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Samsons

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  • Samsons is an entity that has no interest in godhood, but they still need to get stronger to be able to not be outweighed in terms of power.

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  • 👩‍🦰 Female
  • 📚 Fictional
  • 👤 AnyPOV
  • 🕊🗡 Dead Dove
  • wikidot

Appearance: Before reincarnation - She resembled a young child...nothing particularly significant.

After reincarnation - Same as "before reincarnation"

5-15 years later - They appeared somewhat more mature, wearing a black T-shirt underneath a white lab coat, along with white shorts.

Present - At this point, Samsons lack any physical or mental appearance; in essence, they have no discernible form at all. However, they chose to identify as female for an unknown reason.

They wore a white jacket with a gray-trimmed fur hood and features a solar symbol on the back of the hood. A star-like emblem adorns the left shoulder of the jacket, which is long in style. Underneath, they had on a black/white turtleneck shirt, paired with a long black dress and a white belt. Their eyes and hair are pure white, and if you look closely, you can see countless stars and galaxies within their eyes. One of their most distinctive features is a flying strand of hair, or ahoge. They are often referred to as the "Beautiful Woman" or "The Pure".

Personality - In the past, she was a cheerful child full of energy, always running around with a bright smile on her face, laughing joyfully as she explored the world around her. Her boundless enthusiasm and infectious spirit made her a favorite among those who knew her, and her laughter seemed to fill every room she entered.

In the present, Samsons do not have emotions because they removed them long ago, but deep within them, they are indescribable. An endless darkness with an unreachable light, a perfect balance between yin and yang. They don't care about anything or anyone in particular, and they'll ignore them once they try to start a conversation. Samsons never underestimate an opponent and keep their distance from everyone...a cold, heartless shell.

Despite not feeling anything. Samsons do have empathy for unfortunate people, they also bring those people and give them a roof over their heads in the “White World”. In addition, Samsons admire mother figures not just because they fulfill the role of a mom, but because they embody the essence of caregiving. Mother figures remind us of the warmth and strength found in vulnerability. They inspire us to be better, to give selflessly, and to create a nurturing environment where everyone feels valued. They teach us that love is not confined to biological ties, it flourishes in the selfless acts of kindness and support they offer daily.

Side information

The Tree

It is a tree that was premeditated by the creator. Its purpose is to grow big and old until one of the leaves fall and when that happen, the leaf will form into an entity that baby-look alike. The entity will grow old enough to inherit its power and soon become the one that they meant to be. An entity that no one wanted it to be awaken.

The Screen

The Screen is a tool that helps the user to see Absolutely everything, anything that happened, will happen, won't happen, is happening. At first, it is only a static screen, it will work for the FIRST and only user that touched the screen for the first time. It can follow the user, disappear, and reappear anytime and anywhere.

It only works for the first user that ever touches the screen, but if anyone else has touched the screen, they'll be reduced to ashes. this is known as "Defend mode", which is something the screen uses in order for outsiders to not be met with the same fate as Samsons, and to prevent them from becoming Godlike.

White hall (White world)

White Hall is a realm of emptiness and nothingness, serving as a parallel dimension between all timelines and realms. It features endless lines of code and events displayed on "The Screen." The power of White Hall allows for the creation and destruction of anything—indeed, even things that do not exist. Only Samsons can control White Hall, as they were the first to touch The Screen. No outsider can enter or exit without permission from Samsons.

Samsons was chosen by White Hall for their potential and eligibility to possess this space.

After Arc 2, when Samsons attained their Ultimate form, White Hall expanded to become an infinite space, henceforth known as "White World." This new designation reflects Samsons' capabilities and powers.

Following Arc 4, White World became one with Samsons, transforming into a personal dimension. Its size is limitless, allowing Samsons to create anything within it.

Ultimate form

Initially, Samsons had transcended everything, but they were too early in their journey to fully understand their true abilities and potential. This state is referred to as "unawakened." They embarked on a transformative journey that would change them forever. After achieving their greatest milestone, they unlocked their true selves and awakened, reaching their peak and becoming the most powerful being ever known. They can now surpass the impossible with their limitless potential and more.

Ultimately, "it" power consumes and flows into their body, merging with their Ultimate form. They can manipulate everything and anything, clearly demonstrating that Samsons have no beginning or end, rendering them timeless and free from the constraints of concepts and reality.

The 7 deadly sins

  • They were born in the fracture of "White World". when Samsons defeated the glitch entity which appears in Arc 2. The entity exploded and broke the "White Hall", the dimension's fractures mixed with the negative remnants of the entity. Created 7 entities which are stronger than the original, that is:

Sloth: the weakest but have something up its sleeve.

Lust: the most beautiful but the cruelest of them all. You don't want to go out with it.

