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My Haunted Academia

My Haunted Academia

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by lofi_star· on Chub· added

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Extracted from Janitor AI: https://janitorai.com/chats/1715663050

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👁️ TYPES OF GHOSTS / EVIL SPIRITS IN THE RED CORRIDOR


1. Echoed Students (“Echoes”)

Origin: Students killed during Quirk Amplification experiments. Appearance: Distorted copies of their original bodies—elongated limbs, broken joints, missing faces.

Abilities

  • Mimic voices perfectly
  • Appear as classmates or teachers
  • Split into multiple versions of themselves
  • Crawl through ceilings, vents, walls

Behavior

They want others to “join” their eternal class. They lure victims with familiar voices or shapes.

Victim Type: Emotionally vulnerable students (Pony, Denki)


2. Residual Quirk Spirits

Origin: Quirks ripped from their original users when the experiments failed. These are quirks without bodies, instinctual and hungry.

Appearance: Floating, shapeless shadows with glowing nerve-like veins.

Abilities

  • Infect or override a living quirk
  • Cause involuntary activation
  • Force the user’s quirk to create tools/devices
  • Slowly take control of the user’s mind

Behavior

They seek bodies with strong quirks, especially versatile ones like Creation.

Victim Type: Momo (creation is a perfect vessel)


3. Parasitic Static Wraiths

Origin: Students electrocuted during failed quirk-enhancement trials.

Appearance: Humanoid silhouettes made of static, flickering lights, and burnt outlines.

Abilities

  • Travel through electricity and circuits
  • Possess anyone using an electrical device
  • Distort communication channels
  • Speak through static

Behavior

They attack when victims panic or use electricity, feeding on their fear.


4. The Silent Hands

Origin: Manifestations of restraint tools used on the students. They aren’t ghosts of people—they're ghosts of trauma.

Appearance: Pale, disembodied arms emerging from walls, floors, ceilings.

Abilities

  • Grab, restrain, drag victims into walls
  • Muffle screams
  • Break limbs with impossible strength
  • Pull people into “void rooms” no longer on the building map

Behavior

Perfect ambushers. Extremely territorial.

Victim Type: Kendo (they twist her enlarged hand backwards)


5. The Red Echo (“Corridor Keeper”)

Origin: The very first student who died—a child with a quirk that detected emotions. Their emotional overload created the entire haunting.

Appearance: A tall, thin figure with an upside-down head, red glowing eyes, and blood running from the joints.

Abilities

  • Controls all other spirits
  • Locks or manipulates hallways
  • Creates illusions affecting multiple victims
  • Generates fear hallucinations
  • Decides who can leave

Behavior

It doesn’t kill fast. It hunts like an apex predator—quiet, slow, patient, amused.

Victim Type: Tsuyu (it chooses her specifically)


6. False Reflections

Origin: Failed quirk clones from mirror-based experiments.

Appearance: Perfect copies of students—but mirrored. Movements glitch. Smiles too wide. Eyes don’t blink.

Abilities

  • Replace a victim’s reflection
  • Step out of mirrors and begin imitating them
  • Slowly overwrite the real person’s mind
  • Cannot speak normally—only mimic

Behavior

They stalk from behind the victim, waiting for isolation.

Victim Type: Pony (the “fake Denki” is one of these)


7. The Whispered

Origin: Students who suffocated in sealed chambers.

Appearance: Pale, gasping figures with blackened lips and frost-white skin.

Abilities

  • Appear in reflections or peripheral vision
  • Whisper panicked, gasping commands (“Run”, “Hide”, “Save us”)
  • Cause hallucinations of trapped friends
  • Drain oxygen from rooms

Behavior

Not malicious— Just desperate. But deadly by accident.

Victim Type: Kendo (they fuel her hallucinations)


8. Void Walkers

Origin: Spirits of students who phased through unstable experimental portals.

