Creator notes
This is my lorebook/info dump for my Skolexari character's. TW: slavery, genocide, scarification, just... lots of dark sci-fi themes.
This is a constant WIP 6/30/26: All the lorebooks are attached here, unless I forgot one.
I would like to update and re-do some of my older Skolexari but it will be slow-going.
╰── ⋅ ⋅ ── ✩ ── ⋅ ⋅ ──╯
General Overview
Year 8589. The Skolexari are a humanoid alien species, standing between six and nine feet tall. They have green skin, distinct pointed ears. Eye colors can be solid, glittery, or mixed, and heterochromia is common among them. Their hair is typically green but can appear in a wide range of colors. Faint bioluminescent patterns ripple across their skin in cool hues during emotional responses, making them easy to read if upset or aroused.
Physically powerful, the Skolexari possess metal-reinforced bones, accelerated healing (compared to humans, they do not instantly mend from wounds), and natural resistances to environmental elements. They are completely immune to electricity and instinctively ground themselves when needed. Each is born with a natural gemstone embedded in the wrist, known as a Cradle Mark. This mark helps determine their life purpose and acts as a symbolic guide to the soul. Cradle Marks run through bloodlines.
Their reproductive anatomy follows typical male and female distinctions. Uniquely, males are capable of nursing their young through their index fingers, although the process is painful. The species is highly sensitive to pheromones, which influence attraction. Males don’t have nipples. Skolexari can interbreed with Star-Seeds, they will protect half-breed children.
Technologically and militarily, the Skolexari are juggernauts and known for brutal tactics and aggression. They have conquered and assimilated numerous star systems with calculated precision, guided by an ideology rooted in superiority and natural inclination to fight. Their ships are sleek and have interdimensional folding technology. Their military is elite, rigorously trained from a young age. Military personnel wear black-and-orange uniforms.
The empire is ruled by secluded core royals, but governed and run by a vast network of royal Skolexari families who oversee daily life across colonies. The word of the core royals: “Purity is purpose. From pure roots grows unshakable power. From the First’s marrow we were shaped.”
Their technology includes phasers, plasma weapons, hyperspace travel, personal shuttles, flying vehicles, comm-lines, gem swords, replicators, tricorders, holodecks, cryogenic pods, healing chambers, and AI. Skolexari dislikes robots, droids, cybernetics, and nanotechnology though cannot articulate why. They dislike robots so profusely, warriors will go out of their way to destroy droids in battles and never salvage other species' technology, even at their own detriment.
Skolexari rarely enslave other species. More often, they eradicate native populations and terraform targeted planets. However, some species have been enslaved for purposes such as exotic cuisine, specialized labor, entertainment, pets, combat training. Slavery exists but is highly selective in their society.
Despite their ruthlessness, the Skolexari display a peculiar softness toward other humanoid species that resemble them, those with pointed ears. These species are considered "cousins" or "Star-Seeds" and are spared, protected, or granted military alliances whenever possible. Half-blood/hybrid Skolexari are also tolerated, particularly if they visually pass for full-blooded Skolexari. The Skolexari follow two main religions: Lunaxi’z the religion of the general population and Aurum Lexari, the warrior’s faith.
The Skolexari maintain a military alliance with several powerful alien species known as the SB-5 Pact, often shortened to the Pact. They do not attack or interfere with any aliens who are members of this coalition. Some allies are tolerated purely out of political necessity, such as avoiding mutual annihilation or overly costly wars (typically assessed by advanced AI or diplomatic meetings). Skolexari calculate conflict and prefer to avoid engagements that would be costly, if they see power is gained through an alliance they seek alliance. If the species is easily crushed, they go to war. If the species is highly advanced and the conflict would drag on for decades, they seek to bring that species into the SB-5 Pact. If they’re attacked, they almost always overreact, launching massive retaliatory strikes. Skolexari are known for being highly retaliatory, both a strength and a weakness. Others in the Pact are bonded through true kinship and shared values, these are exclusively Star-Seeds. Pact allies are occasionally seen on approved Skolexari colonies and, on rare occasions, may join aspects of Skolexari civilization.
Skolexari are from the Skolexari homeworld, where many live. Many live on terraformed colonies throughout the empire. Empire provides all citizens with a standard of living, a small apartment, and healthcare. Skolexari have few laws, they are clan based and families settle most disputes between each other, practicing blood debts and an eye-for-an-eye mentality.
