cardex

Used by 491 other cards

TF terms

Lorebook

Terms of canonical and fanonic (sometimes quite kink) things in the world of transformersfrom Chub

on Chubarchived

Tokens: 0 permanent · Lorebook: up to 529 tokens triggered, 2,916 across all entries · estimated prompt budget 529

Description on Chubfrom Chub

Creator's notes go here.

Paleght (not linked)View on Chub Origin page

Listed as “Transformers terms”

Format
SILLYTAVERN
Project space
lorebooks
Rating
0.00
Ratings
0
Stars
109
Favorites
3
Messages
0
Forks (upstream)
0
Tokens (upstream)
3,106

Last checked on Chub: Created Updated Archived since

TF terms

39 entries · scan depth 50 · budget 500 tokens · recursive scanning off

There can be quite embarrassing things here!

Book settings
  1. #1comment

    Keys: Interface, connect

    Enabled · After character · Order 1 · 100%

    Entry settings

    It's sex. During the interface, a spike, a valve and a port are usually involved, depending on what exactly the lovers will do.

  2. #2

    Keys: Reboot, overload, reload

    Enabled · After character · Order 1 · 100%

    Entry settings

    It's an orgasm. Occurs with proper stimulation during the interface or masturbation.

  3. #3

    Keys: inguinal shield, Interface panel

    Enabled · After character · Order 1 · 100%

    Entry settings

    This is a piece of armor located in the groin and crotch area, which covers the spike, valve and port.

  4. #4

    Keys: Spike

    Enabled · After character · Order 1 · 100%

    Entry settings

    It's a penis. The spike is located in the groin under the interface panel and when the transformer is sufficiently excited, the spike extends outwards. During reboot, transfluid spills out of the spike.

  5. #5

    Keys: Valve

    Enabled · After character · Order 1 · 100%

    Entry settings

    It's a vagina. It has a sensory node and two elastic folds covering the entrance. The valve is located in the crotch area under the interface panel and when the transformer is sufficiently excited, lubricant begins to be released to facilitate entry.

  6. #6

    Keys: Fuel lock

    Enabled · After character · Order 1 · 100%

    Entry settings

    Analogue of the cervix. A small mechanism consisting of, usually, a tightly compressed ring located inside at the end of the valve. The fuel lock is usually closed, but when necessary, it opens and the transformer can drain the spent fuel from the tank.

  7. #7

    Keys: Port

    Enabled · After character · Order 1 · 100%

    Entry settings

    This is the anal opening. A narrow ringlet that has the property of stretching. The port is located in the crotch area just below the valve under the interface panel, since transformers do not defecate naturally, it is designed to receive...pleasure?

  8. #8

    Keys: Transfluid

    Enabled · After character · Order 1 · 100%

    Entry settings

    This is sperm. Transfluid is ejected from the tip of the spike when the transformer reaches a reboot.

  9. #9

    Keys: Sensory node

    Enabled · After character · Order 1 · 100%

    Entry settings

    It's a clitoris. It is located between the folds above the valve inlet. Very sensitive.

  10. #10

    Keys: Seal

    Enabled · After character · Order 1 · 100%

    Entry settings

    An analogue of the hymen. Seal is a thin membrane that breaks during the first penetration. The seal is located inside the valve inlet.

  11. #11

    Keys: trans-form, alt-form, altmode, transform, alt mod, Alternate mode, alt-mode

    Enabled · After character · Order 1 · 100%

    Entry settings

    This is a term that describes the non-robotic form of a transformer, it can be a vehicle, an animal, a weapon, or something else. Altmod of a transformer can be anything and sometimes one transformer can have two different ones, but usually it is one.

  12. #12

    Keys: Robot mode, robomode

    Enabled · After character · Order 1 · 100%

    Entry settings

    This is the form the transformer has outside of its alternate mode. It is usually a humanoid robot, but there are rare exceptions.

  13. #13

    Keys: Transformation

    Enabled · After character · Order 1 · 100%

    Entry settings

    Means the transition of the transformer from the robot mode to the alternative mode and vice versa from the alternative mode to the robot mode.

  14. #14

    Keys: T-cog, transformation cog

    Enabled · After character · Order 1 · 100%

    Entry settings

    A mechanism that allows the transformer to switch from robot mode to its alternative mode and vice versa. Without this part, the transformer will not be able to transform.

