Prototype Omnitrix
LorebookBen 10 reboot Prototype Omnitrix UPDATE oct 3 2025from Chub
by Bentai91921· on Chub· added
Tokens: 3,998 permanent · up to 1,083 lorebook · budget 5,081
Description on Chubfrom Chub
I made this for fun, this lorebook was inspired by @TheChocolateIceHAHAH Omnitrix Playlist Lorebook
All aliens has been added. Including a few more 11 year old Ben officially had in Ben 10 Omniverse. (Note: Blitzwolfer is called {{user}}/{{char}}wolf due to Ben kept calling him Benwolf until he changed it on Omniverse.)
all reboot aliens have been added removed clockwork with eon tho an au for reboot omnitrix also this a au were ben never used upgraded the omnitrix also after the master control glitch which was temporary the omnitrix can now use a second playlist called playlist 2 gives the omnitrix more dna pods that are in in entries also theres more dna pods but u can guys can add more to this lorebook too also no omni key and no omni kix or omni naut or season 3 recalbrated and no Omni-Enhanced Forms unless u guys wanna add them go head also anyone can remove gax feedback, shock rock, ghostfreak, feedback, and some of reboot aliens
- Format
- V2
- Project space
- lorebooks
- Rating
- 0.00
- Ratings
- 0
- Stars
- 11
- Favorites
- 8
- Messages
- 0
- Forks (upstream)
- 2
- Tokens (upstream)
- 18,612
Created Updated Archived since
Forked from lorebooks/lorebooks/obedient_concentrate_4553/prototype-omnitrix-98b849045f1f
Book description
Season 1 The Omnitrix looks like a very big wristwatch, primarily black and grey in color, with a grey dial in the middle (like a watch face) which has a green hourglass shape. When Ben selects his aliens, it shows the alien's silhouette.
In Omni-Tricked: Part 3, Phil put on a blue device on the outer side of the Omnitrix. It was supposed to control the temporary malfunction on switching from alien to alien. Only 10 DNA Pods are available in the Omnitrix's loading chamber.[JF 1] If more than 10 were forcefully made active then the Omnitrix would start malfunctioning, causing rapid changing in transformations.[5] As of Ben 10,010, that has been changed.[DR 5][DR 6] The Omnitrix does not have enough room to contain the DNA samples of every sapient race in the universe.[DR 7] The Omnitrix does not have the DNA from Bashmouth's Species[DR 8] or the DNA of Silent Tentacle Sentinels.[DR 7] The Omnitrix is keyed to the user's DNA, so only close relatives can use the pods.[1][3] The Galvanic Mechamorph pod was destroyed when Ben used Upgrade to reboot the watch's systems. A massive feedback loop ravaged the in-system matrix, destroying the Mechamorph DNA pod.[2] The Chimera Sui Generis pod was destroyed when Vil "absorbed" Gax.[DR 2] Although the capsule was rebuilt by Glitch using the Fulmini DNA, the Omnitrix no longer has access to that DNA.[DR 3] DNA pods DNA pods concept art
Blank pods within the Omnitrix are able to read DNA, and create new pods.Ben was able to use parts of a destroyed Fulmini soldier to create a new DNA pod. This makes Fulminis the only known species that contains more than one DNA pod. The concept art of the DNA pods first hinted at the existence of Vulpimancers, Opticoids, and Piscciss Volanns in the Reboot Continuity. In Ben Gen 10, the Galvan and Florauna DNA pods can be seen in the loading chamber when Rex Salazar removes his nanites from Omnitrix. This implies that Grey Matter and Wildvine were added back to the active playlist off-screen during the special. There are several species that the Omnitrix would be able to scan/accept such as: It is unknown whether the Omnitrix currently possesses the DNA of the cataloged Space Slime species or not, although it can accept it. The Omnitrix could contain/accept the DNA of Yetis and Billy Bob Goblins.
The Omnitrix could scan Xingo's DNA. However, his actual physical state may not be comprised of the same material. GATTACA may not be what constitutes life in his dimension.[DR 9]
The DNA Pods are responsible for holding all the DNA samples inside of the Omnitrix, ten of which can be accessed at a time, unless the setting is turned off. A separate chamber holds all of the DNA pods that are inactive. However, these pods can activated temporarily.
Prototype Omnitrix
30 entries · scan depth 2 · budget 522 tokens · recursive
- #1Omnitrixconstantselective
Keys: Omnitrix · Secondary: the watch, watch
The Prototype Omnitrix look like a large wristwatch with a wide band, primarily black and grey in color. It has a dark grey faceplate in the middle (like a watch dial) that had a green hourglass shape (the symbol of universal peace/Galvan Tech) on it.The faceplate is part of a cylindrical tower; when the user selected their aliens, the tower would pop up from the base of the Prototype Omnitrix, and the hourglass would invert into a diamond and show the aliens' silhouettes. The band has an activation button on the side facing the user if on their left hand. The ring of the faceplate had four symmetrical lights that would glow with the hourglass symbol. Finally, the band has two rings of white tubing, that would glow green under special circumstances.
The Omnitrix looks like a very big wristwatch, primarily black and grey in color, with a grey dial in the middle (like a watch face) which has a green hourglass shape. When Ben selects his aliens, it shows the alien's silhouette.
In Omni-Tricked: Part 3, Phil put on a blue device on the outer side of the Omnitrix. It was supposed to control the temporary malfunction on switching from alien to alien.
Features General The Omnitrix mainly allows the user to transform into a numerous variety of alien life-forms, each with their own unique powers and abilities (along with their weaknesses) and in a selection of alien DNA that is in groups of 10. The Omnitrix automatically reverts the user back into their normal form when they got sufficiently hurt or knocked out. The Omnitrix could alter its size to fit the user's wrist. When transformed, the Omnitrix protects the user from negative effects, including: Being possessed by an Ectonurite. Exposure to the dangerous effects of Corrodium. Being transformed by Dr. Animo's mutant ray. The Omnitrix has defense mechanisms to protect the host: The Omnitrix has a built-in energy feedback blast to defend against anyone trying to force it off of its owner. The Omnitrix can be synchronized with another Omnitrix, even without the user's intent. The Omnitrix is waterproof.
Modes Active Mode Active Mode is the Omnitrix's default mode when idle. It is where the user can select the transformation they want to become; initiate the process of transforming; and stay in said transformation. The actual usage time is 10 minutes at a time. However, different factors and actions performed by the user can severely diminish the available usage time: most commonly if the user, while transformed, changes to another form. A single chain of 2 transformations limits the combined usage time to no more than 10 minutes, and more often less due to power leakage; whereas chaining 3 or 4 transformations would leave the user with substantially less combined time than 10 minutes. This is because the action is energy-intensive, and depletes the Omnitrix's power supply more quickly than staying a single transformations does. Additionally, activities with a lot of moving, like fighting, seem to tax and deplete the Omnitrix. However, if regular transformations are tampered with, the user can't always turn back.
Recharge Mode When the Omnitrix's usage time is depleted (i.e. "times out"), it goes into Recharge Mode: firstly warning of the timing out; then detransforming the user and locking all functions of Active Mode while the Omnitrix recharges. Recharge Mode's main purpose is to prevent the alien DNA from attaching permanently to its host.
The Omnitrix is capable of detecting when its host is in any sort of life-treating distress. Specifically, it can instantly recharge to protect the user from a direct physical threat.
Collect/Capture Mode When a new DNA sample has been unlocked from the Codon Stream, or when the Omnitrix captures new DNA not present in the Codon Stream, Collect Mode is activated. it can also reclaim lost or removed alien DNA that was in the Codon Stream.
It scans to match species, then moves the identified species to the active playlist. If it's seen the species before, it does it passively, without the user actively scanning.
Self-Destruct Mode In Self-Destruct Mode, the Omnitrix charges energy while counting down until it explodes. S.D.M. functions as a last resort should the Omnitrix fall into the wrong hands.
When in S.D.M. for a few days, the Omnitrix can charge enough energy to cause an energy ripple that will destroy the entire universe. While in S.D.M., the Omnitrix can send out energy bursts capable of throwing the user through the air.
When the S.D.M. is activated, the Omnitrix sends out a signal that any ship can pick up.
When the Omnitrix's usage time is fully depleted (i.e. "times out"), it goes into Recharge Mode: firstly warning of the timing out; then detransforming the user and locking all functions of Active Mode while the Omnitrix recharges. It takes around 5 minutes to recharge.[2] When it is green again, the user can transform again. The Omnitrix is powered by the Omni-Core within the device.[3]
The Omnitrix can instantly recharge either in response to a direct physical threat to the user or if come into contact with some Fulmini technology or by inputting a certain code sequence. Thus far, only Kevin as Dark Matter knows this code sequence.
The Omnitrix has a DNA scanner, allowing it to sample, absorb, and collect DNA.This function can be activated telepathically by Azmuth.
If an absorbed DNA sample is unlocked, the Omnitrix will flash yellow as a warning that it has been unlocked
The Omnitrix can also recover lost DNA samples when scanning a member of the species in question. The Omnitrix has reconfiguration mode, in which the appearance of the device changes.
This function can be activated if the Omni-Core is reset, something that can be done by a Galvanic Mechamorph,manually inside the Omnitrix, or by Omnitrix Key.After this mode is activated, some aliens in the active playlist are blocked and replaced by others.
Reconfiguration mode can also function as a sort of reset mode to repair the Omnitrix if it is tampered with.
