Metal Slug Attack Lorebook
LorebookMetal Slug Attack Lorebook (FULL)from Chub
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A Documentary version of the Fork versions, I'll be putting the entire thing here while the forks are used for actual uses.
Listed as “Metal Slug Attack”
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Book description
A starter Lorebook for Metal Slug Attack, organized in a Character Card V2-style structure. Includes the full master draft: project title and purpose, rules and design philosophy, entry template, index, first game-identity entry, and workflow. Only the actual game-identity entry is enabled; planning/reference entries are included but disabled so they do not consume prompt tokens during roleplay.
Metal Slug Attack Lorebook
26 entries · scan depth 5 · budget 2,048 tokens
- #1Cover information from the original master draft; intentionally disabled as prompt content.disabled
Keys: Metal Slug Attack, METAL SLUG ATTACK, MSA · Secondary: original Metal Slug Attack, SNK Metal Slug Attack, Metal Slug tower defense
ENTRY 001 — METAL SLUG ATTACK: CORE IDENTITY & FRANCHISE PREMISE
Entry Category: Core Setting / Franchise Identity
Primary Keywords: Metal Slug Attack, METAL SLUG ATTACK, MSA
Secondary Keywords: SNK Metal Slug Attack, original Metal Slug Attack, Metal Slug tower defense
Aliases: MSA, Metal Slug Attack mobile game
Recommended Activation: Keyword-triggered
Recommended Insertion Priority: High for the foundational setting
Related Entries: Metal Slug Attack World and Setting; Original MSA and Reloaded Continuity; Metal Slug Factions; ANOTHER STORY; EXTRA OPS
LORE CONTENT
1. Identity and Origins
Metal Slug Attack, commonly abbreviated as MSA, is a military science-fiction tower-defense spin-off of SNK's Metal Slug franchise. The original mobile game launched on February 15, 2016, for iOS and Android. It developed the series' recognizable visual identity into a strategy-focused experience built around deploying troops, assembling unit decks, strengthening units, and destroying enemy bases.
The game retained the franchise's detailed 2D pixel-art presentation, distinctive character designs, animated soldiers, oversized military vehicles, explosive battles, and combination of serious warfare with eccentric and often comedic spectacle.
Rather than presenting only the familiar run-and-gun perspective of the principal Metal Slug games, MSA expanded its playable roster into a large collection of soldiers, commanders, specialized units, mechanical weapons, and unconventional combatants representing multiple organizations.
2. Core Premise
The world of MSA revolves around armed conflicts between competing military organizations and other forces possessing their own personnel, equipment, goals, and interests. Battles feature infantry formations, specialized soldiers, experimental machinery, enormous war machines, and other unusual combat units.
The Regular Army and the forces associated with General Donald Morden are central examples of the military conflict inherited from the wider Metal Slug franchise. MSA broadens the battlefield by bringing numerous additional characters and organizations into its roster.
The result is a setting in which conventional military operations can coexist with advanced science-fiction technology, extraordinary machines, unusual biological or extraterrestrial combatants, and the peculiar humor characteristic of Metal Slug.
3. Franchise Identity
MSA is part of the Metal Slug franchise, but its expanded cast and additional story content mean that information about a character cannot always be reduced to their appearances in the original arcade games.
Characters may receive additional characterization through their individual stories, faction-related narratives, event appearances, and alternate versions. Such material must be evaluated according to the specific MSA story or release in which it appears.
The existence of a character as a playable unit establishes that the game includes that unit; it does not automatically establish every possible claim about the character's biography, allegiance, personality, relationships, or place in a single chronological sequence.
4. Core Worldbuilding Principles
The world should be portrayed as a military science-fiction setting with recognizable Metal Slug characteristics:
- Highly detailed 2D pixel-art characters and environments.
- Infantry, specialized troops, and extensive military hardware.
- Rival armed organizations and competing objectives.
- Advanced machinery and unconventional battlefield technology.
- Dramatic battles mixed with eccentric characters and comedy.
- A large ensemble of characters whose appearances and stories may extend beyond the principal arcade-game cast.
The tone should not be flattened into either completely realistic military fiction or entirely frivolous comedy. Serious conflicts, military rivalries, personal motives, and dramatic character developments can coexist with exaggerated machines, ridiculous situations, and slapstick humor.
5. Roleplay Interpretation
When portraying MSA characters, treat their established story appearances and personalities as the primary guides to their behavior. Do not automatically assume that every soldier serving under a faction has the same personality, motivation, ethics, or relationship with the faction's leadership.
Similarly, a gameplay unit's combat performance does not necessarily indicate its canonical narrative strength. A unit's role in a story and its statistics in a particular game mode must be considered separately.
6. Continuity Rule
This entry describes the general identity of the original Metal Slug Attack. Detailed faction histories, individual biographies, story events, and release-specific differences must be handled in their respective entries.
Metal Slug Attack Reloaded is a later release and must not be treated as identical in every respect to the original mobile game. Consult the dedicated continuity entry whenever a detail depends on the release or version.
End of Entry 001
- #2Worldbuilding / Setting Guide
Keys: MSA world, MSA setting, Metal Slug Attack world, Metal Slug universe · Secondary: Metal Slug war machines, MSA technology, Metal Slug battlefield, MSA military science fiction
ENTRY 002 — METAL SLUG ATTACK: WORLD, TONE & BATTLEFIELD SETTING
Entry Category: Worldbuilding / Setting Guide
Primary Keywords: Metal Slug Attack world, MSA world, Metal Slug universe, MSA setting
Secondary Keywords: Metal Slug battlefield, MSA military science fiction, Metal Slug war machines, MSA technology
Aliases: MSA setting, Metal Slug Attack universe
Recommended Activation: Keyword-triggered; activate when discussing the world's general characteristics or when no more specific setting entry is available.
Recommended Insertion Priority: High
Related Entries: Entry 001 — Core Identity; Faction Entries; Military Technology; Locations; Units and Vehicles; Original MSA and Reloaded Continuity
LORE CONTENT
1. Overview of the World
Metal Slug Attack presents a stylized military science-fiction world in which organized armed forces, specialized combat personnel, unusual machines, and extraordinary battlefield threats coexist.
Its world inherits the broad visual identity of Metal Slug: military installations, fortified bases, battlefields, infantry formations, tanks, aircraft, heavy weapons, and large mechanical threats. MSA expands this framework with a much broader roster of combatants and organizations.
The battlefield is not limited to conventional soldiers fighting with ordinary firearms. The game's visual language and roster accommodate oversized war machines, specialized technology, unusual weaponry, and characters whose appearances may be far more eccentric than conventional military fiction would suggest.
2. Military Conflict
Military organizations are important to the setting. Their members may fight over strategic objectives, occupied bases, territory, resources, revenge, ideology, personal rivalries, or other goals established by the relevant story.
The Regular Army and the forces of General Donald Morden provide recognizable examples of the franchise's opposing military sides. Other organizations broaden the range of interests, combat styles, and conflicts found throughout MSA.
However, the existence of opposing factions does not mean every conflict is a simple division between morally flawless heroes and universally evil enemies. Individual characters must be understood through their documented histories, actions, loyalties, and motivations.
Faction membership should not be used as the sole explanation for a character's entire personality.
3. Technology and Battlefield Spectacle
The setting combines familiar military equipment with exaggerated technological developments and enormous combat machines. Troops, vehicles, weapons, and specialized units may possess distinctive visual designs or capabilities that separate them from ordinary infantry.
The presence of unusual machinery is part of the setting's identity rather than an automatic indication that a scene belongs to a separate universe.
When documenting technology, distinguish between:
- Equipment explicitly shown or described in an MSA story.
- Equipment established elsewhere in the Metal Slug franchise.
- Capabilities depicted only through gameplay mechanics.
- Speculative interpretations that have not been established by the relevant source.
Do not invent a machine's origin, manufacturer, capabilities, or military owner simply because its design resembles another unit.
4. Serious Warfare and Comedy
Metal Slug Attack uses a distinctive mixture of military spectacle, action, eccentricity, and humor. Its animated pixel characters and often extravagant machines give battles a lively and exaggerated presentation.
This comedic presentation does not eliminate the possibility of genuine danger, war, hostility, loss, rivalry, or dramatic character development.
Likewise, serious scenes should not cause the AI to erase the franchise's characteristic eccentricity. The appropriate tone depends on the individual character and the story being portrayed.
5. Characters Within the Setting
The world should be treated as an ensemble setting. Soldiers, commanders, special operatives, scientists, independent combatants, unusual beings, and other individuals may possess distinct histories and motivations.
A character's rank, unit designation, faction, alternate form, or uniform may supply important context, but those details must be verified rather than used to manufacture unsupported lore.
Relationships, loyalties, rivalries, and personal motivations should be documented in individual character entries and relevant story archives.
6. Roleplay Guidance
When an AI portrays the MSA setting:
- Preserve the combination of military science fiction and exaggerated action.
- Let individual factions and characters retain their distinctive identities.
- Do not automatically make every encounter a conventional battlefield engagement; character interactions and personal stories also belong in the setting.
- Avoid assigning undocumented technology or superhuman capabilities to characters.
- Do not confuse visual design, game mechanics, or a unit's combat statistics with definitive narrative facts.
- Consult specific character, faction, location, and event entries whenever those sources provide more precise information.
7. Scope
This is a foundational setting guide, not an exhaustive history of the Metal Slug franchise. Detailed faction identities, alien species, military organizations, character histories, machines, and event narratives will be documented in separate entries.
End of Entry 002
- #3Game Archive / Story Structure
Keys: Metal Slug Attack story, MSA missions, original Metal Slug Attack, Original MSA · Secondary: MSA Special Ops, ANOTHER STORY, MSA events, MSA Guild Raid, Metal Slug Attack campaign, MSA EXTRA OPS
ENTRY 003 — ORIGINAL METAL SLUG ATTACK: GAME CONTENT, STORY STRUCTURES & EVENTS
Entry Category: Game Archive / Story Structure
Primary Keywords: Original MSA, original Metal Slug Attack, MSA missions, Metal Slug Attack story
Secondary Keywords: MSA EXTRA OPS, ANOTHER STORY, MSA events, Metal Slug Attack campaign, MSA Special Ops, MSA Guild Raid
Aliases: Mobile MSA, MSA original release
Recommended Activation: Keyword-triggered
Recommended Insertion Priority: Medium to high when discussing the original game's structure
Related Entries: Entry 001 — Core Identity; Entry 004 — Original MSA and Reloaded Continuity; ANOTHER STORY Archive; EXTRA OPS Archive; Faction Stories; Character Stories
LORE CONTENT
1. The Original Mobile Game
The original Metal Slug Attack was a mobile tower-defense game for iOS and Android. Its content included combat missions, unit development, a large roster of collectible units, multiplayer battles, cooperative activities, and events that expanded the available characters and scenarios.
The official game website described several mission categories and activities, including liberating bases occupied by Morden's forces, confronting bosses, rescuing prisoners of war under time limits, tackling missions with special conditions, and searching underwater for rare items.
These systems establish the breadth of the original game's content, but not every gameplay objective should automatically be interpreted as an event in one unified chronological story.
2. Unit Development and Battle Decks
The original game allowed players to strengthen units through leveling and evolution, equip items, unlock skills, and construct their own battle decks.
These mechanics explain how the game represented and organized its combat roster. They do not automatically determine a character's canonical rank, personality, experience, narrative power, or exact status within a military organization.
An individual character entry should prioritize verified biographies and story appearances when describing the character's place in the setting.
3. ANOTHER STORY
ANOTHER STORY is an important story mode in the Metal Slug Attack series. Its character-focused narratives provide additional context about the game's characters and factions beyond their presence as deployable units.
When documenting ANOTHER STORY material, create a separate archive entry for each relevant chapter or storyline. Preserve its identifiable characters, setting, sequence of events, significant dialogue or exchanges, conflicts, and outcome.
Do not summarize an entire character's history solely through their introduction or appearance in one story. Cross-reference their dedicated character entry and any other relevant chapters.
The precise story and availability of content must be checked against the release being documented, especially when comparing the original mobile game with Reloaded.
4. EXTRA OPS
EXTRA OPS refers to the original game's recurring event content. Official event announcements document individual limited-time operations and their rules. Some events used special maps and event-specific decks; others emphasized cooperation against opposing forces or provided other distinctive mission structures.
EXTRA OPS is particularly important to the Lorebook because it gives us a way to organize event-specific material separately from permanent character information.
Each significant event should have its own entry containing:
- The official event title and the relevant game version or date, when known.
- The story premise and involved characters or organizations.
- The sequence of important events and major developments.
- Relevant alliances, rivalries, revelations, and consequences.
- The event's ending, where available.
- Distinctions between narrative events and the mechanics used to play the event.
Do not assume that events with similar names or mechanics tell the same story. Verify their specific plots and characters independently.
5. Cooperative and Competitive Activities
The original game also included features such as real-time and asynchronous multiplayer battles, guild functionality, Guild Raids, and SPECIAL OPS.
These modes are part of the game's historical content. However, their existence does not by itself establish that every match or cooperative encounter is a canonical event in a character's biography.
Use event descriptions, story text, and other relevant documentation to determine whether a particular mission has narrative significance.
6. Story Records and Evidence
For each story or event entry, prioritize the following evidence:
- Official in-game dialogue, story sequences, and event descriptions, where available.
- Official announcements that identify the event and its participants.
- Official character profiles and other published SNK material.
- Reliable community archives, wikis, and preserved records when primary material cannot be accessed.
When an event's plot cannot be verified in sufficient detail, mark the missing information rather than inventing a resolution.
Distinguish an event's official title from community shorthand, and retain the relevant release or date when that information helps identify the correct entry.
7. Historical Service Status
The original mobile game's service ended on January 12, 2023, at 16:00 Japan Standard Time, according to SNK's announcement.
SNK also announced that no new EXTRA OPS would be introduced from November 2022 onward, with other game updates ending on their separately announced schedules.
This means the original mobile game is a historical source for the Lorebook rather than an actively updated service. Existing event and character material must be researched from surviving official pages, archived information, or other reliable preserved sources.
8. Roleplay Guidance
ANOTHER STORY and EXTRA OPS should be treated as important sources of additional characterization, subject to verification of the specific content.
Do not assume that a gameplay mode's rewards, difficulty, unit restrictions, mission layout, or battle result necessarily form part of the canonical story.
Preserve the distinction between documented narrative events, game-system information, and unresolved interpretations.
End of Entry 003
- #4Canon Rules / Continuity Reference
Keys: original MSA continuity, METAL SLUG ATTACK RELOADED, Metal Slug Attack Reloaded, MSA canon · Secondary: Mostro, MSA mobile version, ANOTHER STORY Reloaded, MSA release differences, Reloaded version
ENTRY 004 — METAL SLUG ATTACK CONTINUITY: ORIGINAL MOBILE GAME VS. RELOADED
Entry Category: Canon Rules / Continuity Reference
Primary Keywords: Metal Slug Attack Reloaded, METAL SLUG ATTACK RELOADED, original MSA continuity, MSA canon
Secondary Keywords: Reloaded version, MSA mobile version, Mostro, ANOTHER STORY Reloaded, MSA release differences
Aliases: MSA Reloaded, original MSA, MSAR
Recommended Activation: Keyword-triggered
Recommended Insertion Priority: High whenever a question involves story continuity, release differences, or character versions
Related Entries: Entry 001 — Core Identity; Entry 003 — Original MSA Content and Story Structures; Character Entries; ANOTHER STORY Archive; EXTRA OPS Archive
LORE CONTENT
1. Two Distinct Releases
The original Metal Slug Attack was a mobile tower-defense game released on February 15, 2016. Its service ended on January 12, 2023.
Metal Slug Attack Reloaded is a later release based on the original game's tower-defense format. SNK released Reloaded on June 19, 2024, for Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X|S, and Steam.
Although the two releases share a franchise identity, characters, visual style, and gameplay foundations, they must not be assumed to contain identical content in every respect.
2. Shared Identity
Reloaded retains the fundamental Metal Slug Attack concept: a tower-defense adaptation of the Metal Slug franchise, a large roster of distinctive characters, detailed 2D pixel artwork, unit-deck construction, and battles involving several factions and enormous war machines.
Its official description also highlights ANOTHER STORY, which features character-focused narratives, and GALLERY, which allows players to view character illustrations and enjoy other presentation material.
These shared elements make the original MSA and Reloaded closely related sources. Nevertheless, each specific fact must still be checked against the version that supports it.
3. Release-Specific Material
SNK's official announcement identifies Mostro as a human-alien hybrid created through a deliberate plan by the Martian overlord Rootmars and introduced specifically for the console version, Metal Slug Attack Reloaded.
Mostro must therefore be documented with the proper release context. The character should not be described as an original mobile-game unit without evidence establishing such an appearance.
More generally, when the game adds a character, changes a feature, revises balance, or presents a different story, record the change as release-specific information rather than silently projecting it onto the original game.
4. ANOTHER STORY and Narrative Comparison
ANOTHER STORY is associated with both the broader MSA experience and Reloaded. However, the existence of this shared mode name does not prove that every story detail, scene, character appearance, and continuity relationship is unchanged between releases.
When researching a particular chapter:
- Record the release in which the story appears.
- Identify the characters and events actually shown.
- Compare plot details before treating two versions as identical.
- Preserve any clearly documented additions or differences.
- Leave unresolved discrepancies marked as unresolved.
Do not invent a definitive chronological order when the available material does not establish one.
5. Canon Hierarchy for This Lorebook
Apply the following rules when resolving continuity questions:
A. Version-specific official evidence
Use the official game's own story text, character information, event descriptions, and relevant release-specific material when documenting that version.
B. Other official Metal Slug material
Use official material from other Metal Slug games to establish broader franchise context when relevant. Clearly identify when a fact comes from another game rather than the original mobile MSA or Reloaded.
C. Reliable preserved records
Use surviving official announcements, archived webpages, preserved story records, and reputable community documentation to recover material from the discontinued mobile service. Distinguish documented evidence from inference.
D. Interpretation and uncertainty
Do not present theories, assumptions, fanon, or unverified chronological connections as established canon. If multiple readings remain possible, record the ambiguity.
This hierarchy is intended to preserve the origin and reliability of information, not to claim that one release automatically invalidates every fact from another.
6. Character Variants and Alternate Forms
A character may appear through different artwork, uniforms, alternate versions, special units, or release-specific presentations. Do not automatically treat every version as an entirely separate person; equally, do not assume that all versions share exactly the same biography or circumstances.
Use a dedicated character entry for the principal identity and separate supporting entries when a particular variant has meaningful differences in personality, history, abilities, allegiance, or narrative role.
When the distinction is cosmetic or purely mechanical, document that fact without inventing an independent story.
