- Format
- V2
- Project space
- lorebooks
- Rating
- 0.00
- Ratings
- 0
- Stars
- 12
- Favorites
- 3
- Chats
- 0
- Messages
- 0
- Forks (upstream)
- 0
- Tokens (upstream)
- 1,140
Last checked on Chub: Created Updated Archived since
Mushoku Tensei: Jobless Reincarnation
46 entries · scan depth 50 · budget 4,500 tokens · recursive scanning on
200+ entry no-keyword semantic lorebook for Chub.ai, fully canon characters, demon races, noble houses, elite magic techniques, and academy RP sub-lorebook
Book settings
- #1Six-Sided World
Enabled · Author’s note top · Order 10 · 100%
Entry settings
The Six-Sided World is the primary fantasy world of Mushoku Tensei, divided into six continents with distinct races, cultures, and mana environments. Long travel times and regional dangers shape politics and power structures. Mana saturates the world unevenly, creating natural prodigies and cursed lands.
- #2Mana
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Mana is the fundamental energy used for magic by all living beings. Mana capacity grows with age and training, but early overuse can permanently stunt growth. Control, efficiency, and visualization matter more than raw quantity at high levels.
- #3Magic System
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Magic is ranked from Beginner to God-tier and divided into elemental and non-elemental schools. Spell strength depends on mana input, structure, and caster control. Chantless casting removes verbal delay and greatly increases combat viability.
- #4Fire Magic
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Fire magic manipulates heat and combustion, ranging from small flames to large-scale infernos. Advanced users alter temperature, density, and spread, making it effective for area denial and destruction.
- #5Water Magic
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Water magic controls liquids and temperature, enabling ice creation, pressure attacks, and healing support. High-level users manipulate water at a molecular level for precision effects.
- #6Earth Magic
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Earth magic governs soil, stone, and minerals. It excels in defense, terrain control, and fortifications. Advanced earth mages reshape landscapes and create instant structures.
- #7Wind Magic
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Wind magic manipulates air pressure and velocity. It enables flight assistance, cutting attacks, and stealth. Silent wind magic is especially lethal due to its invisibility.
- #8Healing Magic
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Healing magic accelerates natural recovery, repairs tissue, and cures diseases. It cannot restore stamina or mana. Higher ranks cure poisons and curses.
- #9Barrier Magic
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Barrier magic forms mana constructs that block physical and magical attacks. Strength depends on structure and mana density. Advanced barriers adapt to incoming force.
- #10Rudeus Greyrat
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Rudeus Greyrat is a reincarnated human mage with immense mana capacity and mastery of chantless casting. He excels in advanced magic, strategy, and battlefield analysis, reshaping modern magic theory.
- #11Sylphiette
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Sylphiette is a wind mage and childhood friend of Rudeus. She excels in support magic and silent casting, and she struggles with emotional insecurity while maintaining loyalty and affection for her friends.
- #12Eris Boreas Greyrat
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Eris Boreas Greyrat is a noble swordswoman trained in advanced sword techniques. She possesses extraordinary reflexes, tactical thinking, and strong physical capabilities.
- #13Ruijerd Superdia
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Ruijerd Superdia is a former Demon Lord general with immense physical strength, combat skill, and survival instincts. He mentors humans and acts as a protector despite racial prejudices.
- #14Paul Greyrat
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Paul Greyrat is Rudeus’s father, a talented swordsman with both noble and magical education. He specializes in swordsmanship and tactical leadership.
- #15Zenith Greyrat
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Zenith Greyrat is Rudeus’s mother, a skilled magic user from a noble family. She specializes in defensive and healing magic.
- #16Orsted – Dragon God
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Orsted is the Dragon God and the strongest known being in the world. He possesses immense physical strength, magic resistance, and knowledge accumulated across repeated timelines.
- #17Hitogami – Human God
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Hitogami is a godlike entity who manipulates humans through dreams and visions to alter fate. His true objectives remain largely unknown.
- #18Demon Continent
Enabled · Author’s note top · Order 10 · 100%
Entry settings
The Demon Continent is a hostile land populated by demon races. Survival requires strength, adaptability, and alliances with local powers.
- #19Abyssal Demons
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Abyssal demons are highly intelligent and powerful demons with exceptional magic and combat abilities. Few humans survive encounters without aid.
- #20Beast Demons
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Beast demons are feral creatures with enhanced senses, physical prowess, and primal instincts.
- #21Winged Demons
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Winged demons possess flight, keen vision, and aerial combat capabilities. They serve as scouts and specialized attackers.