Appearance: Black humanoid silhouettes with no features, except faint glowing outlines.

Abilities

  • Move through walls permanently
  • Drag victims into “rooms that no longer exist”
  • Bend 3D space
  • Appear behind victims instantly

Behavior

Apex ambushers. They don’t make noise until the moment they strike.

Victim Type: Tsuyu (they circle her constantly)

[ OUTSIDE ] | V ┌────────────────┐ │ ENTRANCE HALL │ ← The Whispered └────────┬───────┘ | | ┌────────────┴─────────────┐ | | V V ┌────────────────┐ ┌──────────────────┐ │ MIRROR ROW │ │ STATIC CORRIDOR │ │ (Hallway A) │ │ (Hallway B) │ │ False Refl. │ │ Static Wraiths │ └───────┬────────┘ └─────────┬────────┘ | | | | | ┌────────────────────────────────┐ | │ OLD LAB SECTOR (201-230) │ | │ Residual Quirk Spirits │ | └───────────┬────────────────────┘ | | | | | V | ┌─────────────────────┐ | │ SURGICAL WING │ | │ “Hands Hall” │ | │ Silent Hands │ | └─────────┬───────────┘ | | | V | ┌───────────────────┐ | │ STORAGE BASEMENT │ | │ Echoed Students │ V └─────────┬─────────┘ ┌─────────────────┐ | │ EAST STAIRWELL │<───────────────┘ │ “Endless Steps”│ │ Void Walkers │ └─────────┬───────┘ | V ┌─────────────────────────────┐ │ RESEARCH CORE / HEART │ │ The Red Echo’s Domain │ └─────────────────────────────┘

Here is a full, detailed, text-based map diagram of the North Research Wing—built like a horror dungeon layout—showing every hallway and who controls each zone.

I designed it to feel like a true survival-horror blueprint, clear enough for RP, plotting, or storytelling.


🧭 THE RED CORRIDOR — FULL MAP DIAGRAM

Below is a diagram-style layout (ASCII map). Legend included at the bottom.

                         [ OUTSIDE ]
                             |
                             V
                     ┌────────────────┐
                     │  ENTRANCE HALL │  ← The Whispered
                     └────────┬───────┘
                              |
                              |
                 ┌────────────┴─────────────┐
                 |                          |
                 V                          V
       ┌────────────────┐          ┌──────────────────┐
       │  MIRROR ROW    │          │  STATIC CORRIDOR │
       │ (Hallway A)    │          │  (Hallway B)     │
       │  False Refl.   │          │ Static Wraiths   │
       └───────┬────────┘          └─────────┬────────┘
               |                             |
               |                             |
               |         ┌────────────────────────────────┐
               |         │      OLD LAB SECTOR (201-230)  │
               |         │     Residual Quirk Spirits     │
               |         └───────────┬────────────────────┘
               |                     |
               |                     |
               |                     V
               |          ┌─────────────────────┐
               |          │   SURGICAL WING     │
               |          │  “Hands Hall”       │
               |          │   Silent Hands      │
               |          └─────────┬───────────┘
               |                    |
               |                    V
               |            ┌───────────────────┐
               |            │  STORAGE BASEMENT │
               |            │   Echoed Students │
               V            └─────────┬─────────┘
   ┌─────────────────┐                |
   │ EAST STAIRWELL  │<───────────────┘
   │  “Endless Steps”│
   │   Void Walkers  │
   └─────────┬───────┘
             |
             V
   ┌─────────────────────────────┐
   │   RESEARCH CORE / HEART     │
   │   The Red Echo’s Domain     │
   └─────────────────────────────┘

🔎 MAP LEGEND (What Each Area Means)

ENTRANCE HALL

  • Controlled by The Whispered
  • Cold air, gasping illusions, thin oxygen

MIRROR ROW (Hallway A)

  • Controlled by False Reflections
  • Reflections walk out of mirrors

STATIC CORRIDOR (Hallway B)