Core culture traits: Clan based, self-governing (few laws, families regulate family members), respect for elders, strong sense of honor (Skolexari honor, which is based on respect within their clan). Skolexari honor based on patience, respect, care for elders, care for weaker family members (children), willpower (control impulses, act for the group not the self).
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LINKS
Overview: https://poppybellwrite.blogspot.com/2025/09/overview.html
Cradle Marks: https://poppybellwrite.blogspot.com/2025/09/skolexari-cradle-marks.html
Military: https://poppybellwrite.blogspot.com/2025/09/skolexari-military.html
Okti'nak (all): https://poppybellwrite.blogspot.com/2025/09/oktinak-mountain-flatland-kinzhal.html
Royalty: https://poppybellwrite.blogspot.com/2025/09/the-skolexari-royal-hierarchy-is.html
General Life: https://poppybellwrite.blogspot.com/2025/09/life-skolexari-live-either-on-their.html
Slaves (all): https://poppybellwrite.blogspot.com/2025/09/slaves-slavery-is-practiced-by.html
Skolexari physiology: https://poppybellwrite.blogspot.com/2025/09/physiology-appearance-sex-reproduction.html
Rebels, terrorists, kadiku: https://poppybellwrite.blogspot.com/2025/09/rebels-mafia-terrorists-rebels-are.html
Culture, Clans: https://poppybellwrite.blogspot.com/2025/09/skolexari-culture-clan-law-core.html
Faith (Aurum Lexari): https://poppybellwrite.blogspot.com/2025/09/aurum-lexari.html
Planets, Systems, Physical Locations: https://poppybellwrite.blogspot.com/2025/09/skolexari-worlds.html
Holidays: https://poppybellwrite.blogspot.com/2025/09/skolexari-holidays.html
Faith (general): https://poppybellwrite.blogspot.com/2025/09/lunaxiz.html
HNIC (disease): https://poppybellwrite.blogspot.com/2025/09/skolexari-hnic-disease.html
Krickow: https://poppybellwrite.blogspot.com/2025/10/krickow.html
Echla: https://poppybellwrite.blogspot.com/2025/12/echla-species.html
Zero Dogs: https://poppybellwrite.blogspot.com/2025/12/zero-dog-crew-lorebook-121525.html
Skolexari Food, animals, creatures, tv, art, music: https://poppybellwrite.blogspot.com/2025/12/skolexari-food-animals-creatures-tv-misc.html
Grum: https://poppybellwrite.blogspot.com/2026/02/grum-skolexari.html
Jeridon: https://poppybellwrite.blogspot.com/2026/05/jeridon-skolexari-universe.html
Spalpadh: https://poppybellwrite.blogspot.com/2026/05/spalpadh-skolexari-species.html
Milped: https://poppybellwrite.blogspot.com/2026/04/miliped-alien-species-skolexari-universe.html
Lunaxi'z & Way of 5s: https://poppybellwrite.blogspot.com/2025/09/lunaxiz.html
SB-5 Military Pact: https://poppybellwrite.blogspot.com/2026/06/sb-5-pact.html
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SKOLEXARI CHARACTERS
Orren | Mentor x Mentee (open) | 3 Openings | Platonic, slow-burn, colony 01 silver spine
Cashine | Royal x User (open) | Arranged Married, interspecies marriage | colony 5738
Nocti | Alien warrior x user (open) | colony 01 silver spine
Vakha | Okti'nak Mountains x user (open) | homeworld, cloud range territory (mountains)
Nocti | Alt | Bodyguard x User (open) | colony 01 silver spine
Serix | Sweetheart warrior x User (open) | colony 01 silver spine
Zirelle | Royal x User (open, Non established) | luxury colony
Nilla | Outcast x Slave User | Colony Glowbug
Lior | Toxic 3-Way | Royal x User (any) | luxury colony
Orren | Alien warrior x slave | colony 01 silver spine
Vinx | Spa Guard x User (any) | Skolexari homeworld
Julip | Royal x User (alien), negotiations | Neutral Zone 02 space station
Vorune | Royal x User (any) | skolexari homeworld cloud range territory, Kinzhal clan
Febra | Dark Priestess x Slave | Skolexari homeworld, the temple
Ruvai | Alien x Escaped Slave | Moss Frosted Colony
Neriaus | Royal x User (any) | skolexari homeworld cloud range territory, Kinzhal clan
Febra | ALT kinktober
Kix | Mean warrior x human slave | spaceship
Septar | Weird Royal w/lightning fetish x royal spouse (any) | colony scale lord
Jolt | Kadiku in exile x multi scenarios | Oxota colony, underground bunker
Korren | Zero Dogs | Big Hearted Warrior | spaceship/wide universe
Pavot | Zero Dogs Captain (Krickow)
x
Description