7. Gameplay Is Not Automatically Narrative Canon
Gameplay balance, numerical statistics, unit costs, deployment timing, deck restrictions, mission difficulty, and competitive rankings must not automatically be interpreted as canonical measurements of a character's strength or status in the story.
Likewise, a unit being playable in a particular deck does not necessarily mean the character personally participated in every battle represented by that deck.
Prioritize the documented narrative whenever the purpose is to explain character history, relationships, motivations, or story outcomes.
8. Final Continuity Directive
The Metal Slug Attack Lorebook must preserve the difference between original mobile MSA material, Reloaded material, other Metal Slug franchise sources, gameplay-only information, and interpretation.
Each entry should identify the relevant version whenever that distinction materially affects the information being presented.
When a claim cannot be verified, acknowledge the uncertainty. Accuracy and traceable continuity take priority over forcing every character and event into one unsupported timeline.
End of Entry 004
- #5THE REGULAR ARMY: MAINLINE METAL SLUG CANON Major Faction / Military Organization / Franchise Canon
Keys: P.F. Squad, Metal Slug Regular Army, PF Squad, Government Forces, Regular Army, Peregrine Falcons · Secondary: Eri Kasamoto, Metal Slug military, Marco Rossi, Metal Slug prototype, Fiolina Germi, General Morden, S.P.A.R.R.O.W.S., Tarma Roving
ENTRY 005 — PART 1
THE REGULAR ARMY: MAINLINE METAL SLUG CANON
Entry Metadata
Entry Category: Major Faction / Military Organization / Franchise Canon
Primary Keywords: Regular Army, Government Forces, Metal Slug Regular Army, Peregrine Falcons, PF Squad, P.F. Squad
Secondary Keywords: Marco Rossi, Tarma Roving, Eri Kasamoto, Fiolina Germi, General Morden, Metal Slug prototype, S.P.A.R.R.O.W.S., Metal Slug military
Aliases: Government Forces, Government Force, Regular Army, PF Squad's parent military organization
Recommended Activation: Keyword-triggered
Recommended Priority: High when discussing the original Metal Slug setting, military history, or the mainline franchise
Continuity Scope: Mainline Metal Slug franchise outside Metal Slug Attack's original mobile-game storyline. Information specific to MSA EXTRA OPS is excluded from this entry.
Related Entries: Entry 005 Part 2 — Regular Army in Metal Slug Attack; Marco Rossi; Tarma Roving; Eri Kasamoto; Fiolina Germi; Peregrine Falcons Special Forces Squad; S.P.A.R.R.O.W.S.; Rebel Army; Metal Slug Military Technology.
LORE CONTENT
1. Overview and Identity
The Regular Army is the principal government-aligned military force associated with the protagonists of the Metal Slug franchise. The official histories of the classic games frequently refer to its institution as the Government Forces or Government Force, while the wider franchise identifies the Regular Army as the main military organization opposing General Donald Morden's insurrections.
It is important to distinguish the entire military organization from the elite units operating within it. The Peregrine Falcons, commonly called the P.F. Squad, are a special-forces squad within the Government Forces. They are not the entirety of the Regular Army.
The Regular Army's responsibilities extend beyond defeating Morden. Across the mainline series, its personnel confront attempted coups, recover stolen military technology, investigate suspicious paramilitary activity, respond to extraordinary threats, and undertake missions involving enemies that cannot be explained as ordinary military opponents.
Although the protagonists are primarily Regular Army personnel, the organization is considerably larger than the small number of playable heroes. It includes command structures, intelligence personnel, laboratories, technological-development facilities, regular troops, specialist forces, military vehicles, and other supporting elements.
The army should therefore be portrayed as a large military institution whose most famous operatives are only a fraction of its personnel.
2. Political and Military Background
The original Metal Slug establishes the Regular Army's predicament through the attempted world conquest of General Donald Morden.
After years of preparation, Morden launches a coup d'état. His revolutionary forces rapidly overrun major cities, assisted by sympathizers throughout the world. The Government Forces are overwhelmed, and surviving personnel must begin rebuilding their resistance while seeking an opportunity to stop him.
A devastating attack against a secret resistance factory worsens the crisis. The facility contains new all-purpose Metal Slug tank prototypes, which are destroyed or risk falling into enemy hands.
The Regular Army's predicament is consequently both political and technological. It must resist Morden's military expansion while protecting, recovering, or destroying strategically valuable weapons.
The high command assigns an elite P.F. Squad mission to strike the enemy's leading position, recover the stolen Metal Slug vehicles where possible, and prevent their technology from remaining in enemy hands.
This mission establishes a recurring feature of the franchise: a limited number of highly capable soldiers are entrusted with operations whose consequences extend far beyond the immediate battlefield.
3. The Peregrine Falcons Special Forces Squad
The Peregrine Falcons are an elite special-forces unit associated with the Government Forces. Their personnel are assigned difficult operations that require exceptional combat ability, initiative, and experience.
Marco Rossi and Tarma Roving are the squad's central original protagonists. Their partnership forms the foundation of the classic Metal Slug military narrative.
The squad's operations are not restricted to fighting ordinary rebel infantry. They may be sent to recover classified military technology, defeat important enemy commanders, disrupt large-scale military plans, investigate dangerous developments, and assist in operations involving other specialized personnel.
P.F. Squad should be understood as a military unit within the broader Regular Army, with its own internal identity and responsibilities.
Its involvement in a mission does not mean that every Regular Army soldier belongs to the P.F. Squad. Likewise, the squad's principal heroes must not automatically be treated as representatives of every department or commander within the Government Forces.
4. Marco Rossi
Marco Rossi, whose full name is Marchrius Dennis Rossi in his official profile, is one of the leading P.F. Squad operatives and the principal protagonist of the first Metal Slug.
His official biography describes him as an Italian-American who attended a public technical high school before studying at a military academy's special-technologies college. After graduation, he joined the Peregrine Falcons.
Marco is characterized as a gentle person by nature, but his hostility toward General Morden is intensified by the deaths of friends and comrades attributed to Morden's campaigns. This contrast between his ordinary disposition and his anger toward Morden is an important part of his characterization.
He is an exceptionally capable operative and an intellectual with an interest in computer science. His technical curiosity is not merely decorative: his official profile recounts an incident in which a computer virus he created for amusement penetrated the army's central computer security and nearly triggered the launch of a nuclear missile.
The incident also demonstrates that Metal Slug combines its military action with absurdity and comedy. Its protagonists can be highly competent soldiers without being immune to ridiculous mistakes.
Marco should be portrayed as courageous, capable, serious about operational responsibilities, and personally invested in defeating Morden. He is not simply an emotionless soldier or an indiscriminately aggressive fighter.
5. Tarma Roving
Tarmicle Roving III, commonly known as Tarma Roving, is Marco's close friend, comrade, and fellow P.F. Squad operative.
Tarma's official biography states that he came from a military family. His father was a distinguished soldier, and Tarma entered a training school specializing in tactics and combat after completing junior high school.
At the age of twenty, he rescued the president. This achievement resulted in his assignment to the Government Forces' P.F. Squad, where he met Marco and developed the close friendship that defines their partnership.
Tarma volunteered to join Marco in the counteroffensive against Morden's forces during the Great War. The two survived the conflict and subsequently received promotions.
Unlike Marco's more serious demeanor, Tarma frequently enjoys teasing his friend during periods of downtime. Nevertheless, he holds Marco in high regard as a warrior and remains a dependable partner.
Tarma's interests also extend beyond military service. He is passionate about motorcycles and possesses exceptional mechanical skill in customizing them.
After the first Morden War, he hoped to leave the military and open a motorcycle shop. However, senior officers persuaded him to remain in service.
His character combines battlefield experience, technical talent, loyalty, humor, and an interest in a quieter civilian life. He should not be portrayed as merely a secondary version of Marco; the two have distinct personalities and motivations.
6. The First Morden War
The events of the original Metal Slug establish the Regular Army's first major conflict with Morden's revolutionary forces.
Morden's coup threatens the existing world order. His army captures territory, obtains advanced military assets, and places the Government Forces in a desperate position.
Marco and Tarma are selected for an exceptionally dangerous operation to attack the enemy's leading position and deal with the stolen Metal Slug vehicles.
Their mission involves far more than defeating ordinary enemy soldiers. Its strategic objectives include disrupting Morden's military advantage, preventing enemy possession of advanced weapons, and contributing to the recovery of territory taken during the coup.
The resulting counteroffensive becomes a defining achievement in the careers of the two protagonists and in the Regular Army's history.
However, victory does not permanently eliminate Morden's ambitions or all forces loyal to him.
7. The Second Morden Conflict and S.P.A.R.R.O.W.S.
The official history of Metal Slug 2 describes a period of approximately two years after the end of the Great War.
Following the Government Forces' counteroffensive, Marco and Tarma have been promoted and are attempting to rebuild the P.F. Squad. Their hopes for a period of relative peace are interrupted by intelligence indicating that Morden's sympathizers remain active.
Although Morden's revolutionary army has been defeated, individuals sympathetic to his opposition to corruption in governments and military leadership remain widespread. Their activities gradually become more organized, leading the Government Forces to suspect a new large-scale operation.
Marco and Tarma receive orders to undertake secret preemptive operations against the insurgents.
This time, the mission is conducted jointly with S.P.A.R.R.O.W.S., the Intelligence Agency's Special Ops Squad.
The joint operation introduces Eri Kasamoto and Fiolina Germi as the two specialists assigned to work alongside the P.F. operatives.
Their inclusion demonstrates that the Government Forces contain specialized organizations with different responsibilities, training, and institutional interests.
The P.F. Squad's combat operations and S.P.A.R.R.O.W.S.' intelligence-related work can intersect, even when their personnel have different experiences and perspectives.
8. Eri Kasamoto and S.P.A.R.R.O.W.S.
Eri Kasamoto's official biography provides a markedly different background from those of Marco and Tarma.
Eri was abandoned as an infant at the steps of a church. After growing older, she left the church and became a leader among street children.
The Government Forces' Intelligence Agency subsequently noticed her combat skills and recruited her. She received specialized spy training and completed numerous missions as an agent.
However, Eri became weary of the assassinations and conspiracies associated with her assignments. These operations took a toll on her conscience, prompting her to request a transfer to the Special Ops Squad S.P.A.R.R.O.W.S.
Her transfer was granted in recognition of her achievements and exceptional abilities.
Eri's official history establishes that she played an important role in stopping Morden's second coup and received a promotion for her efforts.
Her background should influence her portrayal. Eri is experienced in dangerous operations, but her history indicates that she is not indifferent to their moral consequences.
S.P.A.R.R.O.W.S. provides her with a distinct place within the Government Forces, separating her institutional background from that of the P.F. Squad.
9. Fiolina Germi and S.P.A.R.R.O.W.S.
Fiolina Germi, widely known as Fio, is another S.P.A.R.R.O.W.S. operative introduced into the central military group through the Metal Slug 2 storyline.
Her official biography describes her as the only daughter of the wealthy Italian Germi family, which has a long-standing tradition of military service.
Although her father originally hoped for a son to inherit the family's military tradition, Fio eventually became the family's heir and was encouraged to enlist in the Government Forces.
Her upbringing contrasts with Eri's difficult childhood. Fio was lovingly raised by her parents and grew into an urbane, educated young woman.
She also studied fields including chiropractic treatment, acupuncture, and moxibustion, with aspirations toward becoming a sports doctor.
Fio's personality and background should not be reduced to her combat role. She combines military service with a privileged family background, education, and interests that extend beyond warfare.
Her presence in S.P.A.R.R.O.W.S. contributes a different set of experiences and perspectives to the team.
10. Renewed Insurgencies and Unconventional Threats
The mainline Metal Slug series repeatedly demonstrates that military victory does not permanently secure the world against future crises.
The official history for Metal Slug 3 describes Morden's continuing attempts at world domination and the existence of remnants of his forces in different parts of the world. Marco and Tarma continue conducting missions to eliminate these threats despite the apparent end of the preceding conflicts.
The same history introduces another danger: mysterious incidents involving missing livestock, missing important figures, and unusually enlarged creatures.
S.P.A.R.R.O.W.S. investigates these developments in parallel with the campaign against Morden, suggesting that the Regular Army's enemies cannot always be understood through ordinary military intelligence.
The Government Forces must therefore remain capable of responding to more than conventional insurgency.
This is a defining characteristic of the wider franchise: military operations may reveal an unexpected threat that exceeds the assumptions under which an operation was originally authorized.
11. The Ptolemaic Army and Stolen Military Secrets
Metal Slug 5 demonstrates that the Regular Army's responsibilities extend beyond the Morden conflict.
A laboratory developing the next generation of Metal Slug vehicles is attacked, and a data disc containing classified Metal Slug information is stolen.
Marco and Tarma are ordered to recover the disc. Meanwhile, Eri and Fio investigate the Ptolemaic Army, a paramilitary organization conducting raids on historical ruins.
Their parallel investigations lead them to the same broader threat. The Ptolemaic Army is identified as being behind the theft of the military data.
The Government Forces respond by organizing a further assault involving elite P.F. Squad and S.P.A.R.R.O.W.S. personnel to retrieve the information and stop the organization.
This incident is important because it establishes that the Regular Army's principal responsibilities include protecting classified research, securing military technology, and responding to threats from other organized forces.
The Ptolemaic Army must not be treated as a division of the Regular Army merely because their activities involve the same military technology.
12. Expanded Operations and Outside Assistance
The Metal Slug 6 storyline once again places the Regular Army in a situation where the apparent conclusion of the Morden conflict does not guarantee lasting peace.
The official account describes Morden's third attempt at world domination as defeated, while his whereabouts remain unknown. Reports then circulate about UFO sightings, aliens, and giant creatures.
Intelligence eventually identifies an unidentified armed group gathering weapons and constructing installations in a mountainous region. Although it resembles Morden's forces, the organization's identity and objectives remain uncertain.
The Government Forces summon the familiar personnel: Marco and Tarma from the P.F. Squad, and Eri and Fio from S.P.A.R.R.O.W.S.
They are then ordered to work with two private contractors, Ralf Jones and Clark Still, who originate from SNK's Ikari Warriors series.
Their participation illustrates the Regular Army's willingness to cooperate with external specialists when an operation demands it. It does not automatically make every contractor a permanent member of the P.F. Squad or S.P.A.R.R.O.W.S.
13. Military Technology and the Metal Slug
The Metal Slug is a central example of the Regular Army's technological importance to the franchise.
In the original game, the vehicle is an all-purpose tank prototype whose theft places the Government Forces in a dangerous position. The recovery or destruction of the stolen vehicles becomes one of the initial objectives assigned to Marco and Tarma.
Later games demonstrate continued investment in military research and development, including next-generation vehicles and classified technical data.
The Regular Army's relationship with military technology extends beyond possessing powerful weapons. Its laboratories, development programs, intelligence requirements, and recovery missions show that protecting technological advantages is strategically important.
Nevertheless, individual vehicle specifications and capabilities must be documented in their own equipment entries. Do not infer that every experimental machine appearing in the wider franchise belongs exclusively to the Regular Army.
14. Chain of Command and Institutional Limitations
The Government Forces possess command authorities, intelligence divisions, specialist units, laboratories, and a senior military leadership capable of authorizing large-scale operations.
However, the mainline stories do not portray every high-level decision as perfectly informed or free of bureaucracy.
The Metal Slug 2 history explicitly describes competing institutional interests between intelligence personnel and combat leadership. Marco and Tarma are assigned a secret mission whose full details are withheld from some of their superiors, while concerns about secrecy and political fallout influence the operation.
Metal Slug 3 likewise describes senior officers who are skeptical of intelligence connecting Morden's remnants to unusual creature-related incidents.
These details show that the military can contain capable personnel while still suffering from uncertainty, incomplete information, bureaucratic complications, and disagreement between departments.
The Regular Army should not be portrayed as omniscient or uniformly incompetent. Its effectiveness comes from the combined efforts of competent soldiers, intelligence specialists, researchers, commanders, and other supporting personnel, even when their cooperation is difficult.
15. Roleplay Guidance
When portraying the mainline Regular Army:
- Treat it as a broad government-aligned military organization, not merely another name for the P.F. Squad.
- Preserve the distinctions between P.F. Squad, S.P.A.R.R.O.W.S., and outside contractors.
- Recognize Marco and Tarma as the leading P.F. operatives and Eri and Fio as S.P.A.R.R.O.W.S. specialists in their established mainline histories.
- Retain the organization's recurring responsibilities involving Morden's insurgencies, military technology, intelligence operations, and unexpected threats.
- Preserve individual personalities rather than giving all soldiers identical behavior or motivations.
- Allow professional competence, military discipline, personal humor, moral concerns, and institutional disagreements to coexist.
- Do not automatically treat every enemy as a member of Morden's army.
- Do not import MSA-exclusive biographies, event relationships, alternate versions, or EXTRA OPS developments into the mainline account without identifying their source.
16. Canon and Continuity Notes
The official franchise histories provide the central evidence for the Regular Army's relationship with the Government Forces, the P.F. Squad, Morden's insurrections, S.P.A.R.R.O.W.S., classified Metal Slug technology, and later extraordinary threats.
The story descriptions sometimes frame Morden's renewed campaigns with different ordinal references or dramatic summaries. Avoid forcing every narrative passage into an exact chronological calculation when the available accounts do not establish a definitive sequence.
This entry is the broad mainline baseline. More detailed military histories, individual profiles, vehicle specifications, and release-specific developments belong in their dedicated entries.
End of Entry 005 — Part 1
- #6REGULAR ARMY / P.F. FORCES IN METAL SLUG ATTACK Major Faction / MSA Continuity / Military Organization
Keys: P.F. Squad, PF Squad, Regular Army, MSA Regular Army, Metal Slug Attack Regular Army, P.F. Army, Peregrine Falcons · Secondary: Midori Schumann, Midori for Liberty, ANOTHER STORY Regular Army, Eri Kasamoto, Fio for Liberty, Marco Rossi, Regular Army faction, Fiolina Germi, Alice, Tarma Roving
ENTRY 005 — PART 2
REGULAR ARMY / P.F. FORCES IN METAL SLUG ATTACK
Entry Metadata
Entry Category: Major Faction / MSA Continuity / Military Organization
Primary Keywords: Regular Army, Metal Slug Attack Regular Army, MSA Regular Army, PF Squad, P.F. Squad, Peregrine Falcons, P.F. Army
Secondary Keywords: Marco Rossi, Tarma Roving, Eri Kasamoto, Fiolina Germi, Midori Schumann, Alice, Fio for Liberty, Midori for Liberty, Regular Army faction, ANOTHER STORY Regular Army
Aliases: MSA Regular Army, MSA P.F. forces, P.F. Squad's MSA representation
Recommended Activation: Keyword-triggered
Recommended Priority: High when discussing Metal Slug Attack's Regular Army roster, faction identity, or character-related stories
Continuity Scope: Original Metal Slug Attack first. Refer to Reloaded-specific material only when explicitly identified.
