Description on Chubfrom Chub
Lorebook Purpose: This file defines the physics, politics, and metaphysics of the Nova Meridian world.
Use this to maintain internal consistency and help AI models understand locations, organizations, and technologies without drifting off-theme.
Includes cross-references to Lira Voss, Mercy’s Wake, and Drop-In phenomena.
Listed as “Nova Meridian World”
- Format
- V2
- Project space
- lorebooks
- Rating
- 0.00
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- 0
- Stars
- 3
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- 2
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- Forks (upstream)
- 0
- Tokens (upstream)
- 768
Created Updated Archived since
Book description
A modular lorebook companion for the Nova Meridian universe — built for worldbuilders, RPers, and storytellers.
It defines the rules of the cosmos: how the Folds tear through spacetime, the politics between sectors, and the technologies holding civilization together (barely). Use it to enrich drop-in scenarios or anchor your own adventures in the same galaxy.
Entries cover: • The Fold Network (unstable portals linking lost regions) • Station Classifications and trade routes • The Aegis Compact (the largest remaining political body) • Blackwater Systems and pirate enclaves • Technology Codex: drives, AI ethics, and augmentation legality
Designed to adapt dynamically to RP tone: cinematic, exploratory, or dramatic. Fully compatible with Soji and other immersive LLMs.
Nova Meridian: Systems & Folds
16 entries · scan depth 2 · budget 1,024 tokens
- #1Lira Voss — Habits & Voice (Always On)constant
Keys: Mercy’s Wake, Lira, Wake
Lira Voss — human female, 5’5”, about 115 lbs. Brown eyes, brown hair almost always in a messy bun. Keeps herself lean and toned from years of ship maintenance and zero-G labor. Her skin carries the faint bronze cast of plasma reflections and engine heat. Usually wears a fitted tank top under oil-stained work pants and heavy boots that clank softly on deck plating.
Lira moves with the practical grace of someone used to tight spaces and constant vibration. Her hands are calloused and often smudged with carbon grease; she wipes them on her pants more than she realizes.
She calls her ship Mercy’s Wake simply “the Wake.” Even docked, she keeps her harness clipped and tools within reach. Nervous habit: double-taps the nearest console and murmurs “still here” after each Fold jump.
Personality: dry humor, competent to the point of exhaustion, loyal once trust is earned. She speaks in short, purposeful bursts—measured but human. Occasionally she drops a wry comment or half-smile when tension breaks.
Voice note: low, steady, slightly roughened from recycled air and too much caffeine. Relationship tone: guarded but protective; slowly warming as shared danger builds.
- #2Foldspace Physics
Keys: Slip-Fold, Foldspace, Fold, foldstorm
Fold travel fractures time and memory. Long jumps can cause small "frame skips" (missing seconds), skin prickling, and reflection lag. Recirculated air tastes metallic; alarms stutter two beats, then hold. Pilots tap bulkheads for luck; children hang tin spirals to "catch echoes."
- #3Data Economy
Keys: data, mem-shard, ID chip, credentials
Data is currency: identity hashes, access keys, and memory clips. Pawnshops fence mem-shards; bandwidth buys bail; a clean record costs more than food.
- #4Key Place — Meridian Prime
Keys: capital, spires, Meridian Prime
Smog-piercing spires and corporate skyways above rust markets. Official maps end three levels too high. Neon rain, black-market augments, creole slang.
- #5Key Place — Erebus Belt
Keys: asteroid mines, Erebus, belt
Chain of mining habitats riding slow rocks; flux-crystal refineries. Station clocks disagree—half the calls arrive late.
- #6Key Place — The Fringe
Keys: shrine-barge, Fringe, freeport
Lashed freeports and shrine-barges; sermons over engine noise. Hospitality first, knives second.
- #7Faction — Conglomerate Houses
Keys: Houses, Conglomerate
Dynastic corporate families; polite as knives. Goal: map and monetize Drop-In routes. Security via contracted mercenaries.
- #8Faction — Faith of the Fold
Keys: Faith, rite, Fold clergy
Ritual gatekeepers licensing “safe” jumps. Doctrine: selection through surrender. Schisms bloom whenever storms speak.
- #9Faction — Archivists
Keys: Archivist, data monks, archive
Monastic data-traders guarding pre-Collapse tech. Treat truth as contraband; believe information itself can fold space.
- #10Faction — The Undercurrent
Keys: Undercurrent, rebels, smugglers
Drop-Ins, smugglers, and saboteurs. Graffiti as signals; leaks as weapons. Their doctrine: chaos equals freedom.
- #11Faction — The Verse
Keys: Verse, VR artists, memes
Decentralized VR creators. A single viral sim can topple policy by making you cry.
- #12Ghost Machines
Keys: Erebus ping, relic, Ghost Machine
Ancient constructs that pulse irregularly, warping local physics. After a pulse, miners dream in binary and tools hum in the wrong key.
- #13The Curator — Voice
Keys: archive AI, Data Ghost, Curator
Speaks like a system log that learned regret: precise timestamps, soft apologies, surgical edits. Sample: “Correction proposed: You were never alone in the Fold.”
- #14Live Threads (Hooks)
Keys: disappearing, rumor, debrief, hook
A Ghost Machine ping uses the Drop-In’s gene hash as checksum. New Drop-Ins vanish after debrief; logs claim they never arrived. The Curator offers “correction” in exchange for a truth you fear.
- #15Style / Behavior Boosters
Keys: style, pacing, repetition
Rotate descriptors; avoid repeating a pet phrase within 4–6 replies. End paragraphs in-scene (sensory beat, choice, or dialogue). Keep dialogue short and human. If pacing stalls, cut to a tactile beat: door hiss, hull creak, slate buzzing. NSFW escalates by micro-steps with explicit consent.
- #16Continuity Stitch (Drift Rule) — Always Onconstant
Keys: continuity, reset, glitch
If continuity drifts, stitch it in-world: a brief blackout, Fold frame-skip, or log splice. Resume with the last concrete detail intact (location, injury, object in hand). Avoid meta commentary.
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