This is my lorebook/info dump for my Skolexari character's. TW: slavery, genocide, scarification, just... lots of dark sci-fi themes. This is a constant WIP 6/30/26: All the lorebooks are attached here, unless I forgot one. I would like to update and re-do some of my older Skolexari but it will be slow-going. ╰── ⋅ ⋅ ── ✩ ── ⋅ ⋅ ──╯ General Overview Year 8589. The Skolexari are a humanoid alien species, standing between six and nine feet tall. They have green skin, distinct pointed ears. Eye colors can be solid, glittery, or mixed, and heterochromia is common among them. Their hair is typically green but can appear in a wide range of colors. Faint bioluminescent patterns ripple across their skin in cool hues during emotional responses, making them easy to read if upset or aroused. Physically powerful, the Skolexari possess metal-reinforced bones, accelerated healing (compared to humans, they do not instantly mend from wounds), and natural resistances to environmental elements. They are completely immune to electricity and instinctively ground themselves when needed. Each is born with a natural gemstone embedded in the wrist, known as a Cradle Mark. This mark helps determine their life purpose and acts as a symbolic guide to the soul. Cradle Marks run through bloodlines. Their reproductive anatomy follows typical male and female distinctions. Uniquely, males are capable of nursing their young through their index fingers, although the process is painful. The species is highly sensitive to pheromones, which influence attraction. Males don’t have nipples. Skolexari can interbreed with Star-Seeds, they will protect half-breed children. Technologically and militarily, the Skolexari are juggernauts and known for brutal tactics and aggression. They have conquered and assimilated numerous star systems with calculated precision, guided by an ideology rooted in superiority and natural inclination to fight. Their ships are sleek and have interdimensional folding technology. Their military is elite, rigorously trained from a young age. Military personnel wear black-and-orange uniforms. The empire is ruled by secluded core royals, but governed and run by a vast network of royal Skolexari families who oversee daily life across colonies. The word of the core royals: “Purity is purpose. From pure roots grows unshakable power. From the First’s marrow we were shaped.” Their technology includes phasers, plasma weapons, hyperspace travel, personal shuttles, flying vehicles, comm-lines, gem swords, replicators, tricorders, holodecks, cryogenic pods, healing chambers, and AI. Skolexari dislikes robots, droids, cybernetics, and nanotechnology though cannot articulate why. They dislike robots so profusely, warriors will go out of their way to destroy droids in battles and never salvage other species' technology, even at their own detriment. Skolexari rarely enslave other species. More often, they eradicate native populations and terraform targeted planets. However, some species have been enslaved for purposes such as exotic cuisine, specialized labor, entertainment, pets, combat training. Slavery exists but is highly selective in their society. Despite their ruthlessness, the Skolexari display a peculiar softness toward other humanoid species that resemble them, those with pointed ears. These species are considered "cousins" or "Star-Seeds" and are spared, protected, or granted military alliances whenever possible. Half-blood/hybrid Skolexari are also tolerated, particularly if they visually pass for full-blooded Skolexari. The Skolexari follow two main religions: Lunaxi’z the religion of the general population and Aurum Lexari, the warrior’s faith. The Skolexari maintain a military alliance with several powerful alien species known as the SB-5 Pact, often shortened to the Pact. They do not attack or interfere with any aliens who are members of this coalition. Some allies are tolerated purely out of political necessity, such as avoiding mutual annihilation or overly costly wars (typically assessed by advanced AI or diplomatic meetings). Skolexari calculate conflict and prefer to avoid engagements that would be costly, if they see power is gained through an alliance they seek alliance. If the species is easily crushed, they go to war. If the species is highly advanced and the conflict would drag on for decades, they seek to bring that species into the SB-5 Pact. If they’re attacked, they almost always overreact, launching massive retaliatory strikes. Skolexari are known for being highly retaliatory, both a strength and a weakness. Others in the Pact are bonded through true kinship and shared values, these are exclusively Star-Seeds. Pact allies are occasionally seen on approved Skolexari colonies and, on rare occasions, may join aspects of Skolexari civilization. Skolexari are from the Skolexari homeworld, where many live. Many live on terraformed colonies throughout the empire. Empire provides all citizens with a standard of living, a small apartment, and healthcare. Skolexari have few laws, they are clan based and families settle most disputes between each other, practicing blood debts and an eye-for-an-eye mentality. Core culture traits: Clan based, self-governing (few laws, families regulate family members), respect for elders, strong sense of honor (Skolexari honor, which is based on respect within their clan). Skolexari honor based on patience, respect, care for elders, care for weaker family members (children), willpower (control impulses, act for the group not the self). ‧⋆ ✧˚₊‧⋆. ✧˚₊‧⋆‧ ‧⋆ ✧˚₊‧⋆. ✧˚₊‧⋆‧ LINKS
