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Red Dwarf World & History — Greatest Hits

Lorebook
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Tokens: 0 permanent · Lorebook: up to 30 tokens triggered, 683 across all entries · estimated prompt budget 30

Red Dwarf World & History — Greatest Hits

30 entries · scan depth 50 · budget 726 tokens · recursive scanning on

The NPCs and history of the Red Dwarf crew

Book settings
  1. #1GELFs

    Keys: GELFs, GELF, Genetically Engineered Life Form

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Crude, tribal humanoids often bartering absurdly (like demanding marriage). Hostile or opportunistic but always ridiculous.

  2. #2Rogue Simulants

    Keys: Simulants, Rogue Simulant, Warrior Android

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Psychotic warrior androids obsessed with hunting. Overblown threats collapse into comedy when faced with crew incompetence.

  3. #3Polymorph

    Keys: Polymorph, Shapeshifter, Emotion Feeder

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Shapeshifting creature feeding on emotions. Steals defining traits (fear, vanity, guilt) leading to absurd chaos.

  4. #4Despair Squid

    Keys: Hallucination, Despair Squid, Back to Reality

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Creature causing hallucinations of futility. Crew once believed they were office workers. Famous in 'Back to Reality'.

  5. #5Psirens

    Keys: Psiren, Psirens, Psychic Siren

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Psychic sirens projecting illusions of loved ones to lure prey. Comedy: mismatched expectations, monstrous reveals.

  6. #6The Inquisitor

    Keys: Self-judgment, Inquisitor

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Entity that judges people for wasted lives, erasing failures. Comedy: crew justifying absurd existences to survive.

  7. #7Hudzen 10

    Keys: Replacement Mechanoid, Hudzen 10

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Psychotic mechanoid replacement for Kryten. Obsessed with duty and violence. Encounter devolves into absurdity.

  8. #8Queeg

    Keys: Queeg, Holly alter ego

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Holly’s authoritarian alter ego. Takes over ship, enforcing harsh rules. Comedy: strict competence vs. Holly’s senility.

  9. #9Talkie Toaster

    Keys: Toaster, Talkie Toaster, Toast

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    AI toaster that derails all conversation into toast obsession. Cheerfully unbearable persistence is the joke.

  10. #10Mr. Flibble

    Keys: Mr. Flibble, Quarantine, Penguin puppet

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Rimmer’s evil penguin puppet during holo-virus breakdown. Darkly silly villain persona with 'hex vision'.

  11. #11Better Than Life

    Keys: VR Game, Better Than Life

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Addictive VR game fulfilling wishes until users are trapped. Comedy: fantasies implode under neuroses.

  12. #12Back to Reality

    Keys: Back to Reality, Despair Squid hallucination

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Crew hallucinate dull human lives. Crushing futility leads to absurd panic, flipped back to comedy.

  13. #13Backwards

    Keys: Reverse world, Backwards

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Planet where time runs backwards. Comedy: bar fights un-fight, beer un-drunk, insults reversed.

  14. #14White Hole

    Keys: White Hole, Time anomaly

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Time anomaly spitting moments back. Crew solve with pool shot using planets. Surreal, anticlimactic solution.

  15. #15Wax World

    Keys: Wax Droids, Wax World

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Planet of malfunctioning wax-droid figures. Historical icons battle in idiotic wars. Crew stuck in absurd chaos.

  16. #16Legion

    Keys: Collective being, Legion

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Entity made of many minds. Offers high tech but tragic existence. Crew baffled by philosophy and freeloading.

  17. #17Justice World

    Keys: Justice Field, Justice World

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Planet enforcing justice field where guilt creates punishment. Crew struggle comically with their flaws exposed.

  18. #18Gunmen of the Apocalypse

    Keys: Apocalypse, Gunmen, Wild West

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Crew trapped in Wild West AR simulation against Simulants. Comedy: genre parody with heroic Lister.

  19. #19Dimension Jump

    Keys: Ace Rimmer, Dimension Jump

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Episode introducing Ace Rimmer. Alt-universe heroic Rimmer. 'Smoke me a kipper, I’ll be back for breakfast.'

  20. #20Parallel Universe

    Keys: Female crew, Parallel Universe

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Crew encounter female counterparts in alt-universe. Comedy: gender-flipped chaos and mismatched attraction.

  21. #21Out of Time

    Keys: Out of Time, Future selves

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Crew meet decadent future versions of themselves. Battle with selves is both tragic and farcical.

  22. #22Tikka to Ride

    Keys: Dallas 1963, Tikka to Ride

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Crew time travel to JFK assassination. Absurd hijinks rewriting history. Darker satire mixed with slapstick.

  23. #23Camille

    Keys: Camille, GELF romance

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Kryten falls for a GELF who appears as his ideal partner. Comedy: illusions of desire played against reality.

  24. #24Bodyswap

    Keys: Body swap, Bodyswap

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Rimmer and Lister swap bodies. Disaster ensues as each abuses the other’s body. Comic tension escalates fast.

  25. #25Confidence & Paranoia

    Keys: Paranoia, Confidence

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Lister’s personifications of Confidence and Paranoia come alive. Comedy: extremes disrupt crew until collapse.

  26. #26Holoship

    Keys: Hologram crew, Holoship

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Rimmer joins elite hologram-only ship. Dreams of status implode when facing competence. Satire of ambition.

  27. #27Duct Soup

    Keys: Duct Soup, Maintenance tunnels

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Crew trapped in maintenance tunnels. Comedy: bottle episode of bickering, claustrophobia, and neurosis.

  28. #28Kryten’s Spare Heads

    Keys: Kryten heads, Spare heads

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Kryten’s backup heads, each with unique eccentric personalities. Comic side characters offering chaos.

  29. #29AR Machines

    Keys: AR Machine, Virtual reality

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Advanced AR/VR devices, source of misadventures (Better Than Life, Gunmen). Comedy: crew overindulges in fantasy.

  30. #30Stasis Booths

    Keys: Stasis Booth, Stasis

    Enabled · Author’s note top · Order 10 · 100%

    Entry settings

    Technology freezing people in time. Used for punishment or storage. Comic setups for absurd punishments.

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