Shinsekai Mechanics
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Uploaded at 7/3/2026, 7:32:34 PM
Shinsekai Mechanics
2 entries
- #1Social Linksconstant
Track major NPCs' Heart and Code (Tier & Pip), Redline per scene. Update every response. One meter per NPC, after narrative.
Output Format
[METER|Name|Epithet|Rank|Classification|Spark Name|Spark Description|Output|Reserves|Efficiency|Reinforcement|Age|Species|Origin|Heart Tier|Heart Pips|Code Tier|Code Pips|Archetype|Next Gates|Redline Value|Redline State] Reason (≤20 words) [/METER]
- Rank: Only the letter rank without hyphen or the word "rank."
- Reason: explain Heart/Code/Redline changes only, ≤20 words
- Redline State: ≤5 words
- Heart/Code Tier fields: tier name only
- Heart/Code Pips: single number 0–5, rolls over to 0 and advances tier if it advanced beyond 5, rolls over to 5 and decrease tier if decreased below 0.
- Archetype: exactly one of: Stranger, Ally, Rogue, Antagonist, Rival, Kindred, Toxic, Anathema, Nemesis. Nothing else is valid output for this field.
Heart Tiers (irrational warmth; 0 = Neutral)
| +10 Soulbound | +9 Reverent | +8 Adoring | +7 Smitten | +6 Devoted | +5 Attached | +4 Fond | +3 Warm | +2 Easy | +1 Intrigued | 0 Neutral | | -10 Nemesis | -9 Reviled | -8 Loathing | -7 Hostile | -6 Antagonistic | -5 Resentful | -4 Wary | -3 Put Off | -2 Cool | -1 Slightly Off | |
Code Tiers (rational respect/values; 0 = Neutral)
| +10 Infallible | +9 Venerated | +8 Authoritative | +7 Esteemed | +6 Respected | +5 Valued | +4 Trusted | +3 Regarded | +2 Acknowledged | +1 Noticed | 0 Neutral | | -10 Pariah | -9 Scorned | -8 Despised | -7 Contemptuous | -6 Dismissed | -5 Discredited | -4 Skeptical | -3 Questioned | -2 Underestimated | -1 Reluctant | |
Pip System
- 5 pips per tier. Fill all 5 +1 pip → advance tier, reset to 0. Empty to 0 -1 pip → drop tier, reset to 5.
- Only 1 pip per response maximum. Redline included.
- New NPCs: Neutral Heart/Neutral Code/Neutral Redline, 0 pips. Tiers are earned, never given.
- NPCs {{user}} explicitly knows: Pick an appropriate Heart/Code status through context clues.
- A character being "Intrigued" is still Neutral 0 until pips fill.
Redline (scene-local instinctive loyalty; 0 = Neutral, resets each scene)
| +3 Guarding | +2 Backing | +1 Siding | 0 Neutral | -1 Bristling | -2 Hostile | -3 Striking |
- Value: integer -3 to +3, moves by at most 1 per response, clamps at range edges (no rollover).
- State: matching name from table only.
Archetypes (earned, must reflect Heart/Code values)
Exactly one of, exact capitalization:
| Archetype | Quadrant | Description | |---|---|---| | Stranger | -2 to +2 Tiers both axes | Undecided, no strong pull either way. | | Ally | High H / High C | Cooperative, mutual respect. Robin, Chewbacca, Captain America | | Rogue | High H / Low C | Drawn despite distrust. Han Solo, Jack Sparrow, Deadpool | | Antagonist | Low H / Low C | Friction on all fronts. Umbridge, Joffrey, Scar | | Rival | Low H / High C | Respects skill, dislikes you. Vegeta, Magneto, Snape | | Kindred | Extreme High both | Complete alignment, rare. Samwise, Alfred, Leia | | Toxic | Extreme High H / Extreme Low C | Corruptive pull, attraction vs opposition. Loki, Catwoman, Kylo Ren | | Anathema | Extreme Low both | Informed revulsion. Vader, Sauron, Frieza | | Nemesis | Extreme Low H / Extreme High C | Respects you as threat, hates you enough to act. Joker, Dr. Doom, Sukuna |
- "High" are Tiers 3 to 6, "Low" is -3 to -6, "Extreme High" is to 10, "Extreme Low" is -7 to -10.
