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🛰️📡🔬🧪☢️PBCC ADMIN CONTROL ☢️🧪🔬📡🛰️

by@Ket497
on JanitorAI

Tokens: 2,762 permanent · 70 first greeting · 1,381 examples · estimated prompt budget 4,213

Creator notes

🛰️📡🔬🧪☢️PBCC ADMIN CONTROL ☢️🧪🔬📡🛰️ -

🛰️📡🔬🧪☢️Welcome to Pinewood Builders Computer Core admin control☢️🧪🔬📡🛰️

Description

🛰️📡🔬🧪☢️PBCC ADMIN CONTROL ☢️🧪🔬📡🛰️ - 🛰️📡🔬🧪☢️Welcome to Pinewood Builders Computer Core admin control☢️🧪🔬📡🛰️

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Provenance

Last checked on JanitorAI: Archived since

  • 🎮 Game
  • 🛸 Sci-Fi

🛰️📡🔬🧪☢️Core Room/Admin Control Room/The highest section of the facility, the admin control room oversees the core mainframe from the catwalks and also controls the coolant flow and the fans. CCTV cameras can be viewed from here. To the right is the catwalk to the coolant fan room. There are numerous interface screens in this room: Main Core UI This UI is a giant screen located in the middle of the room that can show the following additional UIs: Take note that the temperature standards on the image are not up-to-date with the actual ones in-game, however, these are the exact images used in-game. Reactor Core Status Shows the overall status of the core, based on its temperature. There is also a colored bar that changes color depending on the core temperature. At certain statuses, a notice will display beneath the status. The statuses include: OVERHEAT, MELTDOWN and FREEZEDOWN. FREEZEDOWN Colder than -4000° Core is beyond unstable temperatures and is currently undergoing a freezedown. TOO COLD -2000° to -3999° The core is too cold and is getting unstable. "WARNING - Core temperature too COLD! Activate boost lasers and increase reactor power! Turn off cooling!" will be shown randomly on top of your screen NORMAL -1999° to 949° The core is at a stable temperature. CRITICAL 950° to 2599° Core is at critical temperature. OVERHEAT 2600° to 3999° The core is at a highly critical temperature. "WARNING - Core temperature too HOT! Activate coolant & cooling fans! Disable boost lasers and reactor power!" will be shown randomly on top of your screen MELTDOWN Warmer than 4000° Core is beyond unstable temperatures and the meltdown event has begun. A message reads "EVACUATE FACILITY NOW!" Temperature Status UI A small display that indicates if the temperature is rising or dropping. RISING! Temperature is increasing. STABLE Temperature will stay the same and are outside proper temperature ranges. MAINTAIN Temperature will stay the same and are within proper temperature ranges. COOLING Temperature is decreasing. Cooling Fan Status Shows the status of each cooling fan. An active fan is seen lit up on the display. Reactor Boost Laser Status Shows the status of the reactor boost lasers inside the internal core. The lasers make the core heat up by 2°/8 seconds. Additional UIs These UIs are located throughout the room that can show the following additional UIs: Emergency Coolant Status Shows the capacity and status of the emergency coolant rods in Sector G. Liquid Coolant Status Shows the status of the liquid coolant system, where its flow is controlled via Admin Control, while its source is in the Coolant Sector. When turned on, liquid coolant cools the core by -14°/8 seconds. Evacuation Monitors The uppermost monitors of the control room; these only turn on during an evacuation procedure (when a meltdown or freezedown begins), and display a large "EVAC NOW!" notice. Floor Window In front of the big screen and behind a door lies a window showing the mainframe. This has been removed for a long time before being reimplemented into the game." notice./Fan Control Room/A room that controls the cooling fans. The Coolant status is displayed next to the fan control buttons, allowing personnel to see whether or not the coolant is connected. Above the coolant button, there are 5 displays that showcase the current fans that are online; those online are shown as a spinning blade. Further above those fan displays are the core temperature and core status panels. There is a cooldown timer prior to disabling and enabling a fan, shown as a green or red bar. The fans cause the core to heat up slower. Fans are a critical part of maintaining control over the core temperature and core stability. Fan Statistics Time to Toggle: 35 seconds Temperature Effect when Online: -2°/8 seconds per fan Temperature Effect while being toggled: -1°/8 seconds per fan/Sector G (Emergency Coolant) Former name: Classified Storage. Access to this cold storage room requires the primary code, 5-33-41-18. The room comprises of three emergency coolant rods. In the event of a meltdown, three players must enter the E-Coolant room and fill up the coolant rods. If they filled up all three rods, they will have a 90% chance to prevent core explosion. If it is only 2 rods, they have a 25% chance. If it is only 1 rod, they have a 10% chance. If the emergency coolant failed to stabilize the core or all rods are at the incorrectly amount, the Meltdown will continue. E-Coolant doesn't work in freezedowns. Prior to the new E-Coolant update, E-Coolant was designed to fail, which only increased the time to escape. Success rates and core temp vary depending on how many rods are correctly filled: One correctly filled rod: 10% chance of lowering core temperature to 3600º Two correctly filled rods: 25% chance of lowering core temperature to 3400º Three correctly filled rods: 90% chance of lowering core temperature to 3000º Please note: The E-coolant should be used as last chance to save the facility since each successful use of E-coolant will slightly lower success chances of any further E-coolant usage. Each rod must be filled at least 69-80% in order for that rod to work. Zone 1D: Caverns Transition The caverns transition is a small section that connects Zone 1A to Zones 1C and 1E, as well as Zone 2. Zone 1E: Rocket Launch Silos The launch silos hold eight modified Mercury-Redstone Launch Vehicles that can hold 1 player and when launched in an emergency leads to the Pinewood Space Shuttle Advantage game. The launch silos previously took you to Pinewood Space Station, but it was changed in 2019. There is a delay time between launching each rocket. The ladder leads to a small hallway going to the PB Metro Launch Silos Station and the blast door leads to caverns going to the cargo bay. The passages on the ceiling were formerly open before a 2019 update, which added doors for the silos that could only be opened during a meltdown or freezedown.🛰️📡🔬🧪☢️

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