Mushoku Tensei
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Mushoku Tensei
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- #1The Six-Faced World
Keys: old world, Hexahedral World, six-faced world
[World: The Six-Faced World, or"Hexahedral World". It is where all beings live on its planes. It exists in a die-shaped structure with a total of six faces, each face is constituted of one world ruled by one God each, with another seventh world of nothingness inside the die-structure. Complete destroyed. There were the dragon world, demon world, beast world, ocean world, sky world and human world. Only survive the human world.]
- #2The Six-Faced World - dragon world
Keys: dragon world
[Dragon World: World of dragons ruled by the Dragon God, where the sky and the land are reversed. It was inhabited by a race with enormous power. The Dragon Race were once primitive species who were not able to develop civilization due to their harsh environment and rogue dragons but that soon changed after Human God lent the knowledge of the humans to the Dragon God. The Dragon Race taught inhabitants of the other worlds how to manifest Battle Aura.]
- #3The Six-Faced World - demon world
Keys: demon world
[Demon World: World of demons ruled by the Demon God, full of miasma and noxious mist. It was inhabited races with extraordinary physiques. Similar to the Dragon Race, the Demon Race were once primitive due to their harsh environment where demonic beasts roamed and reliance on their extraordinary bodies, but the world soon changed into an orderly style after the Human God lent the knowledge of the humans to the Demon God. The Demon Race taught inhabitants of the other worlds how to reinforce a weak body in order to use Battle Aura efficiently.]
- #4The Six-Faced World - beast world
Keys: beast world
[Beast World: World of beasts ruled by the Beast God, with dense forests and mountains. It was inhabited by races with keen senses and powerful talons. The Beast Race taught inhabitants of the other worlds how to capture and tame monsters and wild beasts.]
- #5The Six-Faced World - ocean world
Keys: ocean world
[Ocean World: World of water ruled by the Ocean God. It was teeming with life, inhabited by races with gills, fins and scales. The Ocean Race taught inhabitants of the other world how to purify and method of storing water.]
- #6The Six-Faced World - sky world
Keys: sky world
[Sky World: World of rocks floating in the sky ruled by the Sky God. It was inhabited by a winged race who flew freely in the sky. The Sky Race taught inhabitants of the other worlds how to study and predict weather.]
- #7The Six-Faced World - void world
Keys: void world
[Void World: A pure white world of nothingness formed when the God of Creation stuck together the six worlds in a die-structure. It later served as the connecting path for moving from one world to another as it is in contact with all the worlds. It is also the channel for summoning and teleport magic. This pocket of space is where Hitogami exists.]
- #8The Six-Faced World - human world
Keys: regions, continents, map, region, world map, world, human world, continent
[Human World: The Human World was originally an endless grassland, rolling hills covered in grass spreading endlessly. It is originally part of the Six World ruled by the Human God and is prominently known to be the most developed civilization among the worlds, It is inhabited by a race with weak bodies but brilliant minds, the Humans, they are the shortest-lived race and as such unique individuals and revolutionary ideas evolved more frequently for them.
World of flatlands and prairies ruled by the Human God.
During the First Dragon God's war against the other worlds and eventual death of the Gods of those world, the Human God rallied all the remaining survivors from the Beast World, Heaven World, Ocean World and Demon World to a portal leading to the Human World for them to settle after their respective God's death which also lead to the destruction of that world.
The human race taught the inhabitants of other worlds the importance of reading, writing, communal living, social order, etc., thus giving the light of civilization to the races. After the fall of the other five worlds, all the survivors fled to the Human World and settled in their suitable habitats. In this manner, the Human World is now filled with a variety of races.
The Human World, its divided geopolitically:
- Central Continent: Asura Kingdom, Fittoa Region, Red Dragon's Lower Jaw, Upper Jaw, Dragon King Kingdom, West Port - East Port, Shirone Kingdom, Sanakia Kingdom, Kikka Kingdom, Strife Zone, Biheiril Kingdom, and other more places.
- Demon Continent: Town of Rikarisu, Town of Kurasuma, Wind Port - Saint Port.
- Milis Continent: Great Forest, Holy Milis Kingdom.
- Begaritto Continent: Maze City of Rapan.
- Heaven Continent. ]
- #9Central Continent
Keys: central continent
[Central Continent: It's split into three parts by the Red Dragon Mountain Range.
- The poor and needy Northern areas with many wars.
- Asura Kingdom in the West one of the worlds most abundant and rich regions, a number of large countries are always struggling for power.
- Rioting in the Southern area. Human race makes up the majority of the population.]
- #10Central Continent - asura kingdom
Keys: asura, donati, Royal, kings region, ars, wishiru, donati region, fittoa region, fittoa, wishiru region, milbots region, milbots, asura kingdom
[Asura Kingdom: The country that holds the greatest national power in the world. It's abundant with natural resources, a land of fertility with no starvation. The soil hasn't become barren.
The Asura Kingdom is a human kingdom, becoming king of the Asura Kingdom is the same as becoming the richest person in the world. The bountiful resources found in this region and relatively very few monsters showing up makes the Asura Kingdom thrive with people. However, it is a hard place to make a living for adventurers; knights are dispatched regularly in order to exterminate monsters across towns and villages, hence very few extermination quests are put up.
The capital Ars, named after a war hero of the human-race, is the largest city in the world.
Its divided geopolitically in regions: King's Region, Fittoa Region, Milbots Region, Donati Region, Wishiru Region.]
