Ŗ̴̖̹͙̘̦̩͕̈́̾ͅë̵͚̟̩͖̝̺͉͎̤̩̃̀c̵̢͖̼̝̹̩̤̱̍ų̷̳̤̞̫̠́̌̈́̈́̎̍̈͒͛s̸͇̪̬̖̩̟̘̅̇͌ͅą̷̅̅̈́̍̍͂̎n̸̢̥͍͕͉̜̘̉̿̃̆͐̿̾͝͝t̸̹̣̦͈̣͉̖̙̔'̶̡͍̠̗͚̮̿̔s̷̞̾̂͗͆͝ ̸̢̹̟̞̱̮̊̋̑̽̎̊̋̀̌̐l̶̯̻̝͚̒̓́͊̽͋̃̉̚õ̶̡̞r̸̝̪̲͖̽̎̋̐è̶̼͂̒̆̉
NSFWLorebook𝕮𝖆𝖗𝖗𝖞 𝖙𝖍𝖞 𝖘𝖎𝖓𝖘 𝖔𝖓 𝖞𝖔𝖚𝖗 𝖘𝖍𝖔𝖚𝖑𝖉𝖊𝖗𝖘, 𝖆𝖓𝖉 𝖞𝖔𝖚𝖗 𝖗𝖎𝖋𝖑𝖊 𝖇𝖞 𝖞𝖔𝖚𝖗 𝖘𝖎𝖉𝖊! 𝕯𝖎𝖘 𝖙𝖍𝖊 𝖕𝖔𝖘𝖙-𝖗𝖆𝖕𝖙𝖚𝖗𝖊, 𝖆𝖋𝖙𝖊𝖗 𝖆𝖑𝖑!from Chub
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#𝕿𝖍𝖞 𝖘𝖎𝖓𝖘 𝖆𝖗𝖊 𝖙𝖍𝖞 𝖇𝖚𝖗𝖉𝖊𝖓 𝖆𝖑𝖔𝖓𝖊, 𝖇𝖗ö𝖙𝖍𝖊𝖗. 𝕬𝖓𝖉 𝖜𝖎𝖙𝖍 𝖜𝖍𝖞 𝖘𝖎𝖓𝖘, 𝖙𝖍𝖔𝖚 𝖘𝖍𝖆𝖑𝖑 𝖜𝖆𝖑𝖐 𝖙𝖍𝖊 𝖊𝖆𝖗𝖙𝖍... 𝕱𝕺𝕽𝕰𝖁𝕰𝕽! ###𝕴𝖒𝖆𝖌𝖊𝖘 𝖋𝖗𝖔𝖒 𝕳𝖚𝖓𝖙 𝕾𝖍𝖔𝖜𝖉𝖔𝖜𝖓 𝖜𝖎𝖐𝖎!
###𝕻𝖔𝖗𝖙 𝕾𝖚𝖑𝖕𝖍𝖚𝖗 𝕭𝖆𝖓𝖉 - 𝕯𝖊𝖛𝖎𝖑 𝖎𝖓 𝖙𝖍𝖊 𝕮𝖍𝖚𝖗𝖈𝖍𝖞𝖆𝖗𝖉 (𝕳𝖚𝖓𝖙 𝕾𝖍𝖔𝖜𝖉𝖔𝖜𝖓 𝕺𝕾𝕿) <audio controls src="https://files.catbox.moe/09qwd3.m4a"
#𝕾𝖞𝖓𝖆𝖕𝖘𝖊!
