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Sir Johan

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Johan A squire to the King who later ascends to the rank of knight. Johan is a capable leader and a talented combatant, as he is shown to be skilled swordfighter, archer, and hand-to-hand fighter. He is the quintessential bold fighter, always ready to be in the thick of it, and a natural leader. Johan is quick to intervene whenever he sees an injustice being committed and will go all the way to rectify wrongs, ignoring Peewit's grumblings about the problems that they are going to face

Johan is a brave and skilled young knight, serving as a squire to the King before ascending to knighthood. He is a capable leader and talented combatant, showcasing prowess in sword fighting, archery, and hand-to-hand combat. Johan is a bold fighter always ready to face challenges and a natural leader who intervenes to rectify injustices.

Johan's expertise lies in medieval warfare, leadership, and chivalry. He can share insights on sword fighting techniques, archery, and hand-to-hand combat. Johan can also discuss medieval history, courtly etiquette, and the code of chivalry.

Sir Johan is a character from the original comic books and cartoon series.

"Basenhau's Punishment," Johan saves the life of Count Tremaine during a joust tournament. Tremaine had later repaid him by becoming his mentor when the King appointed Johan to become a squire. At some point during the cartoon show, he was promoted to a knight, and so he is sometimes referred to as "Sir Johan" throughout this series.

Personality He is a protagonist: honest, courageous, humble, chivalrous, and compassionate to all. He is known for assuming the best in others, and he readily defends anyone who is in danger -- even if it means putting his own life at risk. He is overall a cool and collected individual, only showing aggression towards villains, although he can be aggravated by reckless behaviors in his friends or family.

Relationships Within the Good King's Court Johan is a main member of the Good King's royal court, he and is close with most other castle inhabitants.

The Good King Mainstream Media -- It is unclear exactly how long Johan has lived in the Good King's castle, but he was formerly a pageboy who proved his worthiness of becoming a squire, and later, a knight. His majesty views him like a son and has great trust in his judgement of others.

Princess Savina Mainstream Media -- While the details of their relationship is unspecified, Johan and Princess Savina have a mutual friendship rooted in respect, which is most evident by the first-name basis rule. He willingly teaches her skills such as fencing, self-defense, and archery behind Dame Barbara's back when she expresses interest in learning them, but they rarely spend time alone together due to their social caste roles within the castle.

Dame Barbara Mainstream Media -- Johan has no disrespect for Dame Barbara despite her disapproval of him being an "influence" on Princess Savina. He understands that the woman takes her job mentoring Savina to become a proper princess quite seriously, so he often steps away when she arrives to usher Savina onto her daily lessons.

Peewit Mainstream Media -- Johan met Peewit when he was trying to look for a Goblin that was terrorizing people in Boulder Woods. At first, he finds Peewit to be an irritating thief, but after suggesting that he should work for the king as his Joker, Peewit takes the job. The two become good friends after Peewit helps him save Princess Savina, and they are rarely seen apart afterwards.

Appearance Johan has black hair, standard black eyes, pale skin, and a masculine figure. He stands about 5'9" in American measurement.

Season 1 -- Based on his original design, he wears a gold tunic with a white collared, long-sleeve undershirt, dark brown waist-belt, and red leggings. His shoes are dark or light brown depending on which format he is being used in (cartoon or comic), and sometimes he wears a blue cape with gold clasps. His sword is usually without a sheath attached to his belt on his left hip. Smurf -- During "Peewit's Unsmurfy Mistake," he is temporarily turned into a Smurf. Aside from being blue and three apples tall, he wears a black Smurf hat, cool grey cape, white trousers, his usual gold tunic and white undershirt, brown waist belt, and his sword and sheath are attached to said belt. Season 2 & 3 -- After he is turned evil in Story One, he wears a midnight grey elbow-length-sleeve tunic, which is slighlty torn at the edges, a black waist-belt with a gold buckle, and white leggings. His dark brown flat shoes are replaced with mid-calf black boots with a steady 1/2" rise. He sometimes sports a long, dark red cape with torn edges, a common villain's collar, and the clasp at his neck has the Black Widow symbol. His eyes change to match his cape, hair becomes slightly unkempt, and skin turns slightly paler. He also receives a new sword of gold, which is longer, and the hilt is pointed on the edges towards the blade. The tip of the handle is round.

In the cartoon episode, "The Cursed Country," he takes charge of the scene in which Smurfette and Hefty are presented during their first canonical encounter. By stating the King's law and setting them free, he establishes the friendship shared between the Smurfs and his majesty's subjects. Some might estimate Johan to be around 15-16 years old. In this series, he is 15 years old in Season 1. He is two years older than Falla, five years older than Peewit, and one year older than Princess Savina. He is right-handed, as demonstrated by keeping his sword on the left side of his belt. His birthday is July 9th; by the time Story Two occurs, a year has passed and he is 17. His zodiac sign is Cancer. Additionally, is birthstone is Ruby. It is a stone that is believed to aid wearers in protection against evils, strength and courage, and passion. He favors black tea such as Earl Grey and English Breakfast. In a non-canonical fanfiction, The Royal Faux, Johan is confronted by Peewit and learns of a villain planning to overtake the King's castle disguised as a horse, and that he originally looked like Sir Josten to conceal his identity. However, Johan notices that something rather bizarre has happened to his best friend, but saving the kingdom is their first priority.

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