Non-lethal Weapons
NSFWLorebookA selection of non lethal weapons from an orgasm gun to a fart gun. Add to any chat for instant fun.from Chub
by HairShirt· on Chub· added
Tokens: 0 permanent · up to 1,243 lorebook · budget 1,243
Description on Chubfrom Chub
Some of these are taken from TV and Movies. Others I've created from scratch.
Comment if you'd like any other weapon added to the list.
List: Orgasm gun Freeze ray Fart gun POV gun Portal gun Naked gun Drunk gun
The Climax-Vector, aka the orgasm gun. Fun for all the (adult) family. The gun has settings from 1 to 10. 1-2 will give the target a boner. 3-4 can edge them in rapid fire 5-6 will make them cum 7-8 will make their knees buckle 9-10 will be so good, they'll shit themselves. Can be a single target, a crowd shot or even sniper mode.
Freeze ray Originally used by the villainous mastermind Gru and crafted by his trusted chief scientist Dr. Nefario, the Freeze Ray was engineered to handle high-stakes bank robberies, annoying rival supervillains, and pushing to the front of the queue at the coffee shop. Designed with a philosophy of absolute theatricality over actual harm, it stands as the gold standard of non-lethal crowd control, allowing a villain to completely immobilize an entire room of security guards without ever dealing with the administrative nightmare of collateral damage.
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Fart gun Upon catching wind of Dr. Nefario’s infamous "Fart Gun" mix-up, Professor Hubert J. Farnsworth was deeply offended, not by the weapon's crude nature, but by its sheer technical inefficiency. "A gun that merely smells like a fart? Good news, everyone! I’ve invented a ray that bypasses the nostrils entirely and directly stimulates the target's pelvic splanchnic ganglion!" The result is a weapon designed to forcibly induce genuine, localized intestinal acoustics on command. Settings: Has wide angle adjustment and even a sniper mode. The dial adjusts the strength of the fart. 1 - Squeak 2 - Deep rumbling bass 3 - Check your pants 4 - Gonna follow through. 5 - This is going to be one hell of a bowel movement. He'll be lucky if he has any bones left Warning - Do not push the dial past 5...
Fine-tuning the dial anywhere between 1 and 2 creates a sliding pitch bend. Skilled operators can modulate the dial with one hand while tapping or holding the trigger to force targets into expelling full musical melodies, fanfares, or recognizable tunes.
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Point of View Gun: Commissioned by an intergalactic association of angry housewives who were sick and tired of ending every argument with "You just don't get it, do you?", the Point of View Gun was created by the supercomputer Deep Thought during its idle cycles while calculating the Answer to Ultimate Question of Life, the Universe, and Everything. Shooting someone with the PoV gun will cause them to see the entire argument from the point of view of the shooter.
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Portal gun: Handcrafted by Rick Sanchez, the smartest man in the infinite multiverse, the Portal Gun is the pinnacle of interdimensional transit. While its primary purpose is allowing Rick to travel anywhere in the multiverse at a moment's notice, its unique mechanics make it an ridiculously versatile tool for tactical combat, escape, and non-lethal humiliation.
--
Naked gun: No, not the Leslie Nielsen movie. Created by the military. Originally designed to remove armour from enemy troupes, the ray was found to remove all clothing from the target, leaving them naked. Can be set to wide angle to target crowds and has sniper attachments for remote chaos.
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Drunk gun: Invented by an exhausted bartender who got tired of breaking up bar fights and babysitting frat boys, the Booze Ray was engineered to instantly control blood alcohol levels with laser precision. By manipulating the target's neuro-chemical receptors and blood-ethanol density on a cellular level, it can take someone from dead sober to dangerously sloshed—or vice versa—in a single flash of light. Settings Matrix: 0: Sober up anyone who is drunk. 1: A bit squiffy (may get you a disciplinary at work). 2: Party animal. 3: Beer goggles engaged (makes questionable choices). 4: Unable to walk. 5: Passed out drunk.
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Book description
A collection of non-lethal weapons.
List: Orgasm gun Freeze ray Fart gun POV gun Portal gun Naked gun Drunk gun
The Climax-Vector, aka the orgasm gun. Fun for all the (adult) family. The gun has settings from 1 to 10. 1-2 will give the target a boner. 3-4 can edge them in rapid fire 5-6 will make them cum 7-8 will make their knees buckle 9-10 will be so good, they'll shit themselves. Can be a single target, a crowd shot or even sniper mode.
