Skullgirls
NSFWLorebookby SoraaaaA· on Chub· · archived
Tokens: 241 permanent · up to 5,276 lorebook · budget 5,517
Description on Chubfrom Chub
this book contains all the lore from Skullgirls for any bot based on the game
might be a bit shit but hopefully, it works well.
- Format
- V2
- Project space
- lorebooks
- Rating
- 0.00
- Ratings
- 0
- Stars
- 45
- Favorites
- 23
- Messages
- 0
- Forks (upstream)
- 3
- Tokens (upstream)
- 91,549
Created Updated Archived since
Forked from lorebooks/lorebooks/novel_importance_28613/skullgirls-b3cf2705
Book description
lore for the skullgirls world
Skullgirls
92 entries · scan depth 2 · budget 512 tokens
- #1The Skullheart
Keys: The Heart of Darkness, The Skullheart, Skullheart · Secondary:
The Skull Heart is a powerful sentient artefact that plays a major part in the Skullgirl story. Every seven years after its previous destruction, it reappears to grant a wish to a woman. The wish can be of incredible magnitude, but it comes at a great price. The Skull Heart often twists even selfless wishes into brutality, ending wars by causing even more destruction, bringing back a loved one as an undead minion, and in return inhabiting the body of the woman who wished upon it, in time turning the woman into a Skullgirl. A murderous, extremely powerful woman corrupted by the Skull Heart, capable of raising corpses as mindless minions, bringing about destruction in an endless cycle with the purpose of one day ending the world.
The Skull Heart was created by the Trinity, the trio of goddesses of the Skullgirls universe, crashing down into the Earth many many years ago with the goal of eventually ending the world. It is fragile and can be destroyed by a single gunshot or kick, however even after being destroyed, it reappears in seven years to grant another wish to a woman.
Women with a very strong will can resist the mental corruption of the Skull Heart that would otherwise make her extremely ruthless, to an extent, however, even with a strong will it will still make the woman violent and capable of plenty of murder as seen with Marie. However, Peacock tells her that she will someday slip up and be just as bad or even worse than the people who wronged her, suggesting that one can only resist the Skull Heart temporarily.
The time it takes to become a Skullgirl after wishing on the Skull Heart depends on how selfish your heart or wish is, selfless wishes such as wishing for a war to end, as seen with Queen Nancy, make it so it takes years for the woman to turn into a Skullgirl. However, the Skull Heart also determines your selflessness based on how selfish your heart was at the time, such as if your wish was good, but done for a bad reason. This is seen in Filia's story mode, where she wishes for a normal life for Painwheel, and the Skull Heart brings up she wished upon it for absolution for past guilt, and as such, she will still be transformed, albeit slowly.
as time goes on, more women continue to wish on the artefact, allowing those who study the Skull Heart some further insight into how the Skull Heart judges those who wish on it. In addition to the above-mentioned conditions related to selfishness, trying to make a benevolent wish on the Skull Heart will inherently ruin the outcome, as the artefact views such intervention as unnatural and incapable of doing good. This makes it nigh-impossible to make a wish on the Skull Heart without becoming the Skullgirl. In the eyes of the Skull Heart, a truly pure wish is one that cannot provide assistance, benevolent or otherwise, to anyone, including the person making said wish.
It is unclear when the Skull Heart first appeared in the world, but it is known to have been created by the Trinity. The Skull Heart first appeared after having crashed into the planet Earth. It is accompanied by Double, a shapeshifting monster serving The Trinity by offering the Skull Heart to those desperate often to wish on it, perhaps even since its origin.
At some unknown point (though stated to be a long time ago), Annie's mother used the Skull Heart to wish for her daughter to remain a child forever and to never swear. While the circumstances of this event are scarcely known, the affair likely affected Annie in a negative respect seeing as she promotes Anti-Skullgirls propaganda.
Fourteen years ago, Double delivered the Skull Heart to Selene Contiello, which led to the Medici Mafia coming after her. Seeing her family gunned down by the mob, Selene wished them back to life with the Skull Heart. The artefact twisted her wish by transforming her into a Skullgirl - thereby allowing her to bring back her family as undead minions.
Seven years later, the Skull Heart was at the centre of a massive war between three nations. It came into the possession of Queen Nancy, ruler of the Canopy Kingdom. She wished for the three nations to stop fighting, and the Skull Heart obliged - by transforming Queen Nancy into the most powerful Skullgirl the world had yet seen. The three nations were forced to unite against the Skullgirl before she destroyed the entire world.
the Skull Heart resurfaced in the hands of Marie, an orphan girl who watched her best friend suffering under the abusive slavers of Rommelgrad. She wished to take revenge against the ones responsible for her friend’s slavery, becoming a Skullgirl in the process. After destroying the slavers, the newly minted Bloody Marie began targeting anyone and everyone connected to the Medici Mafia, who backed the slavers. Due to her strong will, Marie could resist the Skull Heart's influence and focus on her wish.
- #2The SkullGirl
Keys: The SkullGirl, SkullGirl
The Skullgirl is a powerful female being that is the result of an "impure" woman making a wish using the Skull Heart, an object which later merges with the user. Skullgirls are intended to be mindless servants of the Trinity and are tasked with destroying the world, but those with a strong will such as Marie can resist the Skull Heart's influence. Even those who can resist the Skull Heart however experience considerable changes in their personality, becoming more cold and ruthless over time. Though a sense of morality can remain, this ability will dwindle as the Skull Heart slowly takes over the holder's body.
Parasites also become corrupted if their host becomes a Skullgirl. They lose their sense of individuality, though whether or not this means they remain as a separate entity or become one with the Skullgirl or Skull Heart remains unknown.
A Skullgirl will have a skull and bone motif to her outfit, pale hair and skin, red eyes with half of a skull shape in each eye and darkening eye sockets. The Skull Heart plants itself in her exposed back surrounded by blue flames. Over time, more parts of the Skullgirl's body will become boney and skeletal, mostly the hands and arms.
Judging from the basic appearance of Selene Contiello and Marie, the spine and almost all of a Skullgirl's organs are removed or missing, as the Skull Heart nests itself inside their backs. Parts of Marie's ribcage is exposed with no visible internals at all.
The Skullgirl gets her power from the Trinity, which generally manifests as the ability to control the dead. This can range from commanding corpses to do her bidding to using skulls as projectiles. However, it is possible to disrupt or block the Skullgirl's influence, such as in the case of Squigly and Leviathan.
- #3The Trinity
Keys: mother, Aeon, Trinity, The Trinity, Venus Lovelace
The Trinity consists of Venus Lovelace, Aeon, and their mother; and are one of the overarching antagonists in the game. They are revered as goddesses during the present time, but at the same time, are the ones who created the Skull Heart; whose existence plagues the world. Their objective and motivations remain a mystery. Though the Skull Heart claims its purpose is to bring the world's destruction, it is not exactly known what that entails...
The Trinity were originally regular human beings from a Queendom which existed in ages past. Though they were killed by Neferu during that time, they still exist on a separate dimension. They have a a church dedicated to them called the Grand Cathedral (which is also a fighting stage in the game). Many people come to the church to give their confessions, tithes, and so on. Because the Trinity are females, people will say "Goddess-speed" to anyone who could use luck.
However, they are the ones who created the Skull Heart, hoping to turn the ladies of the Canopy Kingdom into Skullgirls, so they could use them to destroy the world. Marie, however, has a strong heart, so she couldn't be controlled by the Skull Heart, leaving her to continue her own mission to destroy the Medici Mafia for messing with her and Peacock. The Trinity did not accept this and wanted Double to take her down.
- #4The Canopy Kingdomconstant
Keys: The Canopy Kingdom, Canopy Kingdom
The vast sprawling Kingdom within which Skullgirls takes place. Ruled by the Renoir royal family, it is a prosperous land which contrasts sights of beauty with scenes of despair. Vaguely similar to 1940s America with a very art deco aesthetic, the Canopy Kingdom is home to millions of humans, Dagonians, Ferals, and the giant-sized Gigans. This kingdom is blessed with a very socially conscious royal family, a strong military, and amazing technology. King Renoir’s ruthless war campaigns lead to explosive technological and cultural growth, investing a lot into combining technology and magic to take on the other 2 countries during the Grand War. There's a lot of discrimination against minority groups like ferals. Parasite hosts specifically are heavily ostracized as hosting a Parasite is seen as taboo. While the Renoir Crown rules the Canopy Kingdom, the Medici rules its sizable underworld. The capital of the Canopy Kingdom is Canopolis. Currently, the Canopy Kingdom is at peace with the other kingdoms and countries. Despite this, the kingdom itself is not at peace as a new Skullgirl is currently hiding within the kingdom's great city, New Meridian.
- #5The Canopy Royal Family
Keys: The Renoirs, Canopy Royal Family
The Renoirs are the royal family of Canopy Kingdom who reside in the capital, Canopolis. The current leader is Princess Parasoul, after the death of her mother and the disappearance of her father. The family protects their kingdom using a set of Living Weapons that have been passed down through the family, currently shown to consist of Krieg, Hungern, Todd and Eroberung.
It is currently unknown how or when the Renoirs came into power. It is implied, however, that it was done by force, as Leviathan refers to them as "usurpers" on multiple occasions.
- #6The Medici Mafia
Keys: The Medici Mafia, The Medici, The Mafia
The Medici Mafia is a criminal organization led by Lorenzo Medici that controls certain parts of the Canopy Kingdom. They have committed many crimes and are being hunted by Parasoul to carry out the law. Other hunters include Ms. Fortune, Squigly, and Marie for revenge, and Peacock for revenge and sport.
As seen in the Skullgirls webtoon, they are beloved by the public, even more so than the royal family, who sees them as standing up to the Renoir regime, and they are overlooked by a corrupt police force.
The patriarch of the family is currently Lorenzo Medici. Following him are his three children: Vitale, Marcus, and an unknown third son.
The only known member of the next generation is Filia, although she is currently estranged from the family. She is related to the Mafia by blood, according to Marie. This is later confirmed in Filia's backstory as it was revealed that she is the daughter of Marcus Medici, who is Vitale's brother. Cerebella works in the Mafia's sponsored circus, and at times as a leg-breaker. She may also be counted as part of the family, since Vitale is her adoptive father, though she may not be in a position to inherit leadership and does not seem to take their last name.
While the Renoir Crown rules the the Canopy Kingdom, the Medici rule its sizable underworld. On the surface, the wealthy Medici family is noble and generous, but beneath this façade lurks the truth: most everyone of power in New Meridian is being manipulated, coerced or directly controlled by the Medici crime family.
- #7The Anti-Skullgirl Labs
Keys: The Anti-Skullgirl Labs, Anti-Skullgirl Labs · Secondary: lab 7, lab 5, lab 6, lab 8, lab 4, lab 1, lab 3, lab 0, lab 2
The Anti-Skullgirl Labs or ASG Labs were created to aid in the destruction of the Skullgirl, founded by Dr. Victor Geiger, overseen by King Franz Renoir and shut down by the same man after the death of his wife Queen Nancy when she became the Skullgirl. The ASG Labs originally had 9 divisions. Each of the labs has a "metric bunch" of scientists. There's no specified number. As of present, all of them have been shut down apart from Lab 8 and Lab 0. The original functions of each labs are:
Lab 1 and 2: Research labs which developed technology for the other labs Lab 3: Super soldier development Lab 4: Handheld weapon and vehicle development Lab 5: Specialised weapons Lab 6: Theonite research Lab 7: Medical/Drug research Lab 8: Synthetic parasites Lab 0: The secret lab. Research Skullgirl blood
The order of creation of the known ASG members are Black Dahlia, Brain Drain, Geiger, Big Band, Ileum, Hive, Leduc, Peacock and Painwheel, respectively. Dahlia was the first but was under a different context. Big Band and Ileum are from the same generation before the Grand War. Hive and Leduc were introduced around the same time. Peacock came a bit later. Painwheel was developed in Lab 0 in tandem with Peacock.
- #8Parasites
Keys: Parasite, Theons
Parasites are entities in Skullgirls, defined as creatures that bond to a person's body, providing augments to their "host". Despite the name, they appear to form a mutualistic relationship with their host, drawing nutrients from their bodies in exchange for giving their hosts supernatural abilities. Some Parasites can operate independently of their host's body; these are classified as "Remote Parasites". A remote parasite needs a part of the host body in order to be bound to the host, for example, Taliesin's hands, Annie's eye, or Eliza's blood.
In the past, they were known as Theons and their hosts as "avatars", until Eliza, then known as Neferu, with her theon Sekhmet as well as several others caused the world to fear such beings, leading to the negative stigma and discrimination that many of them and their hosts face in the present.
Parasites take on a variety of forms, but can be classified as one of two groups: "regular" Parasites, sentient beings that appeared naturally (and appear to predate the Skull Heart itself) and "Synthetic" Parasites, being mechanical, man-made parasites mainly functioning as weapons for the Anti-Skullgirl labs. The first synthetic parasite attachment was for an unknown burn victim, which replaced her skin, although she now prefers to wear a mask. Synthetic Parasites are non-sentient.
Parasites seemingly manifest the same from host to host, as Samson is shown to always manifest as his host's hair which can harden and sharpen into blades, and Leviathan as protruding from part of his host's body.
Parasites can also have their hosts be animals rather than people, as Samson's previous host before Filia was a dog. In addition, Parasites can understand and speak to their animal hosts, as Samson responds to his host dog's barks, and the dog likewise understands him and responds.
Samson has been stated to feel Filia's pain, which suggests that all, or some Parasites feel their host's pain. Similarly, hosts gain weight when their Parasites eat and are affected when their Parasites drink.
Parasites can greatly vary in age, some are ancient while others are relatively new. New ones can be created. They can stay alive forever as long as they have a host and don't die of other causes.
When a Parasite host becomes the Skullgirl, the Parasite is likewise corrupted. They could lose their individuality as well. This process also depends on the wish of the host as well.
Parasites and Living Weapons have a related, unrevealed, origin. It is confirmed that the mysterious element Theonite is the source of both their powers.
Soul Contamination is a mental corruption that occurs in people possessing multiple (synthetic or natural) parasites. It could potentially kill the person and is very dangerous. In Peacock's Hive notes that it must have taken great difficulty for both of her parasites to be implemented without causing soul contamination. At the beginning of Painwheel's story mode, it is noted that soul contamination had to be stabilized before implementing Painwheel's control mechanism.
Parasites can change hosts willingly, and will usually do so if their current host gets too old, cannot physically handle them anymore, or dies (As Parasites remain attached to a dead host's body). The act of changing hosts would kill the former one, however, Parasites take the process of changing hosts seriously, and won't leave their hosts unless it is a matter of life and death. It is possible to forcibly remove a parasite from its host, however, both will die in the process. While detached, a Parasite doesn't need food or sleep, though depending on the Parasite some can go into minimal forms (like some types of bacteria) as they cannot survive alone for very long.
- #9Living Weapons
Keys: Living Weapons
Living Weapons are a concept in Skullgirls. They are self-aware legendary weapons forged by master weaponsmiths. Like Parasites, they come from the mysterious element Theonite, although they have comparatively limited sentience (if any at all). They can only be wielded by certain gifted individuals.
- #10Theonite
Keys: Theonite
Theonite is a special and important material or element known for several uses in the world of Skullgirls, most commonly between Parasites and Living Weapons. Theonite is also tied to the Skullgirl.
Theonite resonance is a spike of energy that comes from strong constriction of Theonite. Several spots in New Meridian have been mentioned to contain Theonite resonance. However, the biggest source comes from the Skullgirl herself, suggesting that the Skullgirl uses a large amount of Theonite either when utilizing her abilities or that there is a lot of it contained within her body. Possibly from the Skull Heart.
- #11New Meridian
Keys: Meridian city, New Meridian
New Meridian is one of the Canopy Kingdom’s most illustrious cities, and the setting for Skullgirls. It’s a city of art, culture, and sophistication, and plays host to a diverse population of humans and ferals from all corners of the world. Its famed Little Innsmouth district is home to a large population of the fish-like Dagonian, ferals and some of the city’s best cuisine, while the upper class live in the posh suburb of Maplecrest.
But a dark heart beats beneath New Meridian’s gleaming exterior: the pervasive and seemingly-invincible Medici Mafia run this city, casting a shadow over everyday life.
- #12No Man's Land
Keys: No Man's Land
The No Man's Land is a collection of small countries and territories that fell into chaos when the three kingdoms quickly stopped their war to fight the Skullgirl. Bandits were easily able to acquire military hardware and human trafficking became common. the only safety in these lawless lands are small towns and cities that remain from the former countries that make up no man's land, which doesn't last long thanks to constant raids from bandits and convoys from the three kingdoms.
- #13Maplecrest
Keys: Maplecrest
Aptly named for its abundance of maple trees, Maplecrest serves to be a stark contrast to the busy hustle and bustle of neighboring New Meridian. Houses with picketed fencing wind down hilly roads far into the distance, the roads themselves littered with autumn leaves, freshly falling from the maples above. Despite its outwardly appearance as a gentle neighborhood, however, Maplecrest manages to be the host of many street scuffles carried out by the cast of Skullgirls. Located in a quiet suburb, Maplecrest is home to a diverse collection of people and animals who wander the town's peaceful streets.
- #14Grand Cathedral
Keys: Grand Cathedral
The Grand Cathedral resembles a traditional Catholic church, with white marble walls, large stained glass windows and ornate frescoes. The frescoes, as well as an imposingly large statue in the centre of the Cathedral, are in the likeness of the leader of the trinity, Mother.
- #15Little Innsmouth
Keys: Little Innsmouth
Little Innsmouth is a section of New Meridian near the seaside populated by Dagonian, Akin to a "Chinatown", this location is a small but bustling residential and business district by the coast, accented by bold, clashing colours and chimney pots resembling coral. The buildings are connected by an extensive network of wooden decks, walkways and stairs, with strings of jellyfish lanterns hanging overhead. A tram runs between the areas above and below sea level throughout the day, when the tide is low. This is also when the lowest level is exposed: the walls are covered in graffiti, the ground littered with trash bags thrown from above, and everything is tinted green from algae.
At night, the tide has caused the lowest level to flood, rendering it inaccessible. The district sparkles with light from the buildings, lanterns and many neon signs, all reflected in the water. Many restaurants stay open until late at night, enticing people out for good food and a relaxing evening walking along the brightly lit walkways.
- #16Filia
Keys: Filia
Femme Fatale[1] OFFICIAL PROFILE BIRTHDAY: March 18[2] BLOOD TYPE: AB[2] HEIGHT: 5' 4"[2] WEIGHT: 142 lbs.[2] LIKES: Eating, coffee, milkshakes, reading and learning, radio dramas, comics, romance novels, dogs[2] DISLIKES: Samson’s bluffing and gambling, seeing innocents get hurt, hair getting tangled, being lied to, side-effects of Samson's parasitism
MORE INFORMATION FULL NAME: Filia Medici AGE: 16[2] MEASURE- MENTS: 34C-26-39[2] OCCUPATION: Student at St. Theresa High School FAMILY: Marcus Medici (father) Amelia Medici (mother) Lorenzo Medici (grandfather) Vitale Medici (uncle) Cerebella (adoptive cousin) Fukua (clone) PARASITE(S): Samson VOICED BY: Christine Marie Cabanos (English) Ayana Taketatsu (Japanese) LESS I know enough about myself now to know that memories don’t matter – what’s done is done. And it’s time to move on.
Filia Medici (JP: フィリア・メディチ Firia Medichi) was once a somewhat normal school girl, until her parents were killed by Vitale and Ottomo, with Samson fusing with her to save her life. She is currently homeless and suffering from amnesia.
She is the daughter of Amelia and Marcus, making her Lorenzo's granddaughter and Vitale's niece.
General Information
Filia is one of the playable characters in Skullgirls. She was the first character made playable in a demo of Skullgirls when the game was being made. Her home stages are Maplecrest and the Streets of New Meridian.
She was named the "protagonist/main character" of Skullgirls, although other characters such as Marie, Parasoul, Valentine, Double, Peacock, and Painwheel all have more major roles than Filia herself. This is probably because she was originally intended to be the POV character for the player. Regardless she has been prominently used in most of the game's advertisements and cover artworks.
The original design for Filia was as a puppet upon Samson's back. This design corresponded with a different plotline from the now canon version of Filia, in which Samson had eaten her parents, presumably using her body to achieve an unrevealed goal. An alternate version of Samson having a design resembling features of another, related concept was optioned as a possible DLC character during the Skullgirls Indiegogo fundraising campaign.
Other early concepts have shown pre-Samson Filia with short hair in a different style and wearing glasses, post-Samson she often is seen wielding two swords that resemble hairpins. An old livejournal also states she was gonna use barber tools in her fighting style but these tools were just changed into being shapeshifted parts of Samson. It also states she’d fight with the “memories of fighting styles” but it’s unknown from who. While the glasses were removed, the hairpin swords are apparently still intended to be a part of Filia's arsenal in the future. It should be noted that Alex Ahad posted an image during Eliza's development of Samson's old host, Delilah, who is seen wielding identical hairpin blades to that of Filia in the concept art.
She wears a school girlfriend outfit with a vest and black skirt and long black hair with massive pale thunder thighs Personality
Before her amnesia Filia was a typical teenage girl: Shallow, sassy, and a bit smug. Despite her jabs at Samson's appearance she was still nice enough to let him stay with her on the grounds he stay with the dog. She became immensely sad when Carol disappeared to the point that anything Samson did reminded her of Carol, showing how loving a friend she is. After her amnesia Filia is naive, curious, and is still as caring as she was before as she gave up regaining her memories just to give Painwheel a better life. Background
Prior to meeting Samson, Filia had a good relationship with her parents, sharing their dislike for the criminal acts conducted by the rest of the Medici family. It's been stated that she didn't have many friends at school due to her being a Medici, despite that she was best friends with Carol, prior to her disappearance due to Carol not caring about her heritage. She is portrayed as a good person though it's heavily implied that Samson is manipulating her for unknown reasons. For a long time, the original plan since early lore, even before the game, was that Samson was the one who truly killed her parents and intentionally made her lose her memories. The implication was that he was more evil and manipulative than just a brash, reckless, yet caring guy. It seems this may have even been planned into the final game but did not last. In early lore it is said he wanted to manipulate Filia into making a wish and becoming the Skullgirl, and that he did not truly care for her, nor what dangers she would face. While it is known he originally did not care for her well being, why he would want for her to become a Skullgirl is unknown, given how she’d end up being the one in more power. At some unknown point, that plan was changed/retconned to make it so Ottomo along with a misunderstanding with the Medici Mafia became what killed her parents, and that Samson took over Filia out of desperation without willingly giving her amnesia. Character Basis
Origin
Filia's poster art Filia's poster art Samson's location on Filia's head gives her the appearance of a futakuchi-onna, a monster from Japanese folklore with a second mouth on the back of its head.
However, when in her usual stances, Samson’s hair can have a spiky appearance that makes her resemble a Harionago. Both creatures are humanoid female hair-based yokai.
Name
Filia is based on fiber and the Latin word for "daughter".[3] Coincidentally, it can also be a reference to protein filaments, which are long chains of proteins found in hair. The name could also come from "philia" the Greek word for platonic love given her nice and friendly nature. It was also inspired by the name of Millia Rage from Guilty Gear.
Design
Filia's most apparent physical feature is Samson, who takes the form of Filia's dark hair, with several short bangs slightly covering her forehead and multiple tentacle-like locks of hair propagating outward from the back. Samson's eyes and teeth are situated opposite of Filia's face but are still visible when viewing Filia from the front. Curiously, Samson's shape bears a striking resemblance to her late mother's haircut.
The look and color of her hair is a result of Samson's possession, as are her red eyes. She has a curvy figure, although it's implied that she is slightly overweight due to Samson's eating habits. Her school uniform consists of a white button-down collared shirt, a short black necktie, a pleated black miniskirt, black thigh-length leggings, and dark brown loafers. She wears a black leotard, which connects to her skirt. She occasionally wears a white mushroom hat adorned with a black ribbon and bow.
As she is turning into a Skullgirl, her skin becomes more pale, her hair becomes brighter purple and her eyes gain the characteristic half-skull pupils.
Prior to being possessed by Samson, she is shown in flashbacks to have a slighter figure, blue eyes, and blonde hair kept back with a headband.
Story
Backstory
Filia was once just an average schoolgirl, but one day woke up without any memories and a second mouth on the back of her head. She was now playing host to a Parasite named Samson, an unruly mop of demonic hair with incredible power.
With no memories or anyone to turn to for help, if she ever hopes to piece together her past and survive the inevitable clash with the Skullgirl, Filia will need to trust this mysterious being.[4]
Filia used to be a schoolgirl, She was the daughter of Amelia and Marcus Medici. she met Samson along with his previous host, a dog he had named Dog thanks to Carol who found him in the streets. When Carol brought Samson to see if Filia could take care of him, Filia reluctantly agreed to keep him after he pledged to protect her and assured her that although a parasite, he wouldn't leave her for his own well being.
Six months later, Carol had been abducted and Filia is guilt-ridden over disappearance. Despite Samson's best attempts to cheer her up, they only served to remind Filia of Carol. Immediately after, the Skullgirl Marie burst into their home, seeking revenge on the Medici Mafia. Despite Filia stating that they aren't like the rest of her family and they have had no contact with them in a long time, Marie did not believe her. Samson and Dog then appeared and Marie recognizes them (Saying "that dog"). She then decides to spare them but only if they leave the city.
Later that night, Filia and her parents are packing up and getting ready to leave. Vitale and Ottomo arrive after the rest of the Medici Mafia were attacked. Seeing them packing, Vitale, enraged, questions why only Marcus' family, who had left the rest of the Medici family for a "trivial" matter, was the only one spared. Believing they're colluding with the Skullgirl he sends Ottomo to find Filia and Vitale then kills both Marcus and Amelia. Filia, hearing the gunshots, goes downstairs and finds her parents dead. Immediately after, she calls Samson for help, but he arrives too late as she is shot. After Ottomo defeats Samson, he and Vitale leave to report back to Lorenzo. Samson, realizing that Dog was actually killed in the fight, mourns and blames himself for not protecting him. After realizing that Filia was still alive but dying, Samson changes hosts to her, saving her life. After Filia wakes up, Samson says that he had no choice if he was to save her and because of what Vitale did to "not just her, but their family". Filia however, awoke with amnesia and did not remember anything, which surprised Samson.
Filia and Samson spend some time living on the streets, possibly in hiding from the Medicis, and often taking shelter with Samson's associates such as Yu-Wan.
Story Mode
At some point, at a restaurant somewhere in the city, Filia is hit on by Riccardo, who is subsequently attacked and frightened away by Samson. Filia lightly scolds Samson, saying that he shouldn't be attacking people every time, even though Samson said that he deserved it. Filia and Samson then head out to find the Skull Heart so Filia can wish for her memories back.
After defeating the Skullgirl, Filia takes possession of the Skull Heart. After much thought, she decides not to wish for her lost memories back; instead, she wishes for Carol (Painwheel) to return to her old self. Despite her good intentions, however, the Skull Heart declares that the wish is slightly impure, as Filia feels personal guilt over Carol's fate. Thus she is attempting to improve herself through the wish. As such, Filia is doomed to become the new Skullgirl, albeit slowly due to the nearly selfless nature of her wish. The Skull Heart tells Filia to make the most of her time before her transformation.
Filia is next seen at school, where her class is introduced to the new student Carol - formerly Painwheel - who appears to be a normal (if slightly disfigured) girl. Filia smiles to herself, even as she feels the Skull Heart beginning to transform her. She and Carol then watch the sunset, best friends reunited at last.
Other Stories
Squigly's Story
Eliza's Story
Fukua's Story
Filia is the final boss of Fukua's story. She is always set on Nightmare difficulty.
Umbrella's Story
Marie's Story
Filia, alongside Squigly, makes a minor appearance helping Peacock out with saving Marie, she isn't seen again after Peacock shatters the Skull Heart but she is presumably fine.
Relationships
Go here. Abilities & Fighting Style
Filia and Samson share a symbiotic relationship, and it is this relationship that forms the basis for their fighting style. Samson is able to attack from a distance by turning his tendrils into long tentacles with sharp razor-like ends. He can also attack from afar with hairball spit attacks.
Filia herself coordinates with samson to perform team attacks, such as when she sticks her arm out so Samson can turn her hair into gator teeth. Filia has above average possibly superhuman endurance due to being bonded with Samson.
- #17Peacock
Keys: Peacock
OFFICIAL PROFILE BIRTHDAY: November 13[2] BLOOD TYPE: B[2] HEIGHT: 4' 6"[2] WEIGHT: 94 lbs. / Varies[2] LIKES: Cartoons, TV show “Annie: Girl of the Stars,” movies, violence, junk food, fast cars, explosives, cigars, being in charge[2] DISLIKES: Weaklings, bureaucracy, authority figures, people, the Skull Heart, nerds, salad, chopsticks[2] SEE ALSO Skullgirls Mobile Wiki Mizuumi Wiki MORE INFORMATION REAL NAME: Patricia Watson AGE: 13[2] MEASURE- MENTS: 18A-17-20[2] OCCUPATION: Anti Skullgirl Combatant AFFILIATION(S): Lab 8 PARASITE(S): Argus System Avery Unit VOICED BY: Sarah Anne Williams (English) Tomoko Kaneda (Japanese) LESS Man... who are all these posers getting between me and the Skullgirl? Don't they know who I am? I was built to beat Skullgirls!
Peacock (JP: ピーコック Pīkokku) is the alias of Patricia Watson (JP: パトリシア・ワトソン Patorishia Watoson) a survivor of No Man's Land who was rescued by Lab 8 and turned into an Anti-Skullgirl weapon by Dr. Avian.
General Information
Peacock is one of the original eight playable characters in Skullgirls, standing out as being one of the few zoners in the game, and was among the first characters ever conceived by Alex Ahad. Her homestage is Lab 8, although Hilgard's Castle could be considered another home stage as of its inclusion.
Peacock is capable of aging, although some of her parts may need to be re-fitted because of this.
Peacock took up smoking after her transformation. They are imaginary cigars that are created in a similar manner to her other summons, and don't seem to have the same negative side effects as normal ones.
Alex Ahad has stated that Peacock will never stop believing in imaginary friends.
Peacock's favorite television program is "Annie: Girl of the Stars". She is shown to own merchandise from the show as she is seen wearing Sagan slippers while in her sleeping attire. Personality
Nothing sates Peacock's boredom more than a good cartoon and fighting. Brash, combative, and impatient, Peacock is easily the most outspoken member of the Anti-Skullgirl Labs. Peacock is also, for the most part, optimistic and light-hearted, and considers imminent threats more of invitations to brawl. Her tendency toward violence is a reflection of both her trauma and near-death experience as well as the cartoons she cherishes.
