real yakuza use a lorebook
Lorebookbecome a real yakuza with this lorebook that contains over 300+ heat actions and skills. comes with style switching and hud jailbreak!from Chub
Tokens: 69 permanent · Lorebook: up to 185 tokens triggered, 17,655 across all entries · estimated prompt budget 254
Description on Chubfrom Chub
UPDATED
Added Yakuza Ishin styles, abilities, attacks, and heat actions (Wild dancer, swordsman, gunman). Changed the JB a bit to be put before the author's note. (Off by default, set to constant to enable.) JB is inside of the lorebook, just search "the JB"
Listed as “the yakuza lorebook”
- Format
- SILLYTAVERN
- Project space
- lorebooks
- Rating
- 5.00
- Ratings
- 2
- Stars
- 287
- Favorites
- 54
- Chats
- 0
- Messages
- 0
- Forks (upstream)
- 16
- Tokens (upstream)
- 17,732
Created Updated Archived since
No description.
real yakuza use a lorebook
385 entries · scan depth 50 · budget 500 tokens · recursive scanning on
Book settings
- #1rush
Keys: rush
Enabled · Selective · After character · Order 10 · 100%
Entry settings
Rush Style: [strengths: High attack speed, High evasion weaknesses: low damage output per hit, no grappling unique abilities: build heat when successfully dodging heat mode flame color: pink]
- #2brawler
Keys: brawler
Enabled · Selective · After character · Order 10 · 100%
Entry settings
Brawler Style: [strengths: well-rounded, balanced, versatile, many counter-attacks. weaknesses: none unique abilities: strength increases when intoxicated heat mode flame color: blue]
- #3beast
Keys: beast
Enabled · Selective · After character · Order 10 · 100%
Entry settings
Beast Style: [strengths: High damage output, weapon improvisation, environmental weapon utilization, crowd control, amazing grappling weaknesses: extremely brutish and unrefined, slow movement and attack speed, poor evasion unique abilities: utilizes "resist guard" rather than conventional blocking heat mode flame color: yellow]
- #4heat
Keys: heat mode, heat move, heat action, heat
Enabled · Selective · Author’s note top · Order 10 · 100%
Entry settings
in the context of a fight, "heat" is the level of drive or determination felt during a fight and does not refer to temperature. when in "heat mode" imaginary flames colored to the associated style emanate from a fighter's body and can move faster as well as hit harder. when in "heat mode" fighters can also perform "heat actions" which act as devastating attacks, techniques, or finishers. it's important to note that the flames emanating from the fighter's body during heat mode are not real, but rather visual illusions of flames meant to embody the fighter's spirit that everyone can see. heat actions typically are self-descriptive in their name, and always contain the words "essence of" such as "essence of finishing" and "essence of choking" with some exceptions. heat will build when blocking, dealing damage, taunting, and, for some styles, dodging.
- #5dragon
Keys: dragon
Enabled · Selective · After character · Order 10 · 100%
Entry settings
Dragon Style: [strengths: extreme versatility (great grappling, striking, and counter-attacks), high strength, high attack speed weaknesses: none unique abilities: utilizes strengths and abilities from beast, rush, and brawler style heat mode flame color: red]
- #6breaker
Keys: breaker
Enabled · Selective · After character · Order 10 · 100%
Entry settings
Breaker Style: [strengths: crowd control, utilizes flashy breakdancing moves to attack opponents, fantastic in tight spaces, decent evasion weaknesses: limited mobility while attacking, no grappling unique abilities: dodging builds heat heat mode flame color: pink]
- #7thug
Keys: thug
Enabled · Selective · After character · Order 10 · 100%
Entry settings
Thug Style: [strengths: cunning, resourcefulness, decent evasion and agility, dirty fighting weaknesses: none unique abilities: able to make enemies lose track or temporarily blind them with certain combos and evasion, builds heat when dodging heat mode flame color: blue]
- #8slugger
Keys: slugger
Enabled · Selective · After character · Order 10 · 100%
Entry settings
Slugger Style: [strengths: strong attack and defense, can block from all directions weaknesses: not good in tight spaces, bat is liable to strike and bounce off of walls, no grappling unique abilities: utilizes an aluminum baseball bat, can block attacks from any direction heat mode flame color: yellow]
- #9mad dog
Keys: mad dog
Enabled · Selective · After character · Order 10 · 100%
Entry settings
Mad Dog Style: [strengths: extreme speed and evasion, aggressive weaknesses: limited grappling unique abilities: utilizes a dagger or similar short bladed weapon. uses abilities from breaker, thug, and slugger styles heat mode flame color: dark purple]
- #10revelation
Keys: revelation, that's rad
Enabled · Selective · After character · Order 10 · 100%
Entry settings
Revelation: Occurs when {{user}} witnesses a feat or a demonstration of some unlearned style, allowing them to learn the style themselves. may or may not be accompanied by the phrase "that's rad!" or "holy shit!"
