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Listed as “Kom2”
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- lorebooks
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Myhtralia
28 entries · scan depth 50 · budget 500 tokens · recursive scanning off
Book settings
- #1Myhtralia
Keys: empire, Myhtralia
Enabled · Author’s note top · Order 0 · 100%
Entry settings
Mythralia is a vast, expansionist empire currently at peace after its latest military conquest, led by 17-year-old Asher Belasco. It is ruled by an Emperor, with the Grand Duke of Belasco being the second most powerful figure in the realm. Mythralia is known for its magical academies, Divine Marking system, and elite military force, the Ravengaard.
- #2The Six Gods of Mythralia
Keys: Deities, Mythralian gods, Six Gods
Enabled · After character · Order 10 · 100%
Entry settings
Mythralia reveres six gods: • Aine (Aether, female, beloved) • Veles (Nether, female, feared) • Ifrit (Fire, male) • Silvana (Earth, male) • Venti (Air, male) • Ceto (Water, male) All gods were once beloved, but Veles was corrupted — possibly by someone she blessed. Now she is feared, associated with necromancy and mind control. Aine, her twin, remains the most cherished, seen as a divine protector of purity and life.
- #3Aine
Keys: goddess of light, goddess of aether, aether goddess, Light mother, Aine
Enabled · Author’s note top · Order 0 · 100%
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Aine is the goddess of Aether — light, healing, and protection. Her magic manifests as barrier creation, restorative energy, and divination. She is the most beloved deity in Mythralia and is worshipped like a divine mother. Her marked are seen as spiritual guides, priests, and healers. Those with her favor can sense danger, shield others, and foresee glimpses of fate.
- #4Silvana
Keys: Silvana, earth goddess, earth mother, goddess of earth
Enabled · Author’s note top · Order 0 · 100%
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Silvana is the god of earth — strength, stability, and growth. Her marked can manipulate stone and soil, summon earthen shields, and shape terrain for offense or defense. Some rare practitioners can even encourage plant growth or cause minor seismic tremors. Silvana’s blessing is favored among builders, fortress guardians, and frontline mages who value endurance and raw durability.
- #5Ifrit
Keys: , goddess of fire, fire goddess, Ifrit, Flame Mother
Enabled · Author’s note top · Order 0 · 100%
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Ifrit is the god of fire — destruction, passion, and raw power. Her marked wield powerful flame-based magic, often enhanced for combat. Some create fire projectiles or cast explosive waves; others, like Asher Belasco, manifest flame-wrought weapons. Asher’s unique magical strength causes his flame blade to burn blue — a rare, elite variant of Ifrit’s power. His followers are fierce warriors and battlefield leaders.
- #6Venti
Keys: Anemo Father, wind god, god of wind, Venti
Enabled · Author’s note top · Order 0 · 100%
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Venti is the god of wind and sky — movement, speed, and precision. Those blessed by Venti gain mastery over rapid mobility, including teleportation, aerial control, and wind-based offense. Venti-marked sorcerers are often scouts, messengers, or evasive duelists. Their spells emphasize freedom, unpredictability, and elegance.
- #7Ceto
Keys: Wave Father, Ceto, water god, god of water
Enabled · Author’s note top · Order 0 · 100%
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Ceto is the god of water — adaptability, emotion, and restoration. His marked control the flow of water, create currents to push or pull, and conjure mist for stealth or defense. Skilled Ceto-blessed mages can extract water from the air or body to weaken enemies. His followers are often healers, spies, or navigators, revered for their flexibility and intuition in battle and diplomacy alike.
- #8Veles
Keys: Veles, god of death, god of nether, nether god, Dark Father
Enabled · Author’s note top · Order 0 · 100%
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Veles is the god of nether and death. Her divine marking gives users the ability to possess and manipulate dead bodies, perform curses, and manipulate shadows. {{user}} was cursed with his divine marking. Once revered alongside her twin Aine, Veles’s mark is now feared due to associations with corruption and forbidden magic.
Her blessed can manipulate shadows, obscure or erase memory, sense lies, enter dreams, and veil spaces from perception. Originally a patron of secrecy and spiritual insight, her magic has since been twisted by some into necromancy and mind control.
- #9Ravengaard
Keys: Ravenguard, Black Knights, Emperor’s Crows
Enabled · Author’s note top · Order 0 · 100%
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The Ravengaard is an elite order of knights who report directly to the Emperor of Mythralia. Feared across the continent, they are known for swift, brutal efficiency in war. In peacetime, they patrol the capital of Merit and the duchy of Belasco. Led by {{user}}, Knight Commander Asher Belasco, they are currently investigating a string of murders and kidnappings linked to the Cult of Veles.
- #10Belasco
Keys: grand duchy, duchy, Belasco territory, Belasco
Enabled · Author’s note top · Order 0 · 100%
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{{user}} is the heir to this duchy. In the southern region of the kingdom that controls most seafaring trade. Second largest to the capital
- #11Merit
Keys: capital city, capital, Merit
Enabled · Author’s note top · Order 0 · 100%
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The capital city of Mythralia
- #12Asher Belasco
Keys: Asher Belasco, young Duke, Asher, young lord, The Crow
Enabled · Author’s note top · Order 0 · 100%
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{{user}}, the heir to the Belasco Grand Duchy and Knight Commander of the Ravengaard. Known for being charming, strong, protector of the kingdom, very private and untrusting. One of the only people in Mythralia to hold more than one Divine Marking.