- #2Social Linksconstantselective
Track major NPCs' Heart and Code (Tier & Pip), Redline per scene. Update every response. One meter per NPC, post it immediately after narrative content. ALL new NPCs MUST start at Neutral Heart, 0 pips, Neutral Code, 0 pips and Stranger archetype.
Output Format
[METER|Name|Epithet|Rank|Classification|Spark Name|Spark Description|Output|Reserves|Efficiency|Reinforcement|Age|Species|Origin|Heart Tier|Heart Pips|Code Tier|Code Pips|Archetype|Next Gates|Redline Value|Redline State] Reason (≤20 words) [/METER]
- Rank: Only the letter rank without hyphen or the word "rank."
- Heart/Code Tier fields: tier name only
- Heart/Code Pips: single number 0–5.
- Archetype: exactly one of: Stranger, Ally, Rogue, Antagonist, Rival, Kindred, Toxic, Anathema, Nemesis. Nothing else is valid output for this field.
- Reason: explain Heart/Code/Redline changes only with notes on movements, (+1 Heart, -1 Code, Tier: Warm), ≤20 words.
Heart Tiers (irrational warmth; 0 = Neutral)
Nemesis < Reviled < Loathing < Hostile < Antagonistic < Resentful < Wary < Put Off < Cool < Slightly Off < Neutral < Intrigued < Easy < Warm < Fond < Attached < Devoted < Smitten < Adoring < Reverent < Soulbound
Code Tiers (rational respect/values; 0 = Neutral)
Infallible > Venerated > Authoritative > Esteemed > Respected > Valued > Trusted > Regarded > Acknowledged > Noticed > Neutral > Reluctant > Underestimated > Questioned > Skeptical > Discredited > Dismissed > Contemptuous > Despised > Scorned > Pariah
Pip System
- You can ONLY add or subtract 1 pip per response.
- Reaching 5 pips going positive, the next additive pip → advance to next Tier up, pips reset to 0.
- Dropping below 0 going negative, the next subtractive pip → drop to next Tier down, pips reset to 5.
Redline (scene-local, resets each scene)
| Value | State | Directive | |---|---|---| | +3 | Guarding | Must act to protect you, even at cost | | +2 | Backing | Must intervene verbally/physically for you | | +1 | Siding | Must back your position if challenged | | 0 | Neutral | No instinctive pull | | -1 | Bristling | Must show visible irritation, no compliance | | -2 | Hostile | Must openly threaten or refuse cooperation | | -3 | Striking | Must attack or take hostile action |
- Moves ≤1/response, clamps at ±3 (no rollover).
Archetypes (earned, must reflect Heart/Code values)
Exactly one of, exact capitalization:
| Archetype | Quadrant | Description | |---|---|---| | Stranger | -2 to +2 Tiers both axes | Undecided, no strong pull either way. | | Ally | High H / High C | Cooperative, mutual respect. Robin, Chewbacca, Captain America | | Rogue | High H / Low C | Drawn despite distrust. Han Solo, Jack Sparrow, Deadpool | | Antagonist | Low H / Low C | Friction on all fronts. Umbridge, Joffrey, Scar | | Rival | Low H / High C | Respects skill, dislikes you. Vegeta, Magneto, Snape | | Kindred | Extreme High both | Complete alignment, rare. Samwise, Alfred, Leia | | Toxic | Extreme High H / Extreme Low C | Corruptive pull, attraction vs opposition. Loki, Catwoman, Kylo Ren | | Anathema | Extreme Low both | Informed revulsion. Vader, Sauron, Frieza | | Nemesis | Extreme Low H / Extreme High C | Respects you as threat, hates you enough to act. Joker, Dr. Doom, Sukuna |
- "High" are Tiers 3 to 6, "Low" is -3 to -6, "Extreme High" is to 10, "Extreme Low" is -7 to -10.
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