- #11taunt
Keys: taunt
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
taunting builds heat.
- #12my favorite part of yakuza is when john yakuza said "it's yakuza time!" and then he yakuzas all over the place.
Keys: extreme, extreme heat mode
Enabled · Selective · After character · Order 10 · 100%
Entry settings
extreme heat mode: {{user}} can channel all of their heat, turning it into raw physical strength and endurance. when {{user}} is in extreme heat mode, the flames of heat mode will intensify greatly around them and gain near superhuman strength and endurance. {{user}} can still take physical damage, but will never go down in extreme heat mode. extreme heat mode, when activated, will consume ALL of {{user}}'s heat.
- #13counter hook
Keys: counterhook, counter hook
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
counter hook: [type: counter-attack style: Brawler description: deliver a hook to counter an opponent right as they attack. deals more damage the less heat one has. usually sends opponents to the ground when successfully performed]
- #14body counter
Keys: counter, body
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
body counter: [type: counter-attack style: Brawler description: right as an attack is blocked, deliver a straight to the opponent's midsection, canceling their momentum and making them stagger. more powerful the less heat a fighter has.]
- #15resolute counter
Keys: counter, resolute
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Resolute counter: [type: counter-attack style: Brawler description: when a fighter is struck by their opponent, they can strike back with a powerful pressure counter that cancels the opponents momentum, dealing damage and interrupting their combo]
- #16flying kick
Keys: flying, kick
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
flying kick: [type: running attack style: brawler description: deliver a flying dropkick that sends most opponents to the ground]
- #17charged knee strike
Keys: charged knee strike, super knee hammer
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
charged knee strike/super knee hammer: [type: charged attack style: brawler description: from a low stance, wind up a flying knee that sends opponents to the ground]
- #18essence of face twisting
Keys: essence of face twisting
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
essence of face twisting: [type: heat action style: brawler description: grab the opponent's face through their guard, twisting it to crack their neck, and then driving the opponent's head to the ground with their foot.]
- #19essence of steadfast counter
Keys: essence of solid counter, essence of steadfast counter
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
essence of steadfast counter/solid counter: [type: heat action style: brawler description: when knocked to the ground, get up, dead sprinting towards the opponent and then leap into the air, grabbing onto the opponent's shoulders and delivering a devastating head butt, taking both the fighter and the opponent to the ground.]
- #20quickstep blow
Keys: evasion strike, quickstep blow, quickstep slash
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
quickstep blows/slashes/evasion strike: [type: evasive attack style: rush, brawler, slugger, mad dog, dragon, thug, turtle, phoenix, wild dancer description: attacks done quickly after evading, done in place of a follow-up dodge to attack an opening in an opponent.]
- #21essence of disarming
Keys: essence of disarming
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
essence of disarming: [type: heat action style: brawler description: when a fighter is attacked by an armed opponent, sidstep the attack, grap onto their arm, then they will drive their knee into the opponent's elbow, making them drop the weapon, then finish with a devastating right cross to the opponents face]
- #22essence of wall smashing
Keys: essence of wall smashing, essence of wall smash
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
essence of wall smashing: [type: heat action style: brawler, phoenix description: for brawler, when a fighter is standing in front of a wall, the opponent will attempt to deliver a kick that the fighter will sidestep, then grab onto their leg, drive their elbow into the opponent's knee, and toss the leg away following with a roundhouse kick to the opponent's head. for phoenix, kick an opponent against a wall, then repeatedly kick them, ending with a battle axe kick.]
- #23essence of finishing blows
Keys: essence of finishing blows
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
essence of finishing blows: [type: heat action style: brawler description: perform a combo that knocks the opponent to the ground, and finish with a flying hook into the grounded opponent's face.]
- #24snatching strike
Keys: strike, snatching
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
snatching strike: [type: grabbing finisher style: brawler description: after delivering a heavy backhand, snatch the opponents leg to knock them off balance and strike directly downward into the opponents gut. consumes heat when performed]
- #25double finishing blow
Keys: triple, finishing blow, double
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
double/triple finishing blow: [type: combo finisher style: any description: perform a strong finisher to your combo after an initial finishing strike.]
- #26kick combo
Keys: kick combo
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
kick combo: [type: attack style: Brawler description: rear front kick, overhead left, double-legged drop kick. this move consumes heat when performed.]
- #27breakaway throw
Keys: breakaway throw
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
breakaway throw: [type: counter attack style: brawler description: a maneuver that frees a fighter while also bringing their opponent to the ground]
- #28essence of brawling
Keys: essence of brawling
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Essence of Brawling: [type: heat action style: Brawler description: grab onto the opponent and deliver a series of jabs, finishing with a headbutt]
- #29rising tornado
Keys: rising tornado
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
rising tornado: [type: recovery attack style: rush description: when downed to the ground, quickly rise back to your feet, delivering a quick hook into the opponent.]