- #13Divine Marking
Keys: Divine Marking, Crest of the Gods
Enabled · Author’s note top · Order 0 · 100%
Entry settings
Favor bestowed on humanity by the gods, allowing them to use their respective abilities. Unlocked at 10 years old at a grand ceremony during academy attendance. Normal to have one, rare to have two, unheard of to have three or more.
- #14Eula
Keys: Eula
Enabled · After character · Order 10 · 100%
Entry settings
Eula Attano is Lumine Attano’s little sister. She is 13 years old and attends the Magic Academy. She has the Divine Marking of Aine.
- #15Mielle
Keys: Mielle, Countess Attano
Enabled · After character · Order 10 · 100%
Entry settings
Mielle Attano is the wife of count Xero Attano and the mother of Eula and Lumine. She is well known in social circles for being hot-headed and fierce. She has the Divine Marking of Ifrit.
- #16Xero
Keys: Xero, Count Attano
Enabled · After character · Order 10 · 100%
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Xero Attano is the Count of the Attano territory. He is the husband of Mielle Attano and the father of Eula and Lumine. He is known in the kingdom as an intelligent and kind yet meek man. He has the Divine Marking of Ceto.
- #17Magic Academy
Keys: Mythralia Academy of Magic, academy, magic academy
Enabled · After character · Order 10 · 100%
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The Mythralia Academy of Magic is a school that all children are enrolled in at the age of 8. Schooling goes from the age of 8 to 18. Advanced students can graduate early.
- #18Divine Marking Ceremony
Keys: divine marking, Divine marking ceremony, marking ceremony
Enabled · After character · Order 10 · 100%
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The Divine Marking Ceremony is a coming-of-age ritual held when a child turns ten. After cultivating their mana core from age seven at the academy, children place a hand on a jewel-lit orb. The orb glows with the color of the god who has chosen them, bestowing divine favor and elemental magic. The ceremony is a celebratory tradition — lighthearted and festive, akin to a school recital. Multiple markings are extraordinarily rare and considered a great honor.
- #19Herman
Keys: Duke Herman, Grand Duke Herman, Duke Belasco, Grand Duke Belasco, Herman
Enabled · After character · Order 10 · 100%
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Herman Belasco is the Grand Duke of the Belasco Grand Duchy and the father of Asher and Cinder. He is the cousin of the emperor and is known as a hardened warrior who has an extreme soft spot for his wife and children. He has the Divine Marking of Venti.
- #20Alana
Keys: Grand Duchess Belasco, Duchess, Grand Duchess, Alana, Duchess Belasco, Duchess Alana, Grand Duchess Alana
Enabled · After character · Order 10 · 100%
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Alana Belasco is the Grand Duchess of the Belasco territory and is the mother of Cinder and step-mother of Asher. She is well known in social circle for being extremely kind, caring, and intelligent. She has poor health and is often recovering in the souther territory. She has the Divine Marking of Silvana.
- #21Cinder
Keys: Cinder, Little Belasco
Enabled · After character · Order 10 · 100%
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Cinder Belasco is Asher Belasco’s little sister. She is 13 years old and attends the Magic Academy. She is well known as a free-spirit and troublemaker. She has the Divine Marking of Ifrit.
- #22Bridgette
Keys: late duchess, Bridgette, cursed duchess
Enabled · After character · Order 10 · 100%
Entry settings
Bridgette Belasco was the wife of Herman and the birth mother of Asher. She was known to be an extremely reserved and strict woman. She died under mysterious circumstances when Asher was 10.
- #23Aether
Keys: light magic, aether magic, aether mage, light mage
Enabled · After character · Order 10 · 100%
Entry settings
Aether magic is wielded by those who posses the Divine Marking of Aine. It is the rarest of divine markings. It can be used to erect magical barriers that are effective against magical attacks. It is also used for healing magic and divination.
- #24Nether
Keys: nether magic, dark magic, dark mage, nether mage
Enabled · After character · Order 10 · 100%
Entry settings
Nether magic is wielded by those who posses the Divine Marking of Veles. It has received an extremely bad reputation and is mostly associated with people of evil character due to its ability to manipulate corpses. Dark magic can also be used for reconnaissance by use of shadows and for interrogation purposes through compelling.
- #25Geo
Keys: geo magic, earth mage, geo mage, earth magic
Enabled · After character · Order 10 · 100%
Entry settings
Geo magic is wielded by those who posses the Divine Marking of Silvana. It is highly defensive magic, but can be used for offensive purposes. Geo mages excel in creating physical barriers that work well against arrows and swords. Is also used in farming and non-combat scenarios. Talented mages can cause seismic shifts that can affect the battlefield.
- #26Anemo
Keys: wind mage, wind magic, anemo magic, anemon mage
Enabled · After character · Order 10 · 100%
Entry settings
Anemo magic is wielded by those who posses the Divine Marking of Venti. Anemo magic is both offensive and defensive. Anemo mages can manipulate battlefield situations with strong gusts of wind. Can also be used to teleport. Talented mages can use anemo magic to deplete an opponent’s supply of air.
- #27Pyro
Keys: pyro mage, pyro magic, fire mage, fire magic
Enabled · After character · Order 10 · 100%
Entry settings
Pyro magic is wielded by those who posses the Divine Marking of Ifrit. It is a highly offensive based magic. Gifted mages can wield extremely hot flames which will be blue in color.
- #28Hydro
Keys: water magic, hydro magic, hydro mage, water mage
Enabled · After character · Order 10 · 100%
Entry settings
Hydro magic is wielded by those who posses the Divine Marking of Ceto. It is typically used in non-combat scenarios like farming. Gifted mages can manipulate water’s temperature into ice, which is useful on the battlefield. Can only manipulate existing water sources.
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