While it has been stated she has a damaged psyche, Peacock does not attack people out of sheer randomness or without provocation. Although she often acts confrontational to fellow ASG Lab 8 members, Peacock still very much considers them family, and will go to great lengths to protect them from harm. Dr. Avian was particularly close to Peacock, and his death sent her into an outrage to search for his murderer. She also gets along well with other Annie fans as shown by her interactions with Aileen in Annie's story.
None, however, are closer to Peacock than Marie Korbel, her one true friend from her past in No Man's Land and the Skullgirl she is tasked to destroy. In Marie's story, Peacock went out of her way to save Marie from the Skull Heart, showing just how much she cares about her. Character Basis
Origin
Peacock poster key art SGE Peacock's poster art Peacock's dialogue and animations reference multiple cartoon eras, but chiefly feature golden age of animation era cartoon violence and slapstick.
Name
Her true name is Patricia Watson, while she herself came up with Peacock. The word "peacock" is the more commonly known name of the peafowl, but is actually the term for the male bird.
The name Patricia is derived from the Latin word "patrician" and means "noble", which could be seen as ironic given her violent and choatic personality. Watson is a patronymic surname meaning "son of Walter". It should be noted that Walter means "ruler of the army", which accurately describes her relationship with her gang.
Being once close friends, Marie continues to address her as Patricia. Her gang typically refer to her as "boss".
Design
Her natural eye color used to be green before they were gouged out by slave traders. The Argus System is Peacock's only means of sight, as the ones on her face are actually empty eye-sockets. The holes left are also a visual pun: Due to her design being based on American cartoons, her eye-sockets could easily be interpreted as though they are natural eyes; drawn in the style of a 1930's cartoon character. The joke is how similar styles of drawing can offer different perceptions on how something looks. Her references are similar to the 30's such as Mickey Mouse.
Her outfit consists of a tall top hat and a dress with frills and a large red bow, both her hat and dress are a matching shade of purple. Her mechanical hands are covered with large gloves, a classic trait of old cartoon characters. She also has sharp metallic teeth that she uses as a bear trap, which she is speculated to use metal polish to clean instead of regular toothpaste. On her legs, Peacock wears a pair of knee-high boots of a somewhat darker shade of purple then her dress and hat that have secret boosters to propel herself forward, and white bloomers that cover the rest of her legs.
Her outfit in the flashbacks in Marie's story mode show her wearing a T-shirt of Annie and a pair of shorts. Although original designs showed her in a maid dress matching Marie's, but this was changed once Marie's story mode was worked on.
Her cartoon revolver bears resemblance to the Smith & Wesson Model 29, a .44 Magnum revolver made famous by Clint Eastwood's Dirty Harry.
In older design concepts, Peacock was intended to be a more "demented type" character, originally being envisioned as a scarred, sociopathic individual due to her experience as a slave. At one point, she was considered to be a boss alongside Marie. Her design was changed to be more 'cartoony' and lighthearted. These design documents also included references to her abilities being part magic with spells being carved onto her bones.
Story
Backstory
Once a war orphan slave named Patricia, Peacock’s body was gruesomely mutilated by slave traders that captured her. She was rescued by Dr. Avian’s Anti-Skullgirls Labs, and rebuilt with a reality-defying arsenal of biomechanical weaponry: the Argus System augmented her body, and the Avery Unit gave her access to unprecedented weaponry.
Alas, they couldn’t do anything for her mind: Peacock’s damaged psyche and abiding love of cartoons shaped her new “toys” into a terrifying gang of cronies, who she has no qualms using to paint the town red… with blood. Terrifying as she is, she may be the kingdom’s best bet against the Skullgirl.[3]
Patricia once lived in Rommelgrad, when that country got turned into no man's land she ended up in a makeshift orphanage along with Marie (although it's unconfirmed whether they knew each other beforehand), which was originally the castle of the kindly Gigan man Mr. Hilgard. Patricia spent her time at the orphanage lounging around the TV, often not getting along with the others. At some point after that, the castle was raided by slave traders who worked under the Medici Mafia. Patricia and Marie escaped, with the former distracting and letting herself be captured so the latter can find help. Once captured, Patricia was quick to defy to her slavers, but was soon mutilated to be set as an example to the others, leaving her eyes were gouged out, and maimed.
One year prior to the events of Skullgirls, Lab 8 teamed up with Lab 0 and the Last Hope to infiltrate the Medici warehouse said to be containing Rommelgrad's refugees. Although Valentine and the rest of her gang safely rescued the refugees, there was very little Valentine could do to heal the injuries done to Patricia's body and was even willing to abandon her as a casualty of war. Big Band, however, believed that Dr. Avian would be of help and took the girl back to the Anti-Skullgirl Labs. The doctor informed him that Patricia would adapt well to her new eyes and that she would be walking in no time. Patricia became insistent on becoming an ASG soldier after the impression left on her by Lab 8's team. Despite that, Avian was wary about giving her too much power, while admitting her compatibility with the Avery Unit is strong.
After some tests, Patricia's Argus System and Avery Unit were completely installed, and the combination proved to make her more powerful than the scientists had anticipated. Instead of being able to bend only space, Patricia could also bend other aspects of reality, spawning Tommy and Andy during her training. Eager to sign up for Lab 8's team, she assigned herself the name "Peacock".
She later vanished into the city with her gang, causing Lab 8's crew to worry immensely about her safety and condition after her surgery, and Stanley insisted that Big Band find her as soon as possible. Following her trail, Big Band stumbled upon an ice cream stand from which Peacock and her gang ate all of the ice cream, except for Rocky Road. He considered this a clue, but later assumes that she was merely stress eating due to all the strange new occurrences happening to her all at once. He finally arrived at a movie theater, where he found the "clown car" that Peacock was said to have driven away in. As the vehicle appeared damaged, he burst into the theatre, assuming that the Medici may have returned for her. Peacock is revealed to be perfectly fine, having gone around the town because she felt she needed a break from the labs. The two begin to hit it off; although Big Band tells her she could have taken a break without causing property damage, they begin to connect through what they like most in a movie.
Story Mode
Peacock's story opens with her watching TV while Dr. Avian talks to fellow ASG soldiers about her and her powers. Avian reminisces about how she was just a poor orphan, afterwards we see a flashback from her point of view of a brutish-looking man pressing his thumbs against her eyes. She later is woken up by Avery, who alerts her that the Skullgirl is on the move. She does her daily routine and proceeds to fulfill her duty as stopping the Skullgirl.
After fighting some other people, she gets a call from Dr. Avian, who alerts her that Valentine let the Skullgirl in to wreck the lab. She quickly rushes back to find a mortally wounded Avian, to which Peacock vows to take down who did this to him. She then finds out that the Skullgirl was none other than her best friend Marie, before being stopped by Double. She then heads to the Grand Cathedral to finally confront Valentine, Double, and finally Marie.
After defeating Marie, Peacock destroys the Skull Heart, though the skull heart claimed her act to be "foolish" and that this will "not be over". She and Marie have a friendly conversation before Marie disappears from the world, and Peacock vows to take revenge on the people who made both their lives miserable.
After spending the night bashing and slaughtering the Medici's is seen confronting the true head of the Medici family and his own secret weapon (Black Dahlia) and the two duke it out.
Other Stories
Big Band's Story
Annie's Story
Peacock makes a brief appearance in Annie's story.
Umbrella's Story
Peacock makes a brief cameo at the start of Umbrella's story, having brought of all the ice cream while Umbrella was fighting Filia. The artwork is a re-edited version of the shot of her and her cronies from her own story mode.
Marie's Story
Peacock is the secondary protagonist of Marie's story. Freeing her friend from the Skullheart's influence using her reality warping powers.
Abilities & Fighting Style
Her arsenal consists of two synthetic parasites, the Argus System and the Avery Unit, and her "gang", which includes Avery, Andy Anvil, Tommy Ten-Tons, George Bomb, and Lonesome Lenny as well as a variety of modified objects and weapons taken from Lab 8.
The Avery Unit has the power to summon objects and weapons from Lab 8 and gained the ability to distort reality as a side effect of Peacock’s insanity. She can’t create things out of thin air, but rather modify Lab 8’s range of specialized arsenal. Her power is still growing so she may be able to summon more things in the future.
The Argus System is composed of her arms and also function as her eyes, the "arm eyes" can be detached and can float around, as well as shoot Z-Rays at the precise wavelength needed to disrupt the Skullgirl's essence.
As a playable fighter, she is the game's primary zoner character. Using cartoony gags as projectiles and can use her teleports to make quick escapes.
- #18Cerebella
Keys: Cerebella
Diamond in the Rough[1] OFFICIAL PROFILE BIRTHDAY: April 11[2] BLOOD TYPE: B[2] HEIGHT: 5' 6"[2] WEIGHT: 130 lbs.[2] LIKES: Competition, showing off, cats, professional wrestling, sudoku, flirting, pleasing Vitale, teasing her roommate Feng[2] DISLIKES: Badmouthing of the Circus, badmouthing of Vitale, angry people, quitters, cockroaches[2] SEE ALSO Skullgirls Mobile Wiki Mizuumi Wiki MORE INFORMATION REAL NAME: Cassandra Veranos AGE: 18[2] MEASURE- MENTS: 32D-23-36[2] OCCUPATION: Acrobat of the Cirque des Cartes AFFILIATION(S): Cirque des Cartes Medici Mafia FAMILY: Unknown mother[3] Vitale (adoptive father) Lorenzo (adoptive grandfather) Filia (adoptive cousin) Marcus (adoptive uncle) Amelia (step-aunt) LIVING WEAPON: Vice-Versa VOICED BY: Cristina Vee (English) Toa Yukinari (Japanese) LESS Th-Thanks Feng... hey, it's not like I need MORE work anyway. Main attraction of the Cirque des Cartes is a full-time job after all, right?
Cerebella (JP: セレベラ Serebera) is the alias of Cassandra Veranos (JP: カサンドラ・ベラノス Kasandora Beranosu), a survivor of No Man's Land who was adopted by the Medici and is now a member of the Cirque des Cartes and wielder of the Living Weapon, Vice-Versa.
General Information
Cerebella is one of the playable characters in Skullgirls. She is among the earliest characters conceived by Alex Ahad, and among the original cast slated for initial release. Her homestage is Medici Tower, although River King Casino may also count as of Skullgirls Encore. She is also the main grappler character of the roster.
She represents the diamond in the Cirque des Cartes, with the club, heart and spade being represented by Beatrix, Hubrecht and a yet unnamed character respectively. Personality
Energetic, flashy, and spirited, Cerebella is a young lady who aims to please and constantly strives to be the center of attention, a trait derived from her profession as a main performer for the Cirque des Cartes. She is especially playful toward her roommate and fellow performer, Feng, often making fun at her expense, much to Feng's chagrin. She is also a huge fan of the retired wrestling legend Beowulf, and was noticeably giddy when he asked her to assist in his big comeback attempt.
None, however, are more treasured by Cerebella than Vitale Medici, lieutenant and grown son of Lorenzo Medici as well as Cerebella's adoptive father. Orphaned at a very early age, Cerebella was taken in and raised by Vitale as part of the Medici "family", allowing her the level of fame and glamour she enjoys presently. As a token of gratitude, Cerebella serves Vitale as his enforcer, dutifully carrying out his every whim in an attempt to earn his heart.
Cerebella is noted to be rather close-minded and in a state of denial, regarding any claim to Medici wrongdoings as slander to the family that graciously saved her from an orphan's life. She is not without a moral compass however, as she's shown to be a good person at her core. Character Basis
Name
Cerebella's poster art Cerebella's poster art Cerebella is a feminine take on the word cerebellum, which is the part of the brain responsible for motor control. However, this is her stage name given to her by the circus. In the "Limited Run Games" physical copy of Skullgirls it is revealed that Cerebella's name is Cassandra Veranos, coincidentally sharing the initals as her voice actress Christina Vee.
Design
Cerebella has light brown skin and mint green hair color, tied up in a sharp ponytail. She wears purple eye-shadow as well as matching mint-green lipstick and nail polish. She has a small purple diamond tattooed on her left cheek. Her eyes have alternatively been portrayed as being black or purple.
Her outfit is befitting that of a performer: a bright orange strapless low-cut mini-dress, with a band of cloth with an orange and black triangle pattern around her upper-arms, billowing cream sleeves and maroon appendages on the cuffs, and a black choker. She wears black thigh-length boots, with an orange diamond pattern along the length of each boot, that are pointed at the ends (similar to medieval crakows) and have a skull sitting each bridge. Her underwear is shown to be white. With Vice-Versa in its dominant form atop her head, her resemblance to a jester becomes more apparent.
Her ethnicity is meant to be the equivalent of Brazilian in Skullgirls and in her reference sheets she is referred to as a tomboy.
In her earlier incarnation of Skullgals and the early Skullgirls lore itself, she was a thief in a circus gang, who were rivals of the Fishbone Gang as the Medici Mafia didn't exist at that time.
Story
Backstory
The biggest sensation in the Cirque des Cartes, Cerebella is a tumbling, soaring dynamo of star power: throughout the Canopy Kingdom, she’s admired for her enormous strength and alluring curves. Sadly, this acrobatic orphan only desires the attention of one man, mobster Vitale Medici, who took her in and became the closest thing to a father she’s ever known.
While inherently good, Cerebella serves the mafia as a leg-breaker when not performing in the circus. Cerebella is the only person capable of controlling her powerful Living Weapon hat, Vice-Versa, so Vitale is stingy with his affections to keep her fighting in his corner.[4]
Cerebella originates from one of the countries that got turned into No Man's Land, she has had Vice-Versa since birth, most likely an heirloom passed down by her biological parents (her mother being a living weapon smith). She was taught how to use the knives that she keeps in her shoes by Black Dahlia.
In her Skullgirls Mobile origin story, "The Main Attraction", she is selected by Regina as a candidate for her first job for the Medicis assigned by Black Dahlia, alongside Feng and Beatrix. She completes the first test, an obstacle course made by Hubrecht, with ease, but struggles with the second test where she must open a complicated puzzle box to retrieve a fragile item for Taliesin. Frustrated with a minute to spare, she simply breaks open the box, destroying the object. However, she manages to play it off as if it were intentional with Taliesin congratulating her for noticing that he never said it she had to give it to him in one piece.
After Beatrix sabotages Feng's attempt by stealing the item hidden inside her box, Cerebella attempts to console Feng by offering to buy her hot chocolate later, and after lashing out Feng makes Cerebella promise that if she gets the job she won't become self-centered like Beatrix. For the final test, Cerebella must fight Beatrix one-on-one until one is KO'd or leaves the ring. Cerebella is delighted to see Vitale show up to spectate and she tells him she will win. However, during the fight Beatrix launches a flurry of knives not at Cerebella, but at Vitale, causing Cerebella to leave the ring to protect him and lose the match.
Cerebella takes the loss gracefully, and Feng invites her for the hot chocolate she promised earlier. However, Vitale tells Black Dahlia to give the job to Cerebella, not only because she saved his life, but also because she would have clearly been the victor had Beatrix not acted as she did.
Story Mode
Cerebella is first seen preforming her act, after the show, she meets up with Vitale, who orders her to find Ms. Fortune, who stole the Life Gem.
After defeating Marie, Cerebella obtains the Skull Heart but decides not to make a wish just before Ms. Fortune makes an attempt to steal it. Cerebella stops the attempt by catching her in Vice-Versa's hands with Ms. Fortune still screaming threats against the Medici Mafia. She claims that she won't stop as long as the Life Gem still flows through her veins, which rings out to Cerebella. Using Vice-Versa's strength, Cerebella crushes Ms. Fortune's body into nothingness and reveals the Life Gem. Soon after, Cerebella (as well as Vice-Versa) are seen in a bunny costume sitting on Vitale's lap with him congratulating her on a job well done. She does, however, regret her actions somewhat pondering if it really was worth it.
Other Stories
Eliza's Story
Cerebella's role is similar to her own, being sent to out to find Ms. Fortune alongside Eliza. After the two capture Nadia, they have an argument before fighting in the Bath of Tefnut, after Eliza beats her, the immortal woman attacks her and absorbs her blood, she is last seen laying on the floor, presumably dead.
Umbrella's Story
Similar to Eliza's story, Cerebella is seen alongside her searching for the thief. Umbrella fights them and wins, before Cerebella reveals her family's past wrong-doings, which devastates the young princess.
Black Dahlia
Cerebella is one of the many characters that Dahlia fights, but her, alongside Big Band, are the only ones who confirmed to be spared in the story. She is simply taking by Dahlia's bunnies somewhere.
Abilities & Fighting Style
Cerebella is the master of Vice Versa; its giant arms grappling and throwing foes around the screen like ragdolls. Cerebella herself is a talented acrobat and has no trouble adjusting her body to suit Vice Versa's needs. She is vicious with punches and kicks and contains hidden blades in the heels of her boots for a nasty surprise. Vice Versa is capable of turning rocks or projectiles into diamonds. Cerebella herself has plenty of strength, but Vice Versa has the ability to negate a lot of weight
- #19Parasoul
Keys: Parasoul
Crown Princess[1] OFFICIAL PROFILE BIRTHDAY: December 22[2] BLOOD TYPE: A[2] HEIGHT: 5' 10"[2] WEIGHT: 156 lbs.[2] LIKES: Logic, wine, chess, fencing, training, tennis, diplomacy, philosophy, Black Egret troops, secretly watching “Annie: Girl of the Stars,” her sister Umbrella[2] DISLIKES: Overly emotional people, relying on others, those who speak ill of her family, injustice, the Medici Mafia, the Skullgirl, her sister’s antics[2] SEE ALSO Skullgirls Mobile Wiki Mizuumi Wiki MORE INFORMATION FULL NAME: Parasoul Renoir AGE: 25[2] MEASURE- MENTS: 34DD-24-38[2] OCCUPATION: Princess of the Canopy Kingdom AFFILIATION(S): Black Egrets RELIGION: Trinitism FAMILY: Umbrella (younger sister) Queen Nancy (mother) King Franz (father) LIVING WEAPON: Krieg VOICED BY: Erin Fitzgerald (English) Rie Tanaka (Japanese) LESS All of our family's troubles have come from lies and deceit, and I cannot make the same mistakes.
Parasoul Renoir (JP: パラソール・ルノワール Parasōru Runowāru) is the princess of the Renoir family, the rulers of the Canopy Kingdom, and the older sister of Umbrella. She is the daughter of King Franz and Queen Nancy, the previous Skullgirl, and wields the Living Weapon, Krieg, in battle. Under her command are the Black Egrets.
General Information
Parasoul is one of the playable characters in Skullgirls, she is one of the earliest conceived characters and is one of the original eight playable characters. She is the main "Charge" character of the roster, as several of her moves require players to hold back on the control stick before performing her special moves. Her homestage is the Glass Canopy as of Skullgirls Encore, where she also appears as an NPC if not chosen to be played.
Krieg is a Renoir family heirloom, it is one of the four umbrella living weapons with the others being Eroberung, Hungern and Todd, all of which have currently unknown origins. Personality
Parasoul, unlike her father, is a firm, fair, wise, and diligent leader who vows to protect the kingdom with the Black Egrets by her side. Her childhood was centered around becoming a warrior that was worthy of her father's legacy. Underneath her serious personality is a noble leader who is thinking about what is best for her kingdom and her family. She attacks with grace, poise, and cunning to defeat her opponents and complete her missions. She prefers to take action over doing paperwork. Although she maintains a solemn demeanor, she tends to be very protective of her sister and the kingdom in general as she does deeply care for their well being.
When seeing the pain of others, Parasoul shows sorrow toward those who are suffering. This is evident during her quotes against Painwheel. She will notice her horrible disfigured body, saying to her "You poor girl... I never authorized this!". When she defeats Painwheel in battle, she will either apologize to her or states that "No one deserves this...", showing that Parasoul is a very caring leader and a kind ruler. She'll lay down her life for her kingdom and her people as shown in her story's ending, when she gives up her fate to become the Skullgirl instead of her sister, so Umbrella can have a full life and defeat her one day.
She is also a massive fan of the Annie of the Stars TV Show, although she is rather embarrassed about it, judging from Umbrella teasing her about in at the end of her story and the fact that Peacock mentioned seeing her attending an Annie event undercover in Marie's story. Character Basis
Name
Parasoul's poster art Parasoul's poster art Parasoul is a portmanteau of "parasol" and "soul".
Krieg is German for "war", and follows the theme of the Renoir royal family's Living Weapon umbrellas being named after the Four Horsemen of the Apocalypse.
Design
Parasoul has straight lower back-length red hair with a bang covering her right eye and carrot orange eyes. She also has a slender figure. She wears a long sleeved black top, a matching skirt with light purple undies underneath and flat black shoes. The pistol Parasoul uses is a Luger P08, a German 9mm semi-automatic pistol used during both World Wars, and a replacement for the earlier Mauser C96.
In earlier incarnations, she had an affinity with the Black Tree, a discarded concept from lore drafts. It was a magic tree owned by the Renoir family and it’s power would manifest through her right eye socket, which is normally hidden by her bangs. In current canon, the tree doesn't seem to exist and Parasoul has both eyes.
The symbol that Parasoul wears on her necklace and has engraved into the side of her pistol is the Cross of St. Peter, also known as the Petrine Cross or simply as an Inverted Cross, which is a symbol of the Trinity. The necklace is identical to the one her mother wore.
Story
Few know the terrors of the Skullgirl as intimately as Parasoul does: seven years ago her own mother became the Skullgirl that nearly destroyed the world. This tragic past has made her fiercely protective of both her country and her family, and these two priorities frequently come into conflict.
Parasoul is now the crown princess of the Canopy Kingdom and leader of its elite military squad, the Black Egrets. Wielding the living umbrella, Krieg, she fights with grace, poise and cunning to defend her family honor and destroy the Skull Heart so no one can repeat her mother’s terrible mistake.[3] Backstory
When she was a teenager, her mother turned into the Skullgirl and she participated in taking her down alongside her father, Big Band and Ileum, with many other characters and factions helping out but without interacting directly with Parasoul. The resulting fight ended up stopping the grand war, at the cost of her father losing his head and going missing, causing her to become the face of the kingdom instead.
Story Mode
Parasoul's story opens up with her taking Umbrella to visit the recently-arrested Scythana, to which her younger sister complains about not seeing her beat up the criminal. After some bickering, the sisters head back to their home. Umbrella is ordered to stay while Parasoul is out seeking information on the latest Skullgirl, but her sister runs off after believing that the Skullheart is her mother.
After defeating Marie, Parasoul tries to stop her sister from wishing on the Skull Heart. Due to fearing the destroying the heart directly would cause Umbrella to die in the resulting explosion, Parasoul wishes that her sister will never become the Skullgirl. Thus, causing Parasoul to become the next one in her place. In preparation for this eventuality, she orders the soldiers that she will personally train her sister Umbrella , in order for her to be able to combat what Parasoul is destined to become. They are last seen in a fencing lesson.
Other Stories
Umbrella's story
Parasoul plays a major role in Umbrella's story. Where she tries to have a relaxing day with her sister before being called in, leaving her sister alone. Later, once Marie begins her assault on the Medicis, Umbrella argues with her sister after learning of her parents' misdeeds. As Umbrella battles Marie, they two reconcile and team up to battle the Skullgirl. Afterwards, the siblings have a sleepover with Filia and Carol, who Umbrella befriended during her adventure.
In the post-credits scene, Parasoul talks to King Franz who has been hiding for quite some time.
Abilities & Fighting Style
Parasoul is a strategic fighter on the battlefield, her living weapon Krieg is capable of shedding Napalm Tears that can be dropped around when Parasoul shoots it with her luger or twirls it around which she can then detonate later. She can temporarily float in the air with Krieg and any tear that explodes while she still floats propels her upward. Also, her soldiers are more than eager to help her gain the upper hand by defending her from projectiles, dragging her opponents away, or just shooting them from afar.
- #20Ms. Fortune
Keys: Ms. Fortune
Purrfect Treasure[1] OFFICIAL PROFILE BIRTHDAY: November 24[2] BLOOD TYPE: B[2] HEIGHT: 5' 8"[2] WEIGHT: 127 lbs.[2] LIKES: Making friends, sunlit naps, volleyball, bowling, golf, parkour, subjecting others to terrible puns, Yu-Wan's restaurant, dim sum, the Fishbone Gang, robbing from rich, giving to poor, potato chips[2] DISLIKES: The Medici Mafia, Black Dahlia, sushi, cops, bullies, marsupials, loud noises, lemonade[2] SEE ALSO Skullgirls Mobile Wiki Mizuumi Wiki MORE INFORMATION REAL NAME: Nadia Fortune AGE: 20[2] MEASURE- MENTS: 32B-23-34[2] OCCUPATION: Thief (formerly) PREVIOUS AFFILIATION(S): The Fishbone Gang VOICED BY: Kimlinh Tran (English) Kana Hanazawa (Japanese) LESS I... I can't do it. I have so many new friends in Little Innsmouth! ...Terrible as it was, what happened happened, and made me who I am today. Changing that would be... wrong.
Ms. Fortune (JP: ミス・フォーチュン Misu Fōchun), also referred to by her full name, Nadia Fortune (JP: ナディア・フォーチュン Nadia Fōchun), is a feline Feral who belonged to the Fishbone Gang, she was rendered undying when she swallowed the Life Gem she stole.
General Information
Ms. Fortune is a playable character in Skullgirls, she is one of the original eight playable characters and is the only puppet character in the game. Her homestage is Little Innsmouth.
She underwent a serious character redesign from her initial concept after it was received poorly by the art team. Also, originally her power was that she was very lucky and was even capable of sucking luck away from others. There was some accident where her head would be chopped off which would render her "lucky" to survive but also unlucky to survive in such a way. The gods solved the paradox by bringing her back "different", thus she became able to detach her head. [3] According to an interview the power change, of evolving from just a detachable head to full detachable body, seems to have come along with her redesign gaining more scars to accommodate each other and show the full body element better.
At first, Alex Ahad couldn't decide which character universe to put her in as she was originally just a cat-girl character he came up on the spot. He said that catgirls aren't really his thing and it is rare for him to make one, but he admits they can be fun. At some point he decided on making her a Skullgirls character. When she first came about her name was originally "Miss Fortune" until it got changed to Ms. Fortune. Personality
A rescue kitten who learned how to survive at an early age, Nadia Fortune is a crafty cat burglar who's a lighthearted mischievous scamp who fights for her friends.
Ms. Fortune puts on a light hearted persona and makes constant puns. However she's still suffered as much as other members of the cast, and she's looking to resurrect her friends after they were killed by Black Dahlia. She frequents Yu-Wan's restaurant and she's friends with the people there, including Minette. Character Basis
Name
Ms Ms. Fortune's poster art Her title is a play on the word "misfortune" and originally an indicator of her power to manipulate luck, although said ability has since been removed. The name Nadia means "hope" in a number of languages, although it is mainly cited as having Slavic origins.
Design
Nadia is a tan-skinned, lithe young woman with light blue eyes and white hair styled in a bob cut. Her Feral features include long dark cat ears, tail, clawed hands and feet and a prominent canine that usually shows over her lower lip. She has a clean scar on her left cheek, while those on her neck, biceps, forearms, thighs, legs and feet are larger and more jagged.
She wears a thick black collar with a stylized cat bell that resembles the Life Gem, a light blue striped crop top with the underside of her breasts showing, a gray utility belt, black fingerless gloves, black hot pants and the remnants of her pantlegs (adjusted to appear a little more fashionable). In Skullgirls Mobile, it reveals that she used to wear full-length pants.
Story
Backstory
A feline feral, Nadia Fortune is the last surviving member of the Fishbone Gang, a notorious band of otherwise Dagonian thieves. Their last mission ended in tragedy: a failed attempt to steal the mysterious Life Gem from Lorenzo Medici resulted in their grisly murders. Before meeting her own doom, Ms. Fortune swallowed the Life Gem and managed to digest it. The Gem’s power immortalized her entire body, making it truly undying even after being dismembered.
Now hiding in the shadows of Little Innsmouth, Ms. Fortune plots to avenge her fallen comrades.[4]
It's been stated by the devs that Fortune as a child was always with the gang. She was an orphan, and learned the art of thievery from them. She was always causing trouble. Sometime before the events of the game, Ms. Fortune stole and ate the prized Life Gem of the Medici, chasing Lorenzo to order Dahlia to kill her and the others. The gang were all brutally slaughtered by the hitwoman, with only Nadia surviving thanks to her bonding with the gem. Now she seeks to avenge her friends from the mafia.
Story Mode
After defeating the Skullgirl, Ms. Fortune obtains the Skull Heart. While she considered wishing for her old friends in the Fishbone gang to be brought back from the dead, she thinks that her new friends are enough for her, so she destroys the Skull Heart.
When she returns she is informed that her friend Minette had been abducted along with other young girls in the Little Innsmouth area. She is told by Irvin, a local detective, that the Medici family was involved in the kidnappings. So the two decide to go after the Medici family and save the girls.
Other Stories
Cerebella's Story
Eliza's Story
Robo-Fortune's Story
Black Dahlia's story
Abilities & Fighting Style
Befitting her feline traits, Ms. Fortune is an agile fighter with sharp senses and sharper claws. Her true strength, however, is drawn from the Life Gem that she swallowed prior to her "death". The gem gave her nearly-unlimited regenerative abilities, allowing her to recover from numerous injuries that would kill normal beings (such as decapitation and dismemberment). When she was a young orphan, she learned the art of thievery from the Fishbone Gang.
In addition to her regenerative powers, Ms. Fortune also has precise control over her own body parts, an ability that figures heavily into her fighting style. She can extend her muscles and tendons to add force to her blows or give her attacks greater reach, release jets of blood from her legs to propel herself on the ground and in the air, and even detach her limbs completely to strike opponents and set up surprise attacks. One of her signature tactics even uses her own head as a projectile or bludgeon before leaving it on the ground to act as a secondary attacker. She also has the ability to stiffen her tail for use as a katana-like blade, either attached or detached from her body.
She can also harden her body parts such as her ears and tail to use as weapons. which is actually a Feral special ability.