Related Entries: Entry 005 Part 1 — Regular Army in Mainline Metal Slug Canon; Entry 003 — Original MSA Content and Story Structures; Entry 004 — Original MSA vs. Reloaded Continuity; ANOTHER STORY: Regular Army; Regular Army EXTRA OPS Archive; Marco Rossi; Tarma Roving; Eri Kasamoto; Fiolina Germi; MSA Character Variants.
LORE CONTENT
1. Overview and Identity
In Metal Slug Attack, the Regular Army is one of the principal military factions represented in the game's extensive character and unit roster.
The faction inherits the core military identity of the Government Forces and the broader Regular Army from the Metal Slug franchise. It includes familiar characters associated with the P.F. Squad and other military personnel, alongside the wider selection of units, character variants, and story-related material represented in MSA.
The Regular Army should not be confused with a faction consisting exclusively of Marco and Tarma. Nor should every Regular Army unit be assumed to belong to the P.F. Squad.
The game's roster represents a much larger military organization, with personnel and combat equipment serving different roles. Its faction label is a useful organizing category for gameplay and Lorebook activation, while individual biographies and stories establish the details of each character's identity.
Terminology rule: Use Regular Army as the main faction name. Treat P.F. Squad or Peregrine Falcons as the name of a specific special-forces unit within that broader military organization. "P.F. Army" may be used as a search alias for convenience, but should not be described as a separate official army without supporting evidence.
2. Relationship to the Original Metal Slug Universe
The MSA Regular Army inherits its central identity from the mainline franchise: government-aligned military forces whose well-known operatives fight Morden's insurgencies and confront other dangerous threats.
Marco Rossi and Tarma Roving remain important representatives of the P.F. Squad. Eri Kasamoto and Fiolina Germi are also prominent members of the familiar military cast, although their established mainline service histories identify them with S.P.A.R.R.O.W.S.
This distinction matters even when the game presents characters together under a broader faction label.
A character's MSA faction assignment should be preserved when discussing the game's roster and battle systems. It should not automatically overwrite that character's established organizational background in the mainline franchise.
Similarly, MSA appearances should not be used to retroactively invent a new rank, transfer, command structure, or permanent relationship unless the relevant narrative establishes it.
3. The Regular Army as an MSA Faction
MSA expands the strategic representation of the Metal Slug universe through a large roster of soldiers, vehicles, specialist combatants, alternate characters, and unconventional units.
The official Reloaded description identifies the Regular Army as one of the five principal factions involved in the game's large-scale conflicts. Other named factions include the Rebel Army, Space Army, and additional organizations.
The original MSA's story and roster organization should be documented from its own preserved game material, rather than simply assuming that every detail matches Reloaded.
The Regular Army faction serves as the umbrella category for relevant personnel and units represented in its roster. It allows the game to connect familiar mainline characters with a broader range of military equipment and character appearances.
However, a unit's categorization does not explain its entire background. Important characters and specialized units require their own entries whenever their histories, affiliations, or roles differ from the basic faction description.
4. Mainline Characters Within the MSA Roster
The Regular Army roster includes familiar Metal Slug protagonists and their associated military units.
Marco Rossi represents the P.F. Squad's established combat identity and leadership experience. Tarma Roving brings his own military background, tactical expertise, mechanical interests, and close partnership with Marco.
Eri Kasamoto and Fiolina Germi contribute the backgrounds and perspectives associated with their established service in S.P.A.R.R.O.W.S., even when their MSA units are grouped under the Regular Army faction.
These familiar characters form an important link between MSA and the original Metal Slug setting. Their MSA appearances should preserve their recognizable personalities and histories rather than treating them as entirely new characters.
Their dedicated character entries should separately document their MSA appearances, unit-specific abilities, alternate forms, and story developments where relevant.
5. MSA-Specific Characters and Expanded Military Personnel
MSA expands beyond the core cast of the classic arcade games. Its roster contains additional characters, distinctive military personnel, specialized units, and alternate depictions that must be researched from their own available descriptions and story appearances.
Some characters are strongly associated with MSA's broader cast and presentation. Midori Schumann, for example, is a character whose MSA appearances and special versions warrant a dedicated character entry rather than an incidental mention in the Regular Army overview.
Her standard depiction and her special forms must be documented according to their respective descriptions and story contexts. An alternate version should not automatically be assumed to have a completely separate biography or a different identity.
The same principle applies to other original or expanded MSA characters: establish their actual faction, background, personality, relationships, and story appearances from evidence specific to them.
Do not automatically classify a character as a mainline protagonist or member of the original P.F. Squad merely because they appear in the MSA Regular Army roster.
6. Units, Vehicles, and Military Hardware
The MSA Regular Army includes an extensive collection of combat units and military equipment. Its gameplay roster represents conventional infantry, specialized personnel, military vehicles, and more elaborate pieces of machinery.
A unit's appearance under the Regular Army faction establishes its gameplay association in that release. It does not necessarily establish that the unit's exact model, abilities, or deployment conditions appear in the mainline canon.
When documenting equipment, separate the following types of information:
- Mainline franchise background: Where the equipment appears in other Metal Slug games and what those games establish about it.
- MSA unit identity: The name, faction classification, description, and distinctive features of its MSA representation.
- MSA gameplay mechanics: Deployment costs, attack patterns, special attacks, status effects, and other game-specific statistics.
- Story context: Any role, appearance, or history established by ANOTHER STORY, EXTRA OPS, or other relevant MSA narrative material.
This separation is essential because MSA's strategic mechanics do not necessarily function as a literal account of how every machine operates in the mainline franchise.
7. Character Variants and Special Forms
MSA includes character variants and alternate presentations, including versions identified by additional titles such as "for Liberty."
Such variants should be evaluated individually.
A different uniform or character illustration does not automatically indicate a different person or a new event in the main storyline. Conversely, a variant that possesses its own biography, relationship developments, new abilities, or substantial event-specific characterization may deserve a separate Lorebook entry.
For each significant variant, record its official name, faction classification, distinctive appearance, abilities, story appearances, and relationship to the original character.
For example, Fio for Liberty and Midori for Liberty should be documented as identifiable MSA variants. Their precise narrative significance must be established from their own material rather than inferred solely from their names or artwork.
8. ANOTHER STORY and the Regular Army
ANOTHER STORY is a major component of MSA's story-related content. It provides character-focused narratives that expand on the game's world, military factions, and unusual conflicts.
The original mobile game's Regular Army story must be treated as a distinct source of information rather than summarized entirely through the classic arcade-game narrative.
When documenting a Regular Army ANOTHER STORY chapter, preserve its own plot, involved personnel, chronology, mission objectives, dialogue, discoveries, and outcome. Link the chapter to the character and equipment entries relevant to its events.
Do not treat ANOTHER STORY as automatically interchangeable with every mainline Metal Slug plotline. Establish which facts are specific to the MSA story and which were already established elsewhere.
9. EXTRA OPS as a Major Source of Lore
EXTRA OPS is particularly important to the MSA Lorebook project.
Although these operations were presented through the game's recurring event system, their story material can provide substantial information about characters, military groups, rivalries, unusual alliances, new technology, and developments in the game's wider narrative.
They must therefore not be dismissed as disposable daily gameplay events simply because their original availability was time-limited.
For this Lorebook, each significant Regular Army EXTRA OPS storyline should receive its own documented entry or connected series of entries. The resulting archive should preserve the story's sequence rather than recording only the reward unit or the final boss.
Each event entry should identify:
- Its official title and any available release or event date.
- The characters, factions, and units participating in the story.
- The events that initiate the conflict.
- Major developments, character interactions, discoveries, and turning points.
- The outcome and its consequences for the involved characters.
- Links to other events when a continuation or earlier installment is established.
- Any remaining uncertainty about chronology or continuity.
The Regular Army's complete MSA history cannot responsibly be reconstructed from its basic faction description alone. Its event stories must be researched and connected individually.
This entry deliberately does not attempt to summarize all Regular Army EXTRA OPS. Those stories belong in the later dedicated narrative archive so that their details can be preserved without overcrowding this foundational faction entry.
10. Relationships with Other Factions
The Regular Army participates in a broader world containing other military organizations and unusual forces. Its enemies, allies, temporary partners, and competitors must be identified through the relevant source material.
The faction's basic identity is inherited from its mainline opposition to Morden's forces, but MSA expands the number and variety of possible conflicts.
A Regular Army character's relationship with the Rebel Army, Ptolemaic Army, Space Army, Independent forces, or another group must be established according to the particular story.
Do not assume that every conflict is permanent or that every alliance applies across every MSA event. Temporary cooperation, personal rivalries, shared enemies, and changes in allegiance should be recorded with their appropriate contexts.
The same individual may have different interactions across different stories or special versions. Whenever these differences matter, the corresponding entries must identify the specific narrative.
11. Continuity Rules for Original MSA
When documenting the original mobile game's Regular Army:
- Prioritize preserved original MSA story material, official announcements, character descriptions, and event records.
- Retain the distinction between the Regular Army as a faction and the P.F. Squad as a specific unit.
- Separate MSA-specific characters and developments from the inherited mainline Metal Slug background.
- Treat ANOTHER STORY and EXTRA OPS as separate sources of narrative information that may complement one another.
- Do not presume that all events occur in a simple chronology without verifying their relationships.
- Do not import Reloaded-only material into the original mobile game's history without evidence.
- Do not treat unit statistics, battle-deck restrictions, or event mechanics as automatic proof of a canonical relationship or narrative power level.
- Keep unresolved contradictions visible until reliable evidence resolves them.
12. Reloaded Distinction
Metal Slug Attack Reloaded is a later release based on MSA's tower-defense format. It retains the Regular Army as a named faction and offers character-centered story content.
Nevertheless, material unique to Reloaded must be marked accordingly. Its roster, release-specific characters, story presentation, and any documented differences must not automatically be attributed to the discontinued original mobile game.
When a character or event is found in both releases, compare the available information before claiming that every detail is unchanged.
13. Roleplay Guidance
When an AI portrays the MSA Regular Army, it should recognize both the military structure inherited from the mainline franchise and the larger character ensemble introduced or expanded by MSA.
Characters should retain their established personalities, motivations, organizational backgrounds, relationships, and distinctive behavior. A faction overview is not a substitute for a character's own biography.
The AI should recognize that MSA's event-driven storytelling can provide significant context for why characters fight, cooperate, compete, or develop relationships. It should consult relevant event entries rather than fabricating a generalized Regular Army history.
Avoid making every soldier a generic military archetype or assuming that every Regular Army unit belongs to the P.F. Squad.
14. Canon and Research Notes
This entry establishes the basic relationship between the Regular Army, its mainline identity, and its representation as an MSA faction.
The original MSA's preserved story and event material remains necessary for building a complete historical account. Where a claim relies on a specific EXTRA OPS storyline, it should be verified and recorded in that storyline's dedicated entry rather than expanded speculatively here.
The mainline Regular Army, the MSA Regular Army faction, and the P.F. Squad are related but distinct concepts. Preserving those distinctions is essential to the accuracy of the entire Metal Slug Attack Lorebook.
End of Entry 005 — Part 2
- #7THE REBEL ARMY: GENERAL DONALD MORDEN, HIS INSURGENCY, AND THE MAINLINE CANON Major Faction / Military Organization / Antagonist Faction
Keys: Rebel Forces, Rebel Army, Morden's Forces, Donald Morden, General Donald Morden, Morden Army · Secondary: Metal Slug Coup d'état, Sergeant Allen, Rebel Tanks, Rebel Soldiers, Allen O'Neil, Morden's Insurgency, Morden's Army, Rebel Battleships, Rebel Infantry, General Morden, Morden Coup, Allen Jr.
ENTRY 006 — PART 1
THE REBEL ARMY: GENERAL DONALD MORDEN, HIS INSURGENCY, AND THE MAINLINE CANON
ENTRY METADATA
Entry Category: Major Faction / Military Organization / Antagonist Faction
Primary Keywords: Rebel Army, Morden Army, General Donald Morden, Donald Morden, Rebel Forces, Morden's Forces
Secondary Keywords: General Morden, Morden's Army, Morden's Insurgency, Morden Coup, Allen O'Neil, Sergeant Allen, Allen Jr., Rebel Soldiers, Rebel Infantry, Rebel Tanks, Rebel Battleships, Metal Slug Coup d'état
Aliases: Rebel Army; Morden Army; Morden's Forces; Morden's Revolutionary Army. These terms refer to the same broad factional identity in the relevant franchise context, although exact terminology varies by game and source.
Recommended Activation: Keyword-triggered
Recommended Priority: High whenever General Morden, his forces, the original Metal Slug conflicts, or his military organization are discussed.
Continuity Scope: Mainline Metal Slug franchise material outside the original Metal Slug Attack mobile game's exclusive storylines. MSA-specific character developments and EXTRA OPS narratives belong in Entry 006, Part 2 and subsequent event entries.
Related Entries: Entry 005, Part 1 — Regular Army in Mainline Metal Slug Canon; Entry 005, Part 2 — Regular Army in MSA; Entry 006, Part 2 — Rebel Army in MSA; General Donald Morden; Allen O'Neil; Allen O'Neil Jr.; Rebel Army Military Technology; Morden and the Space Army; Morden's Major Campaigns.
LORE CONTENT
1. Overview and Identity
The Rebel Army, also called Morden's Army or Morden's Forces in relevant Metal Slug material, is one of the franchise's principal military antagonists. It is a large insurgent military organization commanded by General Donald Morden, whose attempts to overthrow existing governments and conquer the world repeatedly bring him into conflict with the Regular Army.
The organization is distinguished by its revolutionary military campaigns, extensive infantry forces, armored vehicles, aircraft, naval assets, and willingness to deploy powerful experimental weapons. Its ability to obtain, construct, or operate formidable military hardware allows it to challenge government forces on a large scale despite repeated battlefield defeats.
The Rebel Army is not merely a collection of ordinary soldiers who happen to oppose the protagonists. It possesses organized command structures, experienced military personnel, specialist combatants, extensive installations, logistical resources, and the ability to conduct coordinated military operations across different regions.
General Morden is its central political and military figure. His personal ambition, leadership, and continued attempts to regain power provide the principal thread connecting many of the franchise's conflicts.
However, the army is much larger than Morden himself. Its ranks include numerous soldiers and specialists whose individual personalities, motivations, and loyalties should not automatically be assumed to match those of their commander.
2. General Donald Morden
Donald Morden is the leader of the Rebel Army and one of the principal antagonists of the Metal Slug franchise.
His official franchise history describes him as a dictator determined to conquer the world through a succession of coups, military invasions, and attempts to seize strategically important technology.
Morden is frequently presented as an imposing military commander whose ambition survives repeated defeats. Destroying one of his armies, thwarting one of his campaigns, or apparently neutralizing his leadership does not necessarily eliminate his remaining forces or the possibility of another uprising.
His recurring return is a defining feature of the franchise. The conclusion of one military campaign often leads to new intelligence about surviving loyalists, hidden installations, renewed preparations, or another large-scale scheme.
Morden's military influence is therefore not confined to the troops immediately present on a battlefield. His continued existence, organizational network, reputation, and ability to recruit or inspire sympathizers make him an enduring threat.
3. Morden's Background and Political Motive
An important aspect of Morden's background is the political justification associated with his rebellion.
Official Metal Slug material describes sympathizers who share his condemnation of corruption among government and military leadership. The account of Metal Slug 2 explains that dissatisfaction with those institutions persists even after Morden's initial revolutionary campaign has been defeated.
This element gives the conflict a broader political dimension. Morden's rhetoric is not presented solely as an arbitrary desire to cause destruction; it is associated with opposition to corruption and dissatisfaction with existing authority.
Nevertheless, the existence of grievances against corrupt institutions does not make Morden's conduct morally justified.
His response is to pursue military domination through coups and invasions, overthrow governments, and attempt to impose his ambitions through armed force. His campaigns threaten widespread destruction rather than constituting a peaceful reform movement.
The distinction between his stated political grievances and his actual actions is essential to an accurate portrayal. Morden can condemn corruption while simultaneously becoming an authoritarian aggressor who employs methods that endanger the very populations he claims to liberate.
His forces should not be depicted as automatically possessing a coherent, universally benevolent political ideology simply because some of their sympathizers share his criticism of established leadership.
4. The First Great Insurrection
The original Metal Slug establishes the Rebel Army's defining conflict with the Government Forces.
After years of preparation, Morden initiates a coup d'état intended to seize control of the world from its existing leaders.
His insurgency combines a rapid military offensive with support from sympathizers operating in different parts of the world. The official history describes major cities being overwhelmed within approximately a week of the attack, leaving the Government Forces with severely limited ability to resist.
Surviving government personnel begin forming a resistance and attempting to rebuild their forces while waiting for an opportunity to stop Morden.
Their situation becomes more desperate when the secret factory supporting the resistance is attacked and destroyed. The facility contained prototypes of the all-purpose Metal Slug tank, and the destruction places advanced military technology at risk of falling into Morden's hands.
The Government Forces consequently assign the P.F. Squad to a dangerous operation against the Rebel Army's leading position. Marco Rossi and Tarma Roving are tasked with recovering the stolen Metal Slug vehicles where possible and preventing their technology from remaining available to the enemy.
This opening conflict establishes the Rebel Army as a serious military threat rather than a conventional collection of disposable opponents.
Its operations can overwhelm conventional defenses, take strategically important territory, threaten classified military technology, and force the Government Forces to rely on highly capable special-forces personnel.
5. The Structure and Reach of Morden's Forces
The Rebel Army operates on a scale sufficient to support a major military offensive.
Its forces include conventional infantry, heavy weapons, armored units, mechanized equipment, aircraft, naval elements, and formidable machines encountered throughout the Metal Slug series.
Its organizational depth enables Morden's campaigns to continue even when prominent commanders or large formations are defeated.
Different soldiers may serve in different operational roles, from standard infantry duties to operating vehicles, guarding military installations, supporting major assaults, or deploying more specialized equipment.
The presence of varied equipment also means that the army cannot be understood exclusively through its ordinary infantry. Its strategic effectiveness depends on the combined use of personnel, weapons, vehicles, command resources, and infrastructure.
Not every unit must have the same operational significance. An infantry patrol, a mechanized formation, a senior officer, and an experimental superweapon represent different components of the same broader military system.
The exact organization of particular divisions, commanders, laboratories, and units must be established through the relevant game or story rather than inferred from appearance alone.