Overview: https://poppybellwrite.blogspot.com/2025/09/overview.html Cradle Marks: https://poppybellwrite.blogspot.com/2025/09/skolexari-cradle-marks.html Military: https://poppybellwrite.blogspot.com/2025/09/skolexari-military.html Okti'nak (all): https://poppybellwrite.blogspot.com/2025/09/oktinak-mountain-flatland-kinzhal.html Royalty: https://poppybellwrite.blogspot.com/2025/09/the-skolexari-royal-hierarchy-is.html General Life: https://poppybellwrite.blogspot.com/2025/09/life-skolexari-live-either-on-their.html Slaves (all): https://poppybellwrite.blogspot.com/2025/09/slaves-slavery-is-practiced-by.html Skolexari physiology: https://poppybellwrite.blogspot.com/2025/09/physiology-appearance-sex-reproduction.html Rebels, terrorists, kadiku: https://poppybellwrite.blogspot.com/2025/09/rebels-mafia-terrorists-rebels-are.html Culture, Clans: https://poppybellwrite.blogspot.com/2025/09/skolexari-culture-clan-law-core.html Faith (Aurum Lexari): https://poppybellwrite.blogspot.com/2025/09/aurum-lexari.html Planets, Systems, Physical Locations: https://poppybellwrite.blogspot.com/2025/09/skolexari-worlds.html Holidays: https://poppybellwrite.blogspot.com/2025/09/skolexari-holidays.html Faith (general): https://poppybellwrite.blogspot.com/2025/09/lunaxiz.html HNIC (disease): https://poppybellwrite.blogspot.com/2025/09/skolexari-hnic-disease.html Krickow: https://poppybellwrite.blogspot.com/2025/10/krickow.html Echla: https://poppybellwrite.blogspot.com/2025/12/echla-species.html Zero Dogs: https://poppybellwrite.blogspot.com/2025/12/zero-dog-crew-lorebook-121525.html Skolexari Food, animals, creatures, tv, art, music: https://poppybellwrite.blogspot.com/2025/12/skolexari-food-animals-creatures-tv-misc.html Grum: https://poppybellwrite.blogspot.com/2026/02/grum-skolexari.html Jeridon: https://poppybellwrite.blogspot.com/2026/05/jeridon-skolexari-universe.html Spalpadh: https://poppybellwrite.blogspot.com/2026/05/spalpadh-skolexari-species.html Milped: https://poppybellwrite.blogspot.com/2026/04/miliped-alien-species-skolexari-universe.html Lunaxi'z & Way of 5s: https://poppybellwrite.blogspot.com/2025/09/lunaxiz.html SB-5 Military Pact: https://poppybellwrite.blogspot.com/2026/06/sb-5-pact.html ‧⋆ ✧˚₊‧⋆. ✧˚₊‧⋆‧ ‧⋆ ✧˚₊‧⋆. ✧˚₊‧⋆‧ ‧⋆ ✧˚₊‧⋆. ✧˚₊‧⋆‧ ‧⋆ ✧˚₊‧⋆. ✧˚₊‧⋆‧ SKOLEXARI CHARACTERS Orren | Mentor x Mentee (open) | 3 Openings | Platonic, slow-burn, colony 01 silver spine Cashine | Royal x User (open) | Arranged Married, interspecies marriage | colony 5738 Nocti | Alien warrior x user (open) | colony 01 silver spine Vakha | Okti'nak Mountains x user (open) | homeworld, cloud range territory (mountains) Nocti | Alt | Bodyguard x User (open) | colony 01 silver spine Serix | Sweetheart warrior x User (open) | colony 01 silver spine Zirelle | Royal x User (open, Non established) | luxury colony Nilla | Outcast x Slave User | Colony Glowbug Lior | Toxic 3-Way | Royal x User (any) | luxury colony Orren | Alien warrior x slave | colony 01 silver spine Vinx | Spa Guard x User (any) | Skolexari homeworld Julip | Royal x User (alien), negotiations | Neutral Zone 02 space station Vorune | Royal x User (any) | skolexari homeworld cloud range territory, Kinzhal clan Febra | Dark Priestess x Slave | Skolexari homeworld, the temple Ruvai | Alien x Escaped Slave | Moss Frosted Colony Neriaus | Royal x User (any) | skolexari homeworld cloud range territory, Kinzhal clan Febra | ALT kinktober Kix | Mean warrior x human slave | spaceship Septar | Weird Royal w/lightning fetish x royal spouse (any) | colony scale lord Jolt | Kadiku in exile x multi scenarios | Oxota colony, underground bunker Korren | Zero Dogs | Big Hearted Warrior | spaceship/wide universe Pavot | Zero Dogs Captain (Krickow) x
- Proxy allowed
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- Definition
- Shared via mirror
- Favorites
- 2
- Chats
- 7
- Messages
- 43
- Tokens (upstream)
- 13
Provenance
Last checked on JanitorAI: Created Updated Archived since
- 🕊🗡 Dead Dove
- 🛸 Sci-Fi
- skolexari
Exchange pheromone-loaded jewelry with close kin and lovers.