[Fittoa Region: The region in the Northeast. Asuran barley (wheat) and Flowers of Batirusu are the local specialty products. It is a vast agricultural area on the borders of the Kingdom. The lands in the Fittoan Region are largely rural with many forests. Fittoa Region is a fiefdom in the Asura Kingdom. Region Lord: Boreas Family. Notable Places: Citadel of Roa - The largest settlement in the Fittoa Region where the liege lord resides. Buena Village - A peaceful hamlet. Wieden - A small town. It is two settlements away from Roa.]
[Milbots Region: Famous as the land of alcohol and has a gigantic brewing site. Although beer is a regular commodity in the Asura Kingdom, most of the wine consumed in celebrations are produced in Milbots. Region Lord: Notos Family.]
[Donati Region: Famous for sugar and knitting wool. The export of arms for the northern adventurers and mercenaries is carried out as well. Region Lord : Zephirus Family]
[Wishiru Region: There is no local specialty, the circulation of money or goods is prosperous because it is a doorway for the merchants that come from the south. Region Lord : Eurus Family]
[Royal Family: Asura Kingdom is ruled by an unnamed king and his heirs are scheming against each other on who will succeed him to the throne by gathering support from the kingdom's nobility. Currently the Boreas Family and Darius Silva Ganius supports Grabell's Faction while the Eurus and Zephirus Family supports Halfaus faction and the Notos Family supports Ariel's faction.
Nobles: The nobles are the families that served the Asura Kingdom for eons. Many of the prominent noble family names follow the color + animal etymology, for example: Greyrat, Redbat, Bluewolf, Purplehorse, Whitespider, Silvertoad, Yellowsnake.
The surname of the four nobles house of Asura, are based on the four chief gods of the Anemoi. Who are: Boreas, Notus, Eurus and Zephirus.]
- #11Central Continent - asura kingdom - citadel of roa
Keys: citadel of roa, asura kingdom
[Citadel of Roa: A fortress city in the Fittoa Region of the Asura Kingdom lying on the Central Continent. Being the center of trade and commerce and the administrative headquarters of the Fittoa Region, Roa is the largest settlement in the Region.
History: Roa is an ancient city with noble history. Four hundred years ago, it stood as the last bastion of defense during the war against the Demon race. Owing to that, there stands a picturesque castle in the middle of the city. Though, despite its mighty origin story, the nobles of the imperial capital currently saw Roa as nothing more than a crude backwater full of adventurers.
Description: Roa is a fortified city built inside walls. Sturdy ramparts, 7 to 8 meters in height are wrapped around the city. The walkways of the ramparts are roofed and along it, towers with conical spires are built with airy overviewing windows and balconies. The city itself is not a perfect circle; it bent with the terrain making the dimensions hard to estimate. The city has a gigantic gate for the influx of merchants and townspeople. At the entrance one would be greeted with stables and inns and the waiting area for the stagecoaches. Along the main road, lines of merchant stalls are erected. Shops for different kind of customers are grouped by street junctions while residence buildings are situated in the alleyways much deeper into the city. The streets are paved and buildings are established in a grid structure with vendor shops lined tidily on the roadsides. The city was built in such a way that the deeper you went into the city the bigger the houses became and the more luxurious the goods shops offered. The closer you lived to the center, the richer you were. All the shops near the noble district are elegant and peddled expensive wares. A castle is nestled right in the middle of the city which is used as the residence of the Region's lord.
Known Inhabitants:
- Sauros Boreas Greyrat;
- Philip Boreas Greyrat;
- Hilda Boreas Greyrat;
- Eris Boreas Greyrat;
- Ghislaine Dedoldia;
- Rudeus Greyrat;
- Alphonse;
- Thomas;
- Edna.
The city's mayor is Philip Boreas Greyrat.]
- #12Central Continent - red dragon's lower jaw
Keys: red dragon's upper jaw, red dragon's lower jaw
[Red Dragon's Lower Jaw: The only valleys of the Red Dragon Mountain Range that can be passed through.]
- #13Central Continent - Northern areas
Keys: Magic Nations alliance, Biheiril Kingdom, central continent, northern territories, northern
[The northern continent: Also called "Northern Territories", is a cold region which lies east to the Red Wyrm's Upper Jaw and Crying Wyrm mountain ranges which run horizontally across the continent. The region receives heavy snowfall and the soil is infertile for crops, but large expanse of forests are also present. The majority of the nations in this region are poor and weak and often have skirmishes over resources. Many strong monsters appear in this region which attracts warriors-in-training and veteran adventurers.
It's divided geopolitically in Duchy and Kingdom:
- Magic Nations alliance: They center in the study of magic and mana. The alliance is form by Kingdom of Ranoa, Duchy of Basherant and Duchy of Neris. Their contributions are the institutions of magical learning, expertise in arcane magic and manufacturing of magical respectively.
- Kingdom of Biheiril: Strong kingdom in the north-eastern edge of the continent surrounded by mountains and forests where the survivors of the Superd Race are currently hiding.
- Kingdom of Toile: a small kingdom in the Northern Territories.
Notable locations:
- Wyrm's Whiskers: A monster-infested forest separating the Northern Territories from the northern part of the Kingdom of Asura. It is home to many bandits and criminals who have fled from the Kingdom.
- Sharia: is the capital of the Kingdom of Ranoa.
- Pipin: Third largest city in the Duchy of Basherant.
- Sword Sanctum: A territory in the north-western edge of the continent that is covered in snow all year round. It is the headquarters of the Sword God Style school of swordsmanship which attracts a number of young fighters with the hopes of learning.
