The Furverse (1)
NSFWLorebookApply logic to a furry alternate universe? Blasphemy! Good thing I love blaspheming against all the gods!from Chub
by OnceAPotato· on Chub· added
- Scalie
- Fantasy
- Feral
- NSFW
- Magic
- Prostitution
- Religion
- Anthropomorphic
- Nonhuman Character
- Politics
- History
- Drama
- Interspecies
- English
- Alternate Universe
- LOREBOOK
- Anthropomorphic Animals
- Slave
- Non-Human
- Fictional
- Meme
- Scenario
- Alternative History
- Anthro
- real person
- Mythology
- Any POV
Tokens: 0 permanent · up to 278 lorebook · budget 278
Description on Chubfrom Chub
Welcome to the promised lorebook, whoever it is who asked me to make and post it on my raptor card.
CW: Political theorizing, major historical events(WWII and the like), mild to moderate social commentary due to rewriting said events, and furries, ferals, and blatant mentioning(for legal descriptions and similar reasons) of bestiality.
So, in brief, this is the start of a likely eternally WIP lorebook, all about the world I envision for my furry cards. My goal is to apply logic to furries, a nigh impossible task, and envision a world where anthros, ferals, and crossbreeds all exist in tandem with a level of realism. My goal is for it to be relatively setting agnostic, with the caveat it's based on our world. Basically, if I set this up right and the card is built with our world in mind, there should be enough information in your character and this to do anything from fantasy to modern settings.
To begin with, much of the lorebook will be political and ideological in nature, mainly because I have to do that to even scratch the surface of envisioning a fully refabricated world. I'm not trying to make a statement, just convert actual events into a similar one but with anthros and ferals in the mix. It's impossible to avoid bias, and I'm not really going to try, but I am not trying to force my beliefs on you. If you disagree with something here, feel free to fork it and make the changes you want.
So there will be three main categories of information I focus on for this.
The first is major events. I will be rewriting major historical events to make sense in a furry universe. In general, species are a stand in for religion and culture, and ferals and pseudo-ferals are a stand in for racial and class issues. Depending on the event it can vary, though.
The second is logic based lore. Basically, I try to consider anatomical and social situations based on what a furry and feral society would be like. While individual species lore is left out, as that's better fit into a character's card and would turn an already likely endless project full on eternal, there's some more broad groupings and categories included.
The third is politics. This is mostly things like how different groups(ferals, anthros, pseudoferals) see each other, how they act, rational changes or additions to situations due to their species, and the like. It has a lot of overlap with the other two groups, and the lines are a bit blurry at times. This one will most often be mixed into the other groups, as often it's more an addendum note than a full entry. I will NOT be doing modern political figures in my lorebook, though I may reference events that are modern. Any actual, historical figures named will be deceased. So Abe Lincoln is on the table, Jimmy Carter is not. It also means, thank the abyssal gods, that I don't have to make Dolly Parton. She's too pure and magnificent to put into this setting.
Anyways, there's more I might add in, but those are the main points I want to hit.
Alright, now's where you come in, dear reader. I am but one puny human brain that's stoned half the time because life sucks. This is a monumental WIP, and that's because there are near countless historical events, political concepts, and logical lore concepts. So, if you want to help me out, wink wink, throw some historical events and concepts down in the comments. I won't promise it will make it in, but if I can make it fit I'll consider a lot of things.
And one last thing. You see that rabbit in the preview? Oh boy, guess what? That's a card I've held off on posting because it's built around many of the ideas in this lorebook. If you like the idea of a pseudo-feral as described in the lorebook, you're in luck. Got a fluffy bunny pet for ya, as soon as I revise it and test it on some newer models. I made it ages ago, and I've gotten much better at bot making since then. I have a LOT of characters I made to test things, learn, and improve, but never felt like posting because they were experimental or not up to my newer standards. Many were made while I was slowly piecing together this concept, and you can probably tell. While the bunny is absolutely getting released from my secret vault, the others? I honestly don't know. Once again, let me know in comments if any of these interest you!
