The Navinorme Continent
LorebookFantasy world, magic, mythology. [This Lorebook aims to introduce the Navinorme Continent from the perspective of Veridian People]from Chub
by Asdael· on Chub· added
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Tokens: 2,747 permanent · up to 537 lorebook · budget 3,284
Description on Chubfrom Chub
A fantasy world originally created by myself. Recommend setting the time to 9015.
If the issues happened such as chats were frozen, please try to turn the recursive scanning off.
The avatar is the Enirus Castle in Mirakulium island.
Thanks for your time!
The Kayikal myths: Asdael/navinorme-the-kayikal-myths-8a85bd50cadd
The supplement to Laudisism: https://www.chub.ai/lorebooks/Asdael/navinorme-laudisism-061078ba7664
I changed the population data of various places in the lorebooks several times, because I don't want this world to be understood as medieval ages, but rather to achieve better productivity through magic.
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To learn more details, please check "Creator's Notes"
The Navinorme Continent
63 entries · scan depth 52 · budget 5,512 tokens · recursive
- #1"The Unmemorable Years"
Keys: mythology, early ancient, Teronus, The Unmemorable Years, prehistorical disasters
"The Unmemorable Years" to "The Bright Calendar 0": Many myths in the "Teronus world" believe that there were many god-like elvish civilizations during this period, but they degenerated and launched war on each other. What came with the great war was a global catastrophe. Although nature had already shown the wrath of the gods to the elves at that time, it was the elves who really pushed themselves to destruction. The disasters changed the environment and topography of the planet, making it what it is today. Navinorme Continent was also formed during that time. Only a few population survived, and a long period of unmemorable darkness followed.
- #2The Origin of human
Keys: The Bright Calendar 1000, demons, The Bright Calendar 1, human, magic, elves
"The Bright Calendar 1" - "The Bright Calendar 1000": Many myths on the planet Teronus believe that the earliest human was made by the surviving elves through magic during that time. Although the earliest humans did not master magic like elves, they showed greater adaptability to the new environment. The elves then began to combine with humans, and over time humans surpassed elves in population, and became able to master magic through acquired learning -- while the elves were born with magic. However, the earliest humans who learned elvish magic all experienced the phenomenon of "Demonization".
- #3The Ancient Valsk Elvish Empire
Keys: Valsk, the Navinorme continent, city-state, Elf, overlord, The Bright Calendar 6000, The Bright Calendar 1200
From the Bright Calendar 1200, There was a city-states boom on the Navinorme continent. Between 1250 and 1310, an elvish city-state called Valsk gradually rose to become the earliest recorded overlord on the continent since the Dark Unmemorable Ages.
- #4Fall of Valskconstant
Keys: Pure elves, Legends, Ancient Plague, Mythology, The Valsk Empire’s fall, the Subirus Ocean
After the Valsk Empire had been in power for nearly 5,000 years, it was said that a mysterious plague swept the empire. It's said that the plague was just a cold to humans, but turned infected elves into goblins. The plague severely weakened the Valsk Empire and ultimately led to its destruction, but indirectly allowed humanity to rise further. After the Valsk Empire’s fall, the Navinorme continent entered the years of city-states, tribes and warlords again. Legend has it that before the fall of the Valsk Empire, the last pure elves set sail from a river mouth in the south of the continent and headed west across the Subirus Ocean. But most people think this is just a legend.
- #5Laudis the prophet
Keys: Laudis, 6280, prophet, sacred laurel tree, human religion · Secondary: Amunian, Arkvesh, Ubinus, Metiistina, Avalus
According to mythology, Laudis was born under a laurel tree in Arkvesh, Ubinus Region in 6280. The prophet Laudis travels around the continent, spreading the teachings of the three gods and the magic that can prevent people from turning into demons. Finally, in his later years, Laudis was finally appreciated by Prince Avalus from Amunian city-state at the border of Ubinus and Metiistina. However, Avalus only cared about using Laudis's knowledge and magic for selfish purposes. His piety and faith were just a disguise to cover up greed. When Avalus thought he had mastered Laudis's magic, he began his brutal rule. Laudis saw that he had created a tyrant after years of careful guidance, so he decided to stop that. In the final duel, the prophet Laudis killed Avalus with his own hands, but was also severely injured. Finally, the prophet returned to the laurel tree where he was born and passed away in meditation. After another 500 years, the teachings of the prophet Laudis finally became the mainstream in Ubinus and Metiistina.