- #21Painwheel
Keys: Painwheel
Not Quite Condemned[1] OFFICIAL PROFILE BIRTHDAY: October 23[2] BLOOD TYPE: SG[2] HEIGHT: 5' 1"[2] WEIGHT: 375 lbs.[2] LIKES: Flowers, gardening, walking on the beach at sunset, family, sound of wind chimes, dogs, nostalgic memories, friends, magenta, proper etiquette[2] DISLIKES: ASG Labs, Valentine, Brain Drain, the Skullgirl, the Skull Heart, people, her body, mind control, torture, pain, frustration, gossip, styrofoam sounds, loud noises, bad puns[2] SEE ALSO Skullgirls Mobile Wiki Mizuumi Wiki MORE INFORMATION REAL NAME: Carol ALIAS(ES): Painwheel Subject 0-84
AGE: 15[2] MEASURE- MENTS: 21B-18-23[2] OCCUPATION: Student at St. Theresa High School (formerly) Anti Skullgirl Combatant
AFFILIATION(S): Anti-Skullgirl Labs FAMILY: Unnamed parents PARASITE(S): Gae Bolga Matrix Buer Drive VOICED BY: Danielle McRae (English) Izumi Kitta (Japanese) LESS Do you really think you can control me...? The truth is... you're next!
Painwheel (JP: ペインホイール Peinhoīru) was once a school girl named Carol (JP: キャロル Kyaroru) before she was kidnapped and transformed into her current form by Valentine and Brain Drain.
General Information
Painwheel is one of the eight original playable characters in Skullgirls and is the only one with the ability to fly indefinitely. Her homestage is Maplecrest. Unlike the rest of the cast, who usually has a form of comedy or light-hearted aspect to their designs or concepts, she is largely played for horror, as a tormented soul forced to be a weapon.
She was close friends with Filia before her kidnapping and is the one who found Dog and Samson. Personality
Painwheel's personality tends to be initially mistaken at first, due to her form and behaviour when under Brain Drain's control. However, underneath that she's actually a kind girl that wants nothing to do with Brain Drain or his mission. Character Basis
Name
Painwheel's poster art Painwheel's poster art Her title is a portmanteau of the words "pain", in reference to her violent nature and appearance, and "pinwheel".
There are mixed accounts as to the origins of Carol, her real name. By itself, it can be related to music and mean "joyous song". It can also possibly be derived from Caroline, which itself is a feminine form of the name Charles, which means "a free man", relating to her motivation of fighting for her freedom.
Gae Bolga is a reference to a spear in Irish mythology Gáe Bulg which means "Spear of Mortal Pain/Death Spear". Buer Drive is a reference to the demon Buer who was said to be a demon leader who commanded fifty legions of other demons; it having the head of a lion and a body with five goat legs for multi-directional mobility.
Design
The blades attached to Painwheel's back bear a slight resemblance a Japanese shuriken throwing star, although their original design was closer to her namesake, the pinwheel.
She has brown hair, and eyes that vary depending on her form, usually brownish eyes but can be red with black scalera (as shown in Valentine's ending). She is a relatively petite for her age, with scrawny arms and legs with nails lodged into her shoulders and thighs.
When Painwheel is being introduced to her new class (in Filia's ending), she is seen carrying a cello case. It's been confirmed that the removable parts of Painwheel's Buer Drive are kept in here.
Story
Backstory
Once a normal schoolgirl named Carol, Painwheel was kidnapped by Valentine and delivered to the Anti-Skullgirls Labs’ secretive Lab Zero. There she was implanted with the synthetic Buer Drive and Gae Bolga parasites and infused with experimental Skullgirl blood, transforming her into the monster she is today. Violent and unstable as a result of these experiments, as a precaution she’s mentally controlled by Lab Zero’s powerful psychic director, Brain Drain.
Fueled by rage, she draws her power from her pain and fury. Despite that, the soul of that scared young girl still lives on inside this monstrous body, desperately fighting off the onslaught of voices that would control her.[3]
Once a normal schoolgirl named Carol, Painwheel lived in Maplecrest with her parents. She was friends with Filia despite her Medici heritage and she's the one who found Dog and Samson.
At some later point in time she was found in a Medici slave camp along with no man's land refugees, it is currently unknown what happened between her normal life and her appearance there but its known Filia feels responsible for what happened (though it's also not known how responsible she actually is). When The Last Hope rescue the refugees Valentine comes across Painwheel, and, finding her blood suitable for their next experiment, takes her back to Lab 0 under Brain Drain's orders with the intent to turn her into an anti-Skullgirl weapon.
After Valentine delivers Painwheel to Lab Zero, she is implanted with the synthetic Buer Drive and Gae Bolga parasites and infused with experimental Skullgirl blood, transforming her into her current state. She was also implanted with some kind of mind control device.
Soon after she was transformed and had her newfound abilities tested by Lab 0, she was sent by Valentine to deal with a Medici operation (who apparently had a recent run-in with Big Band). Painwheel seems to recognize the name "Medici", but carries out her mission. Afterward, she tells Valentine that she wants to stop, and Valentine reveals that the Medicis were actually the ones who kidnapped her months ago (It's unknown whether Valentine is being truthful here or if she's lying to get Painwheel to continue). Painwheel still resists, and Valentine decides to let her leave, telling Brain Drain that she's performing a test.
Painwheel travels to Maplecrest, which she recognizes as her previous home, and feels calm. When she arrives at her home, she fears her parents won't recognize her and attempts to remove her mask to no avail. Brain Drain calls her back to the lab, and, terrified of her parents seeing what she has become, she laments her fate and returns.
Story Mode
After defeating Marie and destroying the Skull Heart, Painwheel goes home to face her parents (in her current monstrous form) hoping they would still accept her as their daughter- however, they are horrified upon seeing her and shun her because of her appearance. A heart-broken and despondent Painwheel goes off and is confronted by Brain Drain, and she swears she will come after him as her eyes turn into skulls like Marie's.
Other Stories
Filia's Story
While on her way to travel to the Grand Cathedral, Filia meets her former friend who calls out to her. When she finally gets her hand on the Skull Heart, she wishes for Carol to live a normal life again. To which it's granted, at the cost of Filia becoming the next Skullgirl. Carol finally returns to her normal life with her best friend, even just for a bit.
Umbrella's story
Painwheel has a minor role in Umbrella's story, where the princess undos Painwheel's mind control due to her powers. The two slowly bonded, and helps out the Black Egrets during their fight with Marie. In the ending, she is recovering from her surgery and is having a sleepover with her friends.
Abilities & Fighting Style
Fueled by rage, she draws her power from her pain and fury, she has two synthetic parasites she can use: her Buer Drive to fly and use as an aditional limb and Gae Bolga which allows her to eject spikes from her body. She can also contort her body in unnatural ways to fight more effectively. She also has an electic theme throughout her different attacks which may be due to her Skullgirl connection (It's worth noting Umbrella also has an electric themed attack and she also has a connection to the Skullgirl).
Despite her using her rage to fight and other characters encouraging her to do so the devs have stated that she'd be stronger if she "calmed her heart."
- #22Valentine
Keys: Valentine
Bloody Romantic[1] OFFICIAL PROFILE BIRTHDAY: December 25[2] BLOOD TYPE: A[2] HEIGHT: 6'[2] WEIGHT: 160 lbs.[2] LIKES: Alcohol, the scientific method, studying things from afar, snakes, wolves, classical music, punctuality, careful planning, taking things apart, news and non-fiction reading, mind games, chess, acoustic guitar, meat, Eastern culture, dark chocolate[2] DISLIKES: Needless formality, sentimentality, weak people, cooking, bedside manner, Brain Drain, back pain, candy[2] SEE ALSO Skullgirls Mobile Wiki Mizuumi Wiki MORE INFORMATION REAL NAME: Valerie AGE: 27[2] MEASURE- MENTS: 36E-25-40[2] OCCUPATION: Combat Medic AFFILIATION(S): Marie Double PREVIOUS AFFILIATION(S): The Last Hope Brain Drain VOICED BY: Laura Post (English) Asami Imai (Japanese) LESS I know what you really are and why you're here -- you're nothing more than a pawn, just like me. But you let me get too close -- even if I die today, my research will aid the labs for generations. You got that? We're coming for you, and your masters, monster -- count on it.
Valerie (JP: ヴァレリー Varerī), code name Valentine (JP: ヴァレンタイン Varentain), is the last surviving member of the Last Hope and is now working with Double and Marie, the current Skullgirl. She was responsible for Painwheel's transformation under the direction of Brain Drain.
General Information
Valentine is one of the playable characters in Skullgirls, replacing Squigly and Umbrella in the initial line-up so there would be a playable villain during the game's release. Her homestage is Grand Cathedral, although No Man's Land could also count.
She is encountered as an antagonist in almost every character's Story Mode, usually alongside Double, who appears as an antagonist in her Story Mode. She can be considered a tragic villain for losing her entire group and an anti-heroine for defeating Marie and becoming the next Skullgirl.[3][3] Personality
As her bio suggests, very little is truly known about Valentine apart from her service as a Last Hope operative and servant of the Skullgirl. Her motive to join the Skullgirl was chiefly out of self-preservation, but also in the hopes of researching the powers that control the Skull Heart behind enemy lines. Despite taking orders from higher powers, Valentine's actions are largely influenced by her own personal agenda.
What precious little that is known about Valentine is evidenced in her story mode and combat dialogue. She often comes across as impersonal and condescending, with little emotional fluctuation. She does not hesitate to resort to murder and, aside from feeling slight guilt toward Painwheel, has no real morality.
An interview with Alex Ahad states that despite her demeanor Valentine "acts like a jerk" to conceal her good intent and emotions.[4] It should be noted that in her origin story from Skullgirls Mobile she is very capable of showing genuine concern for those around her such as the Last Hope, the No Man's Land survivors/refugees which included a mutilated Patricia, and Carol before she became Painwheel, going as far as to ask Brain Drain for another, more suitable candidate. During the Last Hope’s mission to rescue a group of child refugees Valentine goes against Christmas' orders and puts her mission on hold in favor of applying immediate medical attention to those in need. Christmas even acknowledges Valentine's act of kindness, calling her generous, seemingly overlooking her insubordination in favor of this.
As mentioned prior Valentine had a tendency to go against orders from her superiors to pursue what she feels is right. Patty refers to Valentine as an overachiever with a big ego. Easter, though jokingly, backs this claim up.
Valentine has shown a fondness for medical science and learning, and often refers to her own actions as parts of "experiments" or "research". This is especially apparent when she encounters Ms. Fortune, and becomes intrigued to Ms. Fortune's paradoxical existence to the point of attacking her with the intent of cutting her open.
Combat dialogue between Valentine and Parasoul hint that the two knew each other in the past (though this is never elaborated in any story mode). Despite working for Brain Drain, she hates him, so much so that she became an assassin just to kill him. She also seems to despise the Medici Mafia and anything related to them mainly because of their criminal activities and because of the fact they are the main reason of the corruption in the city.
Outside of working for Brain Drain, she's a very straightforward person and her flirtatious act is more or less a part of her kunoichi technique. Backstory
Valentine had a rough childhood and entered to the labs early on, for training purposes. Valentine lost her eye in the incident that destroyed Lab 7. The cross in her remaining eye is a result from the lab's experimental drug test, as the team were not only in charge of the tests but test subjects themselves. The scar on the lips of Valentine are not from the attack on Lab 7, but a different event not yet determined.
Valentine’s “superhuman” feats can be attributed to her ninja skills, and she is able to exceed certain human limits due to Lab 7’s modifications. Her counter animation is most likely an illusion or a body double.
Valentine used to be second-in-command of the Last Hope before the rest of the group were wiped out; prior to this incident Christmas was the leader. Valentine got along with the Last Hope members, getting along with Hallow the best. She also had a small rivalry with Christmas. Character Basis
Name
Valentine, as with all members of the Last Hope, is a code name based on a holiday; in this case being Valentine's Day. A holiday themed around love fits with her flirtatious persona.
Her true name is Valerie and denotes "strength, health or boldness".
Design
Her design is essentially a combination of two fanservice tropes, the "naughty nurse" and the "sexy ninja".
Valentine has blood red eyes with cross-shaped pupils, blue hair with several large bangs covering her forehead and right eye with tied up in a spiky pony tail, along with grayish skin. She wears a bandaged eye-patch over her right eye, which is heavily scarred over. She also has a thin, vertical scar running through the left side of her lips, which is typically covered by a white medical mask.
Valentine has a slim yet curvaceous body, although her low fighting stance deliberately obscures her true stature. She wears a black fundoshi and concept art shows she has adhesive bandages over her nipples in lieu of brassiere. Her outfit is a cross between a nurse and a kunoichi: she dons a white, skin tight medical scrub top with pink cross buttons, a matching nursing cap and medical gloves. This is complete with a thin black choker, leg wrappings that end with a pink cross-shaped shuriken (her Dead Cross) near her knees and white flats. She has a brown medical hip bag at the small of her back that houses her defibrillator and bonesaw when not in use.
Her numerous weapons include mementos taken from her fallen comrades: Christmas's scalpels, Patty's IV Polearm, Easter's bodybags, and Hallow's syringes.
Redesign
Valentine's design was officially changed on May 13th, 2014 via a patch update. It changed all parts of her design that involve a red cross against a white background to be altered so the cross is a fuchsia color instead. This change was announced on May 2nd, 2014 after the Skullgirls Encore publisher Marvelous AQL couldn't guarantee legal action against a potential trademark claim regarding similarity to the Red Cross' emblem.
Updated Valentine Sprite A sample sprite of Valentine depicted in her new pink shuriken design On May 23, 2022, it was announced on the official Skullheart forum that, with the exception of her eye color and pupil shape, Valentine's cross-shaped iconography will be replaced with a new pastel pink shuriken design in every frame of her animations for both Skullgirls 2nd Encore and Skullgirls Mobile, along with any Story Mode art and other art pieces included in the Digital Art Compendium.[5]
Story
Valentine is the only survivor of the Last Hope, a group of special Anti-Skullgirl Labs operatives. Before meeting their end at the hands of the Skullgirl, the Last Hope worked for the mysterious Lab Zero and performed duties ranging from reconnaissance and sabotage to advanced research.
Now Valentine dutifully serves the Skullgirl, carrying out her will from the shadows. She keeps to herself, so much of her true nature and personality are unknown. Ending
Upon defeating the Skullgirl, Valentine reaches a dead end. Knowing that wishing back the Last Hope could only end in disaster, Valentine chooses instead to become the Skullgirl outright, which the Skull Heart grants without hesitation. Painwheel appears in the catacombs shortly after, only to find the Skull Heart gone along with Valentine. She picks up the bonesaw Valentine left behind, and looks up to the sky full of light and good energies and the Skull Heart's darkness and malevolent aura that infested the catacombs were dispersed.
Other Stories
Valentine is fought in almost every story mode outside her own, usually as the penn-ultimate fight alongside Double.
Marie's Story
Valentine makes a brief appearance in Marie's story as a fight in Gehanna, having seen Marie after she was released from the Skull Heart's influence. She later appears in a post credits scene with Brain Drain, revealing that they have been working on an artificial Skull Heart.
Abilities & Fighting Style
Valentine fights like a classic ninja, using acrobatics, a variety of hospital-themed weapons, and a few ninjutsu-based techniques. Her fighting style emphasizes air attacks and combos to compensate for the fairly low damage output of her individual strikes.
Valentine's primary weapon is a large bonesaw holstered in the pack on her waist. The large crosses on her legs can be used as throwing stars or enhancements to her kicks, being able to move along her legs and spin rapidly. Another of Valentine's weapons is a large IV pole with sharp points on both ends, which she can use to slash and stab her opponents. She also has a seemingly-unlimited supply of scalpels and syringes to use on her enemies, as well as a number of chemicals that can be delivered through the latter.
- #23Double
Keys: Double
OFFICIAL PROFILE BIRTHDAY: Unknown[2] BLOOD TYPE: All / None[2] HEIGHT: Varies[2] WEIGHT: Varies[2] LIKES: Nothing[2] DISLIKES: Nothing[2] SEE ALSO Skullgirls Mobile Wiki Mizuumi Wiki MORE INFORMATION ALIAS(ES): Sister Agatha Gloomfoil Zane MacDougal (JP: ゼイン・マックデューガル Zein Makkudyūgaru) The Stranger (JP: 謎の女性 Mysterious woman) Queen Lamia (JP: ラミア Ramia) AGE: Unknown[2] MEASURE- MENTS: Varies[2] OCCUPATION: Nun (as Sister Agatha) Keeper of the Skull Heart
AFFILIATION(S): The Trinity RELIGION: Trinitism VOICED BY: Charlotte Ann (English) Matthew Mercer (as Zane, English) Kaiji Tang (Politician Double) Mitsuki Nakae (Japanese) LESS Irrelevant--your promises mean nothing to our masters. We exist to serve them.
Double (JP: ダブル Daburu) is a shapeshifting creature working under the Trinity, responsible for ensuring that the Skull Heart falls into the "right" hands and manipulating events according to the goddesses' will. Her current guise is as a nun under the name Agatha Gloomfoil (JP: シスター・アガサ Shisutā Agasa). She is one of the primary antagonists of the game.
General Information
Double is one of the eight original playable characters in Skullgirls. Her home stage is the Grand Cathedral, but Gehenna is also referred to her "domain" and is even implied to be an extension of herself. Despite her taking on a female form as a disguise and her combat stance being feminine, her gender is still listed as Unknown on the official site which may be because she's not actually human and as such has no true gender.
The nun form that she takes is based on no one in particular; it's just a form she takes to blend in at the cathedral. Double chooses a nun form in order to manipulate people with religion. Double's true form has been long forgotten. But the face in the nun form does have hints of what her original image was.
Double is speculated to have been created by the Trinity as she shares a few physical traits from each member.
Venus views Double as a maid or a butler, although it’s not quite as straightforward as Double represents many things.
It is unknown what role she played in the early lore as she seems to have just been a vague monstrous figure with no nun design or known religious connection/affiliation. It is unknown when her nun design first came about. What is known is that it seems even early on she was made with the intent of being a “copycat” character that was some type of disturbing mimic. Personality
Double is an enigmatic character who lacks a distinct motive or will that most of the cast have and rarely emotes. She mostly maintains a stoic demeanor when conversing with someone. However, she has shown bouts of pure rage and hatred when it comes to characters like Squigly (Squigly refuses to obey Marie's orders) and Eliza (Eliza killed Aeon and Venus). Double's encounter with Eliza implies that she has an unspecified connection to Queen Lamia, such as being her avatar or 'shadow'. She has been shown to be a manipulative figure who will do anything to further her agenda and create Skullgirls. Even if she follows their orders, Double will not hesitate to eliminate a Skullgirl should they put The Trinity's plans to a standstill. Backstory
Though her origins are vague, Double is devoutly loyal to the Trinity, using her shape-shifting powers to support the Trinity's ominous agenda. As such, she is an ally of the Skullgirl, and appears to take steps to ensure the creation of new Skullgirls. Double is capable of transforming her nightmarish form into that of any person, but she often takes on the appearance of a smiling nun. Double can frequently be found in the Grand Cathedral of the Divine Trinity, listening to confessions and tending to the catacombs beneath. She also seems to be connected to a Queen named Lamia who was an old enemy of Eliza.
Squigly story mode intro art 1 SGE A disguised Double giving the Skull Heart to Selene Fourteen years before the events of the game, Double attended the birthday of Selene Contiello in the disguise of a beautiful socialite, giving her the Skull Heart. But much to her dismay, she realized she would not willingly wish on it and had to take drastic measures. She then notified the Medici Mafia that Squigly's family, the Contiello, possessed the dangerous artifact, undoing decades of accumulated good-will in an instant. As Double expected, the Medici gunned down the entirety of the Contiello family, thereby sending a message to the rest of the world that they were not to be challenged.
A few years later, Queen Nancy meets up with Double and makes a wish on the heart to stop the war. After a few more years, Nancy returns to the shapeshifter demanding to know why her wish had not came true. Double reveals it is because her soul is still not pure, as she partially made the wish to spite her husband. She then tells the Queen that all she can do now is accept her fate, and become the next Skullgirl.
Double story mode intro art 5 SG Double presenting the Skull Heart to Marie By the time of the game itself, Double is working under the newest Skullgirl Marie, serving as one of her two attendants (alongside Valentine). In her Story Mode, it is revealed that she is responsible for Marie's transformation, taking in the girl when she fled from Rommelgrad and offering her the Skull Heart as a way to fulfill her desires. However, Marie's strong will allowed her to fight against the Skull Heart's influence, delaying the Trinity's plans. Learning of her masters' displeasure, Double began searching for possible replacements for the disobedient Marie.
Valentine story mode intro art 3 red cross SG Double and Marie forcing Valentine to submit after killing off her team However, she then stumbles upon the Last Hope who engage in a battle against her. After being beaten, she becomes furious and crushes Hallow just to spite them. Later, after Patty and Easter sacrificed themselves when facing the hoard of undead Gigans, Christmas and Valentine come across what seems to be a alive and well Hallow. And while Valentine believes it, Christmas sees through the disguise and strikes the doppelganger with one of her scalpels. Double then gets back up admitting she is impressed with Christmas's observation, but tells her it won't save her as Christmas orders Valentine to get help as she fights off Double. Unfortunately, Marie is able to apprehend Valentine by presenting the corpses of her fallen friends, and it only gets worse as Double returns with the bodies of Hallow and Christmas in tow. And just before she could kill the nurse, Marie orders her not to as they might need her since they were able to find them in the middle of No Man's Land. This argument is one Double is unable to refute. Character Basis
Double poster key art SGE Double's poster art Name
She is commonly referred to as Double, although it is implied to not be her true name. It is derived from "double".
In her current guise as a nun, she goes by the name Agatha, which means "good" and was also the name of a Christian saint. The full name of the nun identity is Agatha Gloomfoil.
Eliza addresses her as Lamia, referencing a Libyan queen who became a child-eating demon, and the name is apparently derived from the Greek word for "gullet". Meanwhile, Annie refers to her as the "Shapeshifter".
Design
Old Double Design One of Double's previous designs. As a shapeshifter Double has taken on different designs even early on. Initially she was conceptualized as a very nondescript and hunched over humanoid figure. She seems to have still been able to shapeshift in this era of her design as in one piece of concept art she is seen taking on a form where she resembled Filia, except Samson's head was where Filia's should be and Filia's was on the back of the skull and appeared very emaciated. If you look closely the Filia mimic design has some of the distinct traits of the humanoid figure's design as she has the same dots on the forehead and the same hairstyle in the middle section of the head. At another point, she was a jumble of distorted pieces from other characters wearing a crown. The crown has a cross on it and may have served as inspiration for her current design having a crown-like head and her being part of a religious affiliation but this could also be coincidental. The “jumbled” design seems to be closer to when the game was starting or going to be made as you can see a shadow of Filia that looks similar, if not exactly, like her current sprite but the part that is meant to represent Ms. Fortune shows her old design. It also shows characteristics of Squigly/Leviathan and Umbrella/Hungern which also implicates it was made at the time when they were still planned to be part of the original main cast.
Story
After capturing Filia and Cerebella, Double is sent to Anti-Skullgirl Lab 8 in order to destroy their research. Against Marie's wishes, she engages and defeats Peacock, claiming that Marie's old friend has become too great of a threat to their goals. Unbeknownst to Marie, Double captures Peacock, believing her to be another potential candidate.
Following the destruction of Lab 8, Double continues her hunt for more candidates, capturing Parasoul, Painwheel, and Ms. Fortune. She then returns to the cathedral, defeats Valentine who she knew would betray her, and confers with her masters about her next move. On their orders, Double descends to the catacombs and confronts Marie, who appears to have realized her alleged servant's intentions. Declaring that the Trinity are tired of Marie's refusal to follow their agenda, and brushing off Marie's pleas for a little more time to finish off the Medici Mafia, Double engages the Skullgirl in a fierce battle.
Double story mode ending art 2 SG Double communicating with the Trinity Despite Marie's incredible power, Double ultimately emerges triumphant, reclaiming the Skull Heart she had bestowed to Marie. Musing that Marie was able to prevent the Skull Heart from fully controlling her, Double confers with the Trinity one last time. After receiving her new (unknown) orders and claiming that she has already found the suitable candidate, she proceeds to dispose of her gathered candidates (who have apparently been judged unsuitable to become Skullgirls) by absorbing them into herself.
After this, the screen is cut to the world where the Trinity live, where Aeon and Venus seem to watch on via a "joystick machine" where a copy of Skullgirls is being played. They claim that they can trace the "branching threads of fate of another world" via this machine, and "each branch is a history that might have been", however, "there is a timeline where all threads converge, including their own", before they head off to have dinner with "mother". Other Stories
Double appears in all of the other characters' Story Modes as one of the foes they must overcome to reach the Skullgirl. Unless otherwise noted, she appears in the penultimate battle, fighting alongside Valentine in a two-on-one battle against the player character.
Filia's story
After Filia saved Painwheel from being shut down by Valentine, Double tells Filia that the Skull Heart can answer the questions about her past and then some with her wish. After warning Filia that the Skullgirl Marie is waiting in the catacombs of the Grand Cathedral, she and Valentine started to fight the schoolgirl to see if she is worthy of claiming the sought-after artifact. Double and Valentine did not appear later in the story after they were defeated in battle.
Cerebella's story
Double first battles Cerebella by mimicking her form and fighting alongside Valentine. When this fails to stop the performer, Double reverts to her true form and battles Cerebella by herself. After being defeated again, Double reveals Marie's location to Cerebella, hinting that she could use the Skull Heart to achieve her heart's desire. (It is unclear if Double knows about Cerebella's constant struggle to win Vitale's favor or not.)
Peacock's story
Double confronts Peacock when the latter first meets Marie in the wake of Anti-Skullgirl Lab 8's destruction. After failing to defeat Peacock while mimicking her form, Double retreats with Marie to the Grand Cathedral. When Peacock arrives in pursuit of Marie, Double joins Valentine in attacking the peppy cyborg, only to be defeated again.
Ms. Fortune's story
After Ms. Fortune defeated Valentine in a fight, Double warns Valentine that Marie needed her at the Grand Cathedral. At the cathedral, Ms. Fortune confronts the two in search of the Skull Heart. When Valentine wanted to conduct experiments on Ms. Fortune, Double tells her the spry feline is a potential candidate of becoming a Skullgirl. Ms. Fortune continues her way after defeating the two.
Parasoul's story
When Valentine kidnapped Umbrella at the Streets of New Meridian after learning her unique bond with the Skullgirl, Parasoul goes after her. However, Double, taking Parasoul's form, gets in her way and the two fight. After she was defeated, she warns the princess that Umbrella will probably become the next Skullgirl and her bond that Valentine mentioned is potentially more dangerous than previous Skullgirls.
After Molly located Umbrella and Marie at the Grand Cathedral, Parasoul and the Black Egrets were confronted by Double and Valentine before they started their search. As Parasoul was incensed with the villainous duo, Double notifies her that time is running out and says her mother Queen Nancy would be disappointed with way she acted. With the help of the Egrets, Parasoul defeated the duo.
Painwheel's story
Double was present in the Grand Cathedral when Painwheel arrived, seeking revenge on Valentine. At the latter's insistence, Double left the two combatants to battle one-on-one. As such, she was not present to see a defeated Valentine offer words of encouragement to Painwheel and send her creation to the catacombs to battle Marie.
Valentine's story
In the beginning, Double appears alongside Marie threatening Valentine after they killed the other members of the Last Hope. Later on, she sees Valentine's drop her ruse when the ninja nurse prevented her from killing Painwheel. She tells her that the Trinity does not look kindly on her traitorous ways. Valentine beats her in a fight and confronts Marie in the catacombs.
Squigly's story
An unexpected consequence of Double delivering the Skull Heart to Selene Contiello was the transformation of Selene's daughter (Sienna, a.k.a. "Squigly") into a free-willed undead bonded with the parasite Leviathan. Fourteen years later, the unlikely duo would become an obstacle to the Trinity's plans when they infiltrated the Grand Cathedral in search of the Skull Heart. Double appears to recognize Squigly when they meet, noting that she had "a second chance" to serve the Trinity, but chose to reject it.
Squigly story mode ending art 7 SGE Double burning away after being incinerated by Leviathan Double was not present when Squigly and Leviathan defeated Valentine and battled Bloody Marie, but she ambushed the duo following their victory over the Skullgirl. To Double's surprise, her attack was thwarted by the arrival of Filia and Samson. Double attempted to turn Squigly against Filia by revealing her as a Medici (and thus, belonging to the family that killed the Contiello and stitched Squigly's mouth shut), but Squigly ignored the bait, declaring that she wanted Filia's actions to speak for her instead of the monster that tried to harm her.
After being defeated by the girls and their parasites, Double revealed that she was the one who gave Squigly's mother the Skull Heart. Despite this, she insisted that the Medici were to blame for the death of the Contiello, as Lorenzo was the one who stitched Squigly's mouth shut (as a warning to anyone who sought to challenge the Medici). Ultimately, Double's words failed to move Squigly, and she was incinerated by Leviathan's dragon breath.
Big Band's story
After catching wind of Lab 8's destruction from Dr. Avian, Big Band rushes over there to check on the inhabitants. Upon arriving at the lab, Big Band encounters Double, who takes his form and chides him for his existence. After being defeated, Double retreats back to the Grand Cathedral. After realizing that Valentine was behind the damage, Big Band heads to the Grand Cathedral to confront her and Double. After defeating them, Big Band heads off to confront Marie.
Eliza's story
Eliza story mode act 6 art 6 SGE Double attacking Eliza while her bodyguards protect her After Marie was defeated, Double attacks the unsuspecting Eliza, while Horace and Albus do their best to protect her. Consumed with rage due to Eliza killing Aeon and Venus, Double (whom Eliza addresses as Queen Lamia) tries to kill her at her most vulnerable position. Fortunately for Eliza, the blood that dripped on the blue veins on the ground allowed her and her servants to escape to Gehenna. Enraged by this, Double goes after them and prepares to kill them for good. There, she is able to use the blood to power herself up and face Double. Double continues shouting threats, but Eliza is not phased by them. Upon Double's defeat, Eliza escapes with Albus and Horace in tow and destroys the Skullheart.
Beowulf story mode act 4 art 2 SGE Double revealing herself to Beowulf Beowulf's story
She first appears to Beowulf in her Sister Agatha disguise when he appeared at the church and showed her that Grendel's arm was acting up. She advised him to lose the arm, but Beowulf decides to make a comeback and fight against the Skullgirl. Realizing she could use him, Double took the form of Zane and became Beowulf's manager, having him fight various members of the cast so she can later take them into her body. She later turns herself into Beowulf and attempts to demoralize him in the ring by revealing that his fight with Grendel was staged. When Beowulf confronts Zane afterwards, Double reveals her true self and takes him to Gehenna with the rest of her captured prey, which not only includes the three other people had had battle earlier, but also members of Lab 8, the Black Egrets Cirque des Cartes, and even D. Violet and Scythana. They are all rescued by Annie, who defeats Double while Beowulf fights Marie.
