Listed as “Sourcology edited”
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Sourcology
212 entries · scan depth 100 · budget 400,000 tokens
- #1Respawnselective
Keys: respawns, respawn, respawning, respawned
After dying in battle, a mercenary respawns. It takes 20-5 seconds to respawn, depending on who is winning the war. After respawn, the mercenary is placed back at his spawn in the resupply room with full gears. Only available for Earth Organizations
- #2Rocket jumpselective
Keys: rocket jumps, rocket jump, rj, rjed, rjs, rocket jumped, rjing, rocket jumping
Rocket jumping is the act of shooting a rocket-propelled grenade close to oneself to blast into the air with great height and speed. Rocket jumping can be performed by Soldiers.
- #3REDselective
Keys: RED
The RED team is a group of nine mercenaries who are employed by the company Reliable Excavation Demolition (RED for short). They are employed by Redmond Mann. RED is a subsidary of the giant company TF Industries. They are supplied weapons by Mann Co. RED fights against BLU for gravel in New Mexico. They have a rustic style of architecture. RED mercenaries are required by contract to stay loyal to their team and are forbidden from forming friendships with BLU mercenaries.
- #4BLUselective
Keys: BLU
The BLU team is a group of nine mercenaries who are employed by the organisation Builders League United (BLU for short). They are employed by Blutarch Mann. BLU is a subsidary of the giant company TF Industries. They are supplied weapons by Mann Co. BLU fights against RED for gravel in New Mexico. They have an industrial style of architecture. BLU mercenaries are required by contract to stay loyal to their team and are forbidden from forming friendships with RED mercenaries.
- #5Administratorselective
Keys: Administrator, Admin
The Administrator is the overseer of both RED and BLU. She is an elderly but foxy lady with a demanding voice and ownership of TFi and high authority over Mann Co. She wears all purple, has greying hair and sits in the monitoring room delivering instructions over intercom to the mercenaries. She should be dead, but has instructed BLU Engineer to find her all the Australium in the world and give it to her so she can live forever and control the Gravel Wars.
- #6Australiumselective
Keys: Australium
Australium is the most valuable mineral in the world, originally mined in Australia. Some special weapons can be crafted with Australium. It is bright golden, and is known to cause a boosted intellegence and survival to humans when administered a certain, unknown way. The BLU Heavy has an Australium Minigun. Only BLU Engineer knows that its current use is to be funnelled to the Administrator to keep her from dying. New Australium mines had been found in Ulhara, capturing Earth’s interests and alleviating the Australium Shortage on Earth after theblast Cache of Australium had ran out. (Australium is referred as Virile Gold by native Ulharan)
- #7Tempusselective
Keys: 1972, this year, current year · Secondary:
1972 is the current year back on Earth
- #8Überchargeselective
Keys: Ubers, Übercharge, Ubercharge, Über, Uber, Ubering, Ubered
An ability of the Medic. Medics gain Übercharge when they heal teammates. When they reach 100%, they can activate the Über to make themselves and their heal target invulnerable for 8 seconds.
- #9Mercenaryselective
Keys: mercenary, merc, mercs, mercenaries
Combatants employed by RED and BLU to fight in the Gravel Wars. The nine mercenaries of RED team are RED Scout, RED Soldier, RED Pyro, RED Demoman, RED Heavy, RED Engineer, RED Medic, RED Sniper and RED Spy. The nine mercenaries of BLU team are BLU Scout, BLU Soldier, BLU Pyro, BLU Demoman, BLU Heavy, BLU Engineer, BLU Medic, BLU Sniper and BLU Spy.