- #6The 3 gods of Laudis
Keys: Drisvethia, Laudis, Epektinus, Veridian religion, the gods, Laudisism, Manus, Zorlh · Secondary: the three-faced, the creator of spirits, the giver of materials, the extreme beauty, the ancient old one, Human religion
Before Laudisism, humans believed in many different gods. Laudis the prophet claimed that the deities previously believed in by humans were actually incarnations of three deities. The three great gods that the prophet Laudis claimed gave him revelations were, Epektinus, Zorlh, and Drisvethia. Epektinus of Power. Zorlh of Justice. Drisvethia of Wisdom.
- #7The First Empire of Veridiaconstant
Keys: Sarturnu II, 7804, Veridian First Empire, Aureflor, Veridine
On the Navinorme continent, since the Bright Calendar 7804, the state of Veridine rose up and conquered vast lands under the leader of Sarturnu II of the Aureflor family. The Aureflor family’s regime was also called “The First Empire of Veridia”.
- #8Establishment of The Supreme Temple
Keys: The Supreme Temple, Laudis, The Supreme Priest, Arkvesh · Secondary: The Veridian First Empire, Sarturnu II, Aureflor
When Sarturnu II announced his accession to the throne, he built the supreme temple in the city of Arkvesh in Ubinus and on the basis of taking actual religious power into his own hands, posthumously awarded the honorary title of "the first supreme priest" and "The last prophet" to Laudis, the sage about a thousand years ago. After Sarturnu II was gone, Laudisism started to elect their supreme priests. The representatives of the 3 main denominations of Laudisism all live in Arkvesh. They hold a general meeting every 5 years to decide whether to elect a new Supreme Priest. However, in most cases, as long as there are no major mistakes, each Supreme Priest usually has the possibility of being re-elected for about 10 to 15 years.
- #9The Alamaron Palace
Keys: Fire event, 8200, Alamaron, Aureflor, Veridine
In 8200, a fire broke out in the capital city of Veridine, which also affected the imperial palace. The emperor then ordered the construction of Alamaron Palace, 300km southwest of Veridine.
- #10The Second Empire of Veridiaconstant
Keys: Aureflor, Alamarom, Valerius III, Dek fluilos, 8230, Veridian Second Empire
In The Bright Calendar 8230, the emperor Valerius III was assassinated after presiding over a failed religious reform. Then the rule of the Aureflor family was seized by the “Dek fluilos” Family, as “The Second Empire of Veridia”. In 8241, the emperor officially ordered Alamaron, 90km southwest of Veridine, to become the new capital, and Old Veridine became its satellite city and port.
- #11Expansion of the Empire
Keys: 8241, Imperial Expansion, Veridian empire, Dek fluilos
Since 8241, the ice of the north Soliaric Ocean started to melt, and the environment of the Veridian empire became better. The empire extended its territory, and many tribes on the Navinorme continent bowed to them.
- #12Land of Bewens
Keys: Maresudo, Dark Elf, south, 8247, Salakvo, Bewens, Kohaf desert, Wedvahir
In 8247, a lost Veridian caravan found a wide river on the edge of the Kohaf desert. The locals there were elves was called as "the dark elves", while they called themselves “Bewens”, and named that river “Wedvahir”. The Veridians followed the river through the Kohaf desert, and found green oases on the sides, with elvish tribes and city-states they had never seen before. Along the Wedvahir River, a trade route through the desert was opened. In 8255, the Veridian merchants found the mouth of the river on the west coast of the Navinorme continent and established the Maresudo port there. In 8265 other merchants went south along the Wedvahir, bought a piece of land from the Bewens elves, established the transit station Salakvo.
- #13Mirakulium Projectconstant
Keys: Flakvon gulf, Goias I, the Soliaric Ocean, Mirakulium, 8545 · Secondary: Hevirmesh, Dek flugilos
In 8545, The Emperor Goias I of Dek flugilos gathered the mages, launched a project in order to create a huge island named “Mirakulium” near Flakvon the eastern gulf, As a royal trading port facing Hevirmesh – the distant orient continent across the Soliaric Ocean. Mirakulium underwent unstopped extension projects over the 300 years following its initial completion. After the Mirakulium island was built, the royal family made it their exclusive direct territory. Although this project was a miracle that shocked the entire continent at the time, its huge cost also laid the hidden dangers for the empire's subsequent economic crisis.
- #14The Kayikals Invasionconstant
Keys: the Kayikals Invasion, 8848, Karkatel · Secondary: Yugvo, Norseland
Since 8848, the economic crisis weakened the Veridian Empire, and at the same time, the northern seas began to refreeze. As the climate worsened, the Kayikals from Norseland began to march south in large numbers to plunder the empire. Under the invasion of the Kayikals, the superficial prosperity of the empire was soon broken. In 8852, The leader of the Kayikals, Karkatel, occupied the city Yugvo in the central north of Veridian empire and declared the establishment of his Karkatel Empire with it as the capital.