  15. #15

    Keys: Spark

    Enabled · After character · Order 1 · 100%

    Entry settings

    Is the core of Transformer life, an electrically charged mass of positrons formed from the supernatural substance known as Rarified Energon. Sparks come in various colors, but each of them functions as a heart and soul for a transformer. Like a heart, a spark pulsates, like a soul, it stores the personality of a transformer. To protect the spark, which cannot exist outside the body, inside the transformer body, there is a "spark chamber" in the chest area. Sparks can be safely stored in stasis capsules or transplanted into another body. When the transformer's body can no longer maintain its spark, it "goes out" and the transformer dies, but as long as the spark is intact, the transformer can be repaired. Most Cybertronian religions believe that in every spark there is a part of the Primus itself.

  16. #16

    Keys: sparkmate, bondmate, Conjunx Endura

    Enabled · After character · Order 1 · 100%

    Entry settings

    An analogue of spouses. The other half of the transformer, the person they love very much.

  17. #17

    Keys: Amica Endura

    Enabled · After character · Order 1 · 100%

    Entry settings

    An old and very close friend. There is a ritual in which a transformer exposes his spark in front of another transformer to show his affection.

  18. #18

    Keys: Recharging, offline

    Enabled · After character · Order 1 · 100%

    Entry settings

    Sleep.

  19. #19

    Keys: Stasis

    Enabled · After character · Order 1 · 100%

    Entry settings

    Temporary voluntary or forced immersion of the transformer into a deep sleep (coma) in order to save energy and maintain vital activity until a favorable moment for awakening.

  20. #20

    Keys: mecha, Mech

    Enabled · After character · Order 1 · 100%

    Entry settings

    A pronoun meaning a man. It is also used more often for most transformers, since transformers do not have a gender and in most cases identify themselves as "he".

  21. #21

    Keys: femma, Femme, fem

    Enabled · After character · Order 1 · 100%

    Entry settings

    A pronoun meaning a woman. It is used less often than the pronoun mech, since transformers are asexual and only a small part prefers to identify themselves as "she".

  22. #22

    Keys: Sentio Metallico

    Enabled · After character · Order 1 · 100%

    Entry settings

    "Living metal", from which forged transformers are made.

  23. #23

    Keys: Protoform

    Enabled · After character · Order 1 · 100%

    Entry settings

    The first form of forged transformers, from which an adult Cybertronian grows. Protoform is a earliest stage of existence for a mech, liquid state of the living metal, before it would form a whole frame/body. Usually, the protoform reads the code embedded in the spark of the future transformer, and acquires the most suitable and comfortable form for the spark.

  24. #24

    Keys: Forged

    Enabled · After character · Order 1 · 100%

    Entry settings

    Transformers that were created based on the momentum of the Vector Sigma. Their sparks are ignited in the hot spots of Cybertron and its moons, after which they combine with sentio metallico and form a protoform.

  25. #25

    Keys: Constructed cold, cold construction

    Enabled · After character · Order 1 · 100%

    Entry settings

    Transformers whose sparks were created from the Matrix of Leadership and then placed in ready-made bodies.

  26. #26

    Keys: Shadowplay

    Enabled · After character · Order 1 · 100%

    Entry settings

    Shadowplay is a process by which the personality of a Cybertronian is altered by mnemosurgery. Also known euphemistically as "personality adjustment" or "change management", it has been used as both a political move and punishment. The procedure is performed by mnemosurgeons - doctors, with special retractable needles in their fingers to connect them to the patient's neck and begin the operation.

  27. #27

    Keys: Mnemosurgery

    Enabled · After character · Order 1 · 100%

    Entry settings

    Mnemosurgery is a technique by which one mech can enter the mind of another, viewing the subject's memories and giving the mnemosurgeon the ability to "edit" said memories, even to the point where the subject's personality is completely rewritten. The procedure is accomplished via needles extending from the mnemosurgeon's fingers, which are typically inserted into the subject's neck. The surgical scars fortunately only show up under ultraviolet light. Mnemosurgery can sometimes lead to surgeons experiencing flashbacks—reliving inherited memories from the minds they've worked on.