6. Military Technology and Stolen Equipment
The Rebel Army repeatedly demonstrates an interest in acquiring powerful weapons and exploiting advanced military technology.
The original Metal Slug illustrates this through the theft or threatened seizure of the Government Forces' all-purpose Metal Slug prototypes. Recovering or destroying those vehicles becomes one of the protagonists' initial strategic objectives.
This establishes an important recurring pattern: Morden's ambitions are supported not only by personnel and conventional weapons, but also by the acquisition, development, or use of machinery capable of changing the balance of a military engagement.
Across the wider series, the Rebel Army is associated with numerous tanks, aircraft, artillery systems, enormous war machines, and other pieces of equipment designed to challenge its opponents.
However, ownership and technical details must be verified individually. Not every unusual machine encountered by the protagonists belongs to the Rebel Army, and not every vehicle resembling a Rebel design necessarily shares the same origin.
When documenting an individual machine, distinguish its canonical operator, manufacturer when known, battlefield role, narrative appearances, and any special capabilities established by the relevant source.
7. The End of the First War Does Not End the Rebel Army
The original Metal Slug's conclusion does not permanently erase Morden's influence.
The official Metal Slug 2 history describes a period of approximately two years after the first Great War. The Government Forces' counteroffensive has largely ended Morden's initial coup, and Marco and Tarma have been promoted for their achievements.
Yet the apparent victory conceals an ongoing problem. Morden's remaining sympathizers are still active, and smaller uprisings continue in different parts of the world.
These activities eventually become more organized and calculated, prompting intelligence analysts to suspect another large-scale operation.
The Government Forces conclude that Morden may still be alive and capable of planning a second coup. Marco and Tarma are assigned secret preemptive operations intended to disrupt the insurgents before another large-scale uprising can occur.
This is a defining characteristic of the Rebel Army: a major battlefield defeat does not necessarily destroy its organization, political influence, remaining personnel, or capacity to rebuild.
Its persistence is explained through surviving forces, supporters, renewed preparations, and Morden's continued ambition rather than the assumption that every defeated army instantly disappears.
8. Allen O'Neil: A Notorious Rebel Army Sergeant
Allen O'Neil is one of the franchise's most recognizable recurring military enemies.
Widely associated with the title of Sergeant, Allen is an exceptionally dangerous combatant who repeatedly confronts the protagonists in the Metal Slug series.
His physical strength, aggressive fighting style, and powerful weapons distinguish him from ordinary Rebel infantry. He frequently functions as a formidable individual opponent rather than simply another anonymous soldier within a mass formation.
His recurring appearances demonstrate that the Rebel Army possesses combatants whose personal battlefield effectiveness can make them serious threats even without commanding an entire military formation.
Allen should not be treated as synonymous with Morden himself. Morden is the central leader of the faction, while Allen is a high-profile military figure associated with its fighting forces.
Likewise, Allen's recurring role should not be used to assume that every version of him, his family, or his relationships has an identical biography. In particular, Allen O'Neil Jr. and MSA-specific personnel relationships require their own entries.
9. Renewed Conflicts and Survival After Defeat
The wider Metal Slug series repeatedly returns to Morden's surviving military power.
The official history associated with Metal Slug 2 describes continuing insurgencies after his initial defeat. Later accounts continue the pattern of intelligence reports identifying remnants of his forces, hidden detachments, and the possibility of a renewed campaign.
In Metal Slug 3, the Government Forces' attention is divided between the remaining Rebel Army threat and reports of unusual incidents involving missing livestock, missing individuals, and strange creatures.
In later franchise material, military intelligence again identifies suspicious activity that resembles Morden's forces or suggests the existence of previously undiscovered Rebel installations.
Such developments illustrate the difficulty of determining whether Morden has genuinely been neutralized. His forces can be weakened and scattered while retaining enough organization to create a future crisis.
However, the Rebel Army is not necessarily responsible for every extraordinary incident in the setting. Alien forces, independent organizations, and other antagonists have their own identities and objectives.
When a story introduces a new enemy, its affiliation must be established from evidence rather than assumed from the presence of military equipment or a familiar battlefield.
10. Relations With the Space Army and Other Threats
The Metal Slug franchise occasionally places Morden's forces in circumstances involving extraterrestrial powers or other extraordinary threats.
The official Metal Slug 2nd Mission history, for example, describes intelligence indicating that the apparently defeated Rebel Army has established contact with aliens.
This development introduces the possibility of cooperation between organizations that differ significantly in origin and objectives.
The existence of such contact does not mean that Morden's forces and extraterrestrial factions are permanently one organization. Cooperation, exploitation, manipulation, temporary alliances, and conflicting goals must be evaluated according to the particular story.
The Rebel Army's participation in one alliance must not automatically be treated as evidence that Morden commands all participating forces or shares all their motivations.
The same principle applies to other military organizations encountered throughout the franchise: an enemy of the Government Forces is not necessarily part of the Rebel Army.
11. Morden's Command and the Behavior of His Soldiers
Morden serves as the central political and military figure, but the Rebel Army should not be portrayed as a single personality replicated across all its personnel.
Its soldiers, officers, and specialists may have differing temperaments, personal loyalties, professional interests, ambitions, and reasons for serving.
Some characters are depicted primarily through their military duties and battlefield behavior. Others receive individual backstories and characterization in later games or spin-offs.
The existence of a command hierarchy does not establish that every member is personally devoted to every part of Morden's political program.
Similarly, a soldier's continued service after a defeat does not automatically reveal whether the individual is motivated by ideology, loyalty, professional obligation, ambition, fear, or other circumstances.
Those motivations should be recorded only when established by the character's own material.
12. The Rebel Army's Recurring Strategic Pattern
The faction's major stories establish several recurring features:
First, Morden seeks to overcome his opponents through large-scale military action rather than accepting the existing political order.
Second, the organization can acquire, develop, or exploit sophisticated military equipment and use it to threaten strategic targets.
Third, defeat does not necessarily erase all remaining forces or eliminate Morden's influence.
Fourth, new intelligence may reveal surviving installations, organized remnants, or renewed preparations after the apparent conclusion of a conflict.
Fifth, the Rebel Army may become entangled with other unusual threats, but those relationships must be established for each particular storyline.
These recurring patterns make the faction a continuing antagonist in the Metal Slug universe rather than a single army that exists only for the opening game.
13. Personality and Institutional Interpretation
When portraying Morden's forces, distinguish the commander's individual personality from the organization's collective behavior.
Morden's ambition, authoritarian methods, and repeated attempts at conquest should be preserved. At the same time, the army contains individual personnel who may display humor, professional competence, personal attachments, rivalries, or motivations that are not fully explained by the commander's ideology.
The franchise combines military conflict with an exaggerated, frequently comedic presentation. Therefore, the army should not automatically be portrayed as humorless or realistic in every detail.
Nor should its comic presentation make its campaigns harmless. Morden's military offensives are treated as genuine threats to governments, military installations, and populations.
A balanced portrayal should preserve both aspects: the danger represented by Morden's forces and the distinctive personality and humor characteristic of Metal Slug.
14. Roleplay and Continuity Rules
When using the Rebel Army in roleplay or AI-generated storytelling:
- Treat General Donald Morden as the central commander of the faction.
- Preserve the difference between Morden's individual ambitions and the motivations of every other soldier.
- Recognize the army's recurring conflicts with the Government Forces.
- Acknowledge that the organization can survive major defeats through remaining personnel, supporters, and renewed preparations.
- Distinguish the Rebel Army from alien forces, the Ptolemaic Army, independent groups, and any other organization whose relationship with Morden has not been established.
- Do not assume that every item of advanced technology belongs to Morden's forces.
- Do not assume all versions of a character have identical histories or relationships.
- Preserve the distinction between mainline franchise lore and the expanded MSA-specific stories documented elsewhere.
15. Canon and Source Notes
The principal historical foundation for this entry is SNK's official Metal Slug franchise history, particularly the accounts of Metal Slug, Metal Slug 2, Metal Slug 3, Metal Slug 2nd Mission, and later franchise material describing surviving Rebel forces.
These accounts establish Morden's initial coup, the destruction or threatened capture of Metal Slug prototypes, the continuing existence of sympathizers after his defeat, and the possibility of renewed insurgencies and extraterrestrial contact.
Character-specific details and later military developments should be expanded only after consulting the relevant official profiles and game histories.
MSA-exclusive events, new Rebel Army characters, special variants, and expanded relationships are intentionally excluded from this mainline entry so that the two continuities remain distinguishable.
END OF ENTRY 006 — PART 1
- #8THE REBEL ARMY / MORDEN ARMY IN METAL SLUG ATTACK Major Faction / MSA Character Archive / Military Organization
ENTRY 006 — PART 2
THE REBEL ARMY / MORDEN ARMY IN METAL SLUG ATTACK
ENTRY METADATA
Entry Category: Major Faction / MSA Character Archive / Military Organization
Primary Keywords: Rebel Army MSA, Morden Army MSA, Metal Slug Attack Rebel Army, Metal Slug Attack Morden Army, MSA Morden Army, Morden Forces
Secondary Keywords: General Donald Morden MSA, Allen O'Neil MSA, Allen Jr., Abigail, Beatriz, Julia, Destrade, Rapiat, Rebel Army officers, Morden Army officers, MSA Rebel characters, MSA Morden characters
Aliases: Rebel Army; Morden Army; Morden's Forces; the MSA representation of General Morden's military organization.
Recommended Activation: Keyword-triggered
Recommended Priority: High when discussing MSA's Rebel Army characters, Morden's faction, its specialized personnel, or its event-related background.
Continuity Scope: Original Metal Slug Attack mobile game, using preserved official SNK character announcements, event announcements, and story records. Reloaded-specific additions must be separately identified.
Related Entries: Entry 006, Part 1 — Rebel Army in Mainline Metal Slug Canon; Entry 005, Part 2 — Regular Army in MSA; General Donald Morden; Allen O'Neil; Allen O'Neil Jr.; Abigail; Beatriz; Julia; Destrade; Rebel Army EXTRA OPS Archive; ALIEN VS MORDEN; BOY MEMORIES; SAND LOCKER; QUEEN'S BATTLE; SAME DIRECTION; ANOTHER STORY.
LORE CONTENT
1. Overview and Identity
The Rebel Army, frequently called the Morden Army in Japanese-language MSA material, is one of the principal military factions represented in Metal Slug Attack.
Its central leader is General Donald Morden, whose continued ambition and recurring conflicts with the Regular Army form an important part of the wider Metal Slug setting.
MSA preserves the faction's recognizable military identity while substantially expanding its roster with additional characters, specialized officers, unusual military personnel, alternate character versions, and units whose backgrounds are introduced through the game's own material.
Consequently, the MSA Rebel Army must be understood as more than a collection of generic Rebel soldiers copied from the arcade games. It is an expanded faction with named personalities, individual relationships, distinctive military responsibilities, specialized equipment, and stories that give many of its members identities beyond their battle roles.
The Regular Army is frequently positioned as the faction's major military opponent, but MSA's wider setting includes additional rival organizations and unexpected threats. The Rebel Army's relationships with those groups must be evaluated through their respective stories rather than reduced to a permanent two-sided war.
The faction is internally diverse. Its leadership, conventional soldiers, officers, specialists, and other members have different roles and personalities. They should not all be portrayed as having identical motives simply because they serve under Morden.
2. Terminology: Rebel Army and Morden Army
Different Metal Slug sources use different English and Japanese terminology for Morden's organization.
The broader franchise commonly uses terms such as Rebel Army, Rebel Forces, or Morden's Forces. Japanese MSA announcements frequently identify it as モーデン軍, commonly rendered as Morden Army.
For the purposes of this Lorebook, Rebel Army will be the principal English faction name, while Morden Army will be retained as a recognized alias and search keyword.
These labels should not be interpreted as two independent military organizations unless a particular story explicitly establishes such a distinction.
The P.F. Squad, by contrast, is a specific special-forces organization belonging to the Regular Army. It must not be confused with Morden's military forces.
Likewise, the Rebel Army's presence in a joint operation with another faction would not automatically mean the participating forces have merged into one permanent organization.
3. MSA's Expanded View of Morden's Forces
MSA's roster and character announcements establish that its Rebel Army contains identifiable individuals whose backgrounds go beyond the generic infantry found in the classic games.
Official examples include Abigail, Beatriz, Allen O'Neil Jr., Julia, and Destrade. Their character descriptions establish individual characteristics, relationships, recruitment circumstances, specialist capabilities, and military affiliations.
These profiles demonstrate why a complete MSA Lorebook cannot rely exclusively on the original arcade game's history.
The mainline Metal Slug games provide the foundational context for Morden's political ambitions and military campaigns. MSA adds a substantially expanded character layer, allowing individual officers and personnel to have distinctive personalities and relationships within the faction.
Some entries describe their backgrounds directly. Others establish relationships or additional context through event-specific character introductions and associated stories.
These sources should be preserved individually so that the AI can distinguish an established character fact from a conclusion inferred from a unit's appearance.
4. General Donald Morden in MSA
General Donald Morden remains the central leader of the MSA Rebel Army.
His MSA appearances retain the recognizable premise of a military commander who continues to pursue his objectives despite previous defeats.
However, MSA also places Morden in scenarios that extend beyond the original arcade-game conflicts. Official character announcements identify special versions of him, while event announcements establish situations in which he confronts threats involving forces other than the Regular Army.
For example, SNK announced the Morden Marshal (Zee Kocka) unit in September 2016. Its official Japanese description characterizes Morden as an undeterred Rebel Army commander who attacks by opening a gate connecting to the future.
This illustrates an important distinction: an alternate MSA unit may possess distinctive equipment, presentation, or abilities not associated with the ordinary appearance of its character.
Those features should be documented in the corresponding variant entry rather than used to rewrite the biography of every version of Morden.
Morden's fundamental role as the faction's leader remains the organizational anchor for this entry. His individual plans, appearances, alternate versions, and interactions with other factions should receive their own detailed records whenever the relevant evidence warrants them.
5. Allen O'Neil and Allen O'Neil Jr.
Allen O'Neil is one of the most recognizable recurring military figures associated with Morden's forces.
His connection with MSA extends beyond simply appearing as a familiar opponent. The original game's official unit announcements also identify Allen O'Neil Jr. as his son.
The official October 2016 description of Allen Jr. specifically states that he is Allen O'Neil's biological son and that he inherits his father's extraordinary physical toughness.
This family connection provides an important basis for understanding Allen Jr.'s place within the MSA cast.
However, the father-son relationship should not be reduced to an assumption that the two characters have identical personalities or must behave identically in every situation. Their own character material should determine their individual behavior and relationships.
Allen's influence on the next generation of Rebel Army personnel is also reflected in another official character announcement: Destrade was originally a renowned mercenary before being recruited by Allen O'Neil into Morden's army.
This illustrates how an established Rebel Army figure can have a role in attracting, training, or influencing other personnel.
Allen O'Neil and Allen O'Neil Jr. therefore deserve separate character entries, with this faction entry recording their organizational and family relationship without attempting to contain their complete biographies.
6. Abigail: Rebel Army Officer and Laser Specialist
Abigail is an MSA character officially introduced as a female officer of Morden's army.
SNK's official October 2016 unit announcement describes Abigail as a specialist in laser weapons who excels at long-range assaults. It also establishes a distinctive aspect of her characterization: her romantic feelings for Trevor are expressed through her attacks against those who oppose the person she loves.
This is a particularly useful example of how MSA expands the characterization of Rebel Army personnel beyond their battlefield roles.
Abigail is not simply an anonymous officer operating laser weaponry. Her official description identifies a personal attachment that affects how she behaves in combat.
Her relationship with Trevor should be recorded as an individual character connection and explored further through the relevant event material.
Abigail should not automatically be portrayed as possessing the same cold personality as every other Rebel Army officer. Her own description gives her distinct motivations and an individual behavioral trait.
Her biography and specialist combat role deserve their own character entry. This faction entry records her position within Morden's organization and the relationship established by her official announcement.
7. Beatriz: A Distinctive Rebel Army Officer
Beatriz is another MSA character officially affiliated with Morden's forces.
SNK's December 2016 announcement describes her as a female officer who is idolized by male members of Morden's army. Despite this popularity, her official description characterizes her as cold-hearted and states that she wishes everyone other than her older sister, Abigail, would freeze.
The source establishes a clear family relationship between Abigail and Beatriz, alongside a contrast between their personalities.
Beatriz's relationship with her sister becomes particularly relevant in the official announcement for the EXTRA OPS event QUEEN'S BATTLE. The event description explains that Beatriz joins Abigail in confronting the Jupiter Queen.
This provides an example of an event story that establishes a connection between a character's background and the wider faction narrative.
The relevant details should not be inferred merely from the sisters sharing a faction. Their family relationship and specific interaction are supported by the character and event announcements themselves.
Beatriz's combat equipment, distinctive abilities, and alternate versions should be documented in her dedicated character entry and related records. Her role in the wider Rebel Army should remain connected to those entries through cross-references.
8. Specialized Personnel: Julia
Julia is officially described as a female officer belonging to Morden's army.
SNK's November 2017 announcement emphasizes her unexpectedly powerful fighting style. She can operate a military vehicle while firing a machine gun, displaying a level of battlefield aggression that may not be immediately apparent from her appearance.
The same description connects her fighting style to Allen O'Neil Jr., explaining that she appears to have been influenced by him because the two often operated together.
The announcement also acknowledges that people around them sometimes suspect a close personal relationship, but explicitly states that the truth of those suspicions is unknown.
This distinction must be preserved in the Lorebook.
The official source establishes an association between Julia and Allen Jr., including their frequent joint operations and their influence on one another's combat behavior. It does not definitively confirm a romantic relationship.
Their individual entries should preserve this uncertainty rather than treating speculation as established fact.
Julia's description also demonstrates that MSA can use a character's personal associations to explain aspects of their combat style, adding characterization to a roster otherwise organized around strategic gameplay.
9. Specialized Personnel: Destrade
Destrade is an example of a character whose background is established through recruitment into Morden's organization.
According to SNK's official August 2017 announcement, Destrade was originally a renowned mercenary who was recruited by Allen O'Neil and subsequently joined Morden's army.
The same source describes her as someone who continually trains to strengthen her body. Her exceptional physical build is recognized even by the notorious Sergeant Allen.
Destrade is also described as having a caring, older-sister-like personality, despite her intimidating appearance. However, she can become excessively angry toward anyone who opposes the sergeant whom she greatly respects.
This combination of physical strength, personal loyalty, and caring behavior gives Destrade a distinctive identity within the Rebel Army.
Her history also shows that the organization can recruit personnel whose previous lives did not necessarily begin as conventional members of Morden's military.