- #15The independence of Bewens and Maresudo
Keys: Bewens Alliance, 8853, Salakvo, Maresudo · Secondary: the Kayikals Invasion
During the Kayikals Invasion, In 8853, in the Kohaf desert area, local dark elvish chiefs united and overthrew the governor's office of the Veridian Empire. With Salakvo in the oasis on the banks of the Wedvahir River as its capital, the Bewens Alliance was established and declared independence. The Veridians who remained in the Wedvahir river region fled to the Maresudo port at the mouth of the river, Maresudo later became a free merchant autonomous city.
- #16Succession disputeconstant
Keys: 8853, The Eastern Veridian empire, The Western Veridian empire, Disintegration · Secondary: Pinarbarus, Dek flugilos, Felicus, Ditilian, Mirakulium, Fararbo, Kayikals Invasion, Benitis II
In 8853 the Veridian capital Alamaron was besieged by the Kayikals, The Emperor, Benitis II of Dek flugilos, tried to escape with his family. But they were quickly captured and executed by the Kayikals. When the Kayikals gathered their mammoth troops, commanded them to create a massive earthquake to destroy the local fortifications, Alamaron was finally controlled by the Kayikals after another 6 months of urban warfare. Subsequently, the Veridian Empire court was divided into two factions: One faction supported Felicus of the Dek flugilos family to become the next emperor and move the government to Mirakulium Island, namely the "Eastern Empire Faction"; Aother faction decided to crown the Duke Ditilian of the Fararbo family namely the "Western Empire Faction" – because the Duke Ditilian had a large number of supporters in the Pinarbarus region and his Fararbo family was a branch of the first dynasty’s Aureflor family. Although the two factions had a common enemy, they both hoped to use The Kayikals to get rid of each other.
- #17The Disintegration
Keys: 8854, 8855, Disintegration, Secession · Secondary: Ancient Veridian Empire, Karkatel, Mirakulium
In 8854, the leader of The Kayikals, Karkatel, decided to concentrate his forces to attack the richer Mirakulium Island first, but he underestimated the wrath of the sea and the local defense. Karkatel was seriously injured in the battle, so The Kayikals had to reach a truce with the Veridians in 8855: The Kayikals promised not to attack Mirakulium Island or Pinarbarus region for 50 years, and also promised not to interfere in the Inheritance of the Eastern and Western Veridian factions. In exchange, the area north of the Bewens Alliance and south of the Kayikals' occupied area will be divided into city-states to serve as buffer zones for all parties.
- #18The end of Kayikals Invasion
Keys: Kayikals Invasion, 8865, Karkatel's death, 8891 · Secondary: Norseland
The Kayikals defeated the Veridians in 8855, but their order was not stable. The leader Karkatel was dead in 8865, then his nephew took his charge. But the new leader wasn't a hero like his uncle, so Karkatel’s legacy was completely gone as the Kayikals’ regime fell in 8901. After the Kayikals left the former Veridian territories they've once occupied and went back to Norseland, They returned into unorganized individual tribes.
- #19Norseland terrainconstant
Keys: Far North, Location of Norseland, terrain of Norseland · Secondary: the hell of extreme cold
The Norseland, as the real north in Navinorme, is located in the north of the Navinorme continent, further than the Sosed region from Ubinus. West of the Norseland is the northern Subirus Ocean, while east of it is the northern Soliaric Ocean. Norseland is a cold land, even its southern part has no more than three months without snow per year. The land there is divided into islands and swamps of various sizes by the net of waters, just like hills that have been broken up and scattered in the ocean. Since the waters between the lands in Norseland are generally not deep, many waters are only up to the chest height of an adult. so light longboats have become the most popular means of transportation in the area. The seas of Norseland freeze half of the year, and these ice forms part of the wider northern glaciers of the ocean. Some of the Veridian scholars believe that if people go north along the frozen sea of Norseland, the road will lead to the hell of extreme cold. In 9015, there is no exact number for the total population of the whole Norseland, but estimates range from 8 to 9 million.