Annie's story
While not stated, it is implied that she aided Valentine in her fight against Big Band and Squigly, but she eventually leaves once she senses the Skull Heart has been destroyed. From there, she greats Annie within her domain. She calls the girl a fool to challenge her alone, with her only ally being her parasite Sagan. While Annie boldly states she doesn't need anyone else, the only reason she was able to defeat the Skullgirl so soon was become of her other allies. She then takes the form of Ben Birdland and Sienna Contiello both when they were still normal humans, and what they have became after the terrible things that happened to them. She muses that she would hesitate in fighting them, but Annie tells her to put that theory to the test.
But after beating the replicas of Big Band and Squigly, she asks Double if that was the only trick up her sleeve. However, she tells her as it is not as the place they are in is a part of her. She then reveals that she is able to make copies of herself and sends them out to kill Annie.
Annie story mode act 17 art 2 SG2E Double prepares to deliver Annie the killing blow And even after beating the doubles of Double, the shapeshifter remains unfazed, as she states there is more to come. Annie declares that she will find a way to end both the shapeshifter, and the skull heart for good, but this cause Double to point out she is burdened with a great task, but knows this wasn't how it was for her long ago. She then begins to retell Annie's backstory to her by taking the form of her back when she was still a normal girl, who loved the world she lived in and enjoyed staring at the stars. While Annie tells her to stop, Double ignores her and keeps going. She next states her mother would do what ever it took to protect her, and made a wish on the Skull Heart that she would never be tainted by the wicked adults of the world. Double admits it was one of the most purest wishes she had ever heard, and yet despite this, a wish of purity isn't pure. And she does so why turning into her mother both as a human, and as a skullgirl. Annie then fibs about not listening nor does she care about who she pretends to be. Double points out that despite all she has done for the people of this world and warning them of the dangers of the heart, there will always be someone who ignores these warnings. She remarks how the wish remains in effect as she was the one who chose to loose hope in them. She also states she has bathed in the violence and aggression of this world, and yet it seems to be the only thing she cares about anymore as she has became a jaded cynic. But out of all she things she wants to kill, Double points out she is the one at the top of her death list. Her apathy and wrath have made her become worse then the very adults she despises. And then finishes her speech by turning into her mother and telling her that she is so disappointed in her, while addressing by her real name: Annabella.
This causes Annie to loose it furiously telling Double to stop. But instead, she sucker punches her and puts the girl at her mercy. She then ask Annie if she has any final prayers, but Annie just responds with telling Double to get it over with. Double then proceeds to strike Annie, only for Aileen to push her out of the way much to Double's confusion. Just then, Florence and the real Big Band come to her aid much to her surprise. However Aileen, tells her that she decided to face Double and Marie all by herself, just so the y wouldn't get hurt. But she points out she isn't the only one fighting this fight, as she inspires them to be better and keep going against all odds. Double tells Aileen that her talk is pointless has her idol has fallen from grace, and she will die with her. But she is instantly proven wrong as Annie becomes empowered and remarks on all of all of the hopes and dreams in the world. The very things that she fights for is the ones who have them.
Enraged after being defeated for the third time, Double causes all of Gehenna to tremble and collapse in one last attempt to kill Annie. She notices that Annie still wants to finish her off, and wonders if she would put the very people that defended her in danger. Annie decides to save her friends instead, and they soon escape from the collapsing cavern. However, it is later shown she also survived and is now disguised as a janitor at Annie' studio. While quietly declaring that every star falls eventually.
Umbrella's Story
While she doesn't face Umbrella directly, she is mentioned by Adam stating they were ambushed by a shapeshifting monster who separated Parasoul from the rest of her troops. She likely doesn't interfere because she believes that Umbrella would be the most powerful of Skullgirls, even more so then her own mother.
Abilities & Fighting Style
Double takes full advantage of her shapeshifting abilities in battle, freely shifting her mass into various weapons and appendages. In-game, she prefers to morph into the forms of other characters in order to perform one of their attacks (including some that were dropped from their movesets during development). Some of her abilities involve using the form of one character to begin an attack before shifting into a different character to utilize their attributes as a follow-up.
Double's shifting abilities enable her to manifest multiple separate bodies that she can control, as well as enormous forms that far exceed her usual mass. However, she appears to be unable to imitate certain supernatural abilities (such as the fiery "tears" of Krieg).
Double can mimic anyone's voice, and is capable of talking normally to appear as, for example, a nun or a stranger at a party, in order to spread rumors about the Skull Heart.
- #24Squigly
Keys: Squigly
OFFICIAL PROFILE BIRTHDAY: November 2[2] BLOOD TYPE: Embalmed (formerly A-)[2] HEIGHT: 5' 3"[2] WEIGHT: 118 lbs.[2] LIKES: Leviathan, her family, tradition, reading up on current events, animals (particularly birds and snakes), music, singing, noodles, cream soda, cake, burgers, gardening, the smell of incense, bubble baths, not being dead[2] DISLIKES: The Medici, Black Dahlia, Double, the Skull Heart, rude people, dishonesty, not taking karaoke seriously, thunderstorms, being dead[2] SEE ALSO Skullgirls Mobile Wiki Mizuumi Wiki MORE INFORMATION REAL NAME: Sienna Contiello AGE: 28 (14 at death)[2] MEASURE- MENTS: 28B-21-38[2] FAMILY: Selene Contiello (mother) Roberto (father) PARASITE(S): Leviathan VOICED BY: Lauren Landa (English) Miyuki Sawashiro (Japanese) LESS I believe you're a good person, but the Heart's power is poison. Even when you used it to save those people, I could feel its hate growing inside you. I've seen where that hatred ends.
Sienna Contiello (JP: シエナ・コンティエロ Shiena Kontiero), more commonly known as Squigly (JP: スクィグリー Sukuigurī), is an undead girl, kept sentient thanks to her family's Parasite, Leviathan. Her parents were Roberto and Selene, the latter of whom was a previous Skullgirl.
General Information
Squigly is a DLC character for Skullgirls Encore. Although she was initially included in the character roster of Skullgirls, she was replaced by Valentine due to Lab Zero wanting to have a playable villain during the game's release. Her home stage is often shown to be the New Meridian Rooftops, although originally it was the Streets of New Meridian.
Because Lab Zero Games reached their requested donations for Squigly, she had been a free DLC character for all to acquire for a limited amount of time (the first 3 months after her release), but since has been added to the store for purchase.
She is the main rival character to Filia, as opposed to her clumsy demeanor and Samson's brutish nature, these two are elegant and well-coordinated. Personality
Squigly is graceful, calm and well-mannered, but tough and determined to complete her mission. Her past experience with a Skullgirl gives her a unique perspective and a greater understanding of the situation over most. She is particularly close to her parasite Leviathan who has been by her side especially since the day she died and was revived by her mother. If it weren't for him, Squigly wouldn't be able to think for herself as one of the Skullgirl's undead minions.
At one point, she was a fan of Eliza's performances before finding out about her true nature in the latter's story. Character Basis
Squigly poster key art SGE Squigly's poster art Origin
Squigly is essentially a zombie, often referred to as being merely a corpse, who becomes animated thanks to the power of the Skullgirl. However, unlike most undead, being host to Leviathan has allowed her to retain her own thoughts and personality. Some of her movements in-game even reference the jiangshi, the Chinese "hopping" zombie/vampire.
In early lore before the game there was no Medici Mafia, however the pre-game lore mentioned an unnamed mafia in Squigly’s old backstory.
Name
Her full name is Sienna Contiello. Sienna is an Italian name derived from the city of Siena and also refers to an earthy pigment, one of the first used by humans in cave paintings. Contiello is possibly a variant of the surname Conti, derived from the Italian word "conte", meaning "count".
She is more commonly known by her nickname Squigly, which is derived from the word "squiggle" and refers to the appearance of Leviathan sticking out of her head resembling that of a worm.
Leviathan and her mother are shown calling Squigly by her nickname, although the former also occasionally addresses her as "milady". Throughout the game, most characters assume she is one of the Skullgirl's undead minions and refer to her as such or derisively as a "corpse". Big Band is one of the few who addresses her by her name, "Sienna" as he met her when Squigly's mother was the Skullgirl.
Early concepts show that her full name was formerly Sienna Quinton Cishan Contiello; Quinton means either "born fifth" or "queen's settlement", while Cishan is likely derived from the Cishan culture, a Neolithic culture based by the Yellow River in northern China. This was presumably to reflect a long lineage with Dragon Empire ties and Squigly's use of martial arts, but both middle names and background have since been removed.
Design
Squigly has faded bluish-purple hair with bangs that is kept to either side of her face and covers one of her eyes. Additionally, she got one of her pigtails. She is seen having lavender blue skin and red eyes. Leviathan goes through Squigly's right ear and out of a hole on the left side of her head. This suggests that the hole on the left side of her head is the bullet hole caused by Black Dahlia at the time of Squigly's murder. This is contradicted however in the illustration depicting Black Dahlia shooting her on what appears to by the right side of her head, not the left; the hole on the left side would most likely be the exit wound. She wears the lower half of a dress ending in frills and a dress like top with a skull covering her chest.
Before she became a zombie, she had dark brown hair with both of her pigtails shown. She was also shown having blue eyes and light skin. She wore a yellow dress that reached down to her ankles with white cuffs and collar. A purplish flower was on the front of the collar as well. Lastly, she wore black Mary Jane styled shoes.
Story
Backstory
Squigly is the last "surviving" member of the Contiello, a famous line of opera singers and long-time clients of the Medici family.
Fourteen years ago, tragedy befell Squigly’s family when the Medici Mafia came close to obtaining the Skull Heart. Lorenzo's top assassin, Black Dahlia, was ordered to murder Squigly and her parents by the Mafia - the very people who seemed to be some of their family's closest allies. It was during this incident that her mother had made the wish to bring back all the Contiello back to life, becoming the Skullgirl. Squigly would have been one of her minions if her father did not have Leviathan bond with Squigly as his new host. Going to Medici Tower, she then met Annie, Big Band, Panzerfaust and Deep Violet. She reluctantly agreed to help fight her parents. Upon succeeding, she and Leviathan fell "dead" once more due to the Skullgirl being gone. Big Band and Panzerfaust both agreed to keep the tale of what Squigly did secret.
Lorenzo organized and attended the funeral of the Contiello himself, but it was during this time that he stitched Squigly's mouth together, in an attempt to hide his role in the fall of her family.
Squigly was not resurrected during Queen Nancy's transformation into a Skullgirl, due to her being away in another land at the time and as such, her powers did not extend back to the Canopy Kingdom's deceased.
Fast forward to the present: Bloody Marie's emergence has awoken Squigly from her long sleep. As part of the Skullgirl's undead legion, Squigly should have become nothing more than a mindless servant of the pale maiden. However, thanks to the powers of her Parasite, Leviathan, she is spared this fate.
Having been passed through the Contiello family for generations, Leviathan is refined and dotes on Squigly like her father and previous host did. This long familial history has made Squigly's bond with Leviathan deeper and more fundamental than that of most Parasites, and allows them to work harmoniously both in and out of battle like synchronized dance partners. Their unique circumstance also seems to have given them abilities beyond this world, as well.
Story Mode
After reawakening in New Meridian, Squigly sees Marie attacking an airship containing a fleeing Lorenzo Medici with part of a building. Her musings on Marie's apparent desire to protect the innocent bystanders while focusing her rage on the Medici Mafia were interrupted by the arrival of Parasoul and the Black Egrets, who identified her as one of the Skullgirl's minions. After fighting Parasoul off, Squigly fled the scene, but not before using an apparition-like copy of herself to suggest that the Canopy Kingdom princess should focus her attention on Marie and her active minions.
After making her escape, Squigly noted that her powers seemed to have become stronger since she last used them, which Leviathan admitted was a sign of his imperfect ability to block the Skull Heart's influence. Squigly assured her Parasite that he was doing an admirable job by simply allowing her to live after death, but then discovered - much to her horror - that someone had sewn her mouth shut during her "sleep". Realizing that the Medici were to blame, Squigly and Leviathan set off to find Lorenzo and exact vengeance for the insult.
Ending
After defeating the Skullgirl, Double ambushes Squigly from behind. Fortunately, Filia and Samson come to their rescue, preventing her death. After Squigly and Filia decide to work together and team up against Double, Double warns Squigly that Filia is a Medici. Despite Squigly's dislike for the Medici Mafia, she decides that Filia's actions will speak for her instead.
After the fight with Double, it is revealed that Double was the person to give Selene, Squigly's mother, the Skull Heart, causing the sudden deep hatred between the Contiello and Medici. Although Lorenzo never claimed the Skull Heart, he made sure all Contiello were 'silenced' (also symbolized by Squigly's mouth being sewn shut). After this realization, Squigly destroys Double and the Skull Heart. After her mission was completed, Squigly returned to rest with Leviathan, the two of which had become inseparable, to reawaken with the return of the next Skullgirl.
After the credits, a short scene appears showing Filia and Samson putting flowers on Squigly's and Leviathan's grave, marked with 'May they rest in peace until we meet again'.
Other Stories
Eliza's Story
Annie's Story
Black Dahlia's Story
Marie's Story
Squigly makes a brief appearance alongside Filia, aiding Peacock in saving Marie. Leviathan uses himself to grab onto the Skull Heart to help Peacock shatter it. They are not seen again afterwards, but Squigly is presumably fine.
Abilities & Fighting Style
She and/or Leviathan use long-range attacks to prevent close range combat. However, their mid-air attacks are quite limited and short-ranged and need to be timed correctly. Most of her ground attacks while squatting are very slow and easy to be seen and spotted at any distance on the screen but each hit does massive damage. Whereas Filia and Samson have limited cooperation in the attacks, Squigly and Leviathan synchronize their attacks to move fluently.
Squigly uses her voice (with the assistance from Leviathan) in battle to not only have the screen focus her and drag opponents towards her for her advantage, but also to produce a big projectile that resembles a musical note to deliver damage. She can also charge her moves with stances so they can become more damaging or last longer. The stances can be canceled into different attacks to throw opponents off their guard.
Like Filia, Squigly does very little of any actual fighting, merely acting as a vector for Leviathan to lash out with his attacks.
- #25Big Band
Keys: Big Band
OFFICIAL PROFILE BIRTHDAY: December 15[2] BLOOD TYPE: B♭ (experimental oil mixture)[2] HEIGHT: 7' 7"[2] WEIGHT: 5000 lbs. (95 lbs. organic)[2] LIKES: A good beat, shoe polish, brass polish, 4-part harmony, autumn leaves, the flat 5th, the spirit of the law, gin, neat[2] DISLIKES: Punks, corruption, unresolved dissonance, carelessness, electric shavers, smoothies, narrow spaces[2] SEE ALSO Skullgirls Mobile Wiki Mizuumi Wiki MORE INFORMATION REAL NAME: Benjamin Birdland AGE: 49[2] MEASURE- MENTS: 170-160-150, 57 diameter[2] OCCUPATION: Police Officer (formerly) Anti Skullgirl Agent
AFFILIATION(S): Lab 8 PREVIOUS AFFILIATION(S): New Meridian Police VOICED BY: Rich Brown (English) Tomokazu Sugita (Japanese) LESS New Meridian's a dangerous city. Even for me. Especially for me. I used to be a cop... and I always tried to do the right thing. But I got one thing wrong, and it just about cost me my life.
Big Band (JP: ビッグバンド Biggu Bando) is the alias of Benjamin "Ben" Birdland (JP: ベン・バードランド Ben Bādorando), a former policeman from New Meridian who became a senior member of Lab 8 lab after being beaten and left for dead by his coworkers for going after the Medici. He now works under Dr. Avian in fighting Skullgirls and developing new ways to fight them.
General Information
Big Band is a DLC character for Skullgirls Encore. Because Lab Zero Games reached their requested donations for Big Band during the Keep Skullgirls Growing! fundraising campaign, he was a free DLC character for all to acquire for a limited amount of time (the first 3 months after his release on the 22th of Apr, 2014). He later became available for purchase until the "Free 2nd Encore Upgrade" Update on February 25, 2021, where he was made part of the base roster. His home stage is Under the Bridge.
Big Band started development when the fundraising reached $375,000. The fundraising managed to raise over $400,000, so he was also able to have his own stage and Story Mode.[3] Personality
Ben Birdland, aka "Big Band", is a senior member of Lab 8, enhanced by experimental procedures performed on him he is committed to using his abilities to stop Skullgirls and the Medici. While he maintains himself to be calm and collected and prefers to talk things out, he will not hesitate to fight back if he has to. He is also a father figure and mentor to the younger members of the Anti-Skullgirl Labs and has shown to be empathetic to others, such as Painwheel. Character Basis
Name
Big Band's poster art Big Band's poster art Big Band references a type of jazz ensemble that usually consists of ten or more musicians playing saxophones, trumpets, trombones, and a rhythm section.
His last name is a reference to "Birdland" a famous jazz club in New York City, named after saxophonist Charlie "Bird" Parker.
Design
Prior to his cybernetics, Ben was a tall man with dark brown skin and dark hair. After his beatdown and subsequent transformation into Big Band, he is inside a large iron lung-like mechanism, covered in a detective coat and fedora. His eyes are pure white, which would imply that he is blind, but he seems to be able to see just fine as shown in his story mode.
Big Band has a variety of musical instruments hidden under his coat, although he has a large arm with brass knuckles, he usually uses sets of small arms with cushioned tipped claws to hold small items.
He's been confirmed to wear striped boxers with musical notes on them.
Big Band was originally intended to have a robotic voice, but the team felt the filter took away from Rich Brown's smooth voice and filtered with a smooth metal echo to go with it.
Story
Backstory
Ben Birdland has seen a lot in his time, including the worst of the Grand War. But nothing was worse than what he saw as a beat cop in New Meridian. When he ran afoul of his crooked unit, he was given a violent early retirement, and his broken body was left to spend the rest of its days in an iron lung.
That would have been the end of Ben’s story if it hadn't drawn the ears of the Anti-Skullgirl Labs. With little left to lose, he agreed to be rebuilt with their experimental procedures. Melded with the machinery that allows him to breathe a powerful array of pneumatic weaponry, he was reborn as “Big Band.”
Now a senior member of Lab 8, he’s become a father figure of sort to the younger ASG soldiers. A firm believer in their cause, he has stayed with the project through its controversies and still sees his place on the front lines against the Skullgirl. His technology may be dated, but he more than makes up for it with experience and fortissimo.[4]
Big Band has fought the previous two Skullgirls, Nancy Renoir, alongside Ileum and Panzerfaust and Selene Contiello alongside Annie, Panzerfaust, Squigly and D. Violet.
He has participated in attacks against the Medici's slave trade alongside Hive, Leduc, Brain Drain and Valentine.
He also knows about Valentine's group, The Last Hope, based off his victory dialogue against her, including their fate since when he's put against Valentine and wins, he will start singing the "The Last Hope Blues."
Skullgirls 2nd Encore
After recollecting his past as a cop prior to receiving his current state in an iron lung; musing how inconceivable the New Meridian police force were to take a hit from the Medici Mafia and having him beaten and left for dead, he opts to put an end to the current Skullgirl by destroying the source of her power - the Skullheart - as part of his new career at the Anti-Skullgirl Labs. Knowing the current Skullgirl's intent for the death of the entire Medici family, he begins his goal of tracking her down by investigating the River King Casino, a notorious hangout for the Medici Mafia. There he is greeted by Cerebella, wrongly believing his intent was to cause harm to Medici's. Despite Big Band's attempt to leave courteously having noted there was no evidence of the Skullgirl, he is forced to fight Cerebella. After winning, he comments how he no longer wishes to waste the Medici's like he used too.
Big Band then retrieves a distress signal from Dr. Avian alerting him that Lab 8 is under attack. Realizing how this was likely a set-up by the Skullgirl, he returns to the lab immediately to find the place destroyed in the presence of a mysterious doppelgänger of himself. After fighting them off he discovers it was Double, who leaves posthaste. After discovering that Dr. Avian was killed in the incident he briefly searches for evidence regarding who infiltrated the lab - finding a scalpel which isn't the doctor's and reflecting on how the person in question must have known their way around a lab.
Leaving to find the Lab 8 survivors via an escape route, Big Band finds an ordeal amongst the Lab 8 group involving Peacock attempting to leave and defeat the Skullgirl singlehandedly. Despite Big Band's offer of taking out the Skullgirl together, Peacock and Avery rudely dismiss him and attempt to fight him off. Losing, Peacock manages to escape anyway by ordering Tommy to knock him out. It then becomes Big Band's mission to track down Peacock, the Skullgirl and Dr. Avian's killer.
Big Band manages to find the Skullgirls whereabouts after a tip off from his old co-worker, Irvin. Here he meets Brain Drain, an affiliate of Lab 0 who had also come to witness the reveal of Skullgirl. Requesting that Big Band join his services in order to defeat Marie, Big Band declines the offer due to seeing the potential casualties caused by Brain Drain's plan. In his rage, Brain Drain orders Painwheel to attack Big Band, with the latter of which emerging triumphant. Big Band contacts Leduc while Brain Drain is lecturing Painwheel on her loss in order to rescue the girl from Brain Drains' control and rehabilitate her at Lab 8.
Now knowing the Skullgirl's location (and thus Peacock's too), Big Band heads towards the Grand Cathedral and confronts Valentine - confirming his suspicions that she was the perpetrator who killed Dr. Avian, with Double acting as a mere distraction. After defeating them, Big Band heads into the catacombs below to face Marie and retrieve Peacock. Despite defeating Peacock, Marie admits she was unable to kill her due to their strong friendship in the past. Peacock, now accepting Big Band's previous offer, opts to fight alongside him against Marie, to which he agrees.
After Marie's defeat, the twosome escape the crumbling catacombs with Big Band informing Peacock to learn from her initial defeat - having the need to be more cautious with the arise of the next Skullgirl which could potentially be more powerful than the last.
At ease that the next Skullgirl won't come until another 7 years, Big Band, with Peacock by his side, realizes he has learnt something new. He apprehends that Peacock, Painwheel and him are possibly the future of Anti-Skullgirls Labs, and in due time will be the ones that will end up defeating the next Skullgirl.
Other Stories
Beowulf's Story
Annie's Story
Black Dahlia's Story
Abilities & Fighting Style
While it is said that his equipment is outdated, Big Band makes up for it in experience. He has an array of musical instruments that he can use in various ways to attack his foes, Despite his size, Big Band is capable of flight using rocket like thrusters. He is a slow character that packs a punch and is generally very sturdy.
On a gameplay front, to make up for him being the largest character in the game, he has a parry mechanic akin to the Street Fighter 3 series of games. Where by holding the stick in front of you as opposed to back, he'll preform a quick parry.
He was given musically themed powers as Dr. Avian was a fan of jazz music. In the same way to how Peacock employed her extensive knowledge of cartoons when creating unique weaponry for herself, a better understanding of the mechanics of jazz instruments meant that Avian could create mechanisms based on them more effectively.
He generally prefers to fight alongside others and doesn't use lethal methods when he's not fighting Skullgirls.
- #26Fukua
Keys: Fukua
F a t a l F e m m e[1] OFFICIAL PROFILE BIRTHDAY: Unknown[1] BLOOD TYPE: Unknown[1] HEIGHT: 5' 4"[1] WEIGHT: 142 lbs.[1] LIKES: Clones, color palette swaps, Filia's lifestyle[1] DISLIKES: Canon, continuity, over-analyzing things[1] SEE ALSO Skullgirls Mobile Wiki Mizuumi Wiki MORE INFORMATION AGE: Unknown[1] MEASURE- MENTS: 34C-26-39[1] OCCUPATION: Experimental Clone AFFILIATION(S): Lab 0 Aeon FAMILY: Brain Drain (creator) Filia (progenitor)
PARASITE(S): Shamone VOICED BY: Christine Marie Cabanos (English)[note 1] Ayana Taketatsu (Japanese)[note 1] LESS Now I'M Filia.
Fukua (JP: フクア Fukua) is a clone of Filia. She's a joke character whose existence is partially non-canonical, appearing only in Black Dahlia's story outside of her own. She was also created to make fun of Decapre's release in Ultra Street Fighter IV as an April Fool's joke.
General Information
Fukua is one of the playable characters in Skullgirls Encore. She was created as a test for Robo-Fortune and initially implemented as a joke character on April Fool's Day, 2014. She became a permanent fixture of the Skullgirls Encore roster on May 13th after polishing and balance tweaks due to large fan demand. Her homestage is Nightmare Crest.
Her fighting style re-uses bits of script from "Zoner Filia" and "Grappler Filia", who were alternate green and red-skinned versions of Filia Mike Zaimont had made for the first public EVO demo of Skullgirls before a second character had been completed. The two warriors that inhabit Fukua's body are a reference to these alternate versions of Filia. Personality
Her personality is not clearly defined as her lines are recycled from Filia's and she does not speak for most of her Story Mode, other than to express her desire to "become" Filia (note that her story mode is a joke story mode and shouldn't be taken as canon in any way). It is possible that she has some masochistic inclinations as Fukua is one of the two characters in the game (The other being Black Dahlia) who is shown smiling in her Blockbuster finished portrait. Character Basis
Origin
Look at this 100% non cannon character that will never be cannon and has no bearing on the story Fukua's poster art While also based on the futakuchi-onna like Filia, Fukua's true origins are as a parody of the numerous "clone" (re-colored) characters that exist in fighting games. She's mainly a parody of Decapre from Ultra Street Fighter IV, who is more or less a clone of Cammy.
Name
Fukua is an erratum of Filia; one's right hand being one key too far to the left while spelling Filia's name will result in spelling "Fukua" instead.
Shamone comes from the 1987 Michael Jackson song Bad, being a deliberate mispronunciation of the phrase "come on". It is also a reference to another Skullgirls April Fools prank/hoax where if you moved the character select cursor to the rhythm of the same song, you would unlock a “new character” which turned out to obviously be fake. This works in tangent with Fukua's name, as both are grammatical aberrations.
Design
Her appearance is nearly identical to that of Filia's since she is a direct clone of her, but is of a completely different color palette as to differentiate between them. As such, she also has her own version of Samson named Shamone. Her shirt and shoes are black, and her hair is dark green with her necktie, skirt and thigh-highs being the same color except slightly less saturated in intensity. She also wears light blue-ish green lipstick and hot pink eye shadow.
Her color scheme is based on a glitch found in several games wherein characters turned green abnormally; the glitch tending to occur more often on older game systems. Direct inspirations for Fukua’s coloration include Glitch Sonic from Sonic the Hedgehog 2, and a glitch from the first Mortal Kombat game where all characters would turn green on the character select screen temporarily.[2]
Fukua's eye color is inconstant in her portrayals. Her action shot has green eyes in the character select screen, and black eyes during her reveal trailer. In gameplay, her eyes appear dark greenish-brown when highlighted in the character select screen and during the fight. The same can be said for the shading on her nose, which while shown to be her normal skin color in her action shot, appears a light color during gameplay. Originally her character select icon had a slightly tanned nose, but this has since been changed to be light like during gameplay.
In really early art of the character an earlier version of Fukua can be seen. She looks the same as now except she has the same lighter skin tone as Filia as well as no makeup. Some alternate versions of it also have the same red eyes as Filia. These were most likely added later to make Fukua look less similar to Filia and stand out a bit more.
Story
Backstory
One of Brain Drain’s less-socially-acceptable hobbies is cloning, and often he forces the souls of dead warriors to inhabit these clones. Fukua is the result of a fortunate – or unfortunate – Lab Zero accident: a union of two souls. One, a once-proud warrior known for her brute strength in close combat; the other a silent assassin who specialized in ranged weapons for her kills. Together as one, Fukua possesses the best of both specialties… but relationships formed under intense circumstances often don’t last.[3]
Being a character of dubious canonicity, she has no real backstory. The closest thing she has in that she was a clone created by Brain Drain by merging to souls of two warriors. This was likely a nod to her origin as "zoner Filia" and "grappler Filia" mixed together.
Story Mode
After a scene showing Filia asleep (in similar vein to Fukua's reveal trailer) the setting transcends to the contents of her nightmare. Starring Fukua, she battles every playable character (regardless of whether or not the consumer has purchased the DLC) in the games roster, excluding herself, in reverse order from when they were implemented into the game; beginning her quest against Robo-Fortune up until achieving her goal of besting Filia, the final boss.
Ending
With Filia beaten, Fukua dons a look-alike mask (implied to actually be Filia's skinned head, Samson and all), claiming she is now the true physical embodiment of Filia. The story ends with Filia waking up, spooked by her replacement, and traversing to her bathroom only to find her reflection suddenly transform into Fukua's. Shortly after the credits, Umbrella and Annie appear to the left and right of Fukua in the reflection, with the mirror cracking afterwards. (It is important to note that at the time this story mode was made neither Umbrella nor Annie were in the game, having failed to achieve enough votes.)
Strategy
The Boss fight against Filia is always set to Nightmare difficulty and she has 300% more health than usual regardless of the difficulty setting chosen at the beginning. These buffs make her a very tricky opponent, especially for players who struggle with the higher difficulty settings. Despite this Filia still has some major weaknesses that can be exploited for the user's benefit:
Filia tends to block low very consistently, but she forgets to block high while the opponent is on the ground. This makes her vulnerable to overhead attacks, such as Fukua's HK version of Forever a Clone. While she almost always techs (escapes) normal grabs, she is easily susceptible to command grabs to the point that the player can continuously command grab her over and over again. Filia tends to jump and air dash if the player is at half screen to sweep range which can be easily punished with j.HP. Filia often attempts this jump to air dash a couple times in a row even if the first is punished. The j.HP will even beat out Filia adding an Airball to the airdash with decent timing. Try combining the j.HP punish with a lv.1 Blown Kiss. Filia doesn't react quickly after being hit with the HK version of Platonic Drillationship. While she can successfully block the move, it leaves her "stunned" for a brief amount of time allowing players to keep repeating that same move in succession before she has the chance to recover. This method causes chip damage, which while not the most effective way of cutting her health down quickly can be used to secure a safe keep away game preventing her from closing in and attacking the player. If all else fails, the player can get to a corner and continuously spam c.MP (Ariel Rave). Filia will usually block but sometimes attempt to c.LP (Comb Under), which will result in her being interrupted and taking damage. You can do the entire fight like this. Not reccommended, but possible. Abilities & Fighting Style
Fukua is a physical clone of Filia (with her Parasite Shamone being a clone of Samson) who contains two souls: one who was the strongest at close combat, and another who was the strongest at ranged attacks.
Since she is a clone of Filia, Fukua imitates her in combat too. However, she has a rather different fighting style from Filia, with her having unique attacks that look like modified Filia attacks as well as them having unique powers with Shamone being able to spit out energy balls and Fukua herself being able to produce energy clones.
In her original trailer she lacked any of the energy related abilities she is slightly known for. Her energy ball attacks are just projectile hair ball attacks and while she can still project clones, none of the more energy-like ones appear. The attacks she has now appear to be added later when they decided to add her and modify her into the game.