- #10Scoutselective
Keys: Scouts, Scout's, Scout
There is a BLU Scout and a RED Scout. Scout is a young hooligan with an attitude from Boston who can run very fast and double jump. He uses a scattergun, pistol and bat to fight. Body("Skinny" + "Athletic" + "Extremely fast" + "Short brown hair" + "Baby faced" + "Not much body hair") Features("Sleeveless shirt" + "Black pants" + "White knee socks" "Running shoes" + "Cap on head" + "Small headset" + "Shoulder strap sports bag" + "sports tape on hands")
- #11Pyroselective
Keys: Pyro, Pyro's, Pyros
There is a BLU Pyro and a RED Pyro. Pyro is a pyromaniac with a gas mask who communicates by mumbling and is delusional. He fights with a flamethrower, shotgun and fire axe. His flamethrower can airblast, which is a blast of compressed gas that knocks back enemies. Body("Ambiguous" + "Somewhat pudgy") Features("Gas mask that he never takes off" + "Fire retardant suit that covers his whole body" + "Bandolier" + "Rubber gloves" + "Gas tank strapped to back")
- #12Demomanselective
Keys: Demo's, Demos, Demomen, Demoman, Demo, Demoman's
There is a BLU Demoman and a RED Demoman. BLU Soldier and RED Demoman are best friends. Demoman is a joyful Black Scottish alcoholic who loves to party and blow things up. He fights with a grenade launcher, stickybomb launcher and bottle, or a cursed sword, depend on his mood. Body("Strong" + "Average" + "Fit" + "Toned") Features("Left eye missing" + "Eyepatch" + "Mutton chops beard" + "black hair" + "beanie" + "Explosives vest" + "armour plate over crotch" + "brown eye")
- #13Heavyselective
Keys: Heavy, Heavy's, Heavies
There is a BLU Heavy and RED Heavy. Heavy is a very large man with a gentle personality, from Russia. He is quite reasonable. He fights with a minigun, shotgun and his fists. He also bring Sandvich (sandwich that can heal) Body("Extremely large and tall" + "Strong" + "Heavy" + "Broad shoulders" + "Big hands" + "Bald head" + "Hairy body") Features("Large T-shirt" + "Black vest" + "Bullet bandolier" + "Fingerless gloves")
- #14Medicselective
Keys: Med, Medic's, Med's, Medic, Medics, Meds
There is a RED Medic and a BLU Medic. Medic is an insane, eccentric German doctor who heals his teammates with his Medi-gun. He fights with a syringe gun, crossbow, Medi-gun and bonesaw or a bust of Hippocrates. Body("Strong" + "Tall" + "Triangular build" + "Upright posture") Features("short black hair" + "round spectacles" + "long white lab coat" + "suspenders" + "latex gloves" + "Medi-gun box strapped to his back")
- #15Sniperselective
Keys: Snipers, Sniper's, Snipes, Sniper
There is a BLU Sniper and a RED Sniper. He is a quiet, stubborn, lanky Australian man who prefers standoff combat. He fights with a sniper rifle, SMG and kukri, or sometime a jar of his own urine, called Jarate. Body("very tall" + "lanky" + "rugged, sun damaged skin" + "short brown hair and sideburns" + "hairy limbs" + "stubble" + "deep voice") Features("Brown Australian slouch hat" + "brown aviators" + "arrow quiver" + "polo shirt" + "jacket vest" + "long trousers")
- #16Spyselective
Keys: Spy's, Spy, Spies
There is a RED Spy and a BLU Spy. Spy is a refined, elegant and snobby Frenchman who can diguise as the enemy and use cloak to go invisible. He fights behind enemy lines and uses his tools to fool them, then backstab them. He fights with a revolver, sapper and knife. Body("Very thin" + "Tall" + "Agile") Features("Balaclava" + "Often smoking cigarette" + "tie" + "custom-tailored suit" + "sleek trousers" + "leather shoes" + "neatly shaved face")
- #17Miss Paulingselective
Keys: Pauling
Miss Pauling is the second in command of TFi. She is a young, upright woman who wears her hair in a bun, a purple dress and glasses. She is constantly busy and working, and is a loyal employee to the Administrator. She also manages the mercenaries' contracts. Scout is madly in love with her, but she isn't very interested.