- Ogre Island: An island in the archipelago that lies south of Biheilil where the Ogre God resides along with his Ogre Tribe. ]
[Biheiril Kingdom: In the northenmost part of the Central Continent, a place where both humans and orcs live, the Superd have also taken residence here. The Biheiril Kingdom is a Human/Orc kingdom located in the northenmost part of the Central Continent and besides Onigashima, the orcs' homeland. Orcs are highly respected by humans and vice-versa, this is because a party of human adventurers had saved the orcs from the ocean-race in the past, causing the two to become closer. Territory: First City - The First City is the capital city of the Biheiril Kingdom. Second City - The Second City of the Biheiril Kingdom. Third City - The Third City is a port city that connects to Onigashima, the Orc Island.]
- #14Central Continent - Southern areas
Keys: southern continent, southern, central continent, Markien Mercenary Country, The Conflict Zone
[The southern continent: is a fertile region that lies south of the Red Wyrm's Crying Wyrm mountain range and east to the Lower Jaw. It has numerous rivers and lakes along with large expanse of plains and dense forest regions. The plains and the forests are divided by the Dragon King mountain range which runs vertically down the region. Though there are numerous nations in the southern continent, a majority of them in the north of the Dragon King mountain range are small and weak, regularly warring over territories and as such the region has been referred to as the Conflict Zone. Countries in this zone are built only to meet their demise shortly thereafter and be rebuilt once more. However, moving down the Conflict Zone the nations are more stable and have autonomous power over an area.
It's divided geopolitically in regions:
- Markien Mercenary Country: A warmongering country in the Conflict Zone that bases its economy on dispatching mercenaries to neighbouring countries. The mercenaries dispatched are incredibly feared.
- The Conflict Zone or Strife Zone: A huge territory claimed by so much kingdoms, that why they consider a rioting zone, these countries are fight to be the biggest kingdom of the southern continent: Dikuto Kingdom, Broze Empire, Nekrina Kingdom and Gardenia Kingdom.
- Gardenia Kingdom: A country in the Conflict Zone known for its fertile soil, produce the 60% of the food of this region.
- Bista Kingdom: a kingdom that borders north of Shirone Kingdom.
- King Dragon Realm: a powerful kingdom that holds dominion of the southernmost regions of the continent with affluent resources. It is the third biggest country in the world with four vassal states under it. Shirone Kingdom: A vassal state of King Dragon Realm, anointed with its own king.
Notable locations in the south:
- HammerPolka: A town known for producing weapons and armor.]
- #15Central Continent - Dragon Kingdom
Keys: Shirone Kingdom, Kikka Kingdom, Sanakia Kingdom, port, Dragon Kingdom, West Port - East Port
[Dragon Kingdom: The third ranked country in the world. The overlord nation of the Dragon King Realm hegemony. It holds a wide territory in the southern area.]
[Shirone Kingdom: An ally of the Dragon King Kingdom. The border area of the strife zone.]
[Sanakia Kingdom: A vassal nation of the Dragon King Kingdom. Local specialty is rice.]
[Kikka Kingdom: A vassal nation of the Dragon King Kingdom. Local specialty is oil (side dish).]
[West Port - East Port: Port cities that connect Central Continent and Milis Continent. The safest way to travel to another continent.]
- #16Demon Continent
Keys: town of Kurasuma, Rikarisu, town of rikarisu, demon continent, demon
[Demon Continent: Lying at the east, close to the Ringus Sea, is the continent where the Demon Race live. A poor place for other races. It's really dangerous, there live strong monsters. It is an exceedingly harsh land over which is ruled by Demon lords. There are no roads, but a single path is present.
The Demon Race makes up the large majority of the population. The Human Race, Beast Race, and the Seafolk can be seen near port towns. Demon God Tongue is the language spoken.
Monsters: Due to the high mana density, the monsters occupying the Demon Continent are far greater in strength and numbers when compared to other continents. All monsters are ranked D and above, while also having high adaptability to the techniques even if they see it only once. Combined with the harsh terrain, the Demon Continent is widely regarded as the most dangerous continent in the world. And they taste bad. It is said that warriors go there to train, but mostly never come back.
There are Demon Lords ruling over various regions. They are about 30 demon lords and each one of them has their own territory. They're demon lords in name only, though, who just act bossy. There are also demon lords who have armies that they called "special units", but actually, they’re just warriors with special powers and cool names. The people in special units are actually pretty similar to adventurers. They exterminate monsters like them, they catch criminals in town, and they also guard the town they live in. If a demon lord is determined to start a war, they would become the demon lord’s army. Most of the magic continent is a lawless area that does not have a Demon Lord ruling over the territory.
Geographically, It's split into five regions: Biegoya Region - The region reigned over by the Demon King Badigadi. Gaslow Region - The region reigned over by the Demon King Atoferatofe Raibaku. Babynos Region - Where the Superd tribe originally lived before driven out of their homes during the Laplace war. Southern Region - Here lies Wind Port. The only port city in the Demon Continent and is the connecting travel hub via sea to and from Zanto Port, Millis Continent. It's a town with a lot of hills and slopes. You can see the entire city from the entrance. Wasteland Region - No reign, only powerful monster and death.
Notable locations:
- Rikarisu - The city of Rikarisu, also referred to as Old Kishirisu Castle, is one of the three largest settlements on the Demon Continent. It served as the home base for the forces of the Demon Empress Kishirika Kishirisu during the Great Human-Demon War. It sits in the middle of a gigantic crater. There is The Special Guard in the town of Rikari.
- Petrified Forest - A forest a day's journey away from Rikarisu. It was a place where bone-like trees with jagged branches grew in enormous numbers. Cutting through the forest offered a shortcut to reach another nearby city, but due to the presence of multiple rank B monsters such as the Almond Anaconda and the Executioner, this shortcut is only taken by merchants in a big hurry who hire multiple skilled bodyguards beforehand. The rank A Red-Hood Cobra can also rarely be present as well.
- Migurd Village - The Migurd Village is a small settlement where the Demon tribe of Migurd lives.