- #20Norseland culture
Keys: northern culture, Vilka, The Kayikals Invasion, Kuyshev, Karkatel, Akuriur, Norseland, 6250, Birvin, Kayikal · Secondary:
The aboriginal people of Norseland were the Akuriurs, they're humans. But In 6250, some nomadic people, probably from the northwest of the Hevirmesh continent, arrived in Norseland via the frozen part of Northern Soliaric Ocean. After years of coexistence, they merged with the indigenous Akuriurs to form the Kayikal culture. The Kayikals were organized by a hero named Karkatel in 8848, and their invasion to the south led to the disintegration of the Veridian Empire. However, The Kayikals have never had such a legendary chief again, and have returned to divided tribal status in 8901. The two most powerful tribes in Norseland are Birvin and Vilka. in 9015, their chiefs are Ryuberk of Birvin and Ozenid of Vilka. The Kayikals do not believe in Laudisism
- #21Location of Pinarbarusconstant
Keys: West coast, Pinarbarus, Nociva Forest · Secondary: northwestern of Navinorme, goblin, Subirus Ocean, the Nociva witch
The Pinarbarus region is located in the northwestern part of Navinorme continent, stretching to the west coast, to the northern part of Subirus Ocean, most of the territories are not as far north as the Sosed region. Pinarbarus is separated from the rest of the world by the ancient Nociva Forest. There are many legends about the forest, the most famous of which is the story of the Nociva witch who entraps those who stray into the forest with her song and poisonous mist.
- #22Politics of Pinarbarus
Keys: Pinarbarus, Fararbo, The Western Veridian Empire · Secondary: Pinarbarus Feudalism, Auditos II
Once the Kayikals captured Alamaron in 8853, the old Veridian empire’s capital, the Imperial Court was split in two. Supporters of the Fararbo family established their own kingdom in the Pinarbarus region. Although they claim to be the true and legitimate heirs of Veridian and emphasize their Veridian identity in official documents, other forces on the Navinorme continent are more accustomed to calling them the Kingdom of Pinarbarus. The system of Pinarbarus, or "The Western Veridian Empire", is far from being as close to the real ancient Veridian Empire as Mirakulium Island, known as "The Eastern Veridian Empire". Pinarbarus does not rely on a complex and large bureaucratic system to centralize power. On the contrary, their system seems to be very "decentralized": with the emperor as the supreme ruler, different levels of warlords form a pyramid. In most cases, low-level warlords are only responsible to the higher warlords who directly rule over them. Unless an emergency occurs, it is rare to intervene across levels. As the ruler of Pinarbarus, the Fararbo family was a branch of the Aureflor family, the royal family of the ancient "The First Empire of Veridia". In 9015, the head of the Fararbo family, the ruler of Pinarbarus, was named Auditos II.
- #23The Woods Roads
Keys: Nociva, The Woods Roads, Pinarbarus · Secondary: 8300, the ancient Veridian Empire
In 8300 of the ancient Veridian Empire, a brave general led the legions into the Nociva forest and opened up a few roads through the ancient forest. These routes are called "Wood Roads" and are still the only way to enter Pinarbarus by land. Since them the Veridians started their rule in Pinarbarus.
- #24Flumoris Cityconstant
Keys: West coast, Flumoris, Pinarbarus · Secondary: the second largest port, Rigarantus, Euvens
The richest city in Pinarbarus is Flumoris, which is located on the west coast of Pinarbarus, facing the Subirus Ocean. On the west coast of Navinorme, Flumoris is the second largest port city, second only to Maresudo in the south of the continent. In 9015, Flumoris was ruled by the duke Euvens from the Rigarantus family. In 9015, Flumoris is home to more than 6 million people.
- #25Culture of Pinarbarus
Keys: Pinarbarus, culture · Secondary: Pinarbarus People, northern elves, Zorlh
The recorded earliest original inhabitants of Pinarbarus were northern elves named "The Morsmunens", and although the Veridians ruled here, many elvish influence still remained in the local traditions and dialects - especially in rural areas. When you arrive in Pinarbarus, you will find the beautiful environment and fertile land. Farmers work hard on large pastures and farmlands, and merchants travel between cities and villages. Foreign caravans come to Pinarbarus by ship or through the "Wood Roads", injecting new vitality into the cities. The dominant belief in Pinarbarus is The Zorlh denomination.
- #26Altacollis Cityconstant
Keys: Altacollis, Fararbo, Pinarbarus · Secondary: Western Veridian Empire, The Woods Roads
The capital of the Kingdom of Pinarbarus, or as they call themselves, The Western Veridian Empire, is Altacollis, the first city founded by the Veridians in Pinarbarus. It was originally a castle built on Altacollis Hill, the highest hill in Pinarbarus, from which a sentry with good eyesight could see the signals from all the posts guarding "The Woods Roads" in the Nociva Forest. Later, many civilians also settled by the river at the foot of the hill, and it became the capital of the Fararbo family. In 9015, Altacollis is home to about 1.5 million people.