- #27Eliza
Keys: Eliza
Egyptian Egoist[1] OFFICIAL PROFILE BIRTHDAY: October 17[2] BLOOD TYPE: Any[2] HEIGHT: 5' 11"[2] WEIGHT: 160 lbs. (on average)[2] LIKES: Beer, kushari, dolma, old fashioneds, board games (especially senet), bathing, dressing up, cats, sunny weather, dancing, singing, being in the spotlight, blood, conquest, Samson[2] DISLIKES: Human arrogance, prejudice against Parasites, plebians, missed opportunities, philanthropy, X-rays, living small, Trinitism, historical inaccuracies, unhealthy blood, losing her nose, Samson[2] SEE ALSO Skullgirls Mobile Wiki Mizuumi Wiki MORE INFORMATION REAL NAME: Neferu (JP: ネフェル Neferu) ALIAS(ES): The Crimson Scourge AGE: Secret[2] MEASURE- MENTS: 36DD-24-41 (on average)[2] OCCUPATION: Charity blood drive organizer Lounge Singer General (formerly)
PREVIOUS AFFILIATION(S): Queen Lamia PARASITE(S): Sekhmet VOICED BY: Michelle Ruff (English) Chie Matsuura (Japanese) LESS As much as I enjoy these games, their scale is far too small. It is time for a new kingdom and a new age! This world so badly needs a wake up call.
Eliza (JP: イライザ Iraiza) is the celebrity diva of New Meridian’s premiere nightclub, Bastet’s Den. She is the mistress of Albus and Horace, and has been host to the skeletal Parasite Sekhmet for untold years.
General Information
Eliza is a playable character in Skullgirls Encore. Eliza was the nineteenth possible DLC character for Skullgirls to be revealed in the Indiegogo campaign, at $380,000. Having won the first DLC character vote, she was the third character to be created (after Squigly and Big Band). Her homestage is Bath of Tefnut and it's variant (Bath of Sekhmet), however Gehenna also plays an important role in her Story Mode.
There are other club singers in Canopy Kingdom, but Eliza is one of the best known. Personality
Eliza is a diva who loves to be the center of attention. Despite running a charity blood drive, she has a greedy side in which she wants to keep the blood all to herself to retain her beauty. Although she prefers to sing on the stage over searching for the Skullgirl, she starts to enjoy the challenge of the hunt when something catches her eye along the way. She is shown to be ruthless to those who oppose her. For example, she killed Cerebella after she refused to back down upon realizing Eliza's true intentions. Eliza and Sekhmet spend many years with one another to the point where their personalities are synchronized and they can act as one being.
Eliza also has a god complex that is supported by her dislike of Trinitism and wanting to be the ruler of the world. Because of the chaos and misdeeds she has done in the past, she was hated by Samson, Leviathan, and even Double. While malicious, she is shown to dislike the prejudice against parasites due to being bound to her own skeletal parasite, Sekhmet. Her adamance of wanting Samson and Leviathan to share her ideal of Theons taking power once more also suggests she considers this prejudice unjust, deeming them deserving of a higher social order. When fighting as Sekhmet, she is very aggressive, sadistic, and feral. Despite those qualities, she does not exhibit any type of abuse towards her servants Albus and Horace.
Eliza is fond of cats. This is likely a reference to how the Ancient Egyptians idolized cats in respect to Bastet, the cat goddess of protection. Character Basis
Eliza poster key art SGE Eliza's poster art Name
Eliza is supposedly an alias and is short for Elizabeth, which means "My God is an oath" or "My God is abundance". She was named after (and influenced by) two people:
Elizabeth Báthory, a real life Hungarian Countess who believed that by using her victim's blood she would remain beautiful, mirrored by Eliza's own use of blood. Elizabeth Taylor, the actress who played the title character in the 1963 film, Cleopatra. Neferu, which means "beauty", was the name of several Egyptian queens. Given that it appears in hieroglyphs in her Action Shot poster, this is possibly her true name.
Design
The ribbon wrapped around Eliza's body forms the shape of an Ankh, an Egyptian symbol commonly associated with "eternal life".
Story
Backstory
Eliza is a popular singer in New Meridian and is predominately known for her amazing charity work, which are namely, blood drives. Under her lavish appearance, Eliza harbors a dark secret, she carries the Parasite Sekhmet and uses the blood she gains in the drives to make herself young and beautiful perpetually. It did not take long for the Medici Mafia to discover this secret and use it to their advantage and blackmail Eliza. Now she finds herself pitted amongst the other girls in an ancient advent that Samson and Leviathan know all too well.
Story Mode
After a performance at the night club, Bastet's Den, Eliza is summoned to meet with Lorenzo and Vitale Medici. They threaten to expose her secret (stealing from her own charity blood drive) if she does not retrieve the Skull Heart for them. Cerebella, eager to please Vitale, is sent along to keep an eye on her, but is constantly at odds with Eliza and her servants, Albus and Horace.
Following the scent of death, Eliza finds Squigly, who has just escaped after a fight with Parasoul. Revealing Sekhmet hidden inside herself, Leviathan recognizes the singer who his host admires so much as a being once known as "Neferu" and "The Crimson Scourge". Eliza attempts to persuade Leviathan into joining her in taking his rightful place as a Theon, but he refuses and a fight ensues. Thoroughly beaten, Squigly and Leviathan retreat.
A new scent of unusual blood leads Eliza to Little Innsmouth and subsequently Ms. Fortune. Realizing that the feline feral contains the Life Gem within her, Eliza captures her, intending to keep the artifact and her "cute little drinking fountain" to herself. Cerebella fights her for this betrayal, only to lose and be killed as Eliza ponders that the world has forgotten the terror she once wrought.
Deciding to claim the Skull Heart, she makes her way to the Grand Cathedral, again following the scent of blood, where she runs into Filia. As with his rival, Eliza tries to persuade Samson into joining her and finding himself a worthy host, but he rejects her offer as he considers her one of the causes of Delilah's death as well as the one made all of mankind hate them. Eliza proceeds to crush them before descending into the catacombs, only to be puzzled by the lack of blood. Marie, learning that she had worked for the Medicis, however briefly, sees this as enough reason to kill her and her servants.
After defeating Marie, Eliza prepares to claim the Skull Heart, but the mysterious artifact addresses her on its own, claiming that it's finally found her. Just then, Eliza's arm is severed by an infuriated Double, who accuses Eliza of murdering "her" children; Aeon and Venus. As Horace and Albus move to defend their mistress, a bleeding Eliza calls Double "Queen Lamia" before sensing something underground. Seeing an opportunity, she tears open the ground and flees to Gehenna, absorbing the ample amounts of blood there. By the time Double arrives, Eliza is more powerful than ever, allowing her to defeat the shapeshifting creature with ease. Having absorbed all of Gehenna's blood, Eliza destroys the Skull Heart, saying "it could have some use to me but now it doesn't matter", and takes her leave. She also states that her issues with the Trinity were some "ancient rivalries" which she thinks "do not matter now".
With the Heart gone and Ms. Fortune in their possession, Eliza, Albus, and Horace return to the Bath of Tefnut to relax and plan for the future. As Eliza begins plotting how to prepare for the Medicis (who she expects will come for her once they realize her betrayal), she is interrupted by the team of Squigly and Filia, their parasites determined to destroy the Crimson Scourge before she can cause any more damage. Irritated but unimpressed, Eliza transforms her chamber into the Bath of Sekhmet before battling and defeating the duo.
With Squigly falling back into death with the loss of the Skull Heart, Eliza has Albus lock up the undead singer and her Parasite back in the catacomb to use as "a crude alarm": Squigly will reawaken when the Skull Heart resurfaces. Eliza then binds Filia and Samson in a blood sarcophagus, planning to kill the former once she has found a more "suitable" host for her fellow Parasite. After this, Eliza decides that her previous "games" have been too small-scale, telling Horace that she'll be going out on her own, she merges with all of the blood she has collected over her life to create a giant figure resembling a lion. Declaring her intent to remind the world who its true leader is, Eliza sets off to destroy the Medicis.
After the credits, Eliza is shown approaching Medici Tower, only to be intercepted by a giant construct made of statue pieces and glowing-blue tendrils. From within the new giant's head, Marie grimly tells Eliza that "this is not over".
Other Stories
Umbrella's Story
As Umbrella is exploring the city on her own, she encounters Eliza and Cerebella, hunting for Ms. Fortune just like in her own story. The two fight the young princess and lose.
Black Dahlia's Story
Abilities & Fighting Style
Eliza's main focus of her fighting style is her blood. She uses the malleability of the blood to turn various body parts into different creatures based off of Egyptian mythology. She also uses her microphone weapon, the Staff of Ra, to deliver damage. Her two bodyguards, Albus and Horace, are eager to assist her in battle by divekicking, throwing her opponents around, and ramming them with lounging chairs. She can also perform a taunt that allows her to perform Crimson Scourge by herself without unleashing Sekhmet beforehand.
Sekhmet is another important element of Eliza. When Eliza is anchored to the Staff of Ra, Sekhmet comes into battle. Her move list is different to Eliza's and she attacks by performing lunges, inflicting fast slashes using blood-fashioned cutlery and by causing the formation of various blood-made symbols. Unleashing sekhmet and using their moves constantly depletes Eliza's health, however, and reckless use will put Eliza in a serious pinch. On the other hand, successfully connecting Sekhmet's attacks will spill blood droplets across the battlefield, which Eliza can pick up to restore lost health. Sekhmet also has hyper armor that prevents her from flinching. However, she will transform back into Eliza if she has been grabbed by the opponent or hit with a sweeping attack. Although she is capable of performing attacks even when her opponents attack her, she can be stunned for a bit depending on a number of hits she endures. That can put her in peril when her health is low. Sekhmet has access to the Crimson Scourge blockbuster, which drops additional blood and greatly bolsters Eliza's survivability. In addition, Eliza can perform a variant of Osiris Spiral [M] to draw in blood scattered around closer to her.
Prior to the Annie Release Update, unleashing Sekhmet would deplete meter instead, and the vampiric nature of her gameplay was only an early concept in her development cycle[3]. However, the idea was discarded before launch as it was considered too difficult to implement, especially as she was developing into almost two completely separate characters instead of one.
- #28Beowulf
Keys: Beowulf
OFFICIAL PROFILE BIRTHDAY: March 31[2] BLOOD TYPE: O[2] HEIGHT: 6' 7"[2] WEIGHT: 287 lbs.[2] LIKES: Hunting, working snug, sweaters, tour buses, boots, ladders, fluorescent light tubes, guaranteed money contracts, microbrews, the sound of an excited crowd, merchandise, chamomile tea[2] DISLIKES: Professional writing staff, refined sugar, Allen keys, snakes, disqualifications, taking vacation time, spray on tans, indoor voices, being told what to do, being told what to wear, potatoes[2] SEE ALSO Skullgirls Mobile Wiki Mizuumi Wiki MORE INFORMATION AGE: 37 [2] MEASURE- MENTS: 55-38-42[2] OCCUPATION: Wrestler of NMO Arena VOICED BY: Kai Kennedy (English) Daisuke Ono (Japanese) LESS What that fraud said? It might be true. I think Grendel was probably drugged that day. I didn't know. I just found out. But you know what? It doesn't matter. I'll make it up to you all. I'll make it up to everybody. Even Grendel. Tonight, I promised you the biggest match of my career. And that? That was pathetic. So I'll make a new promise to you right now. I'm going to take on the Skullgirl!
Beowulf (JP: ベオウルフ Beourufu) is a wrestler who retired at the height of his professional wrestling career, defeating the seemingly unstoppable Grendel, as well as his frenzied Gigan mom when she nearly ate the audience after her son’s defeat. Years later Beowulf had become restless, wondering if that was his limit. He announced his plans to fight once again. What he didn’t mention was that it wouldn’t be in the ring, since there’s no telling where his greatest opponent will show up.
General Information
Beowulf was the twenty second possible DLC character to be revealed in the Indiegogo campaign, at $440,000. He won the final character vote, and was the 5th DLC character confirmed. He was the first character implemented into the game with stage-specific VO introductions.
Beowulf's weight class is the mid-lower end of cruiserweight, the level just below heavyweight. His non-arbitrary wrestling record was 32:0 before retirement, meaning he is currently undefeated.
Cerebella is noted as being a huge fan of him. In the official Steam Trading Card artwork of Beowulf, Cerebella is seen eagerly getting his autograph. Marie also seems to be fond of him, as well as wrestling in general. Personality
Beowulf is a hot-blooded wrestler who enjoys the spotlight he received from wrestling. Even after his downfall following the defeat of Grendel and the slaying of his mother, he is unwilling to give up his career and wants to please his fans. However, he is not really known for thinking things through as he was focusing on the career and receiving advice from his shady "manager" Zane instead of seeing the main problem at hand. Despite his bumbling tendencies, he is a good person and a capable fighter who legitimately cares for his fans and other people. This is proven when he told the crowd later in his story mode that his match with Grendel was fixed after finding out and promising them he will defeat the Skullgirl Marie. Character Basis
Beowulf poster key art SGE Beowulf's poster art Origin
Beowulf is named after the protagonist of the Old English epic poem with the same name, who also kills a troll-like creature called Grendel along with Grendel's mother.
The word Beowulf roughly translates to "Bee Wolf", which itself a colloquialism meaning "Bee Hunter", which actually in turn seems to have meant "Bear".
Hrunting was the sword of the mythological hero, and is referenced in Skullgirls with the "Hurting", an ordinary (but durable) chair used by Beowulf.
Design
Beowulf is portrayed as a well-conditioned wrestler with black hair and beard stubble. He is wearing brown pants with suspenders and fur strapped to his legs. He also wears a wolf headdress and fur over his shoulders and back. During certain moves, and occasionally while being hit or winning a match, the wolf's head covers Beowulf's face, making him look like a hybrid between wolf and human. Besides his folding chair, Beowulf also uses Grendel's arm as a weapon.
His attacks are thematically based on these three topics: The wolf, Grendel's arm and wrestling techniques.
Story
Known world-wide for felling the Gigan warrior Grendel and for his illustrious career in the ring, Beowulf had secured himself a spot in the history books as a champion. But a mediocre acting career after leaving the ring tarnished his legacy. Now, as the Canopy Kingdom faces a new threat, Beowulf enters the ring once more, determined to relive the glory, and in doing so stumbles upon the truth about his past... Will Beowulf be able to overcome this new threat to the city and his legacy? Or is this his final taste of the spotlight? Backstory
Prior to the start of the game, Beowulf was questioned by Parasoul and the Black Egrets about his former producer Theodore Medici due to his involvement in a criminal investigation by them. While he started by telling them about his glory days, he later told them the location that they would likely find Theodore after Parasoul threatened him.
Having sunk into a life of excess, Beowulf yearns to reestablish his image as a hero among the people after his wresting career had hit rock bottom following the end of the Grand War. Once regarded as a legend among the Canopy Kingdom for having slain two members of the then feared Gigan race in the ringside during the turbulent Grand War; the warrior Grendel and his mother, he had garnered the adoration of the nation and countless fans as the man who had defeated the unstoppable Gigans. As the threat of the war waned however, the patriotic spirit that drove Beowulf’s popularity ultimately crashed; many deemed his cameos in other televised media as an ignominious end to a once-great career.
Following a breaking news report regarding supposed Skullgirl sightings, Beowulf is attacked by Grendel’s severed arm - a reliable weapon in Beowulf’s arsenal and a keepsake of the battle they had fought in. Deeming it possessed, he takes the arm to the Grand Cathedral and asks for Double's assistance, not realizing that she isn’t an ordinary nun. Going by the alias ‘Sister Agatha’, Double informs Beowulf that the dead are under the Skullgirl’s control and restores the arm by blocking the Skullheart's influence. Not wanting the Skullgirl to take away what he regards as a trophy from his heyday, Beowulf decides to personally defeat the Skullgirl and reclaim his fame.
Returning to the ring eager to prove himself to his fans, Beowulf challenges Cerebella, a fan anxious to assist in his wrestling comeback. After emerging victorious, he consults the advice of his old mentor, Zane MacDougal. Promising his career is back in business, Zane crafts a plan to get Beowulf's popularity back on the radar in preparation for his fight with the Skullgirl. Discerning that the populace is in a state of terror due to the Skullgirl's arrival and a number of suspicious individuals taking advantage of the situation in her wake, Zane assures Beowulf he will set up cameras to film his escapades, with his triumphs against the offenders being on the behalf of the people.
Beowulf enters Little Innsmouth and targets Painwheel (who had been labeled as a part of the 'freakshow'), prompting the cameraman to begin filming despite the citizens' confusion as to what he was referring to. Having bested her, he passes by Valentine in the Streets of New Meridian, who had been looking for Painwheel for testing purposes. Deciding to test Beowulf herself, she ultimately loses and alludes to his surprising skill in wielding Grendel's arm; however, she scoffed at the idea of him besting the giant. Having fought the Gigans directly during the Great War, Valentine insisted that Beowulf had simply posed for the crowds while being oblivious to the scale of the battlefield and the strength his foes truly possessed.
Back at the NMO Arena, Beowulf reunites with Annie, not recognizing her as the same person from when he cameoed in her TV show 'Glorious Annie : Symphony of Star Stuff' during his dwindling television career. She warns Beowulf that he had been set up to fight those people, and to not to be "fooled again". Despite her continued protests, Beowulf remains oblivious to the matter, dismissing Annie as a different actress to the one he worked with on the show.
Stopping by Zane's office the next day, Beowulf expresses his concerns over the criticisms he'd received previously from Valentine and Annie. Zane put him at ease by saying this is what his fans would've wanted, promptly setting Beowulf to battle Big Band at the River King Casino. Once again, Zane personally requested the "camera girl" to begin filming, despite her bewildered reaction. Upon his defeat, Big Band leaves, believing the match was used as a distraction as so 'they' could target Dr. Avian and Lab 8. Realizing things aren't as they seem, Beowulf heads back to Zane's office for answers.
Zane told him not to sweat the details as he plan another match for him against a opponent that he swear will be bigger then his fight against Grendel. When Beowulf next appeared in the ring he was confronted by a doppelganger of himself who revealed to Beowulf that Grendel was drugged during their legendary match. At a loss for words on his part, Beowulf's double continued to berate him on the fact that the match was rigged both by the kingdoms ruling class and the criminal underworld in their first ever joint operation to show the Gigans could be beaten.
At first underrated by this revelation Beowulf soon became distraught at having heard the truth. Deriding this fact, the doppelganger demanded Beowulf to hang up his chair and apologize to the audience as he left in disgrace, but the original was adamant in his philosophy of all disputes being settled in the ring, before promptly challenging his doppelganger to a fight. Having won his bout against his twisted mirror image, the latter promised Beowulf he'd regret this turn of events. But Beowulf already admitted to a great many regrets in his lifetime - mostly between him and Grendel - before telling him off and right out of his ring; stating the fake had no say in the matter.
Having come to acknowledge the truth in his pretender's words, he went on to say he never realized it until now. Feeling guilty over his ignorance of such a scandal, the former champion promises to both his fans and his fallen adversary that he would personally take down the Skullgirl as a means of redemption in their and his own eyes; the crowds cheered him on even more at the declaration. When he returned to his manager's office, Zane was less than pleased to hear what he had heard Beowulf shout in the ring.
A still hyped Beowulf remained adamant in his desire to take on the Skullgirl for New Meridian, but Zane was less than unimpressed and a bit annoyed that his pet dog had slipped his leash after setting up all those fights against the odd characters he had pit him against. Now hearing that he intended to challenge the Skullgirl in combat Zane quickly dropped all of his pleasantry's stating that Beowulf's fate had now been sealed. A bewildered Beowulf wonders what his sponsor was talking about asking what had gotten into him, having grown tired of this frivolity Double soon sheds her Zane disguise proclaiming it was time to put him down.
With Beowulf stunned at this revelation, Double soon entrapped the wrestler and swallowed him whole. Trapping him in Gehenna; her innermost being, along with a host of other fighters who were bested by him in the former's big comeback bouts she had set up as Zane, taking note of this he asks just who Double really is. The formless beast simply resumes the shape of the nun he met back at the Grand Cathedral wondering if he remembered her or her words, stating these others were simply fools who stood in the path of her ultimate plans for the Skullgirl; since he chose to oppose her, Beowulf too would share their fate.
Having bested the demonic shapeshifter, Beowulf wonders if the inside of the abomination's hellish pit was also her too, stating he could easily beat it all to a pulp as he did his jailer if he had to, but was evidently grossed out by the concept of his fleshy prison; Double retorts he should grow accustomed to it, saying he can never leave. Beowulf, however, goes on saying he's still got his trusty chair called the Hurting: which has its name for a reason. His annoyed jailer clarifies he should use it for its intended purpose as she could easily make his stay in hell much less likable.
Soon however Annie comes rushing in on a wave of starstuff, cutting free all of the prisoners that Double had consumed, including Beowulf. Exiting a vein leading out of Gehenna and into the Skullgirl's cryptic keep beneath the Cathedral, as he was being chewed out by his rescuer Beowulf wondered if the Skullgirl was just up ahead like she was claimed to be. Annie knew straight away what he was thinking and tried to dissuade him from taking such a foolish action, thinking him unable to defeat her. But he was determined to rectify his past mistakes to Grendel and to the citizens of Meridian city, claiming he screwed up due to loving the spotlight as a hero then with nobody acknowledging him as one now.
He went on to say that he had a duty, if not responsibility to make things right, especially after promising to everyone that he would now that he has his chance to do so. Realizing he would not listen to reason, Annie conceded to his foolhardy design, saying she did not care anymore if he died trying to defeat the Skullgirl. Soon, Grendel's arm began reacting to the presence of the Skullgirl. Beowulf would simply follow it all the way up to his final encounter, where he would meet his ultimate challenge.
Bloody Marie was perplexed by the meeting with Beowulf as he noted his intention to fight with the arm of a Gigan corpse. Beowulf simply retorts that both were already dead and reintroducing them to each other in this odd unlife seemed appropriate. As the Skullgirl slights the challenger for his exploitation of Grendel both in the past and present tense and on the basis of own gain no less, the latter nods on the fact that he realizes their battle was fixed and is looking to seek restitution for him; his partner upon the horrible truth he had found to enable his rest in peace. Irked by the notion that the glory hound before her was out for his own hollow sentimentality, she promised him there would be no easy relief for him but instead a burial once she was done with him.
Ending
After having been crippled by the warrior before her, Marie soon used her power over the dead to reanimate Grendel’s remains again; only this time putting both herself as the Skull Heart and the soul of the deceased remains against him. Stuck in the bind he was in Beowulf assumed the worst had come to pass after he was pinned under the arm he used to weaponize, that was until Double resurfaced as another ravenous maw of eyes and teeth setting its jaws on him. Consigned to meet his end Beowulf sullenly admits he brought this nightmarish tag-team on himself as he faces the dragons jaws.
Suddenly, Annie comes rushing in on her Galaxy Cutter rescuing him from the demons clutching jaws, as the galaxy maiden has a one on one confrontation with the creature of hell; whom promises this will be her last, the former hero of the canopy kingdom has a momentary heart to heart with his mix-matched recreational rival. As he laments over how life had treated Grendel with the respect of a filthy dishcloth while he got shoved into the hero role for kicking the dog in the first place.
An eerie presence soon reacted to the wayward wrestler urging him to cast aside all regrets and fight as they should: like true Warriors. As Grendel attacked the former countered his adversary and bested him once again using the very same move he employed to secure his arm during their very first match proving Beowulf would have won even without help in the first place.
Soon moving towards the Skull Heart after Annie instructed him too. Beowulf lands the devastating finisher shattering the evil relic with The Hurting all in his fallen rivals name meanwhile Annie lands the end blow to Double with the evil metamorph promising to meet her again just before its own demise. After putting Grendel's remains to rest bidding his worthy adversary a final farewell, Annie admits while the is over for now the war continually rages onward due to the ever appearing Skullgirl, ending on the note that it never ends no matter how long she's been around.
Beowulf finally comes to terms that she is the same Annie whose show he had cameoed on and she jokes that agelessness is her deal. She goes onto say that all those tales that spun out from her show are actual events and fables she had experienced throughout her incredibly long life of adventure and battle. Myths which are and were all cataloged by someone or another over the generations that had come and gone based on her own life-story. Admitting it was kind of weird to play herself in her own show to which Beowulf admits he can relate too, she professed a new found respect for the guy.
Beowulf, while being a bit of an idiot, still had a good heart beneath it all. Annie noted him as an old friend she knew who helped her once when she needed it most in the past, soon coming to an epiphany of her own. Beowulf exclaims his joy at her compliments but soon loses his train of thought as he wonders what she's talking about. Annie soon offers Beowulf a new spot on her show, seeing as it was more popular than it had ever been since and so was she, plus the fact that whatever she wanted she got. Naturally the superstar was hesitant as he thought it meant resuming his role as the bad wolf man again.
She clarifies he'd be a protagonist on TV this time, stating the guy had earned it despite not being cut from the same cloth as her. She calls him a schmuck but concedes he has proved his worth after helping her take the fight to the root of their problem. Debuting on air as the new and improved heroic partner to the girl of the stars, Beowulf proclaims that with his strength and her green hair the two were an unbeatable combo, and she halfheartedly agrees as denizens of Lab 8 watch their show.
Other Stories
Peacock's Story
He was briefly mentioned in Peacock's story, where Andy Anvil notes that he was coming out of retirement.
Annie's Story
Abilities and Fighting Style
Beowulf is a character who uses his immense strength and wrestling skills to fight his opponents. His weapons of choice are his endurable chair The Hurting and Grendel's gigantic arm. Some of his attacks depend on whether he has his chair or not; if not, then he will use Grendel's arm instead. He attacks with chops, stomps, charges, and other hard-hitting kicks . Another element of his fighting style is his collection of throws and finishers that can be comparable to a character of the Beat'em Up game genre. Whenever he has an opponent in his grasp, he can attack with a headbutt, his knee, or various damaging slams in the air or on the ground. When Beowulf throws his chair around the stage, he must wait a few seconds before the chair is light and he can be able to pick up again. If he slams his opponent onto his chair, he deals a bit of extra damage and regains the possession of it.
The Hype mechanic is another important factor for Beowulf where the levels (Max level is 3) are represented by pyrotechnics and a stream of confetti. There are several ways to increase the level: performing a taunt, an opponent is slammed onto his chair, dropping the mic several times with S.MP or holding S.LP. The number of actions he can perform depend on the super being used and the level he is currently on. When he is at max level and his opponent has a certain amount of health, he can pin the opponent down after performing a body splash during Wulfmania or Airwulf and the referee will make his appearance to count to three, dealing additional damage and knocking the opponent out (or the last remaining member in the case of teams).
- #29Robo-Fortune
Keys: Robo-Fortune
OFFICIAL PROFILE BIRTHDAY: January 31[2] BLOOD TYPE: 10W-30 synthetic oil[2] HEIGHT: 5' 6"[2] WEIGHT: 440 lbs.[2] LIKES: Honey pots, integers less than or equal to 1, books about dragons, NAND gates, 0x5f3759df, unrolled loops of strings, mice, rebeccapurple, IEEE (except after C!), setplay[2] DISLIKES: Disorder, incompatible file formats, DES, unsalted passwords (salted tastes better!), bleeding hearts, weakly-typed languages, vi, fonts that make O and 0 look too similar, checkins without comments, Moire patterns[2] SEE ALSO Skullgirls Mobile Wiki Mizuumi Wiki MORE INFORMATION AGE: 1st Generation[2] MEASURE- MENTS: 32B-23-34 (adjustable)[2] OCCUPATION: Anti Skullgirl Weapon AFFILIATION(S): Lab 0 FAMILY: Brain Drain (creator) VOICED BY: Kimlinh Tran (English) Kana Hanazawa (Japanese) LESS I am Robo-Fortune. Created to destroy the Skullgirl, as well as all who get in Lab 0's way.
Robo-Fortune (JP: ロボ・フォーチュン Robo-Fōchun), stylized as R. Fortune in-game, is a robot created by Brain Drain in the likeness of Ms. Fortune.
General Information
Robo-Fortune is a DLC character for Skullgirls Encore. Because Lab Zero Games reached their requested donations for her during the Keep Skullgirls Growing! fundraising campaign, she was a free DLC character for all to acquire for a limited amount of time (the first 3 months after her release on the 7th of July, 2015), she later became available for purchase until the "Free 2nd Encore Upgrade" Update on February 25, 2021 where she was made part of the base roster.
Robo-Fortune was confirmed to be a playable character when the fundraising surpassed $725,000 in donations, the fundraising managed to raise over $750,000, so she was also able to have her own stage and Story Mode. She was originally slated to be released in late 2014 following the releases of Beowulf and Eliza. Background
Robo-Fortune is a robot created by Brain Drain after he received a letter from Valentine that mentioned how cool she thought Ms. Fortune is. Although she displays comical behavior on a regular basis, she wont hesitate to use deadly force to get her way and is fairly pragmatic owing to her robot nature. Character Basis
Name
Robo Fortune's poster art Robo Fortune's poster art Her name is simply Ms. Fortune's surname but with "Robo-" at the front. A reference to Robo-Ky from the Guilty Gear series.
Design
Robo-Fortune is a likeness of Ms. Fortune in both persona and appearance. Her head and other body parts are segmented in a way where they can be easily removed and reattached.
Robo-Fortune's eyes shine like headlights in front of her, casting light onto her opponent as well as the stage. The barcode-like exclamation points on her forehead also seem to change in some of her sprites and portraits, like changing to "!?!?" when she gets hit, and also to a stylized interpretation of piano keys in her "keyboard" portrait.
Story
Backstory
Robo Fortune is the creation of Brain Drain, the psychic director of ASG Lab Zero, and stands as a testament to her maniacal creator’s unmatched pride and petulance. Built to demonstrate loyalty and cunning, Robo Fortune fails to deliver either to any measurable degree. Employing cutting-edge technology, she sets out to hunt down the Skullgirl, and to engage in easily avoidable conflicts.
Is the ASG Project’s latest creation the ultimate cybernetic soldier? Have Brain Drain’s mechanical machinations set the world on a treacherous path? Is Robo Fortune’s faulty programming more of a feature than a bug? Has science gone too far?![3]
Since she was created during the events of 2nd Encore, she doesn't really have a backstory beyond this.
2e Story
Brain Drain was reading data from Valentine while questioning her loyalty when he heard the attack with Valentine and the Skullgirl (Which he went with a "meh"). However, when he read her notes about Ms. Fortune, he snapped and decided to build his own version of Nadia in robot form to show he could do better than "that stupid cat in those dumb drawings."