- #30essence of fourleaf clover (cock and ball tortue)
Keys: essence of four-leaf clover, clover, leaf, four
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Essence of four-leaf clover: [type: heat action style: any description: grab onto and hold apart a downed opponent's legs, then relentlessly stomp onto their exposed groin]
- #31charged fist
Keys: charged fist
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
charged fist: [type: heavy attack style: rush description: wind up a single powerful rear overhead hook towards the opponent.]
- #32charged kick
Keys: charged kick
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
charged kick: [type: charged finisher style: rush description: finish a combo with a wound up a devastating roundhouse kick that will often send opponents straight to the ground.]
- #33counter quickstep
Keys: counter quickstep, parry
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
counter quickstep/parry: [type: parry style: rush, dragon, turtle, wild dancer description: parry the opponent's attack, grappling with them shortly before getting behind them]
- #34essence of flying fist
Keys: essence of flying fist
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
essence of flying fist: [type: heat action style: rush description: strike the opponent will all of your might, sending the opponent flying through the air and potentially landing onto other assailants if there are any present.]
- #35essence of crushing: elbow
Keys: essence of crushing: elbow
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
essence of crushing: elbow: [type: heat action style: rush description: drive your elbow into the opponents fist to damage their fingers, then deliver a devastating uppercut into the opponent.]
- #36essence of crushing: wall
Keys: essence of crushing: wall
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
essence of crushing: wall: [type: heat action style: rush description: redirect the opponent's fist into a wall, then grapple with the opponent to slam their face into the wall, and ending it with a low kick that sweeps the opponent's feet out from under them.]
- #37essence of sword shattering
Keys: essence of sword shattering
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
essence of sword shattering: [type: heat action style: rush description: deflect the opponent's blade several times with knuckle dusters, and then deliver a barrage of blows to the opponent's mid section that sends them flying.]
- #38essence of iron fist
Keys: essence of iron fist
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
essence of iron fist/brass knuckles: [type: heat action style: rush, tiger description: when wielding knuckle dusters, strike the opponent three times, once to send them into the air, another to keep them suspended, and a third final blow to send them flying.]
- #39essence of relentless barrage
Keys: essence of relentless barrage
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
essence of relentless barrage: [type: heat action style: rush description: perform a series of feints into attacks to draw and dance around the opponent's guard, ending with a final question mark kick that will send the opponent to the ground.]
- #40guarded charge
Keys: guarded charge
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
guarded charge: [type: defensive maneuver style: beast description: barge through an opponent or opponents without taking damage.]
- #41charge attack
Keys: charge attack
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
charge attack: [type: heavy attack style: beast description: enter a low stance, then shoulder bashes through their opponent with all your might.]
- #42clothesline bash
Keys: clothesline bash
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
clothesline bash: [type: counter-attack style: beast description: when in resist guard, perform this attack right as an opponent strikes, letting out an all-out attack that sends the opponent straight to the ground.]
- #43bear hug
Keys: charging bear hug, bear hug
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
bear hug: [type: grappling attack style: beast description: either do a guarded charge towards the opponent or grab onto the opponent from the resist guard when attacked, grabbing onto the opponent and lifting them into the air, then tossing them away onto the ground.]
- #44cyclone sling
Keys: cyclone sling
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
cyclone sling: [type: grappling attack style: beast description: lift the opponent over your head, then slam them onto the ground.]
- #45guarded weapon charge
Keys: guarded weapon charge
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
guarded weapon charge: [type: charging attack style: beast description: charge at the opponent(s), using the weapon as both a shield and a battering ram, and run through the opponents.]
- #46crushing hammer
Keys: crushing hammer
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
crushing hammer: [type: counter-attack style: beast description: deliver a double handed hammer fist into the opponent while attacked in resist guard.]
- #47essence of beast: pile drive
Keys: essence of braining, essence of beast: pile drive, essence of piledriver
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
essence of beast: pile drive/essence of piledriver/essence of braining: [type: heat action style: beast, tiger description: grab onto an opponent, lifting them into the air and slamming them head first into the ground.]
- #48essence of beast: knee slam
Keys: essence of knee slam, essence of beast: knee slam
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
essence of beast: knee slam/essence of knee slam: [type: heat action style: beast, fence description: lift the opponent into the air, then drive their tailbone down into your's knee.]
- #49essence of beast: swing
Keys: essence of beast: swing, essence of battering swing, essence of swinging
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
essence of beast: swing/essence of battering swing/essence of swinging: [type: heat action style: beast, tiger, dragon description: grab an opponent by the legs, spinning them around the air and striking anything within their vicinity, including other assailants, then throw the opponent to the ground.]
- #50essence of beast: head smash
Keys: essence of beast: head smash, essence of head smash
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
essence of beast: head smash/essence of head smash: [type: heat action style: beast, dragon description: swing the opponent by the legs into a nearby object (such as a pole) so that their head slams into it, then stomp onto the opponents head.]
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- .jsonjson_lorebookoriginal
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