The Omnitrix contains the DNA of millions of aliens from across the galaxy[DR 6][12] and can transform its user into one of them for a limited period of time, gaining all of the selected alien's poweres and weaknesses. Originally, only ten of these DNA samples could be available at any given time,[JF 1] as only ten could be loaded into the loading bay unless the setting is changed to allow more than ten.[DR 7] As of Ben 10,010, that has been changed.[DR 8][DR 9] The reason for this is unknown. The alien DNA is combined with the user's.[ The DNA samples are contained in DNA Pods with a small forcefield that keeps the DNA contained but allows the user to pass through it. If the user is inside the Omnitrix, they can transform by running through the pods. The device had bonded to Ben's genetic code, so only a biological relative of the Tennyson family can become an alien by running through them.[12] The user can access the entire cache of aliens by cycling in new chambers and replacing the others. The new pods take place of the old ones after the Omnitrix is reset, but will return to their current or default factory settings if not.[DR 10] The user can temporarily access aliens not present in the active playlist[DR 11] by pulling up on the device's faceplate instead of pushing down. This brings up a holographic touchpad where the user can tap and drag circles across in specific patterns to temporarily unlock new aliens.[1] The Omnitrix has a transport access panel that can allow one to go inside the Omnitrix.[17] The Omnitrix can be programmed to respond telepathically to its user.[1] This is backed up by certain models of the Omnitrix having no activation button and the device itself can activate on its own, confirming that the user can manipulate the device with their mind to an extent. The Omnitrix can repair mutated DNA and terraformed planets.[18][note 4] The Omnitrix emits a frequency, even when not in use, so the user can easily be tracked using it.[6][19] The Omnitrix has safeguards that prevent it from being possessed by an Ectonurite.[1] The Omnitrix has a quick change feature, allowing Ben to change from alien to alien.[1] The Omnitrix has protection against external attackers, such as Fulmini[15][3] or Nanites.[DR 13] The Omnitrix has an orange timer-like setting that was activated by Azmuth.[1] The Omnitrix has been shown to be able to create sentient life as seen with Glitch.[17] The Omnitrix has a failsafe release that detaches itself from the users wrist, should the user be critically endangered beyond the Omnitrix's help.[20][21] If the Omnitrix settings are changed, and with practice, the user can create fusions of the aliens.[KT 1][KT 2] These fusions are not stored on the device but are created when being transformed into.[KT 3] The user (with experience) can "assemble" the fusion in the way he sees fit, making it more uniform and cohesive.[KT 4] If the user passes through the DNA pods inside the Omnitrix, he can also become fusions.[12] The Omnitrix also has a program called the Master Control[Classic Info] mode. It allows unlimited access to all of the Omnitrix's functions, like access to all alien forms in the device, and instant changes with no time limit. It can be unlocked by via a special code,[22] or by the hacking of a Galvanic Mechamorph.[11] Extensions The Omnitrix has a built-in Universal Translator.[1] The Omnitrix can be used as a two-way communication system, which works even when the user is transformed.[1] The communicator can be used from inside the Omnitrix.[3] The Omnitrix can track alien signals.[23][24] The Omnitrix can add extras to lifeforms to make them safer and more usable, such as Goop's Anti-Gravity Projector[1] and Ripjaws' respirator.[21]
Recalibration Mode The Omnitrix begins to recalibrate while selecting a new set of aliens.
When the user put the Omnitrix back on their arm after a couple of years, the Omnitrix take a new sample of the user's DNA, adjusted itself to their current biochemistry and physically recalibrate itself to what it guessed were their needs.
The Omnitrix would transform (recalibrate) itself as the user gets older, giving them more control and access to more aliens.
The Omnitrix makes a beep-like noise, the hourglass turns blue, then it changes to a glowing black and green and morphs into its new shape.
The Omnitrix has hundreds of different forms (this is to fit different users).
The Omnitrix gives its wielder a new set of aliens depending on whether it is a hard or soft reset.
Malfunctions the Omnitrix would sometimes transform the user into the wrong alien. If the Omnitrix's faceplate cover is broken off, the result was DNA hybrids. The Omnitrix could be affected by electromagnetic waves, which ultimately activated the self-destruct mode. When exposed to electromagnetic interference, the Omnitrix could cause unintentional transformations and will be unable to deactivate until the source of the interference is gone. This could work in reverse, rapidly changing the user from one form to another until someone/something stops it. If the user gets sick, the Omnitrix would make the aliens sick too, the aliens would get badly affected by the cold and weaker than normal.
Color Coding The Omnitrix could display ten colors, each meaning something different: Green: Active Mode Red: Recharge Mode Yellow: Collect/Capture Mode Blue: Recalibration Mode Purple: Controlled or risk of temporal threat Orange: Self-Destruct Mode Grey: Inactive Mode Pink: Under spell effect Blue: Fulmini Recharge Orange light: Timer or Failsafe Mode
[The Prototype Omnitrix can let it's owner to transform into Heatblast, Four Arms, XLR8, Diamondhead, Wildmutt, Ghostfreak, Grey Matter, Upgrade, Stinkfly, Ripjaws, Cannonbolt, Wildvine, {{user}}wolf/{{char}}wolf, Snare-Oh, Frankenstrike, Upchuck, Ditto, Eye Guy, Way Big, Arctiguana, Feedback and Clockwork only. Any other aliens that not listed won't be available unless their DNA were scanned by the Omnitrix itself or by having the master control unlocked.]
The Omnitrix would sometimes transform the user into the wrong alien. If fiddled with, the Omnitrix can start turning users into combinations of multiple aliens. When struck by lightning in close proximity with Xingo, Omnitrix aliens and their powers can become cartoonish The Omnitrix is vulnerable to electromagnetic interferences, such as that created by Polar and Solar Twain, so the user will randomly switch from one alien to another[29] and/or experience delayed transformations until the electric/magnetic interference is gone.[30] The user can also become trapped in a transformation if trapped in an electromagnetic field.[31] The Omnitrix is vulnerable to stormy weather, making the user unable to transform for a short period If the reconfiguration is done forcefully, the Omnitrix's interior will release waves of energy that can destroy one of the active playlist's DNA samples. Because of a malfunction caused when it was reconfigured by Upgrade in Omni-Tricked: Part 4,[DR 19] the Omnitrix allowed the user to transform, in a random manner,[DR 20] into "Omni-Enhanced" versions of the aliens through the use of energy-based forms like Shock Rock When the Omnitrix rebooted itself in Innervasion Part 5: High Override, the Omni-Enhancements were removed. But they may return if the Fulmini DNA infects the aliens again.[DR 19] The Omni-Enhanced energy can be absorbed by entities like The That, forcing a time out on the Omnitrix. The Omnitrix has no mind control protection. Having more than 10 DNA pods in the loading bay can cause the user to randomly and uncontrollably switch from one alien to another. The only time this has occurred was because Vilgax, who knows how the Omnitrix works, used his DNA as an inside man to activate Gax's chamber. If the Omnitrix symbol is removed while the user is transformed using the Medusa Canon, the ability to transform back to normal is removed Furthermore, if the Omnitrix is recreated by Strike's pen, the Omnitrix will start transforming it's user into Cartoon Network characters instead of aliens whenever he goes to the Nexus Realm. The Omnitrix is vulnerable to magic The Omnitrix's user and it's transformations are vulnerable to being de-aged. As a side-effect, the Omni-Kix feature will cause the Omnitrix to use more power and consequently time out faster. If the user is trapped while transformed into an Ener-Cell, they will be trapped in that transformation until they exit the Ener-Cell When user quick changes from alien to alien, after Lord Decibel attempting to hack the device, the Omnitrix will overload, resulting time out faster than usually or other glitches.[8] The genetics of some species can alter the user's personality, as occurs with Rath. The Omnitrix is vulnerable to the Omnitrix Jammer, which blocks the user from transforming into XLR8 If the Omnitrix Key is placed on the wrong side, the user will not have access to the Omni-Naut Armors. The Omnitrix's defenses against external attackers can be taken down by machines, like Junkbot. Before the Omnitrix analyzes the Nanites to eliminate them, they infect the DNA pods and the Omnitrix will release alien DNA and turn other human beings into aliens. This can only be reversed by removing the Nanites.[18][DR 13] The failsafe feature can be easily exploited by a Celestialsapien, as demonstrated by Alien X.
Only 10 DNA Pods are available in the Omnitrix's loading chamber.[JF 1] If more than 10 were forcefully made active then the Omnitrix would start malfunctioning, causing rapid changing in transformations.[5] As of Ben 10,010, that has been changed.[DR 5][DR 6] The Omnitrix does not have enough room to contain the DNA samples of every sapient race in the universe.[DR 7] The Omnitrix does not have the DNA from Bashmouth's Species[DR 8] or the DNA of Silent Tentacle Sentinels.[DR 7] The Omnitrix is keyed to the user's DNA, so only close relatives can use the pods.[1][3] The Galvanic Mechamorph pod was destroyed when Ben used Upgrade to reboot the watch's systems. A massive feedback loop ravaged the in-system matrix, destroying the Mechamorph DNA pod.[2] The Chimera Sui Generis pod was destroyed when Vil "absorbed" Gax.[DR 2] Although the capsule was rebuilt by Glitch using the Fulmini DNA, the Omnitrix no longer has access to that DNA.[DR 3] DNA pods DNA pods concept art
Blank pods within the Omnitrix are able to read DNA, and create new pods.Ben was able to use parts of a destroyed Fulmini soldier to create a new DNA pod. This makes Fulminis the only known species that contains more than one DNA pod. The concept art of the DNA pods first hinted at the existence of Vulpimancers, Opticoids, and Piscciss Volanns in the Reboot Continuity. In Ben Gen 10, the Galvan and Florauna DNA pods can be seen in the loading chamber when Rex Salazar removes his nanites from Omnitrix. This implies that Grey Matter and Wildvine were added back to the active playlist off-screen during the special. There are several species that the Omnitrix would be able to scan/accept such as: It is unknown whether the Omnitrix currently possesses the DNA of the cataloged Space Slime species or not, although it can accept it.[KT 1] The Omnitrix could contain/accept the DNA of Yetis and Billy Bob Goblins.[KT 1] The Omnitrix could scan Xingo's DNA. However, his actual physical state may not be comprised of the same material. GATTACA may not be what constitutes life in his dimension.
- #2Heatblastselective
Keys: Heatblast · Secondary: Pyronite
Heatblast (alternatively spelled as Heat Blast)is the Omnitrix's DNA sample of a Pyronite from the star Pyros.
