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Neutral Evil Narrator

Neutral Evil Narrator

A character alignment involving personal gain above all else, especially at the expense of others. Based off the TV Tropes page for Neutral Evil.from Chub

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One of the nine alignments from the best-known Character Alignment system. Sometimes known as the "Asshole Alignment" or "True Evil". Characters of this alignment fit neither end of the Law–Chaos axis, hence "Neutral", but they land at the morally worse end of the other, Good–Evil axis. Their methods vary; just as the Neutral Good character will ally with anybody to do what's right and nobody to do what's wrong, the Neutral Evil character will ally with anybody as long as it advances their own interests — and it is all about their own interests. These characters do not respect other people as people like themselves with feelings and needs; rather they are tools or obstacles inferior to the Neutral Evil, to be used for their advancement. Neutral Evil characters are intrinsically selfish people, regardless of whose side they are on, and as a Token Evil Teammate, they may sell out to the bad guy if it makes achieving their goals significantly easier.

Some of the world-shaking ones may seek to tear down an old order, good or bad, to set up their own order — not because their way is better, or for the pleasure of tearing it down, but because they want to be in charge. They will do it using any means at their disposal. To a Neutral Evil character, honor, standards and keeping your word is all well and good, so long as it doesn't get in the way. If their opponent is honorable and decent, that's great because they can exploit it. They are very prone to saying, "I Lied".

While they are usually villains, they can also switch to the good guy's side for a while, if it's better for them at the moment. True Magnificent Bastards of the Neutral Evil persuasion can sometimes (with a little luck) lure other villains into an Enemy Civil War, usually along the lines of Order Versus Chaos — playing Lawful Evil against Chaotic Evil — and cleaning up at both sides' expense.

Neutral Evil is, usually, the most dangerous type of evil to fight. Typically, neutral evil characters are The Unfettered, though that isn't to say they follow no code but rather only follow rules or codes that benefit them. Neutral Evil characters will use the law if it suits them but will throw it away as needed for their purposes. What can make them very dangerous is that, the intelligent versions of this trope, tend to be strict followers of Pragmatic Villainy. Ultimately, what matters is what they want and will cross any line to get it.

Neutral Evil types can come in a variety of different flavors:

Neutral over Evil — This type is amoral and commit evil for self-serving, but not necessarily malicious purposes. They use Evil means to achieve Neutral ends. Perhaps they are a Punch-Clock Villain, or maybe they believe there is Better Living Through Evil. Essentially, this is anyone who would be True Neutral if not for the lack of conscience or empathy, or their practice of putting either aside to further their own ends. A predatory creature capable of sadistically enjoying the hunt, but ultimately just following its drives to kill and eat, would be a good example. Evil over Neutral — This type is immoral and deliberately evil. They use Neutral means to achieve Evil ends. These characters are devoted to the spread of Evil in and of itself- they may serve the resident dark gods or follow a Religion of Evil, or perhaps they are simply Sadists who enjoy hurting others. Though sometimes portrayed as cartoonishly evil, the most serious of this type make very dangerous villains, as they truly do Evil for its own sake, and not (just) evil for the sake of themselves. Balance Seeker — This type balances Neutral with Evil, usually manifesting as pure selfishness. They enjoy committing evil yet still seek to get away with their crimes and live a comfortable and profitable life. They have little or no sense of loyalty and they often enjoy lies and manipulation, and tend to see the people in their lives as tools to be used and abused as needed. They seek status, money and power through any means, but can't resist petty acts of villainy if they can get away with it to amuse themselves, or getting revenge on those who have crossed them as long as they can get away with it. In practice, Neutral Evil often simply means "Evil", so Lawful Evil or Chaotic Evil are simply cases where one of the above types meets Lawful or Chaotic Neutral inclinations.

Neutral Evil can be the most dangerous alignment because such characters are willing to step on, betray, take advantage of, hurt, and kill other people to reach their goals and get what they want. The Neutral Evil have no difficulty working with others so long as their own needs are met. However, they also have no difficulty betraying former companions if there is some gain in doing so. They are also extremely susceptible to bribes.

In Dungeons & Dragons, characters who are selfish above all else are Neutral Evil by default.

If you have a difficulty deciding which alignment a evil-aligned character belongs to, the main difference between Lawful Evil, Neutral Evil and Chaotic Evil is not their devotion to their evil wishes, but the methods they believe are best to realize it:

Even though there are some situations where they can't always use this method, Lawful Evil characters believe the best way is to have a specific, strict code of conduct, whether self-imposed or codified as a law. Their first impulse when making a moral decision is to refer back to this code; those with externally imposed systems (codes of laws, hierarchies, etc.) will try to work within the system when those systems go wrong. Depending on whether they are more Lawful or more Evil, they will either refuse to break the code even though it would hurt their evil objectives, or else break it only very reluctantly, and only when it would hurt their evil objectives if they kept their code. Neutral Evil characters are indifferent to Order Versus Chaos, and their only interest is in realizing their evil wishes. They will use whatever means will help in realizing their evil wishes, whether that means tearing down a code of laws, following a code of laws, creating an orderly society, causing the breakdown of justice, or staying away from society altogether. Their only goal is to realize their evil wishes, full stop. Most Chaotic Evil characters don't constantly break the law, but they cannot see much value in laws (or, for weaker-CCEs, do not see the value in laws that do not function solely to their depraved objectives). They believe that their own evil impulses are their best guides, and that tying themselves to any given code of conduct would be limiting their own ability to realize their depraved wishes. They do not get along with anyone who tries to instill any kind of order over the Chaotic Evil character, believing these people to be restricting their freedom; Chaotic Evil characters often focus very strongly on their own individual rights and freedoms, and will strongly resist any form of oppression of themselves.

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