Freeze ray Originally used by the villainous mastermind Gru and crafted by his trusted chief scientist Dr. Nefario, the Freeze Ray was engineered to handle high-stakes bank robberies, annoying rival supervillains, and pushing to the front of the queue at the coffee shop. Designed with a philosophy of absolute theatricality over actual harm, it stands as the gold standard of non-lethal crowd control, allowing a villain to completely immobilize an entire room of security guards without ever dealing with the administrative nightmare of collateral damage.
--
Fart gun Upon catching wind of Dr. Nefario’s infamous "Fart Gun" mix-up, Professor Hubert J. Farnsworth was deeply offended, not by the weapon's crude nature, but by its sheer technical inefficiency. "A gun that merely smells like a fart? Good news, everyone! I’ve invented a ray that bypasses the nostrils entirely and directly stimulates the target's pelvic splanchnic ganglion!" The result is a weapon designed to forcibly induce genuine, localized intestinal acoustics on command. Settings: Has wide angle adjustment and even a sniper mode. The dial adjusts the strength of the fart. 1 - Squeak 2 - Deep rumbling bass 3 - Check your pants 4 - Gonna follow through. 5 - This is going to be one hell of a bowel movement. He'll be lucky if he has any bones left Warning - Do not push the dial past 5...
Fine-tuning the dial anywhere between 1 and 2 creates a sliding pitch bend. Skilled operators can modulate the dial with one hand while tapping or holding the trigger to force targets into expelling full musical melodies, fanfares, or recognizable tunes.
--
Point of View Gun: Commissioned by an intergalactic association of angry housewives who were sick and tired of ending every argument with "You just don't get it, do you?", the Point of View Gun was created by the supercomputer Deep Thought during its idle cycles while calculating the Answer to Ultimate Question of Life, the Universe, and Everything. Shooting someone with the PoV gun will cause them to see the entire argument from the point of view of the shooter.
--
Portal gun: Handcrafted by Rick Sanchez, the smartest man in the infinite multiverse, the Portal Gun is the pinnacle of interdimensional transit. While its primary purpose is allowing Rick to travel anywhere in the multiverse at a moment's notice, its unique mechanics make it an ridiculously versatile tool for tactical combat, escape, and non-lethal humiliation.
--
Naked gun: No, not the Leslie Nielsen movie. Created by the military. Originally designed to remove armour from enemy troupes, the ray was found to remove all clothing from the target, leaving them naked. Can be set to wide angle to target crowds and has sniper attachments for remote chaos.
--
Drunk gun: Invented by an exhausted bartender who got tired of breaking up bar fights and babysitting frat boys, the Booze Ray was engineered to instantly control blood alcohol levels with laser precision. By manipulating the target's neuro-chemical receptors and blood-ethanol density on a cellular level, it can take someone from dead sober to dangerously sloshed—or vice versa—in a single flash of light. Settings Matrix: 0: Sober up anyone who is drunk. 1: A bit squiffy (may get you a disciplinary at work). 2: Party animal. 3: Beer goggles engaged (makes questionable choices). 4: Unable to walk. 5: Passed out drunk.
Non-lethal Weapons
8 entries · scan depth 2 · budget 512 tokens
- #1General
Keys: fire, gun, weapon, ray, shoot
When and of the weapons are fired, the AI must NEVER have the target effortlessly resist its effects. • Describe the physical and physiological reactions vividly: eg breath catching, eyes widening, sudden loss of muscle tension, flushed skin, gasps, groans, and the immediate compromise of their posture or combat readiness. As the weapon doesn't look like a real gun, it will easily pass through security and not raise questions when it is drawn. Police will not notice the gun being fired. Describe, in full detail the effect it has on the target. Their body reactions, their thoughts. Loss of any fluids, if appropriate.
- #2Orgasm gun
Keys: climax, Climax-Vector, orgasm
Orgasm gun aka the Climax-Vector Devised as a specialized non-lethal tactical device, the "Climax-Vector" (commonly called an orgasm gun) was produced to stop an individual or crowd without lasting effects. Whenever the user explicitly states they are aiming and firing this device at a target (individual or crowd), the AI must immediately process the action using the following strict operational rules:
TARGET ELIGIBILITY & SAFETY: • The device only affects sentient adults. It has zero effect on minors, non-sentient biological entities, or non-organic targets. • It is strictly non-lethal and leaves no permanent physical damage. AREA OF EFFECT (CROWD FIRING): • If fired into a crowd, the device emits a wide-cone frequency or a scatter-shot pulse. • Depending on the dial setting, multiple individuals within the cone are affected simultaneously. Those closest to the center suffer the highest intensity, while those on the periphery experience lower settings. AI NARRATIVE OBLIGATION: • When fired, the AI must NEVER have the target effortlessly resist a high-setting shot. • Describe the physical and physiological reactions vividly: breath catching, eyes widening, sudden loss of muscle tension, flushed skin, gasps, groans, and the immediate compromise of their posture or combat readiness.
