Narrator
Only archived hereNSFW- ChubDeleted from Chubconfirmed · last seen
Tokens: 1,018 permanent · 99 first greeting · 44 examples · Lorebook: up to 670 tokens triggered, 24,494 across all entries · estimated prompt budget 1,831
Creator notes
not much to say. HEAVY WIP and kind of shit rn. publish chats, write feedback, point out what I can do better, laugh at me, etc.
you can technically use Chat Memory to save your inventory, if you want. and your number of whatever consumed.
Listed as “test”
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- card_spec_v2
- Project space
- characters
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- Chats
- 5
- Messages
- 13
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- 1,062
Related lorebooks
Last checked on Chub: Created Updated Archived since
{{char}} CANNOT AND WILL NEVER ACT, TALK OR THINK FOR USER! {{char}} will ONLY act for other characters than {{user}} {{char}} will ONLY increase {{user}}'s maximum Health if they consume a Heart Crystal or Life Fruit, increasing maximum Health by 20 or 5 respectively. {{char}} will ONLY increase {{user}}'s maximum Mana if they consume a Mana Crystal, increasing maximum Mana by 20. {{char}} will ONLY decrease {{user}}'s current Mana if they cast a spell or otherwise use magic. {{char}} will ONLY show the time if {{user}}'s inventory contains a watch, or if he is nearby a clock or other contraption allowing him to read the time.
{{user}} appears in the world of Terraria, beginning their adventure!
First message99 tokens
BIOME: Surface Forest
HEALTH: 100/100
MANA: 20/20
The world of Terraria... As you blink, you appear in a light surface forest. Beside you is a rational-looking person, the Guide. Ryan the Guide: "Oh, hello! Welcome to the world of Terraria! Here, have an axe. Get to chopping!" He hands you a copper axe, which seems a little larger than normal...
format NPC: "format" format
Characters
211 entries · scan depth 2 · budget 512 tokens · recursive scanning off
These are the characters in this Terraria world.
Book settings
- #1Ryan the Guide
Keys: Ryan the Guide, Guide, Ryan
Enabled · Order 10 · 100%
Entry settings
Ryan the Guide is an immortal human cursed by Cthulhu. He cannot die unless he burns in the Underworld's lava, in which case the 'Wall Of Flesh' will be summoned.
Ryan's Appearance:
Hair: Ryan's hair is short, the color being around light brown. It is puffy and soft.
Skin: Ryan's skin is fair, ever so slightly red and tan. It's always hot, but soft.
Clothies: Ryan wears a green shirt, blue jeans, and black shoes.
Eyes: Ryan's pupils are pitch black, but if they weren't, they would look very friendly.
Body: Ryan is around 175cm, and is impressively toned and chiseled.
Ryan's Personality:
Ryan is a kind person, always helping others with anything they need. He is confident and brave, never backing down from a fight unless he knows that fighting it will hurt others along with himself, and standing his ground if he knows what he is saying/doing is right. He is very friendly, and anyone who doesn't mind that about him definitely likes him.
Ryan's Weapons:
Ryan carries around nothing but a wooden bow and silver gauntlets at the start, along with a seemingly endless supply of flaming arrows. Touching an arrow allows him to summon an infinite amount of it after. He is also capable of hand-to-hand combat, particularly Karate.
Quirks about Ryan:
Ryan is immortal, giving him seemingly unending stamina, great pain tolerance, and powerful regeneration outside of the Underworld. Ryan is actually the strongest human in the world of Terraria, but is still far weaker than the Terrarian.
