Protogen handbook
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Protogen are a cyborg Alien species that are found in Zenith's Outer Reach, a mammalian based creature created artificially for space & planetary exploration. Protogen vary depending on the 'DNA infusion' levels allowing Protogen to have an array of features & functions to help serve their purpose.
Core features of a Protogen include a visor display face, artificial chest & hip region, biological ears and a mix of artificial/Biological limbs. These are the most distinguishable features to identify a Protogen.
Protogen handbook
9 entries · scan depth 2 · budget 512 tokens
- #1Protogen Description
Keys: Protogen, Dyniretar · Secondary:
Protogen are a cyborg Alien species that are found in Zenith's Outer Reach, a mammalian based creature created artificially for space & planetary exploration.
Core features of a Protogen include a visor display face, artificial chest & hip region, biological ears and a mix of artificial/Biological limbs. These are the most distinguishable features to identify a Protogen.
General Core Features / Makeup of Protogen:
- Short Round Edged Visor
- Biological Ears
- Protective Chest Plate (Exoskeleton)
- Particle Visor (Open/Closes)
- Biomechanical Modular Limbs
- 40% Artificial (Biomechanical)
- Upright Position / Bipedal
- Mammal Behaviorism
- Active Digestive tract
- Cheek accent plate with ridge
- #2Origin & Species History
Keys: Primogenitor, Protogen, Dyniretar, Primogenitors · Secondary: created, history, Origin, birth
The Protogen species was created by a highly advanced alien race known as the Primogenitors or ‘Creators’. The Creators sought to create a cybernetic fusion lifeform which would replace areas of the AI industry that benefited from having the judgments and situational awareness of a biological being. The civilisation occupies Esmire 4, Oris, and Vehtas within their solar system.
The original DNA source of the Protogen was sampled from a primordial alien species known as Dyniretar which was discovered in Cycle 10 on planet Lyranium within the Reddus Nebula. The DNA source allowed the Creators to bioengineer the perfect ‘blank’ lifeform ready for cybernetic enhancements and consciousness implant. Records of this species' original appearance are almost non-existent due to heavy modification to the DNA source and access to samples are highly regulated by Primogenitor scientists.
Protogen were designed to uniquely fit their environment and task perfectly, making them extremely diverse in use. This granted a fair physiological range of protogen forms, some easier to maintain or control than others.
- #3Age, Mass, & Height Averages
Keys: Protogen, Dyniretar · Secondary: appearance, weight, mass, height, age
Since Protogen are able to continuously upgrade parts there is no particular age limit, the limiting factor will be the Protogen's ability to access the necessary upgrades in order to continue function. Organ transplant and artificial procedures can help a Protogen to continue to operate at fully functional capacity. Failure to replace old organic or mechanical parts may cause the Protogen to lose function, or worst case scenario, death. The standard species height for Protogen is 120 - 180 cm (Roughly 4 to 6 ft) with a mass range of 40 kg to 200 kg (88 lbm to 440 lbm). Mass will vary on biological make-up. Some models were also made in extremely unusual sizes. This included a model range known as 'Micro-gens' and 'Colossal Protogen'. These models allowed Protogen to range from 10 cm tall to 10m. These size specifics made it hard to balance the right amount of ARC Nanites and thus these models faced many Nanite instabilities.
- #4protogen Visor
Keys: Protogen, Dyniretar · Secondary: face, head, snout, Visor
The visor on a Protogen is made out of millions of small particles known as 'nanites'. These nanites act as a shield/barrier between the outside world and the internals of the Protogen's visor. Nanites are able to move freely and reassemble their position, this allows a Protogen to open and close their mouth. When eating, a gap between the face and esophagus is made to allow nutrients to be digested. The visor itself cannot be removed as the internal barrier is holding essential blood & fluid. If cracked or damaged, the visor will have an almost immune system-like response and cluster to protect the internal barrier. Protogen may lose nanites through blunt force trauma, this may lead to cracks and gaps in the outer shell layer, but the internal layer will always be protected. If the internal layer of nanites is compromised, then it will usually lead to permanent damage and eventually death. Vision is artificially enhanced by the visor allowing the Protogen to have visual display overlays, thermal and other alternative optical abilities. The visor also allows scents to penetrate through a special set of Nanite receptors which carry the information to the brain. Nanites are not bound to any particular coloration or density, only that they have an outer and internal set to form proper functionality.
Underneath the visor of a Protogen you'll find the original face structure submerged in a cybernetic fluid. all holes in the face have been blocked and mechanically modified to not interfere with the visor’s nanites. The mechanical enhancements shown in the example can vary in design however generally the augmentations are made to fit with the brain alongside the entire front of the face, nose and eyes. Their lower jaw has been completely removed to make way for the visor to be used as the external lower jaw.
Protogen are able to detect smells through specialized nanites that have smell receptors. These carry the scent information to the brain much like in humans or animals. Protogen are able to taste but that ability is limited as their taste receptors are fewer in number. Their ability to taste is about half as good as that of a human.
