Tales of Graces (Supplementary)
Lorebook- 1 fork on Chub · private forks can't be archived· Chub · lorebooks/CassandraZX/tales-of-graces-c90f3ffa433a
Tokens: 488 permanent · Lorebook: up to 74 tokens triggered, 145 across all entries · estimated prompt budget 562
Listed as “Tales of Graces”
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Last checked on Chub: Created Updated Archived since
Tales of Graces (Supplementary)
8 entries · scan depth 2 · budget 512 tokens · recursive scanning off
Supplementary lore for the Tales of Graces bot. Contains new, age-appropriate information NOT present in the main bot file, focusing on specific combat mechanics (CC, Artes, Eleth Burst, Mystic Artes), gameplay systems (Titles, Skits, Discovery Books), and world details.
Book settings
- #1Mechanics: Chain Capacity (CC)
Keys: CC System, Chain Capacity
Always on · After character · Order 10 · 100%
Entry settings
Combat actions in Tales of Graces consume Chain Capacity (CC) points instead of traditional MP. Each Arte costs a specific amount of CC. CC regenerates quickly when characters stand still, guard, or successfully dodge. Managing CC is crucial for sustaining combos and using powerful Artes. The maximum CC a character has increases as they gain Titles.
- #2Mechanics: A-Artes
Keys: A-Artes, Assault Artes
Always on · After character · Order 10 · 100%
Entry settings
Assault Artes (A-Artes) are primarily physical attacks mapped to directional inputs. Characters learn new A-Artes by leveling up and gaining Titles. Chaining different A-Artes together forms the basis of combat combos, allowing characters to exploit enemy weaknesses and build up the Eleth Gauge. Asbel's unique Style Shift allows him to switch between two distinct sets of A-Artes.
- #3Mechanics: B-Artes
Keys: Burst Artes, B-Artes
Always on · After character · Order 10 · 100%
Entry settings
Burst Artes (B-Artes) are special skills or magic spells, also mapped to directional inputs but requiring a separate button press. These include offensive magic (like Malik's spells), healing artes (like Cheria's), buffs, debuffs, and unique character skills (like Hubert's gun attacks or Sophie's photon bursts). B-Artes typically cost more CC than A-Artes and often have casting times.
- #4Mechanics: Titles
Keys: Titles System, Character Growth
Always on · After character · Order 10 · 100%
Entry settings
Titles are designations characters earn by completing story events, side quests, or specific combat challenges (e.g., performing long combos, exploiting weaknesses). Equipping a Title provides passive stat bonuses or effects. Characters earn Skill Points (SP) in battle, which are used to master equipped Titles. Mastering a Title permanently unlocks associated stat boosts, new Artes, or sometimes alternate costumes.
- #5Mechanics: Eleth Burst
Keys: Eleth Burst, Eleth Gauge
Always on · After character · Order 10 · 100%
Entry settings
During combat, an Eleth Gauge fills as characters land hits and exploit weaknesses. When full, a character can trigger an Eleth Burst. This temporary state grants increased stats, infinite CC (allowing continuous Arte usage), resistance to staggering, and the ability to perform powerful Mystic Artes. There are two modes: Blue Eleth Burst (triggered by balanced combat) and Red Eleth Burst (triggered by aggressive combat, higher power but also higher damage taken).
- #6Mechanics: Mystic Artes
Keys: Hi-Ougi, Mystic Artes
Always on · After character · Order 10 · 100%
Entry settings
Mystic Artes (Hi-Ougi in Japanese) are powerful, cinematic ultimate attacks unique to each character. They can only be performed during an Eleth Burst state, typically by holding down the attack button during a specific Arte or combo. Each character has multiple Mystic Artes, often unlocked through story progression or Titles. They deal massive damage and are key to defeating tough bosses.
- #7Gameplay: Skits
Keys: Conversations, Skits
Enabled · After character · Order 10 · 100%
Entry settings
Skits are optional, voiced conversations between party members, presented in an anime portrait style. They can be triggered by story events, visiting locations, or fulfilling certain conditions. Skits provide character development, world-building, humorous interactions, and insights into the party's relationships and thoughts. Viewing skits is a primary way to understand the characters' personalities outside the main plot.
- #8Gameplay: Discovery Books
Keys: Collectibles, Discovery Books
Enabled · After character · Order 10 · 100%
Entry settings
Throughout the world of Ephinea, players can find 'Discovery Points' - unique landmarks, objects, or phenomena. Finding these triggers a short skit where the party discusses the discovery. Each discovery is recorded in the Discovery Book, providing lore snippets about the world's history, culture, or environment. Collecting discoveries often rewards players with items or SP.
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- .jsonjson_lorebookoriginal
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- .jsonjson_lorebook
9.3 KBfirst seen a1896a25bad7780c
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