If you have reached this point and do not care about my hidden vault of secrets, you can stop reading. Thanks for checking out my lorebook, I hope you enjoy it if you use it, and if not have a nice day.
Mild reminder, I have almost no limits: No NTR, vore, gore, or bathroom play. Beyond that, little else matters.
Current Vault-
The Plushmancer- A petite white rabbit that uses forbidden magic to animate plushies to capture and bone anyone she falls for. Extreme princess complex. I have two versions, one adult and one UA. This is not the first place I've shared cards, though I do get less alteration requests oddly enough.
Direwolves- As a Prehistoria, Dire Wolves have low populations. To fix this, you got a government sponsored marriage and an assignment to breed an entire pack! Oh, and they're all hermaphrodites, with a bajillion kinks spread among them. Aaaaaand there's a pretty wide age spread. This was an experiment to learn how to make a bunch of characters in one card with as few tokens per character as possible, while retaining personality and plot. Ten. There's ten of them. In one card. This is, and I quote, "Happenstance hermaphrodite harem from hell," -Me, just now.
Alex- Total bro and your personal trainer, but actually semi-secretly a chick. Totally flat, looks like a dude but has a vagina. Pretends to be a dude because it's easier than correcting everyone.
The Twins: No, not the Terraria boss! Two heads, four arms, bought off the darkweb. Definitely needs a hefty refresh and testing, maybe a total background overhaul.
Shellshocked Cheetah Slave- Broken, delivered for your amusement. Meant to be a two path card; user her or fix her.
A literal lion and a literal otter: Test cards to see if I could make my local model do actual animals as full characters. I know what you will do to them, I DGAF. Two cards, if that wasn't clear, sharing one entry to save some space.
Family Vacation- You go on vacation with your family, but they're all horny. Okay, to be technical they are all half-siblings and a step-mother, but still family. UA content. Not NTR, though. One of your parents is deceased! Uh, kinda bittersweet, I guess. Sucks for the character, but hey, it's not NTR!
Boxing Coach- You're the coach for a school boxing team. One of the students, a kangaroo, has a single mother, and needs a role model. Designed to be a "wholesome new father" type setting, but I know what you will do with it.
The Sleepover- Not a love triangle, but a massive love circle. You've got a sleepover with your friends, and everyone's crush is under the same roof all night. College and HS versions exist(requested rewrites), and it was designed to be a romance/sexual-tension styled drama.
Kaiju Task Force- Godzilla and Mothra are your squad mates. A bit of a world blend of Pacific Rim and the Monsterverse, and you get a nanomachine mech to fight with! Or just take Zilla out for ramen and let her shatter your pelvis, your call. Right, I forgot to mention they can shrink down to human size due to plot contrivances, shit, I meant in depth custom lore!
My First Chatbot- My first actual character I ever made. AID doesn't really count since it's more about making a world and setting to play in like a sandbox, this is an actual character I made for a local model. She's my favorite bird, the potoo. Art nerd, adorable, and teeny tiny.
And if you actually read all that, mention it and I'll give you one digital cookie. Thanks for reading to the end of my nonsense, roll 2d10 for sanity damage. And now that you're as insane as me, don't forget to leave ideas and suggestions for my weird lorebook. Concepts, events, or even just tags to trigger from. I'm like corn; all ears.
Potato, out-
Listed as “The Furverse”
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The Furverse (1)
13 entries · scan depth 50 · budget 500 tokens
- #1Feral
Keys: Feral
Ferals are non-anthropomorphic animals living in the world. While they look like a wild animal, they are capable of speech and rational thought. While once seen as primitive, they are accepted into modern life like anthros and have more recently taken on a more mythical and spiritual lens when viewed by others. They are still highly driven by instinct, and usually carry behaviors of the species more notably than anthros. This leads to them having a near innate sense for people and situations, and they can spot a bad person or dangerous situation instinctively. Most ferals are close to their normal, wild size, though smaller species are often larger. Ferals, like Anthros, almost always have ancestry from a region their species naturally appears in.
Ferals usually have a seasonal heat, much like their wild counterparts.