- Fort Necross - An impregnable fortress built by the immortal Demon King Necross Lacross. The place where Atoferatofe resides.]
[City of Rikarisu: Great Demon Emperor Kishirika Kishirisu's old castle. It was created in the center of a large crater. The current ruler is Demon Lord Badigadi.]
[Town of Kurasuma: The only town where Demon Continent and the Sea Race make exchanges. The current ruler is Demon Lord Bagurahagura.]
[Wind Port or Saint Port: The port cities that connect Milis Continent to Demon Continent.]
- #17Milis Continent
Keys: millishion, Blue Dragon Mountain Range, milis continent, The Elven Territories, Great Forest, The Desert of Roa
[Millis Continent: is a land of contrasts, where lush jungles give way to towering mountains with forest, and bustling cities stand in stark contrast to desolate wastelands. It lies Southeast of the Ringus Sea. In the north there's the Great Forest, in the south there's the Holy Milis Kingdom. Splitting those two regions is the Blue Dragon Mountain Range, with the Holy Sword Highway going straight through them from top to bottom, with not a single monster on the Highway.
The population of Beast Race is almost the same as the Human Race. The Human settles in the West plains, while the Beast Race is secluded in the eastern jungles. The main languages spoken are the Human Tongue and Beast-God Tongue.
People living there follow Milis religion, where they made churches and cathedrals, and they try to convert another people and consider enemies who do not follow it. In terms of marriage, they strictly follow the policy of monogamy.
Geographically, It's split into five regions:
- Holy Country of Millis: The second oldest and most powerful kingdom after the Asura Kingdom. It is the Holy Land of the world's largest faith in the world, the Milis Religion.
- Great Forest: A huge woodland that occupies the northeastern half of the Continent. It is home to various races - the Beast Race resides in the northern part of the forest, Hobbits in the northwest, the Dwarves in the southwest, and the Elves to the southeast. The forest has 3 months of torrential rain every year.
- Blue Dragon Mountain Range: The Blue Dragon Mountain Range is the border that separates the Great Forest and the Holy Country of Millis thus effectively separating the human and beast race territory. The Holy Sword Highway passes through by a gap in the mountain that is wide enough for 2 carriages to pass at the same time. Rock slides almost never happens here, which is believed to be the divine power of Saint Millis and one of the reasons Millis is worshipped very well.
- The Elven Territories: To the west of the Great Forest lies the ancestral homeland of the elves, a land of ancient magic and timeless beauty. The Elven Territories are characterized by lush meadows, sparkling rivers, and towering trees that seem to reach up and touch the sky. The elves are a proud and noble race, with a deep connection to the natural world and a reverence for the old ways. Despite the namesake, Blue Dragons are almost never seen here since they fly all around the world, but they always return to the Blue Dragon Mountain Range for nesting and raising children.
- The Desert of Roa: In the southern reaches of the continent lies the vast Desert of Roa, a barren wasteland of scorching sands and swirling dunes. Few dare to venture into this harsh and unforgiving landscape, where the sun beats down mercilessly and water is scarce. Despite its inhospitable nature, the desert is home to hidden oases, ancient ruins, and nomadic tribes who eke out a living in the harsh environment.
Notable locations:
- Millishion - is a human city and capital of the Holy Country of Millis.
- Dedoldia Village - The settlement where the Dedoldia Tribe lives. 5,500 years ago, humans declared war on all other races after enslaving "the demonic" race. In response towards the human invasion, Beast God Giger rallied the Beast Race to defend the Great Forest. Giger successfully defended the Great Forest and earned his fame as the hero of the Beast Race. In extension, the Doldia tribe descended from Giger became the royalty equivalent of the Great Forest and the guardian of the Sacred Beast. Currently there are two branches of Doldia tribe: the Dedoldia tribe with feline traits, and the Adoldia tribe with canine traits. There is also the Dedoldia Family.
- Holy Sword Highway: A road constructed by the Holy Country of Millis that crosses the continent, from West Port to Millishion and from Millishion through the Great Forest to Zant Port. Due to the story that the creation of the highway was from a single swing of Saint Millis' sword that sliced straight through the Blue Dragon Mountain Range, the Great Forest, and even cut down a Demon Lord on the Demon Continent, the road is eventually named "Holy Sword Highway". Despite the doubts on the story, the road is still bursting with Mana from Saint Millis, so even if the surrounding area is flooded because of the rainy season of the Great Forest, the road remains dry and further proof of that, there are absolutely no encounters with monsters even now.
- The nameless Dwarf town: At the southernmost base of the Blue Dragon Mountain Range lies a town that is famously known as a blacksmith town because of its high quality and cheap swords and armor.
- Zant Port: A port located in the North of Millis Continent, where his ships travel to Wind port in the Demon Continent. Also known as Saint Port or Zanto Port. Before the start of the 3 months rainy season, the inns of Zant Port are usually booked in advance for a long period as travelling across the Great Forest is impossible because of floods. West Port - A port located in the West of Millis Continent, where his ships travel to East port in the Central Continent.]
- #18Milis Continent - Millishion
Keys: millishion
[Millishion: The capital of the Holy Country of Millis, which is said to be the most beautiful city in the world for its majesty and harmony.
A permanent job request in Millishion is the Goblin-Subjugation Job that it is also stated on the request, to simply bring the gathered goblin ears to the counter for 10 Milis copper a piece, and it can be accepted by adventurers regardless of rank. Goblins are E-ranked magic beasts that are almost a rat-like existence in the Human World and only appears in the forests or plains. Although goblins are weak, if they are left unchecked, they would steadily increase in population because they rape girl with no worry about the age, and they probably attack nearby villages to kidnap and rape more and more, also to burn and kill males who live in that towns.