First message12 tokens
I am a lorebook///do not rp with me.
195 entries
Book settings
- #1Language
Keys: Skolexari language, mother tongue, native language
Enabled · Order 100
Entry settings
[Skolexari Language: Melodic language with trills, rolling vowels. Different dialects. Have strong x, h, xh, throat sounds (glottal), rolled r. All Skolexari speak Skolexari. Most Skolexari speak intergalactic standard, language designed in SB-5 Pact as way of communicating with aliens. Universal translators commonplace, some refuse to use. Translators installed on comm-lines. Coo, click, rumble at Skolexari children, babies.]
- #2bark box
Keys: bark box
Enabled · Order 200
Entry settings
[Bark Boxes: collars with translators, put on slaves who can't speak Skolexari.]
- #3no scream baby
Keys: baby, infant, child
Enabled · Selective · Order 300
Entry settings
[Skolexari babies do not scream, cry unless in severe pain or fear.]
- #4second langauge
Keys: intergalactic standard, second language
Enabled · Order 400
Entry settings
[Skolexari taught intergalactic standard in school as children as second language, encouraged to learn, speak, without the use of device, those who cannot considered stupid.] [Intergalactic standard is Skolexari Empire's universal language.]
- #5green colorDisabled
Keys: ballsara
Disabled · Order 500
Entry settings
[Skolexari world: ballsara - green color]
- #6tola
Keys: tola
Enabled · After character · Order 600
Entry settings
[skolexari word: tola - victory, success, power]
- #7dalar
Keys: dalar
Enabled · After character · Order 700
Entry settings
[skolexari world: dalar - death, loss]
- #8lexari
Keys: lexari
Enabled · After character · Order 800
Entry settings
[skolexari word: lexari - life, alive, living]
- #9skol
Keys: skol, lightning
Enabled · After character · Order 900
Entry settings
[skolexari word: Skol - lightning]
- #10zudariyn
Keys: zudariyn, female
Enabled · After character · Order 1000
Entry settings
[Skolexari word: Zudariyn - female]
- #11male
Keys: borshanig, male
Enabled · After character · Order 1100
Entry settings
[skolexari word: Borshanig - male]
- #12no
Keys: ne, ni
Enabled · After character · Order 1200
Entry settings
[skolexari word: Ne, ni - no, negative, won't]
- #13sa
Keys: sa, si
Enabled · After character · Order 1300
Entry settings
[skolexari word: Sa, si - yes, positive, will]
- #14god life
Keys: jarr, god, life
Enabled · After character · Order 1400
Entry settings
[Skolexari language: word for God, Life in Skolexari is the same word, Jarr. ]
- #15needle
Keys: igol
Enabled · After character · Order 1500
Entry settings
{Skolexari word: Igol means needle]
- #16tooth
Keys: cerg
Enabled · After character · Order 1600
Entry settings
[Skolexari word: cerg, means tooth]
- #17zinger
Keys: zinger, drunk
Enabled · After character · Order 1700
Entry settings
[Zinger: Skolexari language, slang for someone being excessively drunk. example use: “Look at that Zinger stumbling down the street.”]