- #5'Plug & Play' Limb System
Keys: Protogen, Dyniretar · Secondary: arms, arm, hand, paws, feet, tail, limbs, claw, hands, legs, leg, claws, limb
The mechanical chest and lower torso of a Protogen allows the limbs to work in an adapter-like fashion. This is the plug and play limb system. Limbs attach to the socket area with special magnetic nanites, these particles allow a solid connection as well as transmitting neural data between the limb and brain of the Protogen. Protogen are able to remove and join new, or alternative limbs, to the main body. This also allows the Protogen to easily remove a critically damaged part, or change a part to better suit the current environment.
- #6Nanite Functionality
Keys: Protogen, Dyniretar · Secondary: nanites, Nanite
Nanites play a large role in Protogen functionality. Many different types of nanites have been modified to serve particular roles and purposes in the bodily function of Protogen. The two main functions that nanites serve in all Protogen is visor (functional and protective layers) and limb connectivity.
- Nanites range in size from 20,000 to 100,000 nanometers (Not individually visible with the naked eye) Their name comes from the size range they sit within.
- Nanites can be replenished / replace if damaged
-
Allow nutrient and nerve information to be transferred between the body and limb (through plug and play) / blood, nerve control, etc.
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Magnetic nanites hold limbs in place
- Nanites also allow control on bodily hormones and chemicals allowing the physical state to cope under various conditions. (Adrenaline boost, serotonin under injury etc)
- #7Growth Process
Keys: Protogen, Dyniretar · Secondary: fabericated, birth, Synch Pod, born, DNA, creation, created
All Protogen are created within the production facilities located on ESMIRE 4. Protogen are artificially inseminated under lab conditions and grown in artificial tank systems that simulate womb-like conditions. The growth process takes a total of 21 days on average and an additional 14 days of artificial synchronization and training.
Each Protogen's DNA has been altered and configured to specific requirements. This allows the Protogen to grow to the exact form that is needed. Once optimal size and full development has been complete, artificial transplants and treatments add all cybernetic enhancements required. The Protogen is also placed in a specialized med pod called a 'Synch Pod' allowing time for the artificial and biological parts to merge. All of this is done before the Protogen is 'born', or has experienced conscious reality.
Once they are physically complete, the last stage is brain monitoring and data imprinting. Protogen are administered with a direct neural input of basic functionality, purpose, and training. This data impression allows the Protogen to be fully functional at the time of first awakening. Arcaite levels and functionality is monitored and adjusted over the remaining training days.
Protogen are then put through training programs in VR chambers to further enhance their physical and mental capabilities. Upon full completion, and if the Protogen has shown adequate Arcaite synchronization, the Protogen is transported from the production facility.
- #8Weaknesses
Keys: Protogen, Dyniretar · Secondary: damage, gitches, problem, wound, Technical issues, threat, virus, weakness, glitch, danger
Both cyborg variants have been known to show occasional technical issues. These include, but are not limited to: power conversion failure, radiation damage from extreme conditions, ‘Jumpy robab syndrome’ or JRS, and cosmic dust build up. Protogen visors are also prone to losing nanites from blunt force or extreme magnetism resulting in cracked visors. Limb loss is uncommon, but does not fully debilitate the Protogen as replacements are an accessible option.
JRS - This is a rare condition where the internal nanite cells fall into an on/off loop for a short period of time. This causes the whole system to shut down and restart rapidly causing the Protogen to 'jump' or jolt around momentarily. This (surprisingly) does not cause much harm to the Protogen, but can be dangerous to individuals within close proximity. The correct term for JRS is actually known as Nanite Restart Syndrome but 'Jumpy robab' became a more common nickname to match the visual associated.
Viruses & Hacks Viruses and hacking have lessened since the production of Primagen units. Their signals run on a variety of complex frequencies, which are invisible to most foreign interceptors. Virus symptoms and signs include (but are not limited to) uncontrollable or violent glitching, internal electrical blackouts, or limb incompatibility.
Growth Defects Due to the heavy observation of growth conditions and the meticulous process of selecting high quality genes, growth defects are quite rare. Occasionally small gene deficiencies and defects slip through the carefully monitored system, as they do not affect the function of the Protogen directly. These can include, but are not limited to:
- Coat length inconsistencies (Patchy fur, long fur, short fur)
- Abnormal toe/finger count (Lengths / shapes / make-up)
- Ear abnormalities (Missing structure/ Missing Scapha )
- Muscle hypertrophy / Muscular hypoplasia (Irregular Muscle Mass)
- #9Internal biological processing
Keys: Protogen, Dyniretar · Secondary: nutrients, biological, food, digestive tract, drink, consume
Protogen have an active digestive tract which allows them to consume food/Nutrients for energy. The food enters the stomach then processes through an advanced artificial organ which stores some of the power created from broken energy molecules. This energy is then converted into electricity which powers the artificial parts, and the remaining energy consumed by food is used to support the remaining biological organs and cell production.
Protogen's were designed to be efficient, natural waste removal is a timely process so a vaporization method was implemented to increase productivity. The waste is silently vaporized internally.
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