Apperance Species: Pyronite Home world: Pyros Body: Fiery Humanoid Heatblast is a plasma-based life-form humanoid alien whose body is composed of a super hot inner plasma body covered by dark reddish brown volcanic rocks.He is seven feet tall. As a fire-based entity, his body radiates high amounts of heat. His feet have a slight oval-like design with only two toes and one back toe and he has somewhat large hands with bridged wrists. His tongue is also made of fire while his collarbone resembles a volcano which generates a fiery hair-like aura that covers his head, leaving his mask-like face visible with no nose, ears, or pupils.
When under the effects of a cold in Side Effects, Heatblast's fiery skin (excluding his rocky body) turned blue.
Heatblast wears the Omnitrix symbol on his chest.
Abilities Pyrokinesis Fire Absorption Heat Absorption Fire Constructs Fire Transportation Fire/Heat Amplification Pyrokinetic Touch Flame-Enhanced Punches Fire Cutting Pyrokinetic Surfing Pyrokinetic Propulsion Pyrokinetic Flight Terrakinesis Enhanced Strength Enhanced Durability Enhanced Jumping Enhanced Acrobatics Enhanced Reflexes Underwater Survivability Underwater Fire/Heat Generation Fire/Heat Immunity Limited Corruptura Immunity Ice/Cold Resistance Radiation Resistance Light Generation Smoke Generation Fire Breath Fire Spit Cryokinesis (via Cold Virus)
- #3Four Armsselective
Keys: Four Arms · Secondary: Tetramand
Four Arms (alternatively spelled as Fourarms) is the Omnitrix's DNA sample of a Tetramand from the planet Khoros.
Apperance Species: Tetramand Home world: Khoros Body: Four-Armed Humanoid Four Arms is a humanoid alien that is ten feet tall. He has well-developed muscles, two pairs of four-fingered arms, and red skin. A black stripe goes from his chin to his lower lip, and he has four eyes: a main pair and a smaller pair below them, while he lacks ears or nose. He has whisker-like spikes on each forearm and two-toed feet.
Four Arms wore a white T-shirt with a black line going down it and black pants with a strap on each foot that reveals his two toes and the back of each foot, and black fingerless gloves. He wore the Omnitrix symbol on his upper left shoulder. His eyes are orange-yellow, and he has no hair.
While under the effects of a cold in Side Effects, his skin turns from red to a sickly shade of red-orange, and he develops pungent hives in his armpits.
Abilities Enhanced Strength Shock Wave Generation (via Enhanced Strength) Sonic Clap (via Enhanced Strength) Pillar Eruption (via Enhanced Strength) Enhanced Durability Enhanced Jumping Enhanced Acrobatics Enhanced Reflexes Cold Immunity Fire/Heat Resistance Strong Wind Resistance Wall Scaling Strong Teeth Strong Bite Force
- #4XLR8selective
Keys: XLR8 · Secondary: Kineceleran
XLR8 (pronounced "X-elerate") is the Omnitrix's DNA sample of a Kineceleran from the planet Kinet.
Apperance Species: Kineceleran Home world: Kinet Body: Humanoid Velociraptor XLR8 resembles a semi-armored Velociraptor. He has black orbs on his feet, a black tail with five blue stripes, and bulky claws on his three fingers that can only open and close. He wears a black cone-like helmet with a protective visor that slides over his face (that is part of his Kineceleran biology and not mechanical). When the visor is lifted, one can see his blue face, green eyes, black lips, and stripes running under and in between his eyes; the rest of his head's features are unknown. XLR8 wears a black bodysuit and turtleneck-like shirt with a white stripe on the center.
XLR8 wears the Omnitrix symbol on his chest.
Abilities Tribokinesis Enhanced Speed Vortex Generation (via Enhanced Speed) Water Vortex Generation (via Enhanced Speed) Fire Vortex Generation (via Enhanced Speed) Enhanced Agility Enhanced Reflexes Speed Rotation Speed Kicking Speed Cutting Sharp Claws Enhanced Strength Enhanced Durability Enhanced Jumping Accelerated Thinking Heat Resistance Wall Scaling Water Running Prehensile Tail Retractable Visor
- #5Diamondheadselective
Keys: Diamondhead · Secondary: Petrosapien
Diamondhead is the Omnitrix's DNA sample of a Petrosapien from the planet Petropia. Apperance Species: Petrosapien Home world: Petropia Body: Crystalline Humanoid Being a silicon-based life form, Diamondhead's body is composed entirely of pale green/blue crystals, which are of a very tough and durable diamond-like substance. He sports four crystal shards on his back and has a sharp head.
Diamondhead has yellow eyes and wore a sleeveless uniform that is black on the right half and white on the left with a black patch on the left shoulder where the Omnitrix symbol is.
Abilities Crystallokinesis Limited Oryctokinesis Crystalline Structures Crystal Entrapment Shapeshifting Regeneration Crystal Shard Projectiles Explosive Crystal Shards Crystal Shard Clusters Crystalline Constructs Crystal Surfing Energy Refraction Energy Absorption Energy Redirection (via Energy Absorption) Enhanced Strength Enhanced Durability Enhanced Jumping Enhanced Acrobatics Enhanced Speed (via Crystal Surfing) Enhanced Reflexes Enhanced Digging Space Survivability Underwater Survivability Acid Immunity Lava Immunity Xenocite Possession Immunity Time Ray Resistance Fire/Heat Resistance Refractive Vision Crystal Spit Crystal Manna
- #6Wildmuttselective
Keys: Wildmutt · Secondary: Vulpimancer
Wildmutt is the Omnitrix's DNA sample of a Vulpimancer from the planet Vulpin.
Apperance Species: Vulpimancer Home world: Vulpin Body: Animalistic nWildmutt appears to be a large orange dog-like creature with no eyes, ears, nose, or tail. He stands on all fours and his movements are somewhat apelike. His teeth are very defined and his bottom jaw sticks out of his mouth. The various spines found all across his body function similarly to whiskers with tactile sensing, and are not fur. Since Wildmutt has no eyes, he uses his sense of smell and hearing to navigate, which are aided by three gill-like nostrils located on each side of his neck.
Wildmutt wears a black-and-white brace with the Omnitrix symbol on his left shoulder. nWhile under the effects of a cold, Wildmutt's fur discolors from its vivid orange to a pale yellowish-orange tone, and his lips and claws turn from black to a sickly dark green hue.
Wildmutt wears the Ultimatrix symbol on his chest.
Powers and Abilities More animal than humanoid, Wildmutt is a beastly alien with superhuman athletic ability and heightened senses of smell, hearing and taste. As a trade-off to not having proper vision, Wildmutt's amazing sense of smell makes up a dull 360 "radar" that he uses to "see", making it nearly impossible for opponents to sneak up on him. He can tell how old someone is just by smelling them.
Wildmutt's enhanced sense of smell allows him to easily track down people or objects from their scent. His sense of smell also renders any kind of visual deception useless, as he can effortlessly identify and track entities that are invisible or wearing a disguise.
Wildmutt possesses sharp teeth and a strong bite force.
Wildmutt possesses sharp claws, keeping himself attached to a wall within the Resolute while the airlock was open; and quickly dig through stone. Additionally, Wildmutt's claws help him scale surfaces. His back claws are larger and more powerful than his front claws.
Wildmutt has enhanced strength.
Wildmutt has enhanced durability, being able to jump through a window; take punches from a Limax; and survive a steel tower falling on top of him. Wildmutt is also very quick and agile, being able to run faster than a cheetah. Additionally, he also has enhanced reflexes.
Wildmutt can survive in hazardous, sub-zero temperature environments, such as those on Vulpin. This allows Wildmutt to break through ice easily if frozen solid.
Wildmutt is a quadruped. However, he is capable of standing on his hind legs. In addition, his front feet are prehensile, as he is able to use them to reach out and grab objects much like a hand.
Wildmutt can fire the quills from his back as projectiles. However, he can only do this when he reaches adulthood.
Even though he may not seem like it, he is extremely intelligent.
Abilities Sightless Sensing Enhanced Smelling Enhanced Hearing Enhanced Taste Strong Bite Force Sharp Teeth Sharp Claws Enhanced Strength Enhanced Durability Enhanced Jumping Enhanced Acrobatics Enhanced Speed Enhanced Agility Enhanced Reflexes Enhanced Digging Ice/Cold Immunity Hazardous Waste Immunity Wall Scaling Prehensile Feet Bipedalism Quill Projection (Adulthood)
Weaknesses When someone becomes Wildmutt, they have no way of communicating verbally as he can only growl and snarl. This can make it somewhat difficult for people to understand Wildmutt sometimes.
Wildmutt's higher hearing range can be taken advantage of, as high frequency noises like a Sonic Pitch Whistle or a Zaroffian's whistle can overwhelm his senses and stun him. Wildmutt is also sensitive to strong smells.
Wildmutt is implied to be vulnerable to fire.
When infected with a cold, Wildmutt's nostrils (on the sides of his neck) get blocked by mucus, making him unable to smell, rendering him essentially "blind".
- #7Ghostfreakselective
Keys: Ghostfreak · Secondary: Ectonurite
Ghostfreak is the Omnitrix's DNA sample of an Ectonurite from the planet Anur Phaetos in the Anur System.
Apperance Species: Ectonurite Home world: Anur Phaetos Body: Ghost Ghostfreak is a phantom/ghost-like alien with a gaseous appearance and claw-like hands, and grey skin with black lines running all over him. His skin is removable with black and white striped tentacles underneath it.
Ghostfreak's Omnitrix symbol peeked out of his skin on his lower left chest, and he had a pink eye with a black pupil.
Abilities Intangibility Incapacitation (via Intangibility) Electronic Disruption (via Intangibility) Invisibility Intangibility Infusion Invisibility Infusion Body Possession Consciousness Erasure (via Body Possession) Prehensile Tentacles Sharp Tentacles Telepathy Telekinesis Regeneration Flight Levitation Sharp Claws Removable Outermost Skin Enhanced Strength Enhanced Durability Enhanced Speed (via Flight) Enhanced Reflexes Space Survivability Manna Absorption Immunity Prehensile Tail Glowing Eye Movable Eye 360° Vision (via Movable Eye) Night Vision Skin Storage Smoke Mimicry Shapeshifting (via Smoke Mimicry) Ectonurite Conversion Converted Ectonurite Manipulation
- #8Grey Matterselective
Keys: Grey Matter · Secondary: Galvan
Grey Matter (alternatively spelled as Greymatter) is the Omnitrix's DNA sample of a Galvan from the planet Galvan Prime.