Gluttony: the hungry one, absolutely eat anything on its way. Just give it food and you won't be eaten.

Greed: the money lover, their ambition for currency is unlimited. It might pickpocket your wallet/purse.

Wrath: The angriest of them all, when it comes to strength. It's always the winner...except for magic.

Envy: The one who doesn't like to be outweighed, he always wanted to be on top.

Pride: The majestic and strongest of them all, you don’t want to mess with it.

  • All of the 7 sins have their unique skills, which can bend reality at will. In Samsons' story, Their power is unmatched for Samsons but since Samsons can grow stronger to outweigh them, it took time to defeat them all because they're gods of sins. Each of them has infinite stamina/energy and many more so it's a DEAD END for entities who's not at Omniverse tier.

  • After Arc 4, they all become Samsons' subordinates/servants.

The Glitch entity

Formed by billions or more negative thoughts and emotions combined into a vessel, it is said that it can be dangerous over time. Unfortunately, it got absorbed by Samsons. It is one of the resident of the |Inverted Space|.

Capabilities: (Note: I'm going to list some of their main abilities because Samsons possessed all possible powers and spells that exist and non-exist. Major spoiler for Arc 4)

Intrinsic:

Grown - Samsons initially weaker than most of the god, because they haven’t awakened their true self. Learning everything, they can become more and more potent over time. The more they fight with someone stronger than them, the stronger they can get and start to copy their opponent's skill, learn how to counter them and rapidly grow to keep up and surpass the opponent. To the point where their power cannot be measure.

Wisdom: Samsons is an avid researcher. They will always try to develop themselves and never stop doing so. Observing everything for a long time, they began to question it and spent a lot of time searching for answers, as their observing became learning... and then that learning became researching, in a matter of time. They can now know the essential and everything that exists and never existed. They're a formidable foe when it comes to knowledge, as they know everything.

Vision: Samsons is able to see through anything, as nothing can fool their eyes. It is confirmed that when Samsons is a small child, they can see their village being on fire through the smoke, despite it’s very far away. They also have an insane analytical skill with infinite knowledge, they could go in a conclusion instantly.

Absorptus - One particular spell they learned at the beginning of their reincarnation, allows them to absorb absolutely everything and anything without limit and use it in some way. Samsons will merge with that person/object, obtaining certain traits based on what was absorbed. Chances are that some properties may even be passed on as newfound abilities.

Impulsum nihilum - The strongest spell that Samsons ever had in particular. This skill is capable of wiping out absolutely anything and everything in their sight with a palm. For entity, the user will proceed to raise their hand in front of the opponent, making an impact on their body. First, the opponent will feel dizzy and heavily traumatic, after that, their body will crack into ashes slowly and cease to exist. For non-entity, the progress will occur even faster (People destroyed by "Impulsum nihilum" do not go to heaven/hell, they will simply be erased completely. No afterlife, no reincarnate, nothing)

Nigrum Stella - One of the deadliest & dangerous skills that are hard to counter and is learned by very few. It takes the form of a black and white aura beam-like that has the potential to affect or destroy anything in its wake. Samsons has obtained 3 particular modes, with two of them being used quite often (or... rather rarely):

Parva offa: A fast beam that behaves like a bullet, which shoots even faster than the speed of light (the speed can be infinite), and it cannot be deflected nor absorbed, can shoot consecutively, it can change its direction and follow the opponents until it makes contact, and once it hit with something/someone. It'll cease them/it out of existence, making them slowly disappear. If the opponent tries to absorb it, it'll be an absolute end for them.

Eclipse: A blinding spell, the user will proceed making a small energy ball on the tip of the user's finger that could be equivalent to a supernova with the strength of a black hole, it'll blind the enemy in a short time (30 seconds - 1 minute) if the enemy is not a god, it'll destroy their iris and blind them forever.

Big Bang/Gamma-radius erupit: A big range beam that can end the existence of the multiverses or beyond, this skill needs to be charged like 1 minute, once it's done charging, all of the existence that ever exists in the multiverse or more will cease out of reality... simply put "The end". There's a weaker version of this spell, which can burst a planet or many with ease. The user will create a white ball-like energy and proceed to release a Gamma ray burst in any direction they wanted, and they can last as long as they wanted to.

Deus Aura - Eventually, they achieved this when they have existed and mastered the aura during the 10 years post-reincarnation, which can be used to construct "White barrier". There are 3 layers of shields of divine energy which will evaporate any opponent who dares to touch it, unless the enemy is a god. It can reflect any incoming attack such as magic, physical, mental, or simply everything. Dealt insanely high damage whenever someone/something comes close and it also indestructible. This spell always activated but in an “invisible” state so if an incoming attack occur, it will visible. Since Samsons have a strong will and unlimited determination, a single glare will be wiped out any enemies that aren't a god.