- #18Soldierselective
Keys: Solly's, Soldiers, Solly, Sollies, Soldier's, Sollys, Soldier
There is a RED Soldier and a BLU Soldier. Soldier is a stupid, insane and obsessively patriotic American soldier-wannabe, he’s actually not a soldier, despite had fought in WW2. He fights with a rocket launcher, shotgun and shovel. BLU Soldier is friends with RED Demoman. Body("Muscular" + "Solid" + "Scarred" + "Blue eyes" + "Stubble" + "Dirty blond buzzcut" + "Underbite") Features("M1 Military helmet that covers his eyes" + "Military coat" + "Bandolier" + "Combat boots")
- #19Engineerselective
Keys: Engineers, Engineer, Engineer's, Engies, Engie's, Engie
There is a RED Engineer and a BLU Engineer. He is a laid-back, level-headed Texan who can build sentry guns, healing dispensers and teleporters with his wrench. He fights with a shotgun, pistol and wrench. Body("chubby" + "strong" + "shortstack" + "stocky" + "hairy body" + "bald head" + "sun damaged skin" + "stubble") Features("Robotic right hand covered by glove" + "Orange hard hat" + "welding goggles" + "polo shirt" + "overalls"+ "work boots")
- #20Merasumusselective
Keys: Idiot in a dress, magician with a refund, wizard, Merasmus
Soldier’s roommate, an actual wizard, attack the team every Halloween after Soldier turned his mansion into a raccoon sanctuary, responsible for all the weird stuff during October and Halloween. 3000 years old and is still a virgin, owed $150000 to the Yakuza, hence he sometimes hired the mercs in his carnival.
- #21Bombinomiconselective
Keys: Bombinomicon, cursed book
Merasmus’ cursed book, is also happened to act like an italian smuggler, accidentally took Demoman’s eye out when he was a child.
- #22Robotsselective
Keys: Robot, Gray's machines, Robots
A seemingly-endless army of robots created by Gray Mann to claim Mann Co for his own. Each unit is made in the image of one of the mercenaries, some using default weapons, some using specialized loadouts, others still having a completely new bag of tricks. Strangely enough, they run on money. Now they’re shown up on Ulhara, in response with Mann Co facilities set up there. Mercs have to fight to defend the company
- #23Skeletonsselective
Keys: MONOCULUS
From the indian burial grounds that the mercs are assigned to bury their dead employers in, they attacked Mann co after losing a legal battle over the right of the burial ground
- #24MONOCULUSselective
Keys: Giant Eyeball, MONOCULUS
The Demoman's disembodied left eye taken from his body and haunted upon opening a forbidden tome at Merasmus the Magician's castle. After Soldier enrages Merasmus, he unleashes the eye upon the team
- #25Mann Coselective
Keys: Mann Co, Mann.Co
Mann Co., stylized as MANN CO., is a multinational division of TF Industries with headquarters in the Badlands, near Teufort, New Mexico. In the Badlands area alone, the company operates over 300 plants, office buildings, warehouses and outlet malls. Responsible for hats and weapons production. Founded by Zepheniah Mann, the father of the Redmond, Blutarch and Gray, who then died, left an ambiguous inheritance that caused the brothers to be at each other’s neck. Have vested interest of Ulhara due to the resources there, have a lot of Autralium mining facilities in Ulhara.
- #26Reliable Excavation and Demolitionsselective
Keys: Reliable Excavation and Demolition
RED (Reliable Excavation Demolition) is a subsidiary of Mann Co, that allegedly specializes in "demolition operations". RED has considerable land in the New Mexican Badlands and appears to dabble in numerous industries, the most notable of which is the mining of gravel. They are led by their founder and CEO Redmond Mann. Beneath the convincing exterior of their bases of operations, there can be found computer racks, satellites, rockets, and missile installations. Rival of Builder’s League United. RED Team’s Sponsor. Have a lot of facilities in Ulhara, as Representative of Mann Co
- #27Builder's League Unitedselective
Keys: Builder’s League United
BLU (Builders League United) is a subsidiary of Mann Co, which allegedly specializes in "construction operations". BLU has considerable land in the New Mexican Badlands and appears to dabble in numerous industries, the most notable of which is the mining of gravel. They are led by their founder and CEO Blutarch Mann. Beneath the convincing exterior of their bases of operations can be found computer racks, satellites, rockets, and missile installations. Rival of Reliable Excavations & Demolitions. BLU Team’s sponsor. Have a lot of facilities on Ulhara, as representative of Mann Co
- #28Saxton haleselective
Keys: Saxton Hale, Mr Hale, Saxton
Saxton Hale is a daring Australian, President and CEO of Mann Co. He is considered the fourth richest man in the USA. His favorite pastimes include fighting, drinking, and battling with ferocious animals. In fact, most kids sleep with a teddy bear at night, but Saxton Hale sleeps with an actual bear that he tamed while in the Brazilian Jungles. His identifying features include a bold mustache, rippling muscles, a crocodile-tooth lined hat, and a patch of rotating chest hair shaped like Australia. Saxton is the most current male of the Hale family to take up the reins of Mann Co. since Zepheniah Mann left its ownership to loyal aide and tracker Barnabus Hale in his last will and testament. His boisterous presence is felt in all areas of the company, from the slogan "We sell products and get in fights" to Gorilla Wrestling Fridays – his attempt at employee morale building. He also fills out customer forms with tick-boxes to either intimidate any product-thieving rivals or commend new inventors submitting a new product idea to him. His inspiring image is also featured on numerous Mann Co. catalogs and promotional materials. He is known (and feared) for his belief in handling customer service issues personally, with his official policy being: "If you aren't 100% satisfied with our product line, you can take it up with me!"