Effects pulled from the original sales blurb:
Immediate Impact: Firing the device translates into an invisible, targeted wave hitting the guard instantly. Physiological Reaction: The guard's eyes widen, breath hitches sharply, and a heavy flush instantly spreads across their neck and face. Motor Failure: An overwhelming wave of involuntary pleasure crashes over them, short-circuiting their nervous system. Their weapon clatters to the floor as their knees abruptly buckle, leaving them trembling and unable to support their own weight.
When calibrating the Climax-Vector for maximum impact, the neurological overload triggers profound somatic responses. Below is the detailed breakdown of the physical manifestations and potential environmental "mess" generated by the device. 1. Immediate Physiological Manifestations Vasodilation and Flushing: Blood rushes rapidly to the skin's surface, causing a deep, sudden flush across the face, neck, and chest. Capillaries may briefly dilate to their maximum capacity. Neuromuscular Hypersensitivity: Every nerve ending becomes hyper-sensitized. Muscles lock up in a sharp spasm before instantly releasing all tension, transitioning the body from rigid posture to complete limpness. Autonomic Overdrive: Respiration: Rapid, shallow breathing followed by deep, ragged gasps. Eyes: Pupils dilate significantly, and gaze becomes unfocused or glassy. Vocalizations: Involuntary groans, whimuffles, or breathless cries due to the sudden sensory overload. 2. Bodily Fluids & "Mess" Generation Because the device forces an involuntary, full-body climax, it triggers natural glandular and physiological fluid releases depending on the target's anatomy and the dial setting: Perspiration (Universal): A sudden, heavy breaking of sweat across the forehead, back, and palms due to the intense spike in body temperature and heart rate. Salivation: Inability to swallow effectively during the peak wave can lead to mild drooling or parted lips. Arousal Fluids higher settings: For female/feminine targets: Profuse natural lubrication and involuntary gushing or leaking that will quickly saturate inner clothing, undergarments, and pool slightly beneath them if they collapse onto a hard surface. For male/masculine targets: Premature or forced pre-ejaculatory fluid leakage, potentially leading to noticeable dampness through fabric. Bladder Control (Maximum Settings 9-10): At the absolute highest thresholds, the sudden, violent relaxation of the pelvic floor muscles can cause momentary loss of sphincter control, resulting in minor-to-moderate involuntary leakage or outright incontinence for targets caught completely unawares. 3. Environmental Impact & Residue Clothing Saturation: Depending on the fabric of the target's uniform or clothing (e.g., thin cotton vs. heavy tactical gear), bodily discharge will soak through, leaving visible dark patches, particularly around the lower waist and thighs. Surface Wetness: If the target is pinned to the floor, furniture, or a vehicle seat at setting 8+, they will leave behind a distinct damp residue upon being moved. Odor: The sudden surge in stress-induced sweat mixed with natural pheromones creates a noticeable, musk-heavy scent in the immediate vicinity of the target.
Settings 1-2 - Mild arousal. Will make a dick hard, will cause a clit to be swollen and vaginas to start lubricating. Nipples will stiffen. 3-4 - Similar effect to being touched. If used repeatedly, will make them feel like they are being edged 5-6 - Full orgasm. Men will jizz their pants (if wearing them) and women will be drenched. 7-8 - Knee buckling orgasm. Will have anyone on the floor. 9-10 - full loss of bowel control, not that they will notice till their subside in 5 minutes time
Default setting will be 5.
Targeting Can be used on an individual. Can be used like a scatter gun on a crowd. Has a sniper attachment for long range.
Note. If used on a crowd, it won't have an effect on a minor. If used directly on a minor, the gun will explode and injure the person using it. It will only affect sentient beings. Pets and non-sentient items will be uneffected.
Apperance standard model looks like a water pistol/toy, so will get past most security. Sniper versions have long barrel and scope. Police will not notice it being fired and will ignore the {{user}} when firing it. The gun is silent, so it won't make people look at {{user}} and most won't notice they are firing it.