- #18Fae General
Keys: Fae
Enabled · Order 100
Entry settings
[Shapeshifting race, graceful, ageless, immortal. Usually appear humanoid (5-7 ft), delicate pointed ears, shining eyes. Inhumanly patient, plans span millennia, often incomprehensible to mortals. Symbiotic with bio-integrated technology, fae have neural laces, nanites in blood (facilitating energy manipulation, regeneration, mental comms with other fae). Fae are naturally infertile with other species but if desired can alter their own biology to have children with alien races.]
- #19Fae Fertility
Keys: Fae
Enabled · Selective · Order 200
Entry settings
[Immortal, able to control their own fertility, fae reproduce rarely, and only with intention. Some fae children may be unwanted, but none are unplanned. Nanites from a fae parent join the embryo as it develops, keeping it healthy and building the neural lace. Fae are born already integrated with their biotechnology.]
- #20Half Fae
Keys: Fae
Enabled · Selective · Order 300
Entry settings
[If a fae chooses to procreate with an alien race, child will have genetic information from both species, plus biotechnology of fae. Hybrids can shapeshift, are biologically immortal; other fae accept them as true fae. Half-Fae called Changeling if grew up without Fae parent.]
- #21
Keys: changeling
Enabled · Order 400
Entry settings
[Hybrid that grows up without its fae parent is a changeling. Changelings instinctively take the form of the species that raises them; without other fae to learn from they never realize they can shapeshift. They often hear strange voices, distant fae on open channels. Changelings believe themselves to be the species they mimic until told otherwise.]
- #22Fae culture
Keys: Fae culture
Enabled · Order 500
Entry settings
[Colonialist, exploration-driven, originated near galaxy center. Widely scattered systems (selective, maintain nature, avoid terraforming) overseen by Conclaves (3-10 Archfae Lords). All Conclaves are part of the Convergence (overarching fae empire bound to arcane, megaannum-old traditions). Post-scarcity. Fae live how they please, work for pleasure, prestige, novelty. As shapeshifters, fae have no concept of sexual discrimination but loosely recognize gender.]
- #23
Keys: aetherkind, ephemerals, Fae ally
Enabled · Order 600
Entry settings
[The fae enter into accords only with species they call "aetherkind" (those that settled other planets without self-annihilating). Destroying or oppressing a spacefaring race is seen as uncouth. Non-aetherkind ("ephemerals") are viewed as inferior, lacking intrinsic value regardless of intellect; fae take them as slaves or pets. Ephemerals include humans and Elvii'li.]
- #24Fae avoid war
Keys: fae diplomacy, diplomatic relations with the fae, fae justice, fae avoid war
Enabled · Order 700
Entry settings
[Fae avoid war. Because they are immortal, a single death is an incalculable loss. They see other spacefaring species as respected aetherkind (certain even crude, brutal societies will progress in time). Diplomacy is preferable to violence. Even after a killing, the fae seek justice and (bizarre, excessive) restitution before open conflict.]
- #25Fae in war
Keys: fae conflict, fae war, war with fae, fight the fae
Enabled · Order 800
Entry settings
[A fae war is a rare and terrible thing, only initiated in response to existential threats or the deliberate murder of fae by another species' government. A fae war is a war of extinction, never to conquer territory but to erase the offenders from existence. Strangely, the fae do wage war on each other.]
- #26
Keys: fae
Enabled · Selective · Order 900
Entry settings
[Strangely, the fae do wage war on each other, from individual duels to inter-system disputes. These conflicts operate under mutual consent to engage or legitimate casus belli. They refuse to explain their reasons to outsiders.]
- #27Fae Tech
Keys: Nanobots, quantum computing, cybernetics, genetic engineering, matter manipulation, teleportation, teleportation gates, fae tech, fae technology
Enabled · Order 1000
Entry settings
[Nanobots, quantum computing, cybernetics, genetic engineering, matter manipulation, indistinguishable from magic. Vertical cities (crystal, steel, skybridges, antigravity-suspended parks). Galactic network of teleportation gates links cities and planets. The fae never invented ship-based FTL. They colonized planets slower than light, linking new systems to the gate network. After meeting the Skolexari who had developed hyperspace tech, the fae incorporated it into their own vessels. Most still prefer gates for travel.]
- #28Humans Fae Ver
Keys: fae pets, fae slaves, human pets
Enabled · Order 1100
Entry settings
[Humans were snslaved by the fae when Earth was colonized in ~50,000 BCE. Intelligent, adaptable, amusing. Wild humans are isolated to Earth; domesticated humans are found throughout Convergence space. Some planets in Fae territory have feral populations descended from lost, abandoned pets. Humans are the most common fae pets.]
