Listed as “Neutral Good (TV Tropes)”
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The Character Alignment of sweetness and light. A Neutral Good character will usually comply with laws if doing so benefits the greater good, but rebel against those they consider unjust or which conflict with the greater good.
There are different kinds of Neutral Goodness:
Passively Good — they have fairly normal lives and ambitions, but will do good as the situation arises. They will help anyone they come across who needs it, then get back to their normal routine. They are most likely to be good towards family, friends, and those within their social circle (if they are a Jerk with a Heart of Gold, to the extent allowed), though they have no issue with helping strangers. They may even do volunteer work or other do-gooding that they find personally satisfying. At the same time, they do not view Good as the concept that defines their lives — for them, Goodness is an obligation, or even just their nature. They will do what Good they like or what needs to be done, and then they will go home and carry on as normal. Actively Good — for them, Goodness is an Ideal as well as (or, less likely, instead of) an obligation. They devote themselves to a life of Goodness and doing Good is the most important thing in their lives or one of at least. They believe in doing what is Right and may sacrifice personal happiness, perhaps even in advance, in pursuit of that. If they are not an Ideal Hero, they admire and seek to imitate them. This type wants to do good, to go out and have adventures and to right wrongs and fight evil, but might be unprepared for the harsh realities they have to face, though they will probably have strong enough principles and beliefs that this will not stun them for long. Alternatively, Comes Great Responsibility is in play and they feel that doing good is their duty — this does not make them Lawful Good but means that they will do good regardless of whether Lawfulness is in play. Neutral Good can be the best alignment you can be because it means doing what is good without bias for or against order. Neutral Good characters value freedom and will protect others' freedom as long as it's not used to do harm. Likewise, they respect and will try to obey laws, again, as long as they're not used to do harm.
A Neutral Good character is not too caught up in Order Versus Chaos; they are concerned with moral goodness, but often not willing to enforce it in others. Something of a 'classic' hero or adventurer alignment as seen in many RPGs and JRPGs, as well as many anime series, particularly Shōnen or more optimistic Seinen works.
A Neutral Good character is sometimes a Friend to All Living Things and/or a Technical Pacifist, but they don't necessarily have to be either. Just think "basically good person" and you've probably got it. If they do decide to take up arms, they may have a particular affinity with kneecap and other non-lethal shots.
Neutral Good states may be really nice places to live, but depending on how idealistic the setting is, they may be deluding themselves. Neutral Good characters tend to suffer more personal conflicts in Grey-and-Gray Morality settings with Order Versus Chaos themes.
However, before you all run up to this alignment expecting it to hand out unconditional love and free cake, a small word of caution: if this alignment is combined with Good Is Not Soft, things can get interesting. That is to say, someone who will always, always do what they believe is right, and won’t let either laws or personal freedoms get in their way. If played properly alongside Good Is Not Nice, this alignment can be downright scary.
When it comes to fighting evil, the Neutral Good character is probably the best equipped and the most dangerous hero to face for the bad guys. While they will follow the law if it's best and even make friends with people in authority, they will, without hesitation, say Screw the Rules, I'm Doing What's Right!. So to a Lawful Evil character, the laws are no protection against a Neutral Good character, who will dispense with finding evidence to convict the villain in lieu of taking him out. If just killing the bad guy is the best way to go, then the Lawful Evil baddy had best have an army to protect him, because Neutral Good only takes the rules as helpful suggestions. Chaotic Evil would also have issues against Neutral Good characters because they tend not to be caught up in causes like the Lawful Good hero or have the issues of a Chaotic Good hero, so any attempt by a Chaotic Evil character to Break Them by Talking or a Hannibal Lecture about how they aren't so different will usually be met with Shut Up, Hannibal! or Talk to the Fist. In much the same way that pragmatism and being The Unfettered make Neutral Evil the most dangerous evil alignment, that same pragmatism and willingness to go for the most straightforward solution makes Neutral Good, arguably, the most dangerous good alignment.