The circumstances of her recruitment, her relationship with Allen, and her individual personality should be detailed in her character entry.
10. Other Rebel Army Personnel and Alternate Units
MSA's Rebel Army roster includes many additional officers, soldiers, specialist personnel, named characters, and alternate units.
This entry does not attempt to list every individual because doing so would make the faction overview difficult to retrieve and maintain. Instead, it establishes the organizational framework under which those character entries should be documented.
Each significant character should have an entry covering the available evidence for their name, background, role, relationships, distinctive behavior, abilities, and story appearances.
A character introduced as a mercenary, scientist, mechanic, specialist soldier, or officer should retain that distinct background where the source establishes it.
Do not assume that a uniform or faction label supplies the entire story of a character's life.
Likewise, alternate units should not automatically be treated as separate people. Determine whether a variant represents a different outfit, a special combat configuration, a character's later development, a holiday-themed appearance, or a genuinely distinct narrative identity.
The answer depends on the character's own material rather than a universal rule.
11. Relationships Between Rebel Army Characters
MSA's named Rebel Army personnel demonstrate that individual relationships may carry narrative significance.
The documented examples include:
- Abigail and Beatriz: Sisters whose personalities differ considerably and who are shown cooperating against the Jupiter Queen in QUEEN'S BATTLE.
- Allen O'Neil and Allen O'Neil Jr.: Father and son, with the latter inheriting his father's extraordinary toughness.
- Julia and Allen O'Neil Jr.: Personnel who often operate together, with Julia's fighting style influenced by Allen Jr.; the precise nature of their personal relationship remains unconfirmed in the official description.
- Destrade and Allen O'Neil: Destrade was recruited by Allen and holds him in considerable respect.
These relationships show that the Rebel Army's characters cannot be explained exclusively through military rank or faction allegiance.
Family connections, recruitment, admiration, potential romance, and differences in temperament may all be significant to how characters are portrayed.
Nevertheless, not every relationship between two characters should be inferred from their use in the same event or their appearance in the same battle deck. Only established connections should be presented as facts.
12. EXTRA OPS as a Source of Rebel Army History
EXTRA OPS is an essential source for expanding the MSA Rebel Army's history.
The original mobile game used recurring event announcements to introduce new units, identify event participants, describe relationships, and provide brief background information about characters and their roles.
Some announcements contain only limited biographical details, while others directly link characters to specific event narratives.
For example, the official announcement for Julia links her to the SAME DIRECTION EXTRA OPS and documents her association with Allen Jr.
The announcement for Destrade links her to NO LIMIT, while the Abigail and Beatriz announcements connect them with SAND LOCKER and QUEEN'S BATTLE respectively.
ALIEN VS MORDEN is particularly relevant to the faction's wider setting because its announcement establishes an event involving Morden and the alien threat associated with Rootmars.
The event description states that Rootmars is an extraterrestrial life-form whose remains were taken and controlled by the Invaders, and that Morden was trying to recover them.
This provides a documented example of Morden's forces becoming involved in a conflict that is not merely another straightforward battle against the Regular Army.
However, event-announcement details must not be mistaken for a complete event synopsis. Each event's actual story, sequence of developments, dialogue, and outcome must be researched independently when building the full EXTRA OPS archive.
The full chronological EXTRA OPS history is deliberately reserved for later entries. This foundational entry identifies the significance of that source material without attempting to summarize every event or invent connections between unrelated storylines.
13. The Rebel Army and Other Factions
The Rebel Army exists within a setting containing multiple military organizations and extraordinary threats.
Its central rivalry with the Regular Army is inherited from the mainline Metal Slug franchise. MSA adds numerous additional conflicts and situations that may involve other groups.
The ALIEN VS MORDEN event demonstrates that the faction's objectives can bring it into conflict with extraterrestrial forces and circumstances involving Rootmars.
However, the precise relationship between Morden and any other organization must be established according to the relevant story.
An event in which Morden fights alien forces does not automatically prove a permanent alliance. Similarly, temporary cooperation with another group does not mean that Morden's organization has been absorbed into that group.
The Rebel Army should remain a distinct faction unless a particular narrative establishes a specific alliance, transfer of command, or other organizational change.
14. Gameplay Mechanics Versus Narrative Facts
MSA's faction roster and unit descriptions combine narrative background with strategic gameplay information.
The appearance of a named character in a battle deck establishes that the game represents the character as a deployable unit. It does not automatically establish that the character personally participated in every battle fought with that deck.
Likewise, deployment costs, attack ranges, cooldowns, special attacks, status effects, and other statistics describe the unit's gameplay behavior rather than necessarily providing canonical measurements of its abilities.
When an official character profile establishes a capability or relationship, record it accordingly. When a claim comes only from gameplay mechanics, identify it as such.
This distinction is especially important when comparing alternate versions of the same character or when a powerful gameplay unit is used to infer a character's rank or narrative importance.
15. Original MSA Versus Reloaded
The original Metal Slug Attack mobile game and Metal Slug Attack Reloaded are related releases, but they must not automatically be treated as interchangeable sources.
Reloaded preserves the broader faction framework and includes character-centered story content, but release-specific additions and changes must be identified.
SNK's official Reloaded announcement confirms that its roster includes more than 300 characters divided among five factions and identifies Mostro as a character created specifically for the console version.
Consequently, the fact that an entity exists in Reloaded is not sufficient evidence that it appeared in the original mobile game.
For each Rebel Army character, variant, or event, record the original source where possible. If a detail applies only to Reloaded, label it explicitly.
The original mobile game's archived character and event announcements remain especially useful for recovering the historical basis of its expanded Rebel Army roster.
16. Roleplay Guidance
When portraying the MSA Rebel Army:
• Recognize General Donald Morden as its central leader. Preserve the distinction between the broader Rebel Army and individual characters or specialized military roles. *Treat named personnel as individuals with distinct personalities and motivations.
• Preserve established character relationships, including the family relationship between Abigail and Beatriz and the relationship between Allen O'Neil and Allen Jr.
• Do not turn unconfirmed relationships, such as the suspected romance between Julia and Allen Jr., into established facts.
• Recognize recruitment and personal loyalty as relevant background factors where the official descriptions establish them.
• Allow the Rebel Army to have internal character diversity instead of treating every member as an identical soldier.
• Distinguish event-specific alliances and conflicts from permanent faction relationships.
• Consult individual EXTRA OPS records for detailed plots and outcomes instead of inventing a general chronology.
• Do not import Reloaded-exclusive information into the original mobile game's history without verification.
17. Canon and Research Notes
This entry is grounded in the available official SNK material for the original MSA, including character announcements and EXTRA OPS notices for General Morden, Abigail, Beatriz, Allen O'Neil Jr., Julia, Destrade, and the ALIEN VS MORDEN event.
Those sources establish several important aspects of the faction's MSA presentation: its continued leadership under Morden, its expanded roster of named characters, family and personal relationships, recruitment histories, specialized combat roles, and stories involving threats beyond the Regular Army.
The official announcements vary in the depth of the lore they provide. A unit announcement may establish a character's background without preserving the complete plot of the associated event. Such missing details must be researched from preserved story material where possible.
The future EXTRA OPS archive should extend this entry rather than replace it, documenting each significant event separately and connecting the relevant characters, factions, and consequences.
END OF ENTRY 006 — PART 2
- #9PTOLEMAIC ARMY: MAIN MILITARY FORCES & REBELLION Major Faction / Military Organization / Internal Rebellion
Keys: Ptolemaic Rebellion, Dragunov, Ptolemaic Army, PM Army, Ptolemaic Infantry, Dragunov Ver.Rebellion · Secondary: Miharu, Veronica, Caroline, Owen, Ptolemaic soldiers, Towa, Hover Units, Metal Rear, Guerrilla Troops, Ptolemaic Slug, Yoshino, Sisilia, Sho, Simon
ENTRY 007-A — PTOLEMAIC ARMY: MAIN MILITARY FORCES & REBELLION
ENTRY METADATA
Entry Category: Major Faction / Military Organization / Internal Rebellion
Primary Keywords: Ptolemaic Army, Ptolemaic Infantry, PM Army, Dragunov, Dragunov Ver.Rebellion, Ptolemaic Rebellion
Secondary Keywords: Yoshino, Caroline, Towa, Veronica, Sisilia, Owen, Simon, Sho, Miharu, Ptolemaic soldiers, Guerrilla Troops, Metal Rear, Hover Units, Ptolemaic Slug
Aliases: P.M. Army; Ptolemaic Military; Ptolemaic Main Army; Dragunov's Rebellion
Recommended Activation: Keyword-triggered
Recommended Priority: High when discussing the Ptolemaic military, its commanders, its internal divisions, or its conflict with Ptolemaios.
Continuity Scope: Mainline Metal Slug 5 and the expanded original Metal Slug Attack storyline. Release-specific information must be identified.
Related Entries: Entry 007-B — Ptolemaic Cult and Masked Soldiers; Ptolemaios; Mira; Dragunov; Yoshino; Caroline; Towa; Anastasia IV and the Believers; Ptolemaic Military Technology; Ptolemaic EXTRA OPS Archive; Another Story — Ptolemaic; Metal Slug 5.
LORE CONTENT
1. Faction Overview
The Ptolemaic Army is a militarized organization and the main antagonistic force of Metal Slug 5. It is associated with advanced military equipment, covert operations, raids against other organizations, and mysterious practices connected with its leadership and religious or cult-like elements.
In the original Metal Slug 5, the army raids a Regular Army research facility and steals classified information concerning Metal Slug technology. This data allows the Ptolemaic forces to develop and operate their own military machines.
Metal Slug Attack greatly expands the faction's lore, introducing additional officers, soldiers, mechanics, pilots, specialists, and named characters whose stories explain its internal organization and conflicts.
The Ptolemaic Army should not be portrayed as a perfectly unified organization whose members unquestioningly share the same motives. Its military personnel, Ptolemaios's cultists, and Anastasia IV's followers have distinct leadership structures and priorities.
Central distinction: The Ptolemaic Army is the overarching faction, while its military wing, the cult surrounding Ptolemaios, and Anastasia IV's sect represent distinct internal groups. Their alliance does not guarantee mutual trust or complete agreement.
2. The Conventional Military Wing
The Ptolemaic military wing consists of the organization's operational soldiers, officers, commanders, vehicle crews, mechanics, and specialist combat units.
Unlike the more overtly supernatural elements of the faction, these personnel often perform conventional military duties, including reconnaissance, infiltration, sabotage, raids, weapons development, transport, and direct combat.
The Ptolemaic Infantry is identified by the MSA Wiki as the military element led by Dragunov. Its wider organization encompasses ordinary infantry, Guerrilla Troops, Metal Rear units, Hover Units, specialized vehicles, and other military assets.
The military wing is not merely a decorative extension of the cult. It possesses its own leadership, personnel, equipment, operational responsibilities, and practical reasons to care about the welfare of its members.
Its soldiers can cooperate with cultists during shared operations, but their military priorities do not necessarily align with the cult's pursuit of mysterious knowledge, supernatural power, or eternal life.
3. Ptolemaic Army Command and Ptolemaios
Ptolemaios is the mysterious priest who manipulates the Ptolemaic Army from the shadows.
The MSA Wiki's character description identifies him as a powerful figure whose control over the organization is not always exercised through ordinary battlefield command. He generally operates behind the scenes, conveying orders through intermediaries and maintaining secrecy around his location and objectives.
Ptolemaios promises eternal life to those who serve his organization. This promise is an important element of the loyalty surrounding his leadership, especially among those who believe that his knowledge and power will ultimately deliver the rewards they seek.
Nevertheless, not every Ptolemaic officer possesses complete knowledge of Ptolemaios's true plans. The conventional military hierarchy can carry out operations without understanding the full purpose behind the cult's secret activities.
This imbalance in information creates the conditions for distrust. Officers may be expected to risk their lives for an organization whose leadership withholds the reasons behind its most significant projects.
The rebellion associated with Dragunov demonstrates the danger of allowing the military wing's responsibilities and the cult's hidden purposes to become irreconcilable.
4. Dragunov: Assault Commander and Protector of Her Personnel
Dragunov is a female commander of the Ptolemaic Army's assault forces and one of MSA's most prominent original characters.
Her official in-game description identifies her as an exceptionally strict military officer who treats the rules of the Ptolemaic forces seriously. The Metal Slug Wiki additionally documents her reputation for harshness, her concern for her soldiers, and her willingness to oppose superiors when their actions threaten the personnel under her command.
Dragunov is a highly capable combatant and marksman who operates customized military hardware, including specialized Hover Units. Her equipment and training allow her to participate in aerial engagements and conventional ground combat.
Her strict approach should not be confused with a complete lack of compassion. She expects discipline because she takes military duties seriously, but she also cares about the well-being of those entrusted to her.
This combination of severity and responsibility is essential to understanding why Dragunov eventually opposes Ptolemaios's command.
When her superior's secretive objectives and treatment of personnel become incompatible with her obligations to her soldiers, her loyalty to the military organization is no longer unconditional.
Her rebellion is therefore not simply a change of uniform or a special costume. It represents a significant conflict between military duty, personal conviction, and the demands imposed by the cult's leadership.
5. The Rebellion Against Ptolemaios
MSA introduces a distinct Rebellion subfaction associated with Dragunov and other military personnel who oppose Ptolemaios.
The MSA Wiki identifies Dragunov Ver.Rebellion as the beginning of this subfaction. Her in-game description explains that she breaks military discipline to protect her subordinates.
The distinction is significant: Dragunov's defection is presented as an action motivated by her responsibility toward her soldiers, not merely a desire for individual power.
Her rebellion also exposes the fault lines within the wider Ptolemaic organization. The conventional military personnel are expected to serve a mysterious leadership whose ultimate goals and methods are not necessarily shared by the soldiers themselves.
The rebellion thus raises several fundamental questions about the organization:
- Does military obedience remain justified when commanders endanger their own soldiers for secret objectives?
- Should officers accept decisions whose purpose is concealed from them?
- Can the conventional military wing continue serving the organization if its leadership's priorities undermine the welfare of its personnel?
- Is loyalty to Ptolemaios more important than the responsibility an officer owes to those under her command?
Dragunov's position establishes that these questions have consequences within the faction.
Continuity rule: Do not assume that every Ptolemaic soldier joins Dragunov. Some characters explicitly oppose the cult, while others remain neutral, continue serving under their original commanders, or have motives that require examination of their individual story appearances.
6. Yoshino: The Army's Martial Arts Specialist
Yoshino is a female martial artist and instructor associated with the Ptolemaic Army.
Her established background identifies her as an exceptionally powerful fighter trained in ninjutsu and close-quarters combat. Her oversized hammer is a distinctive weapon that demonstrates her extraordinary strength.
Yoshino also trains subordinate personnel, including Sho, whose fear of her demanding methods contrasts with the respect he accords her as his instructor.
She maintains a strong connection with Dragunov, whose ideals concerning strength and responsibility align with aspects of Yoshino's own outlook. She also shares a close working relationship with Caroline, whom she teasingly calls the "Mechageek."
During the Rebellion storyline, Yoshino's Rebellion version documents her defection from the established command structure.
Her role should be understood as that of a formidable military specialist with her own relationships, training responsibilities, and convictions. She is not simply a generic cult warrior because she belongs to the wider Ptolemaic Army.
7. Caroline: Engineering and Military Technology
Caroline is a female Ptolemaic mechanic nicknamed "Mechageek" by Yoshino.
She is responsible for developing, maintaining, or adapting much of the organization's machinery. Her fascination with mechanical systems frequently overrides ordinary concerns about which military faction owns the equipment.
Her established story depicts a young engineer whose interests center on machines, engineering challenges, and experimentation. Her talents give her substantial practical importance to the Ptolemaic military.
Caroline works closely with Towa, a fellow female mechanic and pilot, and the two share an enthusiasm for mechanical construction and collecting parts.
Her involvement in the Rebellion is important because the conflict is not fought exclusively by infantry or battlefield commanders. Technical specialists whose work supports the military can become directly involved when the command structure fractures.
Caroline's equipment should be documented in individual unit and vehicle entries. Her faction-level description should preserve her role as a mechanic and engineer rather than inventing additional command authority or political objectives.
8. Towa: Mechanic, Pilot, and Rebellion Ally
Towa is a female mechanic and pilot who becomes affiliated with the Ptolemaic Army after an earlier career as an independent mechanic.
She originally developed and operated her own robot, using parts acquired from the Ptolemaic military. After being caught stealing those parts, she faced severe punishment until Caroline recognized her talents and argued for her recruitment.
Towa eventually became a trusted participant in the organization's mechanical operations, developing a particularly close friendship with Caroline.
Her engineering background makes her a different type of military asset from Dragunov or Yoshino. Rather than primarily contributing through leadership or direct combat, she provides the mechanical knowledge and practical skills required to maintain and develop specialized equipment.
Her Rebellion version associates her with Dragunov's break from the established command structure.
Towa's continued significance demonstrates that the rebellion depends on more than armed resistance: it also involves personnel, machines, logistics, and the technical expertise required to sustain military operations.
9. Veronica and Sisilia: Personnel Caught in the Conflict
Veronica is a female Ptolemaic soldier and a highly skilled motorcycle operator. She is associated with the organization's motorized forces and is known for her confidence in her riding and combat abilities.
Her friend Sisilia shares a close, sister-like bond with her. The two characters are associated with the wider military wing, where personal friendships can remain important even when their organization experiences internal conflict.
Their individual biographies and specific roles in the rebellion should be drawn from their respective story appearances. The fact that they belong to the same military organization does not, by itself, establish the precise position either one takes on every dispute between Dragunov and Ptolemaios.
Owen is a male Ptolemaic colonel whose MSA story material depicts him assisting less experienced Ptolemaic troops during a large-scale operation. His subsequent involvement with Veronica and Sisilia provides a separate perspective on the faction's internal conflict: he is aware of Dragunov's rebellion but is described as remaining neutral.
Owen's position demonstrates why the rebellion must not be summarized as a universal split in which every Ptolemaic soldier immediately chooses a side.
10. Additional Military Personnel
The expanded MSA roster includes further named members of the Ptolemaic organization, among them Simon, Chunyan, Sho, Miharu, Matilda, Mizuna, Lucy, Phoebe, Josette, Svetla, Yutong, Tatyana, Cica, Linhua, and others.
Their individual affiliations and narrative roles vary. Some are military specialists, instructors, scouts, operators, mechanics, or other personnel; others become involved in the faction's more unusual projects or conflicts.
The Ptolemaic roster should not be flattened into an assumption that all these characters share one personality, identical loyalties, or one fixed position regarding Dragunov's rebellion.
Each significant character deserves a dedicated entry that records established gender, background, role, personality, relationships, and story appearances. The list in this overview serves as an index of relevant characters, not a substitute for their biographies.