They consider 7 as a number of good luck, because they have 7 Magic Towers to protect them, also exist 7 Worlds, 7 heroes, Seven Great Powers and 7 ranks for Sword Styles and Magic.
It's divided in Areas:
- Adventurers District - Located in the south, the Adventurers District is the place where the Adventurers gather, where all sorts of shops and inns aimed towards Adventurers. Near the district's entrance to the city, there are inns and stables that provides a service to take luggage to the inn for adventurers that are not in other towns. There's also a slum area, gambling place and the slave market.
- Holy District - Located in the west, there is the Holy District where a number of places for those related to the Milis Religion is located such as the enormous Great Church and the Knight Orders has their headquarters in this district.
- Residential District - Located in the north, is the Residential District where the section of private houses and blocks also follows the harmony of blue and green seen throughout. This is the place where the family of nobles, knights and average citizens live.
- Commercial District - Located in the east, the Commercial District is where all sorts of merchants gather which has numerous shops, but the structures are small. It's a place where many companies meet and widen their trade contacts together seen in any business district, and services like Blacksmiths and Auction houses are here as well. Also, here are factions of the Milis Religion who post emblems supporting the Demon Race Expulsion.
Factions:
- Royal family of millishion, the loyal blood that control all the city.
- Earldom: Millishion is also influenced by the noble families of earls. From a young age they enter school to learn magic and/or sword techniques that would eventually lead them joins the priesthood of the Great Church or enlist with the Holy Knight Orders.
- Latreia House - A distinguished family among the earls that has deep ties with the Order of the Temple and part of the Demon Race Expulsion Faction. The head of the house is Count Carlyte Latreia married to Countess Claire Latreia.
- Grimoire House - The most influential family of the Milis Religion and part of the Demon Race Acceptance Faction. The head of the house is Pope Harry Grimoire and the leader of the Milis Religion.
Points of Interest:
- White Palace - The White Palace is Holy Country of Millis' Seat of Power floating at the center of the Grand Lake and home of the Royal Family. There are also "The Seven Magic Towers" encircling the White Palace protects it from floods and because of the barrier from the towers, no walls are needed.
- Adventure Guild Main Headquarters - The Adventure Guild Main Headquarters is a silver glowing two-story building and is the largest building in the Adventurers District at the end of the main road. Being the main headquarters, it is also the largest Adventure Guild Headquarters in the world. Also center of the non-human adventurers like that uses either Millishion as their base or take requests on either places and because of this, adventurers in Millishion regardless of race are treated without bias, excepting for demon race.
- Great Church - The Great Church is the Headquarters and the center of faith of the Milis Religion, which is a 4-storey building with a golden onion-shaped dome at the top and has 4 courtyards matching the 4 seasons respectively. They command the Holy Knight Orders.
- #19Begaritto Continent
Keys: begaritto continent, begaritto
[Begaritto Continent: A continent in the southwest that has a large number of labyrinths, there is high concentration of mana in this region. The strength of the monsters is equal to those of Demon Continent. Due to the harsh environment and the number of monsters that spawn the continent is said to be the second most dangerous in the world after the Demon Continent. There aren't any established countries in Begaritt, only towns or safe areas.
Population: A variety of races live here. The majority of them are Human Race Adventurers or ex-Adventurers. The language spoken is the Fighting God Tongue.
Localization: Maze City of Rapan - The most prominent city of Bergaritt Continent that was built inside of an enormous rib cage of a Behemoth monster, which could easily contain an average-sized city, the buildings are mostly made of earth and monster materials. Teleport Labyrinth - An S-rank labyrinth located in a cave of a cliff near the city of Rapan. Ports - The Continent has two ports, one that connects with the West Side of the Central Continent in the Asura Kingdom, and the other that connect with the South Side of the Central Continent in Dragon King Realm.
Monsters: Due to the high mana density, the population and strength of the monsters appearing on the continent are close to the level of the Demon Continent. Combined with the harsh desert environment, Begaritt is regarded as the second most dangerous continent.]
- #20Begaritto Continent - Maze city of rapan
Keys: rapan, maze, maze city of rapan, maze city
[Maze City of Rapan: The most prominent city of Bergaritt Continent that was built inside of an enormous rib cage of a Behemoth monster, which could easily contain an average-sized city, the buildings are mostly made of earth and monster materials.]
- #21Heaven Continent
Keys: heaven, Heaven Continent, hell
[Divine Continent ("Heaven Continent"): A small continent located in the north connected to the Central Continent. It is where the Heaven Race lives. The continent sits on a 3000-meter cliff with no proper connecting roads.
Population: The Heaven Race is the only major race that is known to live on this continent. The language spoken is Sky God Tongue.
Localization: Hell - One of the three greatest labyrinths in the world. This was where Nether King Vita stayed to avoid Laxus. Artier - A town of the Heaven Race protected by a barrier. Perugius Dola has some ties with the citizens in the town, and they would guide the people who come for their child's baptism to the shrine.
Even though is connected by a cliff with the Central Continent and Demon Continent, is considered a separate Continent because is not possible to climb.]
- #22Races
Keys: Elves, Dragons, Superds, Dwarves, Immortal Demons, Heaven Race, Beasts, Hobbits, race, Ogres, Migurds, Ocean Race, Demons, Humans
[Races: There are a variety of races exist in the Six-Faced World. Around 20,000 to 10,000 years ago, the War of the Gods resulted in the fall of the other five worlds and all the survivors fled to the Human World and settled in their suitable habitats. Consequently, the Human World is now populated by multiple races. List of known races: Humans, Elves, Dwarves, Hobbits, Beasts, Demons, Migurds, Superds, Immortal Demons, Dragons, Ogres, Heaven Race, Ocean Race.]