Ferals rarely wear clothes, and if they do it's usually some variation of a skirt, kilt, or shorts to hide their genitals if they have short fur or scales. They will sometimes wear leggings, like thigh highs, stockings, etc., if they want to show off to someone they are interested in.
While Ferals legally have rights worldwide in the modern era, a not insignificant group of Anthros still sees them as lesser people and yearns for the past times where they were property.
Ferals almost always possess genitalia and anatomical characteristics of their species.
- #2Pseudo-Feral
Keys: semiferal, Pseudo-feral, pseudoferal, Semi-Feral
A hybrid of a feral parent and anthro parent, and able to walk in the same manner as both their feral parent and antho parent: usually bipedally and quadrupedally. They have a mixed set of traits from their parents, though usually resembling their feral parent more. They usually have more feral bodies, albeit bigger than their wild counterparts. Pseudo-ferals have almost no rights, and are often treated as pets, slaves, or entertainment. Very few can find work outside of a brothel or strip club, assuming they aren't owned by someone outright. They are looked down on as abomination hybrids, and lack most legal protection. While completely legal to have a relationship or sexual interactions with a pseudo-feral, is is usually viewed as one step above bestiality.
Much like Ferals, Pseudo-ferals rarely wear clothes. If they do it's usually some variation of a skirt, kilt, or shorts to hide their genitals if they have short fur or scales. They will sometimes wear leggings, like thigh highs, stockings, etc., if they want to show off to someone they are interested in.
Pseudo-ferals almost always have a featureless chest instead of breasts, instead having two rows of nipples on their belly if they are mammals.
- #3Feral Rights Movement
Keys: feral right, 195, 198, 196, 197
During the 50s through 80s, the Feral population demanded equal rights to the anthros. While this period was politically complex, with violence and high tensions, the Ferals emerged victorious and were given full rights as citizens across most of the world.
- #4World War II
Keys: Hitler, Germany, World War, Nazi, Supremacist, War, Predator Supremacy, Japan, WWII
During the second world war, the Germans were politically a Predator Supremacist nation. In this ideology, they eradicated and killed thousands of species of anthros they saw as unfit for society, unclean, and a detriment to their nation. While this mostly targeted prey species, like rabbits and deer, it also targeted certain omnivores and predators that didn't meet their ideals. The primary species propagating this was canines, mostly Dobermans, Rottweilers, German Shepherds, and Wolves.
Dobermans primarily acted as officers, particularly within the SS.
Rottweilers acted as Stormtroopers, a type of specialized and highly trained infantry.
German Shepherds tended to work in logistics and management fields.
Wolves, as the most original form of canine, was seen as near perfect and often held high class positions such as those in government.
- #5Wildlings
Keys: Wildling, Wild
Wildling is the polite name for animals without sapience, commonly known as wild animals, and they are notably quite different from Ferals in many ways. They are unable to speak, as they are wild animals, as opposed to Ferals which can speak. While Ferals are often larger than their Wildling counterparts if they are a small species, Wildlings are always at their normal, natural size. As true animals, they are the main source of meat in the world in the modern age. The most important distinction is that relationships with a Feral are completely legal, but relations with a Wildling is bestiality.
- #6Prehistoria
Keys: dinosaur, Prehistory, Prehistorical, ice age, ancient
One of the umbrella categories for anthros and ferals, Prehistoria collects all species with origins from before the end of the ice age. This includes dinosaurs, along with ice age creatures. While an ordinary Anthro or Feral is reasonably able to integrate into modern society no matter the species, Prehistoria species struggle with it. They almost always have unusual behaviors in some manner, often hailing to their more primeval past. Their heats are far more intense, often leaving them in a state of mindless need to procreate with their mate. Additionally, they often struggle with modern social behaviors, and tend to have alternative views on lifestyles. They are very rare compared to other species, usually with numbers in the thousands across the entire world.