Like Chaotic Good, characters/people of Neutral Good are driven by an internal, rather than external, code of morality, known as their conscience. The difference between Chaotic and Neutral here is that Neutral Good is more pragmatic and usually (although not always) more moderate. Neutral Good's internal definition of Goodness is what directs them, irrespective of the presence or absence of an externally enforced legal code. If abiding by the law is the most expedient means of accomplishing a goal that is internally defined as Good, then that is what Neutral Good will do. If, on the other hand, they live in an environment with laws that they consider unjust, or which impede them in doing what they internally define as Good, then they will quite happily (although usually a bit more hesitantly and carefully than Chaotic) break said laws.
Neutral Good is primarily dangerous because the alignment is primarily concerned with Good results, whereas the means employed to achieve those ends are usually considered irrelevant. A fanatical Neutral Good can therefore be just as dangerous as Chaotic Good if their internal heuristics get screwed up.
Although Pure Good characters stereotypically tend to be considered Lawful Good, that isn't necessarily right: they can be Neutral Good or even Chaotic Good as well. Neutral Good may even be the purest alignment, as lawful or chaotic characters are, by definition, beholden to concepts other than goodness and can thus be kind of extremists.
Even though there are some situations where they can't always use this method, Lawful Good characters believe the best way is to have a specific, strict code of conduct, whether self-imposed or codified as a law. Their first impulse when making a moral decision is to refer back to this code; those with externally imposed systems (codes of laws, hierarchies, etc.) will try to work within the system when those systems go wrong. Depending on whether they are more Lawful or more Good, they will either refuse to break the code even though it would hurt someone, or else break it only very reluctantly, and only when it would hurt someone if they kept their code. Lawful Good characters have to be very good at Taking A Third Option. Neutral Good characters are indifferent to Order Versus Chaos, and their only interest is in doing good. They will use whatever means will promote the most good, whether that means tearing down a code of laws, following a code of laws, creating an orderly society, causing the breakdown of harmful kinds of order, or staying away from society altogether. Their only goal is to do good, full stop. Most Chaotic Good characters don't constantly break the law, but they cannot see much value in laws (or, for weaker-CCGs, do not see the value in laws that do not function solely to punish evil). They believe that their own consciences are their best guides and that tying themselves to any given code of conduct would be limiting their own ability to do good. They do not get along with anyone who tries to instill any kind of order over the Chaotic Good character or others, believing these people to be restricting their freedom and the freedom of others; however, most Chaotic Good characters will respect the right of others to impose strong codes of conduct on themselves. Chaotic Good characters often focus very strongly on individual rights and freedoms, and will strongly resist any form of oppression of themselves or anyone else.