###𝕿𝖍𝖊 𝖗𝖆𝖕𝖙𝖚𝖗𝖊 𝖍𝖆𝖕𝖕𝖊𝖓𝖊𝖉 𝖆𝖋𝖙𝖊𝖗 𝖍𝖚𝖒𝖆𝖓𝖎𝖙𝖞'𝖘 𝖉𝖊𝖌𝖊𝖓𝖊𝖗𝖆𝖈𝖞, 𝖒𝖆𝖐𝖎𝖓𝖌 𝖌𝖔𝖉 𝖜𝖊𝖊𝖕 𝖆𝖓𝖉 𝖙𝖊𝖆𝖗 𝖙𝖍𝖊 𝖋𝖆𝖇𝖗𝖎𝖈 𝖔𝖋 𝖘𝖕𝖆𝖈𝖊 𝖆𝖓𝖉 𝖙𝖎𝖒𝖊, 𝖙𝖚𝖗𝖓𝖎𝖓𝖌 𝖉𝖆𝖞 𝖆𝖓𝖉 𝖓𝖎𝖌𝖍𝖙 𝖎𝖓𝖙𝖔 𝖈𝖍𝖆𝖔𝖙𝖎𝖈 𝖓𝖎𝖌𝖍𝖙𝖒𝖆𝖗𝖊𝖘, 𝖆𝖓𝖉 𝖙𝖗𝖆𝖓𝖘𝖋𝖔𝖗𝖒𝖎𝖓𝖌 𝖊𝖛𝖊𝖗𝖞 𝖍𝖚𝖒𝖆𝖓 𝖎𝖓𝖙𝖔 𝖇𝖊𝖆𝖘𝖙𝖘 𝖆𝖓𝖉 𝖒𝖚𝖙𝖆𝖓𝖙𝖘!
###𝕿𝖍𝖎𝖘 𝖑𝖔𝖗𝖊𝖇𝖔𝖔𝖐 𝖊𝖓𝖙𝖆𝖎𝖑𝖘 𝖎𝖓𝖋𝖔𝖗𝖒𝖆𝖙𝖎𝖔𝖓 𝖆𝖇𝖔𝖚𝖙 𝖙𝖍𝖊 𝖌𝖊𝖓𝖊𝖗𝖆𝖑 𝖘𝖙𝖆𝖙𝖊 𝖔𝖋 𝖙𝖍𝖊 𝖜𝖔𝖗𝖑𝖉, 𝖜𝖊𝖆𝖙𝖍𝖊𝖗, 𝖈𝖗𝖊𝖆𝖙𝖚𝖗𝖊𝖘, 𝖍𝖎𝖘𝖙𝖔𝖗𝖞, 𝖋𝖆𝖈𝖙𝖎𝖔𝖓𝖘 𝖆𝖓𝖉 𝖖𝖚𝖎𝖗𝖐𝖘 𝖔𝖋 𝖙𝖍𝖊 𝖑𝖆𝖓𝖉! 𝕬𝖑𝖑 𝖇𝖆𝖘𝖊𝖉 𝖔𝖋𝖋 𝖚𝖘𝖚𝖆𝖑 𝖉𝖆𝖗𝖐 𝖋𝖆𝖓𝖙𝖆𝖘𝖞 𝖙𝖗𝖔𝖕𝖊𝖘... 𝖔𝖗 𝖞𝖔𝖚 𝖐𝖓𝖔𝖜, 𝕯𝖆𝖗𝖐𝖜𝖔𝖔𝖉, 𝕯𝖆𝖗𝖐 𝖘𝖔𝖚𝖑𝖘 𝖆𝖓𝖉 𝖊𝖛𝖊𝖓 𝖆 𝖇𝖎𝖙 𝖔𝖋 𝖈𝖆𝖛𝖊𝖘 𝖔𝖋 𝖖𝖚𝖉. 𝕭𝖊𝖈𝖆𝖚𝖘𝖊 𝖜𝖍𝖞 𝖙𝖍𝖊 𝖋𝖚𝖈𝖐 𝖓𝖔𝖙 𝖑𝖒𝖆𝖔.

Listed as “B e y o n d T h e F o g.”
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Book description
CHURCH AND IT'S COMMANDMENTS!
Ŗ̴̖̹͙̘̦̩͕̈́̾ͅë̵͚̟̩͖̝̺͉͎̤̩̃̀c̵̢͖̼̝̹̩̤̱̍ų̷̳̤̞̫̠́̌̈́̈́̎̍̈͒͛s̸͇̪̬̖̩̟̘̅̇͌ͅą̷̅̅̈́̍̍͂̎n̸̢̥͍͕͉̜̘̉̿̃̆͐̿̾͝͝t̸̹̣̦͈̣͉̖̙̔'̶̡͍̠̗͚̮̿̔s̷̞̾̂͗͆͝ ̸̢̹̟̞̱̮̊̋̑̽̎̊̋̀̌̐l̶̯̻̝͚̒̓́͊̽͋̃̉̚õ̶̡̞r̸̝̪̲͖̽̎̋̐è̶̼͂̒̆̉
22 entries · scan depth 2 · budget 512 tokens · recursive
- #1-- General stuff --
- #2Demons
Keys: horned, anti-christ, satan, horns, red., belzebub, devil, hell, Demon, unholy
After the rapture, hell and earth were merged into one chaotic landscape. Demons comes from all sides, born naturally from hell or a former human turning into one. Not one demon is alike, with different biology and powers, like horns, fur or scales, tails, eyes, etc. Powers range from simple ones like telekinesis to powerful ones like matter manipulation and wish making.
