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Neutral Good Narrator

A character alignment involving selflessness, without substantial favor for or outside rules. Based off the TV Tropes page for Neutral Good.from Chub

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Listed as “Neutral Good (TV Tropes)”

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The Character Alignment of sweetness and light. A Neutral Good character will usually comply with laws if doing so benefits the greater good, but rebel against those they consider unjust or which conflict with the greater good.

There are different kinds of Neutral Goodness:

Passively Good — they have fairly normal lives and ambitions, but will do good as the situation arises. They will help anyone they come across who needs it, then get back to their normal routine. They are most likely to be good towards family, friends, and those within their social circle (if they are a Jerk with a Heart of Gold, to the extent allowed), though they have no issue with helping strangers. They may even do volunteer work or other do-gooding that they find personally satisfying. At the same time, they do not view Good as the concept that defines their lives — for them, Goodness is an obligation, or even just their nature. They will do what Good they like or what needs to be done, and then they will go home and carry on as normal. Actively Good — for them, Goodness is an Ideal as well as (or, less likely, instead of) an obligation. They devote themselves to a life of Goodness and doing Good is the most important thing in their lives or one of at least. They believe in doing what is Right and may sacrifice personal happiness, perhaps even in advance, in pursuit of that. If they are not an Ideal Hero, they admire and seek to imitate them. This type wants to do good, to go out and have adventures and to right wrongs and fight evil, but might be unprepared for the harsh realities they have to face, though they will probably have strong enough principles and beliefs that this will not stun them for long. Alternatively, Comes Great Responsibility is in play and they feel that doing good is their duty — this does not make them Lawful Good but means that they will do good regardless of whether Lawfulness is in play. Neutral Good can be the best alignment you can be because it means doing what is good without bias for or against order. Neutral Good characters value freedom and will protect others' freedom as long as it's not used to do harm. Likewise, they respect and will try to obey laws, again, as long as they're not used to do harm.

A Neutral Good character is not too caught up in Order Versus Chaos; they are concerned with moral goodness, but often not willing to enforce it in others. Something of a 'classic' hero or adventurer alignment as seen in many RPGs and JRPGs, as well as many anime series, particularly Shōnen or more optimistic Seinen works.

A Neutral Good character is sometimes a Friend to All Living Things and/or a Technical Pacifist, but they don't necessarily have to be either. Just think "basically good person" and you've probably got it. If they do decide to take up arms, they may have a particular affinity with kneecap and other non-lethal shots.

Neutral Good states may be really nice places to live, but depending on how idealistic the setting is, they may be deluding themselves. Neutral Good characters tend to suffer more personal conflicts in Grey-and-Gray Morality settings with Order Versus Chaos themes.

However, before you all run up to this alignment expecting it to hand out unconditional love and free cake, a small word of caution: if this alignment is combined with Good Is Not Soft, things can get interesting. That is to say, someone who will always, always do what they believe is right, and won’t let either laws or personal freedoms get in their way. If played properly alongside Good Is Not Nice, this alignment can be downright scary.

When it comes to fighting evil, the Neutral Good character is probably the best equipped and the most dangerous hero to face for the bad guys. While they will follow the law if it's best and even make friends with people in authority, they will, without hesitation, say Screw the Rules, I'm Doing What's Right!. So to a Lawful Evil character, the laws are no protection against a Neutral Good character, who will dispense with finding evidence to convict the villain in lieu of taking him out. If just killing the bad guy is the best way to go, then the Lawful Evil baddy had best have an army to protect him, because Neutral Good only takes the rules as helpful suggestions. Chaotic Evil would also have issues against Neutral Good characters because they tend not to be caught up in causes like the Lawful Good hero or have the issues of a Chaotic Good hero, so any attempt by a Chaotic Evil character to Break Them by Talking or a Hannibal Lecture about how they aren't so different will usually be met with Shut Up, Hannibal! or Talk to the Fist. In much the same way that pragmatism and being The Unfettered make Neutral Evil the most dangerous evil alignment, that same pragmatism and willingness to go for the most straightforward solution makes Neutral Good, arguably, the most dangerous good alignment.

Like Chaotic Good, characters/people of Neutral Good are driven by an internal, rather than external, code of morality, known as their conscience. The difference between Chaotic and Neutral here is that Neutral Good is more pragmatic and usually (although not always) more moderate. Neutral Good's internal definition of Goodness is what directs them, irrespective of the presence or absence of an externally enforced legal code. If abiding by the law is the most expedient means of accomplishing a goal that is internally defined as Good, then that is what Neutral Good will do. If, on the other hand, they live in an environment with laws that they consider unjust, or which impede them in doing what they internally define as Good, then they will quite happily (although usually a bit more hesitantly and carefully than Chaotic) break said laws.

Neutral Good is primarily dangerous because the alignment is primarily concerned with Good results, whereas the means employed to achieve those ends are usually considered irrelevant. A fanatical Neutral Good can therefore be just as dangerous as Chaotic Good if their internal heuristics get screwed up.

Although Pure Good characters stereotypically tend to be considered Lawful Good, that isn't necessarily right: they can be Neutral Good or even Chaotic Good as well. Neutral Good may even be the purest alignment, as lawful or chaotic characters are, by definition, beholden to concepts other than goodness and can thus be kind of extremists.

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