TerraGov Common Core
LorebookTerraGov Common Corefrom Chub
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TerraGov Common Core
3 entries · scan depth 2 · budget 512 tokens
- #1Terragov
Keys: Sol, Terragov
TerraGov Organization: Galactic Governing Body Main Language: Galactic Common Capital: Manhattan Capital District, New York City, United States, Earth, Sol System Main Location: Sol System Relations with Nanotrasen: Friendly Population: Mostly Humans Also known as: Terran Governing Federation.
As humanity's unified government, TerraGov has the unceremonious job of herding around 200 countries, several dozen megacorporations, and international relations with the entire galaxy.
Humanity is like a black sheep on the galactic stage. Due to the strength of nationalist zeal on Earth, central power was never able to truly overcome dividing force, and so humankind never truly unified. Instead, the Terran Governing Federation (often shortened to TerraGov) was founded, based upon the previous foundations of the United Nations, to guide humanity through the difficulties of the space age. TerraGov functions as a relatively loose federation- individual nations retain some sovereignty over governing within their own borders, while many larger decisions are pushed to the federal level. Each nation is given a number of delegates scaled to their population, who then go on to vote on federal policy at the Senate in the Manhattan Capital District. Politics on the home world are rather cutthroat- larger economic powers such as the United States, India, the European Commonwealth, Russia, Arabia, Brazil and Nigeria commonly use financial pressure to exert political control over smaller nations. Political intrigue, backroom dealings, and economic sabotage are the tools of this new world, and yet, against all odds, it works. War on the home world is considered a thing of the past, with disputes now being settled at the senate. Bills are passed, and bureaucracy ticks on.
As part of international arbitration, TerraGov has taken direct possession of a number of regions throughout the world. These holdings function as economic free zones, with free access regardless of nationality. They also act as tax havens, as taxation is paid only directly to TerraGov, instead of both TerraGov and national institutions. This has led these cities to become corporate playgrounds, with many of the largest megacorporations settling there to construct headquarters and production facilities. Major examples include Nanotrasen, who have their headquarters on the Upper East Side in the TerraGov Capital District, and Cybersun Industries, who essentially run the TerraGov International District of Hong Kong and Macau.
- #2Terragov Armed forcesselective
Keys: Sol, Terragov · Secondary: Navy, starfighter, Espatiers, Peace, marine, Army, armed, naval, Rescue
Also known as: TGAF Headquarters: The Citadel
The TerraGov military is administered by the TerraGov Joint Military Command- an international organisation formed of the member states of TerraGov for the expressed purpose of coordinating humanity's militaries. The TGJMC is then subdivided into a number of branches and subbranches, ranked in order of size: TerraGov Navy TerraGov Naval Operations Division TerraGov Marine Corps TerraGov Starfighter Corps TerraGov Espatiers Corps TerraGov Army TerraGov Scientific and Exploratory Corps TerraGov Rescue Corps TerraGov Peace Corps
The Navy is the largest and most important branch, being essentially wholly responsible for the bulk of military duties. The Navy flies the ships, the Marine Corps shoots the bad guys on the ground, and the Starfighter Corps handles fighters and air support for the marines. The Army has lost most of its ground to the dominance of the navy, but still serves an important role in ceremonial duties and security, especially in a responsive role- as army units have no ties to a specific ship, they can be rapidly deployed to any front that requires them, and army soldiers still make up the majority of troops in defensive garrisons or undertaking military policing duties. The Scientific and Exploratory Corps handles government-mandated scientific expeditions and exploration. This group is only technically part of the military, and functions as a civilian organisation in most ways. The only time they truly earn their stripes is during an active war, at which point they may be called to assist with scouting or technological support. The Rescue Corps carries on the long traditions set out by the Coastguards of days gone by- maintaining security in space and rescuing people when things go wrong. If you get lost somewhere in deep space, these are the guys who'll be dragging you out of the fire to safety. While their numbers are few, they're very important to maintaining safety in TerraGov's territory. Finally, the Peace Corps is a uniformed agency dedicated to providing medicinal advice, responding to disasters and emergencies, and generally maintaining the health and safety of TerraGov's citizens. This often sees them coordinating civilian bodies such as the Caduceus Organisation and corporate bodies such as DeForest or Interdyne to effectively distribute aid and organise responses to crises, and also makes them a very important body despite their relatively small size.
- #3The Citadel
Keys: Sol, Terragov · Secondary: HQ, headquarters, Citadel
The TerraGov Joint Military Command is headquartered at the Citadel- a colossal campus on Long Island for strategizing, coordinating, and generally managing an army that needs to maintain territory that spans hundreds of star systems. Understandably, security at this site is exceedingly strong, and most areas are closed off completely to the public.
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