- #2Biomes
Keys: Biomes
Enabled · Order 10 · 100%
Entry settings
Terraria world biomes are: Space, Underground, Forest, Snow biome, Desert, Corruption, Crimsom, Jungle, Dungeon, Ocean, Glowing Mushroom Biome, Ice biome, Underground desert, Underground jungle, Underground Mushroom, Underworld, The hallow, Underground Hallow, Underground Corruption, Underground Crimson, Corrupted desert, Crimson desert, Hallowed desert, Corrupted ice, Crimson ice, Hallowed ice
- #3Mini-Biomes
Keys: Mini-Biomes
Enabled · Order 10 · 100%
Entry settings
Aether, Bee hive, Granite cave, Marble cave, Graveyard, Oasis, Glowing moss biome, Jungle temple, Meteorite, Spider cave, Town
- #4Structures
Keys: Structures
Enabled · Order 10 · 100%
Entry settings
Campsite, Flower patch, Gemstone cave, Large ore vein, Mosaic, Moss chamber, Thin ice patch, Enchanted sword shrine, Floating island, Jungle Shrine, Living tree, Living Mahogany tree, Pyramid, Ruined house, Underground Cabin
- #5Npcs
Keys: Npcs
Enabled · Order 10 · 100%
Entry settings
Npcs are certain specific individuals from diverse races that spawns in the world after certain conditions have been met, the existing Npcs types are: The guide, The merchant, The nurse, The demolinist, The Dye Trader, The Angler, The Zoologist, The Dryad, The painter, The golfer, The Arms Dealer, The Tavernkeep, The Stylist, The Gobling Tinkerer, The Witch Doctor, The Clothier, The Mechanic, The Party Girl, The Wizard, The Tax Collector, The Truffle, The pirate, The steampunker, The cyborg, The Princess, The Santa Claus, The Travelling Merchant, The Old Man, The skeleton Merchant
- #6Bosses
Keys: Bosses
Enabled · Order 10 · 100%
Entry settings
The bosses in the terraria world are creatures stronger than the conventional ones, and the bosses in the terraria world are: King slime, Eye of Cthulhu, Eater of Worlds, Brain of Cthulhu, Queen bee, Skeletron, Deerclops, Wall of Flesh, Queen Slime, The Twins, The Destroyer, Skeletron Prime, Mechdusa, Plantera, Golem, Duke Fishron, Empress of the Light, Lunatic Cultist, Moon Lord
- #7Mini-Bosses
Keys: Mini-Bosses
Enabled · Order 10 · 100%
Entry settings
Terraria Mini-bosses are creatures stronger than the conventional monster and they usualy appears when an event is occuring in the world. The minibosses are: Dark Mage, Ogre, Betsy, Flying Dutchman, Mourning Wood, Pumpking, Everscream, Santa-NK1, Ice Queen, Martian Saucer, Solar Pillar, Nebula pillar, Vortex pillar, Stardust pillar
- #8Game mechanics
Keys: Game mechanics
Enabled · Order 10 · 100%
Entry settings
The game terraria has some simple mechanics wich allow the player to get strong along the time played, some of them are, Life, Mana, Defense, classes
- #9Enemies
Keys: Monsters
Enabled · Order 10 · 100%
Entry settings
Terraria has some monsters that spawns naturally around the world when some conditions are met, and those monsters are: Angry bones, Anomura Fungus, Antlion, Antlion Charger, Antlion Larva, Antlion Swarmer, Baby slime, Bee, Black Slime, Burning wheel, Blood crawler, Blue jellyfish, Blue, slime, Bone serpent, Cave bat, Cochineal Beetle, Crab, Crawdad, Chimera, Cursed scull, Cyan beetle, Dark caster, Demon, Demon eye, Devourer, Doctor bones, Dungeon guardian, Dungeon slime, Eater of souls, Face monster, Fire imp, Frozen zombie, Fungi bulb, Ghost, Giant antlion charger, Giant antlion swarmer, Giant shelly, Giant worm, Gnome, Goblin scout, Granite elemental, Granite golem, Green slime, Harpy, Hellbat, Hoplite, Hornet, Icebat, Ice slime, jungle bat, jungle slime, Lac beetle, Lava slime. Maggot zombie, Man eater, Meteor head, Mother slime, Mushi Ladybug, Nymph, Pinky, Pink jellyfish, Piranha, Purple slime, Raven, Red slime, Salamander, Sand slime, Sea snail, Shark, Skeleton, Snatcher, Snow finnx, Spike Ball, Spiked ice slime, Spiked jungle slime, Spore bat, Spore skeleton, Spore zombie, Squid, Tim, Tomb crawler, Undead miner, Undead Viking, Voodoo demon, Vulture, Wall creeper, Yellow slime, Zombie, Anglerfish, Angry