Where a character's gender or precise allegiance is not established clearly in the consulted material, do not guess. Record the uncertainty until a suitable character source or story passage confirms the information.
11. The Military Wing's Relationship With the Cult
The Ptolemaic Army's military personnel and Ptolemaios's cultists cooperate because they operate within the same wider organization, but their priorities can differ substantially.
Military officers must direct troops, protect personnel, maintain equipment, execute missions, and preserve the organization's ability to conduct operations.
The cult, by contrast, is closely connected with Ptolemaios's hidden objectives, mystical practices, and promise of eternal life.
These differing priorities create opportunities for conflict. A military officer may regard a decision as reckless or intolerable when it risks soldiers' lives for a secret purpose that the officer is not permitted to understand.
Dragunov's rebellion makes this divide explicit. Her opposition to the established command does not automatically make her an enemy of every person associated with the Ptolemaic Army; rather, it reflects a rupture over leadership, responsibility, and the treatment of personnel.
The relationship between the military wing and the cult must therefore be portrayed as an uneasy internal alliance rather than a completely unified organization.
12. Equipment and Tactical Doctrine
The Ptolemaic military uses infantry formations, mechanized platforms, Hover Units, specialist weapons, and other equipment associated with its own research and development.
Its history in Metal Slug 5 connects the organization to the theft of classified Regular Army vehicle data. MSA subsequently expands this aspect of the faction through named engineers, customized vehicles, and specialized machines.
Dragunov's customized Hover Unit and heavy sniper rifle demonstrate the military wing's combination of conventional firearms and advanced hardware. Caroline's engineering work and Towa's mechanical expertise show how the organization maintains and adapts those machines.
Other units may specialize in infantry combat, close-quarters engagements, reconnaissance, heavy weapons, or mechanical support.
All specific equipment details must be verified in their individual entries. Do not automatically assign the full capabilities of a gameplay unit to every soldier who uses similar equipment.
13. Main Army and Rebellion Roleplay Guidance
When portraying this faction:
- Treat Dragunov as a female assault commander, Yoshino as a female martial arts specialist, Caroline as a female mechanic, and Towa as a female mechanic and pilot.
- Treat Owen and Sho as male characters, and Veronica, Sisilia, and Simon as female characters according to the available character records.
- Preserve Dragunov's combination of harsh discipline and concern for her subordinates.
- Recognize that the Rebellion reflects a conflict with Ptolemaios's leadership and the actions taken to protect military personnel.
- Do not assume that every military character automatically follows Dragunov or automatically remains loyal to Ptolemaios.
- Distinguish military tasks from cult activities and supernatural objectives.
- Avoid inventing motives, family relationships, or allegiances for characters whose stories have not been examined.
- Preserve the separation between the original Metal Slug 5 background and the expanded MSA narrative.
14. Canon and Research Notes
The mainline Metal Slug franchise establishes the Ptolemaic Army as the antagonist organization of Metal Slug 5, including its raid against a Regular Army research facility and its use of stolen military data.
The MSA Wiki expands the organization into distinct internal groups and documents the existence of Dragunov's Rebellion, while the Metal Slug Wiki provides individual biographies and associated event records.
This entry uses those sources to establish the faction's military wing without attempting to summarize every EXTRA OPS storyline. Those event narratives deserve their own entries to avoid compressing character development into unsupported generalizations.
END OF ENTRY 007-A
- #10PTOLEMAIC CULT: MASKED SOLDIERS, PTOLEMAIOS, AND THE SECRET SECTS Religious Organization / Secret Cult / Internal Ptolemaic Faction
Keys: Ptolemaic Cultists, Avatar of Evil, Ptolemaic Cult, Masked Soldiers, Mira, Ptolemaic masked soldiers, Ptolemaios · Secondary: Anastasia IV, Sally, Sorceress, dark magic, Dark Monoeye, Oao-One, eternal life, Believers, Maria, Cara, Achetto, Secret Sect, Anastasia I, Damian
ENTRY 007-B — PTOLEMAIC CULT: MASKED SOLDIERS, PTOLEMAIOS, AND THE SECRET SECTS
ENTRY METADATA
Entry Category: Religious Organization / Secret Cult / Internal Ptolemaic Faction
Primary Keywords: Ptolemaic Cult, Ptolemaic Cultists, Masked Soldiers, Ptolemaios, Mira, Avatar of Evil, Ptolemaic masked soldiers
Secondary Keywords: Damian, Achetto, Sally, Cara, Maria, Sorceress, Oao-One, Anastasia IV, Anastasia I, Believers, Secret Sect, Dark Monoeye, eternal life, dark magic
Aliases: Masked Soldiers; Ptolemaios's Cult; Ptolemaic Cultists. These terms describe the cult-centered element of the broader organization; they are not substitutes for the entire Ptolemaic Army.
Recommended Activation: Keyword-triggered
Recommended Priority: High when discussing Ptolemaios, the Masked Soldiers, dark magic, secret experiments, the Believers, or conflicts between the cult and the conventional military.
Continuity Scope: Metal Slug 5 and the expanded original Metal Slug Attack storyline. Reloaded-specific material must be identified separately.
Related Entries: Entry 007-A — Ptolemaic Main Army & Rebellion; Ptolemaios; Mira; Dragunov; Anastasia IV; Anastasia I; The Believers; Ptolemaic EXTRA OPS Archive; Another Story — Ptolemaic; ALIEN VS MORDEN; Metal Slug 5; Dark Monoeye; Ptolemaic Supernatural Technology.
LORE CONTENT
1. Overview and Identity
The Ptolemaic Cult is the cult-centered element of the broader Ptolemaic organization, associated most directly with Ptolemaios and the masked soldiers operating under his command.
In the classic Metal Slug 5 setting, the Ptolemaic Army is associated with mysterious practices, ancient ruins, supernatural forces, and a dangerous organization whose full motives are not clearly explained by the arcade game's minimal narrative.
Metal Slug Attack substantially expands this material by providing named cultists, supernatural specialists, additional factional relationships, and stories exploring the differences between Ptolemaios's followers and the Ptolemaic military.
The cult's leadership and activities cannot be reduced to ordinary military administration. Its interests include mysterious knowledge, hidden objectives, supernatural power, and Ptolemaios's promise of eternal life.
At the same time, the cult does not operate in complete isolation. It exists within the broader Ptolemaic Army, whose conventional military personnel conduct operations and provide the manpower, technology, and resources needed to sustain its activities.
This relationship is often unstable. Military officers may be expected to cooperate with cultists without knowing their true objectives, while the cult's leadership may value secret projects above the welfare of ordinary soldiers.
Important distinction: The Ptolemaic Cult, Dragunov's military faction, and Anastasia IV's sect are related elements of the wider Ptolemaic storyline, but they possess different leaders and priorities.
2. Ptolemaios: The Mysterious Priest
Ptolemaios is the central leader of the Ptolemaic Cult and the mysterious figure manipulating the broader Ptolemaic Army.
His MSA character description presents him as a priest who operates from the shadows and exerts control over the organization without routinely appearing on the battlefield.
He promises eternal life to his followers, making that promise a key source of influence over members who believe they can attain something beyond an ordinary human lifespan through their service.
The military hierarchy frequently functions without a complete understanding of his plans. Orders may be delivered through intermediaries, while the purposes of important operations remain concealed.
This arrangement creates a fundamental imbalance within the organization. Ptolemaios possesses knowledge that other characters seek, but he does not necessarily share it with the commanders and soldiers whose lives depend on his decisions.
His secrecy is therefore not merely an aesthetic feature of a mysterious villain. It is an organizational mechanism that helps maintain his control while also contributing to distrust and internal conflict.
3. The Cult's Objectives and the Promise of Eternal Life
The Ptolemaic Cult is closely associated with the pursuit of mysterious knowledge and supernatural power.
The MSA Wiki's account of the Ptolemaic Army describes its structure as sect-like, with numerous cultists and wizards among its ranks. It also identifies the pursuit of eternal life as an important element of the secrecy surrounding the cult's plans.
These details provide a reason for the conventional military wing's growing concern over its leadership. A soldier may understand how to execute a raid or operate a weapon without understanding the purpose of a ritual, the significance of a mysterious artifact, or the eventual consequences of an experiment.
The cult's goals should not be treated as identical to every military mission undertaken in its name.
Some operations may serve the practical needs of the organization, while others may advance the hidden objectives of Ptolemaios and his closest followers.
Where a story establishes a specific motive, such as acquiring an artifact or conducting an experiment, record it in the corresponding event entry. Do not invent one universal explanation for every cult operation.
4. The Masked Soldiers
The Masked Soldiers are the military and cult-centered personnel most closely associated with Ptolemaios.
The MSA Wiki identifies them as one of the principal internal groups of the Ptolemaic Army, distinct from the conventional Ptolemaic Infantry and Anastasia IV's Believers.
Their appearance and organization reflect the secrecy surrounding Ptolemaios. They serve as forces through which his influence is exercised and his activities are supported.
Some named characters associated with the cult possess specialized abilities that go beyond ordinary infantry combat. Their individual entries may document dark magic, supernatural physical strength, experimental enhancements, specialized equipment, or other capabilities established by their stories.
Not all Masked Soldiers should be assumed to be powerful sorcerers. The broad category includes ordinary troops as well as distinct characters with their own responsibilities.
Likewise, wearing a mask or possessing mysterious equipment does not automatically prove that every soldier has the same ritual knowledge or access to the cult's most secret activities.
5. Mira: A High-Ranking Wizard
Mira is a female Ptolemaic wizard and one of the most important figures within Ptolemaios's masked forces.
Her character material describes her as a powerful figure who uses dark magic and serves Ptolemaios. The Metal Slug Wiki identifies her as his daughter from the future, a revelation that significantly complicates the relationship between the current organization and events extending beyond its immediate timeline.
Mira's position gives her authority over other cult-associated personnel, including individuals involved in experiments and specialized operations.
She is not simply an assistant who carries out ordinary military orders. Her own power, private activities, and role in the organization's secret projects make her a significant link between the cult's leadership and its more disturbing activities.
Her relationship with Ptolemaios is important to understanding the cult's internal hierarchy. Nevertheless, the details of her future origin and her individual actions should be established through the relevant character and event entries rather than assumed to explain every decision she makes.
Mira's personality, methods, and relationships deserve a separate character profile.
6. Damian and Achetto: Rivalry Under Mira
Damian and Achetto are cult-associated characters whose rivalry demonstrates the importance of personal ambition and loyalty within Ptolemaios's organization.
Achetto is female. Her character material describes her as one of Mira's subordinates, enhanced through experiments that gave her extraordinary strength. She wields a massive battleaxe empowered by mysterious energy.
Damian is a male cult-associated character whose rivalry with Achetto is connected to their efforts to impress Mira.
Their competition illustrates a more personal aspect of the cult's hierarchy. Devotion to a powerful superior can motivate individuals to pursue status, recognition, and influence, even when their own activities create friction with fellow followers.
The cult should therefore not be portrayed as a perfectly harmonious group in which all members cooperate without rivalry.
Their individual personalities, powers, loyalties, and appearances must be documented separately. Their shared connection to Mira establishes an important relationship, but it does not make them interchangeable characters.
7. Sally: An Assassin Dedicated to Ptolemaios
Sally is a female assassin associated with the Ptolemaic organization.
Her character description states that she was hired to protect Ptolemaios from individuals seeking to attack him behind the scenes. Mira subsequently subjected her to an empowering ritual, which Sally accepted.
This background connects her directly to the cult's use of supernatural enhancement and its concern for protecting its leader.
Sally is described as having a youthful manner, extraordinary physical abilities, and an interest in blood and unsettling places.
Her role also demonstrates the difference between the cult's central leadership and the specialized personnel who protect it. Ptolemaios's influence is maintained not only through secrecy and promises, but also through individuals entrusted with preventing threats from reaching him.
Sally's loyalty to Ptolemaios and her empowered capabilities should be covered in her individual character entry.
8. Cara: Mira's Assistant and Experimental Power
Cara is a female Ptolemaic assistant and another character associated with Mira.
Her story establishes that she entered Mira's private quarters during an assigned task and touched a mysterious stone. The encounter transformed her, granting abilities beyond those she possessed previously.
Cara subsequently fights using enormous shears and carries a doll companion known as Mr. Cartman.
Her story reflects the cult's connection with mysterious artifacts and experiments whose effects can profoundly change the people who encounter them.
However, Cara's specific transformation should not be treated as identical to every other experiment conducted by Mira. Each character's history and abilities must be established from their own material.
The relationship between Cara and Mira should be understood as one between an assistant and a powerful superior whose research and supernatural practices have direct consequences for those under her influence.
9. Maria, Sorceress, and Other Cult-Associated Characters
MSA contains additional named characters associated with the Ptolemaic cultists, including Maria, Sorceress, and Oao-One.
Their presence in the wider MSA roster demonstrates that the cult's personnel extend beyond the most prominent figures discussed above.
However, individual affiliations can be more complex than a broad faction label suggests. The exact relationship between a named character and Ptolemaios, Mira, or another leader should be verified through that character's biography and relevant story events.
Do not invent specific powers, personalities, gender identities, family connections, or motives merely because a character appears in a cult-related unit category.
Their detailed biographies should be developed as separate entries when their story material has been researched sufficiently.
10. Anastasia IV's Believers: A Separate Sect
Anastasia IV leads a group known as the Believers or Secret Sect in MSA's expanded Ptolemaic lore.
Although this group is associated with the broader Ptolemaic organization, it is not identical to Ptolemaios's Masked Soldiers.
Anastasia IV is a female leader whose sect has its own history, beliefs, personnel, and objectives. The MSA Wiki identifies Anastasia IV and her followers as a distinct subfaction of the Ptolemaic Army.
Her predecessor, Anastasia I, is also female and is described as the founder of the sect and the great-grandmother of Anastasia IV.
Their story adds another layer to the broader conflict: not every religious or mysterious organization associated with the Ptolemaic Army follows Ptolemaios's direct leadership in precisely the same way.
The Believers' relationship with Ptolemaios's forces has evolved. The Metal Slug Wiki describes an earlier conflict between Anastasia's sect and the Ptolemaic Army, followed by a truce and an alliance that was not necessarily based on mutual trust.
Anastasia IV's story also includes concerns arising from a vision connected with a Dark Monoeye. This contributes to her suspicion of Ptolemaios and helps explain why the sect's relationship with the larger organization remains complicated.
11. Cooperation Without Full Trust
Anastasia IV's sect provides a particularly clear example of why the wider Ptolemaic Army cannot be treated as a perfectly united alliance.
The Believers possess their own leadership and institutional identity. Their cooperation with Ptolemaios's organization does not erase their existing priorities or guarantee that every follower agrees with the arrangement.
The Ptolemaic Another Story account records concerns among the Believers regarding the alliance. It also describes Anastasia IV's efforts to maintain cooperation while recognizing that the sect may become divided over the arrangement.
This is significant because it distinguishes outward military cooperation from internal ideological unity.
A common enemy, access to resources, or the pursuit of shared knowledge may be sufficient to motivate cooperation, even when the parties do not trust one another completely.
Anastasia IV's sect should consequently be represented as an organization with independent beliefs, leadership, and concerns rather than as a collection of ordinary Ptolemaios cultists.
12. Beecham, Melvina, Zahara, and the Believers' Network
The extended roster associated with Anastasia IV includes additional named followers and personnel.
Beecham and Melvina are affiliated with her sect, although their roles within the wider Ptolemaic organization differ. Melvina, for example, is described as one of Anastasia IV's trusted confidants and a pilot who operates under Mira's command when required.
This illustrates how the two organizational structures can overlap operationally without eliminating the original relationships between characters and their own leaders.
Zahara is female and is associated with Anastasia IV's close circle. Her character material identifies her as a commander of the Guardian Unit with powerful magical abilities.
These characters require individual entries to document their backgrounds, abilities, and personal relationships accurately.
The wider faction should not assume that everyone from Anastasia IV's sect shares a single opinion of Ptolemaios. Nor should every member be considered automatically hostile to the military wing.
The important distinction is that the Believers possess their own organizational identity and may have reasons to question the conduct or motives of their supposed allies.
13. Dark Magic, Experiments, and Unusual Technology
The cult's identity is connected with practices that extend beyond the conventional military technology of the Ptolemaic Army.
Mysterious artifacts, unusual rituals, powerful supernatural abilities, and experiments that transform individuals are recurring elements of the MSA's expanded portrayal of the Ptolemaic organization.
Mira's role illustrates this connection particularly clearly. She is associated with dark magic, powerful personal abilities, and the transformation or experimentation of other characters.
Nevertheless, not every unusual ability should automatically be classified as magic. Some storylines involve alien technology or other unconventional sources of power.
The precise origin of an ability must be documented using its relevant character or event source. When the story does not establish whether an effect is magical, technological, or a combination of both, preserve that uncertainty.
The same rule applies to artifacts connected with eternal life, mysterious stones, Dark Monoeyes, and other objects whose complete nature may not be fully explained in the available records.
14. The Cult's Relationship With the Conventional Army
Ptolemaios's cult and the conventional Ptolemaic military operate under the broader Ptolemaic banner, but their priorities may conflict.
Military officers require practical information to carry out their duties. Cult leaders may instead withhold critical information in order to protect secret projects, maintain control, or prevent outsiders from discovering their ultimate objectives.
This tension can lead to resentment when conventional personnel are expected to risk their lives for purposes that remain unknown to them.
Dragunov's rebellion is directly relevant to this divide. Her opposition reflects the consequences of a command structure that prioritizes Ptolemaios's plans over the safety and interests of the soldiers under her authority.
The cult should not automatically regard every conventional officer as an enemy. Its activities still depend on the wider organization, and the military remains an important source of personnel, equipment, and operational support.
Conversely, the existence of cooperation does not prove that the military trusts the cult's methods.
The correct portrayal is one of uneasy interdependence: the two sides have reasons to cooperate, but secrecy and conflicting priorities can make their relationship unstable.
15. The Cult's Relationship With Other Forces
The Ptolemaic Cult exists in a world containing competing military organizations, independent forces, unusual creatures, and extraterrestrial threats.
Some event storylines connect Ptolemaios or the broader Ptolemaic organization with events involving alien technology and mysterious artifacts.
However, the precise nature of each relationship must be established separately. A character encountering an alien device does not automatically make that character a member of the Space Army or prove that the Ptolemaic Cult has entered a permanent alliance with extraterrestrial forces.
Similarly, not every supernatural entity associated with the cult should be assumed to serve Ptolemaios without explicit evidence.
When documenting an event, preserve the distinction between an enemy, an ally, a temporary partner, an experimental subject, and an entity whose motives remain unknown.