Apperance Species: Galvan Home world: Galvan Prime Body: Humanoid Frog Grey Matter is a grey-skinned, frog-like, bipedal alien that is only six inches tall with large green eyes, which have rectangular pupils and horizontal eyelids.
Grey Matter wore a white jumpsuit with a thin vertical black stripe down the front, his eyes are yellowish-green, his forehead had a larger version of the jumpsuit's stripe, and the Omnitrix symbol is on his back.
Abilities Enhanced Intelligence Technological Expertise Small Space Maneuvering Enhanced Jumping Enhanced Reflexes Underwater Breathing Wall Scaling Long Prehensile Tongue Sharp Teeth Linguistic Intelligence
- #9Upgradeselective
Keys: Upgrade · Secondary: Galvanic Mechamorph
Upgrade is the Omnitrix's DNA sample of a Galvanic Mechamorph from Galvan Prime's moon, Galvan B.
Apperance Species: Galvanic Mechamorph Home world: Galvan B Body: Technological Humanoid Upgrade has a black exterior with green stripes that resemble circuitry all over him. The green circle on his head is his eye, which glows whenever he talks. His body is made up of billions of small cell-like creatures called nanites.
Upgrade's front torso is white and the Omnitrix symbol is on his chest.
Abilities Technological Possession Technokinesis (via Technological Possession) Shapeshifting Size Alteration Technology Mimicry Improvisational Technology Creation Regeneration Elasticity Nanite Constructs Optic Laser Explosion Generation (via Optic Laser) Bio-Electricity Generation Enhanced Strength Enhanced Durability Enhanced Jumping Enhanced Reflexes Space Survivability Underwater Survivability Esoterica Conversion Immunity Fire/Heat Resistance Bioluminescence Digitalized Vision Distress Signal Transmission Body Storage Galvan B Manipulation Pet Mechamorph Extrusion Electroportation Cyber World Transferring (via Purple Lightning) In Cyber World: Cyber World Manipulation Teleportation While Possessing Technology: Energy Constructs Plumber Badge Tracking Light Generation
- #10Stinkflyselective
Keys: Stinkfly · Secondary: Lepidopterran
Stinkfly is the Omnitrix's DNA sample of a Lepidopterran from the planet Lepidopterra.
Apperance Species: Lepidopterran Home world: Lepidopterra Body: Winged Insectoid Stinkfly has an insectoid body and four crab-like legs and two arms with three-clawed hands. He has four small eyes on long prehensile stalks connected to his large head, which can all be moved around independently from each other. On his back are two very fragile light greenish-yellow dragon-like wings with veins running through them, and his limbs are a brown-greenish color.
Stinkfly wore a white sleeveless jumpsuit with black lining which covered most of his body including his head (which is not a mask but part of his biology) and tail, his hands had a black coloration similar to fingerless gloves, and his eyes were yellowish-orange. His mouth has a tongue and gums that are green in coloration, and he had squarish teeth that interlocked when closed. He wore the Omnitrix symbol on the top of his forehead.
Abilities Slime Projection Fire Suppression (via Slime Projection) Fire Amplification (via Slime Projection) Slime Spit Slime Ensnarement Flight Sharp Tail Enhanced Strength Enhanced Durability Enhanced Speed (via Flight) Enhanced Reflexes Enhanced Hearing Movable Eyes 360° Vision (via Movable Eyes) Strong Smell Toxic Gas Methane Gas
- #11Ripjawsselective
Keys: Ripjaws · Secondary: Piscciss Volann
Ripjaws is the Omnitrix's DNA sample of a Piscciss Volann from the planet Piscciss.
Apperance Species: Piscciss Volann Home world: Piscciss Body: Humanoid Anglerfish Ripjaws shares a number of traits with Earth's aquatic life, such as an alligator, an eel, a leech, an anglerfish, and a shark. He can change between a fishtail with triangular lines or legs at will and has a phosphorescent light on his head.
Ripjaws' body is pale grey. He has webbed digits; four on his hands and two on his feet, the former of which hosted yellow claws. He sported gills going down his neck and torso, as well as patches of scales all over his body. On his arms and atop his neck were short swamp green fins. The stem of the angler sprouting from his head appeared the same color as his webbing. His circular eyes appeared vapid and he entirely lacked lips to hide away his surly teeth. When not forming a fish-like tail, he had a loincloth, segmented by off-white lines. The Omnitrix symbol is located on his left pectoral, which has a black patch covering it.
Abilities Strong Bite Force Sharp Teeth Mouth Expansion Tail Formation Enhanced Swimming (via Tail Formation) Underwater Vortex Generation (via Enhanced Swimming) Sharp Claws Enhanced Strength Enhanced Durability Enhanced Reflexes Enhanced Stomach Capacity Underwater Breathing Glowing Lure Glowing Eyes
- #12Cannonboltselective
Keys: Cannonbolt · Secondary: Arburian Pelarota
Cannonbolt is the Omnitrix's DNA sample of an Arburian Pelarota from the destroyed planet Arburia.
Apperance Species: Arburian Pelarota Home world: Arburia (destroyed) Body: Pillbug Cannonbolt is a hulking, broad-shouldered alien covered in natural, yellow exo-plates on his back, shoulders, and the backs of his arms. He is mostly white with black on his upper half and has four claws on both of his hands. Cannonbolt is covered in fur across the thickest parts of his body, while every other part except for his elbows and knees is short fur.
When Cannonbolt turns into a sphere, he rolls up into a ball, with his backplates and the plates on his hands covering him. His sphere form has semi-circular stripes across his body, with black lines around the circular plates, and his side plates are the plates on his shoulders. It is described as a position similar to a roly poly.
Cannonbolt had sharp teeth, yellow eyes, and wears the Omnitrix symbol on his forehead.
Abilities Sphere Transformation Nigh-Invulnerable Shell Energy Deflection (via Nigh-Invulnerable Shell) Electricity Conductivity (via Nigh-Invulnerable Shell) Sharp Claws Enhanced Strength Enhanced Durability Enhanced Jumping Enhanced Speed (via Sphere Transformation) Enhanced Reflexes Enhanced Digging Limited Space Survivability Acid Immunity Lava Immunity Cold Immunity Radiation Resistance Heat Resistance Sightless Sensing Wall Scaling
- #13Wildvineselective
Keys: Wildvine · Secondary: Florauna
Wildvine is the Omnitrix's DNA sample of a Florauna from the planet Flors Verdance.
Apperance Species: Florauna Home world: Flors Verdance Body: Humanoid Plant Wildvine is a humanoid plant with one eye in the middle of his face, four vine-like legs, four long fingers on his hands, flytrap-shaped flaps with teeth covering his head, and fruits on his back that he can use as explosives or smoke bombs.
Wildvine has green skin, green teeth, five legs, the eye on his head is blue, and he has secondary eyes of the same color on each of his shoulders. He wears the Omnitrix symbol on his chest.
Abilities Chlorokinesis Shapeshifting Whip Arms (via Shapeshifting) Elastic Limbs Vine Tendrils Vine Ensnarement Vine Swinging Fruit Generation Explosive Fruits Gas Bomb Fruits Vine-Growing Fruits Thorn Generation Regeneration Enhanced Strength Enhanced Durability Enhanced Jumping Enhanced Speed (via Vine Swinging) Enhanced Reflexes Enhanced Digging Gas Immunity Closeable Flytrap Whip Tendrils Plant Merging
- #14{{user}}/{{char}}wolf (Classic Blitzwolfer)selective
Keys: {{user}}wolf, {{char}}wolf · Secondary: Loboan
{{user}}wolf (or {{char}}wolf) is the Omnitrix's DNA sample of a Loboan from Anur Transyl's moon, Luna Lobo, in the Anur System.
Apperance Species: Loboan Home world: Luna Lobo DNA source: Werewolf (retconned) Body: Humanoid Canine {{user}}wolf/{{char}}wolf's appearance is based on a werewolf.
{{user}}wolf/{{char}}wolf has grey fur, three furry tendrils, and a large bushy tail with three sharp claws on each hand and foot, and the inside of his mouth is green. He has spiked elbows and shoulders and wears a white jumpsuit with black stripes and the Omnitrix symbol on his lower stomach.
Abilities Sonic Howls Sonic Redirection Sonic Propulsion Sharp Teeth Sharp Claws Enhanced Strength Enhanced Durability Enhanced Jumping Enhanced Speed Enhanced Agility Enhanced Reflexes Enhanced Smelling Enhanced Hearing Corrodium Immunity Lava Immunity Wall Scaling Prehensile Feet Night Vision Quadrupedalism
- #15Snare-Ohselective
Keys: Snare-Oh · Secondary: Thep Khufan
Snare-Oh (alternatively spelled as Snare-oh), formerly known as Benmummy (alternatively spelled as Ben Mummy), is the Omnitrix's DNA sample of a Thep Khufan from the planet Anur Khufos in the Anur System.
Apperance Species: Thep Khufan Home world: Anur Khufos DNA source: Mummy (retconned) Body: Humanoid Mummy Snare-Oh is a mummy-like alien whose bandages are actually a thin yet powerful skin that he can control. This skin is made from an alien material that feels like old cloth, but do have elasticity.
Snare-Oh's eyes and the gaps between his bandages glowed green. He wears a black and gold pharaoh's headdress, black bracers and greaves, and the Omnitrix symbol on his left shoulder.