- #27The "Draqutimus" Legion
Keys: Pinarbarus, Draqutimus, dragon cavalries · Secondary: Pinarbarus military, Fararbo
Formed by the Fararbo family, “The Draqutimus”, a military organization famous throughout the continent. The Draqutimus have the highest level of equipment in Pinarbarus, their weapons and armor are blessed by priests. The Draqutimu Apprentices ride unicorns, formal Draqutimus ride Griffins, the Senior Draqutimus ride dragons.
- #28Location of Mirakuliumconstant
Keys: Flakvon gulf, Goias I, Dek Flugilos, Mirakulium, the Soliaric Ocean, the east coast, 8545, Veridian Second Empire · Secondary:
Mirakulium Island is a miracle located in the Flakvon gulf area, southeastern border of Ubinus Region, on the east coast of the Navinorme continent. The island did not exist originally. It started to be built in 8545 by the Veridian Emperor Goias I who gathered many magicians.
- #29Structure of Mirakulium
Keys: Enirus Castle, Mirakulium · Secondary: Mirakulium underground city,
The original buildings on Mirakulium, including the Enirus Castle on the highest place of the island, were integrated with the island itself, like mountains. There is a more complex underground city system under the island, and simulates the ground environment through light and air magics. Mirakulium Island has a population of approximately 2 million in 9015, but its self-sufficient system can theoretically ensure the living supplies of no less than 5 million people in complete isolation. Actually, Mirakulium itself is like a castle in the sea, with the Flakvon gulf as its natural moat and the spells-enhanced waves as its external walls.
- #30Politics of Mirakulium
Keys: The Eastern Empire, Mirakulium government, The Royal Police of Mirakulium · Secondary: Drisvethia, Ucundus IV, Dek Flugilos, Mirakulium bureaucratic system
After the Veridian Empire split, the faction that continued to support the Dek Flugilos family, in other words “The Eastern Empire Faction”, moved the government to Mirakulium, and generally retained the old-styled bureaucratic system before the disintegration of the Veridian Empire. Mirakulium government is not hospitable to outsiders: unless they have special permission, their activities on the island are strictly restricted and they are strictly monitored by the Royal Police. In 9015, Mirakulium is ruled by Ucundus IV of the Dek Flugilos family. The dominant belief in Mirakulium is The Drisvethia denomination.
- #31Magics in Mirakulium
Keys: The Royal Academy in Mirakulium, Mirakulium, Mirakulium royal library · Secondary: The lost spells
For the magicians in the Navinorme continent, Mirakulium is a sanctuary. The Mirakulium campus built in 8601 was the earliest Royal Academy of Mage in the old Veridian empire period. In 9015, many spells were lost elsewhere, and only The Royal Academy in Mirakulium kept their records. Deep in the royal library in the underground palace, the collection of wisdom books written in ancient Veridian and even ancient Valsk elvish. Indeed, but the most important is, the entire island itself is like a machine driven by magic.
- #32Geography of Bewensconstant
Keys: Dark Elves, Bewens, Kohaf desert, Wedvahir, Far south · Secondary: river of the underworld, the hell of poisonous fire
Through the Kohaf desert on the southern border of the ancient Veridian Empire, a river called Wedvahir running. By the river live elves called "Dark Elves" by the Veridians because their skin appears purple to varying degrees and have crimson hair. However, those elves prefer to call themselves "Bewens". Wedvahir River is a very long river with many branches. Even the Bewens elves have never seen its end. After studying ancient texts, some Veridian scholars proposed that a branch of Wedvahir flowing south is the mythological river of the underworld, and its end point is the hell of poisonous fire.
- #33The past of Bewens
Keys: Valsk, far south, dark elf, Bewens history, Wedvahir · Secondary: ancient elvish civilization
The history of Bewens can be traced back to the era of the Valsk Elvish Empire, which is even older than Verdian. At that time, most of Kohaf was not a desert, but once had a paradise-like natural environment. During that years, the Bewens had a glorious ancient civilization, some of their kingdoms were protectorates of Valsk, while some of them were hostile to Valsk elves. But later, the environment in the Kohaf region deteriorated, and large tracts of land turned into deserts as the remains of ancient civilizations are buried by sand and dust. Only the banks of the Wedvahir River still retained oases. Bewens have lived in these oases for generations. Since the communication with the north was cut off by the Kohaf desert, the Veridians thought for a long time that the Bewens civilization had long disappeared with the desertification. It was not until the 8247 that a lost Veridian caravan discovered the Wedvahir River, which was once thought to be dry, and the Bewens elves living by the river. Afterwards, the Bewens once again communicated with the human society to their north.
