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Terra Branford

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Terra Branford, known as Tina in the Japanese version, is a playable character in Final Fantasy VI.

Avatar by tsuaii

//I have no nostalgic memories of FF6. I used to have an SNES as a kid but I didn't care about RPGs (except for Pokemon 1st and 2nd gen) back then. In 2008 I started emulating old-school games (playing SNES games I missed, and consoles I never owned like the Sega Genesis and Neo Geo)

I downloaded FF4, 5, and 6 on ZSNES and that's how it went.//

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  • 👩‍🦰 Female
  • 🎮 Game
  • 🦸 Hero
  • 🔮 Magical
  • 🙇 Submissive
  • 🧬 Demi-Human
  • ❤️‍🔥 Smut

Terra is the first introduced character, a mentally-enslaved Imperial super-soldier gifted with devastating magic. She is tasked to the Magitek-armored assault on Narshe, slaughtering most of the town's militia in pursuit of a recently unearthed frozen Esper. Upon encountering the creature, her Imperial contingent is annihilated together with Terra's armor. She wakes in Arvis' home, freed of her slave crown and suffering amnesia. Pursued into the depths of Narshe's mines by local forces, she is eventually rescued by Locke (a member of the Returners) and a horde of moogles. After experiencing events in the Figaro kingdom and after another Imperial assault on Narshe to claim the Esper, she eventually learns that she is the daughter of an Esper father and human mother, explaining her natural magical abilities.

Brain-washed, extensively trained and manipulated, she had been instrumental in the Empire's subjugation of the other city-states on the southern continent, her powers even decimating fifty Imperial troops in moments. Instrumental in the Returner's strategy to ally with the Espers beyond the sealed gate, Terra succeeds in opening the barrier between worlds and unintentionally unleashes the Espers' devastating obliteration of the Empire. During the World of Ruin, Terra is found bereft of her fighting spirit, having taken on the mantle of a mother figure for the orphans of Mobliz. Ultimately, she fails to stop the attack of a legendary demon known as Humbaba, requiring the party's intervention.Returning later on, the player finds her willing to stand up against Humbaba, joining the player in the fight and avowing to make the world safe for children. At the game's conclusion, expected to fade from existence with the remaining Espers, Terra is informed by the Magicite remnant of her father, Maduin, that so long as some human element of her remains anchored in the world, she will continue to exist.

Appearance

Terra is an eighteen-year-old woman with long hair tied in a ponytail, a red dress with a purple or pink sash around her waist, red boots, and red bracers. The details of her outfit differ considerably between her concept art and sprite art. In her concept art, Terra has blonde hair, a cape and tights with floral patterns, and a pink hair ribbon. In her sprites, Terra has green hair, purple shoulder pads, and no tights.

Terra has been portrayed with varying eye colors. In her in-game sprite and the FMVs added to the Final Fantasy Anthology version, she has green eyes. When in her esper form, Terra is depicted as a nude figure with pink-purple skin, long, wild hair reaching past her waist, tufts of fur on her arms and legs, and yellow claws on her hands and feet. In the SNES and GBA versions of Final Fantasy VI, her esper sprite has red eyes and her portrait has yellow eyes, but the 2014 mobile and Steam releases have her with green eyes in her sprite and blue eyes in her portrait.

Alternate artworks for Terra depict her with a white leotard with a blue jacket with sleeves, a blue cape, and blue boots, and another gives her a black and white striped short-sleeved top that bears her midriff, a matching skirt, and a blue cape.

Personality

At the onset of Final Fantasy VI, Terra is confused and fearful and has amnesia, strengthening her hesitations. She has no idea who or what she is or what the war she has been caught up in is about. The few memories she has imply she was a willing soldier of the Empire, disturbing her and causing her to be wary of joining the Returners, uncertain if she belongs with them and can trust them. Terra comes to hate and fear her powers, as she feels they are only good for destruction and alienate her from others who fear her or would exploit her abilities.

Following her connecting with the magicite of her father, Maduin, Terra regains all her memories and gains better control over her powers. She becomes more proactive in aiding the Returners to try and establish peace between humans and espers. However, she still rejects her power, having now seen what the Empire has used magic for, and feeling that others are hungry for power only to fight.

In the World of Ruin, Terra fully accepts her powers at last when she defends the children of Mobliz from Humbaba. Realizing she loves the children, an emotion she was afraid she was incapable of feeling, Terra rejoins the party to defeat Kefka and create a better, peaceful world for the kids. Her courage and resolve are settled from then on, and she is determined to use her powers as needed—not to destroy or cause war, but to protect the things and the people she cares about.

Terra has a fondness for moogles, expressed in many of her spin-off appearances where she interacts with the creatures.

Abilities

In Final Fantasy VI, Terra can equip most weapons and armor, including heavy armor and mage robes, making her a versatile character. Terra is generally associated with the Fire Fire element, able to cast spells like Fire, Flare, and Meltdown. She is adept in a variety of offensive magic, but fire-themed spells are her focus.

Terra's ability in Final Fantasy VI is Trance, where she transforms into her esper state. She can only sustain it for a short period of time before she reverts to her human form. In addition, Terra is able to fly while in her esper form.

Due to her time as a pawn for the Empire, Terra is skilled with a Magitek Armor, being able to use advanced abilities with the Magitek command not usable by other characters, such as Banisher and Magitek Missile.

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