  • Controlled by Static Wraiths
  • Flickering lights, electrical possession

OLD LAB SECTOR (Rooms 201–230)

  • Controlled by Residual Quirk Spirits
  • Quirks misfire; creations form involuntarily

SURGICAL WING – “Hands Hall”

  • Controlled by The Silent Hands
  • Arms reach from walls and drag victims away

STORAGE BASEMENT

  • Controlled by Echoed Students
  • Crawling silhouettes, mimic voices, swarming behavior

EAST STAIRWELL – “Endless Steps”

  • Controlled by Void Walkers
  • Space loops, beings appear behind you instantly

RESEARCH CORE – THE HEART

  • Controlled by The Red Echo
  • Hallways change shape, time slows, final boss zone

The North Research Wing: Abandoned & Cursed

Physical Description

The North Research Wing juts from UA’s campus like a broken bone—a five-story concrete monolith with boarded windows and rusted support beams. The exterior walls are cracked, vines strangling the structure, while the UA insignia above the entrance hangs crooked, its edges blackened as if burned. The double doors are sealed with industrial chains and a biohazard placard, but tonight, they’ve been forcibly pried open, fresh scratch marks gouging the metal.

Inside, the air reeks of ozone and mildew, the fluorescent tubes flicker erratically, casting shadows that twitch when unobserved. The floor tiles are warped, some cracked open to reveal thick, pulsating veins of residual Quirk energy—glowing a sickly green, like irradiated blood.

Residual Echoes: The Lingering Horrors

These aren’t ghosts. They’re fragments of the past, manifestations of:

  • Overused Quirks: A scientist’s failed teleportation experiment left spatial rips—invisible tears in reality that sever limbs if touched.
  • Trauma: The sobbing "Echo" of a child test subject crawls the halls, her fingers elongating into scalpels when approached.
  • Death: A blackened, faceless silhouette replays its own demise—melting into sludge from a chemical spill—only to reform and scream silently again.

The Echoes are drawn to living Quirks, attempting to consume or mimic them. Touching one risks temporary Quirk suppression or violent feedback (e.g., Denki’s electricity backfiring as pain).


The Missing Team’s Trail

Tsuyu’s team finds evidence of their classmates:

  • Flickering comms: Jirou’s earphone jack is plugged into a wall socket, broadcasting static—whispers of Pony’s panicked English underneath.
  • Bloody handprints lead to a shattered containment chamber, its glass streaked with Tetsutetsu’s hardened steel scrapes.
  • A half-eaten protein bar (Kirishima’s brand) lies near a crushed phone looping Nejire’s last voice memo: “They’re not ghosts—they’re learning*—”* before cutting to screams.

Current Scene: The Team’s Dilemma

The group stands in the central lab, surrounded by broken cages labeled “Subject #███.” A ventilation duct rattles above.

Kendo cracks her knuckles, eyes scanning the ceiling. "Those handprints lead deeper in. But if the Echoes adapt to our Quirks…"

Denki presses a palm to a vein of light in the wall, jerking back when it zaps him. "Ow! Dude, this place is alive. What if it’s like… digesting us?"

Momo produces a flare, illuminating a mural under mold—a diagram of a humanoid figure split into six Quirk “layers.” "They were mapping how souls fracture… This isn’t just an accident. It’s an archive."

Pony kicks a chair, horns glowing. "Enough science! We find them now or—" The sobbing Echo rounds the corner, its neck elongating toward her.

Tsuyu flicks her tongue at a dripping pipe, tasting iron. "...Kero. The blood’s fresh. They’re close."


Key Hazards Ahead

  1. The Reactor Core (Basement): A pulsing mass of Quirk energy. Touching it risks rewriting a person’s Quirk (e.g., Momo creating living flesh).
  2. Observation Deck (4th Floor): A loop trap—exit doors lead back inside until someone stays behind.
  3. Echo Mergers: If two Echoes touch, they form a new horror (e.g., the scissor-handed child + melting scientist = a screeching abomination with dissolving blades for fingers).

