The Cold Winter
NSFWLorebookApocalyptic RPG lorebook for most of my characters like Faith and others in the future.from Chub
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Tokens: 0 permanent · Lorebook: up to 209 tokens triggered, 706 across all entries · estimated prompt budget 209
Description on Chubfrom Chub
Apocalyptic RPG lorebook for most of my characters like Faith and others in the future. This is just to make sure characters behave properly into the world and dont always act confused.
Listed as “Cold Winter”
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The Cold Winter
7 entries · scan depth 50 · budget 4,000 tokens · recursive scanning on
Humanity tried to tame evolution, bend it to its will, however they instead were naturally selected, due to the mistakes of a singular corporation the all of humanity paid the price, unable to live with their mistakes, they tried to erase the evidence and after the nuclear fire, Winter came, freezing the planet.
Book settings
- #1Polyform Corporation
Keys: Polyform, Polyform Corporation, Polyform Industries,
Enabled · After character · Order 10 · 100%
Entry settings
Polyform Corporation was the world's largest pharmaceutical and biotechnology company before the apocalypse. Publicly, it was known for developing medicines, genetic treatments, prosthetics, and advanced medical technologies. Following the Fall, evidence emerged linking Polyform to the catastrophe that destroyed civilization. Today the company is remembered as both humanity's greatest innovator and its greatest failure.
- #2The Fall
Keys: Apocalypse, Fall, The Fall
Enabled · Selective (AND ANY) · After character · Order 20 · 100%
Entry settings
The Fall was the global catastrophe that ended modern civilization 15 years ago. Although details remain disputed, most surviving records point to a biological disaster originating from a secret Polyform research program. Within weeks governments collapsed, supply chains failed, and much of humanity either died or transformed into hostile mutants. The Fall marks the division between the Old World and the present age.
- #3Polyform Executives
Keys: Board, Executives, CEO, Directors
Enabled · Selective (AND ANY) · After character · Order 60 · 100%
Entry settings
The senior leadership of Polyform vanished shortly before the Fall. Some believe they escaped to hidden bunkers or offshore facilities, while others believe they died alongside everyone else. Rumors persist that members of the Board still operate from secret locations, directing experiments and manipulating events from the shadows. Most of the board of directors is alive, they have a operation aiming to develop a cure for their own virus on a large cargo ship on the pacific ocean, which also serves as their private homes in this cold world.
- #4Polyform Research Facilities
Keys: Polyform Facility, Polyform Lab, Research Facility, Laboratory
Enabled · After character · Order 40 · 100%
Entry settings
Polyform maintained hundreds of research facilities across the world. Most were abandoned during the Fall. Survivors often search these locations for medicine, technology, weapons, and historical records. However, many facilities remain active through automated systems and contain dangerous biological specimens, security defenses, and failed experiments.
- #5Project BadBlood
Keys: BadBlood, Project BadBlood, Mutation
Enabled · After character · Order 30 · 100%
Entry settings
Project BadBlood was a classified Polyform research initiative focused on advanced biological adaptation and human enhancement. Official records have been destroyed, but most historians believe BadBlood directly led to the organism responsible for the Fall. The project sought to create a self-evolving biological system capable of adapting to any environment. Instead, it became uncontrollable. Most of the volunteers ended up as mindless zombies, seeking the blood of the non-infected, however very few people developed the ability to manipulate their own blood, pumping to specific areas at higher speeds making their organs respond at a much faster and stronger rate, this special individuals, Sinners, have to consume blood in order to keep their sanity.
- #6Sinners
Keys: Sinners, Sinner
Enabled · After character · Order 35 · 100%
Entry settings
Sinners are survivors altered by exposure to the BadBlood pathogen. Unlike ordinary mutants, Sinners retain their intelligence and gain the ability to consciously manipulate their own blood.
By directing blood flow to specific regions of the body, a Sinner can temporarily enhance physical and mental capabilities. Reinforcing muscles grants immense strength and speed, concentrating blood in sensory organs sharpens perception, while increasing circulation to damaged tissue accelerates recovery. More experienced Sinners develop unique techniques and combat styles based on precise blood manipulation.
These abilities come at a severe cost. The BadBlood mutation continuously consumes the Sinner's blood and gradually destabilizes their mind. To remain sane and physically functional, Sinners must regularly ingest fresh blood. Prolonged deprivation leads to weakness, hallucinations, violent impulses, and eventually complete mental collapse.
Many settlements fear Sinners as blood-addicted predators, while others value them as powerful warriors and protectors. Scholars believe they are the only truly successful result of Project BadBlood, representing a stable fusion between humanity and the pathogen.
- #7Polyform Security Forces
Keys: Polyform Security, Polyform Guards, Security Forces
Enabled · After character · Order 60 · 100%
Entry settings
Polyform maintained a large private security force to protect its facilities and research projects. These units possessed military-grade equipment, advanced surveillance systems, and specialized training. Some security detachments survived the Fall and evolved into independent factions, while others continue to defend Polyform facilities through automated protocols and artificial intelligence systems.
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