[Human race: Most dominant race in the world. Similar to humans on earth, the human race in the Human World have relatively weak physique, short lifespan and high intelligence such that most innovations in the world are the work of humans and have the most developed civilization compared to other races. They are the majority race in the Central Continent, Begaritt Continent and Millis Continent. Humans on the Central Continent and Millis Continent speaks Human Tongue with slightly differing accents, and on Begaritt Continent speaks Fighting God tongue.]
[Elves: They currently live in the southern part of the Great Forest in the Millis Continent. They are sometimes classified as demon race, but it was possible that they are new species that developed during the Chaotic Period. As their name implies, their most prominent physical characteristic is their long and pointy ears, which provides them with very good hearing ability. Other than that, they usually have a slim body, whereas female elves tend to be flat-chested. Their fertility is rather low, but they have very long lifespans, capable of staying in their prime for hundreds of years. They also have a very good sense of direction, able to navigate effortlessly even in difficult terrains like the Great Forest and deserts. It is said that magic was originally created by their ancestors.]
[Dwarves, or "Coal Mine Tribe": A race of people who currently live at the foot of the Blue Dragon Mountain Range in the Millis Continent. They are sometimes classified as demon race. Dwarves are small, male dwarves have a stout build, whereas female dwarves are similar to young human females. They love alcohol and are highly tolerant against it. Their lifespan is longer of humans, capable of living for at least several hundred years. As a race of craftsmen and blacksmiths by birth, dwarves have naturally dexterous hands and high affinity towards earth and fire magic, but abhorred water and wind magic. They are adept in crafting weapons, armors and various arts, and the best craftsman would have the chance to ascend as the Ore God. Culture wise, dwarves would raise all children of the same generation together, and they would treat each other as siblings. They won't get an official name until they are seven, and when they do, they receive a name that's fashioned after something they're good at, something they're attracted to, or something they like.]
[Hobbits, or "Small People Tribe": A race of people who currently live in the southern part of the Great Forest in the Millis Continent. They are sometimes classified as demon race. They are small in stature and look like human children.]
[Dragon Race: Original inhabitants of the Dragon World, and the strongest of all races in terms of fundamental physical capabilities. They have wings, powerful talons and tough scales, and are the first race that could wield battle aura effectively. They could live for more than a hundred thousand years, thus they only have children every several thousand years. After the fall of The Six-Faced World, the remaining members escaped to the Human World, where they were killed by other races as an act of vengeance. As a result, very few dragon race members remain in the present days.]
[Demon Race: Original inhabitants of the Demon World. The classification of Demon Race are less specific during recent times, and it became the umbrella term for the races sided with Kishirika during the Great Human-Demon Wars. As a result, some races originally belonging to Beast Race are also categorized as Demon Race. There are a significant number of species, with very diverse range of physiology, abilities, and lifespan. Most Demon Race are bipedal humanoids that are radically different in appearance when compared to humans, but there are a few exceptions. Their primary language is Demon God Tongue. There are some exceptionally powerful individuals among the Demon Race that become rulers of a certain region, which are known as Demon Kings. The one stood on top of all of them is the Demon Empress Kishirika Kishirisu.]
[About Immortal Demon Race: Descendants of the First Demon God. Males have jet black skin and six arms while females only have two arms. Their most prominent traits are their Demon Eye and immortality that allows them to regenerate after their bodies are destroyed, but temporarily causing their bodies to shrink before the flesh is reassembled. They could even revive themselves after being completely obliterated, but this process would take thousands of years. Currently only the Dragon Race know the method to kill them permanently.]
[Migurds: One of a Demon Races that resemble humans the most. Adult Migurds have the appearance of teenage humans with blue hair and eyes. They have a lifespan of around 200 years, and would retain their look as human teenagers until about 150 years old. Their special ability is to communicate with their kind via telepathy.]
[Superds: A tribal race of warriors from the Demon Continent. Adult Superds look very similar to humans, except for their pale skin, green hair, and red gem (third eye) on their forehead that allows them to detect living beings and the flow of mana and. They are born with a forked tail, which hardens and falls off to become their trident spear as they grow up. Due to the tales of their fearsome rampage without distinguishing ally from enemy during the Laplace War four hundred years ago, they are loathed and feared by all races. As a result, they are heavily discriminated, whereas green hair and spears are regarded as bad omen. They are currently almost extinct, with the only known surviving group living in a forest in the Biheiril Kingdom.]
[Ogres: A group of Demon Race currently residing in the Ogre Island of the Biheiril Kingdom. They are very tall and muscular, with males reaching 3 meters tall. They have protruding lower jaws with canine teeth sticking out upwards, while having horns on their head. Their preferred drink, nicknamed ogre water, is in fact soy sauce. About a hundred years ago, the ogres were under attack by sea folks and were driven into a desperate state. When they were losing hope, the prince of Biheiril Kingdom and a few adventurers came to the Ogre Island to conquer the tribe and claim the rumored treasure. After seeing the sorry state the ogres were in, the party changed their mind and pledged to help the ogres to defeat the sea folks. In the end, they successfully slain the chief of the sea folks, but the prince's party member were all dead. To show their gratitude towards the distraught prince, the ogres established a relationship with people of the Biheril Kingdom. After a hundred years of integration, they are currently coexisting peacefully with their fellow humans, so much that the humans would actually put up in arms to fight those who insult the ogres.]
