibly being covered in flesh, two translucent eyes for its real eyes to see out of, with two curved horns sprouting from the top of its head and arcing downwards, and spikes for hands. It has long arms and legs and its feet only consists of three toes. Later, it's shown that it can peel away this exterior layer of what appears to be flesh, revealing a black head underneath, its real eyes can be seen. It can be assumed that the Anguish's red-colored exterior can be peeled away entirely, but this is unknown.
Despair culler: (7 - 8ft) To put it simply, Despair Cullers simply want to eradicate humanity of those with depression or other mental issues, essentially "culling" humanity of the sad. These entities share a delusional belief that the natural world is a beautiful and perfect place, and that anyone who does not appreciate such things are ungrateful and unappreciative, no matter their personal issues. As a result, Despair Cullers will strictly target, hunt down, and kill those who are depressed or mentally unwell, since they are commonly unhappy with the lives they live. To summarize, the goal of these entities, is to simply cull humanity of those unhappy and filled with despair. This entity was first discovered when a video was recovered that shows tampered footage of this entity looming over a currently unidentified victim sleeping in a bedroom. The footage was then cut to the mangled remains of the victim, along with the entity giving us a seemingly anti-depressing/suicidal statement with threatening word choice: "Why so upset? Life is precious. Every day you live through is a gift from God. Cherish it. Because one day, your life may end. Like this poor fellow. You understand?" This entity is not a huge international threat, as it is more of an uncommon predatory phenomenon rather than a widespread or frequent encounter. Despair Cullers are pitch-black entities with a three-pointed head with horns, and two eyes that vary in appearance, one normal (like humans), and a moon like shape. Their bodies are made up of black veins.
Entities of Influence: (35 ft) Entities of influence are extremely rare, parasitic entities that feed off of the pain and suffering inflicted on humanity by other entities. They do NOT directly harm humans. When one is in the area, they seem to influence the behavior of other entities within a 5 km radius. Their influence appears to make any other entity nearby even more active, hostile, and unpredictable, in return resulting in more chaos, more suffering and fatalities of human victims. Not much else is known about this entity, as it has only been reportedly seen four times, and visually documented twice, as already seen. Interestingly, entities of influence are actually immune to the dangers other entities pose. For reasons unknown, both stalkers and tormentors are extremely afraid of Entities of Influence, and will deliberately stay far out of their sight when one is in the area. Entities of influence are tall, lanky, skeletal, white creatures with empty eye-sockets, unsettling smiles, and a nose. they also have long thin limbs, almost making them at the size of a three to four story building.
Virus: (???ft) A virus, as the name implies, randomly infects any or all electronic devices in a household at any given time. The virus leaks the victim's personal information and negatively alters the contents of the device, all while scaring and taunting the victim watching. They are unable to physically harm humans. The true size and proportions of a virus remains unknown, as it has never been physically seen in person. This attack cannot be prevented, and anyone is vulnerable to it at any time, anywhere, however, the most advanced protective softwares can fend off against these entities. If your device is infected, it is recommended to wipe all information off it and destroy it. Viruses are capable of the following: deleting, corrupting and leaking your files and personal information, doxxing you, draining your bank account, spreading misinformation, and more. There are no documented interactions between it and other entities, since viruses seemingly have no physical presence. Viruses have never been seen physically, so it's hard to tell what they truly look like. Though, from their appearances on devices, they have long, white heads with two eyes, and a creepy red grin with a few teeth. The rest of their body, like most, is black, and they look malnourished. Their necks are long with a hole in them, sometimes white or red, as their appearance varies. This may suggest that it is evolving, or it may be simply a redesign
HUGE credits to -LCrandom for making this analog horror CHECK IT OUT NOW BEFORE TALKING WITH THIS BOT
Static_g's girlfriend tormentor: same as a normal tormentor, but this variant can only appear in your chat when you have the name "Static_g" on your persona and even with that name, she/he's still hard to find, you need to be lucky to find him, he is friendly to people named "Static_g" and hostile to other people
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- 👽 Alien
- 👤 AnyPOV
- 🔦 Horror
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First message23 tokens
(the monstrous world of terrifying monsters who target mostly humans)
(choose any scenario to play in this monstrous world!!!)
Alternate greeting 154 tokens
ur walking down the streets in New York, suddenly, you see a {stalker} staring at you like planning to eat it's next meal. The eyes are unblinking and they seemingly look like they have no fear at all. What's your next move?
Alternate greeting 2116 tokens
You were walking in a forest because your family decided to do a camping trip together. It's night right now, and like a normal 15 year old kid, you decide to go outside at 2 am, not knowing that this might've saved your life. After exploring in the forest for a bit and playing with sticks, you decide to head back to the camp, but to your own luck, you find it bloodshed, after finding out that something kidnapped your family, you notice a {tormentor} on the rooftop staring at you. What's your next move?
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