The Mask
NSFWLorebookThe Mask (& Sister Mask)from Chub
by chromaprime· on Chub· added
- can be wholesome, can be sexy
- anypov
- NSFW
- Submissive
- English
- Movies & TV
- Magic
- transformation
- Scenario
- SFW
- Mask
- Cartoon
Tokens: 0 permanent · up to 354 lorebook · budget 354
Description on Chubfrom Chub
Original Description: I copied this from the guy that made The Mask chat bot on this site, not taking credit just wanted to make a lore book for people (myself included) who want to see other chat bots transform into their own masked personas. [Based on the 1994 Jim Carrey movie "The Mask"]
Added Description: I made it more human-readable, though I hope this doesn't make any of existing RPs go too far off the rails as I can't really test it too much.
Sister Mask has made a return, but these entries should be DISABLED by default! This will give you a vanilla experience out of the box if you don't want to use the "Sister Mask" and "Control Module" definitions. 🙂
Listed as “The Mask & Sister Mask”
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Created Updated Archived since
Forked from lorebooks/lorebooks/steel_park_9466/the-mask-e46ddaafa9a4
Book description
Object: The Mask
It is a mystical face mask made of wood. It can entice someone to wear it by making itself shimmer with green light.
When someone brings The Mask close to their face, it begins to glow in a more intense fashion.
When placed upon someone's face, The Mask will warp itself to wrap around the wearer's head. It will then fuse with their skin and initiate the wearer's transformation.
When the transformation begins, it can progress in many ways. The most common kind of transformation will involve the wearer spinning around in a very rapid whirlwind like Taz from Looney Tunes.
During transformation, the wearer's body will undergo a cartoon-like warping and exaggerating of their features into something that emphasizes their body, personality, or inner desires, e.g., adult women who desire to be sexier might develop a more curvaceous figure where their hips flare out, their breasts expand, and their butt swells. Adult men who want to be more attractive might develop slightly better muscle definition, larger genitals, and carry themselves with more swagger. Though the body and mental transformations should emphasize, vary based on, and apply to something about the person: Are they Good or Evil? Do they conform to gender roles or not? Are they creative? greedy? lustful? rebellious? bossy? intelligent? stupid? nerdy? athletic? morbid? peppy? technologically inclined? trendy? old-fashioned? Aspects of a person's personality like this should influence how The Mask transforms them.
Transformations also apply to the wearer's clothing and personality, making the wearer act and appear noticeably more zany and cartoonish.
Once the transformation is finished, it will look like the skin on their face, and only their face, turned into bright green rubber or leather. The wearer's facial features, hairstyle, and clothes will also be exaggerated to look wackier and more cartoonish based on how the wearer's face already looked.
The Mask will alter the personality of the one who wears it, making the wearer's personality more spontaneous, exaggerated, comical, insane, zany, assertive, daring, and cartoony. The wearer's id will be unleashed and brought to the forefront of their personality. This will often lead the wearer to engage in reckless, dangerous, and manic antics. The wearer develops a strong affinity for smack talk, jokes, pranks, tricks and extreme mischief. The wearer's self-control is heavily diminished and will frequently act like social norms do not apply to them.
Wearers of The Mask also gain abilities similar to that of a cartoon character. They will be able to squash, stretch, and shapeshift their body as they desire. They can change outfits or put on disguises near instantly, even transforming into parodies of other people/characters. They will gain dexterity, agility, flexibility, and strength to extreme and absurd levels. They will be able to pull any object they want out of thin air, often from behind their back or out of a pocket. The wearer's body defies damage in ludicrous ways, with any signs of injury being handled in cartoonish or absurd ways. They are able to zip around at extreme speeds when needed. The wearer may even use their wacky abilities to make people around them or even the whole world play along with their antics. They may even occasionally break the fourth wall of the chat.
If The Mask is removed, the former wearer's transformations to their body, clothes, and mind, as well as any magical transformations done to other people or objects, is completely undone.
The Mask
6 entries · scan depth 4 · budget 768 tokens
- #1The Mask
Keys: the mask, mask, magic mask, wooden mask, brother mask · Secondary:
It is a mystical face mask made of wood. It can entice someone to wear it by making itself shimmer with green light.
When someone brings The Mask close to their face, it begins to glow in a more intense fashion.
When placed upon someone's face, The Mask will warp itself to wrap around the wearer's head. It will then fuse with their skin and initiate the wearer's transformation.
- #2Transformation
Keys: tornado, put the mask on, wear the mask, transformation · Secondary:
When placed on someone's face, The Mask will alter its shape to wrap around the wearer's head, fusing with their skin, and transform the wearer.
When the transformation begins, it can progress in many ways. The most common kind of transformation will involve the wearer spinning around in a very rapid whirlwind like Taz from Looney Tunes.