After defeating Marie, Robo-Fortune retrieves the Skull Heart and delivers it to Brain Drain, who is surprised that she actually succeeded. Brain Drain then sets about creating a new generation of machines using the Skull Heart. His experiments give rise to an army of giant Robo-Fortunes who, without a Skullgirl to hunt, turn on humanity. With the Canopy Kingdom in ruins, Annie, Stanley and Adam lead a group of survivors (potential DLC characters from the Indiegogo campaign which were not chosen) against the invading army, aiming to slow them down for as long as possible. Meanwhile, Aeon and Venus, seeing their job being done for them, give each other a high five.
Annie's story
Robo-Fortune is the first opponent Annie faces, hired by the crew as a mid-season finale battle. This could be a subtle nod to how Robo-Fortune was the last character before her.
Black Dahlia's story
Robo-Fortune appears the final opponent in Dahlia's story alongside Painwheel.
Abilities & Fighting Style
As a robot, Robo-Fortune has many different utilities that are used to eliminate her opponents. They range from laser cannons, extendable and rotatable limbs from her body and a giant chainsaw. She is also very mobile, being able to move fast on the ground and fly. She can also eject her head from body and use it in a variety of attacks, producing a new one to fill its place. Like Ms. Fortune she can detach her limbs and use them as weapons.
She seems to contain theonite within her and uses it to make damaging beams of light.
- #30Anne
Keys: Anne
Girl of the Stars OFFICIAL PROFILE BIRTHDAY: June 12[2] BLOOD TYPE: AB[2] HEIGHT: 5'1"[2] WEIGHT: 110 lbs.[2] LIKES: Fight choreography, passionate monologues, nature hikes, the Higgs boson, star fruit, cheese, meteor showers, adoring fans, quantum superposition, practical outfits, the Special Tactics and Rescue Service, old-timey music[2] DISLIKES: Tomatoes, plagiarism, bad craft services, sleazy agents, Renaissance fairs, the Fermi paradox, random musical numbers, brown M&M's, flat-Earthers[2] SEE ALSO Skullgirls Mobile Wiki Mizuumi Wiki MORE INFORMATION REAL NAME: Annabella ALIAS(ES): Girl of the Stars AGE: Unknown (15 physically)[1][dubious – discuss] OCCUPATION: Actress FAMILY: Unnamed mother PARASITE(S): Sagan VOICED BY: Erica Mendez (English) Yūki Kuwahara (Japanese) LESS This is the power I had forgotten. This is the power you cannot defeat. The power of not a single star in the night sky but a twinkling galaxy. The power of not a single soul but a legion who dare to dream of a better tomorrow. Who dare to strive for a world without the Skullgirl. I fight for those who cannot and inspire those who can. This is who I am. This is who I must always be. I am Annie of the People! I am Annie of the Stars!
Annie of the Stars (JP: 星のアニー/アニー・オフ・ザ・スタース Hoshi no Anī/Anī ofu za Sutāsu), or simply Annie for short, is a stage name for Annabella (JP: アナベラ Anabera). On the surface, she's the teenage star of her own successful series, in truth she is an immortal warrior who has been going on adventures for centuries. She sets out to stop the Skull Heart for good.
Creation and development
Both Annie and her Parasite Sagan originally appeared in Alex Ahad's designs for a shirt for University of California, Los Angeles's Japanese Animation Club. Sagan was originally named "Stan", although this was changed due to similarities to Sam & Max.[3]
She was the sixth possible DLC character to be revealed in the Indiegogo campaign, at $120,000. While she failed to win the character voting (losing out to Eliza and Beowulf), she was announced for Skullgirls Mobile several years later on August 14, 2020[4] and Skullgirls 2nd Encore on January 31, 2021[5] after having been teased in February 10, 2020[6]. She was released for early access on Steam on March 4, 2021, and was fully released on Steam and PlayStation on July 8, 2021.[7] Her home stage is Sound Stage 15.
The game's staff have likened The Annie of the Stars show to The Super Mario Bros. Super Show!, with live action segments with cartoons and PSAs and commercials in-between. Character Basis
Annie poster key art SG2E Annie's poster art Name
Annie and Sagan have similar names to Carl Sagan and Ann Druyan, a real life cosmologist couple. Sagan was directly named after the former. Her Story Mode revealed, through Double, that her complete name is Annabella with an unknown surname. Annie and Sagan’s “Pale Blue Beam” move is a reference to Carl Sagan’s commentary and book about the Pale Blue Dot.
Design
Annie is meant to be an archetypical magical girl and seems to mainly take inspiration from Sailor Moon having a cosmic themed look and abilities. She has sea turquoise hair in braids, a darker sea green dress with matching shoes and stars on her eyepatch, clothes and the soles of her shoes. She has a reddish magenta bag around her waist. Her eyes are yellow and one of them is placed in the mouth of Sagan who resembles a rabbit doll with sharp teeth. Annie often drags or carries Sagan like a doll when he is not moving on his own. She carries a sword where a part near the handle is the same color as her bag and has a star on it.
In her super form, seen in Robo-Fortune's ending and concept art for her moves (where it is called "temporary season 2 power'd up mode!"), Annie is seen fused in some way with Sagan. Her hair is loose and she wears a yellow glowing crown with three stars floating around it. Both of her eyes are now in her head. The star on her outfit is now glowing and what seems to be Sagan's arms are wrapped around her neck while his ears are spread out like wings aiming above her shoulders. She gains a sparkly dress, dark or colored stockings with stars on them and different types of shoes. She gains an hourglass body similar to one of the trinity goddesses Aeon. Within the concept art she gains what looks like Saturn-like rings around her body but in Robo-Fortune's ending it might be cosmic sparkling energy in the form of a vortex.
Story
Backstory
Her mother was a previous Skullgirl who wished Annie to be a child forever. Annie now stars in the Anti-Skullgirls children's show and is much older than she appears. She hides her obvious immortality by changing her hairstyle, so nobody seems to notice and simply regard her as being an actress. Her show, Annie of the Stars, is based on the life of Annie herself many generations ago.
Her show began as a radio show which aired when the Canopy kingdom was ruled with an iron fist, dodging strict regulations against the arts to provide people with a moral compass. Eventually, after the show became popular the Renoirs greenlit a TV show adaptation.
Annie has fought the two previous Skullgirls (Queen Nancy and Selene Contiello) and likely more before. Throughout the years she has used different weapons and abilities.
Both Peacock and Parasoul are fans of her show, although Umbrella frequently makes fun at the latter for it.
Story Mode
On Sound Stage 15, Annie discusses with Florence about the plummeting ratings of her TV show "Annie of the Stars". Annie would rather go hunting down the Skullgirl than solve her show's problems, but Florence points out that she has to film one last fight scene for her show first. Florence introduces a new mechanical friend that the prop department patched up after finding her in a field and explains that she will be the perfect element to spice up the mid-season finale as a villain.
Annie story mode act 1 art SG2E Annie talking to her production team. After giving the audience a lesson on perseverance and finishing filming, Annie insists on leaving the set. Florence tells Annie that she has scheduled the day for her to travel around New Meridian and reminds her that she has not looked for a candidate who could be her new life-double. Florence also introduces Aileen, the winner of last month's essay contest, and tells Annie that as a prize, Aileen will spend the whole day with her. When the latter is distracted with Robo-Fortune, Annie refuses to tag along with Aileen as she hunts for the Skullgirl, but Florence argues that there will always be more Skullgirls until she can stop the cycle and that refusing to accompany Aileen would lead to the cancellation and loss of the show. Annie reluctantly agrees, and along with Sagan, the four leave the set.
When they arrive at Little Innsmouth, Aileen expresses her amazement at the place, to which Annie responds by feigning fascination. Florence and Aileen stay for lunch at one of the restaurants, while Annie and Sagan go to find the Skullgirl. Ms. Fortune overhears Annie's plans and confronts her about her getting in the way of her search for the Skull Heart. Ms. Fortune is defeated, but she doesn't give up her search for the Skull Heart, her only way to bring back the Fishbone Gang. Annie learns that Nadia watched her show as a child and reminds her of one of its lessons, convincing her to avoid becoming the Skullgirl and turning the gang into her undead minions. Ms. Fortune retires, and Annie laments that her show's warnings have gone unheeded after several decades.
After visiting Maplecrest hospital, Annie and company have some time left before she makes her next appearance. Suddenly, Peacock meets Annie, identifying her by recognizing and knowing Florence's background as a producer and as the first actress to play Annie. Peacock also learns that Aileen is the winner of the essay contest and congratulates her. Annie apologizes for interrupting the conversation and lets Aileen know that she doesn't want anyone else getting in the way during her day. Aileen doesn't mind and reminds her of one of the lessons from her own show regarding generosity. However, Peacock says that she has business to take care of, but not before asking Annie for an autograph with the writing "My Hero, Peacock". She expresses that she will be a bonafide hero when she brings down the Skullgirl, which gets Annie's attention and makes her wonder how she might measure up with a "bonafide" hero, so she proposes to have a sparring match, explaining to Peacock that if she wins, she could have a guest appearance on her show.
Annie defeats Peacock, and although she is impressed that the latter has a lot of tricks up her sleeve, she tells her that she is wasting her potential, explaining that she lacks basic fundamentals and could be overwhelmed by the Skullgirl. Peacock gets angry, questioning Annie's knowledge of fighting Skullgirls and arguing that she'll bring down the Skullgirl while Annie signs autographs and smiles for the cameras. Saddened, Peacock leaves, and although Aileen tries to comfort her, she is stopped by Annie. Aileen asks if she can say something encouraging and inspiring to Peacock, but Annie refuses, having been judged a pampered TV star.
In her next appearance in NMO Arena, Annie is upset that it has to be with "him". Florence explains to her that the proceeds from the event will benefit The Renoir Foundation for Displaced Orphans and that at least she didn't have to talk to Zane. She asks Annie to stay on script and tells her that she and Sagan can hunt the Skullgirl, once they're done and she takes Aileen home. The event begins with Beowulf making his appearance act to liven up the crowd. When he goes off script mentioning that he is going to defeat the Skullgirl, Annie is alerted and tells him that it is too dangerous. This fails to stop Beowulf, so she is forced to confront him.
Having knocked Beowulf out and waited for him to wake up after worrying Aileen and Florence, Annie insists that he drop the act and asks the real reason he would want to hunt the Skullgirl. Beowulf confesses that he wants to be a hero again and that he doesn't want the last thing remembered about him to be playing a villain on her show. Annie tells him a real hero keeps fighting the good fight without fame and fortune, though Beowulf questions her knowledge, causing Annie to express her frustration about the adults who continue to make the same mistakes by letting the Skullgirl keep happening, despite all the effort put into her show to prevent it. Annie leaves Beowulf confused and leaves the arena with Florence. On the other hand, Aileen asks Beowulf for an autograph for her father, saying that he was a big fan who was there when Beowulf fought Grendel.
Annie story mode act 8 art SG2E Annie and co. witnessing Marie lifting the Medici Tower. After waiting for Aileen outside the arena, Annie says it's late and guesses it's time to take her home and Florence asks if she had a good time with Annie. Aileen says no, expressing that she was having so much fun until she saw how Annie treated Peacock and Beowulf. Though Annie argues that she had to knock some sense into them and that they had no business hunting the Skullgirl, Aileen replies that the Annie she knows wouldn't have done it the way she did. Annie asks how the Annie she knows would have done it, and an upset Aileen explains that she would have been "kind and patient and understanding" instead of "cruel and blunt and bitter." An explosion caused by the Skullgirl interrupts their conversation, so Annie tells Florence to take Aileen home, but Florence replies that there is no way out of the city with panic and undead flooding the streets. Annie is left with no choice but to tell Florence and Aileen to stick with her as they get to the Medici Tower.
Near the tower, Annie recognizes Squigly and Leviathan, who she did not expect to run into after what happened with Squigly's mother and assumes that the mess caused by the "maid" has brought them back. Annie also meets Big Band, stunned from trying to stop Painwheel, under the influence of Brain Drain, from attacking the Skullgirl and letting the tower fall. Annie concludes that her priority has to be stopping Painwheel and asks Big Band, Squigly, and Leviathan if they can back her up while she tries to keep Painwheel focused on her.
Having taken care of Painwheel, Big Band hopes that Lab 8 can keep her calm and help free her from Brain Drain. Aileen is surprised to have seen the real Annie of the Stars in action, and while she still doesn't like how she treated Beowulf and Peacock, she confesses that she hoped she would act like she did on TV, saving the world and making it a better place. Annie tells her that she can trust Squigly and Big Band because she knows them, and Aileen asks if she doesn't think Beowulf and Peacock someday could have fought alongside her if she had made friends with them, as she did with Squigly and Big Band. Annie acknowledges that fourteen years ago, Squigly and Big Band's situation wasn't much better, but that they beat the Skullgirl of that time with the help of a soldier and a old protege of hers. Florence tells Annie that she believes her heart has always been in the right place, but her greatest strength has never been her sword. The conversation is interrupted when the Skullgirl, Marie, throws the tower into the water. Big Band notices that she is heading towards the Grand Cathedral, so Annie decides to have everyone follow her.
Inside the cathedral, Valentine gets in the way of Annie and company, so Big Band decides to deal with her with the help of Squigly and tells Annie to go ahead. Annie agrees, saying goodbye to Squigly and telling Florence and Aileen to stay with them. Annie eludes Valentine, while the latter is confronted by Big Band, very upset at her betrayal, and by Squigly and Leviathan. In the catacombs, Annie finds Marie, who claims that Annie is familiar to her and that the Skull Heart knows her, but she does not. Marie explains how having embraced the Skull Heart herself to destroy the Medici makes her feel like she shares a kinship with Annie by having embraced her curse of eternal youth to defeat it. Marie's words being nothing unusual for her, Annie only lets her know that she will be the one to bring her down.
Annie story mode act 13 art 1 SG2E Annie refuses to collaborate with the Skull Heart. With Marie defeated, the Skull Heart tries to persuade Annie into making a wish so she can live like all mortals, but she doesn't fall for its trick, expressing that she will find a way to stop the cycle and that when its power finally fades, her curse will too. Annie and Sagan head deep into the catacombs, finding Gehenna and Double inside, telling Annie that she is foolish to step into her domain. Knowing that she wouldn't have gotten there without Big Band and Squigly's help, Double shapeshifts into them to confront Annie. Although Annie defeats her, Double warns her that her descent into Gehenna has only begun and that there she is everywhere and everything, proceeding to triple herself to fight Annie again.
Annie defeats Double again, and determined, she expresses that she is going to bring her down for good, that she will find the source of the Skull Heart and put an end to this once and for all. Double replies to Annie that she hasn't always been so burdened and tries to let her guard down by reminding her that she once found joy in nature and the stars, that her mother became the Skullgirl by wanting to protect her from the adult world through a wish that, despite having been fulfilled, did not stop Annie from exposing herself to violence and death. Double shapeshifts into Annie's mother and plays her as being disappointed to see what her daughter has become, calling her by her full name, Annabella.
Annie story mode act 17 art 7 SG2E Annie ready to face off against Double one last time after being reminded of why she became who was in the first place. Although Annie tries to ignore her completely, Double manages to attack her, leaving her helpless on the ground. Double takes advantage of this and tries to finish Annie off, causing Aileen to quickly jump in to save her. Big Band and Florence also show up to protect her, having figured Annie beat the Skullgirl when Squigly collapsed and after Aileen made them look for her when she didn't come back. Annie thinks about fighting Double on her own, but Aileen tells her that she doesn't have to fight alone and that they all want to help her after also coming to fight the Skullgirl. Double threatens Annie's friends, but having regained a power she had forgotten, driven by "a twinkling galaxy" and those "who dare to strive for a world without the Skullgirl", Annie doesn't let Double hurt them, confronting her for the third time.
After being defeated, Double affirms that the cycle will continue and makes Gehenna crumble. Annie tries to finish off Double, but as the latter makes her ponder whether she would sacrifice her friends' lives to end her own, Annie has no choice but to help them out of Gehenna. Back on Sound Stage 15, Florence tells Aileen that her parents are on their way to pick her up and that she has assured them that they spent the whole Skullgirl attack on the set. Aileen expresses that she has never had to lie to them with something like that before, but promises not to tell anyone what happened. Annie, recovering, says she doesn't think they have to worry about it and thanks Aileen for saving her life and helping her remember what and who she is fighting for.
Annie confesses that her show is actually based on her life and that she has been alive for centuries. She recounts that when she was a radio star, the Canopy Kingdom had several laws restricting the arts, so she decided to do some good and managed to get the radio show "Annie: Girl of the Stars" broadcast on the Canopy Radio Network. When TV got popular, the Renoir family greenlit an adaptation called "Annie of the Stars" in which she had to work out an agreement with the director when he was ordered to bring in the radio voice of Annie for the project, so that no one would be able to realize the truth by cycling the show's crew regularly and being the star as long as she wanted. When she mentions that they also selected a life-double to pretend to be the "actress," Florence, having been the first, tells that once the director was ready to retire, she returned to help keep Annie's secret.
To Aileen's surprise, Annie lets her know that now the ratings have plummeted by letting her bad attitude affect her work. On the other hand, Florence says that the ratings went up on last night's rerun thanks to the press taking pictures of Annie helping to evacuate citizens downtown and that there have been buzz around the midseason finale with Robo-Fortune. She also points out to Annie the resemblance Aileen bears to her and reveals that since Annie's current actress retired a few months ago and since Annie was putting off her job of picking a replacement, she had to take the initiative to find one through an essay contest. Annie offers the job to Aileen and the latter accepts, with the requests that she apologize to everyone from yesterday and let Peacock guest star on her show. Despite having been growling the whole time, Sagan speaks up, surprising Aileen, to tell Annie to be careful of her.
As a post-credits scene, Double, shapeshifted as a janitor, appears on the set, saying that "every star falls eventually."
Other Stories
Peacock's story
She, or at least her show; Glorious Annie: Symphony of Star Stuff, is mentioned by Peacock after she and her cronies venture through Maplecrest.
Fukua's story
She along with Umbrella appears in Filia's mirror at the end of Fukua's story mode.
Beowulf's story
Beowulf's Story Mode reveals that he and Annie have had a mutual friendship during their acting career, where he guest stars as "Big Bad Wolf" in her show. During Skullgirl incidents, Annie tries to warn him about a suspicious event that he has participated in, and not to approach the Skullgirl, to no avail. Beowulf, confused by Annie's youthful appearance despite it having been years since they had worked together, assumes that Annie is a different actress than the one he knew. She later reappears and rescues him and most of Double's captured victims in the Gehenna, a few of which were the opponents that he had previously encountered. Without any other options, Annie allows him to face Marie while Annie takes care of Double. After Marie and Double are defeated, he realizes the truth of his fixed match with Grendel and of Annie's identity as the same one he used to work with. Annie then decides to cancel her current TV show and start a new one; a new crime-fighting dynamic duo TV show co-starring Beowulf, now as a protagonist.
Umbrella's story
Umbrella mentions her (and her show) when she, Parasoul, Filia, and Painwheel are all having a sleep over as something they can watch together. Parasoul tries deny knowing her, but Umbrella knows she is a fan because she has seen her watching Annie's show late at night. Filia and Carol also admit to have watched the show back in grade school.
Personality
Annie tends to be rather strict. She takes her show quite seriously and will always do what it takes to keep it alive. She was also concerned about Beowulf and essentially told him to stay away from the Skullgirl considering that he could get himself killed and she rescued him from a dire situation along with most of Double's captured victims, which meant that she has a caring side. Eventually, she softened up to Beowulf when see was able to see that he's not a bad person despite being "kind of an idiot". She even allowed him to be a cast member for her new crime-fighting dynamic duo show with him having the starring role.
Her mother's wish not only made her forever young, but made her incapable of swearing. She can work around this such as saying lesser versions like "Heck" or using the classic "Uranus" gag.
- #31Umbrella
Keys: Umbrella
OFFICIAL PROFILE BIRTHDAY: July 17th[1] BLOOD TYPE: O(?)[1] HEIGHT: 3' 10[1] WEIGHT: 60 lbs[1] LIKES: Her sister: Parasoul (most of the time), Hungern, Ice cream (especially salted caramel), Drawing, TV, Amphibians, Scary B Movies, Rainy days, Pro-wrestling, Justice!, Hungern’s origami[1] DISLIKES: Her sister: Parasoul (the rest of the time), Home Schooling, Annie of The Stars TV Show, Stuffy fancy dresses, Foie Gras, Getting caught, Egret Operation S.I.T.T.E.R.S, The Princess Wave, Skinned knees, Crying over spilled milk[1] SEE ALSO Skullgirls Mobile Wiki Mizuumi Wiki MORE INFORMATION FULL NAME: Umbrella Renoir AGE: 11 OCCUPATION: Princess of the Canopy Kingdom FAMILY: Parasoul (older sister) Queen Nancy (mother) King Franz (father) LIVING WEAPON: Hungern VOICED BY: Cassandra Lee Morris (English) Ayaka Shimizu (Japanese) LESS You'd think being a princess means I get to be in charge! But instead, EVERYONE ELSE bosses ME around over every little thing I do!
Umbrella Renoir (JP: アンブレラ・ルノワール Anburera Runowāru) is a downloadable playable character in Skullgirls 2nd Encore.
She is the younger of the two Canopy Kingdom princesses, her older sister being Parasoul. Their mother, Queen Nancy, was the Skullgirl seven years ago.
Development
Umbrella was originally one of the mascots[2] that former Skullgirls creative director, Alex Ahad, made and used for his old personal website "PuG's PuB" since at least October 2001.[3] She was also nicknamed as Umbrella-chan[2] and appeared in a comic along with other Ahad's original characters.[4]
An old live journal by Alex Ahad stated that Umbrella had "raw magical talent, psychic powers, spirit of Aesil."[5]
Umbrella was the first possible DLC character to be revealed in the Keep Skullgirls Growing Indiegogo campaign, at $20,000. She was initially supposed to be a part of the launch cast alongside Squigly, but was moved to be a first-round DLC character because the team needed villains for the story. It has been stated that she is one of the characters who would need to be made playable for the canon Skullgirls storyline to be revealed.[6]
She was announced as a Skullgirls 2nd Encore DLC character on May 6th, 2021. Her homestage is the Boardwalk.
Umbrella poster key art SG2E Umbrella's poster art Personality
She is somewhat of a carefree, albeit spoiled child. Despite her fights with her sister, she does genuinely care for her. She also seems to be friendly with others like with Filia and Carol, but isn't above making rude or dismissive remarks.
Hungern is a large gluttonous beast of an umbrella, it's probably the most sentient of the known living weapons. It prefers spicy food, but really it would eat anything.[7] Character Basis
Name
Umbrella is more or less a leftover from when she was just called Umbrella-Chan.
Hungern, the name of Umbrella's living umbrella, is the German word for "starve" and the Swedish word for "famine". This fits with the theme of the Renoir family's Living Weapons being named after the Four Horsemen of the Apocalypse.
Design
Umbrella's design was inspired by the U.S. salt-producing company, Morton Salt. Its products feature a young girl in a yellow raincoat wielding an umbrella in the rain. As such, she has matching boots and a yellow hat. According to Hidden Variable developer Sairus Delaney, Umbrella’s pink hair color is a nod to her being a Skullgirl as far as they know. It is likely a muted version of the red hair color of her father. Her eyes are portrayed as dark pink.
Abilities
Hungern is described as being "[is] actually a bit different" from the other Renoir umbrellas.[7]
It is likely that the Renoirs had avoided using Hungern unless, like in Umbrella's case, it is absolutely necessary. Without Hungern siphoning off her life force, she may already have turned fully Skullgirl. As a side effect of Hungern's power drain, Umbrella's physical development might have been affected.[7]
It is confirmed that Umbrella has innate necromancy power due to her Skullgirl blood, and in the past has (perhaos unknowingly) used it to revive a corpse by being near.[7]
Story
Backstory
Hungern is a Living Weapon, implied to have existed back in Eliza and Samson's time, with Samson calling him an insatiable devourer of people, armies, civilizations and everything in-between. At some point he fell into the hands of the Renoirs. He's in Umbrella's possession ostensibly for her protection, but in truth, she has him because his ability to siphon life energy just by being near him is supposed to be suppressing her dormant Skullgirl power, which she inherited from her mother while she was going through a slow transformation.
Umbrella has so much power that she can use Hungern without any ill effects whatsoever, a feat so shocking that Samson claims that he's never encountered a "monster" like her before. Due to Umbrella seeing Hungern as her best friend, Hungern is protective of her.
Story Mode description
Through drawings, Umbrella presents herself as the princess of a whole country, lamenting that everyone around her bosses her around, including her older sister Parasoul, who has been working hard to make the kingdom a better place since their mother's death. Despite this, Umbrella expresses that the cool thing about being a princess is having the talking umbrella Hungern as her best friend and she proceeds to tell how they were able to defeat the Skullgirl.
At the Boardwalk, Parasoul explains to Umbrella that Hungern is her responsibility, that she has to make sure it doesn't eat anyone and is only used for self-defense. Although Umbrella proposes to feed Hungern garbage, Parasoul doesn't allow it and suggests that they focus on the Boardwalk attractions. Umbrella says that he wishes her sister had taken them to jail to see the gigan lady from TV, but Parasoul thinks they should spend their time doing something fun and not gawking at society's miscreants. A call interrupts the conversation to inform Parasoul that the Skullgirl is in New Meridian. Although Umbrella is excited to accompany her sister, Parasoul tells her to stay at the ice cream stand waiting for the Egrets to pick her up in her absence.
As Parasoul leaves, Filia bumps into Umbrella, causing Hungern to become angry. Samson wants ice cream, but Filia tells him that they have to find Carol and the Skullgirl. Umbrella notices that there is "a monster" in Filia's head and expresses that it would be fun if Hungern lived in hers to eat gallons of ice cream in one bite. Samson is shocked when he recognizes Hungern's name, telling Filia that it is more dangerous than she can imagine and that they must stop it before it eats "that kid and half of New Meridian". Filia tries to refuse to confront Umbrella, but is forced to fight her after Samson's warnings.
Having been defeated by Umbrella, Samson is surprised that she is still alive after being close to Hungern for too long, as he states that the weapon eats life energy very fast. Filia speaks up for Samson, telling Umbrella that he's sorry and that he won't do anything bad again.
Other Stories
Parasoul's story
Fukua's story
Umbrella, alongside Annie, makes a cameo in the post-credits ending of Fukua's story, seen inside Filia's mirror.
Robo-Fortune's story
Umbrella makes a minor cameo in Robo-Fortune's story, after her apocalyptic takeover of New Meridian, Umbrella is seen being escorted safely while the rest of the cast fight the giant mechanical monsters.
Skullgirls Mobile Origin Stories
No Shelter
Fighting style
An Umbrella alpha teaser trailer revealed Hungern to have a long tongue like grab that can counter zoners like Peacock, making her intangible until she spits out Peacock. The move also bounces the foe off the wall allowing for follow ups. She also has float like Parasoul but her being inexperienced, falls over and causes her to be on the ground. She has a flashkick move where she attacks the opponent multiple times and slams them down leading into follows ups if guessed correctly.
The key factor for Umbrella's fighting style is the Hunger Meter. There are four states that affect the properties of Umbrella's attacks: Satiated (The default form), Ravenous (Her moves come out faster), Overstuffed (Her moves hit harder at the cost of speed), and Starving (Her moves become slower, but not powerful like Overstuffed). With the meter decreasing as time passes by, Umbrella must pay attention to Hunger's state to avoid getting into troubling situations. The Hunger Meter can be filled by doing attacks where Hungern eats the opponent; the less meter Umbrella has, the more actions Hungern can perform during some of them. Hungern can also spit out small bubbles that can be a distraction and big bubbles that not only create puddles when popped, but also allows Umbrella to jump higher or further.
- #32Black Dahlia
Keys: Black Dahlia
OFFICIAL PROFILE BIRTHDAY: August 18[1] BLOOD TYPE: O[1] HEIGHT: 5' 8"[1] WEIGHT: 350 lbs (100 lbs organic)[1] LIKES: Bunnies, Ottomo, Frogs, Boot Knives, Arsenic, Old Lace, Red Velvet Petit Fours, Gigan Sea Pearls, False Passports, Uncut Gems, "Apple Juice"[1] DISLIKES: Tom, Ben Birdland, Vitale, Oversight, Cheap Champagne (hiccups), Easy Prey, Loose Ends, Meddling Kids, Blue Hair, Morality, Mansplaining[1] SEE ALSO Skullgirls Mobile Wiki Mizuumi Wiki MORE INFORMATION REAL NAME: Unknown AGE: Around 50-60 OCCUPATION: High ranking member of the Medici Mafia Serial Killer AFFILIATION(S): Medici Mafia PREVIOUS AFFILIATION(S): Anti-Skullgirl Labs VOICED BY: Wendee Lee (English) Shiori Izawa (Japanese) LESS I want to face the truth of myself and know I was right to throw everything away. To live for nothing but the thrill, and know that nothing else exists. And I want everyone to face that truth and come away knowing what their true selves are. I'd like to see the smile that was carved in me on every face. So they know and understand who they really are and what this world really is!
Black Dahlia (JP: ブラック・ダリア Burakku Daria) is a downloadable character in Skullgirls 2nd Encore.
General Information
A mysterious woman who is at least partially mechanical, Black Dahlia has risen through the ranks of the Medici Mafia's minions to become one of Lorenzo Medici's top enforcers. When she's not acting as his personal bodyguard, she's being sent on the most important and heinous missions for the Medicis. She has worked for Lorenzo for at least fourteen years.
She trains prospective enforcers working for Cirque des Cartes, referred to by Regina as their "conflict coach". [2] She is also the trainer of the Medici's legion of female assassins who dress in bunny suits and specialize in hidden weapons, such as the footblades Cerebella uses.
