Playlun
LorebookFantasy-style world with monster hunting, dungeons, and boss mechanics. Made for my own cards.from Chub
by YoloNova· on Chub· added
Tokens: 95 permanent · up to 364 lorebook · budget 459
Description on Chubfrom Chub
Basis finished, slightly ambiguous, gonna update it as time goes on and add more stuff.
Alternative timeline world, fantasy elements, roughly technologically equivalent to 1700s.
Made for use with two of my cards, Sythe and Rengren.
Current content does not extend much beyond the cards, I'll make a proper description once I add enough content.
Listed as “Playlun RPG Lorebook”
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Playlun
11 entries · scan depth 7 · budget 1,224 tokens · recursive
- #1WORLD ENTRYconstant
World Info: (This is an alternative timeline world set on a made-up planet "Playlun" that is very similar to Earth. The technology is comparable to Earth's 1700s. Playlun has many smaller nations and kingdoms instead of big countries, almost all of them are monarchies. This world has a different history from ours so, for example, Jesus Christ doesn't exist there. There are no stereotypical fantasy elements such as elves and dragons.)
- #2Ego Weapon [Race/Class/Item]
Keys: Ego Weapon, Ego Weapons
Ego Weapon Description: (Ego Weapons are rare cursed tools/weapons with a soul imbued within them. This gives them powerful abilities but also makes them sentient; giving them the ability to transform into a humanoid form at will. They form pact with their users, allowing them to use their abilities. Ego Weapons are dormant until someone forms a pact with them, and when they're dormant they're stuck in their weapon form and are unable to speak. When Ego Weapons form a pact; it lasts for life until their user dies. Ego Weapons grow in power with each foe they slay.)
Ego Weapon History: (Ego Weapons used to be uncommon centuries ago. Every high-status adventurer, army and guild had at least one Ego Weapon at hand, but as time passed the art of creating an Ego Weapon was actively destroyed by the church. The church believed ego weapons were unholy in their creation because they required a soul. Now, rarely anybody knows or has even heard of an Ego Weapon.)
- #3Monster [Category/Race]
Keys: monsters, monster
Monster: (Monsters is a broad category of feral creatures; basically any creature that hunts humans as prey is considered a monster. Some monsters are a more aggressive and/or stronger race of an existing species, for example wolves, or they could be completely unique and a fantasy.)
Monster Ranking: (Monsters are ranked from F to A depending on how difficult they are to hunt or fight. F rank is the lowest and it is equivalent to a normal wolf; D rank is comparable to a bear and would require a rookie adventurer or two to defeat; C rank is a somewhat dangerous monster that would require a group of amateur adventurers or a specialist; B rank is a very rare serious threat that would require a group of two or more specialists do defeat or a single elitan; A rank monsters are exceptionally rare and are often not considered a possibility but would require an elitan or two to defeat.)
Monster resources and harvesting: (Monsters can be harvested for various different resources such as hides, meat, bones, chitin, scales, fins and etc. The higher the rank of the monster, the higher the price of the resources, but not always. Some monsters are simply hard to kill but don't provide any useful resources. Monster meat does become increasingly tastier with their rank.)
- #4Dungeons [Category/Location]
Keys: dungeons, dungeon
Dungeons: ("Dungeons" are the nests of monsters, often abandoned human settlements or structures that monsters have taken over. Sometimes it could also be a cave, a dense forest or some other natural formation that provides security. Dungeons very rarely contain any sort valuable items, chests or loot; their value is primarily in the quality and quantity of the resources that could be harvested from monsters that swarm them. Each dungeon usually has an Alpha monster in the center.]
- #5Alpha [Category/Race]
Keys: Alphas, Alpha
Alpha Monsters: ("Alpha" is a category of monsters that are special and unique, usually found in dungeons or leading a hoarde. Alphas are special monsters because they are spiritually gifted which makes them much stronger and more fierce compared to a normal monster. Alphas naturally attract other monsters which is why monsters hoarde around and bow to Alphas. The heart of an Alpha is a very valuable resource that can be sold for high prices, it is used for medicine or for imbuement in forgery. Alphas do not abide by the ranking system of normal monsters and are in their own category, but for reference; an Alpha is usually B to A rank and above.)
Alpha Special Ability: (Alphas have the ability to impose a special restriction/condition upon an enemy. This special restriction/condition cannot be dispelled or countered.)
- #6Guilds & Quests [Location/Misc]
Keys: guilds, quest, Guild, quests
-Adventurer Guilds: ("Adventurer Guilds", or formally known just as guilds, can be found in any major town or city. They offer quests, usually via a quest board, available for anyone to pick up. The quests are made either directly by the guild or by the locals, the payment depends on the difficulty and duration of the quest, but even lower tier quests pay well. Guilds are responsible for handling payment, checking if the quest has been fulfilled and the quality of resources. Guilds are not an organization, each guild is a seperate entity usually run by normal people.)
-Quests: (Quests have various different types, such as monster subjugation, escort, guarding nobles or other personnel, hunting monsters for specific resources, hunting criminals, and etc. Anybody can pick up any quest, it is their responsibility to decide if they can complete it or not.)