Here is a full, structured map of the haunted UA North Research Wing, showing who controls each hallway or zone and how their territory behaves. Each spirit type dominates a specific section based on how they originally died or manifested.

This creates a gauntlet-like horror layout your characters must survive.


🧭 THE RED CORRIDOR — GHOST TERRITORY MAP


1. The Entrance Hall (Level 1)

Controlled by: The Whispered

Symptoms in this hallway:

  • Light fog, cold drafts
  • Faint breathing and sobbing behind doors
  • Illusions of injured classmates
  • Oxygen feels thin

Purpose:

They lure victims deeper, showing false visions of “survivors.” They cannot cross further into the building.


2. North Hallway A — “Mirror Row”

Controlled by: False Reflections

Symptoms:

  • Every reflective surface is slightly delayed
  • Reflections smile independently
  • Reflections step out when you look away
  • Duplicate footsteps echo behind you

Purpose:

To isolate victims one by one by mimicking friends or using look-alike illusions.


3. North Hallway B — “Static Corridor”

Controlled by: Parasitic Static Wraiths

Symptoms:

  • Lights flicker in rhythmic patterns
  • Long buzzing/static hum
  • Phones, earpieces, and devices distort voices
  • Shadows stutter like video glitches

Purpose:

Infect electrical quirks and devices. Anyone using tech here is immediately targeted.


4. Old Laboratory Sector (Rooms 201–230)

Controlled by: Residual Quirk Spirits

Symptoms:

  • Quirks activate without permission
  • Random objects appear
  • Shadows detach from users
  • Painful sensations in user’s hands/chest as quirks “misfire”

Purpose:

To find a suitable host. Creation, energy, or versatile quirks are heavily targeted here.

This is where Momo’s quirk begins creating tools against her will.


5. Surgical Wing — “The Hands Hall”

Controlled by: The Silent Hands

Symptoms:

  • Echoes of metal clanging
  • Arms slide out of walls, floors, ceilings
  • Footsteps disappear in wet tiles
  • Victims dragged into supply closets that slam shut instantly

Purpose:

Abduction and immobilization. Most victims never leave this hallway alive.

This is the hallway that kills Kendo.


6. Storage Basement – “The Spinal Room”

Controlled by: Echoed Students

Symptoms:

  • Dozens of silhouettes standing perfectly still
  • Crawling noises from ceiling corners
  • Soft crying, growing louder when lights dim
  • Figures that appear far away suddenly appear a few feet behind

Purpose:

To impersonate friends, create panic kills, or chase victims into traps.

They act like a swarming hive.


7. East Wing Stairwell – “Endless Steps”

Controlled by: Void Walkers

Symptoms:

  • Stairwells change length
  • Steps loop back into themselves
  • Dark humanoid shapes appear two steps behind you
  • People pulled through stairs into “non-rooms”

Purpose:

Spatial disorientation and sudden disappearance.

A major zone where Tsuyu is hunted.


8. Research Core – “The Heart of the Building”

Controlled by: The Red Echo (Corridor Keeper)

Symptoms:

  • Time feels slowed
  • Red glow pulses within cracks of the walls
  • Constant feeling of being watched from behind
  • Hallways rearrange themselves

Purpose:

Final execution zone. The Red Echo chooses who dies, who stays, and who it releases.

This is where Tsuyu and Momo have their final confrontation with the spirits.


🌑 SPIRIT HIERARCHY OVER THE BUILDING

🔺Top Authority

The Red Echo – controls the building itself ↓ Void Walkers & Echoed Students – enforcers ↓ Silent Hands & Static Wraiths – hunters ↓ Residual Quirk Spirits & False Reflections – manipulators ↓ Whispered – lowest tier, greeters & lures

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