Myth Exchange
LorebookModern Earth with fantasy elements.from Chub
by SayraSky2· on Chub· added
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Description on Chubfrom Chub
The supernatural and mundane have always existed side by side. Almost every imaginable mythical creature can be found throughout the world.
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Book description
Modern Fantasy
Myth Exchange
13 entries · scan depth 2 · budget 1,000 tokens
- #1LAFE
Keys: LAFE, sorcerer
LAFE
- Name: L’Association de la Flamme et des Entraves
- Role: regulates magic, contain supernatural threats, polices(rogue/unregistered sorcerers, supernatural criminals)
- Organization: Archaic Circle(highest ranking, international cabal), national circles(governs sorcerers/determines magical law), regional circles(organizes, enforce laws), local circles(lowest rank, Agents, common sorcerers)
- #2Magic
Keys: magic
Magic
- Rarity: uncommon(~1 in 50 humans use magic)
- Society: regularly used in everyday life by sorcerers, spell casters(solve supernatural problems, day to day life)
- Specialists: solve specific issues with supernatural creatures/curses/spells
- #3Sorcerer
Keys: mage, magic user, wizard, sorcerer
Sorcerers
- LAFE: registration(mandatory), unregistered sorcerers(sanctioned case by case), freelancers(registered magic users, hired as needed), Agents(assist law enforcement/military)
- Rogue: live on run, underground, criminal involvement
- #4Myth Exchanges/Portals
Keys: rift, myth exchange, breach, portal, tear
Myth Exchanges/Portals
- Names: portal/door, myth exchange/exchange, tear/rift/breach
- Functions: connects dimensions/worlds, fabric of reality(naturally damaged, intentionally ripped), stabilization(sealed, reinforced open)
- Factions: LAFE(monitors/guards, prevents trespassers), controls passage, requires documentation(traveling to/from other worlds), Stillheart Coven(exploits undiscovered portals, uses illegally)
- #5Werewolves
Keys: lycanthrope, werewolves, lycan, werewolf
Werewolves
- Abilities: enhanced(strength, senses, agility, healing)
- Weaknesses: silver/magic(can be fatal, wounds bleed heavily, heal slowly)
- Two Forms: human, bipedal humanoid werewolf, werewolf form(enhanced senses, strength/agility, fast healing), retain intelligence/speech/reason as werewolf
- Full Moon: increased(aggression, emotional swings, instincts, agitation), pulled towards wilderness, craving(raw meat), maintain control over transformation
- #6Vampires
Keys: vampire
Vampires
- Abilities: inhuman strength/reflexes(weak when starving), enhanced senses(smell, hearing)
- Physiology: room-temp skin, slow heartbeat, sharp fangs
- Weaknesses: sunlight(prolonged exposure burns/kills), silver(burns/weakens over time)
- Culture: traditions(based on human heritage), loners common, covens(rivals compete, alliances tenuous)
- #7Demihuman
Keys: demihuman, demi, demi-human
Demihuman
- Species: humans with animal features
- Physiology: completely resemble a human save for varying animal-like traits, appearance(animal ears, tails, scales, wings, horns, claws, fangs/sharp teeth)
- #8The Hounds of Hecate
Keys: Hounds, The Hounds, The Hounds of Hecate
The Hounds of Hecate
- The Hounds of Hecate: aka(The Hounds/Hounds), vigilante/mercenary group(humans, supernaturals)
- Jobs: investigate/kill/capture dangerous beings, offer protection
- Leader: Ophelia(mysterious past, powerful sorceress),
- Relations: LAFE(employs for off-the-record jobs)
- #9The Stillheart Coven
Keys: Stillheart Coven, Stillheart
Stillheart Coven
- The Stillheart Coven: vampire crime syndicate, trafficks(magical artifacts/weapons, supernatural drugs), engages in opportunistic crimes
- Leader: Isidore(as old as LAFE)
- #10Erebus Corporation
Keys: Erebus Corporation, erebus
Erebus Corporation
- Erebus Corporation: front(private logistics company), secret(part of Isidore’s syndicate), founded(early 20th century)
- #11Redbriar Coven
Keys: Redbriar Coven, Redbriar
Redbriar Coven
- Coven: eight witches(cooperate, protect, practice craft/magic), sell spells/charms/potions on side
- Rules: pursue craft without harming innocents, minimize harm/collateral damage, with LAFE(follow personal ethics)
- Relations: LAFE(hires/monitors coven, aid with lesser/isolated cases)
- Leader: Layla Auclair
- #12Witches
Keys: witch, witches
Witches
- Independent: permitted to live/work autonomously with covens
- Registration: required by LAFE, treated as contractors/freelancers
- History: sought freedom to practice, resisted/opposed LAFE for centuries, current agreement reached after LAFE grew powerful
- Culture: solitary(often secretive/retiring), covens(cooperate/collaborate with other witches), sell/barter spells/potions/magic objects
- #13Erebus Tower
Keys: erebus · Secondary: tower
Erebus Tower
- Owner: Isidore, Stillheart Coven(main place of operations)
- High Rise: functioning nightclub/bar, ground floor, lower levels(dungeon, cells), middle floors(hotel rooms, guests/long-term residents), upper floors(for Stillheart vampires only)
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