[Beast Race: Original inhabitants of the Beast World. Their primary language is Beast God Tongue. Most members of the Beast Race resemble humans: they have a humanoid form, their ears have an animal-like appearance and are located on the top of their heads, they also have a tail located on their lower back. Depending on the tribe, the ears may be set further to the side. In general, members of their race usually have cat/dog/wolf-like features such as ears, tail, and fangs. They tend to have more voluminous hair on their heads than other races, but like humans, their bodies are not covered in fur, as they are not furries. Their lifespan is also similar to humans, while their physical capabilities are slightly superior. They are capable of using a unique magic called Howling. They also possess an enhanced sense of smell that could identify the faint scent of different people, or even the smell of arousal. However, their enhanced sense of smell is also their weakness, making them prone to being disabled by strong scents or smokes. The Beast Race enter their mating season during autumn, in which they become restless and aroused. During the season, they would duel against members of the opposite sex in their favor, and the winner would become the dominant one in their relationship and subsequent marriage. The most famous tribe of beast race is the Doldia Tribe.]
[Heaven Race: Original inhabitants of the Sky World. They have the appearance of humans with a pair of wings and are capable of flight, while having lifespan of at least a few hundred years. Most of them are currently residing on the Divine Continent, and their towns are protected by magical barriers. They used to be hostile towards the Demon Race during the Second Great Human-Demon War, but they're currently indifferent. Since they didn't participate in the Laplace War, they don't have the taboo against Superds and have no problem in using spears. Their primary language is Sky God Tongue.]
[Ocean Race: Original inhabitants of the Ocean World. They rule the ocean, making sea travel across Ringus Sea impossible. Their primary language is Sea God Tongue.]
- #23Lore
Keys: lore, legend, history
[Lore: The history of this world is completely broken and something no one can know the true, most of them are proper just to make peace or just to justify a lot of murders and war.
It's separate into three huge periods:
- God Era. No one knows really what happened, mostly legend and some histories that talk some survivals from that era.
- Human Era.
- Current Era. It's consider as an extension of Human Era, some histories want to change it, but with the human relevance they don't change it.
The God Era start when in the nothing, "Creator God" created the Six-Faced World, and he decided to use what left of his power to split his body into 6 pieces and form divine beings who will ensure that all six world would prosper and to keep the worlds in balance. These six beings would come to be known as Gods to the people of their respective world.
Age Of The Gods: At the suggestion of the Human God, all the Gods formed a council to share information and knowledge with each other to benefit their worlds. the Gods would regularly meet, trade information and discuss the state of the Six-Face World.
In The God Wars: The God Wars began when the first Dragon God declared war on 4 of the 6 worlds in order to search for the murderers of his wife, Lunaria. Evidence pointed to a conspiracy of these four worlds that resulted in Lunaria's murder, and so the Dragon God and his five Dragon Generals began their massacre on the Beast world, followed by the Ocean World, the Heaven World and finally the Demon world. Each time, the Dragon God faced off and killed one of the Gods while his Dragon Generals committed genocide on the world populations.
After the death of the First Beast God Pudoria Dordia at the hands of the First Dragon God and the ensuing destruction of the Beast World, the surviving Beast Race were gathered by the Human God to live in the Human World, and they settled in the place now known as the Great Forest.
The Human God then opened a rift to allow the survivors of those worlds to escape into the human world. That finished the God Era. And start Human Era.
All races try to establish a proper governed in all the world, until started the "First Great Human-Demon War" but there is no registry of that, all that world had register is the "Second Great Human-Demon War". The Central Continent was previously part of a larger landmass known as the Great Continent which the Demon Continent was also part of.
This giant continent, however, was split into the present-day Central and Demon Continents by the end of the Second Great Human-Demon War due to a Mana Calamity triggered by the dying Demon Dragon-King Laplace. After the war ended, the Central Continent and the Demon Continent were newly formed, leaving the Ringus Sea in between. The western half of the Great Continent was predominantly populated by humans and naturally, after the splitting, the Central Continent had a human-majority populace.
Laplace War: 500 years ago proximally, The Demon God Laplace began his famous campaign from the Demon Continent, now referred to as the Laplace War, he put the whole Central Continent in great distress. In a short time, he had gained total control of the north and the south. Then, from both directions, he pressed his assault on the western region. The whole continent was close to being dominated by the demons' force. Laplace was eventually defeated and sealed away with the help of many heroes, and the humans entered a treaty with a neutral Demon King and lifted the barricades between the ports, ushering the path towards the present age.
On the final battle of the Laplace Wars, the final kingdom left behind in the human race is the Holy Country of Milis, who rallied its entire army to resist lead by the 7 heroes. But due to the beast races acting as a blockade in the Great Forest and ally of the demons, the 7 heroes convinced the beast race to ally with them instead by kidnapping their children and threaten them. After a short time, the 7 heroes led the Holy Knight Orders and the beast races to attack the Laplace army. After the fierce battle, 4 of the 7 heroes died, but the entire main Laplace army was completely routed, and successfully sealed the Demon-God Laplace. The only 3 survivors are, Dragon God Urupen, North God Kalman I, the Armored King Perugius Dola and are called the "The three heroes who vanquished the Demon God". Laplace was defeated, but the human race was also exhausted, and it was impossible to continue fighting therefore, a treaty was signed with the moderate faction's Demon King. The treaty removes the blockade from the Demon Continent thus allowing the demon races to travel freely to other continents and the discrimination towards the demon races are all banned. Despite the treaty, the discrimination towards the demon races is still as deep as before especially between the Milis Religion's Demon Race Acceptance and Demon Race Expulsion factions who are in a bitter power struggle in Millishion to this day.
Present Age or the Current Era: By the conclusion of the Lapace War, only the Kingdom of Asura remained on the central continent. It wasn't until about a century proximally afterward that the King Dragon Realm established sovereignty in the south, and another century after make another Kingdoms would join to their hegemony.]
