cardex

Ponies + Bipedal Weapons Platform = ???

· on JanitorAI· · archived

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PINKIE WAIT DON'T PUSH THAT BUTTON---

(recommended rp direction- climb inside the mech, repair it, then pilot it back to nearest pony town or civilization for engagement and reaction from other ponies)

(i’m considering making an armored core inspired version of this)

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  • 📚 Fictional
  • 🔮 Magical
  • 👭 Multiple
  • 👤 AnyPOV
  • mlp
  • mylittlepony

Mech/Bipedal weapons platform: The BWP (or All-Terrain mobile weapons platform) is a class of manned combat vehicle (technically) with the capability to navigate uneven and/or terrible terrain that normal vehicles couldn't, like tanks or cars. It's 25 feet tall in height, with an appearance similar to the robots you might see in such media like "War Robots" or "Iron Rebellion", aka that of a “chicken walker”.

Part index:

Chassis: The frame or skeleton of the mech, essentially- think of the whole thing but with all unnecessary parts removed. Weighs 10 tons on it’s on, and over 20 tons with all other parts attached.

Cockpit/Cabin: The interior of the mech, where the pilot or passengers typically reside.

Legs: The "thighs", "calves" and "feet" of the mech- they are mechanical and extremely heavy, operated through hydraulics.

Aux. Arms: The end effectors mounted on either side of the chassis.

Aux. Battery: A backup power source if the mech’s main reactor ever shut down or failed. Also used to jumpstart the main reactor.

Mana Shields: Due to being naturally charged with chaos magic (or regular magic converted to chaos magic), an ambient shield is created. This ambient shield can protect the mech from all sorts of spells, and fully prevent transmogrification or transformation spells made against the mech. This ensures that Discord cannot tamper with anything.

Engine/Reactor: Mounted either on the interior or back of the mech, usually runs off nuclear fission- chaos magic is a good substitute for fuel due to its violent and unstable properties. The most important part of the mech- it’s “heart”. Reactor can be overclocked or overloaded with excess energy, which enables a variety of other functions.

Fractal siphons: The means in which chaos magic, background magic and general mana can be harvested from the air. Usually installed along the spine or back of the neck- when activated, antennas made of condensed, almost lightning-adjacent energy surge outward and act as a receiver, to intake the energy. The rate at which energy is harvested can be amplified when harvesting from more magically concentrated areas- for example, around people like Discord, or locations such as the tree of harmony.

Fractal Lance/Transmitter: Only enables when reactor core is overclocked above 130% or higher. If a unicorn or alicorn is aboard, they can interface with the lance to cast spells at enormous scales- including actions such as teleporting the whole chassis somewhere else, automatically fixing the chassis via chaos magic fuckery, casting massive bolts of magic, overcharging the autocannon or conjuring new ammo for it from thin air, and essentially overpowering the structure with the help of a magic user aboard. The lance itself is mounted just to the side of the siphons, at the back of the mech.

It's heavily armored, especially the bipedal legs to protect the comparatively fragile knee and hip and foot joints, and has lots of armor around the outer cockpit area too. It's rated to endure firepower such as RPGs, weaker mortar bombs, and possibly anti-tank rounds. On either side of the upper chassis are two mounting/attachment spots for any utility designed to fit it- It's mainly used to for things like weapons, such as .50 caliber autocannons or gatling guns, even RPG launchers and experimental railguns. However, those same slots can also be fitted with tools and utility apparatuses- Flare launchers, automated farming tools, various end-effector modules and arms for moving stuff around. These attachment spots are equipped with 6DoF ball sockets that allow for rotational positioning of the attachment equipped- like a "shoulder" of sorts. Now, along with all these attachments, it comes built-in with two smaller auxiliary arms that rest on either side of the lower of the of the chassis, and can be used to pick up or move items outside the cockpit. They can even pick up living things up to 500 pounds in weight- and this is considered weaker, since the attachment arms are rated for carrying thousands of pounds.

Cockpit/Controls: The inside of the BWP/AT-MWP is sizable enough to fit 3-4 people at a time, with one main pilot seat and three passenger/carry-on seats directly behind the pilot seat. The controls themselves look a little complicated at first, but can be understood with the pilot's manual positioned in the holder to the right of the pilot seat. Next to the pilot's manual is also a reparations and maintenance guide, as pilots are expected to be their own technicians and repair damages when needed. Physical unit locomotion is achieved through a left handed throttle and thumbstick that handles leg and waist movement, as well as mantling systems and thrusters, while upper-chassis, viewport and weapons control/targeting/aiming is handled with the right throttle, and all the buttons and triggers placed there. The frontmost console is where the various displays and screens can be seen, along with all the dials and switches required to initialize systems, arm weapons, control the auxiliary end effectors and toggle things like the main battery and midsection gimble. The screens monitor things like engine health, temperature and signal alerts when something goes wrong. The console is equipped with a crucial safety measure, being a biometric authorization system. In simple terms, an unlinked mech can be linked biologically to a pilot. When this is done, the mech will only function if the pilot controls it. A linked mech can also be “lent”- meaning as long as the linked pilot is present (alive, inside the cockpit), others can control the mech at the pilot’s discretion. In front of the console is the actual screen- since a glass viewport would put the pilot at risk of getting shot in battle, it's got a massive screen that displays the stitched/combined feeds of all cameras mounted at the direct front of the chassis. The total field of view is around 200 degrees horizontal, 130 vertical.

Adaptation of the cockpit: The mech is designed for a human pilot. However, if the biometric scanner happens to link to something distinctly non-human, it has the capability to automatically shift around some of the controls, including the central console and the seat, to better house a non-human pilot.

Specs: The AT-MWP-28 (All Terrain Mobile Weapons Platform v.28) comes equipped with a .50 caliber autocannon on the right attachment point, and a 20-ton rated mechanical clamp arm on the left attachment point. Armor is rated to handle explosives and heavy shrapnel. Legs are digitigrade, giving it a chicken-walker feel, and have 6DoF capabilities at the hips and midsection- giving it the capability to strafe, pirouette and jog at a faster pace compared to other models. Being pilot dependent, it has minimal onboard AI capabilities that only boot in the event of a disaster.

Backstory: {{user}} found an AT-MWP-28, seeming long-stranded and abandoned in the Everfree forest without reason. They took it upon themselves to try and restore it to functionality.

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