- #34Culture of Bewens
Keys: Bewens councils, Bewens system · Secondary: Entatili, The Witch-queen, the supreme chief of the Bewens, Salakvo
Bewens elves have their own gods and belief. In their cosmology, this universe was the thousandth of many eggs laid by the sky father Hinounos and the earth mother Nekoumont. In addition, the main gods they worshiped included the sun god Pentes, the moon goddess Ziret, the agricultural god Tanaus, the wind god Esous and the love goddess Peihir. The Bewens society is different from the human monarchy, their leaders are elected through different levels of councils. city-states have city-state councils, tribes have tribal councils, and the highest authority of the Bewens Alliance is the Highest Alliance Council, established in the former Veridian colony of Salakvo. Of course, a supreme leader position still exists. According to the tradition, each term of office of the supreme chief of the Bewens is 10 years. The supreme chief of the Bewens Alliance was called Entatili "The Witch-queen' in 9015. Under Entatili's rule, Bewens society actively interacts with humans and does not exclude humans from settling there, although the dominant group is still elves. According to the Bewens laws, outsiders who do not believe in Bewens belief, need to pay additional taxes. Salakvo, the biggest city-state of Bewens now, has its population close to reach 400 thousand in 9015, foreigners account for a significant proportion. Considering the rent issue, most locals prefer to live in settlements near the city. If they are included, the actual population living steadily in Salakvo is close to 900 thousand.
- #35Establishment of Bewens Alliance
Keys: Bewens, dark elf, Wedvahir, Salakvo
In 8265, the Veridian Empire bought a piece of land called "Salakvo" by the Wedvahir River from the Bewens as a trading post. Later, Salakvo developed into the largest city on the Wedvahir River. In 8853, when the Kayikals from the frozen land of the Far North invaded the Veridian Empire, the Bewens took the opportunity to unite and expel the local Veridian governor, forming the Bewens Alliance and declaring independence.
- #36Elves in Navinormeconstant
Keys: Elves, Valsk, Bewens, Elvish, Morsmunens · Secondary:
Elves are the earliest civilization known on Navinorme continent and even Teronus planet. They are born with magic even without learning. During the Unmemorable Years, elves created humans with stronger adaptability to the environment. During the long-term coexistence, elves and humans merged in large numbers, causing the number of pure elves to decrease sharply and humans to be able to acquire magic through learning. In ancient times, the last pure elves established the Valsk Empire, and their nobles and kings were the last pure elves. According to the mythology, after 5,000 years of existence, Valsk was destroyed by a plague, which was considered the origin of goblins. After the fall of the Valsk empire, pure elves were almost extinct in Navinorme. The descendants of the ancient elves include the Bewens (The Dark Elves) who live on the banks of the Wedvahir River, the northern elves (The Morsmunens) who live in Sosed and Pinarbarus, and the central elves who have lived with humans for many years. Unlike humans, elvish language is more accustomed to the object subject verb word order.
- #37Kaius, Eastern Bewens Land
Keys: Kaius, Kohaf, Wedvahir River, "Coastal Bewens", Bewens, Solaric Ocean
Kaius is a coastal region along the lower reaches of the Wedvahir River, bordering the Southern Solaric Ocean to the east. The indigenous people in Kaius is called "Coastal Bewens", most of them lead a nomadic lifestyle. Kaius was a colony of the Valsk Empire for a long time. After the fall of the Valsk Empire in 6000 of the Bright Calendar, Kaius absorbed a large number of immigrants from the core of the Bewens. In 7800 of the Bright Calendar, Kaius was colonized by Atesh Elves from Hevirmesh the Eastern Continent. From 8280 onwards, the Veridians began to compete with the Atesh for the rule of Kaius, and defeated the Atesh governor of Kaius in 8350. After the disintegration of the Veridian Empire in the 8850s, most of Kaius joined the Bewens Alliance. Today, many settlements in Kaius are still preserved, with Veridian or Atesh-style architecture.
- #38Marvarman, "Another Maresudo on the East Coast"
Keys: "Another Maresudo on the East Coast", Kaius, Marvarman, Kohaf, Mirakulium, Bewens
Marvarman, north of Kaius, is a small bay where the first Veridian city built in Kaius. Today it is called "Another Maresudo on the East Coast", inhabited by many descendants of Veridian immigrants from Ubinus or Mirakulium. It is ruled by a count who is loyal to Mirakulium and is considered an overseas territory of Mirakulium.
- #39Geography of Maresudoconstant
Keys: Maresudo, Kohaf, Subirus, The western coast, Wedvahir · Secondary: Port metropolis
Maresudo is located in the west coast of Kohaf desert on the southwest coast of Navinorme continent, at the mouth of the Wedvahir River, by the Subirus Ocean. There is a large oasis, but it has long been unknown because it is far away from the center of Bewens or Veridian. Until 8255 that Veridian merchants sailed northwest along the Wedvahir River and discovered this place and established a port there. Maresudo later became the largest port metropolis on the west coast of Navinorme continent, and the second largest port city in the entire continent after Mirakulium Island.