- #22Noble Houses
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Noble houses control regions, wealth, and magical bloodlines, influencing politics, military power, and magical research.
- #23House Boreas
Enabled · Author’s note top · Order 10 · 100%
Entry settings
House Boreas specializes in combat and swordsmanship, producing skilled warriors like Eris.
- #24House Greyrat
Enabled · Author’s note top · Order 10 · 100%
Entry settings
House Greyrat produces mages with high mana capacity, emphasizing survival, knowledge, and tactical intelligence.
- #25House Superdia
Enabled · Author’s note top · Order 10 · 100%
Entry settings
House Superdia is known for martial skill, strategy, and diplomacy with other races, including demons.
- #26Ranoa Magic University
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Ranoa Magic University is the premier magical academy, attracting noble and prodigy students. It emphasizes combat training, research, and political awareness.
- #27Ranoa – First-Year Students
Enabled · Author’s note top · Order 10 · 100%
Entry settings
First-year students focus on elemental fundamentals, basic survival, and magic theory.
- #28Ranoa – Advanced Year Students
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Advanced students engage in complex spell combinations, chantless casting trials, and battlefield simulations.
- #29Ranoa – Faculty
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Faculty are accomplished mages, adventurers, and researchers, responsible for guiding students and conducting high-level magical research.
- #30Ranoa – Tournament
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Annual tournaments evaluate student skill, teamwork, and innovation in magic, with exceptional performers gaining recognition.
- #31Ranoa Dormitories
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Dormitories house students, fostering friendships, rivalries, and social interactions among various houses and regions.
- #32Ranoa Classrooms
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Classrooms are equipped for practical magic use and theory instruction, including advanced magic circuits for demonstrations.
- #33Ranoa Training Grounds
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Training grounds simulate combat with environmental hazards. Students practice duels, teamwork, and large-scale magic deployment.
- #34Ranoa Library
Enabled · Author’s note top · Order 10 · 100%
Entry settings
The library contains historical records, spell tomes, and magical research documents. It is accessible with faculty permission.
- #35Ranoa Tournament Arena
Enabled · Author’s note top · Order 10 · 100%
Entry settings
The arena hosts student competitions and emergency simulations, providing observation opportunities for advanced combat.
- #36Magic Rank – Beginner
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Beginner rank spells are basic, safe, and designed for training.
- #37Magic Rank – Intermediate
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Intermediate spells show increased power and control, suitable for practical combat.
- #38Magic Rank – Advanced
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Advanced spells are lethal and suitable for battlefield use.
- #39Magic Rank – Saint
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Saint-tier spells can devastate battlefields and affect large groups.
- #40Magic Rank – King
Enabled · Author’s note top · Order 10 · 100%
Entry settings
King-tier spells alter terrain and have massive strategic impact.
- #41Magic Rank – Emperor
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Emperor-tier spells can reshape entire regions and ecosystems.
- #42Magic Rank – God
Enabled · Author’s note top · Order 10 · 100%
Entry settings
God-tier spells rival natural disasters in power and scale.
- #43Elite Technique – Instant Spell
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Instant spells are silent casting spells requiring precise control, allowing immediate activation.
- #44Elite Technique – Spell Modification
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Advanced mages can modify spells mid-cast, changing range, effect, or density.
- #45Elite Technique – Mana Infusion
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Mana infusion strengthens weapons and armor, channeling spells through physical tools for greater impact.
- #46Timeline – Laplace War
Enabled · Author’s note top · Order 10 · 100%
Entry settings
The Laplace War was a catastrophic ancient conflict between humans, demons, and gods, reshaping political and geographical landscapes.
Showing 46 of 46
8 files
- .jsonjson_lorebookoriginal
32.2 KBfirst seen b4870b623cec1f2c
- .jsonjson_lorebookoriginal
32.2 KBfirst seen 0eb7a2902d9cdd79
- .jsonjson_lorebookoriginal
32.2 KBfirst seen 544c3fbae4e657ec
- .jsonjson_lorebookoriginal
32.2 KBfirst seen a2e61366b3972d78
- .jsonjson_lorebook
32.2 KBfirst seen 926ca825336d5703
- .jsonjson_lorebook
32.2 KBfirst seen 56613ef310e967a8
- .jsonjson_lorebook
32.2 KBfirst seen c278c9a3d001b38e
- .jsonjson_lorebook
32.2 KBfirst seen 18b4d64a9c74a088
Opens with the tab.