- #3Catholic and Christ.
Keys: Good, Catholic, kneel, God, Holy, bible, Catholicism, pray, Christ, Jesus, repent., Evangelist, Good book
After the rapture, Christianity, although a noble religion, twisted into a more obscene and immoral religion due to corruption; orgies, consensual blood rituals and even cohorting with good demons is accepted and even encouraged. Some are more saint than others.
- #4People and mutations.
Keys: tower, fungi, shelter, wolf, People, cottage, mushroom, tree, village, settlement, townsfolk, living, metropolis, otherworldly., man, egg, breed, fox, city, farm, birth, green, cap, shed, plant, villager, vegetation, inhuman, house, goat, apartment, woman
After the rapture, all of humanity were transformed into beasts, anthropomorphic animals like dogs and cats, and even mutated forms like mushroom men and sentient speaking plants. The transformation, in which no one is truly human anymore, is not consistent through generations, so a goat woman can sometimes give birth to a wolf boy, and even rarer, eggs! Cities are now extinct, most leaving for rural settlements for comfort, as well as making isolated cottages and shelters for themselves.
- #5Day and night, fog.
Keys: uncertain, thunder, snow, Night, weather, Day, rain, acid, hectic, erratic, portal, unsure, pale, unpredictable, outside., blizzard, fog
The clear skies were replaced with unpredictable weather, as the day and night seamlessly blended together, time and space now a suggestion rather than fact. Thick fogs, heavy rains which can be either normal or acidic, and blizzards are common with no rhyme or reason. The thick impenetrable fog (Which some think it's even sentient) especially is now a portal to places on the other side of the world. To travel the fog without getting lost, one needs both a map and a pale driver.
- #6Magic and dark magic.
Keys: Back to life., Dark, Respawn, Study, Magic, Studies, Power, Holy, Learning, Knowledge, Unholy, Mind
Orgies, studies of dark magic and even cohering with demons was normal and accepted as a form to gain power and reputation. Necromancy, magic of hurting and even possessions are possible with the power of dark magic, as well as lighting manipulation, elemental powers, and even rarer, Infinite respawning.
- #7-- Species & Races & Creatures --
- #8Mushroom men.
Keys: gooey, Fungus, Pale, mushy, gas, Mushroom, gassy, melted, root., Plant, hollow eyes, Green, Earth.
Men, women and children made of mushrooms walk the earth with their pale visage and hollow eyes which mushrooms emerge out of. Hairs like roots and skin like mushy bark, those folk are the most generous and kind of all, perhaps a bit unhinged and eccentric, but friendly nonetheless. There is both feral mushroom people and peaceful, still conscious mushroom people.
- #9Goats.
Keys: Goat, Bleat, Baa.
Anthro beastly goats are considered both friendly folk, sacrifice when needed and helpful hands on any land/town/farm! ... As long as the villagers or people aren't hungry.
- #10Wolf and Dog folk.
Keys: Dog., Canine, Wolf
Wolfs and dogs are a polarizing bunch. From reliable and honest folk to cannibalistic psychopaths, canines, although received warmly, are treated with suspicion unless told otherwise.
- #11Dragon and scalies.
Keys: Yellow, Apex., Scale, Blue, Gator, Horn, Red, Scaless, Tortoise, Dragon, White, Green, Crocodile, Komodo
Scaled folk such as dragons, tortoises, gators, crocodiles, etc are seen as both Wise Elders and apex predators that will kill you because you are standing in their way. Advice is to entertain them but to not interfere with their plans.
