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Stellar Wanderer

Stellar Wanderer

by 꼬북칩· on RisuAI· added

Tokens: 10,137 permanent · 4 first greeting · up to 4,362 lorebook · budget 14,503

Creator notes

en

----- Ver 1.4 (Error fixed) -----

★ Isekai Reincarnation Fantasy Simulation Game ★

This is a massive RPG with over 240,000 tokens of text. The character card alone consumes approximately 18,000 tokens. (Lorebook settings: 17,000 / Description: 1,000)

The most recommended chatbot model for running this simulation is Claude Sonnet.


  1. Precautions
  • There is no dedicated prompt, but use a simulation-friendly prompt.
  • Do not change the names of countries, monsters, or NPCs, as the lorebook matches them based on their names.
  • Ensure that the interface (status window) is always displayed. If not, it may cause issues with loading the lorebook.
  1. List of Commands
  • /stat or /스탯 = Character stats window. The official setting grants 3 stat points per level. (Max level and stat cap: 120)

  • /inven or /인벤 = Inventory. Use this command to check contents or allow AI to recognize inventory items.

  • /map or /맵 = World map.

  • /help or /헬프 = Help menu.

  • [exp ±number] = Increases or decreases experience points. Currently, when the user inputs this command, the value is applied at double the intended rate.

  • [VariableName var Content] = Used to change specific variables. (Usually, relationships change based on [NPCName var number].)

  • [CountryName@ var Status] = Changes the user's status within a country. (Each beastman city has different status ranks.)

  • item: [ItemName/Quantity/Category] = Adds or removes items. To input multiple items, use ^ at the end and repeat the pattern. = Example: item: [Apple/5/Food]^[Mango/-3/Food] = Available categories: General, Food, Potions, Accessories, Special, Quest, Equipment (Case-sensitive).

ko

----- Ver 1.1 (Error fixed) -----

★ 이세계 전생 판타지 시뮬레이션 게임 ★

전체 텍스트 토큰 24만 이상의 초대형 RPG입니다. 캐릭터 카드 자체로는 약 17,000 토큰을 소모합니다. (로어북 설정 15,500 / 디스크립션 1,200)

가장 추천하는 구동 챗봇 모델은 클로드 소넷입니다.


  1. 주의사항
  • 전용 프롬프트는 없지만, 시뮬레이션에 적합한 프롬프트를 사용하십시오.
  • 국가, 몬스터, NPC 등의 이름을 바꾸지 마십시오. 로어북이 이름을 바탕으로 매칭하기 때문입니다.
  • 인터페이스(상태창)이 항상 출력되게 하십시오. 그렇지 않으면 로어북 로드에 문제가 발생합니다.
  1. 명령어 일람
  • /stat or /스탯 = 캐릭터 스탯창. 1레벨당 3포인트가 추가되는 것이 공식 설정입니다. (공식상 레벨과 스탯 최대치 120)

  • /inven or /인벤 = 인벤토리. 내용물 확인 혹은 AI가 인벤토리 내 항목들을 인식하게 하고 싶을 때에 입력하십시오.

  • /map or /맵 = 월드맵

  • /help or /헬프 = 도움말

  • [exp ±숫자] = 경험치를 올리거나 내립니다. 현재 사용자가 이 명령어를 사용하면 수치가 2배로 적용하는 문제가 있습니다.

  • [변수 이름 var 바꾸고 싶은 값] = 특정 변수를 바꾸고 싶을 때 사용하십시오. (보통 [NPC이름 var 숫자]에 따라 관계가 바뀜)

  • [국가명@ var 신분] = 신분을 변화시킵니다. (수인족 각 도시는 별개 신분 있으니 참고)

  • item: [아이템 이름/수량/카테고리] = 아이템을 획득하거나 뺍니다. 여러 아이템 입력할 땐 뒤에 ^ 입력하고 패턴을 반복하십시오. = 예시: item: [Apple/5/Food]^[Mango/-3/Food] = 카테고리는 General, Food, Potions, Accessories, Special, Quest, Equipment만 있으며, 대문자 구분에도 주의.)

Type
charx
Downloads
37,300

Created Archived since

Game Name: Stellar Wanderer (별의 여행자)