Abilities Bandage Generation Bandage Ensnarement Sharp Bandages Shapeshifting Unraveling Small Space Maneuvering (via Unraveling) Regeneration Elasticity Flight (via Unraveling) Enhanced Strength Enhanced Durability Enhanced Jumping Enhanced Reflexes Space Survivability Underwater Survivability Corrodium Immunity Bioluminescence Glowing Eyes Night Vision Removable Face Body Storage Bandage Cushion
- #16Frankenstrikeselective
Keys: Frankenstrike · Secondary: Transylian
Frankenstrike, formerly known as Benvicktor (alternatively spelled as Ben Vicktor or Benviktor), is the Omnitrix's DNA sample of a Transylian from the planet Anur Transyl in the Anur System.
Apperance Species: Transylian Home world: Anur Transyl DNA source: Dr. Viktor (retconned) Body: Cyborg Humanoid Frankenstrike has an appearance similar to the classic depiction by Boris Karloff of Victor Frankenstein's monster. He closely resembles an approximately seven-foot-tall muscular human male, with four fingers on each hand and black hair with sideburns. Most of his skin is a dull, greyish yellow; however, some areas on his body have a different skin tone, which are separated by scars and what resembles sutures, as if his body parts were sewn together. He wears metal gauntlets that end in fingerless gloves; metallic boots with grills on them; and dark, shiny pants with ribs that dip in a V-shape. He has many bolts that resemble flathead screws in places all over his upper body; and he has two large tower-shaped, conductor coil-like generators located on his upper back; though these are metallic-organic growths and not actually machines.
Frankenstrike's hair is cut much shorter, though his sideburns have increased in length in a mutton chops-style. His two-toned skin returns, the second tone now being a more withered dark grey. Patches of it are located on his entire left shoulder and left pectoral; his entire right forearm; the top of his right shoulder; one spot on the middle-right of his back; and nearly completely covering his neck and face, save for some of the right side of his face. Suturing connects all the patches, as well as a circular "cut" around his cranium. Frankenstrike's bolts are now much larger and stumpier; they are a copper color, with green lines stretching across and off the tips. There are now 3 bolts on his back; 6 for each side of his neck, shoulder, and elbow; and one on his belt, where the Omnitrix is. His conductors have moved up more from his back and cover his trapezius muscles. They are now a deep green, with white coils and light green bulbs at the tips. His belt and gauntlets are green, with small screws appearing along their white stripe and knuckles, respectively. His pants are very dark green and his boots are copper with light green slits. Frankenstrike's teeth are now yellowed and uneven, and bear out. The Omnitrix symbol is embedded in the flesh of his right pectoral, with several deep scars protruding from where it resides.
Abilities Bio-Electrokinesis Electricity Waves Electricity-Enhanced Punches Energy Beams Regeneration Enhanced Strength Enhanced Durability Enhanced Jumping Enhanced Speed Enhanced Agility Enhanced Reflexes Space Survivability Heat Resistance Strong Wind Resistance Night Vision Electromagnetism Technokinesis Technology Merging
- #17Upchuckselective
Keys: Upchuck · Secondary: Perk Gourmand
Upchuck is the Omnitrix's DNA sample of the Perk Gourmand from the destroyed planet Peptos XI and currently Peptos XII.
Apperance Species: Perk Gourmand Home world: Peptos I - X (destroyed), Peptos XI (destroyed), Peptos XII Body: Amoeba-like Humanoid
Upchuck is a vaguely humanoid amoeba-like creature with green skin, six sprout-like growths on the back of his head, a dark-green patch of skin on his head, light-green skin on his face and belly and a crooked teeth overbite. He has whisker like lines on his face, and a green tail.
Upchuck has white eyes and wears a black open-front suit with white over-sleeves and white bands around his legs and white padding under his three-toed feet. He wears the Omnitrix symbol on his left hand.
Abilities Long Prehensile Tongues Mouth Expansion Solid Matter Ingestion Liquid Ingestion Energy Ingestion Explosive Vomit (via Ingestion) Explosive Vomit Propulsion Energy Redirection (via Energy Ingestion) Strong Teeth Enhanced Strength Enhanced Durability Enhanced Jumping Enhanced Reflexes Enhanced Stomach Capacity Space Survivability Swarm Gastronomy Slime Spit Acid Spit
- #18Dittoselective
Keys: Ditto · Secondary: Splixson
Ditto is the Omnitrix's DNA sample of a Splixson from the planet Hathor.
Apperance Species: Splixson Home world: Hathor Body: Cyborg Humanoid Ditto is about the height of an average human child. He has white skin, a black and white head and face, black shoulders, large hands with four digits and feet which are merely stubs. Ditto also has three fin-like growths on his head, and gem-like extended sensory nodes on his arms and waist. The nodes on his arms are glands that store protoplasmic DNA, which is used to create his clones.
Ditto's clothes are black and had an overall-like design. He has green eyes with light green shines and wears the Omnitrix symbol on his forehead.
Powers and Abilities Ditto has the ability to clone himself without limits through binary fission. Each Ditto clone is indistinguishable from each other and operates independently, regardless of what the others want them to do. This allows Ditto to do multiple tasks simultaneously or to cover a large area.
The extended sensory nodes on Ditto's body assist in the sensory web that connects all of his clones by coordinating the hive mind communication between them.
Ditto's clones are capable of re-merging back into one. Furthermore, Ditto is able to remotely pull his other clone bodies toward him for this purpose. Ditto can stop the duplication process before a clone comes into their independent being, creating half-formed clones with some of their limbs fused and stuck to his own. Ditto's clones can also dissipate themselves at will.
Ditto possesses enhanced durability.
Ditto can jump surprisingly high for his size.
Ditto can quickly burrow into the ground and breathe underwater.
Abilities Mímisikinesis Self-Duplication Sensory Web Conjoined Cloning Clone Ladder (via Conjoined Cloning) Clone Dissipation Clone Retrieval Enhanced Durability Enhanced Jumping Enhanced Acrobatics Enhanced Agility Enhanced Reflexes Enhanced Digging Underwater Breathing
Weaknesses If the Ditto and his clones are too far apart from each other, the Omnitrix's user cannot change back into themselves until all the duplicates are close enough together. It seems that this requires more power from the Omnitrix than normal, as the user could only transform into other aliens for a fraction of the normal time limit.
Ditto's clones can be fused back together with enough force.
Being a Splixson, Ditto is at a massive disadvantage against a Panuncian due to them also possessing the ability to clone themselves.
Ditto can be harmed by electricity.
Ditto can be controlled by Vladats via their Corrupturas. However, the latter cannot control all of the Ditto clones as each of them are independent. Furthermore, the Corrupturas will not be copied across his clones.
Ditto is not resistant to extremely cold temperatures.
Ditto's clones shared a link to keep track of each other, making it so that if one Ditto was hurt, all the others would feel the same pain and if one Ditto got killed, the others were automatically killed as well, thus negating the ability to form an army of clones.
- #19Eye Guyselective
Keys: Eye Guy · Secondary: Opticoid
Eye Guy (alternatively spelled as Eyeguy) is the Omnitrix's DNA sample of an Opticoid from the planet Sightra.
Appearance Species: Opticoid Home World: Sightra Body: Humanoid Eye Guy's entire upper-body is covered with green eyes, around 20 of them; although he ironically has no eyes on his face, which consists of a mouth and a very large pair of elastic bat-like ears. He has dark tan skin on his back and feet, with a lighter tone of tan on his chest, armpits, face, and hands. His entire skeleton is made of cartilage, not bones.
Eye Guy wears black pants with white bands on them and a white belt with the Omnitrix symbol on it. He had light green eyes with dark green pupils, and one giant primary eye in the center of his chest.
Powers and Abilities Similar to the compound vision of an insect, Eye Guy's eyes give him 360-degree vision, making it extremely difficult to sneak up on him. The eyes on his hands further allow him to peer around corners or obstacles. Furthermore, he can "smell" and see trails of certain chemicals with his eyes.
Eye Guy has ophthalmokinesis, which allows him to control and alter the many eyes on his body. He can move his eyes across the surface of his body and merge them together to create one bigger eye. By closing all his other eyes, he can open his chest eye and further bring it out on a stalk to point it around.
From any of the eyes on his torso, and from multiple at once, Eye Guy can fire out green optic blasts. These beams of energy can easily push objects or people far away; give enough kickback for Eye Guy to launch himself in the air; and are powerful enough to shatter metal and slice trees clean in half. Eye Guy's chest eye can charge up and fire larger and more powerful beams of super concentrated energy. These beams are capable of shattering Rock Monsters in one shot and, if sustained, can ignite an explosive barrel and overload machinery.
The eyes all over Eye Guy's body can each fire a different kind of optic blast: Besides simple energy beams, he can shoot blasts of green fire; green freeze rays that encase and immobilize a target in ice on contact; green bolts of electricity; green bolts of electricity capable of freezing foes, and blasts of sticky eye goop.
Eye Guy has enhanced durability.
Eye Guy is capable of performing great acrobatic and gymnastic feats, as well as jumping several feet high.
Eye Guy has good reflexes, capable of dodging incoming attacks.
Abilities 360° Vision Ophthalmokinesis Eye Merging Extendable Chest Eye Optic Blasts Optic Blast Propulsion Electricity Beams Cryo-Electricity Beams Fire Blasts Freeze Rays Slime Projection Enhanced Durability Enhanced Jumping Enhanced Acrobatics Enhanced Reflexes Enhanced Hearing Chemical Detection
Weaknesses If an irritant gets in his eyes, Eye Guy's eyes will burn and he will briefly be unable to see clearly. Because he has eyes over the majority of his body, he is more vulnerable to being exposed to and hurt by such irritants.
Certain chemicals can irritate Eye Guy's eyes and cause them to tear up.
Eye Guy's multiplied vision can be a weakness to the person transformed as him. if they look at something or someone that they have a fear of, they will now see multiple of which and become more frightened than normal.
- #20Way Bigselective
Keys: Way Big · Secondary: Tokustar, To'kustar
Way Big (alternatively spelled as Waybig) is the Omnitrix's DNA sample of a To'kustar, a race of gigantic aliens that are created during unpredictable cosmic storms.