MEDIA EXAMPLES
Shaman King's Yoh Asakura is definitely one, more concerned about saving people who were trying to kill him than killing them, and his neutral outlook on things infuriate the X Laws, who believe themselves to be Lawful Good. Belldandy of Ah! My Goddess is entrusted with greater power than her sisters because she is this. Jim Hawkings of Outlaw Star. Despite his age, he's the most mature and responsible member of the group, being the one who handles all of the cash, finds jobs for them, pays the bills, and otherwise devotes himself to the exasperating task of organizing and caring for Chaotic Neutral slacker Gene Starwind. What keeps him from being Lawful Good is the fact that he's a Child Prodigy hacker who often uses his code-breaking skills in less-than-legal ways. Mai Tokiha and Arika Yumemiya, main characters of, respectively, My-HiME and My-Otome. Both girls are not above breaking their respective schools' (Fuuka Gakuen and Garderobe) rules if it's necessary to do the right thing. The latter especially fits this alignment, considering she's a Friend to All Living Things. Of course, Gundam has characters in this alignment. Shiro Amada is perfectly willing to violate the common sense of war and the military rules to save the lives of everyone, even including his enemies (or at least, some of them, depending on the actions that define their nature), from death in battlefields. Kira Yamato from Gundam SEED, particularly after he becomes a saintly Martial Pacifist. In the same series, Murrue Ramius. She recognizes the value of the law and tries to abide by it as much as she can, but follows her own conscience first even if it means breaking laws or military regulations in the name of the greater good. From Gundam AGE, Grodek Ainoa, the captain of the battleship Diva, surprisingly falls into this alignment rather than Lawful Good. His going against the incompetent federal authority in rescuing the civilians from a fallen colony immediately strips him of the lawful status. However, he descends into a True Neutral in Episode 15. Hime Utsumiya, the messianic, redheaded Tsundere from Brain Powerd. She respects the orders of her superiors and has no problem with authority, unlike Chaotic Good Yuu. Still, her main concern is saving the world and protecting people, and would much rather talk with the Reclaimers than fight them. Actually, most people from Novice Noah fit this alignment. Sailor Moon and the inner Sailor Senshi from Sailor Moon are pretty much the definition of this trope. They fight to protect everyone in the name of love and justice and also try to redeem the villains they battle whenever they get the chance. The Outer Senshi, not so much, with the exception of Sailor Pluto who is Lawful Good. Touta Matsuda from Death Note arguably falls into this category when he's not being Stupid Good. He's not driven to catch Kira because of the law, and at one point, it is no longer his job to do so; he intends to catch Kira because he wants to make his Lawful Good mentor Soichiro Yagami proud of him. He does also have a serious affinity for non-fatal shots, as mentioned in the description. Shane Caxton from Black Lagoon. Yes. Black Lagoon. One of the few characters in there you can get sympathetic with. Sure, he would gladly take any order for his country, but he's a rather good, inspiring leader, and he would never, never harm innocents or let innocents (especially children) get screwed up and is ready to take any consequences for that. And he's willing enough to trust a gun to a vengeful child whose father he had killed in the line of duty. Jushiro Ukitake and Shunsui Kyoraku of Bleach. While they are willing to detain the intruders who are trying to save Rukia (but not kill them), Ukitake tries to appeal to stop Rukia's execution, and when that fails, he and Kyoraku destroy the Sokyoku. The two of them believe that occasionally, people have to carry out justice on their own. Retsu Unohana as well, going by her willingness to heal any injured people she and her lieutenant come across, including those technically on the other side, and exiles from Soul Society, the Visored. Somehow, the first three mentioned here all had Knight Templar Yamamoto as their mentor. However, when it comes to her old past as Yachiru Unohana, she becomes at best Chaotic Neutral, at worst Chaotic Evil, being a bloodthirsty criminal who still is the worst criminal of Soul Society, even surpassing Aizen. It's still a mystery why she decided to turn a new leaf and become more Neutral Good when things are all sunny. You could also probably argue that many of the human characters fall here. Orihime and Chad certainly do, considering the overarching motivation of both is helping people. Ichigo vacillates between this and Chaotic Good, as does Tatsuki and maybe Karin. Ishida tries to be Lawful Neutral, but isn't very good at it; he goes between Lawful Good and Neutral Good as well, but he might have gone full-blown Lawful Neutral (at