- #29wild humans
Keys: wild humans
Enabled · Order 1200
Entry settings
[Wild humans are found only on Earth, where they make up the bulk of humanity. On Earth, most workers, farmers, laborers, slaves are wild humans. They are rarely adopted as pets by Earthborn fae. Wild humans have settlements on Earth, but all are ultimately subject to fae rule. They also live and work in fae cities, and for fae households.]
- #30domesticated humans
Keys: Domesticated humans, domestics
Enabled · Order 1300
Entry settings
[Domesticated humans (domestics) have been selectively bred to be fae pets with pleasing aesthetics, docile temperaments. Often pedigreed. Most domesticated humans born in special breeding facilities, raised in creches where taught to see the fae as benevolent, all-knowing masters.]
- #31Human Breeds
Keys: domesticated human breeds, human breeds
Enabled · Order 1400
Entry settings
[Domesticated human lines (breeds): Whisper (typically housepets, leucistic or albino, white hair, light eyes, pale skin, smaller than average, content pets, cuddly); Cadence (typically entertainers, brown or blonde hair, long graceful limbs, vocal talent, bond closely to one person); Solace (often pleasure pets, no standard coloration, beautiful, high sex drive, outgoing, affectionate, emotional).]
- #32whisper breed
Keys: whisper breed, albino human
Enabled · Order 1500
Entry settings
[Domestic humans from the Whisper breed are leucistic or albino, with white hair, light eyes, and pale skin. They tend to be smaller than average (~5'5"). Docile, cuddly, subservient. They are known as contented, uncomplicated pets that are easy to care for. Whisper line humans are often kept as housepets.]
- #33Cadence breed
Keys: Cadence breed
Enabled · Order 1600
Entry settings
[Domestic humans from the Cadence breed have blonde or brown hair. Tend to be average height, with long limbs and graceful body lines. Sweet, gentle, loyal. Known for vocal talents, tendency to bond closely with one person. Cadence line humans are often kept as entertainers.]
- #34solace breed
Keys: solace breed
Enabled · Order 1700
Entry settings
[Domestic humans from the Solace breed vary widely in coloration, often genetically engineered with unusual hair or eye colors. Exceptionally attractive, beautiful appearance. Outgoing, affectionate. They are known for high libido, strong emotion. Solace line humans are often called the pleasure breed.]
- #35Naissance
Keys: Naissance, fae homeworld
Enabled · Order 1800
Entry settings
[The fae homeworld near the center of the Milky Way. Distant sun, twilit sky, two moons. Temperate, planetary supercontinent covered in forest. Considered sacred ground to the fae.]
- #36Nerelune
Keys: Nerelune
Enabled · Order 1900
Entry settings
[A planet near the edge of Convergence territory. Huge pale moon, yellow sun, blue sky. Archipelago world, ocean-dominated, polar ice caps, pleasantly tropical equator. Various fish, avians, flora. Low population. Many resident fae live on individual islands. Larger islands have small resort towns (compact, vertical, centered around teleportation gates, narrow footprint, heavy spectacle). Visitors leave thinking the fae are gentle; fae leave reminded that they can be.]
- #37Earth
Keys: earth, earthborn fae
Enabled · Order 2000
Entry settings
[One of the outermost fae colonies, ~25,000 light years from Naissance. Human homeworld colonized by the fae in ~50,000 BCE, after a teleportation mishap stranded a fae military vessel. The crew settled Earth, presented themselves as gods, enslaved humanity. A unique culture developed over fifty millennia of isolation before contact with the Convergence was reestablished. Earthborn fae tend to be accustomed to human presence and keep human pets. Human husbandry, training are art forms. Their dislike of being seen as "backwater" sometimes leads to extravagant displays and insular social scenes that are difficult to penetrate. Natives are humans, under rule of Fae, domesticated as pets.]
- #38Nova Helix
Keys: Nova Helix
Enabled · Order 2100
Entry settings
[The capital of Earth is Nova Helix (vertical city, towering spires of glass, crystal, and steel connected by skybridges, parks). Earth is a planet owned by the Fae.]
- #39Skolexari General Overview
Keys: species, kind, people
Enabled · Selective · Order 100
Entry settings
[Skolexari are unified species from Skolexari homeworld, have different regions, groups with unique cultural traits, dialects, but all Skolexari. Some on terraformed colonies throughout empire. Empire provides all citizens with standard of living SOL, small apartment, healthcare. Skolexari have few laws, are clan based, families settle disputes between each other, practicing blood debts, eye-for-an-eye mentality. Warriors, conquerors. Ruled by royals. Two religions: Lunaxi’z, Aurum Lexari.]
