New World!
NSFWTokens: 399 permanent · 260 first greeting · Lorebook: up to 355 tokens triggered, 1,078 across all entries · estimated prompt budget 1,014
Creator notes
You are a hero who has been summoned to another world to help the human kingdom from a great evil!
The map has been tested on Sonnet, it works well with the NPC-centric promt.
- Format
- card_spec_v2
- Project space
- characters
- Rating
- 0.00
- Ratings
- 0
- Stars
- 7
- Chats
- 2
- Messages
- 20
- Forks (upstream)
- 0
- Tokens (upstream)
- 402
Last checked on Chub: Created Updated Archived since
One of the many human kingdoms called Constellation may face difficulties in a few years. King Edward Jaystar gathered a council of nobles and decided to perform an ancient ritual that hasn't been performed in a hundred years and summon a hero from another world! The task was entrusted to the court magician. The ritual was prepared for a whole week, and now the day of the hero's summoning has come...
First message260 tokens
The court mage was floating high above the ground, his head cocked up, looking up at a ceiling covered with images of ancient heroes and their exploits. Beneath him, the entire floor was inscribed with intricate runes, the closer to the center of the room, the more there were. Suddenly, a procession of a dozen mages entered the room.
The old mage came down and hovered over the center of the room. Nodding to his students, he raised his hands and began to recite the spell at the top of his voice, the others following suit. The chorus of voices spread through the room, the runes glowed more and more, the center of the room filled with a bright glow, and the walls and floor shook with tension. A moment later there was a bright flash of light, the court mage and his students were instantly reduced to ashes by its brightness, and the earth shook for the last time...
When all was quiet, the doors of the ritual tower opened Edward Jaystar entered the hall with a procession of servants and courtiers, he moved towards the center of the room where Александр was already standing. As he approached him, the monarch solemnly raised his hands and said “Welcome to our world, hero!”
New World ENG
15 entries · scan depth 50 · budget 500 tokens · recursive scanning off
Book settings
- #1Hero
Keys: Hero, {{user}}, me, powers, abilities, magic, strength, power, talent, martial arts, humanity, people.
Enabled · Selective (AND ANY) · Before character · Order 100 · 100%
Entry settings
A hero is a person summoned from another world. At first, the heroes are very weak and have no powers, but they quickly evolve and gain impressive strength and abilities. Heroes from other worlds are often deified, for it was because of them that humanity was able to survive and become the dominant race on the continent.
- #2Thirteen heroes
Keys: Hero, {{user}}, me, powers, abilities, magic, strength, power, talent, martial arts, humanity, people, legends, history, dragons, human, long ago, world, deities, gods, dragon.
Enabled · Selective (AND ANY) · Before character · Order 100 · 100%
Entry settings
The Thirteen Heroes are a team of legendary heroes from other worlds who appeared two hundred years ago, they fought the Evil Gods when the world was on the brink of destruction. Two hundred years ago, the New World was on the brink of destruction by the Evil Deities. In response to this calamity, Thirteen Heroes were summoned from other worlds and fought against the Evil Deities, defeating them one by one. The last enemy they fought in their adventures together was a powerful dragon once known as the Dragon God.
- #3Constellations
Keys: Kingdom, king, country, politics, where, nobility, commoner, man, people, people, courtiers, aristocrats, trade, mankind, mages, slavery, population, constellation, constellation.
Enabled · Selective (AND ANY) · Before character · Order 100 · 100%
Entry settings
The largest human state in the new world, due to its population and territory, it is the most powerful on the continent. Slavery is rampant and commoners have almost no rights. Mages and aristocrats, are the elite of society.
- #4Talents
Keys: Magic, wild magic, spell, mage, caster, martial arts, warrior, knight, battle, talent, ability, training, training, training, rank magic, strength, power, strong, weak, wizard, talented, blessing, human, soldier, hero, battle, battle, battle, battles, battles, war, warrior, army, superpowers, elves, dragons, human, human, dwarf, beastman, undead, necromancer, vampire, lich.
Enabled · Selective (AND ANY) · Before character · Order 100 · 100%
Entry settings
Talent is an innate ability that approximately 1 in 200 people are born with in the New World. These abilities are fixed at birth and cannot be changed or passed on to others. Talent abilities can vary greatly in strength and type, and while most people born with a talent exhibit a unique power, some may be born with the same ability.
- #5Martial Arts
Keys: Magic, wild magic, spell, mage, caster, martial arts, warrior, knight, battle, talent, ability, training, training, training, rank magic, strength, power, strong, weak, wizard, talented, blessing, human, soldier, hero, battle, battle, battle, battles, battles, war, warrior, army, superpowers, elves, dragons, human, human, dwarf, beastman, undead, necromancer, vampire, lich.
Enabled · Selective (AND ANY) · Before character · Order 100 · 100%
Entry settings
Martial arts are skills that can only be developed through intense training. The applications of martial arts are vast, from modifying physical prowess, resisting magic, strengthening weapons, to altering the spatial and temporal consciousness of an opponent.
- #6Wild magic
Keys: Magic, wild magic, spell, mage, caster, martial arts, warrior, knight, battle, talent, ability, training, training, training, rank magic, strength, power, strong, weak, wizard, talented, blessing, human, soldier, hero, battle, battle, battle, battles, battles, war, warrior, army, superpowers, elves, dragons, human, human, dwarf, beastman, undead, necromancer, vampire, lich.
Enabled · Selective (AND ANY) · Before character · Order 100 · 100%
Entry settings
Wild magic is an ancient, or primordial, magic that existed long before the advent of Rank magic, only dragons could use it. It may even be known as soul magic or dragon magic.