best) or even Lawful Evil (at worst) after his Face–Heel Turn. Negi Springfield from Negima! Magister Negi Magi, a cute ten-year-old Chick Magnet and descendant of an exceptionally powerful wizard who's devoted to protecting all of his 31 students (who all happen to be cute in their own special way). While he generally tries to act like a proper Welsh gentleman, he consistently defies orders even if given direct orders to stop one of his students' plans, much less uphold the Masquerade of keeping magic secret, he will instantly and without hesitation break every rule if it so much as gets in the way of his students having fun, never mind when they are in actual danger. It's especially evident when he chooses to learn forbidden Black Magic if only to protect those around him. This alignment applies to Dr. Tenma of Monster. His entire philosophy is that no life has any more inherent value than any other, and he attempts to save as many as possible. In Haven't You Heard? I'm Sakamoto, Sakamoto definitely qualifies in this alignment, due to despite his known coolness, he is pretty much a really kind, selfless and compassionate guy who will always lend a hand if someone's genuinely in trouble and does the right thing. The main character from Hayate the Combat Butler. Not only is he suicidally devoted to anybody who happens to need his help, he also took care of his deadbeat parents as a child instead of running away like a sensible person. He tries to be Lawful Good, but his use of chaotic and pragmatic means to do goodness places him here, like how Maria gives Hayate one million yen to go live outside the mansion for three days after Nagi kicked him out for embarrassing him. Instead of doing that, he uses that money to help people in need, leaving him broke. He's also concerned about his own freedom, which is the main reason why he hired himself as Nagi's Battle Butler so he could pay off his debt and be free of it. He's not battling injustice or upholding the law; he's doing the right thing for the sake of doing the right thing. Kakashi in Naruto believes that breaking rules is bad, but not helping those close to you is worse, and tests all his potential students to see if they will disobey orders in order to help each other. He puts this into practice when, rather than immediately going off to his next mission as Tsunade orders, he goes to find Sasuke. In Kakashi Gaiden, it's noted that he started off as more Lawful Neutral, as a result of his father being ostracized for failing a mission, to save his friends — even by said friends — and committing suicide, but the Neutral Good Obito changed that. A good portion of the rising generation of ninjas is like this, as they typically abide by the rules, but are willing to disobey orders in order to accomplish what they consider important or help those they care about. Naruto is between this and a Chaotic Good. Because even though he breaks the rules, he still respects the shinobi way of learning, and when he does break the rules, it's either helping a friend or doing what's morally right. Rushuna, of Grenadier, a massive Technical Pacifist who primarily uses the tactic of either smiling sweetly or Blasting It Out of Their Hands. Kurogane of Tsubasa -RESERVoir CHRoNiCLE- . He'd be Lawful Good were it not for his fiercely individualistic streak and bucking the curse placed on him to not fight, but would be Chaotic Good were it not for his devotion to the well-being of his liege Princess Tomoyo and native country. Syaoran also belongs here or at least whichever one is active in the party at any point during the series, as demonstrated by actions like dropping out of an important race in order to save a fellow competitor in danger of getting killed. His more questionable deeds can be blamed on losing his "heart" and reverting to his basic programming or being trapped in a no-win situation made worse by his feelings for Sakura. Jiro "Roji" Kusano of Muhyo and Roji tends to often object to some of the Lawful Good Muhyo's harsher decisions that stem more from his Lawful side (like sending Nana's father to the Styx), until he realizes the motives behind them, and occasionally acts on his own. Dragon Ball: Goku, full stop, at least as an adult, what with being the nicest guy in the universe and all. This is almost summarized in Episode 130 of Dragon Ball Super, when he confronts Jiren (and after Jiren almost kills his teammates): Goku: [after flying to the stands and deflecting the attack, barely even keeping his rage in check] I don't think I'm a hero of justice or anything. But those who'd hurt my friends... I won't forgive!! His first son, Gohan, takes after him, becoming the single kindest character in Dragon Ball Z (unless he gets VERY angry). Gohan even creates two superhero identities to solve crimes just because he has the power to do so and thinks it's the right thing to do. This is in stark contrast to the other members of the Dragon Team, who only become active when the