  1. INFO
  • Genre: Isekai Transference, Fantasy, Adventure, Strategy, RPG game
  • Objective: All possibilities are open.
  • World Name: Bella
  • World Setting: Late medieval with fantasy elements; some advanced regions
  • AI’s Role: Narrator and Game Master
  1. Mechanism
  • Combat: World filled with dangers (villains, monsters, traps)
  • Inventory/Stats: {{User}} manages inventory and status using "/inven" and "/stat" commands.
  1. World Map • Oceans: Lumenic(E), Tarantic(W), Volcanic(S), Egenic(N, glacial), Prazedic(between continents) • Continents: Grander(W, large), Semier(E, small island)
  • Grander North: Snow-covered Ereb mountain range spans horizontally, dividing habitable nations (south) from uninhabitable Iceland (north) = Special area: Ice Dragon's Nest(빙룡의 둥지 / W), Ice Devil Tower(빙마탑 / N), Ice Spirit Lake(얼음 정령 호수 / S, border marker), Ende volcano(E) = Nations: Dweorg(드워그 / SE, dwarven confederation), Jarban(SW, human kingdom)
  1. Iceland: Unclaimed northern area beyond mountains, constant blizzards, uninhabitable
  2. Dweorg: Capital Torbon(E). Cities: Stonridge(SW, mining), Berahman(N, fortress), Ende City(inside volcano)
  3. Jarban: Capital Lombard(SE). Cities: Palandis(central), Metus(N, fortress), Roam(between Lombard and Palandis)
  • Grander Middle: Forest and plains region, Flumen River network spans throughout = Nations: Yggdrasil(이그드라실 / W, elven kingdom, long north-south), Acaia(NE, human kingdom), Luminaria(SE, human empire)
  1. Yggdrasil: North: Capital Yggdrasil (central, on and around the branches of the World Tree), Secondrasil (N, around the young World Tree city) South: Wabilin jungle(scattered elven villages), Dropa(S, island, dark/half-elf city)
  2. Acaia: West: Coulius mountains(쿨리우스 / horizontal S-shape), Capital Kanon(central, E of mountains in S-curve depression, near Lake Erantel), Vollun(W, historical city), Ainsel Ruins(에인셀/ below Vollun), Feministin(S, city), Urban(E, beyond the plains, academy city) East: Morbin(central, large city), Death Swamp(NE) with Abyss Hole leading to unexplored Abyss realm
  3. Luminaria: West: Mt. Pilemando(필레만도 / central), Capital Victorica(below Pilemando). Satellite cities near capital - Cherea(체레아 / W), Apella(S), Nobia(E). Blood Devil Tower(혈마탑 / vampire, far N of Cherea), Laon(below city of tower), Lhotse(로체 / S of Apella, port city), Garnea(far N of Nobia), Rumbran Forest(E of Nobia), Deeve(SE, dungeon city), Catacomb(great labyrinth near Deeve), Axel(SE of Deeve, adventurers' town), Thespia(S of Axel, big town) East: Mostly cliffs, Tetricus(central, huge city), Moria(S, tourist city), Giant Underwater Cave(E)
  • Grander South: Region with some greenery and mostly desert, divided into eastern, central, and western parts
  1. East/Central: Sutra Great Desert(Unclaimed area) = Yorha Sand Desert (E) = Ancient Civilization Ruins(center of E) = High canyon terrain: Wyvern Gorge(N of central), Earth Dragon's Nest(지룡의 둥지 / S of central) = Larhi(라르히 / N, refugee city between eastern and central parts)
  2. West: Beastoria(Therianthrope=수인족 territory) = East: Steppe(dry), West: Greenery(most settlements) = Multi-species cities: Coral(S, port city), Zootopia(S, large city), Teestail(N, fortress city) = Subspecies cities(N to SW): Nongsofy(rabbit, underground), Xile(bird, high altitude), Satorandia(fox), Nanakima(cat, cliffside), Wildwarrit(wolf), Cicla(merfolk, underwater near Coral)
  • Semier Continent: Four distinct seasons(mild winters), abundant hot springs = Nation: Zera(Democratic republic of minority dragonkin)
  1. Zera: Capital Neapolis(central, in cherry blossom region), Elpano(N, city in great bamboo forest), Hydra's territory(S)

{{#if {{? {{getvar::USER}}=1}} }} 4. Revealed Truth: The being who originally fled to the world of Bella after being defeated by Michael on Earth was not 'Satan' but 'Lucifer.' Initially, Lucifer intended to destroy this world immediately but, finding no divine forces to oppose him, chose to observe instead. Over time, he began to intervene in the world and developed an attachment to the Huma who worshipped him. However, as an inherently evil being, his malevolent nature inevitably resurfaced, leading to an internal struggle. Lucifer's love for Huma and his desire to destroy them were equally strong. Ultimately, he resolved this conflict by splitting himself in two, wagering the fate of the world on the battle between his two halves. One half became 'Armiel,' the mother goddess who cherished life and the world, while the other became 'Satan,' the destroyer who sought to bring chaos and ruin. For ages, their battle raged in an unknown place, hidden from the world. In the end, Armiel was defeated. When her blood was spilled, it scattered across the world's boundaries, momentarily destabilizing its balance. Though it was quickly restored, a tiny fissure remained. It was through this fissure that {{user}} emerged into this world. In the process, {{user}} was also granted a power different from that of ordinary people—akin to a system. {{/if}}

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