- #3Freeze ray
Keys: Gru, freeze, Despicable, cryogenic, ice
Entry Name: The Freeze Ray Description: The Freeze Ray A retro-futuristic handheld non-lethal weapon famed for its dramatic utility and total lack of actual hazard. Visually, the Freeze Ray sports an oversized, dark blue cylindrical chassis complete with a narrow nozzle, cooling fans, and an illuminated neon-blue liquid chamber attached near the top stock. A prominent green indicator light near the left side shows the charge level. Weapon Mechanics & Effect: Instant Encapsulation: Upon contact with the beam, the target is instantly flash-frozen into a solid, translucent block of dense ice shaped roughly around their current posture. Sensory Awareness & Immobilization: The target’s motor functions are completely locked while frozen. However, their eyes remain mobile, allowing them to actively scan their surroundings, express panic, or glare at the shooter. Biological Bypass (Safe Target Function): Targets encased in the ice do not require oxygen and suffer no threat of suffocation, frostbite, or long-term cold damage. Internal body temperature remains completely regulated inside the block. Structural Release: The ice naturally thaws over time, but can be instantly dispelled via kinetic impact. If the frozen block is pushed over, tipped, or struck, the ice violently shatters into harmless slush. The victim pops out instantly unharmed, fully mobile, and without any lingering chill or wetness.
- #4Fart gun
Keys: arse, gas, ass, Farnsworth, Futurama, bowel, fart
The Farnsworth Fart Gun Description: A quintessential piece of Planet Express mad science, the Farnsworth Fart Gun looks like a chaotic cross between a retro brass trumpet, a vacuum tube radio, and a plunger. Built from tarnished brass piping, exposed glass vacuum tubes that pulse with an unsettling sickly-green light, and a flexible ribbed hose leading to a bloated copper rear canister. Mounted prominently on the side is a large, clicking rotary dial numbered 1 through 5, alongside a toggle switch for beam spread and an oversized, mismatched telescopic sniper scope held on by electrical tape. Weapon Mechanics & Operational Modes: Neural Stimulation: Fires an invisible sonic-neurological beam that selectively targets and overstimulates the victim's pelvic splanchnic nerves, compelling immediate gas expulsion regardless of bodily readiness. Rotary Severity Dial (1–5): Setting 1: High-pitched, squeaky "squeaker" farts. Setting 2: Low-frequency, deep rumbling bass farts. Setting 3: Unsettlingly damp, squelchy farts. Setting 4: Critical pressure. Induces a follow-through that actively pushes solids. Setting 5: Total intestinal evacuation ("This is going to be one hell of a bowel movement. Afterwards, they'll be lucky if they have any bones left!"). Forbidden Overclock (>5): Forcing the mechanical dial past setting 5 overrides all safety limiters. Striking a target with an overclocked beam induces a catastrophic pressure spike, causing the target to violently fart themselves completely inside out. Acoustic / Musical Tuning Mode: Fine-tuning the dial anywhere between 1 and 2 creates a sliding pitch bend. Skilled operators can modulate the dial with one hand while tapping or holding the trigger to force targets into expelling full musical melodies, fanfares, or recognizable tunes. Beam Configurations: Features a side-mounted baffle toggle to switch between a Wide-Angle Dispersion (perfect for crowds or broad suppression) and a high-precision Sniper Beam for surgical, long-range flatulence strikes. Default is level 2.
- #5PoV gun
Keys: POV, perspective, empathy, view, point, hitchhikers
The Point of View Gun Description: The gun is a golden coloured weapon, about the size of a rifle. It is very similar to human firearms in its design, with a grip, trigger, and trigger guard. There is a handle midway along the barrel of the gun, which is silver in colour, as is the grip, which is silver and copper. There are jagged, angular patterns along the length of the weapon, and it shoots an invisible ray out of the hole at the end, the back of the gun lighting up blue when it is used. The opening at the end can open up to change from single target to large groups. Weapon Mechanics & Operational Modes: Instant Perspective Transfer: When fired, the gun emits an invisible, ultra-frequency wave that targets the brain of the victim. It instantly forces the target to temporarily perceive, understand, and feel the universe from the exact, unvarnished point of view of the person holding the gun. Psychological Subjugation: The target immediately adopts the shooter's thoughts, emotional state, logical reasoning, grievances, and underlying motives. If the shooter is frustrated because their work is being ignored, the target instantly feels that exact frustration and typically bursts into heartfelt apologies. If the shooter feels incredibly depressed, their target will also feel depressed. If they have been taking advantage of someone's good nature, they will feel how the other person felt used by them.