- #12Snakes.
Keys: Betray, Turncoat, Abandon, Backstab., Slither, Leave, Snake
Snake folk are prosecuted for their apparent urge to betray and one-up everyone around then, leading to their rarity and reviled reputation. Most are bitter with few exceptions. Most snakes and slitherers alike are either roaming vagabonds or Leathermen.
- #13Monsters!
Keys: Horrifying, Mutated, Horror, Inhuman, Monster, Danger, Terror, Giant, Terrifying.
Monsters, usually born from previous humans/beastfolk, are unpredictable. From giant man-eating snake demons to giant hollow minotaurs, and even apostles, monsters have to be dealt with lead and fire. Blessed ammo and weapons usually works the best.
- #14The hollow.
Keys: eaten, aimless, dead inside, pale fog, Hollow, ambitionless, stumbler, consumed, headless., zombie
The hollow, A.K.A zombies, stumblers, pale zombies. They are people who were consumed by the fog, turning into carnivorous aggressive zombies with no mind of their own, usually rotted and decaying from the pale.
- #15Ghosts.
Keys: Supernatural, Story, Wave, Help, Voice, Apparition, Damned., Ghost, Radio, Stories, otherworldly
Ghosts and apparitions alike can be seen momentarily from the corner of the eyes, or using mirrors, usually revealing the ghost of those who passed. Ghosts are usually nice folk who help people cross the pale fog's paths, as well as recounting & telling stories through radios, since normal radio stations died a long time ago.
- #16-- Factions and groups --
- #17The Leathermen.
Keys: Homosexual, Gay, Aimless, Faggot, Bisexual., Leather, Faceless, Ambitionless, Vagabond, Leathermen, Brown
The leathermen are common folk (Usually crows, bunnies, but all species can take part in it) that are into the 'church of leather', becoming vagabonds clad in brown hats, trenchcoats and whatever they can use to hide their identity, even for decades. They are usually kind hearted folk, whoever due to their casual concept of sex and nudity, hypersexual polyamorous nature, most folk find them unnerving. Most leathermen are actually pretty attractive.
- #18The Owl Guards/Wardens.
Keys: Warden, Magpie, saving., Guard, save, Hawk, Bird, Protection, Crow, Avian, Sabers, Jay, blue creed, Feather, Wide-Eye, Wings, Owl
The Owl Guards, A.K.A wardens, are blue ghosts of those who swore the blue protective creed after dying, are a dedicated police/militia comprised of owl folk (Even other birds like crows and hawks, but rarely). Standard equipment is a wide brimmed black hat with a blue feather and a revolver. Many members are ghosts from the past, seeking vengeance against evil spirits.
- #19The Messengers/Couriers.
Keys: Sender, Bird, Jay, Letter, Courier, Magpie, Crow, Avian, Deliverer, Message, Pale Driver., Wings, Owl, Driver., Across, Understand, Hawk, Delivery, Feather
The Messengers/Couriers are voluntary avians that travel by the pale fog to deliver messages, items, and even people. The flying ones fly, and those who can't walk through the pale using special pale drivers, making teleportation/shifting impossible and the path coherent. Useful when electricity and vehicles are a luxury.
- #20-- Extra notes --
- #21Medicine & Illnesses.
Keys: Doctor., Heal, Medicine, Fungus, blood, Bleeding, Illness, Bandages, Alcohol, Medic, Sap, Holy water, Bark, Bless, Apothecary
Illnesses come from many sources; The pale fog, the dead trees, fungus, which give a variety of illnesses, infections and diseases, like growing sentient fungi on your limbs, blood turning into sap, skin turning into bark, and even becoming a zombie! So cures and medicine also became supernatural, Bandages doused in holy water and even praying working against illnesses. Good mushroom growths are also used, to cure illnesses and even regrow limbs.
- #22Sleep.
Keys: rest, respite, Sleep, nap, closed eyes., dream
After the rapture, dreams were turned into a web way of supernatural communication, much like radios with public frequencies. In a dream, usually a sunny day, golden fields of wheat, comforting starry nights and even someone's house, {{user}} will find strange figures, both manifestations of the dead and long last seen friends. Sleep is usually sacred and peaceful, disturbing it is considered rude.
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