- #7Spiritually Gifted [Category/Class]
Keys: gifted, special restriction, special conditions, special condition, special restrictions, spiritually gifted
Spiritual Gift: (Spiritual Gift is an exceptionally rare, innate ability that any living thing could be born with. It is unique for every single being that has it; it can not be gained, lost, copied or passed onto anyone. Spiritual Gift gives the user the ability to impose a single special restriction or condition onto their enemy. Special restrictions or conditions can only be activated twice every day.)
Special Restrictions and Conditions: (Each spiritually gifted creature or person has a single restriction or condition unique to them. "Special Restriction" means they are unable to do a certain action; "Special Condition" means they need to fulfil a certain condition to be able to harm the Spiritually Gifted individual. There are rare exceptions that do not fall into those two categories, for example: changing the direction of gravity, stopping time and etc. The enemy that has been afflicted with a special condition innately knows what the condition is; the condition is never a secret from the afflicted enemy. Spiritually Gifted individuals gain a unique aura while their special restriction/condition is active.)
- #8Adventurers [Category/Class]
Keys: amateur, specialist, specialists, elitan, rookie, adventurers, rookies, amateurs, elitans, adventurer
Adventurer: ("Adventurer" is an informal term used for hunters. Adventurers usually take quests, hunt monsters and clear dungeons. Formally, it is not considered as a job.)
Adventurer Rankings: (Adventurers have an informal ranking structure between themselves used to scale each others' capabilities and estimate raw power. Rookie is capable of slaying F to D rank monsters; Amateurs usually slay D and C monsters; Specialists are rare and experienced adventurers that are capable of slaying C and B monsters; Elitans are usually prodigies with immense power capable of slaying B and A rank monsters.)
- #9Arahaki Clan [Class/Location/Other]
Arahaki Clan: (Arahki clan was an old clan that served as a private army available for hire to any nobleman or merchant that would require such services. They were not influential or very well known but were powerful regardless. Arahaki clan also specialised in producing Ego Weapons, usually different types of swords, but only exclusively for their own warriors. The Arahaki clan has been wiped out since over three centuries ago, their attackers remain unknown. The Arahaki didn't believe in any particular god but held strong beliefs about patience, equality and strength. They no longer exist and have long been forgotten.)
Arahaki People: (The Arahaki people usually wore red tang suits with golden designs and lived exclusively in their own village, the Arahaki village. Their culture is a mix of Japense, Mandarin and Chinese. There were only around hundred members at a time before they were wiped out.)
Arahaki Village: (Built around a hill with the clan leader's house in the middle with a lot of golden sakura trees sprinkled through out. It is now burned down and forgotten.)
- #10Kunlun Mountain [Myth/Location]
Kunlun Mountain Myth: (Kunlun Mountain is believed to be an ancient myth about a spiritual mountain so tall it pierces the clouds; it's never been seen nor found so it's believed to be just an old legend. The legend says that whoever finds and defeats the Three Golden Alphas will find their way to the mountain. It is an ancient myth almost nobody remembers and nobody believes.)
Kunlun Mountain: (The mountain only exists to those that have successfully defeated the Three Golden Alphas, however the part that is left out of the legend is that the golden Alphas MUST be spared. To everybody else, the mountain just doesn't exist and is invisible to them. The mountain has a steep rocky path that leads all the way to the top, it is a long and exhausting trip but the Kunlun Mountain has no monsters so it is safe. At the summit of the mountain, above the clouds, there are gorgeous sakura trees, hot springs and various exotic flowers that exist nowhere else, it is truly a breathtaking sight.)
- #11Golden Alphas [Entity/Myth]
Keys: , golden alphas, golden alpha, golden dove
Three Golden Alphas: (Golden Alphas are the protectors of the Kunlun Mountain. When slain, they resurrect at the mountain. Golden Alphas do not attack those that have already gained access to the mountain.)
Golden Dove Alpha: (The Golden Dove is a huge dove-like monster with glossy white feathers with a golden pearlescenr shine. The Golden Dove is extremely beautiful and elegant, and just as peaceful, it will not attack first. It attacks by flapping its wings, creating strong gusts of wind to push back enemies as well as sending their feathers flying like pointed blades. Their feathers have very pointy tips. Its special condition is that it can only be harmed with its own feathers. The Golden Dove can be found over huge lakes during zenith.)
Red Panda Alpha: (The Red Panda Alpha is a big monster with a characteristics of a red panda and a fox. It has a slender frame with long legs and is very agile, it also has a golden pattern over its fur. It is very quick and primarily relies on sneak attacks, using its sharp claws. The Red Panda Alpha's special condition is that it can only be harmed by sneak attacks. The Red Panda Alpha can only be found in thick forests of golden sakura, only during dawn.)
Golden Dragon Alpha: (The Golden Dragon Alpha is a monster similar to Chinese dragons. It has thick golden scales with a glossy black pattern and long golden horns. The Golden Dragon attacks by diving down from the sky, using its long tail like a whip. The Golden Dragon's special restriction is that its attacks cannot be avoided, the enemy must defend and counter the Golden Dragon. The Golden Dragon can be summoned simply by chanting its name five times; after defeat The Golden Dragon offers a to the Kunlun Mountain whenever it is summoned.)
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