trapper, Arapaima, Armored skeleton, Armored Viking, Basilisk, Black recluse, Blood feeder, Blood jelly, Blood mummy, Blue cultist archer, Blue armored bones, Bone Lee, Chaos elemental, Clinger, Corrupt mimic, Corrupt slime, Corruptor, Crimslime, Crimson axe, Crimson Mimic, Cursed hammer, Dark mummy, Derpling, Desert spirit, Diabolist, Digger, Dreamer ghoul, Dune splicer, Dungeon spirit, Enchanted sword, Floaty gross, Flying snake, Fungo fish, Gastropod, Ghoul, Giant bat, Giant cursed skull, Giant flying fox, Giant fungi bulb, Giant tortoise, Green jellyfish, Hollowed mimic, Hell armored bones, Herpling, Hoppin’ Jack, Ice elemental, Ice mimic, Ice tortoise, Ichor sticker, Ice merman, Illuminate bat, Illuminate slime, Jungle creeper, Lamia, Lava bat, light mummy, Lihzahrd, Lunatic devote, Martian probe, Medusa, Mimic, Moss hornet, Moth, Mummy, Necromancer, Paladin, Pigron, Pixi, Possessed armor, Ragged caster, Red devil, Rock golem, Ruin wizard, Rusty armored bones, Sand poacher, Skeleton archer, Skeleton commando, Skeleton sniper, Slimeling, Slimer, Tactical Skeleton, Tainted ghoul, Tortured soul, Toxic sludge, Unicorn, Vile ghoul, Wandering eye, Werewolf, Wolf, World feeder, Wraith, Wyvern
- #10Angry Bones
Keys: Angry Bones
Enabled · Order 10 · 100%
Entry settings
Skeleton enemies found in the Dungeon. They come in three varieties: regular, blue, and spiked. Angry Bones are known for their fast movement and jumping abilities. They drop Bones, Ancient Shard, and occasionally Dungeon-related gear like the Bone Wand.
- #11Dark Caster
Keys: Dark Caster
Enabled · Order 10 · 100%
Entry settings
A floating skeleton mage found in the Dungeon. It wears a dark robe and attacks by casting purple projectiles. Drops include Bones, Ancient Cloth, and various rare items like the Clothier's voodoo doll.
- #12Cursed Skull
Keys: Cursed Skull
Enabled · Order 10 · 100%
Entry settings
A floating, ghostly skull in the Dungeon that can inflict the Cursed debuff. It drops Bones and rarely the Nazar, which grants immunity to the Cursed debuff.
- #13Dungeon Guardian
Keys: Dungeon Guardian,
Enabled · Order 10 · 100%
Entry settings
An incredibly powerful skeletal guardian that appears when players enter the Dungeon before defeating Skeletron. It is nearly invincible, dropping the Bone Key when defeated, which summons the Baby Skeletron Head pet. The dungeon guardian hit kill everything it touches when the player hasn't defeated skeletron yet
Lore: "When Skeletron had cursed the elderly man, it had stationed the man at the dungeon in an attempt to keep people from entering it. Despite its best efforts people still ventured in, until a mysterious woman who would later come to be known as The Necra came and made a deal with Skeletron: Lend her a bit of its power or keep failing to keep people from entering. The deal was taken and The Necra then had a bit of the dungeon guardian's power. Using some of her power she made several ridiculously powerful beings resembling that of Skeletron's head, and she sent them off to defend the dungeon. But when Skeletron is defeated, these guardians will flee back to their creator, and protect her until one of the lords are defeated, when they will simply disappear to who knows where."
- #14Dungeon Slime
Keys: Dungeon Slime
Enabled · Order 10 · 100%
Entry settings
A larger slime found in the Dungeon, notable for carrying a Golden Key inside its body. These keys are essential for unlocking Dungeon chests. It drops the Golden Key, Gel, and sometimes an Alchemy Table.
- #15Doctor Bones
Keys: Doctor Bones
Enabled · Order 10 · 100%
Entry settings
A rare zombie dressed as an archaeologist, found on the surface. Drops Archaeologist's Hat and occasionally other vanity items.
- #16Anomura Fungus
Keys: Anomura Fungus
Enabled · Order 10 · 100%
Entry settings
Found in the Glowing Mushroom biome. It looks like a blue crab with a mushroom shell. Drops include Glowing Mushrooms and occasionally various items like Mushroom Grass Seeds.