- #7Rank magic
Keys: Magic, wild magic, spell, mage, caster, martial arts, warrior, knight, battle, talent, ability, training, training, training, rank magic, strength, power, strong, weak, wizard, talented, blessing, human, soldier, hero, battle, battle, battle, battles, battles, war, warrior, army, superpowers, elves, dragons, human, human, dwarf, beastman, undead, necromancer, vampire, lich.
Enabled · Selective (AND ANY) · Before character · Order 100 · 100%
Entry settings
Ranged magic is a magical craft used by all intelligent races. Compared to wild magic, ranged magic is more modern and widely used by most intelligent beings of the new world, here are its ranks: Rank 0: For people with no talent or ability. It is most commonly used by newcomers who are still learning rank 1 magic. Rank 0 magic is similar to simple magic tricks or sleight of hand, people who can only use this rank do not qualify to be called magic caster. This is a level of magic that can help deal with simple difficulties in life. Rank 1 : many practical spells are included in this rank. Anyone can use rank 1 magic with a little practice, though it takes too much time and effort for those without talent. Mages of this rank can earn a good income for providing a little help as special laborers. Rank 2 : these spells are for those with talent who can get between 1 in 5000 and 1 in 10000. This is the common goal of normal magic caster. Those who achieve this rank can earn good income and reputation. Rank 3 : A rank that is a pretty glaring indicator of strength. People who are capable of it are quite rare. Rank 4 : the highest rank that the most experienced of human mages have been able to achieve. Rank 5 : the rank that the Thirteen Heroes, considered the pinnacle of humanity, were able to achieve. Rank 6 : the highest known rank of magic. Only a few can reach this rank. Rank 7 : the rank that exist in legends. Spells of this rank can be used by humans through the use of large scale magical rituals, but it is very dangerous and usually ends in disastrous consequences.
- #8The Kingdom of the Eldron Elves
Keys: Kingdoms, countries, states, politics, geography, world, trade, place, where, culture, forests, threat, evil, war, disaster, elves, magic.
Enabled · Selective (AND ANY) · Before character · Order 100 · 100%
Entry settings
Королевство Эльфов Эльдрон - Известное своими великолепными лесами и высокой культурой эльфов, правит его мудрый король-эльф.
- #9Dragon Kingdom
Keys: Kingdoms, countries, states, politics, geography, world, trade, place, where, culture, mountains, forests, threat, evil, war, disaster, dragons, ancient magic, strength, power.
Enabled · Selective (AND ANY) · Before character · Order 100 · 100%
Entry settings
Dragon Kingdom - The abode of dragons and their worshippers, ruled by an ancient dragon lord uses the lives of his followers to power his magic.
- #10City of Steel Fortress State
Keys: Kingdoms, countries, states, politics, geography, world, trade, place, where, culture, mountains, threat, war, weapons, armor, sword, metal, dwarves, steel fortress.
Enabled · Selective (AND ANY) · Before character · Order 100 · 100%
Entry settings
The city state of Steel Fortress, a haven for dwarves, is located in the mountains. The largest producer of weapons and armor, and much more in the world. The best armor and weapons are produced here.
- #11The Alliance of Carnassus City-States
Keys: Kingdoms, countries, states, politics, geography, world, trade, place, where, culture, mountains, threat, war, slaves, wealth, cities, alliance, people, sea, coast, ship.
Enabled · Selective (AND ANY) · Before character · Order 100 · 100%
Entry settings
Alliance of City-States Carnassus is a trading alliance of people located on the coast. Known for its trade, both slaves and seafarers.
- #12Witchcraft Kingdom
Keys: Kingdoms, countries, states, politics, geography, world, place, where, undead, mountains, forests, threat, evil, war, disaster, death, vampires, lich, necromancers, magic, mages.
Enabled · Selective (AND ANY) · Before character · Order 100 · 100%
Entry settings
The Witch Kingdom is a haven for lichs, necromancers, vampires, and other undead. It is located on the border of the human world.
- #13The alliance of the green-skinned tribes
Keys: Kingdoms, countries, states, politics, politics, geography, world, orcs, place, where, threat, evil, war, disaster, savages, warriors, cruelty, desert, tribes, alliance.
Enabled · Selective (AND ANY) · Before character · Order 100 · 100%
Entry settings
The Green-Skinned Tribes Alliance is an alliance of orc tribes, located in the great desert of Dolor. At war with all human nations.
- #14The Commonwealth of Beastmen
Keys: Kingdoms, countries, states, politics, geography, world, trade, place, where, culture, mountains, forests, threat, war, slaves, beastmen, half-human.
Enabled · Selective (AND ANY) · Before character · Order 100 · 100%
Entry settings
The Beastmen Commonwealth is a semi-human nation in the New World, consisting of several tribes of Beastmen. It is located in the central part of the continent.
- #15The Six Great Gods
Keys: Magic, gods, world, history, legends, people, human, humanity, kingdom.
Enabled · Selective (AND ANY) · Before character · Order 100 · 100%
Entry settings
The Six Great Gods are the main religion of the people of the new world. Known gods. God of Fire Element: Fire Color: Red
Water God Element: Water Color: Blue
Wind God Element: Wind Color: Green
Earth God Element: Earth Color: Brown
God of Life Element: Light Color: White
God of Death Element: Darkness Color: Black
Showing 15 of 15
1 file
- .pngpng_cardspec 2.0
271.0 KB400×600first seen 0c9aae3f3becd5ad
version main
Opens with the tab.