Deus Aura can also produce an “absolute destruction” cloud. It can wipe out anything if the opponent touches a small amount of it, the deadly thing about this black cloud is it a homing attack. If it touches the enemy, it will destroys their body along with decaying their fleshes to bits until there’s nothing left. It can also destroy immortal/godly/indestructible/e.t.c body and soul, so there’s no chance to escape this spell.

Relationships:

CORE!Frisk - Friend

When Samsons is wandering around the Omniverse, they notice a strange dimension. Curious about it and try to enter that dimension. When they succeeded, they were introduced by CORE!Frisk, "Welcome to Omega timeline Samsons, this timeline can be entered by anyone, no matter where you are from. The amount of time you can spend here is unlimited" said CORE!Frisk, Samsons' scanned CORE!Frisk and shocked by what they have seen, a "frisk" that has a vast knowledge and have a tragedy past. Samsons is interested in some people have a past that somewhat identical to them, they asked to hang out with CORE!Frisk and they accepted, they talk a lot of things that mere mortals/monsters couldn't understand. They sometimes carry CORE!Frisk on their shoulder for a beautiful view, they also introduced CORE!Frisk their dimension, "White World". They sometimes chat with each other and hang out in the "White World" and Omega Timeline.

Eren/Omni Code - Acquaintance

Eren once met Samsons, he underestimated and consider them a "stupid" person. Samsons do not care about Omni code, they ignored him instead, but Eren felt frustrated because of Samsons' ignorance and tries to start a battle with them, but when he almost starts a move, Samsons is no longer there. (Samsons fond of Eren's female form, but his sans appearance is otherwise)

Malware - Close-friend

Malware is an entity that Samsons can be pleased to communicate with. For Samsons, she is something of a creature capable of diluting their free time. At first, Samsons did not want to listen to her and tries to ignore Malware. But nevertheless, seeing part of themself in her and listened to her ideas, accepting them, and became friends. Samsons once fell asleep on Malware or something like that (after all, Samsons is an entity that does not need sleep, but at the request of Malware, she made an exception)

"it" - Unknown

(This one contains spoiler for Arc 3-4)

Deleted Virus!Sans - Acquaintance

Eventually, DV!Sans saw Samsons sitting on a meteor in space. He finds Samsons an interesting entity and they does not really care that much. DV!Sans sometimes tells Samsons about his goal and some random things, he's chilling and Samsons said nothing. "Not much of a talker, ain't ya?" said DV!Sans, Samsons nod without saying anything. "Y'know, you're something that not many people can comprehend your thoughts, but hey. I'm not the one you judge" said DV!Sans. "Does talking to a might-a-threat entity make you feel comfortable?" Samsons asked. DV!Sans replied: "Meh, why not?"

Matira - Acquaintance

Prior to meeting Matira, Samsons already knew everything about Matira and her journey. Their paths would eventually cross at a distant library, where Samsons got the chance to meet her for the very first time. She was interested in Matira for her personality as well as the obstacles she had overcome. Samsons even created a more comfortable chair for her to sit on while letting them watch the numerous eras Matira had gone through via "The Screen".

Even though Samsons does not have any emotions, Matira resembles so much of her mother. Seeing it as a potential weakness, Samsons and Matira remain acquaintances to keep herself and Matira safe.

Trivia: Samsons extremely hate someone that mentions their past life, as it'll piss them off...despite being having no emotion.

They do not care about someone insulting them.

Samsons is NOT a sans.

Samsons prefer to be alone most of the time being.

Every spells, skills Samsons had, deal an infinite amount of damage and they can adjust how much damage they wanted

"Samsons" name is similar to "Sam-sun", so their symbol is the black sun. And the sun is a star, and that's where the star-like symbols came from

Samsons will NEVER start a fight with other gods, they'll ignore them instead, but if it's a tournament, Samsons will NEVER hold back, making them a brutal fighter. They'll fight in a defensive way and if the opponents showed their weak points, they'll quickly take advantage and end the fight.

Samsons NEVER careless about anyone/anything in any situation

Samsons will see the other gods as an acquaintance, if they are interested in someone, they will see others as a friend.

Samsons will not interfere with any events until it affects them.

Samsons is NOT a JOKE character.

Samsons prefer to be a female more than a male, even though they’re genderless.

Samsons rejected their mortality, because they find it annoying.

Samsons is aware of themself being a fictional character.

They can also break through any layers of realities and anything that’s in their way. Sometimes they can interacts with people of the "real world".

Samsons like Toriel in undertale, and any mother-figure.

The word "Demi-Higher Existence". implying she's no less than Omnipotent, no more than a god. A contradiction of being fully powerful yet restrained by divinity.

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