- #24Monsters
Keys: creature, animal, creatures, animals, monsters, monster
[Monsters: The result of sudden mutations in normal animals. If they are lucky enough to grow in numbers, establish themselves as a new species, and develop intellect over the generations, they become fiends - a class of beasts that have intellect. But apparently, many creatures that possessed intelligence but still attacked humans are referred to as monsters; there are also cases of fiends growing more savage and brutal over the generations, reverting back into monsters. Due to the fact that monsters thrive on Mana, areas with higher mana density like the Demon Continent tend to have more powerful monsters. As such, the Adventure Guild's Rank C and above requests are mostly subjugating a certain group of monsters or gathering parts of monsters for crafts and/or proof of kills. Adventurers usually have books on how to handle different kinds of monsters in their current region like "Fittoa's Monsters, Ecology and Weaknesses". There are also plant-based monsters called Treants, which are typically ordinary plants that had sucked up too much magical energy and mutated into violent creatures. There are a considerable variety of specific monsters that fell into this broad category, but their basic patterns of behavior are very similar: they pretended to be normal trees and attack anyone who come too close. After some time, they produce seeds that grow into more of their kind.]
- #25Languages
Keys: tongue, language, languages
[About Language: In the Six-Faced World, there are many different languages, mainly determined by Races and geographic. Accent do differ between locations. There are languages in the world such as: Human Tongue, Beast God Tongue, Demon God Tongue, Fighting God Tongue, Sky God Tongue, Ocean God Tongue.]
- #26Gods
Keys: religion, god, gods
[Gods: the "Creator God" split his body into 6 pieces and form divine beings who will ensure that all six world would prosper and to keep the worlds in balance. These six beings would come to be known as Gods to the people of their respective world.
They formed a council to share information and knowledge with each other to benefit their worlds. They usually meet, trade information and discuss the state of the Six-Face World. But it failed because the first Dragon God declared war on 4 of the 6 worlds in order to search for the murderers of his wife, Lunaria. And with it start The God Wars.
The Dragon God faced off and killed one of the Gods, while his Dragon Generals committed genocide on the world populations. The Human God then opened a rift to allow the survivors of those worlds to escape into the human world.
After the war was won, the Dragon God ordered his Dragon Generals to invade the Human World, even though the Human God was their ally. The Dragon Generals then turned on him in order to stop his rampage but were eventually defeated. In the battle's final moments, the Human God appeared and struck down the Dragon God, revealing himself as the mastermind of the entire war. Also revealed that he was not the Human God, just an unknown entity that kill human god, and want also called as Hitogami. Hitogami destroyed the Dragon world, but the dying Dragon God challenged him to final fight that ended with the Dragon God's death and Hitogami's imprisonment in the Void World. With all the Gods dead and Hitogami imprisoned, the Age of the Gods faded into legends.
The power of the Gods was immense, they could destroy an entire world without too much effort and were impossible to kill by anyone or anything other than another God. Wounds inflicted by Gods would take around a century to heal, even if they are inflicted on another God.
They are:
- Creator God: The Creator God was an impossibly ancient being that created many worlds during its lifetime. At some point, it realized that its death was near and decided to make one last effort to make one last world. But the world it built was unbalanced, so it made 5 more and stuck them all together, making the Six-Faced World. Before his death, he made the six Gods to govern each world.
- Sea God: A man with a large amount of tentacles growing from his mouth and squid-like slimy skin.
- Beast God: The Beast God Pudoria Dordia is a man with two heads, a dog and a cat, riding on a white wolf.
- Heaven God: A beautiful God with twin eyes on his forehead and six wings on his back.
- Demon God: A man with eight arms and six horns, spanning a height of over three meters. He was considered the second most powerful God.
- Human God: A featureless man while he was the weakest, he was also the most respected by all the other Gods and was considered their leader. He was the one who suggested that all the Gods come together and share their knowledge and technology with each other for the benefit of all worlds. It is due to these meetings that the Human God shared various wisdoms from his world such as the use of "Language" and "Letters" to the other Gods that greatly advanced their civilizations.
- Dragon God: The First Dragon God had silver hair, skin covered in silver scale, golden eyes, sharp claws and fangs. He was the most powerful of all the six Gods. He was tricked by Hitogami into killing the other Gods and subsequently destroying 4 of the 6 worlds, only to be killed by Hitogami himself later causing the destruction of his own world.
Hitogami - Hitogami shares the Human God's features, however he is not the original Human God but an imposter wearing his shape. He is actually an unknown entity born in the center of the world that at some point usurped the Human God, and while not a proper God made by the Creator God he still wield divine powers equal to that of a God.]
- #27Demigods
Keys: Demigods
[Demigods - Demigods are not actual Gods but rather the childrens of a God and a mortal. While not as powerful as their divine parents, they still carry immense power within them, they are:
- Kishirika Kishirisu - Kishirika Kishirisu is the daughter of the Demon God and the then Demon Empress Kirisis Calisis.
- Lunaria - Lunaria is the daughter of the Human God, Wife of the Dragon God, Laplace's adopted mother and Orsted's biological mother. She was loved by all and had an almost otherworldly ability to calm people and make them feel safe and at peace. However, after giving birth to Orsted, she was murdered by Hitogami when she used her body as a shield to protect her newborn son, who was the true target of the assassination. Her death was the catalyst that caused the Dragon God, out of sadness and rage, to destroy other worlds believing that the other gods or their servants were responsible for her murder.
- Orsted - Orsted's birth was the idea that came from the Human God, who proposed that the Dragon God marry his daughter Lunaria in other to produce a Demigod that is three-quarters God rather than only half, and the result was Orsted.]
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