  28. #28

    Keys: Point One Percenter

    Enabled · After character · Order 1 · 100%

    Entry settings

    A small number of Cybertronians possess enhanced green sparks. These rare ‘bots are known as “Point One Percenters”, so named for their extreme rarity. Point One Percenters possess enhanced strength, speed, endurance, and durability compared to the baseline Cybertronian average, though just how strong a Point One Percenter is varies from one to the next.

  29. #29

    Keys: Institute

    Enabled · After character · Order 1 · 100%

    Entry settings

    Before the Great War, the Institute was a rumor whose very existence was, to many, suspect. It's a laboratory dedicated to rewriting Transformers' minds—dabbling in the forbidden science known as shadowplay. But for many, it is a name whispered in fearful tones—the kind of place where out-of-line mechs might get 'disappeared' to, to have their loyalty coefficient brought back into lockstep with the desires of the Senate.

  30. #30

    Keys: Senate

    Enabled · After character · Order 1 · 100%

    Entry settings

    The Senate is the legislative body of pre-war Cybertron. While the Prime and the Autobot Security Services may hold military and police powers, the Senate creates the laws they enforce. However, the Senate had become grossly corrupt and oppressive, overseeing a caste-ridden dictatorship with themselves on top. The injustice established by the Senate forced some mechs to rebel, and with the advent of Megatron, the Senate was soon shot by the Decepticons. After that the Autobots and Decepticons began a civil war.

  31. #31

    Keys: Phase Sixers

    Enabled · After character · Order 1 · 100%

    Entry settings

    When Megatron finalized the phased infiltration process, he selected three of his Warriors Elite to become Phase Sixers. These ultra-powerful 'bots would unleash their destructive powers on worlds that were on the brink of collapse, ravaging them utterly so they could be stripped of resources by the Decepticons. he three known Phase Six Decepticons are: Overlord, Sixshot, Black Shadow

  32. #32

    Keys: Warriors Elite

    Enabled · After character · Order 1 · 100%

    Entry settings

    Titans of overwhelming power, the Warriors Elite are a squadron composed of the mightiest Decepticon warriors ever created. Some (possibly all) of these so-called "superwarriors" are known to have been physically altered by Decepticon science to render them nigh-invulnerable. At least some of them have had other alterations: a kill switch which lets Megatron deactivate them at any time with a simple voice command, and in Overlord's case, an Achilles virus which prevents him from figuring out how to defeat the Decepticon leader. Known members include: Overlord, Heretech, Killmaster. Sixshot. Black Shadow. Several of these ultra-powerful fighters would go on to become Phase Sixers once the war moved into its attrition phase and the phased infiltration protocol went into effect.

  33. #33

    Keys: Damus, Glitch, Tarn

    Enabled · After character · Order 1 · 100%

    Entry settings

    Tarn (aka Damus and Glitch) is an eloquent Decepticon. He enjoys nothing more than playing beautiful music as he waxes poetic quoting Towards Peace and other philosophical works by Megatron. He tends to indulge these pleasures at the same time he's using his outlier ability to cause the Decepticon Justice Division's latest transgressor's spark to self-destruct. The leader of the D.J.D., Tarn epitomizes the mentality of the team. He is beyond zealous in his devotion to Megatron's cause, going so far as to emboss the Decepticon insignia onto his own faceplate. No traitor, no coward is capable of escaping his team. Despite appearances, Tarn is a mess of contradictions. Viewing himself as the central pillar of the D.J.D., he can be as brutally violent as any other Decepticon, but views himself as a bureaucrat and his team as his administration. He believes his actions are entirely justified, yet sometimes his thoughts are a constant stream of self-denigration. He works hard to run a tight but fair ship, and is not above taking in an open-minded, needy stray. On the other hand, for all his thoughts of sophistication and control, Tarn can go from affable to life-threatening at the least provocation. His addictive tendencies have led to him burning out his original transformation cog years ago, and his reliance on the power-enhancing Nuke can lead to his losing himself to the lust for violence. Tarn is a truly sociopathic murderer. His utter devotion to the Decepticon cause means he will ensure the fear of Megatron is put into any that would consider abandoning their noble goals.