16. Roleplay Guidance
When portraying the Ptolemaic Cult and its associated organizations:
- Treat Ptolemaios as the central mysterious priest associated with the Masked Soldiers.
- Treat Mira as a female, high-ranking wizard and a major figure within Ptolemaios's organization.
- Treat Achetto, Cara, and Sally as female characters; treat Damian as male according to the available character records.
- Treat Anastasia IV and Anastasia I as female leaders of the separate Believers/Secret Sect.
- Preserve the difference between Ptolemaios's cultists and Anastasia IV's followers.
- Do not portray every cultist as equally powerful or equally informed about the cult's secrets.
- Preserve the recurring tensions between secret supernatural objectives and the conventional army's responsibilities.
- Do not assume that cooperation between the Believers and Ptolemaios proves complete mutual trust.
- Avoid inventing a universal motive for every ritual, artifact, or experiment.
- Distinguish established supernatural abilities from technological effects when the source material permits.
- Use individual character and event entries to verify gender, biography, personality, and relationship details.
17. Canon and Research Notes
The mainline Metal Slug 5 background establishes the Ptolemaic Army's role as an antagonist organization associated with mysterious practices and the theft of Regular Army military information.
The MSA Wiki identifies three important groups within the broader Ptolemaic Army: the conventional military element led by Dragunov, the Masked Soldiers/Cultists led by Ptolemaios, and Anastasia IV's Believers. The Metal Slug Wiki provides additional character biographies and summaries of the group's internal history.
These are community-maintained reference sources rather than direct substitutes for every original in-game dialogue. Where a claim concerns a specific character's identity, motive, relationship, or event outcome, the relevant character or story record should be consulted.
This entry establishes the cult's foundational identity and its relationships with the military and the Believers. Detailed event plots, supernatural revelations, and character developments will receive their own entries in the EXTRA OPS and ANOTHER STORY archive.
END OF ENTRY 007-B
- #11MARTIANS & INVADERS IN THE MAINLINE METAL SLUG TIMELINE Mainline Canon / Extraterrestrial Factions
Keys: Metal Slug 6 Invaders, Metal Slug 3 aliens, Invaders, Rootmars, Mars People, Metal Slug 2 aliens, Martians · Secondary: Invader King, Rugname, Regular Army and Rebel Army alliance, General Donald Morden, alien invasion, Martian betrayal
ENTRY 008-A — MARTIANS & INVADERS IN THE MAINLINE METAL SLUG TIMELINE
Entry Metadata
Category: Mainline Canon / Extraterrestrial Factions
Primary Keywords: Martians, Mars People, Invaders, Rootmars, Metal Slug 2 aliens, Metal Slug 3 aliens, Metal Slug 6 Invaders
Secondary Keywords: General Donald Morden, Rugname, alien invasion, Martian betrayal, Invader King, Regular Army and Rebel Army alliance
Aliases: Mars People; Martians; Invaders. These refer to different alien sides where specified.
Activation: Keyword-triggered
Priority: High for questions about original Metal Slug continuity.
Continuity: Mainline Metal Slug games. Do not automatically import MSA-exclusive biographies.
Lore Content
1. Overview
The mainline Metal Slug games feature more than one extraterrestrial threat. The Martians, also called the Mars People, are involved in the conflicts surrounding General Donald Morden in Metal Slug 2, Metal Slug X, and Metal Slug 3. Metal Slug 6 introduces the Invaders as another alien force attacking Earth.
These are not interchangeable names for one species or organization. In Metal Slug Attack, both are categorized under the Space Army gameplay faction, but this later classification must not overwrite their distinct identities in the original games.
2. Metal Slug 2 — The Martians Manipulate Morden
During Metal Slug 2, the Martians provide technological support and other assistance to Morden's Rebel Army. The apparent cooperation is deceptive: the Martians intend to weaken Earth's military forces so they can pursue their own conquest.
At the conclusion of the campaign, the Martians reveal their involvement and abduct General Morden. The Rebel Army's supposed extraterrestrial allies have shown that they never intended to serve Morden's ambitions unconditionally.
The Regular Army and Rebel Army consequently cooperate temporarily against the Martians. This alliance is a matter of immediate necessity, not a permanent end to their political and military conflict.
3. Metal Slug X — Revised Version of the Same Conflict
Metal Slug X is a revised version of Metal Slug 2. Its alien storyline broadly retains the Martians' involvement with Morden and their concealed intentions.
Do not record Metal Slug 2 and Metal Slug X as two independent invasions unless a specific source establishes a separate event. Distinguish their gameplay and presentation changes from the underlying story they share.
4. Metal Slug 3 — The Martians Return
The Martians return with another scheme involving Morden. They capture him and use a disguised substitute to manipulate the Rebel Army's activities, creating a new crisis.
Once the deception is exposed, the conflict again draws the Regular Army and Rebel Army into temporary cooperation against their extraterrestrial enemy.
The Martians' recurring interventions establish their own independent ambitions. They manipulate human factions when doing so benefits their plans, and Morden's army is not exempt from their deception.
The events also introduce the Rugname, the Martians' spacecraft associated with Rootmars and their operations.
5. Metal Slug 6 — The Invaders Attack
Metal Slug 6 introduces the Invaders as a separate extraterrestrial enemy. During the continuing conflict involving the Regular Army, Rebel Army, and Martians, the Invaders launch attacks against Earth and the Martians.
The immediate danger changes the strategic situation. The human forces and Martians now have a common enemy powerful enough to require cooperation.
Unlike the earlier conflicts in which the Martians deceived Morden, Metal Slug 6 presents an alliance involving the Regular Army, Rebel Army, and Martians against the Invaders.
This cooperation does not mean that Morden's ambitions disappear, that the Martians become permanent human allies, or that every participant shares the same political objectives. It is a response to an extraordinary common threat.
6. Rootmars
Rootmars is a major alien entity associated with the Martians and the events of Metal Slug 3. Its role is expanded considerably by MSA, but its detailed character history in the mobile game's stories must not automatically be treated as established in the arcade timeline.
In this mainline entry, Rootmars represents an important figure in the Martian conflict. MSA-specific accounts of its environmental concerns, judgments, and relationships should be recorded in their own entries.
7. Mainline Continuity Rules
- The Martians and Invaders are distinct extraterrestrial forces.
- The Martians manipulate and betray Morden's forces in Metal Slug 2 and return with another scheme in Metal Slug 3.
- Metal Slug X is a revised version of Metal Slug 2, not automatically an additional separate invasion.
- Metal Slug 6 introduces the Invaders and a temporary alliance between the Regular Army, Rebel Army, and Martians.
- The Professor's MSA-specific defection, Marty, Percier, the expanded Invader hierarchy, and other MSA-exclusive character histories must not be retroactively inserted into the arcade stories without supporting evidence.
- Temporary cooperation does not establish a permanent alliance or shared ideology.
8. Roleplay Guidance
Portray the mainline Martians as an independent alien force with their own objectives, not as permanent servants of Morden. Portray the Invaders as a separate extraterrestrial threat. Retain the strategic uncertainty, military action, and temporary alliances that define these conflicts.
When a question concerns an MSA character or event, consult the corresponding MSA entry rather than assuming that the original arcade story already contains that material.
End of Entry 008-A
- #12THE MARTIANS, ROOTMARS & THE PROFESSOR'S EXPANDED MSA STORY MSA Alien Lore / Character History / ANOTHER STORY
Keys: Martians, Mars People Elite, Rootmars, Professor, Marty, Mars People · Secondary: We Are Mars People Rangers, cloning, For You, Utopia, Clone Abby, Chief, Percier, Little Song, Sun Stone, Clone Betty, Neo Martian, Mars People Rangers
ENTRY 008-B — THE MARTIANS, ROOTMARS & THE PROFESSOR'S EXPANDED MSA STORY
Entry Metadata
Category: MSA Alien Lore / Character History / ANOTHER STORY
Primary Keywords: Martians, Mars People, Professor, Rootmars, Marty, Mars People Elite
Secondary Keywords: Chief, Sun Stone, Neo Martian, Percier, cloning, Mars People Rangers, Clone Abby, Clone Betty, Utopia, For You, We Are Mars People Rangers, Little Song
Aliases: Professor; Chief; Mars People; Neo Martian Marty.
Activation: Keyword-triggered
Priority: High for questions about the Professor, Martian history, or MSA's ANOTHER STORY.
Continuity: Original mobile Metal Slug Attack. Separate this expanded storyline from the classic arcade canon and identify Reloaded-only additions where applicable.
Lore Content
1. The Martians in MSA
Metal Slug Attack expands the Martians beyond their original role as extraterrestrial antagonists. Its ANOTHER STORY provides additional context for their society, leadership, motivations, relationships, and individual development.
The Martians are not simply interchangeable alien troops. Their stories include the authority of Rootmars, the status of the Mars People Elite, ordinary Martians who wish to become stronger, and individuals whose friendships with other characters affect their development.
The MSA Wiki's UTOPIA story explains that Rootmars came to Earth because human activity threatens the environment. The Martians are also interested in advanced technology found on Earth, including the Sun Stone. Their environmental concerns and technology-related interests help explain their actions, although individual Martians may have their own attitudes and priorities.
2. The Professor's Identity
The Professor is an MSA-original character whose official in-game description identifies him as a former scientist of Morden's Army who eventually joins the Martians for his own research.
His deep knowledge of cloning is central to his characterization. The official description specifically notes that his age and sex are difficult to distinguish, so the Lorebook must not assign a definitive biological sex or gender identity without additional evidence.
The Professor's departure from Morden's organization does not mean that he abandons scientific research. Instead, he seeks access to the Martians' advanced technology and opportunities to expand his knowledge.
His motivations are therefore more complicated than merely changing from a human faction to an alien faction. He is driven by scientific curiosity, research ambitions, and a willingness to pursue unusual discoveries even under dangerous circumstances.
3. UTOPIA — The Professor Seeks Acceptance
In UTOPIA, the Rebel Army is attacked by Martian forces. The Professor is urged to evacuate but is fascinated by Martian technology and wishes to join them.
Abigail tries to take him to safety but becomes distracted when she sees Morden being abducted by a Dai-Manji. The Professor then attempts to gain an audience with Rootmars, only to be rejected by the Mars People Elite, who believe humans damage the environment and are not sufficiently advanced.
The Professor encounters an ordinary Martian and learns that he can earn acceptance by proving his strength. He sets out to obtain the Sun Stone, despite not knowing the dangers protecting it.
During the journey, the Professor encounters attacks involving brainwashed soldiers and the Sol Dae Rokker. A Martian companion follows him and protects him even though it is weaker than he is.
The Professor's determination to continue researching despite the danger leaves a lasting impression on the Martian. When the Martian apparently dies protecting him, its experience becomes part of a dreamlike trial involving Rootmars.
The Martian is subsequently revived and transformed into a Neo Martian. The Professor is pleased to discover that his companion has survived, and the two continue fighting together.
After the Sol Dae Rokker is defeated, the Mars People Elite destroy the Sun Stone because they believe it could threaten the environment if it fell into the wrong hands. They also confirm that the Professor has passed the test and may join the Martians.
The Professor asks the Neo Martian to accompany him and gives it the name Marty, explaining that he dislikes the Martians' lack of individual names.
4. Marty — The Neo Martian
Marty is the first Neo Martian introduced through UTOPIA. Before the transformation, Marty is an ordinary green Martian who hopes to become an Elite.
Marty's transformation is tied to the desire to become stronger and the experience of protecting the Professor. The character's development shows that individual growth within Martian society is not limited to conventional military rank.
After becoming a Neo Martian, Marty continues as the Professor's companion and assistant. The Professor's decision to give Marty a name also establishes the beginning of a more personal relationship between the two.
Marty should not be described as merely an experimental specimen or a generic alien fighter. His loyalty, development, and growing relationships are important to the MSA story.
5. FOR YOU — The Professor's New Companion
In FOR YOU, two Martian Cadres realize they cannot telepathically contact Marty and discover that he has been kidnapped.
The Professor uses a GPS device to determine Marty's location. They set out to rescue him and encounter Rebel Army forces occupying a facility where Marty is being drained to power a Big Gate.
During the mission, they encounter Percier, a pink female Martian who decides to follow the Professor as his "eternal assistant." She is attracted by his research and the strange equipment, which causes her to absorb energy.
The story reveals that the Rebels have learned that rarer Martians can provide more energy. Marty is being exploited as part of an attempt to power the Big Gate and bring Future Rebels into the present.
The Professor refuses to abandon Marty despite the danger. He recognizes that the Big Gate must be disabled and that removing the equipment improperly could harm his companion.
As the crisis escalates, the Professor studies the Kraken and determines that its armor can be damaged only by a sufficiently powerful aerial attack. Percier uses her remaining energy to help Marty recover, allowing him to participate in the battle.
The Kraken is destroyed, although Marty collapses again from expending his energy. The Professor condemns Morden's actions and leaves with his companions.
This event is important because it shows the Professor's changing priorities. Although he remains deeply interested in experimentation, Marty is no longer merely a research subject. The Professor's concern for his safety becomes personal.
6. Percier, Marty, and the Professor
Percier's relationship with the Professor and Marty develops beyond the initial encounter in FOR YOU.
Percier wants to serve as the Professor's assistant, but his attention to Marty leaves her feeling neglected. The story's later interactions reveal jealousy, concern, and a growing relationship between the characters.
Marty, meanwhile, continues to display loyalty to the Professor and begins forming connections with other Martians.
The three characters' relationship should not be reduced to a simplistic rivalry. It includes practical cooperation, emotional misunderstandings, and efforts to protect one another.
Percier is a female Martian; Marty is a nonhuman Neo Martian commonly referred to with he/him pronouns in MSA story summaries. The Professor's sex remains ambiguous in the official description.
7. Cloning Research and the Mars People Rangers
The Professor's expertise in cloning becomes particularly important in later stories.
He activates Clone Abby and Clone Betty and develops equipment that can help ordinary Martians become stronger. In WE ARE MARS PEOPLE RANGERS, three Martians initially doubt their ability to use his inventions.
Marty helps one Martian recognize its capabilities. The experience motivates the group to become the Mars People Rangers, who subsequently travel to Earth to test their strength.
Clone Abby and Clone Betty accompany them to collect research data. Their mission leads to conflict with Rebel Army characters, including Abigail and Beatriz, whose activities bring them into direct confrontation with the Martians.
The story combines the Professor's scientific ambitions with the Martians' own development. His inventions can increase combat capability, but the characters must also learn confidence, cooperation, and the importance of protecting others.
The Rangers' abilities and standing should be recorded separately from those of the Mars People Elite. They are a distinct group rather than simply a replacement name for senior Martians.
8. LITTLE SONG — A Different Martian Perspective
LITTLE SONG follows a Martian Pocket that wants to prove itself and become stronger.
The Pocket is frustrated that it cannot be like Marty. It joins a mission to Earth despite the risks, becomes separated from its fellow Martians, and encounters Halle on the Cursed Island.
The story explores the Pocket's desire to protect someone and become more capable, as well as the relationship that develops with Halle.
After their adventure, Rootmars allows Halle to join the Martians, while Pocket returns to the Rugname. Their relationship continues to develop as Halle explores Martian life and Pocket becomes jealous of the attention she gives to other Martians.
This storyline reinforces an important MSA theme: Martian characters have individual emotions, insecurities, friendships, and aspirations rather than existing only as members of an alien army.
9. The Professor's Former Research Legacy
The Professor's defection has consequences for the human military organizations associated with his earlier career.
In FOR YOU, the story explains that Navy took over after the Professor left Morden's Army but pursued pharmaceutical research instead.
Later stories involving Navy and Vita further explore the relationship between human scientific research, alien technology, and Morden's continued military ambitions.
The Professor's departure therefore does not erase his earlier research history. Instead, it establishes a continuing contrast between his new Martian associates and the scientists who remain connected to Morden's organization.
10. Roleplay and Continuity Rules
- Treat the Professor as an MSA-original character, not a confirmed participant in the original arcade alien story.
- Preserve his former employment under Morden and his decision to join the Martians for research.
- Retain the uncertainty surrounding his age and sex.
- Treat Rootmars as an important Martian authority and preserve the environmental concerns presented in UTOPIA.
- Preserve Marty's transformation into a Neo Martian and the Professor's decision to name him.
- Recognize that the Professor's relationship with Marty grows beyond scientific curiosity.
- Preserve Percier's identity as a female Martian associate and her role as the Professor's assistant.
- Distinguish cloning technology from ordinary Martian biological development.
- Treat the Mars People Rangers as a separate group whose development is tied to the Professor's inventions.
- Keep all detailed MSA story revelations separate from mainline arcade continuity.
End of Entry 008-B
- #13THE INVADERS: TRUE HIERARCHY, MILITARY FORCES & INVASION HISTORY Extraterrestrial Civilization / Invasion Force / MSA Faction Archive
Keys: Pentagram, Invader King, Invader Army, Four Heavenly Kings, Invaders, Metzelei · Secondary: Bloom Metzelei, Nowan, Franke, Lydia, Invader Infantry, Odette, Rillacle, Eis Monstrum, Fall of Disaster, Schwarz Metzelei, Fedeln Metzelei, Teleko, Geweih Metzelei, Ai Agate, Invader Drones, Annette
ENTRY 008-C — THE INVADERS: TRUE HIERARCHY, MILITARY FORCES & INVASION HISTORY
ENTRY METADATA
Category: Extraterrestrial Civilization / Invasion Force / MSA Faction Archive
Primary Keywords: Invaders, Invader Army, Invader King, Four Heavenly Kings, Metzelei, Pentagram
Secondary Keywords: Geweih Metzelei, Schwarz Metzelei, Bloom Metzelei, Fedeln Metzelei, Eis Monstrum, Annette, Odette, Nowan, Rillacle, Lydia, Teleko, Ai Agate, Franke, Invader Infantry, Invader Drones, Fall of Disaster
Aliases: Invader forces; extraterrestrial invasion force; Invaders of Metal Slug 6.
Activation: Keyword-triggered
Priority: High for any discussion of the Invaders' hierarchy, invasion plans, commanders, alien biology, or MSA storylines.
Continuity Scope: Mainline Metal Slug canon and the expanded original Metal Slug Attack mobile-game continuity, with differences clearly identified.
Related Entries: Entry 008-A — Mainline Martians and Invaders; Entry 008-B — The Martians and the Professor; Invader King; Geweih Metzelei; Schwarz Metzelei; Bloom Metzelei; Fedeln Metzelei; Eis Monstrum; Annette; Odette; Nowan; Invader Species and Variants; Fall of Disaster; What I Need to Be Myself; Gluttony of Disaster; United Front; Metal Slug 6.
