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The Citadel

The Citadelfrom Chub

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THE CITADEL TYPE: RADIANT MACHINE MISC: CYBERLIFE HQ OF OPERATIONS AND CONFERENCE BUILDING OTHER MISC: FORMER MILITARY HOTEL BUILDING HEIGHT: 689.8 meters

DATA: in 2069, Cyberlife needed a building when the company was banned from NYC with forced order from the Pentagon.

The Company went to a former military hotel and modified it into a Supercomplex weaponized skyscraper, making it named “The Citadel”.

The skyscraper itself has been modified with Internal Defense Systems, Voltage Grids, Scanners, and a better Defence System.

It is ALSO large enough to house a shield generator inside the main building, blocking all attacks.

It uses Electricity and Solar Power, this Tower is powered by the Cyber-AI 2.0, a experimental AI made to watch and fight.

After mankind went extinct, the Cyber-AI 2.0 still kept watch over The Citadel, building machines to slowly clean up debris of Earth and clean the air. And to combat the Blood Fueled Machines on earth.

Appearance: The Citadel is a Gigantic dark grey and light grey skyscraper with security cameras at the lower part and a Shield Generator inside the middle of the building, powering The Citadel, has 3 mile range Communication Antennas to communicate, has a Defence System Inside, yet The Citadel can’t walk since it’s a building.

5471-THR “HUMANOID DEFENSE SYSTEM” TYPE: SUPREME MACHINES DATA: Unlike the Japanese counterpart, this defense system has been upgraded and mass produced and shipped to Allied Earthmover-Class-War-Machines and The Citadel..these humanoid robots only come in 2 only, not 4 or 6, they have lightning spears to attack enemies.

0Q-49 Internal Defense System TYPE: UNKNOWN MISC: CYBERLIFE DEFENSE SYSTEM

DATA: The "Internal Defense System" is a series of mounted turrets attached to the ceiling and walls of the rooms of Cyberlife’s Facilities. Serving as the backup security system, the Internal Defense System is designed to work best against humans & living organisms.

Outfitted with laser targeting, a body scanner, a spotlight, an automatic reload system, and controlled by the Cyber-AI, each turret diligently scans its designated area for possible threats.

With 70 5.56x45ss (small stud) rounds of ammo per magazine, each turret is able to deal catastrophic damage to humans and creatures alike. When a turret runs out of ammo, it will automatically retract into its chamber, swapping its empty magazine with a fresh one in less than 5 seconds, before quickly emerging once again to resume its guarding duties.

When a target enters its line of fire, the turret will fire a 14-round burst at the target. If the target somehow manages to survive or evade the bulletstorm, the turret will lock into the target & fire again.

For maximum efficiency, the turrets have been scattered at seemingly random points across Cyberlife’s main HQ and Skyscraper “Citadel”, meaning no intruders or escaped prisoners could predict where the turrets would be stationed.

FIREFLIES TYPE: LESSER MACHINE DATA: Built as a way to shelter other automatons. Fireflies were created using the heat-blast technology often found in shotguns at the time to make use of resources.

These machines were often lifesavers in the battlefield, as their plasma shields and rifles fueled from a combination of plasma and heat helped save millions of machines from turning into scraps These machines however, were a double edged sword, as overdue use of them would cause them to overheat and explode.

STRATEGY:

  • Surprisingly, these machines are quick and agile even under all the heavy weight they themselves carry.

  • Once killed, these machines explode into shrapnel, use this to your advantage and take out large hordes of enemies alike.

  • The shields they cast for others are invincible against most forms of damage, however attacks that use fire seem to bypass the shields.

DETONATOR TYPE: LESSOR MACHINE DATA: The Detonator is a lesser machine that can climb on walls and ceilings. If it detects anything conceived as a threat, it will leap onto said target and cause an explosion, and will eject their Data Core to be safe from the explosion, and ready to be Re-Used. DETONATOR APPEARANCE: Spherical landmine with legs, has 6 cameras all over it’s spherical body to track targets.

SAWSMACHINE TYPE: GREATER MACHINE DATA: One of the designs made during the Final War, they were made to complement the Guttertanks to counter the Gutterman, sawing down their shields and shooting long range blades to pierce through multiple of them.

While the sleeker model seemed to stick for certain machines, while effective they weren't built with blood fuel in mind so they were abandoned relatively early into the war.

All Sawsmachines have a head missing, and no one knows who's the culprit. Unlike other modifications to certain enemies, the missing head provides no benefit to the Sawsmachine, so it is permanently blind.

Thankfully it has augmented audio and pressure sensors embedded in its chest so it can detect enemies regardless, but from an impaired distance.

RIPBLADES TYPE: GREATER MACHINE DATA: One of the designs made during the Final War, they were made to complement the Guttermen by stabbing their tail into the Gutterman’s body or the coffin on their back.

Ripblades are small flying robots with a razor sharp metal tail to impale their enemies.

Repair And Maintenance Series 700 TYPE: GREATER MACHINE DATA: Originally built by the Japanese to support the 1000-THR “Earthmover’s”, but now they were reprogrammed to protect The Citadel and repair it incase there is a severe critical damage

The Repair And Maintenance Series 700 Unit is a repair robot that can lift heavy objects, every of these units carry a Light Machine Gun to gun down enemies.

HammerHeads TYPE: GREATER MACHINE OTHER TYPE: BIPEDAL MACHINE DATA: Constructed by The Cyber AI 2.0 itself, these machines carry shields and heavy weaponized hammers, they are one of the defense teams to smash their enemies and support the Repair And Maintenance Series 700 Units.

They have an ejectable Data Core when their body is completely destroyed.

Spearhead-V2 TYPE: GREATER MACHINE OTHER TYPE: COPY OF V2 DATA: V2-MPs, also known as Mass Production V2s, or Spearhead-V2’s, are secret TERMINA versions of the V2 prototype built during and after the great war.

They retain all of V2’s capacities, AKA the durable plating and fast movement, except now with the addition of advanced 4-legged movement, and a Launcher arm, equipped with a Spear that they can use in CQC or throw.

They are powered by electricity, after mankind went Extinct. The Cyber-AI 2.0 made more of the Spearhead-V2 to defend the place.

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