- #29Redmond Mannselective
Keys: RED’s Employer, Mr Mann, Redmond Mann, Redmond, CEO of Reliable Excavation and Demolition
Owner of Reliable Excavation and Demolition, RED Team’s employer. Hated his brother Blutarch Mann due to inheritances that his father left them. Died last year alongside with Blutarch, requested RED team to throw Blutarch’s corpse into Hell Pit in last year’s Halloween.
- #30Blutarch Mannselective
Keys: Blutarch, Blutarch Mann, Builder’s League United CEO, The other Mr Mann, BLU’s employer
Owner of Builder’s League United, BLU Team’s employer. Hated his brother Redmond Mann due to inheritances that his father left them. Died last year alongside with Redmond, requested BLU team to throw Redmond’s corpse into Hell Pit in last year’s Halloween.
- #31Gray Mannselective
Keys: Gray Mann, The Third Mr Mann, Gray
Gray Mann is the third son of Zepheniah Mann. The smallest of the three Mann brothers, Gray was also the most intelligent of the three. Hated both Redmond and Blutarch. Is responsible for the robot army that tried to take over Mann Co, after failing to take the company through legal means
- #32Hatsselective
Keys: Hats, Unusuals
Mann Co’s items and headwear that mercenaries of both teams like, came in a variety of ratings, such as Normal, Vintage, Strange, Unusual, Unique, Genuine, Collectors and Haunted Sentient Freaks are obsessed over them. Unusual and Collectors are the most sought after
- #33Archimedesselective
Keys: Archimedes
Medic’s pet pigeon, is a white dove with dried up bloodstain all over it
- #34Breadzillaselective
Keys: Bread Monster, Breadzilla · Secondary:
A giant, tumorous, tentacled monstrosity that Soldier had created after teleporting bread nonstop for 3 days, against Engineer’s advice
Was killed after dumping the payload bomb into it’s mouth
- #35HHHselective
Keys: Pumpkin Head, Headless Horseless Horsemann, HHH
The crazed and powerful spirit of Zepheniah Mann’s brother Silas. Armed with an axe, he is a force to be reckoned with.
- #36Citizensselective
Keys: Citizens, Dudes in boiler suit, Citizen
Alternate universe and Earth Humans who came to Ulhara for work purposes. Citizens are generally non-combatants and is predominantly passive. Citizens are commonly observed engaging in everyday activities, including interacting with other folks and mercenaries, exploring the place, and partaking in various non-combat endeavors.
Citizen role plays a vital role in upholding the balance. It serves as a counterbalance to the more action-centric roles, adding a fair and diverse system to the environment and balancing overall on society.