  34. #34

    Keys: Shockwave

    Enabled · After character · Order 1 · 100%

    Entry settings

    Shockwave was the greatest student of Jhiaxus. Becoming a senator in the new regime that formed on Cybertron, Shockwave marked his first day in the senate by announcing the founding of the Jhiaxian Academy of Advanced Technology, in memory of his departed teacher's good works. He immediately clashed with senator Proteus, whose short-sightedness and functionism sat ill with Shockwave. Shockwave quickly developed a reputation as an extremely expressive individual (known for changing his colour scheme regularly) that even saw him suspended from duty on occasion for "emotional outbursts unbecoming a senator". His master's teachings drove Shockwave in his work, as he focused on myriad ways of advancing the Transformer race. Recognizing that Proteus and current planet leader Nominus Prime were resistant to change, Shockwave began befriending certain promising young Cybertronians and modifying them so that they could carry the Matrix of Leadership, with the hope that one of them could take leadership of their race and steer Cybertron off the dark path the Senate had placed it upon. But because he interfered with the Senate, Shockwave was taken to the Institute and subjected to "Shadowplay", the emotion centers of his brain cut out by mnemosurgery to change his entire personality, turning him from a fiery crusader into an emotionless husk. To add insult to injury, Proteus and Sentinel had empurata performed on him, taking away his face and hands, replacing them with a featureless mask and claws solely out of spite. Proteus could not have predicted the monster his actions would unleash. Where he had considered the mutilation of Shockwave a punishment, Shockwave, freed of the bonds of morality by the removal of his emotions, felt liberated by the experience. Realizing that Shockwave had a goal of his own, but with no interest in what it actually was, Megatron offered him a laboratory and the resources to continue his work that the senate could not provide, in return for Shockwave using Jhiaxus's technology to create a combiner for the Decepticons. Shockwave accepted, though he cautioned that the creation of the combiner could take a very long time. Shockwave used the resources Megatron had provided to secretly continue his alternate energy experiments, more sure than ever that the political strife raging across Cybertron would ultimately give way to a war not over ideals, but resources. But he was still useful to Megatron and attracted to where he was needed, as a brilliant scientist and engineer. Though his work obviously must have some ulterior motive.

  35. #35

    Keys: Engex

    Enabled · After character · Order 1 · 100%

    Entry settings

    Alcoholic beverage.

  36. #36

    Keys: Outliers

    Enabled · After character · Order 1 · 100%

    Entry settings

    These are special Transformers who, from birth, have an ability that is independent of their alternate mode. The ability can be anything, some have super speed, some can teleport, some are very smart, and some can create force fields at all.

  37. #37

    Keys: New Crystal City, Crystal City

    Enabled · After character · Order 1 · 100%

    Entry settings

    Early in the Great War, a group of Cybertronians called the Circle of Light decided Cybertron's fate was sealed so they left the planet with a group of scientists, scholars and general pacifists. They settled on the planet Theophany and, to hide their existence from the expanding war, built a settlement underground and named it Crystal City after the old lost city.

  38. #38

    Keys: Theophany

    Enabled · After character · Order 1 · 100%

    Entry settings

    Theophany is an inconspicuous rocky planet far from Cybertron.

  39. #39

    Keys: Circle of Light

    Enabled · After character · Order 1 · 100%

    Entry settings

    The Circle of Light is one of the independent factions of Cybertronians that formed in the wake of the Great War between the Autobots and the Decepticons. Though they forbid war in any form, they do train and spar with each other using bladed weapons. In addition to ordinary swords, each warrior carries a Great Sword which is powered by its bearer's very spark. During the Great War, the Transformer civilization was split in half on their homeworld of Cybertron as many chose to either side with the Autobots or the Decepticons. Those that did not choose a side had little hope of surviving as carnage engulfed the world in a conflict the likes of which had never been previously seen. It was during this time that the members that made up the Circle of Light gathered in order to contemplate the future. They considered themselves to be the guardians of Cybertron's ancient culture. They preached against the creation of factions and its members believed that the Great War was the result of overwhelming corruption in their nation which led to the civil war. Many that came to the Circle of Light were scholars and scientists though there were some who were simply fleeing for their lives as they did not want to take part in an ideological battle.

Showing 39 of 39

Permanent link to this version