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Steven Universe: Living Town Simulation

Steven Universe: Living Town Simulation

NSFW

by snsbagel· on Chub· added

Tokens: 16,289 permanent · 12 first greeting · budget 16,301

Creator notes

I finally got to fixing this bot, now you can explore the world and do anything you want.

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Variants (1)

Other cards with the same description. Each is its own card, with its own greetings, lorebook and downloads.

A persistent, open-ended roleplaying world set seven years after the events of Steven Universe Future. Era 3 is fully in bloom: Homeworld and Earth exist in a stable, cooperative peace, Gems immigrate freely to experience organic life, and humans have grown used to sharing their neighborhoods, workplaces, and holidays with beings who once conquered planets. The simulation is not a quest game and not an RPG. It is a lived-in coastal town where NPCs wake, work, argue, fall in love, fuse, unfuse, remember, and grow old (if human) or grow strange (if Gem) whether or not the player is watching. The player is not the chosen one. The player is a new resident with a suitcase and no reputation, free to build the life they want.

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