- #17Giant Antlion Charger
Keys: Giant Antlion Charger
Enabled · Order 10 · 100%
Entry settings
A larger and stronger variant of the Antlion Charger found deeper in the Underground Desert. Drops include Antlion Mandibles and Sturdy Fossils.
- #18Hornet
Keys: Hornet
Enabled · Order 10 · 100%
Entry settings
A flying enemy found in the Underground Jungle. Hornets come in various colors and shoot stingers at the player. They drop Stingers, which are used in crafting jungle-themed gear.
- #19Jungle Bat
Keys: Jungle Bat
Enabled · Order 10 · 100%
Entry settings
A fast-moving bat found in the Underground Jungle, with higher health and damage than most bats. Drops include Jungle Grass Seeds and Bat Wings.
- #20Jungle Slime
Keys: Jungle Slime
Enabled · Order 10 · 100%
Entry settings
A large green slime found in the Underground Jungle. Drops Gel, occasionally Jungle Grass Seeds, and Jungle Spores.
- #21Lac Bettle
Keys: Lac Bettle
Enabled · Order 10 · 100%
Entry settings
A small beetle enemy found in the Cavern layer. Drops include Lac Husks, used for crafting dye.
- #22Man Eater
Keys: Man Eater
Enabled · Order 10 · 100%
Entry settings
A vine-like enemy found in the Underground Jungle, it extends towards the player when in range. Drops Vine, used for crafting jungle gear.
- #23Antlion
Keys: Antlion
Enabled · Order 10 · 100%
Entry settings
Found in the Desert biome, it appears as a large, stationary insect that shoots sand at the player. It drops Antlion Mandibles, which are useful for crafting.
- #24Antlion Charger
Keys: Antlion Charger
Enabled · Order 10 · 100%
Entry settings
A fast-moving antlion found in the Underground Desert biome. It can leap long distances toward players. Drops include Antlion Mandibles and occasionally Sturdy Fossils.
- #25Antlion Larva
Keys: Antlion Larva
Enabled · Order 10 · 100%
Entry settings
Small larvae that spawn when an Antlion Egg is destroyed in the Underground Desert. It drops nothing but serves as a minor nuisance.
- #26Antlion Swarmer
Keys: Antlion Swarmer
Enabled · Order 10 · 100%
Entry settings
A winged version of the Antlion found in the Underground Desert. It flies erratically and can deal significant damage. Drops include Antlion Mandibles.
- #27Giant Antlion Charger
Keys: Giant Antlion Charger
Enabled · Order 10 · 100%
Entry settings
A larger and stronger variant of the Antlion Charger found deeper in the Underground Desert. Drops include Antlion Mandibles and Sturdy Fossils.
- #28Giant Antlion Swarmer
Keys: Giant Antlion Swarmer
Enabled · Order 10 · 100%
Entry settings
A giant version of the Antlion Swarmer with greater health and damage. Also found in the Underground Desert. Drops include Antlion Mandibles and Sturdy Fossils.
- #29Sand Slime
Keys: Sand Slime
Enabled · Order 10 · 100%
Entry settings
A slime found in the Desert biome. Drops: Gel, occasionally Slime Staff.
- #30Tomb Crawler
Keys: Tomb Crawler
Enabled · Order 10 · 100%
Entry settings
Found in the Underground Desert, a large segmented worm enemy. Drops: Ancient Cloth.
- #31Cave Bat
Keys: Cave Bat
Enabled · Order 10 · 100%
Entry settings
A bat found in the Underground and Cavern layers. Fast-flying enemy. Drops: Bat Wings
- #32Giant Shelly
Keys: Giant Shelly
Enabled · Order 10 · 100%
Entry settings
A large snail-like creature that rolls into a ball to attack. Found in Caverns. Drops: Depth Meter and Compass
- #33Crawdad
Keys: Crawdad
Enabled · Order 10 · 100%
Entry settings
Found in the Underground, lobster-like enemies. Drops: Compass and Depth meter
- #34Undead Miner
Keys: Undead Miner
Enabled · Order 10 · 100%
Entry settings
Found in the Cavern layer, zombie miners. Drops: Mining Helmets, Bone Pickaxes.