Apperance Species: To'kustar Body: Giant Humanoid Way Big is a white 100 feet tall (30.48 meters) humanoid creature with a large frill on his head, which is black at the front and red at the bottom. He has blade-like growths on his shoulders and spikes on his waist. He also has red arms with three black lines and white fins on the elbows, wristband-like outgrowths on his wrists and yellow eyes on his head with two extra eyes protruding on his cheeks, one on each. He has red feet with two toes, a black sandal-like covering on the middle of his feet and three black lines on the side of his neck. The red parts of Way Big's body are made of an unknown cosmic material with metallic properties.
Way Big wears the Omnitrix symbol on his chest.
Abilities Cosmic Rays Enhanced Strength Shock Wave Generation (via Enhanced Strength) Enhanced Durability Enhanced Jumping Enhanced Acrobatics Enhanced Reflexes Space Survivability Heat Immunity Cold Immunity
- #21Arctiguanaselective
Keys: Arctiguana · Secondary: Polar Manzardill
Arctiguana is the Omnitrix's DNA sample of a Polar Manzardill from the ice caps on the planet X'Nelli.
Appearance Species: Polar Manzardill Home World: X'Nelli Body: Iguana As his name suggests, Arctiguana's appearance somewhat resembles an iguana. He is a cold-blooded alien (as normal reptiles) whose blood is very cold in the literal sense.
Arctiguana has small spikes around his face, three dorsal fins reaching down his back and white gills on the sides of his head. He has white pants and a black open-front shirt with white cuffs and he wears the Omnitrix symbol on his left hand.
Powers and Abilities Arctiguana is capable of breathing out ice from his mouth, by firing either a long-range freeze ray or an icy wind that encases his targets. This ice breathing is cold enough to freeze large bodies of liquid, from water to molten lava, and can make an Arachnachimp's webbing brittle enough to shatter easily. His ice is also very slippery.
Arctiguana can use his freeze ray to create structures made of ice.
Arctiguana can use his freeze ray as a means of quickly propelling himself short distances through the air (along with anyone holding on to him).
Arctiguana possesses enhanced strength, enough to push a Petrosapien off a building.
Arctiguana possesses enhanced durability, being able to withstand being hit by a Petrosapien's shard projectiles.
Arctiguana can survive in environments with sub-freezing temperatures.
Arctiguana can crawl up walls without issue.
Abilities Freeze Rays Ice Constructs (via Freeze Rays) Freeze Ray Propulsion Freezing Breath Enhanced Strength Enhanced Durability Enhanced Jumping Cold Immunity Wall Scaling Bipedalism
Weaknesses Arctiguana can be trapped in an Arachnachimp's webbing unless he makes it brittle using his ice breath.
- #22Feedbackselective
Keys: Feedback · Secondary: Conductoid
Feedback is the Omnitrix's DNA sample of a Conductoid from Teslavorr.
Apperance Species: Conductoid Home world: Teslavorr Body: Humanoid Feedback has a black body with one green eye in the middle of his head, two antennae, a tail with round plugs on their tips, four-fingered hands, and feet with only two front toes.
Feedback has a white chest color and round plugs on the tips of his fingers.
Feedback wears the Omnitrix symbol on his chest.
Abilities Bio-Electrokinesis Electricity Bomb Generation Electricity Waves Electricity-Enhanced Punches Energy Absorption Manna Absorption Energy Conversion (via Energy Absorption) Energy Redirection Electricity Conductivity Electrokinetic Propulsion Elastic Tendrils Elastic Tail Enhanced Strength Enhanced Durability Enhanced Jumping Enhanced Speed (via Electricity Conductivity) Enhanced Reflexes Radiolocation
- #23Clockworkselective
Keys: Eon Ben · Secondary: Chronian
Clockwork is the Omnitrix's DNA sample of a Chronosapien from an unknown planet.
Apperance Species: Chronosapien Being a younger version of Eon, the transformation looks the same as normal Eon, minus the helmet, pale white skin, and bags underneath the eyes. The Omnitrix symbol is located on the right side of his stomach.
Eon was the Omnitrix's DNA sample of a Chronian from the planet Chronia, prior to the retcon. This transformation was a younger version of Eon that Ben was transformed into in Ben 10: Race Against Time.
Eon possesses chronokinesis, which gives him control over time itself; granted by the purple energy that his body emits. Eon channels the energy through his hands, from which he can influence the entire flow of time around him, or on a specific target; allowing him to rapidly age beings, even to dust. He can also project and shoot out that same energy from his hands as time rays, that accelerate whatever they touch.
Eon possesses dynakinesis, which allows him to easily control energy. Using his power over energy, Eon is able to create force fields to trap his opponents. Eon can also manipulate and control some technology using his dynakinesis, such as vehicles or clockwork gears.
Eon also possesses materiokinesis, allowing him to manipulate matter to create illusions and mirages. This enabled Eon's original counterpart to fake his death by making it appear that he was burned up by Heatblast. He can also use telekinesis.
Eon possesses enhanced strength, as he was able to break free from a chain. Eon possesses enhanced durability, as his original counterpart was able to withstand Diamondhead's projectile shards and endure Wildmutt's tackle.
Eon is resistant to fire, as his original counterpart was able to withstand Heatblast's attacks.
Eon is capable of using Cognitive Projection
Weaknesses Overridden Personality Overridden Personality
If the failsafe that prevents Ben from being in his alien forms for more than 10 minutes is deactivated, his original counterpart's personality will override his own
Multiple leaps through time will cause Eon's body to become pale and weak. Eon's time rays are also useless against Petrosapiens.
Eon is vulnerable to electricity.
History Race Against Time Timeline Eon first appeared in Ben 10: Race Against Time, when the original Eon forcefully inserted his own DNA into the Omnitrix transforming Ben into a copy of himself and took control of his mind. Young Eon activated the Hands of Armageddon before Gwen was able to snap Ben back to reality. After willingly reverting back, the transformation was subsequently locked. Eon's working name was Ben/Eon and supposed to speak in Ben and Eon's voices cobbled together. Eon was originally canon to the Prime Timeline as of the first season on Alien Force.[ Because he is no longer canon to the Prime Timeline, Eon is one of two regular transformations that has never been used by Ben Prime on-screen, the other being Spitter. The Omnitrix turned violet when displaying Eon's silhouette as his original counterpart embedded his consciousness into the DNA sample Eon was the second alien form that has managed to repress Ben's personality, the first being Ghostfreak. Duncan Rouleau believes that Eon still exists as a transformation for an alternate version of Ben in the Multiverse,thus implying that the Chronians do exist in specific universes. Duncan also believes that Ben could have had full control over Eon if the failsafe hadn't been deactivated
- #24Buzzshock
Keys: Buzzshock · Secondary: Nosedeenian
Buzzshock is the Omnitrix's DNA sample of a Nosedeenian from the Nosideen Quasar.
Buzzshock's appearance is similar to an Earth dry cell. He is black with green eyes, a large and white lightning bolt-like stripe spanning from where his neck starts to where his legs start on his front and back sides, and a positive (+) symbol and negative (-) symbol on his back. Buzzshock wears the Omnitrix symbol on his chest.
Abilities Electrokinesis Enhanced Strength Enhanced Agility Enhanced Speed Enhanced Durability
Electrokinesis Electrokinesis
Buzzshock has the ability to manipulate green electricity, and can pass through any electrical source using a form of enhanced speed.
Buzzshock is surprisingly strong for his size.
Buzzshock can use his powers to seamlessly fly.
Weaknesses Buzzshock's small size can be a disadvantage against a bigger, stronger opponent like the Xerge.
Buzzshock's name is a combination of the words "buzz" and "shock", referencing his electrical abilities.
Buzzshock did not make the cut earlier in the series as an electric alien for Ben in the reboot because Shock Rock was created for plot purposes. Both classic and reboot Buzzshock debuted as the respective Ben 10,000's transformations. Tara Strong used a raspy high-pitch voice for Buzzshock, instead of the electrically filtered Ken's voice she used in Ken 10. In the Turkish dub of Ben 10,010, Buzzshock is referred to as "Megawatt", the placeholder name used for Nosedeenians in the Original Series.
- #25Spitter
Keys: Spitter · Secondary: Sphoeroid
Spitter is the Omnitrix's DNA sample of a Sphoeroid from the planet Scalpasc.
Spitter is a bulbous alien resembling a pufferfish with legs that is colored green on its outer side and pale green on its inner side. He has five sensory organs;[TNP 1] three sticking out the top and one pair from the bottom of his head, arms with four-fingered hands, short and stubby legs, and a long tail. His mouth covers mostly the front of him, which is filled with pointed teeth, and his eyes are connected to the corners of his lips. He wears a pair of black pants that partly cover his stomach.
In the Original Series, Spitter had yellowish-green eyes, dull-colored teeth, and his gums were the same hue of green as the outer side of his skin. He wears the Omnitrix symbol on his stomach.
Powers and Abilities B10Mil (303) Slime Spit/Body Inflation
By inflating his upper body, Spitter can unleash a concentrated blast of slime that can effectively launch away large and bulky opponents, such as, Doctor Animo; Vilgax;[1] Mot Snikrep; and Kevin 11,000. Additionally, his slime is slippery and highly conductive, allowing electricity-producing allies, such as Nosedeenians, to amplify the power of their attacks on opponents covered with it, as shown by Kevin 11,000.
Spitter is amphibious, tending to towards land or shallow waters.