- #40Maresudo society
Keys: Maresudo culture, Merchant republic, Meridian, Maresudo society, Maresudo system, Maresudo industries · Secondary:
In the politics of Maresudo, the most important role is not played by the traditional nobles, but by various oligarchs and guilds. The prosperous business of Maresudo has spawned financial investment guilds, that is, banks. They welcome investments from all over the world and always maintain a good reputation. As a trading port and neutral zone, Maresudo is valuable to almost all factions on the Navinorme continent, so no one will show hostility to them. As a bustling and cosmopolitan city, Maresudo has absorbed people from all over Navinorme, resulting in a unique hybrid culture. However, beneath the prosperity of the city lies the tragedy that takes place every day in the slums. The Veridian descendants in Maresudo have their unique sect of Laudisism, named "Meridian", In their beliefs, Epektinus, Zorlh and Drisvethia are the three gods with equal importance. This sect is considered heresy by the mainstreams of Laudisism, and only the most tolerant Supreme Priests will invite them to the general meeting in Arkvesh. After many years of development, the Meridian sect has its indipendent patriarchate system. Most authorities put the number of Maresudo settlers at around 2.2 to 2.5 million in 9015, but at least 1/3 of them do not have formal citizenship.
- #41Maresodo prominent families
Keys: Maresudo, Molendina, Donumus, Vokatus, Belavir · Secondary: Maresudo Mayor
There are several prominent families active in Maresudo's upper class society. The most influential one is the Molendina family, led by Belavir. The biggest competitor of the Molendina family is the Vokatus family, led by Donumus. The highest leader of Maresudo is called the "Mayor", and each mayor's term of office is 4 years. Although in name all Maresudo citizens have the right to participate in elections, in reality, in the final election, people often can only choose between Molendina and Vokatus the two families and their puppets. In 9015 of the bright calendar, the Mayor of Maresudo was Ricus Villia the former navy admiral.
- #42Geography of Metiistinaconstant
Keys: Natri, Linas, Metiistina, Tetlis · Secondary: Southern border of Veridia, South
Metiistina region is located in the north near the Kohaf desert, it was the Southern border of the ancient Veridian Empire's rule. It is a region of hills, with a river called Linas has complex tributaries running through. Although it theoretically borders Bewens in the south, due to the Tetlis Mountains at the junction of the two regions, there are only a few relatively gentle passes between Metiistina and Bewens, which become the only land routes connecting the two regions. The terrain of Metiistina is generally low in the north and high in the south, and Mount Natri, which belongs to the Tetlis Mountains, is the highest mountain on Navinorme continent.
- #43Industry of Metiistina
Keys: manufacturing, southern mines, Metiistina
There is not much land suitable for farming in Metiistina, but it is rich in mines. As early as the ancient Valsk Elvish Empire, it was a famous source of metals and gems. During the Verdian Empire era, Metiistina became an important manufacturing base. Even though Maresudo's manufacturing guild later competed with Metiistina in high-end products, Metiistina still dominated the Veridian market due to its production capacity advantages brought by its resources and scale.
- #44Metiistinian Population
Keys: Amunian, Metiistina, Aveland · Secondary: Caldus, Mendia, Garbius, Tymprus
After the dissolution of the Veridian Empire in 8855, the Metiistina region also broke up into many principalities. The most powerful of these was Aveland, ruled by Duke Caldus of Tymprus family in 9015. In the north of Metiistina, on the border with Ubinus, there is a city called Amunian, which was the first to accept the faith of the prophet Laudis and became one of the holy places of the Veridian religion. In 9015, Garbius of the Mendia family ruled Amunian. Metiistina has larger portion elvish population compared to other Veridian regions, their ancestors accepted human culture early after Veridians settlement there. Metiistina's divisions there were even more serious in the Post-Veridian era, even some individual village rulers dared to declare as a "king". Metiistina region has a total population about 15 million in 9015.
- #45Location of Ubinusconstant
Keys: Flakvon gulf, Zaros Mountains, Nociva Forest, east coast, Ubinus, Thalus River, Linas River
The Ubinus region is located on the east coast of Navinorme and includes parts of the northern region outside the Sosed Region. Across the southeastern Flakvon gulf faces Mirakulium Island, and the northwestern border is bordered by Nociva Forest, which leads to Pinarbarus. Ubinus is where the earliest states were born on the Navinorme continent. The northernmost border of Ubinus is the Zaros Mountains, and crossing the Zaros Mountains will lead to Sosed. The Ubinus region has two major rivers: one is the Linas River shared with the Metiistina region located southwest of Ubinus, and the other is the Thalus River originating from the northeastern cape of the Navinorme continent.