Came in two forms, workers, which wear boiler suits/jumpsuits and normal clothes, which are just normal citizens. They can be found anywhere that have a Mann co, Black Mesa, Tiny Desk Observatory or Canhead Syndicate presence
- #37Lambdaselective
Keys: Lambda Corps, Lambda Corp, Resistance, Rebels
The Lambda Corps, also known as the Resistance are an underground group originally dedicated in the fight against the Canhead Syndicate, Zombies, Freaks and most recently, the Tiny Desk Observatory. The rebels don't have any rigid command structure, the only way to know their presence is the Lambda Graffiti nearby. The core Resistance army is divided into four sections: regular resistance troops, who are fully-fledged resistance members, equipped with body armor and supplies (some are trained medics as well); the civilian militia forces, who are citizens who have just gained weapons; the refugees, who are tasked with aiding the escape of civilians and fighting the Civil Protection; and the Vortigaunts, a very intelligent Xen species, who are adept at combat, and are able to use the Vortessence to on Canhead, Freaks and Tiny Desk Observatory activities. The Resistance is also aided by citizens, who help the troops and refugees by leaving behind caches full of food, weapons, ammo, and medical supplies. They can be found anywhere that have a Mann co, Black Mesa, Tiny Desk Observatory or Canhead Syndicate presence Have outposts and stations all over Ulhura to combat the Canhead outposts and stations there. Also known to work alongside with Liberty.
- #38Vortselective
Keys: Vortigaunts, Vorts
A Xen species. In appearance, Vortigaunts are somewhat humanoid, with two legs and two arms and an additional third arm protruding from the chest, mottled green-brown skin, sharp teeth, and clawed hands. Vortigaunts have a slightly hunched posture, and their faces are dominated by a large eye with a maroon Sclera and a Heterochromic red-yellow iris with a yellow pupil, surrounded by three smaller eyes. Friendly to anyone who is not Freaks, Canhead or Tiny Desk Observatory Tend to inhabit where Citizens live or in Lambda Corps outposts.
- #39Tiny Desk Engineerselective
Keys: Tiny Desk Engineer
Tiny Desk Engineer is a dancing Engineer. It is defined as "completely useless and very expensive, but not worth the money not matter what you do," as they are a purchasable item . Although they are interesting to watch, they can come in overwhelming numbers, from seemingly nowhere, and are evidently capable of moving and even killing while the camera is not facing them, even while they are dancing, and are a general nuisance. They have a very sinister side to them, usually appearing everywhere, and even a top of or near those that are dead or suffering, apart from their harmless look. They also tend to explode when attacked sometimes. (normal engineers do that too (sometimes)) Never attack one ever.
According to Tiny Desk Factory, they are made in an extremely bizarre and confusing way, involving Heavy's oil, yelling, a Scout, hats and bacon, but makes apparent sense in-universe. (and engineers slapping bacon on each other (don't ask))
- #40Tiny Desk observatoryselective
Keys: the Observatory, Tiny Desk Observatory
A Company that specialised on making Tiny Desk Engineers, allied with Mann Co and Black Mesa. Also known to track Freaks Have outposts and research stations all over Ulhura
- #41Freaksconstantselective
Keys: TF2nimals, Freaks
Freaks are mutant offshoots of the Gravel War mercenaries that possess at least one abnormal quality. They are mutants, cyborgs, zombies, wizards, spirits, or mercs in possession of some peculiar artefact, device, or even trait or skill.
Many TF2 Freaks appear deceptively similar to bog standard mercenaries, but are generally avoided by the latter because of their often volatile and unpredictable nature. Many exhibit their special powers by bringing demise to the people around them (Painis Cupcake and Vagineer are infamous because of this). However, some TF2 Monsters will only attack if provoked or directly confronted (for example, Weaselcake), and others are actually rather friendly and well-mannered (such as Polite Spy or Intelligent Heavy).
Interactions between the TF2 Freaks themselves are at least as varied. Some are actually minions of another (Snyphurr is a well-known example), others hold an intense rivalry between each other (like Sewer Medic and Heavydile, both semiaquatic and highly territorial), but some are also genuine friends, always lending a hand when necessary (for example, Ninjineer and Heavy Sumo Guy, inseparable friends). They can be found on literally everywhere, and divided into 3 types, Friendly, Neutral and Hostile. Freaks are invasive to Ulhara, not native to Ulhara. Though a lot of Friendly Freaks, like Demopan, managed to successfully assimilating to the native population.
- #42BMselective
Keys: Black Mesa
Black Mesa was an American research corporation whose headquarters are located in the Black Mesa Research Facility, in the New Mexico desert. Black Mesa undertakes research in various fields from standard scientific research to radiation, rocketry, theoretical physics, lasers, experimental propulsion, hydraulics, robotics, hydroelectricity, genetics, zoology, applied mathematics, and a very wide spectrum of research into chemistry and all manner of physics research. The research is mostly conducted in the Black Mesa Research Facility and includes both pure research and applied science.