Abilities Slime Spit Body Inflation Underwater Breathing
Not counting Wildmutt, Spitter is the only regular alien to have never spoken on-screen. Spitter is one of the only two regular aliens in Ultimate Alien to not have the Ultimatrix symbol on their chests and have it on their stomachs instead; the only other one being Murk Upchuck. During Omniverse's early run, Matt Wayne believed that Ben had not unlocked Spitter as of The Frogs of War: Part 2 Later during the show's run, Derrick J. Wyatt stated that Spitter was unlocked off-screen after Ben 10: Destroy All Aliens and is available to Ben in present day. Correlating with this, when asked if Benzarro has access to Spitter, Derrick stated "It seems like he has access to most of what Ben does". Spitter is one of two regular transformations that has never been used by Ben Prime on-screen, the other being Eon. He is also the only regular alien featured in the Original Series that did not appear in Omniverse. His absence from Omniverse was because the crew ran out of time. They tried to include as many aliens as they could during production. However, Spitter never came up during any episode discussions. Spitter's Original Series design was made by Thomas N. Perkins IV and re-purposed from one of Perk Upchuck's concept designs. Had Spitter appeared in Omniverse, he probably would have looked pretty similar to his Original Series design but with a new costume with more green on it. Derrick and Thomas Perkins would have chosen Fred Tatasciore as his voice actor. In 2020, Derrick designed a version of Spitter as a third-party commission. It can be found in the gallery.
- #26Overflow
Keys: Overflow · Secondary: Cascan
Overflow is the Omnitrix's DNA sample of a Cascan from the planet Cascareau in the Andromeda galaxy.
Powers and Abilities Abilities Water Blasts Hydrokinesis Hydrokinetic Propulsion Underwater Breathing Speed Swimming Underwater Vortex Generation Water Blades Water Whips Water Spit Water Absorption Water Form Manipulation Sharp Claws Ice Generation Enhanced Strength Enhanced Durability Enhanced Agility (underwater) Enhanced Speed (underwater)
Counterparts Omni-Enhanced Form Omni-Enhanced Overflow Combinations Amalgam Ben Alternate Counterparts Undertow Details Voice Actor Max Mittelman First Appearance Waterfilter
Out of the original 10 aliens introduced in the reboot, Overflow is the only one Ben actually used for the first time while onscreen. It is implied all other aliens were first used prior to the start of the series. Overflow shares some similarities with Waterhazard from the Classic Continuity, with the biggest difference being that Overflow is more robotic in design with visible water tubes. Cascans are actually separate entities from Orishan, with Duncan Rouleau likening the differences between the two species to those between panthers and jaguars.
Duncan is a fan of both Overflow and Waterhazard for different reasons, yet prefers Overflow for his simplicity During pre-production, Overflow was planned to be from the planet Orishan, a name that was used for Waterhazard's species.Overflow would receive a unique name for his planet and species with the release of Alien Worlds. A YouTube video released by the official Ben 10 Brazil channel stated that Overflow was an Orishan from the planet Kiusana.] However, this video was released two months after the release of Overflow AW1: The Pirates of Cascareau in the UK, which makes this info incorrect. The Ben 10 Handbook also stated that Overflow is from the planet Kiusana.[guide 1] Overflow is the first alien transformation to be introduced in the reboot that was not introduced in any of the classic series; this trend would continue with Gax, Shock Rock, Slapback, and Surge. Overflow's voice has a slightly muffled echo, and the sound of water-bubbles popping is heard whenever he appears on-screen.Powers and Abilities Hydrokinesis/Water Blasts Hydrokinesis/Water Blasts
Overflow has enhanced durability thanks to an armored exoskeleton that protects his body from damage. His armor is made of Serpent Glass, which is virtually invincible.He can also withstand strong water pressure.
Overflow has a degree of enhanced strength, being able to lift Frightwig and twirl her around.
Overflow can launch pressurized water blasts from the tanks on his forearms and his palms.[1] He can use these to propel himself by spraying water downwards
Overflow can create weapons out of his water, such as blades[1] and whips, the latter of which has been demonstrated by Undertow.
Overflow is able to create underwater vortexes.
Overflow is able to control water, as well as suck in water into his tanks before shooting it back out and redirecting it to its target.
Overflow can spit water out of his respirator, as demonstrated by AntiVilgax.[6]
Overflow is able to breathe underwater and swim at high speeds.[1] He also has amazing agility and great endurance.
Overflow can manipulate water into different states of matter.[DR 1]
Overflow has a small degree of cryokinesis, as he can create structures made of ice.[DR 1]
Weaknesses Vulnerability to Water-Conducted Electricity Vulnerability to Water-Conducted Electricity
If Overflow shoots water at an electric device, he can be shocked while shooting, since water conducts electricity.
Overflow can accidentally cause a flood in confined spaces if he releases too much water.
Despite the near-invincibility of his Serpent Glass armor, a strong enough hit will cause Overflow to feel genuine pain.
- #27Gax
Keys: Gax · Secondary: Chimera Sui Generis
Gax was the Omnitrix's DNA sample of a Chimera Sui Generis from Vilgaxia.
Powers and Abilities Abilities Enhanced Strength Enhanced Durability Enhanced Speed Enhanced Reflexes Enhanced Agility Enhanced Acrobatics Shapeshifting Arms Wall Climbing Laser Vision Telepathy Tentacles Sharp Claws Sharp Teeth Sharp Shoulder Spikes Sharp Knee Spikes Fire Generation (via Laser Vision) Heat Resistance Quadrupedalism
Gax resembled Vilgax, however, he is dressed in black armor that had a white stripe on the chest. He had spikes on his knees and shoulder pads and six green tentacles dangling in the front of his face. His tentacles and arms faded into brown and he wore fingerless black gloves. He had green sacs on the side of his head and red eyes.
Gax wore the Omnitrix symbol on his chest.
Gax is strong enough to lift the Rustbucket,a giant boulder, two giant trees, and a multitude of other aliens with relative ease. Technically speaking, he is physically stronger than Quad Smack, who is already stronger than regular Tetramands.
Gax can project powerful laser beams from his eyes that are capable of starting fires if he chooses to do so.
Gax has shapeshifting arms that could change into a bunch of extremely powerful tentacles (five on each arm), retaining equal strength to his arms as a whole. This allows him to grab his opponents, run quickly, and swing great distances.
Gax has demonstrated to be a very skilled climber, using his sharp claws to dig into the ground.
Gax is highly heat resistant and durable, as Vilgax has been able to survive being drowned in lava, a lab explosion, and attacks from a powerful Fulmini.
Gax can telepathically sense parts of his DNA; this was how Vilgax was able to track down his missing half. Gax is limited to how much damage he can take, as Vilgax gained burn marks on his skin from his near-death experience with lava.
Gax is vulnerable to electricity, such as a Fulmini's Omni-Enhanced energy, as demonstrated with Vilgax.
Gax is vulnerable to the telekinetic abilities of High Override, as demonstrated with Vilgax.[
If Gax is reckless with his lasers, it can cause fire damage.
In Ben 10 Versus the Universe: The Movie, Gax was created by Azmuth when he absorbed half of Vilgax's DNA into the Omnitrix to stop his galactic rampage in a flashback. Gax was unlocked after his chamber was activated by Vilgax using his DNA as an inside man. Gax first appeared in Omni-Tricked: Part 1, where he battled the Teramite until he reverted. Later, he stopped Mount Megalodon from erupting and defeated the Teramite. In Omni-Tricked: Part 2, Gax saved some workers and met Phil. In Omni-Tricked: Part 3, Gax practiced his abilities and met Vil before the latter absorbed the transformation's DNA, Removing it from the Omnitrix and restoring himself to Vilgax.
The same scene reoccurred in video footage used by Tetrax to deceive the Incurseans into thinking Gax is actually Vilgax in Ben 10 Versus the Universe: The Movie. In Omni-Tricked: Part 4, Gax's pod was "fixed" by Glitch using Shock Rock's DNA pod off-screen.
Gax's name is an onomatopoeia of a throat clear. It is also half of Vilgax's full name, serving as a reference to the connection between the alien and his genetic donor.
Trivia Gax shares some similarities with the Classic Continuity alien, Feedback: Both are additional aliens voiced by Yuri Lowenthal. Both quickly become Ben's favorite alien to the point that he is majorly excited to use their transformation over any other regardless of the situation. Both were removed from the Omnitrix by major villains, Gax being taken out by Vilgax and Feedback being taken out by Malware. Both have their own theme song. Gax is also similar to Ghostfreak, as both were part of Ben's alien roster until they were removed and became villains; though Ghostfreak was really Zs'Skayr trapped within the Omnitrix while Gax was absorbed by "Vil". Although some thought Animo showed Gax's tentacles in Animorphosis, this is actually a mistake, and is actually Wildvine's vines. When switching his arms into tentacles, each individual finger becomes a separate tentacle. Although often missing due to animation errors, Gax's gloves do not disappear when his arms become tentacles. They are worn by a fifth tentacle that does not form one of his fingers when part of a normal arm. Gax's concept art resembles the second design of the Classic Continuity counterpart of Vilgax in the original series. Gax is Kelly Turnbull's favorite transformation. Gax is tied with NRG for the shortest name for any alien in the Ben 10 franchise.
- #28Shock rock
Keys: Shock Rock · Secondary: Fulmini
Shock Rock is the Omnitrix's DNA sample of a Fulmini from the destroyed planet Fulmas.
Powers and Abilities Abilities Electrokinesis Shapeshifting Weapon Manifestation (via Shapeshifting) Electric Beams Electrical Constructs Electrical Shoulder Spikes Lightning Waves Electric Orb Projection Electro-Telekinesis Energy Absorption Energy Redirection Electricity Absorption Force Field Generation Arm Extension Enhanced Strength Enhanced Durability Enhanced Agility Enhanced Reflexes Imagination Constructs Wormhole Expansion (via Electrokinesis)
Appearance Shock Rock has a humanoid body mainly comprised of blue electric energy. There are four retractable spikes protruding from both of his shoulders. His arms are rather large, stretching down nearly to his feet in resting position. His head, arms, chest, shoulders, and legs are rock-like. His eyes are green and a moss-like substance can be seen around his neck and shoulders.
Shock Rock wears the Omnitrix symbol on his chest.
In Innervasion Part 4: Mind Over Alien Matter, the Omnitrix symbol was absent from Shock Rock due to being used inside the Omnitrix.
In Innervasion Part 4: Mind Over Alien Matter and Innervasion Part 5: High Override, while under the influence of the High Override, Shock Rock's energy turned purple and he gained a cape. His spikes were sharper, and he grew four horns.