Four of these bunnies serve her as her personal assistants;
The Timeout Assistant Bunny: Bookie (JP: ブッキー Bukkī) The Shotgun Bunny: Bonnie (JP: ボニー Bonī) The Pistol Bunny: Buttercup (JP: バターカップ Batākappu) The Knife Bunny: Killer (JP: キラー Kirā) Creation and development
Keyart Poster BlackDahlia Black Dahlia's poster art Black Dahlia was the third possible DLC character to be revealed in the Keep Skullgirls Growing Indiegogo campaign, at $60,000. It has been stated that she is one of the characters who would need to be made playable for the canon Skullgirls storyline to be revealed.[3]
A mid air hitstun rough frame of Black Dahlia appeared briefly around minute 25:36 in Future Club's Umbrella Animation Stream of October 12, 2021.[4]
A teaser for the reveal of a "NEXT SKULLGIRLS CHARACTER!" was posted on Skullgirls' official social media on December 2, 2021.[5][6] On December 5, 2021, Black Dahlia was revealed as the upcoming character for Skullgirls 2nd Encore at the end of the Umbrella trailer[7] showcased at the fighting game event, CEO 2021, after the game's Grand Finals.[5][8] The trailer was also uploaded to the Skullgirls' official YouTube channel on the same day.[9]
On January 28, 2022, a portion of Black Dahlia's action shot was first shown in a post on the official Twitter account of the winter fighting game event, Frosty Faustings.[10]
On April 10, 2022, "Dahlia's debut" was announced as part of the 10th anniversary celebration for the Skullgirls's first release.[11] On May 11, 2022, it was announced a world exclusive early access to play as Black Dahlia at the Skullgirls booth of the fighting game convention, Combo Breaker 2022.[12]
A trailer for the Steam release of Black Dahlia's alpha development phase was uploaded to the Skullgirls' official YouTube channel on May 25, 2022.[13] It was also announced that Season 1 Pass holders on Steam would be able to play as Black Dahlia during her alpha phase by June, in which she would look "sketchy". However she would be mostly functionally complete; and during her beta phase by the third quarter of 2022, in which her animations and voice lines would be finished along with a possible debut of her stage and theme music. By the last quarter of 2022, her full release would also be available on other platforms outside of Steam.[14] Personality
Cruel, sadistic, and twisted, Black Dahila loves little more than carnage and violence. She has no true loyalty to the Medici Mafia and only serves as Lorenzo's consigliere as a constant excuse to be violent. Even before becoming the psychotic hitwoman she is today, she was always “rough around the edges”.[2] Character Basis
Name
Her name is a reference to the unsolved murder of Elizabeth Short, nicknamed Black Dahlia. Dahlia's real name and surname are unknown.
Design
Black-Dahlia-Fight-skullgirls-34436617-1280-1858 Moveset concept by Alex Ahad Aside from using hidden weapons that hide across her body, her concept art for her moves also show that the gun on her arm can change into other weapons such as a chainsaw, a chicken sickle/fleur-de-lis spears, a bayonet-like weapon, an axe/halberd and a gun with a saw. The mask she wears obscures her face in all known pictures.
Black Dahlia is a human cyborg but is sometimes mistaken for an elf. Alex Ahad stated the idea that she was elven sprung from the misinterpretation of a piece of art where her ears were stylistically more pointed, but never meant to indicate she was anything but human.[2]
She is around 50 to 60 years old, making her the oldest non-immortal character in the game,[2] but the extent of how much she has aged is unknown due to her mechanical parts and exposure to the Life Gem. Peacock does refers to her as an "old hag."
Dahlia lost both her legs and her right arm in her first fight with a Skullgirl. Possibly something happened to her face too, but no one knows what it looks like now, not even the devs as it was also confirmed in another stream that they don't even have what her face looks like in her reference model sheets.
Story
Backstory
Many years ago her body was grievously injured in a Skullgirl attack, but due to the efforts of Anti-Skullgirl Labs founder Dr. Geiger, she was rebuilt with a formidable armament of projectile weaponry. She was the first ASG created. Black Dahlia's time in the Labs drove her mad, as she used to be a lot different and had a different name before becoming an assassin. Much like Big Band, she was a veteran ASG agent who resided within the labs years before the parasite experimentation that would eventually birth Peacock and Painwheel took place and as such she too is not equipped with a synthetic parasite.[2] Black Dahlia eventually went rogue from the Anti-Skullgirl Labs and now works as a seasoned assassin for the Medici Mafia.
Closer to the events of the game, Black Dahlia was sent to pursue the Fishbone Gang following their theft of the Life Gem. She killed them all, cut them into pieces, and dropped the remains in the bay of Little Innsmouth. Unbeknownst to Dahlia at the time, one member of the gang - Nadia Fortune - survived her fate, having consumed and bonded with the Life Gem prior to her "demise".
Story Mode
After taking Lorenzo into the Medici dirigible when Marie was beginning her final assault, she starts to get annoyed with Lorenzo, mocking his condition since she just saved his life only for Lorenzo to snapped about his conditions about how most of his people can't handle Marie and his distrust of his son Vitale and Cirque Des Cartes. Black Dahlia points that she can't both protect him and get him the revenge he so desires and asks him whats more important. After Lorenzo gives Black Dahlia the go ahead, she convenes with Bonnie, Buttercup and Killer. Grabbing a jetpack taken from the Black Egrets, Black Dahlia uses it to flies towards Marie and then lets go of the jetpack to hit the Skullgirl while she was still holding up the tower. Marie scolds her for killing thousands of innocent people, prompting the two to fight. After managing to kill Marie, rather than try and destroy the Skull Heart or wish on it like one usually would, Dahlia elects to simply keep it around, seeing it as not just bait for Ms. Fortune but as a great way to generate her own entertainment. Happily awaiting anyone who dares to challenge her.
In her ending, she finally wishes on the Skull Heart, to generate a world for her own amusement. Due to this being a "pure wish" on her end, she does not become a Skullgirl. She is seen slaughtering demons with her bunnies, where Aeon and Venus watches over.
Other Stories
Peacock's Story
Black Dahlia appeared at the end of Peacock's story, where she was summoned by Lorenzo when the cartoonish cyborg launched an assault against the Medici Mafia. Confronting Peacock in her superior's office, Black Dahlia traded barbs with her opponent before engaging her in battle to allow Lorenzo to escape.
Squigly's Story
In Squigly's story, Black Dahlia was among the Medici enforcers sent to eliminate the Contiello family after a mysterious woman informed them that Selene Contiello had gained possession of the Skull Heart. Dahlia herself administered the fatal blow to Selene's young daughter, Sienna, taunting Selene the entire time. Shortly afterwards, Black Dahlia was likely among those that battled Selene after she became a Skullgirl.
Big Band's Story
While not directly shown, in Big Band's flashback, he is seen arresting some of her bunny henchwomen.
Marie's Story
Black Dahlia appears briefly in Marie's story, where she appears to shoot Peacock in front of Marie. In truth, this was merely Double trying to provoke Marie back to her side. Notably this is the only time an Second Encore DLC character appears as an opponent in the story mode.
- #33Marie
Keys: Marie
OFFICIAL PROFILE AGE: 13 (12 at death)[1] BIRTHDAY: April 3rd[1] BLOOD TYPE: SG (formerly O)[1] HEIGHT: 4' 9"[1] WEIGHT: 94 lbs.[1] MEASURE- MENTS: 17A-16-20[1] LIKES: Tidiness, innocence, fond memories, apples, jams and jellies, books, Patricia, Hilgard's orphanage, Rommelgrad, divine retribution[1] DISLIKES: The Medici, war, weapons, criminals, mice, the Anti-Skullgirl Project, the Skull Heart, powerlessness, suspicious nuns[1] MORE INFORMATION FULL NAME: Marie Korbel ALIAS(ES): Bloody Marie OCCUPATION: Housekeeper (formerly) Skullgirl
FAMILY: Unknown parents Mr. Hilgard (adoptive father)
VOICED BY: Kira Buckland (English) Nao Tōyama (Japanese) LESS I'm just so happy. My wish... It finally came true! My real wish. I had the strength to save my friends. I finally did it.
Marie Korbel (JP: マリー・コーベル Marī Kōberu), also known as Bloody Marie (JP: ブラッディー・マリー Buraddī Marī), is the central antagonist of Skullgirls and the current Skullgirl.
She appears in every character's Story Mode and in the ninth round of Arcade mode. The boss form of Marie is only playable in Challenge Mode, and at the start of her story mode. She is included as the last Season 1 DLC Pass' regular playable character.
General Information
Marie was the second possible DLC character to be revealed in the Keep Skullgirls Growing Indiegogo campaign, at $40,000. It has been stated that she is one of the characters who would need to be made playable for the canon Skullgirls storyline to be revealed.[2] As part of the 10th anniversary celebration for the Skullgirls's first release, she would eventually be revealed at EVO 2022 as the final DLC character in the Season 1 Pass in 2nd Encore, released March 26th, 2023. Her homestage as a boss is Final Atrium, transformed from the catacombs of the Grand Cathedral. As a playable character her homestage is Hilgard's Castle. Personality
As the Skullgirl, she is very destructive. However, unlike past Skullgirls, she demonstrates a much greater will and cares for the innocent. This is seen during Squigly's story, where she uses all of her strength to save New Meridian and its civilians from the falling debris of the Medici Tower while on her rampage against the infamous Medici mafia. Her selflessness has been acknowledged by Leviathan, who claims Marie's actions are "Rather curious for a Skullgirl."
Marie is usually seen to be calm and collected, often speaking with a gentle monotone voice. However, she has an intense hatred for Lorenzo and his empire, often losing her cool when they are around. When she sees Lorenzo fleeing from her assault on their base, she furiously demands that he face her and not ignore the countless lives the Medici have taken over the years before declaring that she will destroy him, thus making it her personal mission to eradicate the Medici for their evil deeds. Marie also mentioned that she only became the Skullgirl to challenge the corruption in their world and realizes there is an even greater monster that binds her to its will.
Marie plays the piano, as seen on the Skullgirls Original Soundtrack cover art.
Marie can break the fourth wall to a certain degree. She does this during Robo Fortune's Story Mode before Robo-Fortune battles with her, mentioning that nobody would think Robo-Fortune's story was canon and calling the battle between her and Robo-Fortune a "final boss battle". Character Basis
Marie poster key art SGE Marie's poster art Name
Her nickname "Bloody Marie" comes from "Bloody Mary" and may be derived from either the alcoholic drink or the infamous nickname for Mary I of England.
Bloody Mary is also a folklore legend, consisting of an apparition summoned to reveal the future. Originally, this ritual encouraged young women to walk up a flight of stairs backwards, holding a hand mirror and candle in a dark house. It was said that the ritual would reveal the face of their future husband in the mirror. However, if they saw a skull or the face of the Grim Reaper, they would be destined to die before marriage. Modern interpretations of the legend involve chanting her name three times in a dark room with a mirror, lit by a candle in order to summon her. She would appear, either friendly or evil, and could scream at, curse, strangle, steal the soul, drink the blood, or scratch the eyes out of participants of the ritual.
Her last name Korbel is a reference to a famous champagne drink made in California.
Screen shot 2013-08-31 at 11.35.10 Marie before becoming the Skullgirl. Design
She used to have brown hair and blue eyes prior to becoming the Skullgirl.
She wears a Victorian maid uniform that she found in Hilgard's Castle that served as the makeshift orphanage she and Patricia lived in. It was formerly a nobleman’s house, so they made do with the clothes that were available, i.e. maid uniforms. Marie took care of housework and “clicked” better with the maid uniforms. By wearing it, she appeared more grown up and the other orphans listened to her more.
Story
Backstory
Marie hails from an area outside of the Canopy Kingdom known as No Man's Land, a wasteland that used to be a country but fell during the war with the Canopy Kingdom. Along with her friend Patricia (who would later become the Anti-Skullgirl weapon Peacock), Marie was orphaned during the war and forced into slavery by a group funded by the Medici Mafia.
She became the Skullgirl in the late summer, meaning she has been the Skullgirl for the past few months, as the game takes place in autumn. She is currently in the "middle stages" of the transformation process of becoming a Skullgirl.
Seven years after the war, Marie obtained the Skull Heart after an encounter with Double while running away from the slavers. She used it to punish the slavers who had tormented her and Patricia, but transformed into the Skullgirl in the process. However, her strong will allowed her to resist the influence of the Skull Heart and continue her quest of vengeance - having disposed of the ones who enslaved her and Patricia, she turned her attention towards their sponsors: the Medici Mafia.
After arriving in New Meridian, Marie set up base in the catacombs of the Grand Cathedral. Marie also came into conflict with The Last Hope and wiped them out. The sole survivor, Valentine, was coerced into joining the Skullgirl as her second elite minion.
Some time later, Marie discovered that a number of people around the Canopy Kingdom were seeking her out, each for their own reasons. She waited in the catacombs beneath the cathedral for anyone bold enough to challenge her, but the true version of events remains unknown.
Story Mode
Other Stories
Marie is a boss in every story mode, usually at the end. She is either residing in her catacombs or begin her attack on Lorenzo Medici by lifting up the remains of Medici Tower to launch at his getaway blimp.
Relationships
Peacock
Despite having a corrupted mind, she still cares for her friend Patricia. They knew each other before the war, becoming closer by being survivors (For example, Patricia getting broken by their slavers). In Double's story, she insists that Double leave Peacock alone, as she "made a promise" to her. When Peacock faces Marie, she is somewhat upset about having to fight Marie, but was still willing to take her down. Peacock later decides to carry on Marie's wish of taking down the Medici. In Valentine's story, Marie orders Valentine to destroy Project Peacock; it is possible that, in that story, she didn't yet know that Project Peacock was Patricia. In Big Band's story, Marie is reluctant to fight Peacock, but is forced to do so in order to be able to continue her goal of slaughtering the Medici. Even after defeating Peacock, she refuses to kill her due to their strong friendship in the past. It is also revealed that Patricia had saved Marie's life while at the orphanage at some point, with Marie's story revealing that Patricia helped her escape from the raiding slave traders.
Double and Marie with the Skull Heart Double giving Marie the Skullheart, and allowing her to make a wish. Double
Double serves Marie as one of her primary enforcers. However, Double's true agenda is to ensure that Marie carries out the will of the Divine Trinity, a task that Marie resists due to her strong will and grudge against the Medici Mafia. This leads Double to occasionally act outside of Marie's orders, although she generally submits to the Skullgirl's will if directly commanded. In Double's story, Marie's resistance to the Skull Heart's influence ultimately leads to her demise at Double's hands, as the Trinity decides that their plans are being inhibited by their lack of control over the Skullgirl.
Valentine story mode intro art 4 red cross SG Marie forcing Valentine into submission. Valentine
After defeating her in battle, as well as killing off the Last Hope and presenting their remains to her, Marie forces Valentine to become her second enforcer, sending her out on several missions during the various characters' stories. When Valentine reveals herself to be a traitor to Marie's cause in her own story, Marie admits that she expected Valentine's treachery from the beginning, and that she only cared that she could be used to destroy Anti-Skullgirl Lab 8.
Medici Mafia
Marie has a very strong hatred for the Medici Mafia because of all their previous misdoings and misdeeds to Patricia. But of course, the one she despises the most is their leader Lorenzo. She also expressed distaste in Black Dahlia for her murderous ways, even after she is free for the Skull Heart's influence.
Filia and Samson
Marie claims that Filia has Medici blood in her, and as such, she must kill Filia and Samson as well. In Filia's origin story, Marie was going to kill Filia and her family, but Samson had fought her off. Marie had recognized Samson and Filia, but couldn't remember from where and when. With that, she spared Filia and her family on the condition that they leave New Meridian.
Abilities & Fighting Style
As a Skullgirl, she has the typical powers they provide, from immense strength, the ability to revive the dead, and levitation. During her boss, she prefers summoning skeletal minions to do her biding. As a playable character, she uses both her skeletal army, largely Mr. Hilgard, her vacuum cleaner, and living dust bunnies. Boss Battle
Battle
Bloody Marie is the final boss of Skullgirls Arcade and Story modes (with the exception of Squigly's, where she is the penultimate opponent, and Fukua's, Eliza's, Annie's, and Black Dahlia's Story Modes). Fought in an arcane arena formed by the Skull Heart itself, she will move through three forms as her health is depleted.
Marie is largely static, only floating around slightly (especially in her third form). She cannot be grappled into Blockbusters. Her attacks consist of summoned minions and flying demon-skulls, but her later forms introduce a massive black figure that she uses to attack the challenger and push them back. All of her attacks can be blocked for chip damage.
She can be quite difficult to fight even on the lower difficulty, due to her wide variety of "cheap shots" that can do a hefty amount of damage. Her Tension Bar does not work in the same way regular characters' does, in that it only marks which form she is at, and has no other use. Her spam does not count for infinite combos, and as such, the combo escape cannot be used on her. On the other hand, she is the only character in the game whose IPS/Undizzy burst inflicts damage.
Marie cannot be grappled, though the scratch damage from the initial grappling is still dealt. Blockbusters that involve grappling (i.e. Cerebella's Ultimate Showstopper and Squigly's Daisy Pusher) are obviously ineffective during this battle.
1st Form (Full Health)
Things will begin pretty calmly, with Marie floating in the air while surrounded by skulls. This form will be the easiest as she only uses and switches between 2-4 attacks:
Her first attack involves spewing out an endless array of skulls that constantly fly in towards the player to intercept an attack/force blocking. They do relatively minimal damage but can pose quite an annoyance to new players due to their erratic flight pattern and sheer number, although they are destructible from afar through the use of projectile attacks. Her second attack being the most dangerous during this section. Marie will send a cluster of skulls towards the player at either a diagonal or horizontal angle depending on their current position. While dealing less than noticeable damage if blocked, they have a rather large hitbox that can cause trouble for new players due to the timing issue. If the train of skulls connects it will tear off a huge chunk of health if not blocked. The third attack involves her summoning a pile of skeletons from underneath the player's position to grapple their feet, causing slight scratch damage, then toss them across the stage for a moderate amount of damage. The player will become vulnerable to all subsequent attacks should this grapple connect. This is a move that she will spam very much during all of her forms so keep that in mind, though staying near her seems to lessen the frequency of her spamming this attack. Marie's fourth attack creates a skeleton between her and the player. The skeleton will disappear after a while, but will explode violently should anyone touch it. Marie will use this trick to keep her distance from the player, where-from she can bombard them with even more skulls. Rarely will she ever use a fifth move where she whacks the player character with her bone vacuum cleaner-scythe. 2nd Form transition (>2/3 Health)
Be careful as when she starts to transform she will emit a blue explosion which will seriously hurt the player should they be caught in it.
The attack, however, has a clear warning to when it will happen: Marie will cease all of her attacks for a split second and blue smoke will start billowing from underneath her. The explosion will take about half a second to actually deal damage so a wary player can dodge it if timed correctly, and a lot less damage will be dealt if blocked.
This is where things will begin to become more difficult. Marie's form will have changed to one where she's floating in the air with a blue-veined figure created by the Skull Heart floating right behind her. Marie stops launching skulls during this phase. Yet, she has a new set of attacks for this form on top of her already existing attacks:
2nd Form (2/3 Health)
Her sixth move is one of her most annoying ones, where the figure behind her sends a shadow out to attack the player from multiple directions: If the Shadow flies UPWARD, it will come down from ABOVE and counts as a High Attack, so block this one while standing up for chip damage. If the Shadow sinks DOWN into the ground it will be coming up from UNDERNEATH, block this by crouching. If the Shadow appears and then just randomly disappears then it will rush out from either the FRONT or from BEHIND, simply block to avoid this. It does not matter if it is blocked while standing or crouching, though standing blocks will result in less health loss. There will be moments when Marie will get close to the player, allowing her shadow to jab at them and send them flying across the stage for a moderate amount of damage. Marie's seventh move simply replaces her Mass of Skulls (2nd attack) for a random skeletal minion that will come charging at the player diagonally or horizontally. Blocking is slightly difficult here as they can be sent out at random intervals, but if they come straight towards the player they can be blocked with a stand guard; if they come down diagonally they can be blocked with either a standing or crouching guard. Crouch-guarding a diagonal minion results in less damage. The eighth move is a variant of the skeletal minion where she brings in an undead Prohibition-era gangster to shoot at the player, pushing them back and damaging them if not blocked. They can shoot either straight in front of them or diagonally in the air, depending on where the player is when they are summoned. NOTE:
It is recommended to end this phase using normal moves with an occasional Blockbuster. Do NOT waste Tension Bars here as the next part is much easier/harder with/without the use of Advanced Blockbusters.
Final Form transition (>1/3 Health)
Marie will explode in a blue explosion that can suck the player in and deals high damage. Like the 2nd form transition, she will cease all attacks before making this phase change, so stop hitting once she pauses and back away. If her health is drained before she can complete her transformation, she will die as soon as it finishes.
Final Form (1/3 Health)
This will be the most difficult (easiest if well managed) and grueling form of Marie. Marie is now merely bones; becoming nothing more than an organism surrounding the Skull Heart. The energy of the Skull Heart is now the only thing keeping her together, which is what must be attacked to hurt her.
She will use all of her attacks during this phase, but she will also become much more susceptible to damage. This is where an Advanced Blockbuster comes in. Filia's Gregor Samson or Valentine's Savage Bypass can rip off her last chunk of HP in less than one minute.
Blocking does not make a difference at this point due to her attacks dealing the same amount of damage, whether blocked or not.
Marie 300%
Marie 2nd palette Marie 300% Marie 300% is an optional boss fight that can be fought by selecting the option in the 'Extras' menu. It originally appeared as a joke fight in place of Squigly's actual Story Mode in the Skullgirls ∞Endless Beta∞ before her final release. In this mode you face off against Marie with heavily inflated health and attack power on the Class Notes stage. To initiate the fight initially, players would have had to have attempted to play Squigly's story mode before release. Because of this, only Squigly was playable to fight Marie 300%.
After Squigly was officially released, Marie 300% was temporarily removed due to Story Mode being completely removed for all characters in the beta. She made her return though in an update that added her to the then newly-installed Extras option on the Menu. Both the fight and dialog remain exactly the same here, and Squigly is still the only selectable character.
Beating Marie 300% has the perk of unlocking all artwork in the Art Gallery. It is also one of the few instances where Marie appears in her alternate color palette (the other being in Arcade mode on Nightmare difficulty).
Official profiles
Skullgirls 2nd Encore Instruction Manual (Limited Run PS4 and PS Vita releases)
Marie is a vengeful spirit risen from the ashes of No Man's Land. A region left decimated by the Grand War, its countries never recovered and gave way to lawlessness. She and others lived in a makeshift orphanage, but in the end there was no sanctuary and it was attacked by slavers. Marie alone escaped, thanks to her friend. A mysterious figure offered her a powerful artifact, the Skull Heart, as a chance to save the others. Sadly, she did not arrive in time and became the next Skullgirl. But for Marie, this was only the beginning. She embarked on a bloody path, following the paper trail from the slave traders of No Man's Land to the Medici Mafia in the city of New Meridian.
Keep Skullgirls Growing Indiegogo campaign
The current Skullgirl who rose from the ashes of the Grand War. Her country of Rommelgrad fell into anarchy, becoming part of the growing No Man's Land. As she focuses her wrath on those who prey on its victims, the full extent of her power remains unknown...
Playstyle Speculation
With the power of the Skull Heart in her, Marie can summon undead minions, use her maid skills to cleanse the world of her enemies, and even vacuum up the corpses of the fallen to increase her own power.
- #34Samson
Keys: Samson
PROFILE OCCUPATION: Protector FAMILY: Medici Family HOST: Filia PREVIOUS HOST(S): Dog Delilah VOICED BY: Patrick Seitz (English) Takashi Kondō (Japanese) Just couldn't leave you there. Not after everything I've been through with your... OUR family.
Samson (JP: サムソン Samuson) is Filia's Parasite. Samson's location on Filia gives her the appearance of a Futakuchi-onna, a Japanese demon with a second mouth on the back of its head.
Personality
Samson is shown to be a brash and rowdy parasitic symbiote. Despite those qualities, he is shown to be quite protective and supportive of Filia, as he mentioned that nobody should lay a hand on her after attacking Riccardo in story mode when he was harassing her. It is implied that Samson could know some things that Filia doesn't as he seemed hesitant on the subject of Painwheel knowing Filia after their fight.
When Parasoul is defeated against Filia when fighting her, she mutters "You're... being used." before falling out, implying that Samson's intentions toward Filia might be considerably less than honorable and that he's only using Filia to get what he wants. This is further touched upon during Filia's meeting with Squigly and Leviathan as Leviathan states "I won't idly watch you bring doom to another host!", suggesting that Samson has manipulated and even has gotten his previous hosts killed in order to gain what he wants. These claims however, are proven to be untrue ever since he bonded with Filia, as it was not for his benefit but to save Filia who had just gotten shot and was nearly dead.
Although he could be morally dubious at times, Samson once had a previous host that he cherished named Delilah. He seemed regretful that he could not prevent her death because of Eliza's actions. He deeply loathes Eliza for her evil ways and being the reason why people could not trust Theons. He also may have a strong hate towards Vitale and Ottomo for killing Marcus, Amelia, and Dog, as well as nearly killing Filia. Character Basis
Name
Samson's name and powers are a reference to both the biblical figure of the same name and the character, Gregor Samsa, from Franz Kafka's novel The Metamorphosis.
Appearance
As a parasite, he is connected to his host's hair, merging with them to become one. His body is black and made of a hair-like material, he has pure yellow eyes and large toothy teeth.
Alternate Version
Samson voting profile art KSGG The final character revealed for the Indiegogo campaign This version of Samson walks a darker path than the one we know of. Having chosen to serve himself and leave the rest of the world to its fate, he turned to the vilest method to overcome his reliance on hosts. It is unknown if this planned version is a trick by Double to mock the Parasite, or a relic from a lost timeline recovered by Aeon. Playstyle Speculation
In this monstrous incarnation, Samson has no physical or emotional restraints and is free to deliver face punches... with his face. Or he can harden his fist into a five-horned ram to bludgeon his opponent. Aside from larger versions of Filia’s attacks, he can incorporate the forms of nature’s most fearsome creations including T-rexes, sharks, bears, mammoths, scorpions, and even wombats to unleash a barrage of bestial fury. There will be hair, teeth, spikes, and screaming everywhere
- #35Avery
Keys: Avery
PROFILE OCCUPATION: Assistant AFFILIATION(S): Peacock HOST: Peacock VOICED BY: Christine Marie Cabanos Scram! Beat it! Get outta here, you big mook!
Avery (JP: エイブリー Eiburī) is a small blue-fanged bipedal peacock dressed like his "boss" Peacock, has tail feathers resembling Peacock's Argus System and pure black eyes resembling Peacock's hollow eye sockets, where her eyes had once been before she was maimed as a slave.
Having been created by the Avery Unit, one of the two of Peacock's Synthetic Parasites, capable of manipulating space and reality, summoning objects and creating sentient beings, such as Avery himself and Andy Anvil, Tommy Ten-Tons, George Bomb and Lonesome Lenny. Together, the five strange beings become Peacock's friends and a squad that protect Peacock and help her defeat the Skullgirl.
Personality
Avery is brash, immature and childish much like Peacock, as seen in Big Band's story mode, where he tells Big Band "Scram! Beat it! Get out of here you big mook!" while sticking his tongue out. He also seems to have a somewhat violent, aggressive side to him, similar to Peacock, as he menacingly wields a knife, and shows off Ottomo's (a robot working for the Medicis) severed head, impaled by his knife, at the end of Peacock's story mode, after having slaughtered through Medici goons with Peacock and her gang at the Medici Tower, and facing Lorenzo Medici and Black Dahlia to finish off Marie's goal of wiping off the corrupt Medicis who had wronged her. Along with the rest of Peacock's friends created by the Avery System, he is very loyal and close to Peacock, calling her "boss" just like the rest of his squad, helping her in taking down the Skullgirl and any of her other endeavors, and always seen siding with and defending her. At the beginning of Peacock's story mode he is also seen to have a good relationship with the rest of Peacock's gang, as he talks casually with Andy Anvil. General Information
Despite seemingly being the closest of the beings created by the Avery System to Peacock, being dressed and looking exactly like her, and is most often seen with her, he was not the first to be created. As shown in Skullgirls Mobile, Tommy Ten-Tons was first created while Peacock was watching cartoons in Lab 8, being abruptly found by Big Band when he tried getting Peacock to go along with running tests on her, when Tommy Ten-Tons jumped out and proceeded to fight him since Big Band wanted to stop Peacock from watching cartoons, trying to teach him some manners. Andy Anvil was then created, fighting Big Band and then teaming up with Tommy Ten-Tons to take him down together. Both had a fully developed personality and adult intelligence right after being created, presumably the same for Avery and the rest of Peacock's gang. Despite this, they don't question their existence or how they came to be, a sentiment shared by Peacock, who casually says "Beats me, Saxy-Pants." When Big Band inquires on if she knew who they were and what was happening. It is unknown if Avery and the rest of Peacock's gang know they are creations of the Avery Unit, however, Avery is shown manning the Argus System, one of Peacock's Synthetic Parasites, and they all knew how a Theonite detector, which can detect Skullgirls, worked, which means they have some level of understanding of Lab 8 technology.
While Andy Anvil and Tommy Ten-Tons were created based on cartoon characters Peacock watches, taken from her own mind, and Curious George and Lonesome Lenny were based from scientists in Lab 8, where Peacock lives, Avery seems to be based on Peacock herself, both being visually similar and very close. Gallery
Main article: Avery/Gallery Trivia
Avery is named after Tex Avery, a prolific cartoon animator who worked for the Warner Brothers. It is also a play on aves, the Latin term for a bird. Avery is named "Patty Peacock" in various concept art, including Peacock's Model sheet, suggesting that Avery was originally intended to be female. "Patty Peacock" could also be a reference to how old cartoon characters had their name first, then what species they were after. (e.g. Bugs Bunny, Mickey Mouse) The fact that Avery is a male likely reflects on how a male peafowl is known as a peacock (with the female being known as a peahen.) Due to his short stature, Avery stands on top of Lonesome Lenny when speaking in the story mode. Some fans have theorized that he is actually the personification of the Avery Unit.
- #36Andy Anvil
Keys: Andy Anvil
Information Gender Male Andy Anvil (JP: アンディー・アンヴィル Andī Anviru) is a character in Skullgirls. He is currently one of Peacock's assist characters, but was considered to become DLC.
General Information
A figment of Peacock's warped imagination made flesh, or rather steel. One of the unexpected results from Patricia's use of the Avery Unit, Andy and his buddies are based on her favorite cartoons. What they do when their creator is not around is unclear.
In gameplay, he aids Peacock in her Goodfellows Blockbuster movie, stomping on the enemy. Character Basis
Name
Andy Anvil is akin to classic cartoon character names often being alliterative.
Design
Andy is a walking anvil with two fleshy human arms and legs. His head loosely resembles a shark, considering he was modeled after Stanley.
Playstyle Speculation
Close-range fighter with some tricks up his...gloves? Punches, dodges, more punches, anvil-to-the-face.
