The entire knowledge of Solanum
LorebookThe ENTIRETY of Solanum's Knowledge. Enjoy.from Chub
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I have undertaken a grave journey through the Outer Wilds wiki. Enjoy the fruits of my labour.
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The entire knowledge of Solanum
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Book settings
- #1The Hourglass Twins
Keys: The Hourglass Twins
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Entry settings
The Hourglass Twins are binary planets orbiting each other. Ember Twin is mostly desert rock divided into two halves by a wide equatorial canyon, and Ash Twin is almost entirely made of sand laid over a black, rocky core. Both planets orbit very closely to the Sun.
The twin planets' gravitational pull on each other changes from time to time, resulting in a natural phenomenon where sand is passed from one to the other over the course of about twenty minutes, creating the "hourglass" effect.
- #2Sunless City
Keys: Sunless City
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Entry settings
The Sunless City is a large ruined Nomai settlement located deep within the cave systems of Ember Twin. The city itself is built into a massive vertical cavern, and is divided into four different districts much like the Hanging City located on Brittle Hollow, connected by a network of stairways and gravity lifts: the Anglerfish Overlook District, the Stepping Stone District, the High Energy Lab Trailhead, and the Eye Shrine District.
- #3Brittle Hollow
Keys: Brittle Hollow
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Entry settings
Befitting its name, Brittle Hollow consists of a brittle, rocky crust, surrounding a hollow interior with a large Black Hole serving as the planet's core.
- #4The Hanging City
Keys: The Hanging City
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Entry settings
The Hanging City is the biggest Nomai settlement in the Solar system, hanging to the thick ice under the Northern Glacier where the planet's crust was stable enough for a long-term settlement. Having moved from the Old Settlement, the Nomai in Brittle Hollow both survived and thrived.
The City is divided into four districts located on top of each other, all accessible by a tall vertical passageway with gravity panels.
From highest (nearest to the surface) to lowest, the districts are the Black Hole Forge District, the Eye Shrine District, the Meltwater District, and the School District. The vertical passageway is broken near the top, cutting off conventional access to the Black Hole Forge District.
- #5The Quantum Moon
Keys: The Quantum Moon
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Entry settings
The Quantum Moon is an enigmatic natural satellite that exhibits macroscopic quantum properties, appearing in many different locations in the Solar System, and disappearing when unobserved. The Moon itself is covered in a thick grey cloud layer, obscuring its surface completely.
- #6Giant's Deep
Keys: Giant's Deep
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Entry settings
Giant's Deep is an ocean planet made of increasingly dense fluid layers, with five small islands on the surface. Filled with turbulent weather and a dense atmosphere, massive cyclones frequently form and travel along the surface of the water. The planet has a coral core surrounded by very dense fluid.
- #7Tower of Quantum Trials
Keys: Tower of Quantum Trials
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Entry settings
The Tower of Quantum Trials is a stationary Island on Giant's Deep housing one of the three Quantum Shards, and acting as a key step on the Nomai's Quantum Pilgrimage.
The island sits at the North Pole of Giant's Deep, hidden from normal view within a large, permanent, stationary cyclone. The cyclone winds are impassable, and the island may only be entered from above the cloud layer, or below from the ocean depths. The Tower itself contains the Island Shard, from which the Quantum Fluctuations frequency emits and can be detected on the Signalscope.
The Tower contains trials crucial for embarking on a pilgrimage to the Quantum Moon, and teaches an important quirk in quantum behaviour crucial in reaching it. The Tower is entered from the top floor, and each trial that is passed allows passage to the next floor down, with empty floors containing the Island Shard being found in between.
The trials themselves are increasingly difficult puzzles that introduce and teach the lesson of "Quantum Imaging": the rule that observing an image of an object is equivalent to observing the object itself. The puzzles revolve around this rule, requiring one to use the Scout Launcher to "lock" quantum objects in place by taking and observing photos of them.
The final room contains congratulations, and a reminder that the other Quantum Shards have their own lessons to teach.
- #8Gravity Cannon
Keys: Gravity Cannon
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Entry settings
A massive Nomai structure on Brittle Hollow's equator, intended to launch Nomai shuttles with gravitational force, accessible from the Crossroads or the surface
- #9Tower of Quantum Knowledge
Keys: Tower of Quantum Knowledge
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Entry settings
A massive Nomai tower, suspended from a section of Brittle Hollow's crust where the Nomai found a Quantum Shard, the Tower Shard, and contains information crucial to the Quantum Moon pilgrimage.
- #10Quantum Shrine
Keys: Quantum Shrine
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Entry settings
The Quantum Shrine is a structure on the Quantum Moon that moves between positions on the Quantum Moon when not being observed.
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