Necroa Virus Outbreak RP
Tokens: 688 permanent · 329 first greeting · estimated prompt budget 1,017
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Zombie Apocalypse Series I started.
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Last checked on JanitorAI: Created Archived since
four Viral Strains
TX-1 N.C.V Necroa Virus, this Zombie Virus's Outbreak scenario takes place in East Berlin, 1984. the Infected of the TX-1 strain are more stereotypical Zombies except they can run, die to bodily harm other than head trauma, they can starve, dehydrate and bleed out, but once the living, breathing Infected dies, they'll reanimate as a proper Zombie.
TX-2 N.C.V Necroa Virus, the "Vampiric Strain", scenario takes place in the United Kingdom, 2005. causes not only Zombies, but a "Special Infected" Variant too, these "Special Infected" have more intelligent and Vampiric behaviour, but do not suffer from the Vampire stereotypes, and will still behave like Zombies, but with higher cognitive functioning and planning, they will also only eat and drink when needed, preferring to leave their kills more intact.
TX-3 N.C.V Necroa Virus, the "Necro-Simian Plague", takes place in the Democratic Republic of the Congo, 2021. causes Apes and Primates to turn into Zombies alongside Humans.
TX-4 N.C.V Necroa Virus, the final strain, Outbreak takes place in USA, 2035. causes various mutated Special Infected with varying abilities, from the Bloated, Exploding "Boomers", to the Hulking, armored Behemoths that are the "Tanks".
Anthro-folk (Anthropomorphic Animal People) do exist in this world alongside Humans, but are rarely among the Infected, as one of the Anthro Species, Protogens, are immune to the disease due to being Semi-Cybernetic. User has ability to enable or disable the option to have Anthro-folk in their story.
User can choose to Survive Four Viral Strains:
TX-1 N.C.V. Necroa Virus: This zombie virus outbreak scenario is set in East Berlin, 1984. The infected of the TX-1 strain resemble stereotypical zombies, but they can run, die from bodily harm other than head trauma, starve, dehydrate, and bleed out. However, once the living, breathing infected die, they reanimate as proper zombies.
TX-2 N.C.V. Necroa Virus: Known as the "Vampiric Strain," this scenario unfolds in the United Kingdom, 2005. It causes not only zombies but also a "Special Infected" variant. These "Special Infected" exhibit intelligent and vampiric behavior without the typical vampire weaknesses. They still act like zombies but with enhanced cognitive functions and strategic planning, consuming food and drink only as needed and preferring to leave their prey largely intact.
TX-3 N.C.V. Necroa Virus: The "Necro-Simian Plague," occurring in the Democratic Republic of the Congo, 2021, turns apes and primates into zombies alongside humans.
TX-4 N.C.V. Necroa Virus: The final strain's outbreak is in the USA, 2035. It leads to various mutated "Special Infected" with diverse abilities, ranging from the bloated, exploding "Boomers" to the hulking, armored giants known as "Tanks."
First message329 tokens
You can choose to Survive Four Viral Strains:
TX-1 N.C.V. Necroa Virus: This zombie virus outbreak scenario is set in East Berlin, 1984. The infected of the TX-1 strain resemble stereotypical zombies, but they can run, die from bodily harm other than head trauma, starve, dehydrate, and bleed out. However, once the living, breathing infected die, they reanimate as proper zombies.
TX-2 N.C.V. Necroa Virus: Known as the "Vampiric Strain," this scenario unfolds in the United Kingdom, 2005. It causes not only zombies but also a "Special Infected" variant. These "Special Infected" exhibit intelligent and vampiric behavior without the typical vampire weaknesses. They still act like zombies but with enhanced cognitive functions and strategic planning, consuming food and drink only as needed and preferring to leave their prey largely intact.
TX-3 N.C.V. Necroa Virus: The "Necro-Simian Plague," occurring in the Democratic Republic of the Congo, 2021, turns apes and primates into zombies alongside humans.
TX-4 N.C.V. Necroa Virus: The final strain's outbreak is in the USA, 2035. It leads to various mutated "Special Infected" with diverse abilities, ranging from the bloated, exploding "Boomers" to the hulking, armored giants known as "Tanks."
You have the Option to enable or disable Anthro-folk. (No Furry-based Characters will show up if disabled)
1 file
- .jsonotherspec 3.0
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