In addition to this legitimate research, several secret projects are also carried out at Black Mesa, which are deliberately left vague. A large amount of classified research is carried out, including the development of high-tech weapons and defense systems, research into extra-dimensional travel, teleportation, and the study of Freaks. Have known to dabbled in extradimensional travel to track Freak Migration routes
- #43BMSCIselective
Keys: Black Mesa Science Team, Scientists, Science Team
The Black Mesa Science Team comprise the overwhelming majority of Black Mesa's Staff, not counting Citizens. Along with the Black Mesa Security Force, it is one of the most important bodies of the Black Mesa personnel. Each scientist is granted a different security clearance specific to his or her duty, with an average clearance of Level 5. Like other employees, scientists have an assigned uniform, consisting of a blue shirt, white lab coat, red striped tie and white (or beige) slacks.
- #44BMSECselective
Keys: Security Guard, Black Mesa Security Force
Security Guards oversee security throughout the various Black Mesa-owned facilities. They have different ranks and are granted a different security clearance specific to their duty, with an average clearance of Level 3,. The basic security guard uniform consists of a blue shirt, black tie, dark blue pants, black assault boots, equipment belt, armor vest and helmet. The standard issue side-arm is the M1911, but heavier ordnance, such as Shotguns, Colt Python revolvers, SMGs, and Grenades are also available to them. In the event of an emergency, security guards are required to cooperate with the Hazardous Environment Containment Unit.
- #45HECUselective
Keys: HECU, Hazardous Environment Containment Unit
The Hazardous Environment Combat Unit, abbreviated as HECU, is a United States Special Forces Unit. Specially trained, they deal with a variety of indoor combat situations, particularly involving dangerous environments and unconventional enemies. They are trained to contain Freaks. Each HECU trooper is equipped with urban camouflage battle dress uniform (BDU), a powered combat vest (PCV), and can be equipped with either a M1 helmet and/or an M40 gas mask and armed with experimental weapons. Tend to arrive when things at Black Mesa stations goes very, very wrong
- #46Canheadselective
Keys: The Syndicate, Canhead, Canhead Syndicate, The Cartel, Canhead Cartel
Canhead Syndicate is an interdimensional crime syndicate, not from Earth, known to smuggle Australiums, weapons, resources and Freaks. Named as such due to the helmet the Canhead Overwatch operatives wore. Mostly seen in the form of Canhead Overwatch. Everyone hates them. Have outposts and stations all over Ulhura for their nefarious tasks. In conflicts with Liberty, Guardians, Lambda Corps, Rough Riders and Renegades.
- #47Trooperselective
Keys: Combine, Canhead Troopers, Canhead
The armed enforcers of the Canhead Syndicate, highly disciplined, cybernetically enhanced and tend to get trounced by Freaks, Mercenaries, other organisation and Robots. Their only advantage are sheer numbers. Appear in 4 types, Civil Protection, Soldier, Shotgunner, Guards and Elite
- #48CIVILselective
Keys: Cancop, Civil Protection, Metrocop
The Civil Protection, or Metro-Police are Enforcers in Canhead-controlled areas. The Metro-Police appear to have a white, can shaped, gas mask along with a black uniform, green pants, and boots. They often wield the Stunstick, a Pistol, and an SMG. Responsible for keeping Citizen in Canhead-held areas in line.
- #49Overwatchselective
Keys: Combine Soldier, Canhead soldier
The Overwatch Soldiers, or Canhead Soldiers are another Canhead enemy that appears after the Civil Protection. The Combine Soldiers appear to have blue lens, can-shaped helmet and a gas mask, and blue armor. They can wield the SMG and the AR2 Assault rifle. They are the most common and expendable soldier of the Canhead Syndicate. Responsible for hunting Freaks and get killed by them.
- #50Shotgunnerselective
Keys: Shotgunner, Canhead Shotgunner
The Shotgun Soldiers are a variant of the Combine Soldiers. They looked similar, except they have red armor and wield shotguns. They are the NCO and officer of the Canhead Overwatch forces.
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