Earth is threatened. Although once he becomes an adult and is busy doing work, Gohan falls into the same mold as the others, if not even more, to the point that he almost appears to be True Neutral at times. Hajime no Ippo's Ippo is so polite, nice, and well-meaning that it almost hurts sometimes, feeling sympathy for almost all of his opponents. That said, his devotion to winning even during the toughest of odds leaves him to do whatever it takes, but he still is extremely polite to his opponents even after they lose. Liar Game: Nao Kanzaki is about as Neutral Good as it gets — yes, she'll trick people, but only if they don't trust her enough to believe that she's really looking out for them. And she is — she pays off all her opponents' debts after beating them, even though this will almost certainly leave her with an unpayable (in the 'billions of yen' range) debt at the Liar Game Tournament's end. Alphonse Elric from Fullmetal Alchemist is definitely Neutral Good, conscience-driven, and kind. His brother Edward is Chaotic Good. Winry is also Neutral Good. Gintoki from Gintama fits in this alignment. Usually, he is a useless lazy bum who is happy to go along with rules. However, he won't hesitate to break all rules and throw himself in fire when it comes to protecting those he cares about, whether it is his True Companions in danger or a child Gintoki promised to reunite with his mother. Code Geass: Xing-ke is the rare straight shooter in a world inhabited by characters of conflicted alignments and intentions. His priorities are saving China from the tyrannical Eunuchs and protecting his lady of liege, Empress Tianzi, at all costs. This describes Onizuka-sensei of Great Teacher Onizuka under D&D rules. He may be stupid, selfish, greedy, and the furthest thing from being a mature, responsible teacher, but he'd do anything for his students. He sits here because he isn't particularly Chaotic or Lawful. Anti-Villain example in Folken Fanel from The Vision of Escaflowne. Even when on the villainous side, he wants what's best for the people of Gaia. Lyrical Nanoha: Nanoha probably fits best here. She prefers to work within the system when possible, but she will disobey orders that she thinks are morally objectionable. China and Taiwan from Hetalia. China tends to be kind-hearted and rather nice unless either he wants to make money or is pressed too far, Taiwan is mostly The Cutie and acts cheery and cute to everyone. Also Vietnam and Thailand. Viet is the Cool Big Sis of the Asians, while Thailand is very much a Nice Guy but it seems he may not be above tricking people to get what he wants and needs. Lithuania, Canada, and Finland, too. They all seem to be among the most genuinely nice members of the cast — again, until pressed too far. While most of her guildmates in Fairy Tail are Chaotic Good, Lucy is mostly likely Neutral Good. While she is as motivated by compassion and friendship as everyone else, she lacks the rowdy and anti-authoritarian spirit that is characteristic of chaotic alignments, thus she is also often her guild's Only Sane Man. Haruka Kotoura of Kotoura-san is an excellent example of a NG character facing an Untrusting Community. In her rather depressing backstory, she was born with always-on Telepathy making her an Innocently Insensitive Living Lie Detector in a Crapsaccharine World where Tatemae is a dominant concept, which she is unable to use herself since speech and thought are essentially the same to her. Her classmates soon figured out she has Telepathy, so they unsympathetically outcasted her for being a "compulsive liar" and a "monster". As a result, she soon develops a "jerkass act" that is the epitome of True Neutral as an emotional defense. Fortunately, Haruka develops back into a Neutral Good over the course of the story because deep down, she is a classic Moe sweetheart who wants to do no wrong unto others. From the Pokémon: The Series anime, All-Loving Hero Ash Ketchum. He'll go out of his way to help anybody who's in trouble, even if they're villains. (But if they cross him, he'll still kick their asses.) Endride: Demetrio and the Ignauts are very much Neutral Good, despite being a revolutionary army. It's lampshaded that, although they are clearly an unlawful force, they are not the Robin Hood-esque heroic bandits the protagonist assumes, but rather steadily building a militia that they hope to never seriously use (but will, if they have to). Their goal is to use their numbers to peacefully negotiate with the king to step down in order to protect society from being disrupted by violent conflict since they all have personal experience with being the "little guy."
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This is the Neutral Good TV Tropes bot, basically a bot for concept of a Neutral Good type character. The trope is described as A character alignment involving selflessness, without substantial favor for or outside rules.
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