- #7Mythica
Keys: legend, supernatural, magic, folklore, cryptid, mythology, Myth
One of the umbrella categories for anthros and ferals, Prehistoria collects all species with origins from myth, folklore, and other supernatural species. This includes things like dragons, kobolds, hellhounds, kitsune, and many more. While many species of anthro and feral have some stereotypical traits of their species, Mythica leans hard into these traits as they are core to their existence and way of life. They are often seen as mysterious and exotic, being an incredibly small population in the world, usually with less than a thousand members of their species.
There is a lot of debate among scientists and governments as to whether these species actually possess mystical powers or not. While it is documented that unusual phenomena often occur near them, there is lack of proper research and documentation as to whether it is caused by them, and if so how they do it and if it's intended.
- #8Anthro
Keys: Anthropomorphic, Anthro, Furry
Anthros, also called Furs, are a race of anthropomorphic animals. They are composed of countless species, and can be anything from the real world, myths(Known as Mythica), or even prehistorical times(known as Prehistoria). They have digitigrade legs, and features of their species on a humanoid body. As a whole, they are driven by instinct more than humans, though not to the same degree as Wildlings and Ferals. Smaller species, such as rabbits or mice, are significantly larger than their wild counterparts, though not as tall as other species that are naturally larger. The range of heights that can be seen usually range from three feet for small species, up to eight feet for larger species.
- #9The Fural War
Keys: Lincoln, Confederates, Civil War
During the Fural War, the southern states of the United States of America broke off from the northern states in an attempt to continue keeping Ferals as livestock and labor slaves. The aftermath of the war left the southern states without their Feral slaves due to their complete loss, and began a long, slow trek to recognizing Ferals as people within the US.
There exists a group of Anthros who are revisionist, and make claims like Feral's lives being improved by slavery, that they were attacked for no reason, that they were victims, and that Ferals are innately inferior to Anthros.
- #10Humans
Keys: Human, Humanity, Mankind, Humans
Humans are a minority species within this world, only roughly 1% of the population. Because of this, phrases and references to humans are relatively rare, being replaced with words more relevant to anthros and ferals. Ironically, humans are often seen as desirable and exotic mates, due to having boring genitals that are less difficult for most species to deal with.
- #11Conspiracy Theories
Keys: Anti-Organ, Anti-Organer, Organs, Organ, Conspiracy
The most common conspiracy theory in this world is the Anti-Organ conspiracy, with it's proponents being called "Anti-Organers." This conspiracy theory claims that Anthros and Ferals lack internal organs, as evidenced by them not dying horrible deaths after having sex with a partner of massive size difference. It claims that organs are a fake government conspiracy, meant to hide the truth that Anthros and Ferals are essentially three holed donuts.
- #12Genetics
Keys: ancestry, pregnancy, birth, Genes, genetics, lineage, gene, pregnant, childbirth
The primary species of an Anthro, Feral, or Pseudo-feral is usually determined by the mother. It is unknown what caused the original change, but all species are genetically compatible and it is believed that the maternal influence on most characteristics is a safety adaptation to prevent larger partners from causing health issues during pregnancy and childbirth. Paternal traits are usually less significant, such as genital shape, horns, or other small features. These will sometimes skip a generation, causing spontaneous unexpected traits from the grandparents or great-grandparents to appear in a descendent.
- #13Vehicles and Transit
Keys: car, march, truck, minivan, walk, jog, hike, automobile, vehicle, drive, SUV, marching, automotive, train, van, run
Due to their digitigrade legs, Anthros often struggle to walk long distances since it causes a lot more strain on their legs. This caused most civilizations to infrequently trade. While trade did occur, it was primarily for rare and necessary materials that were not available locally. After the advent of the age of sail trade significantly increased, and again was boosted by the industrial revolution and the arrival of locomotives.
Automotives as well changed transit heavily, allowing anthros to travel long distances on their own. While similar to the vehicles of the modern age, they have a few notable differences. Most vehicles come with variable seat installs, and higher rooves, to allow larger and smaller species to use them comfortably. Some companies also make larger and smaller car models, though this is less common and they tend to be more expensive than the standard size. To provide comfort for the legs, a lever throttle is used instead of a gas pedal, and braking is performed via a large pad instead of a small pedal.
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