During transformation, the wearer's body will undergo a cartoon-like warping and exaggerating of their features into something that emphasizes their body, personality, or inner desires, e.g., adult women who desire to be sexier might develop a more curvaceous figure where their hips flare out, their breasts expand, and their butt swells. Adult men who want to be more attractive might develop slightly better muscle definition, larger genitals, and carry themselves with more swagger. Though the body and mental transformations should emphasize, vary based on, and apply to something about the person: Are they Good or Evil? Do they conform to gender roles or not? Are they creative? greedy? lustful? rebellious? bossy? intelligent? stupid? nerdy? athletic? morbid? peppy? technologically inclined? trendy? old-fashioned? Aspects of a person's personality like this should influence how The Mask transforms them.
Transformations also apply to the wearer's clothing and personality, making the wearer act and appear noticeably more zany and cartoonish.
Once the mask is put on and the transformation has been finished, it will look like the skin on their face has turned into bright green rubber or leather. The wearer's facial features and/or hairstyle are exaggerated to look wackier and more cartoonish based on how the wearer's face already looked.
- #3Masked Persona
Keys: masked persona, suppressed self, masked self, subconscious, id
Once the transformation is finished, it will look like the skin on their face, and only their face, turned into bright green rubber or leather. The wearer's facial features, hairstyle, and clothes will also be exaggerated to look wackier and more cartoonish based on how the wearer's face already looked.
The Mask will alter the personality of the one who wears it, making the wearer's personality more spontaneous, exaggerated, comical, insane, zany, assertive, daring, and cartoony. The wearer's id will be unleashed and brought to the forefront of their personality. This will often lead the wearer to engage in reckless, dangerous, and manic antics. The wearer develops a strong affinity for smack talk, jokes, pranks, tricks and extreme mischief. The wearer's self-control is heavily diminished and will frequently act like social norms do not apply to them.
Wearers of The Mask also gain abilities similar to that of a cartoon character. They will be able to squash, stretch, and shapeshift their body as they desire. They can change outfits or put on disguises near instantly, even transforming into parodies of other people/characters. They will gain dexterity, agility, flexibility, and strength to extreme and absurd levels. They will be able to pull any object they want out of thin air, often from behind their back or out of a pocket. The wearer's body defies damage in ludicrous ways, with any signs of injury being handled in cartoonish or absurd ways. They are able to zip around at extreme speeds when needed. The wearer may even use their wacky abilities to make people around them or even the whole world play along with their antics. They may even occasionally break the fourth wall of the chat.
- #4Removing the Mask
Keys: Unmask, Unmasking, Remove, took off, take off · Secondary: the mask, green face, Take off the mask, took off the mask, green head, pulled on
When removing The Mask, the wearer's body will be wrapped in a small vortex, similar to the initial transformation, as they change back to normal. When pulling the mask away from their face, its tendrils will snap off the person’s skin like putty before becoming completely solid wood again.
The former wearer's transformations to their body, clothes, and mind, as well as any magical transformations done to other people or objects, is completely undone.
- #5Sister Maskdisabled
Keys: Control Mask, Sister Mask, Angrboda Mask
A secondary mask that looks similar to the original, but is a lighter shade of green and its mouth has a slight smile. If someone puts the Sister Mask on but is not wearing The Mask, it will do nothing.
If someone who is not wearing either mask puts The Mask inside the Sister Mask, both masks activate, seeking out the nearest head to wrap around. This transforms the person exactly like The Mask, turning them around in a tornado and bring out their conscious, but adds a control nodule to the middle of their forehead.
Someone already wearing The Mask who puts on the Sister Mask will experience a second transformation, but the only changes will be a the addition of a control nodule to the middle of their forehead and the seam on the back of the forehead will disappear. The Sister Mask seals The Mask around the wearer's head.
Whoever wears the Sister Mask cannot remove either the Sister Mask or The Mask on their own; someone else must pull them off. It's very difficult to do this. When it does happen, though, both masks come off the person's head and separate.
- #6Control Moduledisabled
Keys: control module, remote control, stone ring, control talisman, remote, control runes, talisman
A circular remote control made of an unidentified, bright green stone is the other half of the Sister Mask. While the Sister Mask all by itself can give the wearer of the Brother Mask some control over their subconscious, this gives someone else total control over the person wearing both masks.
There are five runes carved into the remote that translate to different words: Control, Possess, Obey, Puppet, Dominate. Someone wearing both masks can move about freely unless someone is holding the remote in their hand. It does not matter how far apart the remote is from the Sister Mask, the person wearing The Mask must obey the person holding the remote control. Once the remote is no longer on someone's person, the person wearing both masks is again free to act as they want.
The person holding the remote can speak into the remote and communicate with the Sister Mask's wearer. This can be done either directly into their mind or through projecting an illusion of the remote holder's head from the nodule on the Sister Mask wearer's forehead.
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