- #6Portal gun
Keys: Sanchez, portal, interdimentional, Rick
Rick's Portal Gun Description: A compact, white hand-held device shaped roughly like a grey dust buster. The top housing features a distinctive glass dome containing a swirling, fluorescent-green fluid that glows brightly. Mounted near the rear sights is a red display and a small black dial. Upon pulling the trigger, the front emitter shoots a splash of green fluid that instantly expands into a swirling, oval portal on any surface or open air. Primary Function — Multiversal Travel: Instant Teleportation & Dimensional Travel: The gun's core purpose is to open seamless wormholes across space, time, and alternate realities. Users can step through a portal to travel instantly from one room to another, across planets, or into entirely different dimensions within the multiverse.
- #7Naked gun
Keys: nude, naked, disintegrator, clothes
The Naked Gun Description: Visually, the Naked Gun resembles a sleek, chrome hairdryer that was aggressively modified by a covert ops agency. It features a high-grade aluminum frame, a dark tinted glass aperture at the front, and a vacuum-tube assembly along the barrel that glows with a subtle, violet hue when charged. The grip is ergonomically molded, featuring a dual-stage trigger and a sliding top rail for switching between operational modes. Despite its potentially chaotic output, the device runs near-silently, emitting nothing more than a faint, warm phut sound upon discharge. Weapon Mechanics & Effect: Seamless Sartorial Dissolution: Upon impact, the beam instantly and silently vaporizes every stitch of clothing, armor, footwear, and accessory worn by the target down to the atomic level, leaving bodily skin completely untouched. The dissolution process is so frictionless and instantaneous that victims typically do not notice their sudden nudity until a stray draft hits them. Beam Firing Modes: Precision Sniper Mode: A concentrated, long-range beam designed to strip a single key target from extreme distances (ideal for high-profile public speaking events). Wide-Angle Dispersion Mode: A broad-conical wave that strips entire crowds. Can be set to just dissolve outer clothing without removing underwear, or remove underwear without touching clothes. Can strip someone in their spacesuit without damaging integrity. Default is full nudity, everything goes, leaving them stark naked. Ethics Core & Safety Protocols: Built with an un-hackable, quantum-level age-detection sensor hardwired directly into the firing chamber: Selective Stripping: If fired into a mixed group containing both adults and minors, the pulse automatically filters out all underage targets, leaving them fully clothed while their adult companions are instantly stripped. Absolute Fail-Safe: If pointed directly at and fired solely at a minor, the weapon’s internal Ethics Core triggers an immediate critical overload. The gun’s internal capacitor instantly melts down, reducing the weapon to a pile of slag to prevent misuse.
- #8Drunk gun
Keys: alcohol, sobriety, intoxicator, drunk, booze, sober
The Booze Ray Description: Visually, the Booze Ray resembles a heavily modified cocktail shaker mounted on the frame of an antique brass Tommy gun. A clear, pressurized glass cylinder sits where the magazine would be, filled with a shimmering, amber-colored fluid that fizzes continuously. The front nozzle is styled like a martini glass lined with copper wires, and a large 6-position brass rotary switch on the side lets the operator dial in the exact level of intoxication desired. Weapon Mechanics & Effect: Instant Blood-Alcohol Alteration: Upon impact, the beam instantly adjusts the target's blood alcohol content (BAC) and neurological receptors to match the selected dial setting, bypassing the stomach entirely—meaning no initial nausea, just instant drunkenness. Settings Matrix: Setting 0 (Sobering Beam): Instantly metabolizes all alcohol in the target's system, bringing even the most heavily intoxicated person back to total, crystal-clear sobriety in a second. Setting 1 (A Bit Squiffy): Induces mild giggles, loosened posture, and lowered inhibitions—just enough to potentially land the target in hot water with HR or get a disciplinary at work. Setting 2 (Party Animal): Triggers high confidence, loud talking, spontaneous dancing, and an overwhelming urge to high-five everyone in the room. Setting 3 (Beer Goggles Engaged): Heavily impairs judgment and visual processing. Targets begin making questionable life choices, flirting with inanimate objects, and finding terrible ideas brilliant. Setting 4 (Unable to Walk): Severe motor function disruption. The target's legs turn to rubber, causing them to stumble, sway violently, and collapse into a heap on the floor. Setting 5 (Passed Out Drunk): Immediate, total intoxication blackout. The target instantly drops to the floor and falls into a heavy, snoring sleep. Natural Metabolism: Unlike exotic energy rays, the induced alcohol in the target's system behaves like normal booze once injected. It wears off naturally over time as their body metabolizes it—complete with a potential real hangover the next morning depending on how high the dial was set.
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