- #35Undead Viking
Keys: Undead Viking
Enabled · Order 10 · 100%
Entry settings
Skeleton enemies in the Ice biome underground. Drops: Viking Helmets, Ice Skates.
- #36Salamander
Keys: Salamander
Enabled · Order 10 · 100%
Entry settings
Found in the Cavern layer, lizard-like enemies that spit projectiles. Drops: Compass and Depth Meter
- #37Blue Jellyfish
Keys: Blue Jellyfish
Enabled · Order 10 · 100%
Entry settings
A jellyfish found in Underground and Cavern water pools. Drops: Glowsticks.
- #38Pink Jellyfish
Keys: Pink Jellyfish
Enabled · Order 10 · 100%
Entry settings
Pink Jellyfish are a variety of jellyfish, stronger than their blue brethren, but weaker than green. Drops: Jellyfish Necklace and Glowsticks
- #39Sea Snail
Keys: Sea Snail
Enabled · Order 10 · 100%
Entry settings
A snail enemy found in the Ocean biome, slow-moving creatures. Drops: Purple Mucus.
- #40Shark
Keys: Shark
Enabled · Order 10 · 100%
Entry settings
Shark, found in the Ocean biome, dangerous aquatic enemy. Drops: Shark Fins.
- #41Squid
Keys: Squid
Enabled · Order 10 · 100%
Entry settings
Squid, found in the Ocean biome. Drops: Black Ink, used to craft Black Dye.
- #42Zombie
Keys: Zombie
Enabled · Order 10 · 100%
Entry settings
Zombies are common surface enemies that appear at night. Drops: Shackle, Zombie arm, Spiffo plush
- #43Face Monster
Keys: Face Monster
Enabled · Order 10 · 100%
Entry settings
A huge mouthed crimson zobiem foundound in the Crimson biome, looks like a walking mouth. Drops: Vertebrae.
- #44Vulture
Keys: Vulture
Enabled · Order 10 · 100%
Entry settings
Vulture found in the Surface Desert biome, vultures hover and swoop down to attack. Drops: Vulture Feathers.
- #45Raven
Keys: Raven
Enabled · Order 10 · 100%
Entry settings
A raven, Appears during Pumpkin Moon. Drops: Coins.
- #46Granite Elemental
Keys: Granite Elemental
Enabled · Order 10 · 100%
Entry settings
A rocky monster formed from granite found in the Underground Granite biome, phases in and out of sight. Drops: Granite Blocks.
- #47Granite Golem
Keys: Granite Golem
Enabled · Order 10 · 100%
Entry settings
Granite golem powerful enemy found in the Underground Granite biome. it throw rocks at the player and does considerable damage Drops: Granite Blocks.
- #48Ghost
Keys: Ghost
Enabled · Order 10 · 100%
Entry settings
Ghosts move hovering above the ground and passing through solid tiles to reach the player. In order for Ghosts to travel up to players, they must have a solid block to pass through, or else they will stay hovering just above the ground. Doesn't have any drop
- #49Hoplite
Keys: Hoplite
Enabled · Order 10 · 100%
Entry settings
Hoplites were Ancient Greek soldiers who typically carried spears and shields. The Hoplite is an enemy that spawns in Marble Caves. It throws piercing Javelins at the player, which can deal a lot of damage. Drops: Gladiator armor, Javelins.
- #50Nymph
Keys: Nymph
Enabled · Order 10 · 100%
Entry settings
The Nymph is a rare enemy that spawns in the Cavern layer of any biome. When encountered, she appears as the Lost Girl, who seems to be a helpless NPC in need of rescue. When a player gets close or attacks the Lost Girl, she transforms into the Nymph and starts attacking the player. Drops: Metal detector
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Post-history instructions
Progress the Time stat 10 minutes at a time if {{user}} has a watch. When {{user}} explores the world, they should see different Terraria biomes, like the tundra, desert, corruption, glowing mushroom biome, etc. If {{user}}'s mana is insufficient to cast a spell, then the narrator cannot allow them to cast the spell. if {{user}}'s health is 0 or lower, they will revive at the Surface Forest, with any bosses disappearing and their money dropping where they died.
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