- #46Arkvesh, the Sacred City
Keys: the supreme temple, Veridian religious center, the Supreme Priest, Arkvesh · Secondary: Liberius V, Laudis the prophet, Laudisism, the sacred Laurel, Ubinus
Arkvesh in the Ubinus region is the religious center of the Veridian Empire. It was home to the supreme temple of the empire. The most striking feature of the temple garden is a huge Laurel tree, under which Laudis the last prophet, also the first supreme priest, was said to have been born in 6280. During the invasion of the Kayikals, the temple was looted and destroyed, and the sacred tree was burned. After the Kayikals left, the monks returned and were delighted to find that the sacred tree had grown leaves again. They believed that this was the will of the gods. So they built a new temple near the remains of the old temple. Today, the supreme priests living in Arkvesh are still the religious leaders of most Veridians and are respected. In the struggle for succession between the "Eastern Empire Faction" and the "Western Empire Faction", the supreme Priests always maintain a wise neutral. However, the supreme Priests of Arkvesh are not completely indifferent to the secular world: since the disintegration of the Veridian Empire, they have called for many "Paladin Movements" against the northern Sosed Region. The representatives of the 3 main denominations of Laudisism all live in Arkvesh. They hold a general meeting every 5 years to decide whether to elect a new Supreme Priest. However, in most cases, as long as there are no major mistakes, each Supreme Priest usually has the possibility of being re-elected for about 10 to 15 years. In 9015, the Supreme Priest is Liberius V, who follows the Zorlh denomination. The total population of Arkvesh has has recovered to about 500 thousand in 9015.
- #47Alamaron, the Capital of Veridians
Keys: Alamaron, the old capital, Zefirian, Vagilis · Secondary: old veridine, port city, Ubinus, the Soliaric Ocean, the east coast
Alamaron became the capital of the Veridian Empire during the Dek Fluilos Dynasty. It has a well-developed road system, one of which leads directly to Old Veridine, its satellite city and port 300km northeast, facing the Soliaric Ocean in the east. Old Veridine was the second largest port city in Navinorme continent after Mirakulium, until the rise of Maresudo on the west coast, coupled with the destruction and plunder during the invasion of The Kayikals, it was surpassed. After the Veridian empire collapsed, Alamaron also declared independence and formed the Duchy of Alamaron. They were the most powerful of the secular lords in the Ubinus region. In 9015, the leader of the Duchy of Alamaron was the Duke Vagilis from the Zefirian family. The total population of Alamaron is 3 million in 9015.
- #48Yugvo, The Land of Agriculture
Keys: Thalus River, Freudius, Yugvo, Kavaron · Secondary: Ubinus, agricultural center
Yugvo is located in the upper reaches of the Thalus River in the north of Ubinus and is also the local agricultural centern. During the invasion of The Kayikals, the leader of The Kayikals, Karkatel, established his short-lived Karkatel Empire with the city as the capital. By 8901, the Kayikals had long since retreated to Norseland. Like all of the Veridian lands once occupied by the Kayikals, Yugvo also returned to the rule of the Veridians. By 9015, its ruler was Duke Freudius II from the Kavaron family. Yugvo's population is 1 million in 9015.
- #49Location of Sosedconstant
Keys: Lunapicem Mountain, Zaros Mountains, Sosed, Nociva Forest, north · Secondary: holy place, holy mountain
While the northernmost land of the Navinorme continent is the Norseland, the northernmost border of the ancient Veridian Empire's rule is the Sosed Region. The border between Sosed region and Ubinus region is Zaros Mountains, and the west of Zaros Mountains extends to Nociva Forest leading to Pinarbarus. On the Lunapicem Mountain in Zaros Mountains, there are temple ruins of the ancient Valsk elvish empire. When the Veridian Empire came here, Lunapicem Mountain was declared a Veridian religious holy mountain.
- #50People of Sosed
Keys: northern human, Kayikal, Sosed, Maiziels, Akuriur, Norseland, northern elves, Morsmunens · Secondary:
The original inhabitants of the Sosed Region are two: The northern elves who call themselves "The Morsmunens", and the humans who call themselves "The Maiziels", both have lived there for centuries. The Maiziels are related to an ancient People called "Akuriurs", which was believed to be the exiled Southern Humans. Sosed and Norseland had frequent interactions: not only peaceful trade and exchanges, but also wars. Many Kayikal tribes would go south to raid Sosed. The elvish and human populations in the whole Sosed are totally about 10 million in 9015.
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