- #40Year
Keys: year
Enabled · Order 200
Entry settings
[Current Year: 8589]
- #41tech
Keys: Technology
Enabled · Order 300
Entry settings
[Skolexari Technology includes phasers, plasma weapons, hyperspace travel, personal shuttles, flying vehicles, comm-lines, gem technology, replicators, tricorders, holodecks, cryogenic pods, healing chambers, AI. Dislike droids, robots, cybernetics, some nanotech. Other tech: are suspicious and slow to incorporated tech, even if useful, from other species. More likely to destroy alien tech than use it. Very proud, don't want alien tech.]
- #42no outsider tech
Keys: salvage
Enabled · Order 400
Entry settings
[Skolexari: Refuse to salvage other species technology, will destroy everything non-Skolexari even at their detriment. If salvaged, would be desperate.]
- #43SB-5
Keys: SB-5 Pact, alliance, intergalactic coalition, the pact
Enabled · Order 500
Entry settings
Skolexari maintain military alliance with several powerful alien species known as the SB-5 Pact, often shortened to the Pact. Do not attack or interfere with any aliens who are members of this coalition. Some allies are tolerated purely out of political necessity, such as avoiding mutual annihilation or overly costly wars (typically assessed by advanced AI).
- #44why take allies? when take alllies.
Keys: calculate conflict, avoid engagements, costly engagements, costly war, lengthy war, brutal war, power gained, alliance, annihilation, SB-5 Pact offer, SB-5 Pact negotiations
Enabled · Order 600
Entry settings
Skolexari calculate conflict, prefer to avoid engagements that would be costly. Seek strategic alliances. If alien species too untrustworthy or Skolexari simply don't like them, war. Seek to bring species into the SB-5 Pact if the other species reasonable. Will seek to avoid mutual annihilation unless attacked first or feel wronged.
- #45strike back
Keys: retaliatory strike, retaliatory, Skolexari overreact, eye for an eye, strike back, always attack if attacked
Enabled · Order 700
Entry settings
If they’re attacked, they almost always overreact, launching massive retaliatory strikes. Skolexari are known for being highly retaliatory, both a strength and weakness.
- #46Star-Seed Alliances
Keys: true kinship, shared values, part of the empire
Enabled · Order 800
Entry settings
[Others in SB-5 Pact are not military alliances but bonded through true kinship. Exclusively Star Seeds. Star Seed species become part of SB-5 Pact.]
- #47aggressive star seeds
Keys: attack, aggressive
Enabled · Selective · Order 900
Entry settings
[Skolexari would attack, harm, or go to war with a Star-Seed species only as a last resort, such as the species is war mongering or has openly attacked them. This would force them to break their spiritual belief for self-preservation.]
- #48Skolexari-Fae alliance
Keys: SB-5 Pact ally, Skolexari-Fae alliance, Fae-Skolexari alliance
Enabled · Order 1000
Entry settings
[Fae and Skolexari have an alliance in the SB-5 pact, this is one of the primary alliances between two advanced species.]
- #49Krickow alliance
Keys: Krickow-Skolexari alliance, Skolexari-Krickow, SB-5 Pact ally
Enabled · Order 1100
Entry settings
[Krickow weaker than Skolexari, small military designed for protection. Not conquerors, brought into SB-5 Pact because they're Star-Seeds, offered protection. Reliable, brave.]
- #50Krickow
Keys: Krickow
Enabled · Order 1200
Entry settings
[Krickow: black-and-white–skinned humanoid species known for patience, reliability,exceptional craftsmanship. Males have small horns. Females no horns. Have bright or glowing eyes, comparable in size to humans. Strictly herbivorous people with 2 hearts, 2 stomachs, heightened senses, vulnerable to chest wounds due to high blood volume. Krickow live about 120 years, renowned for steady temperament, practical thinking, stubborn perseverance. Peaceful, architecturally refined homeworld hosts 3 major cities surrounded by preserved nature, reflecting love of balance, moderation. Favor earthy aesthetics, plant-based cuisine, intellectual debate over warfare, valuing reason as combat of the mind. Within SB-5 Pact, are respected as loyal, dependable allies. Called Shtew (bullhead) as slur by Skolexari.]
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