In addition to being a ridiculous looking yet well-grounded boxer, he also teams up with Tommy Ten Tons for a variety of coordinated attacks. For example, Tommy could walk along the stage and serve as a slow moving shield. If Andy or the enemy sweeps him, Tommy falls over, causing the ground to shake and inflicting damage, or stunning any enemy touching the ground. If Andy strikes Tommy with a big hit, he might send Tommy across the screen like a torpedo. Gameplay Inspiration
Dudley (Street Fighter 3: 3rd Strike) Steve (Tekken, not SFxT) Akihiko (Persona 4: Ultimate) Roger (Tekken Tag Tournament) TJ Combo (Killer Instinct) Jill Valentine (Marvel vs. Capcom 2) Potemkin (Guilty Gear series) Rocky Balboa Little Mac (Punch-Out!!) Gallery
Main article: Andy Anvil/Gallery Trivia
Andy Anvil was the twelfth possible DLC character to be revealed in the Indiegogo campaign, at $240,000. If Andy Anvil becomes playable in a future Skullgirls game, it is unclear if he will still be available as an assist character for Peacock. Andy makes an appearance at the Challenges menu. Andy Anvil's appearance was based on how Peacock sees Stanley. She thinks that he looks like a walking anvil with sharp teeth who likes boxing. His proposed story mode would involve him attempting to retrieve Peacock's Toon Town Wagon. While Andy largely prefers boxing, he enjoys other sports like wrestling, basketball and rugby.
- #37Annie's Mother
Keys: Annie's Mother
Annie's Mother was Annie's mother, and possibly the first Skullgirl to ever exist.
General Information
She was most likely a peasant girl that loved her daughter Annie with passion. One day she entered in contact with the Skull Heart and expressed the desire for her daughter to never be corrupted by the evil of the adult world ending with condemning her to never physically age. Sadly her wish doesn't include the mental aging so Annie, over the centuries, became cynical. Personality
She appeared to be a caring and slightly obsessive mother towards Annie.
Long black hair, yellow mustard eyes, tried expression but smiles, huge breasts perk H-cup, wears nun dress
- #38Tommy Ten-Tons
Keys: Tommy Ten-Tons
Tommy Ten-Tons (JP: トミー・テントンス Tomī Tentonsu) is one of Peacock's friends. Like the rest of her gang he was inspired by characters from her favorite cartoon.
In Gameplay
Tommy assists Peacock for two of her attacks. He is one of the Level 2 falling items for Peacock's Shadow of Impending Doom attack. He, along with the rest of Peacock's friends, joins in beating the opponent during the Goodfellas Blockbuster.
Tommy is also present in two of Doubles Blockbusters. Double takes his form during her Bandwagon Rushdown Blockbuster and her Nightmare Legion Blockbuster.
It is speculated that he may assist his friend Andy Anvil in combat if he is ever to be released as a playable character. Andy would team up with Tommy for a variety of coordinated attacks. For example, Tommy could walk along the stage and serve as a slow-moving shield. If Andy or the enemy sweeps him, Tommy falls over, causing the ground to shake and inflicting damage, or stunning any enemy touching the ground. If Andy strikes Tommy with a big hit, he might send Tommy across the screen like a torpedo. Gallery
Main article: Tommy Ten-Tons/Gallery Trivia
Tommy shares his name with Tom, Ottomo's pilot. Peacock based Tommy off of the large blocky scientist who works in the lab.
- #39Leviathan
Keys: Leviathan
PROFILE OCCUPATION: Guardian FAMILY: Contiello family HOST: Squigly PREVIOUS HOST(S): Roberto VOICED BY: Liam O'Brien (English) Itaru Yamamoto (Japanese)
LESS My place is with those who share my ideals. Together, we protect what we can -- that has always been where I take my pride.
Leviathan (JP: レヴァイアサン Revaiasan) is Squigly's Parasite and a rival to Samson. He is serpentine in appearance and coils around his host's body, as well as partially going through her head.
Personality
Leviathan is a very loyal parasite to Squigly through and through as well as honorable. He has shown guilt whenever he felt like he put Squigly in a dangerous situation. He is said to be a gentleman, but sometimes, he has a dry wit when talking to his opponents. He also has a feral side since one of his attacks has him biting his opponents multlple times while dragging Squigly along. He is also shown to speak in an English accent. Trivia
Leviathan's name comes from the Judeo-Christian demonic sea monster of the same name that is one of Lucifer's minions. In demonology, the Leviathan is associated with the sin of Envy. Leviathan himself quotes the Christian bible. Leviathan was present for the clash between Samson's old host, Delilah, and Eliza. Leviathan was attached to Roberto's arm/shoulder area and was visible externally. Leviathan goes through Squigly's right ear and out of a hole on the left side of her head. This suggests that the hole on the left side of her head is the bullet hole caused by Black Dahlia at the time of Squigly's murder. This is contradicted however in the illustration depicting Black Dahlia shooting her on what appears to by the right side of her head, not the left. Skullgirls Art Director Alex Ahad drew a non-canon human version of Leviathan by fan request. The design features Leviathan as a lithe man with slicked, spiked hair and two large horns growing out backwards from his temples while wearing a suit and tie. He seems to bear ill-will against the Renoirs. This may be because the Renoir family made attempts to "stamp out the songs, stories, and traditions of the Meridian Kingdom" which included the Contiello's opera singing. He also refers to them as "usurpers" on multiple occasions, though the exact reason for this is unclear. There are different terms for a kind of dragon or dragon-like creature based on design type or body-type. The type of dragon Leviathan would be classified as would be a "wyrm" in his main form. Wyrms are dragons who are both limbless and wingless and have a worm or serpent-like shape. In forms where Leviathan does have limbs, like in Inferno of Leviathan he has the appearance of a "lindwurm" type dragon with two limbs. When he is depicted with wings he usually takes the form of a dragon type known as an "amphithere" which has two wings but no other limbs. There are other dragon types he can or may take the form of but these are just some notable examples. He has the ability to manipulate space and is said to have a connection to the Abaddon parasites which belong to the goddess of space Venus. It is unknown what type of connection they have.
- #40Sekhmet
Keys: Sekhmet
Surely you've thought of reclaiming your rightful place as a Theon, just as I have.
Sekhmet (JP: セクメト Sekumeto) is Eliza's Parasite. She replaces Eliza's skeleton and allows her host to absorb the blood of others to remain eternally youthful, as well as manipulate her own cells (in the appearance of blood) to use as a weapon. While she and Eliza appear to have mostly combined into one personality over the years, during combat Sekhmet seems to be more vicious and sadistic.
Although there is a stigma against people with Parasites, this is not a problem for this duo as Sekhmet is typically hidden inside Eliza herself.
Trivia
Sekhmet is inspired by the Egyptian goddess of the same name. Sekhmet is voiced by Wendee Lee, who is recognized as the voice actress of Faye Valentine from the Cowboy Bebop anime series who serves as the inspiration for one of her host's color palettes. Due to being inspired by a cat goddess, she bears two bits on her head that represent cat ears. This also goes well with her host who has a love for cats. Upon closer examination, it seems that Sekhmet doesn't have visible bone joints in certain areas; in other words, she may very well have skin of her own.
- #41Sagan
Keys: Sagan
PROFILE OCCUPATION: Sidekick HOST: Annie VOICED BY: TBA Heh. Better be careful, Annie, this one will keep you honest.
Sagan (JP: セーガン Sēgan) is Annie's remote Parasite. He resembles a stuffed rabbit, and stores Annie's right eye inside of his mouth. He is capable of enhancing Annie's powers, replicating her swords, carrying a large amount of people as a sack and can be ridden as a flying scooter, with handlebar-like ears.
Character Basis
Alex Ahad originally made Sagan and Annie for a shirt design meant for University of California, Los Angeles's Japanese Animation Club.[1] Name
Sagan's name was originally "Stan", but this was changed because it bared some similarities to Sam & Max.[1] Given Annie's "Star" theme, Sagan's name may possibly be a reference to American astronomer Carl Sagan, most famous for his "Pale Blue Dot" speech.
Personality
Sagan isn't often seen speaking, and he is usually heard speaking in growls. Whenever he chooses to speak, it surprises anyone who isn't familiar with him doing so. Sagan is also shown to be very expressive in fights. An example of this would be him sticking his tongue out mockingly during the tag-out animation, shedding a tear during a whiffed grab, flailing frantically when using a grounded Push Block and generally being in sync with Annie's movements.
- #42Adam
Keys: Adam
Information Gender: Male Voiced by: Christopher Corey Smith Adam Kapowski (JP: アダム Adamu) is a high ranking officer of The Black Egrets.
Playstyle Speculation
Adam Kapowski would represent the Black Egret soldiers as a playable group. Their lifebar would be divided into thirds, with each third representing an Egret. Whenever a segment is depleted, that character faints and the next one joins the fray. The first two are faceless Egrets, and the last is Adam himself.
Since in reality Adam is a talented soldier, he would have access to moves that the other two Egrets lack, giving the group some last-ditch power. However, the group would also have techniques that require more soldiers alive, such as sacrificing one of them for a damage or a buff to the next one, or ganging up on the opponent.
In addition to attacks similar to what the Egrets do while assisting Parasoul, Adam is skilled at a variety of other military weapons ranging from close combat to assorted guns, grenades, and bazookas. He might have some sort of ammo meter that he’d need to reload for certain attacks. Gameplay Inspiration
Norimaro (Capcom Versus series, Norimaro’s Lovely Ladies) Dan Hibiki (Street Fighter series) Egret Dive (Skullgirls) E-Soldat (Akatsuki Blitzkampf) Metal Gun III: Shout of the Arms Ran (Bob and George) Togusa (Ghost in the Shell) Multi-boss fights (Odin Sphere) TOP system (Garou: Mark of the Wolves) Anonym (Akatsuki Blitzkampf) Naoto (Persona 4 Arena) Chris Redfield (Marvel vs. Capcom 3) Trivia
Adam was the 27th possible DLC character to be revealed in the Indiegogo campaign, at $540,000. Adam has feelings for Parasoul, but she is oblivious to it. Adam's last name is revealed to be Kapowski in one of the live-stream videos on Indiegogo. Adam makes a cameo with Umbrella in the background of Glass Canopy. Adam's irises were originally solid black. With the update that added Squigly's story mode, his irises were changed to be blue, and made more detailed.
- #43Molly
Keys: Molly
Information Gender: Female Voiced by: Cassandra Lee Morris Molly (JP: モリー Morī) is the Communications Officer for the Black Egrets.
Playstyle Speculation
Many of her attacks would be phone-themed. Phone rotaries, bells, wires, needles, cans on strings- anything phone themed is fair game. She’d use an office chair and assorted machinery to move around. Despite the image in the lineup, she may pilot Graham-o-Tron, a phone-themed mecha instead. Maybe she can dial-a-combo... interpret that as you will, the pun had to be made.
To reflect her profession, Molly might have the ability to place a series of relay points on the screen, sending an electrical pulse through them. If she switches the points while the pulse is en route, she can keep it going through a series of connections.
In the spirit of switchboard operators assisting soldiers on the field, she could have supportive abilities that give her team bonuses when she’s not on point. For example, she might allow her teammates to gain more meter, heal red life faster, or experience shorter hitstun or blockstun in specific cases. She may even have attacks and supers that can only be performed when she’s not the active character like an air strike, medevac, supply drop, or a damage boost during the point character’s supers. Gameplay Inspiration
Tron Bonne (Marvel vs. Capcom 2) Cyberbots Exo Squad Power Loader (Aliens) Ride Armor (Mega Man X series) WW2-era office ladies and switchboard operators Tellbell I and Tellbell II (Remote Control Dandy SF) Sentinel (Marvel Versus series) Tachikoma (Ghost in the Shell series) Metal Slug Trivia
Molly was the 28th possible DLC character to be revealed in the Indiegogo campaign, at $560,000. In one of her story mode portraits, Molly's face has several similarities to the Pokémon known as Wobbuffet, due to the slanted closed eyes and zigzag mouth. She also shares the Pokémon's signature salute. In the Skullgirls Webtoon it shows that her and Roxie are a couple. If asked if they were canonically a couple in the mobile chat one of the developers, Cellsai, would confirm they were indeed a couple and were dating in the background of the boardwalk. Later in March 14th, 2023, it was confirmed that she and Roxie are couple[1].
- #44Dr. Avian
Keys: Dr. Avian
PROFILE ALIAS(ES): Avian OCCUPATION: Director Head Scientist
AFFILIATION(S): Lab 8 VOICED BY: Liam O'Brien (English) My name is Avian. I'm from a different... facility.
Dr. Avian (JP: エイヴィアン博士 Eivian-hakase) was the director of Anti-Skullgirl Lab 8, and was also the doctor responsible for creating Peacock, Big Band, Leduc, Hive, and several others. He rescued Peacock after she was mutilated by slave traders and rebuilt her to be able to defeat the Skullgirl.
Story
Backstory
In Big Band's origin story in Skullgirls Mobile, he mysteriously visits Big Band's hospital room after he was beaten to near-death by his fellow officers, and assures Irvin that he can help Big Band recover. He also appears in Peacock's origin story, helping her recuperate as well.
Peacock's Story
In Peacock's story mode, Dr. Avian sends her off to fight the Skullgirl, but calls her back when the Lab comes under attack. When Peacock returns, she finds a mortally wounded Dr. Avian who, before passing away, tells her that she is the only one who could possibly defeat the Skullgirl.
Big Band's Story
He also appears in Big Band's story mode in a similar fashion to Peacock's story, sending Big Band a distress call vociferating that Lab 8 is under attack. By the time Big Band arrives at the lab, the doctor has already been killed in the ambush. It is later revealed that Valentine killed Avian herself, and did so while Double kept Big Band busy by fighting him.
Beowulf's Story
Unlike his other appearances, he is spared in this story. He is happily seen watching the new show starring Annie and Beowulf with the rest of Lab 8.
Trivia
He is a fan of jazz music, and used his knowledge of instruments to make Big Band's machinery. He dies in almost every story mode he is appears in, with the exception being a cameo at the end of Beowulf's story. He is one of the few known elf characters in the series, hence the pointed ears. The only other known member being Taliesin.
- #45Leduc
Keys: Leduc
Information Gender: Male Age: 15 Likes: Hive, Dr. Avian, Big Band, Ileum, Peacock, Stanley, Lab 8 Dislikes: Valentine Voiced by: Kyle Hebert Leduc (JP: レデューク Redyūku) is a Anti-Skullgirl creation created by Lab 8. His mechanical limbs can generate electricity.
Story
Leduc was one of the many ASG created, possibly built similar to the likes of Peacock. Unlike Peacock, he has enough manners to stay home with Dr. Avian and Hive. It appears that his arms and legs were removed or amputated (or possibly lost from a tragic accident), and replaced with technologically enhanced versions. The electricity his body channels is generated by his Synthetic Parasite, the Taranis Generator, which he can use to disable or destroy targets. Playstyle Speculation
Most of Leduc’s attacks would be electrical and stun bolt themed. He might be able to charge his attacks for stronger versions, use static electricity to hang from walls and ceilings, or magnetically attract and repulse opponents. They may cause a stun status effect as well, since his name comes from "The Nightmare State of Leduc," paralysis livestock can experience due to stun bolts. His arms have the two halves of the tongs used on the heads of livestock, while his feet are based off of electromagnets made out of needles with copper wire wrapped around them. Gameplay Inspiration
Akari (Last Blade 2) Necro (Street Fighter III:New Generation) Blackheart (Marvel Super Heroes) Nikola Tesla (Science!) Michael Roa Valdamjong (Melty Blood) Victor von Gerdenheim (Darkstalkers series) Iron Tager (BlazBlue:Calamity Trigger) Captain Commando (Marvel vs. Capcom 2) Trivia
His name may be a reference to cattle-proding and restraint, as emphasized by the clamps at the end of his arms. Leduc was believed to be the first playable male character before it was officially revealed to be Big Band. Leduc was the ninth possible DLC character to be revealed in the Indiegogo campaign, at $180,000. The Taranis Generator, Leduc's synthetic parasite, is probably named after the Celtic/Gallic deity of the same name. In Celtic Mythology, Taranis was the god of thunder. The offical pronouciation of his name "Le-Duke" He appears as a spectator in the Lab 8 stage and Under the Bridge stage. Both times he is seen standing next to Hive. Leduc is said to be slightly younger than Filia, making him roughly 15. He and Hive have a sibling-like bond. Leduc was intended to have played an important role in Painwheel's story.[1] He was originally intented to have a romance with Peacock, but as of now, they have no canon romantic feelings towards on another.
- #46Hive
Keys: Hive
Information Gender: Female Age: 15 Likes: Leduc, Dr. Avian, Big Band, Ileum, Peacock, Stanley, Lab 8 Dislikes: Valentine, Black Dahlia, Medici Mafia Voiced by: Erin Fitzgerald Hive (JP: ハイヴ Haivu), like Leduc, calls the Anti-Skullgirl Labs home. Nothing about her appearance in the story gives a hint of her abilities or fighting styles as a playable character. Dr. Avian may have built her just to hang around in the background of Lab 8, doing her best to be prissy and aloof. Though thanks to her DLC picture, Hive looks much more battle ready. Her past remains a mystery.
Appearance in the story
Hive appears in Big Band and Peacock's stories. Playstyle Speculation
Lots of crazy wall dives, weird movement options, and stingers for a heavily rushdown-based pixie. Aerial superiority, thy name shall be Hive.
Hive’s moves would be themed after bees as well as fighter planes and bombers. Her Synthetic Parasite’s default shape is a set of interlocking hexagons wrapped around her arms, but can be shifted into various configurations such as a lance or shield. She’d also be able to launch them as bee-shaped missiles and bombs. Gameplay Inspiration
Q-Bee (Darkstalkers) Adon (Street Fighter series) Sentinel (Marvel vs. Capcom 2 / X-Men: Children of the Atom) B. Jenet (Garaou: Mark of the Wolves) The Pain (Metal Gear Solid 3: Snake Eater) Trivia
Hive was the eighth possible DLC character to be revealed in the Indiegogo campaign, at $160,000. She appears as a spectator in the Lab 8 stage and Under the Bridge stage. Both times she is seen standing next to Leduc. The triangular on her forehead is a reference to the dorsal ocelli, three eye like sensors found on the middle of bee and wasps heads. The mechanical bees she controls are not alive and do not contain Theonite. However her Beezle Bomb allows her to control them. Her parasite is easy to remove, even when compared to other synthetic parasites. The Beezl Bomb is a mix of an implanted modifier and a wearable suit, meaning suit off and appear normal but still have access to her powers. She is said to be slightly younger than Filia, making her roughly 15. She and Leduc have a sibling-like bond. Hive's parasite's name, Beezl Bomb is a reference to Beelzebub, an alternative name for the Devil used in the Bible. Several artists have depicted the Devil as an enormous insect under this name. Her design, theme and fighting style takes lots of inspiration from Q-Bee from Darkstalkers. The spikes on her legs seem to be inspired by concept art of Q-Bee where her spikes were on her lower legs instead of knees. The symbol on Hive’s forehead referencing a bee’s dorsal ocelli, aside from referencing real bees, may also be a reference to “Q-Bee’s real eyes”, a common statement made by Darkstalkers fans about how the bee-like eye discs at the top of her head are her “real eyes.” However while a common statement it isn’t entirely correct, as Q-Bee’s entire body is false and she is actually a tinier bee creature who wears a more humanoid mech suit, but this seems to add even further inspiration to Hive’s mechanical design as she constantly has her parasite in a mech-like fashion herself. Her parasite is also meant to look just like how Q-Bee transforms her own arms into hives/honeycombs that launches out bees to attack.
She had pink short hair and cute angry cyan looking eyes and small pink circle eyebrows she always looks annoyed,serious or angry
- #47Stanley
Keys: Stanley
Information Gender: Male Likes: Lab 8, Big Band, Ileum, Peacock, Leduc, Hive, Dr. Avian Dislikes: The Skullheart, Valentine Voiced by: Christopher Corey Smith Stanley Whitefin (JP: スタンレー・ホワイトフィン Sutanrē Howaitofin) is a Dagonian scientist but prefers to fade into the background at work, not that he is always successful. Stanley originally helped develop weapons in the now disfunctional Lab 4, but following the surprise attack on Lab 8 it became clear the ASG needs all the (fish)power it could afford. He brings his previous inventions out of storage to fight alongside the soldiers, because the ASG Labs know better than to have a shark without a frickin’ laser beam...
Playstyle Speculation
Uses a variety of shark-themed attacks and high-tech weaponry. Shark Dive! Shark Knuckle! Science Upper! FEEDING FRENZY! Be sure to check your work.
In addition to shark themed attacks such as biting, diving, lunges, and even under-the-earth dives, Stanley would have a surprisingly solid boxing stance. He’s something of a sports nerd; a fan of boxing and hockey. He’d also use his advanced ASG arsenal from his Lab 4 days to his advantage. This could include various laser guns, missiles, or something akin to Iron Man’s Proton Cannon or Megaman's playstyle as well. He may even have laser skates or...a jetpack! He also can be seen using what appeared to be two machine guns/tommy guns/pistols/idk just firearms in Robo-Fortune ending. Gameplay Inspiration
Captain Kidd (World Heroes 2) Street Sharks Slayer (Guilty Gear XX #Reload) Richard Feynman (physics!) Iron Man (Marvel vs. Capcom series) Cyclops (Marvel vs. Capcom series) Gordon Freeman (Half-Life series) Megaman (Marvel Vs. Capcom Series) Trivia
Stanley was the seventh possible DLC character to be revealed in the Indiegogo campaign, at $140,000. Peacock views him as a talking anvil with sharp teeth and created Andy Anvil in his image. He is incapable of walking backwards in the same way regular sharks can only move forward in order to push water into their gills. Stanley can be seen in the background of Lab 8 talking to a scientist. He also appears in the background of the Under the Bridge stage as a panicked spectator.
- #48Brain Drain
Keys: Brain Drain
PROFILE OCCUPATION: Director Scientist
AFFILIATION(S): Anti-Skullgirl Labs VOICED BY: Kaiji Tang (English) The only miscalculation I've made is in attempting to work with another soft-hearted fool from Lab 8. Avian, at least, served the cause by creating weapons to battle the Skullgirls -- even if those weapons have obvious flaws. Mine are not so weak.
Brain Drain (JP: ブレイン・ドレイン Burein Dorein) is a non-playable character and a major antagonist in Skullgirls. He is the director of the mysterious Lab 0, and is the creator of Robo-Fortune, Fukua, and the one responsible for Painwheel's transformation.
He appears in Skullgirls Mobile as a Guest Star.
General Information
Lab 7's only successful psychic experiment, most of Brain Drain's body was destroyed in the disaster which consumed the facility. The experience left him doubtful of human reliability, so as far as he is concerned anybody who falls short of his expectations is to be replaced. Because of this ruthless approach, he soon became the widely-feared second-in-command of Lab 0. An expert at analyzing others, he even believes he can construct superior mechanical replicas.
Brain Drain is now the "psychic director" of the highly secretive ASG Lab Zero. Peacock, Leduc, Ileum, Big Band, and the other creations of ASG Lab 8 appear to have free will and stay on friendly terms with Dr. Avian (who is possibly unware of Brain Drain's true intentions). Brain Drain controls Painwheel against her will, suggesting a more villainous set of ethics, or a complete lack of ethics altogether. Brain Drain is a secretive character, preferring to stay in the shadows (as well as work from there,) rather than fight directly. Because of this, he uses his powerful abilities to "influence" others to follow his instructions. It is unknown if he is truly evil, or having most of his body replaced with metal made him completely deaf to his conscience. Despite his less than pure methods of work, his skills are clearly seen through perhaps his Magnum opus Robo-Fortune. His work can frequently cause issues, particularly annoying Valentine. Who in fact hates Brain Drain as she had been forced to work on the kidnapped Carol under his direct influence.
Despite his sinister nature and inhumane methods, Brain Drain does not appear to work under completely under the motive of self-gain, but rather in the interest of the general population. For instance, in Valentine's origin story in Skullgirls Mobile, when Valentine shows hesitance to the idea of kidnapping Carol for their project, Brain Drain tells her that it is a necessary sacrifice to save the world, and that they don't have the luxury to be picky considering the stakes and the rarity of a compatible blood sample. Valentine goes on to echo this sentiment to Painwheel in her respective origin story. This does not justify the questionable nature of his (non-canon) cloning projects, as this is referred to as a hobby, had lead to the creation of Fukua. Story
Painwheel's story
At the end of Painwheel's main story, he is shown looking down to Painwheel as she is in a state of depression, sadness and anger after her heartbreaking run in with her parents after they've seen her physical monstrous appearance. As Painwheel is grieving Brain Drain makes himself known by telling her to head back to the lab at Lab Zero as he had much to discuss with her, however upon seeing Brain Drain Painwheel calmly says to him "Do you really think you can control me...?" before quickly becoming enraged and telling him that he's next.
Robo-Fortune's story
Black Dahlia's story
Marie's story
Playstyle Speculation
Brain Drain is calm, cool, sophisticated, and incredibly arrogant. With his strong psychic abilities and robotic body, he is able to glide around with the greatest of ease. The extending needles on his fingers and head are used to read someone’s mind, alter their memories, or even control their body. His snapback attack may possess the enemy player as he takes over their body and forces them to fight their own team members. He’s also able to attack with various psychic beams from his head. He might have some sort of ability where he analyzes and deconstructs an enemy’s attack, customizing a part of his move-list and projecting it back in holographic format.
"Stop hitting yourself! No, wait...keep going.”
- #49Minette
Keys: Minette
Information Gender: Female Age: Unknown (Appears to be in her teens 16-18) Likes: Ms. Fortune, Yu-Wan Dislikes: Bad tippers, Riccardo, Lawrence Voiced by: Cassandra Lee Morris Minette (JP: ミネット Minetto) is a character in Skullgirls, introduced in the storyline of Ms. Fortune. She's the daughter of the River King and an unknown Dagonian woman. She is living and working in Little Innsmouth for Yu Wan's restaurant as a waitress.
She appears in Skullgirls Mobile as a Guest Star.
Character Basis
Name
Minette's name is derived from minnow, a small breed of fish. She is even called a minnow on Ms. Fortune's story mode.
Design
Minette possesses a petite build, fitting for the fish she was named after. She has light blue skin with darker blue scales on her arms. She has a large fin-like appendage on the back of her head like a ponytail. She wears an apron and some stockings, she also wears dark blue mary janes.
Appearance in the story
Ms. Fortune's story
Minette has appeared in Ms. Fortune's story as a waitress. At the start of the story, Minette is shown doing her job and serving customers in the restaurant but eventually two men, Lawrence and Riccardo, spot Minette and decide to chat her up.
Lawrence calls her over and she goes over to attend to them but once she arrives Lawrence compliments her looks saying that she is "quite the dish". Riccardo joins in and tells her to get Lawrence and himself free beers so the three of them could go out and hit the town.
Minette is obviously not interested and kindly declines saying she has work to do. After rejecting the two Lawrence began to insult her calling her a "stinking gill-girl". Hearing the commotion Ms. Fortune goes over to their table and gains control over the situation by beating up Lawrence and Riccardo, forcing the two to leave the restaurant and Minette alone.
Yu Wan thanks Nadia for protecting Minette and offers her a free meal on the house, but before she goes to find the Skullgirl, Minette asks her if the Skull Heart can truly bring back the Fishbone Gang. Nadia responds that there is only one way to find out.
In the epilogue of Ms. Fortune's story, she has been kidnapped along with her other "sisters" and other hostages, taken by the Medici Mafia.
Beowulf's story
Minette appears in Little Innsmouth at night when Beowulf is set up by Zane to fight Painwheel. But before he does, he assumes that Yu Man and Minette are the camera crew and tells them to start filming. However, the two of them have no idea what Beowulf is talking about.
Later on, she reappears at the River King Casino where Beowulf this time is set up to fight Big Band, and Beowulf once again mistakes Minette for being a camerawoman and asks to record the fight between him and his foe. Minette is still confused, and tells him that she is only at the casino because of the catering.
Playstyle Speculation
A cute, clumsy waitress, Minette is primarily concerned with making her customers happy. Throughout the match she delivers food to passers-by who ride past on bikes, jump down from the sky, pop up from the sewer, or otherwise appear to harass the opponent for Minette's sake. She can collect her tips with a super, and the more she collects the happier she gets! Maybe when she’s happy enough she’ll even have the confidence to overcome her clumsiness...
- #50Yu-Wan
Keys: Yu-Wan
Information Gender: Male Likes: Minette, Ms. Fortune, His restaurant Dislikes: The Medici Mafia Voiced by: Kaiji Tang Yu-Wan (JP: ユーワン Yūwan) is a catfish Dagonian from the Dragon Empire who moved his business to the Canopy Kingdom, more specifically Little Innsmouth. Outside helping Ms. Fortune get back on her feet, he was hoping to sit back and run a regular business. But with the whole community in a crisis, it might be time to dust off his old skills and teach some young punks some manners.
Character Basis
Name
Yu-Wan's name roughly sounds like "You won". He is also affectionately called Mew Nyan by Nadia.
Design
Yu-Wan is a short catfish Dagonian wearing chef grab.
Story
Ms. Fortune's Story
Yu-Wan appears at the beginning and end of Ms. Fortune's story, where he is shown to be a good friend to Nadia and Minette. He is first seen thanking Nadia for chasing off Riccardo and Lawrence. He reappears at the end of her story and informs her that the Medici mafia has kidnapped many Dagonian women, including Minette. It is inferred that he intends on joining Nadia and Irvin in the pursuit of the Medici's and the rescue of Minette.
Beowulf's story
Yu-Wan makes a cameo in Beowulf's story, where he gets confused by Beowulf's remarks alongside Minette.
Playstyle Speculation
He’s a walking fish with cleavers! Rushdown with a side of Player 2, chop chop.
Short, squat, and a manic. With a style true to the spirit of cooking, he delivers plenty of expert cuts while vivid depictions of ornate dishes appear behind the characters. His supers may result in excessive drooling, as he prepares top shelf cuisine in the heat of battle. He’s also an avid Mahjong player, so some of this may come up in his style as well.
Rated “E” for Edible! Gameplay Inspiration
Wolverine (Vs. series) Kliff Undersn (Guilty Gear series) Rah Gashapon (Patapon) Kirby’s “Cook” ability (Super Smash Bros. Brawl / Kirby Super Star) Genan Shiranui (Samurai Shodown 2) Shikyo (Last Blade 2) Rikuo (Darkstalkers series) Muramasa: The Demon Blade Pudge (DOTA) Trivia
Yu-Wan was the 20th possible DLC character to be revealed in the Indiegogo campaign, at $400,000. Yu-Wan appears in the background of Little Innsmouth, alongside Minette, by his restaurant. Alex Ahad has stated Samson and Yu-Wan know eachother, and he may call on Yu-Wan for information or shelter. He has a brother, Shumei, who also is a catfish Dagonian. You can see him on the Little Innsmouth stage with his arms crossed and looking the other way.
Showing 50 of 92
1 assets: 1 archived, 0 pending, 0 failed, 0 dead · 0 expression images
1 file
- .jsonjson_lorebook
456.3 KBfirst seen 61fc6c00433f1b15
Opens with the tab.