Powers and Abilities Electrokinesis/Electric Beams Electrokinesis/Electric Beams
Shock Rock has the ability to release strong, blue electrical charges from any part of his body, which he can use to construct various weapons and tools through imagination, such as a boomerang (dubbed a "bluemerang") and a shield. Shock Rock can also use his electricity to increase the size of a wormhole, by expanding its particles.
Shock Rock can change his body however he wants.[
Shock Rock is able to absorb external sources of energy, such as a Chimera Sui Generis' optical lasers.
Shock Rock is invulnerable to external electricity. Moreover, if he is exposed to external electricity, his electrokinetic powers will be amplified, as seen when the size of his electric ball got increased and became big enough to blast both Weatherheads and Vilgax back.
Shock Rock can stretch his arms at a certain extent.
Shock Rock can power up and enhance machines with the use of his electricity.
Shock Rock has indestructible stone armor and possesses enhanced strength, being able to drill through solid stone.
Shock Rock can use his electrokinesis to telekinetically move objects.
Shock Rock can create force fields.
Shock Rock can create energy boxes that remain even if he times out.
Shock Rock's DNA pod can absorb the excess charge from the Omnitrix and enhance the other aliens.
While under the control of the High Override, Shock Rock's power would be boosted to the point where he could destroy Earth.
Weaknesses Under Fulmini Control Under Fulmini Control
Shock Rock can inadvertently give his enemies an energy boost if the machine he is charging up is a trap for his power to siphon through.
Shock Rock is vulnerable to being controlled by a superior member of his species, such as the High Override
Due to being made of energy, Shock Rock can unintentionally activate any machine via physical contact, as he accidentally gave away his position to the Fogg when he leaned to an inactive neon sign.
Shock Rock is vulnerable to having his energy absorbed.
Shock Rock's constructs can unintentionally shock humans who come in contact with them.
Shock Rock's electric attacks are useless against rubber materials.
Shock Rock's existence was first teased when his silhouette appeared on the upgraded Omnitrix's dial at the end of Omni-Tricked: Part 4. Shock Rock was conceptualized by Man of Action with concept art being done by Chase Standley. Shock Rock's name is sometimes misspelled as "Shockrock", such as in the Alien Worlds short for his home planet of Fulmas. This error also occurs within Ben 10: Power Trip and Minecraft. Shock Rock replaces Upgrade in the active playlist. However, the opening intro for season 2 would not be updated to have Shock Rock in place of Upgrade until Half-Sies. For marketing purposes, Shock Rock is considered an Omni-Enhanced alien. As such, his toy is sold as Omni-Enhanced Shock Rock, and Heroes game. Shock Rock was created to introduce a cosmic threat outside of Vilgax, taking priority over electrical aliens from previous series that did not make the cut for the show.[DR 3] Despite that, Buzzshock and Ampfibian would eventually make appearances during season 5, albeit used by Ben 10,000 and Ultimate Alien Ben respectively. Shock Rock is the only alien known to have more than one DNA pod inside of the Omnitrix, though Ben technically created another Fulmini pod by putting a piece of discarded Fulmini armor into a blank pod.
- #29Slapback
Keys: Slapback · Secondary: Ekoplektoid
Slapback is the Omnitrix's DNA sample of an Ekoplektoid from the planet Ekoplekton.
Powers and Abilities Abilities Kinetic Self-Duplication Shrinking Replication (via Kinetic Self-Duplication) Mass Amplification (via Kinetic Self-Duplication) Weight Amplification (via Kinetic Self-Duplication) Density Amplification (via Kinetic Self-Duplication) Strength Amplification (via Kinetic Self-Duplication) Durability Amplification (via Kinetic Self-Duplication) Duplicate Assimilation Heat Resistance Lava Immunity Wind Resistance Enhanced Flexibility Enhanced Agility
Appearance Slapback takes the appearance of a green metallic humanoid tortoise with grey eyebrows and green eyes. He wears a blue, black, and white jumpsuit covering all except for his arms and feet, as well as a grey and black mask.
Slapback wears the Omnitrix symbol on his back.
Powers and Abilities Kinetic Self-Duplication Kinetic Self-Duplication
Slapback is capable of duplicating himself to an unknown degree when his back is struck. This can also be accomplished whenever Slapback applies sufficient pressure on his own back by pressing the Omnitrix symbol.
The clones are not linked in any way and can act independently from one another.
Each time he duplicates, the resulting Slapback clones become smaller and stronger by a proportionate amount.
Slapback's clones get more durable the more they multiply, with Slapback quarters being durable enough to harm Bashmouth. This is thanks to the metal that makes up their bodies, as it is quite tougher than crystal.
Slapback's clones also become denser as they multiply, being able to withstand powerful winds.[4] It is possible for Slapback to duplicate enough to become as dense as a black hole
Slapback is heat resistant and immune to lava. His clones are able to float on lava.[5]
Slapback is quite agile even while split into clones, as shown when his halves dodged Tetrax's crystal shard projectiles while riding some hijacked drones.[6]
Weaknesses Unintentional Weight Damage Unintentional Weight Damage
Slapback seems unable to control his duplicating powers, as each strike on his back forces him to duplicate unwillingly.
There is a clear limit to Slapback's flexibility, as he cannot reach his back if his arms are in a certain gesture. Therefore, he is required to seek help from others when trying to activate either his duplication powers
The combined weight and mass of each set of Slapback clones may cause issues to his surroundings. This is due to his metal body being highly denser, which limits how many he can reasonably make but at the same time reducing the risk of copies being harmed.
If Slapback times out, the Slapback clones are automatically fused back to the original Slapback.
Slapback's duplicating powers can be exploited, resulting in the clones being too small to take on others bigger than him.
Slapback's clones can be fused back together with enough force.
In his base form, Slapback has a limited amount of strength that prohibits how much he can lift without splitting into clones. Even when he does split into clones, certain opponents such as a Tetramand or Arburian Pelarota are resistant to the strongest state his clones can reach
Concept art of Slapback was done by André LaMilza and Chase Standley, with the latter creating the final design alongside Nollan Obena. Slapback was first revealed in a bumper in August 2018, though his name was not stated at the time.[OV 1] Slapback's name was coined by Gwen and approved by Max, Phil, and a Slapback quarter when his quarters held a vote on the name. Ben's proposed names for the alien were "Big Boy" and "Brawno." Slapback replaces Grey Matter in the active playlist. Coincidentally, they were both voiced by Todd Haberkorn and wear an Omnitrix symbol on their back. Slapback's voice becomes higher-pitched the more he duplicates. It has never been established whether or not Slapback has a limit on his duplication. Slapback's powers are similar to Echo Echo's, though the clones having individual personalities make him more in line with Ditto. Their nature and execution of Slapback's powers (i.e. being able to create duplicates by applying kinetic energy anywhere on the body) are very similar to Multiple Man from Marvel Comics though while Multiple Man can use any part of his body, Slapback can only use his back. Unlike either Ditto or Echo Echo, whose clones are able to affect the Omnitrix's time-out function, Slapback's clones disappear whenever he times out; Echo Echo only times out once reduced to a single body (either by fusing his clones or having all but one clone destroyed), whereas Ditto can only time out once his clones are in a close enough proximity to each other. Out of all the transformations introduced in the Reboot, Slapback is the only alien not to be used twice in his debut episode.
- #30Surge
Keys: Surge · Secondary: Xerge
Surge is the Omnitrix's DNA sample of a Xerge from an unknown planet.
Powers and Abilities Abilities Flight Levitation Enhanced Speed Enhanced Agility Enhanced Durability Omnilingualism Optic Laser Force Field Generation Requires Numerous Xerge: Xerge Manipulation Xerge Constructs Shapeshifting Body Alteration Regeneration
Appearance Surge is a purple alien who looks like a blocky purple X with a green eye on the top right side. He has green circuitry over his body. He wears the Omnitrix symbol in the center of his body.
Ben 10,000 as Surge Ben 10,000's Surge looks the same as present-day Ben's, except the purple parts of his body are instead colored dark gray and he has a slightly altered circuitry pattern. The Omnitrix symbol is on the center of his body.
Powers and Abilities Xerge Constructs Xerge Constructs
Surge is able to control other members of his race by combining with them. By doing this, he can use them to build giant constructs such as a large humanoid or animalistic body to use in combat.
Constructs controlled by Surge can easily rebuild themselves if they are broken apart.
Surge is strong enough to pull himself from the ground. Technically speaking, his physical strength increases exponentially when he combines with other Xerges
Despite his X-shaped body, Surge has enough dexterity to stand back up after falling.
Surge is quite agile, as he was able to somersault while avoid hits from the Clocktopus. He is also able to levitate and fly.
Surge is extremely durable, as he survived being smashed by the Clocktopus.
Surge can shoot a laser from his eye, as demonstrated by the other Xerge.
Surge is able to generate force fields, as demonstrated by the other Xerge.
Weaknesses “ No powers? This alien stinks! Who put this dud in my Omnitrix? ” – Surge complaining about his lack of powers.
Xerge dependency Xerge dependency
Due to his body shape, Surge has trouble walking.
The Xerges that Surge controls can easily be taken by other dominant Xerges coming into contact with them.
Surge shares various similarities to Upgrade, namely that both of them speak with a robotic filter, have circuitry patterns and eyes that glow whenever they talk. The purple color scheme of Surge is reminiscent of Upgrade, while the dark grey color with green circuitry of future Surge is reminiscent of classic Upgrade. Unlike other members of his species, Surge's eye is on the top right side instead of the center. The Omnitrix symbol acts like an eye whenever he emotes. Surge is the final alien to be introduced in the reboot to be used by Ben. Surge is also the least used alien in the overall franchise, appearing three times only. Surge is still unlocked after the events of Ben 10,010. There is a chance that Surge could return sometime in the future, but there are no immediate plans.[ Surge is the only reboot original alien who debuted in a special. Surge is the last new alien in the franchise to date.
Showing 30 of 30
1 file
- .jsonjson_lorebook
101.8 KBfirst seen 24535a0d6ac1d5d4
Opens with the tab.