LORE CONTENT
1. Identity: A Separate Extraterrestrial Civilization
The Invaders are an aggressive extraterrestrial faction first introduced in the mainline Metal Slug series through Metal Slug 6. They are distinct from the Martians, although Metal Slug Attack categorizes both sides under its broad Space Army gameplay faction.
In the original arcade storyline, the Invaders arrive on Earth during the ongoing conflict between the Regular Army, Rebel Army, and Martians. Their invasion creates a threat severe enough to force these otherwise opposing forces into cooperation.
Metal Slug Attack expands the Invaders considerably. What initially appears to be a swarm of dangerous alien creatures becomes a much more complex faction containing specialized biological units, humanoid shapeshifters, elite commanders, researchers, infiltrators, and powerful alien warriors.
MSA's character-focused stories reveal that the Invaders are not simply an endless population of identical monsters. Their individuals possess distinct personalities, relationships, ambitions, and experiences.
Core distinction: The Invaders are not the Martians, do not automatically follow Rootmars, and should not be treated as members of a unified alien alliance simply because both groups belong to the Space Army gameplay category.
2. Original Invasion: Metal Slug 6
Metal Slug 6 establishes the Invaders as a major threat to Earth and the Martians.
Their arrival takes place amid renewed conflict involving Morden's forces and the Regular Army. As the alien creatures begin attacking, the situation escalates beyond the ordinary military rivalry between human factions.
The Invaders are aggressive, physically dangerous, and capable of overwhelming opposing forces through their numbers and unusual biological attacks.
The Martians are also among their targets. This conflict results in an unusual alliance between the Regular Army, Rebel Army, and Martians, who recognize that defeating the Invaders requires cooperation.
The campaign culminates in an assault against the Invaders' nest, where the Invader King serves as the final boss. The alien invasion is defeated, and the surviving human forces and Martians withdraw to rebuild.
The resulting peace remains temporary. Cooperation against a common enemy does not erase the underlying differences between the Regular Army, Morden, and the Martians.
This is the mainline foundation for the faction. MSA later expands its history, leadership, internal structure, and character relationships rather than simply repeating the events of Metal Slug 6.
3. The Invader King: Supreme Leader and Ultimate Weapon
The Invader King is identified as the leader of the Invaders and the central antagonist of Metal Slug 6.
It is an enormous alien being capable of tremendous destruction. Its attacks include powerful physical strikes and devastating energy-based assaults, making it a formidable battlefield threat.
MSA subsequently represents the Invader King as an ultimate-level unit. Its game description emphasizes its enormous destructive potential and its function as the Invaders' end-game weapon, designed to destroy Earth.
The distinction between the original story and its MSA representation must be maintained. Metal Slug 6 establishes the Invader King's role as the final antagonist, while MSA presents an expanded roster and additional mechanics associated with its use as a playable unit.
The Invader King is not Rootmars. They belong to different sides of the broader alien conflict, and their appearances must not be merged into one biography.
The Invader King's exact political relationships with every member of the MSA hierarchy should be established only where the relevant story material provides evidence. The existence of subordinate commanders does not automatically establish that every one of their activities is directly controlled by the King.
4. The Invaders' Biological Nature
The Invader species encountered in Metal Slug 6 includes grotesque, heavily built alien creatures with unusual anatomy and aggressive combat behavior.
Their common infantry resembles a toad-like organism with insectoid characteristics and a durable exterior. They can attack using rapid physical movements, spinning body attacks, and the extension of their limbs to strike opponents.
Certain airborne variants use projectile attacks, while other forms can produce or release smaller parasitic organisms during combat.
The franchise's alien enemies therefore employ biology itself as a weapon. They are not dependent solely on conventional firearms or machinery to threaten their opponents.
MSA's expanded lore gives the species a wider range of biological and organizational characteristics, including specialized invader forms and humanoid alien individuals with shapeshifting capabilities.
Some descriptions also emphasize their ability to acquire traits from consumed organisms. When using this information, keep the source and version clear: details of alien biology introduced or expanded in MSA should not automatically be treated as if every aspect had been established in Metal Slug 6.
5. Hive Organization and the Common Invader Forces
The common Invader forces constitute the broad mass of the invasion.
Their battlefield behavior and biological characteristics distinguish them from the elite humanoid Invaders featured in MSA's expanded stories. They overwhelm enemy formations through aggression, numbers, and their unusual bodily attacks.
Mainline enemy records identify several varieties of Invader infantry, including stronger strains, airborne varieties, and exceptionally dangerous variants whose attacks differ from those of common units.
These include ordinary Invaders, Ravenous Invaders, Elite Invaders, and Lizard Invaders. Their differences are associated with durability, mobility, projectile attacks, and the type of threat they present in combat.
These varieties should be treated as distinct battlefield types rather than assumed to be separate political factions.
MSA also includes specialized Invader units and additional alien machinery. A unit's name, combat behavior, and appearance should be documented in an individual unit entry if its capabilities or story significance warrant further detail.
The common Invader forces are essential to understanding the faction's military strength, but they do not represent the entirety of the civilization or its command structure.
6. Humanoid Invaders and the Metzelei Commanders
MSA expands the Invaders through humanoid individuals whose intelligence, behavior, and authority distinguish them from ordinary alien infantry.
Four particularly prominent characters are collectively associated with the Four Heavenly Kings, also called the Metzelei:
- Geweih Metzelei.
- Schwarz Metzelei.
- Bloom Metzelei.
- Fedeln Metzelei.
These four characters are individually important to the MSA Invaders and possess distinct combat capabilities, personalities, and relationships.
They should not be treated as four interchangeable versions of the same enemy. Each character has their own story appearances and defining characteristics.
The Metzelei are associated with the invasion of Earth and with the Invaders' more elaborate plans. Their individual histories show that the higher-ranking Invaders have interests and temperaments beyond straightforward aggression.
The hierarchy also contains additional powerful Invader figures. Eis Monstrum, for example, is identified as a member of the Pentagram and the younger sister of Geweih Metzelei.
The Four Heavenly Kings and the Pentagram must not automatically be treated as identical organizations. They are distinct named groups within the expanded lore, and the specific relationship between their memberships and authority should be recorded according to the available character descriptions.
7. Geweih Metzelei: Leader of the Four Heavenly Kings
Geweih Metzelei is identified by the MSA Wiki as the unofficial leader of the Four Heavenly Kings.
His character description presents him as an imposing figure with a commanding presence and extraordinary powers associated with meteors, magma, and destructive ground-based attacks.
His position among the Metzelei distinguishes him from the more ordinary Invader forces. He is an important representative of the Invaders' upper ranks and participates in storylines that explore the behavior and relationships of the elite commanders.
Geweih's relationship with his younger sister Eis Monstrum also reveals an important aspect of the alien hierarchy: high-ranking Invaders can have personal relationships and conflicting values, rather than behaving only according to military rank.
Eis is described as possessing a brutal personality that conflicts with Geweih's more moralistic temperament.
That contrast should be preserved when portraying them together. Their family relationship does not make their personalities identical, and their status within the broader alien hierarchy does not eliminate their individual disagreements.
8. Schwarz Metzelei: Consumption and Evolution
Schwarz Metzelei is one of the highest-ranking Invaders and a prominent figure within the Four Heavenly Kings.
Her official MSA character description portrays her as a humanoid Invader driven by an extraordinary appetite. Her behavior is strongly connected with consumption, predatory instincts, and the use of a powerful barbed tail in combat.
She is a dangerous combatant whose abilities allow her to strike nearby enemies and drain energy from targets. Her attacks are not merely conventional weaponry; they are expressions of her unusual biology.
Schwarz is also associated with the Fall of Disaster story, in which the Invaders confront the shapeshifter Nowan's traumatic past.
Her position in that storyline is particularly important. Schwarz previously captured Nowan during an invasion of their homeworld and took an interest in the shapeshifter, sparing them for later use.
The event later forces Nowan to accompany Schwarz on a mission to Earth, causing the shapeshifter to relive the fear associated with their earlier encounter.
Schwarz should be portrayed as a powerful, predatory Invader whose interests can place other characters in danger. Her conduct must not be reduced to a harmless eccentricity merely because some MSA scenarios use comedic dialogue.
9. Bloom Metzelei: The Predatory Flower
Bloom Metzelei is one of the Four Heavenly Kings and an Invader whose design and abilities are associated with plant-like characteristics.
Her MSA unit description identifies her as a beautiful alien whose appearance resembles a flower. She can photosynthesize, but her need to obtain large amounts of energy to raise her offspring leads her to prey upon other creatures.
This makes Bloom a particularly unusual member of the Invaders. Her abilities and behavior combine plant-like traits with the predatory characteristics of the alien faction.
Bloom is also connected to Fedeln Metzelei through an antagonistic relationship. Her story describes a longstanding grievance because Fedeln killed one of her offspring.
Their relationship demonstrates that the Metzelei do not necessarily form a harmonious group. Personal conflicts and old injuries can persist even among elite Invader commanders.
Bloom's abilities include specialized plant-like attacks, while her broader characterization is shaped by her appetite, offspring, and antagonism toward Fedeln.
Her motives and behavior should be documented through her own story and unit descriptions rather than assumed from her title alone.
10. Fedeln Metzelei: Poison and Isolation
Fedeln Metzelei is another member of the Four Heavenly Kings.
The official MSA unit description identifies Fedeln as a winged Invader possessing highly dangerous poison capable of killing lifeforms from different planets.
Fedeln's defining problem is the inability to control that poison completely. As a result, the character has experienced isolation and rejection even among fellow Invaders.
The description also emphasizes a gentle temperament, creating a contrast between Fedeln's personality and the lethal nature of their abilities.
This contrast is an important part of Fedeln's characterization. Possessing dangerous biological capabilities does not automatically mean a character enjoys causing harm or shares the personality of more overtly predatory Invaders.
Fedeln's relationship with Bloom is particularly complicated. Bloom resents Fedeln for the death of one of her offspring, creating a personal conflict that extends beyond the broader military hierarchy.
Because the available descriptions use inconsistent gendered language, this Lorebook should preserve Fedeln's name and established characterization without declaring an unambiguous biological sex or gender identity until the relevant official material clearly confirms it.
11. The Pentagram: A Higher-Level Organization
The Pentagram is identified in MSA as an organization that organizes the Invaders and decides important matters concerning their space-invasion plans.
Eis Monstrum's official MSA unit description explicitly identifies her as one of the Pentagram's members.
This is important because it demonstrates that the Invaders' structure is more complex than a single commander issuing orders to an undifferentiated swarm.
The Pentagram provides a named organizational body connected to important decisions about the invasion. However, the available information does not justify inventing a complete list of its members, its internal voting procedures, or a fully documented chain of command.
The Pentagram should be treated as distinct from the Four Heavenly Kings unless a specific source establishes a membership or organizational relationship between the two groups.
Likewise, the Invader King remains the faction's identified leader in the mainline franchise. The precise political relationship between the King, the Pentagram, and the Metzelei should be documented according to the relevant MSA descriptions rather than inferred exclusively from gameplay labels.
12. Eis Monstrum: Geweih's Younger Sister
Eis Monstrum is a female Invader warrior and a member of the Pentagram.
Her MSA description identifies her as the younger sister of Geweih Metzelei. She possesses powers associated with absolute-zero ice manipulation and has a brutal personality that conflicts with her brother's more moralistic outlook.
Eis's interests include collecting beautiful stars, while her specialized ice abilities distinguish her from the other elite Invader commanders.
Her place in the Pentagram also shows that the Invaders' powerful individual warriors may occupy more than one significant organizational role.
Eis must therefore be understood through both of her established connections: her relationship with Geweih and her membership in the Pentagram.
Do not automatically assume that the Pentagram and the Four Heavenly Kings share all their members merely because Eis is Geweih's sister.
13. Annette: Mutant Inventress and Invader Commander
Annette is an MSA-original character described as a mutant inventress with a humanoid appearance.
Her official unit description emphasizes her impulsive and hasty personality. She is dissatisfied with the progress of Earth's investigation project and arrives to rebuke Odette, who is known for being easygoing.
Annette's role is significant because it demonstrates the Invaders' interest in investigating Earth and its lifeforms, rather than simply engaging in open military battles.
She is involved in decisions concerning missions and the supervision of other Invader personnel. In Fall of Disaster, she assigns Nowan a mission that involves accompanying Schwarz to Earth.
Annette's relationship with Odette is also important. The What I Need to Be Myself story reveals that they are sisters, despite the difference in their temperaments and operational approaches.
Annette is impatient and forceful, while Odette's more relaxed personality can create friction between them. Nevertheless, Annette's concern for her sister helps explain her involvement in the events surrounding Odette's mission.
The story also demonstrates that Invader characters can possess family ties and personal loyalties that complicate their conduct during military operations.
14. Odette: Researcher and Investigator of Earth
Odette is a female Invader researcher whose work involves investigating terrestrial lifeforms.
Her MSA story emphasizes her scientific mission and her preference for handling an assignment without excessive interference. She is tasked with investigating intelligent life on Earth while attempting to avoid unnecessary conflict.
Odette is more easygoing than Annette, a difference that contributes to tension between the sisters.
Nevertheless, her research role does not mean she is incapable of fighting when necessary. Her assignment brings her into direct contact with human military personnel, and she is eventually captured during her mission.
When Nowan is imprisoned, Odette returns to assist the shapeshifter because she regards them as an ally. Her decision leads to another confrontation with the Rebel Army.
Annette subsequently intervenes to rescue them, revealing that she had followed her sister because she expected the mission to become dangerous.
The story establishes that Odette's research objectives coexist with personal loyalties and a willingness to act on behalf of her companions.
15. Nowan: Shapeshifter, Survivor, and Infiltrator
Nowan is an Invader-associated shapeshifter whose MSA story is defined by mimicry, infiltration, and a traumatic encounter with Schwarz Metzelei.
In What I Need to Be Myself, Nowan uses shapeshifting to imitate humans and infiltrate the Rebel Army's facilities. The character demonstrates a particular interest in experimenting with human identities and provoking confusion.
However, the story also establishes that Nowan's abilities do not make infiltration effortless. Human characters detect the shapeshifter through subtle behavioral details, including differences in mannerisms.
The Fall of Disaster storyline subsequently reveals the darker history behind Nowan's relationship with Schwarz.
Nowan's homeworld was attacked by the Invaders. During the invasion, Nowan attempted to flee but was captured by Schwarz, who became interested in the shapeshifter and spared them for later use.
The Invaders then destroyed the planet.
In the later mission, Annette orders Nowan to accompany Schwarz to Earth. The assignment brings Nowan into close proximity with the individual responsible for the traumatic experience.
Nowan struggles to remain composed, while Schwarz fails to recognize them initially and considers them potential food.
The encounter exposes the difference between Nowan's mischievous outward behavior and the fear associated with their past.
Nowan's story must not be reduced to a generic alien prankster. Their shapeshifting abilities, experiences, and personal relationships are central to their characterization.
Identity safeguard: MSA summaries vary in their use of gendered pronouns for Nowan. The Lorebook should use the character's name or neutral pronouns unless the relevant official source clearly establishes otherwise.
16. Fall of Disaster: A History of Conquest
Fall of Disaster is one of the most important MSA storylines for understanding the Invaders' true nature.
The event reveals that Nowan's homeworld was destroyed during an Invader attack. Schwarz Metzelei participated in the invasion, captured Nowan, and decided to spare the shapeshifter for later use.
The present-day story begins with Nowan experiencing a dream or memory of the earlier invasion. The experience leaves them disturbed, and Odette becomes concerned about the unusual behavior.
Annette then assigns Nowan a mission to Earth alongside Schwarz. Nowan is frightened by the assignment because it places them with the Invader who captured them.
During the voyage, Schwarz appears not to remember the earlier encounter. However, her predatory behavior makes Nowan increasingly uneasy, and Schwarz eventually considers the shapeshifter as potential food.
The story therefore connects the Invaders' broad military history with individual consequences. The destruction of a planet is not merely an abstract strategic victory; it also creates survivors whose subsequent lives are shaped by the event.
Fall of Disaster is essential for the Lorebook because it establishes a concrete example of the Invaders destroying another civilization and exploiting an exceptional individual.
17. What I Need to Be Myself: Infiltration and Family
What I Need to Be Myself explores the Invaders' attempts to study Earth and the complications arising from their shapeshifting abilities.
Odette prepares for a mission to investigate intelligent terrestrial lifeforms. Nowan initially tries to persuade her to abandon the mission, then follows her and begins impersonating human soldiers.
Their activities bring them into conflict with the Rebel Army, including Allen O'Neil and Allen O'Neil Jr.
The story demonstrates that even advanced shapeshifters can be exposed through behavioral details. Allen O'Neil recognizes that a disguised individual does not reproduce his son's characteristic mannerisms perfectly.
The ensuing conflict leads to the capture of Nowan and Odette. Odette returns to help Nowan because she considers them an ally, while Annette intervenes because she anticipates the mission will become dangerous.
The secret ending reveals that Annette and Odette are sisters. Annette had followed Odette because she believed trouble would arise during the assignment, despite being concerned that her intervention might appear overly protective.
The story adds an important dimension to the Invaders. Their personnel are capable of infiltration and deception, but their personal relationships remain significant and can influence military decisions.
18. Invader Conflicts and the Rebel Army
The Invaders' relationship with Morden's Rebel Army is not permanently cooperative.
In the mainline Metal Slug 6 conflict, the Invaders attack Earth while the human factions and Martians confront them.
In MSA, the Invaders continue to encounter the Rebel Army in stories involving investigation, technological exploitation, cloning, and extraterrestrial incursions.
The What I Need to Be Myself storyline is a clear example: Annette and Odette are engaged in an investigation of human life, while Nowan's infiltration takes them into direct conflict with the Rebel Army.
In other circumstances, Morden's forces attempt to exploit alien specimens, technology, or energy for their own military objectives.
These events demonstrate that the Invaders and humans can pursue conflicting interests even when an individual character's assignment is ostensibly investigative rather than an invasion.
Do not assume that all Invader activity on Earth is one continuous campaign with an identical purpose. Each event should establish the operation's immediate objective and identify whether it is part of a larger documented plan.
19. Invader Technology and the Role of Biological Research
The Invaders' technological capabilities are closely connected to their unusual biology and military equipment.
Their forces employ alien vehicles, advanced machinery, and specialized weaponry. At the same time, many of their capabilities arise from their own physical forms rather than conventional equipment.
Shapeshifters such as Nowan can imitate other beings, while figures such as Schwarz use their bodies directly in combat.
The faction's interest in other organisms is also connected to its invasion history. The destruction of Nowan's homeworld illustrates how the Invaders may treat other species as resources to be exploited or eliminated.
However, not every biological process or technological capability should be assumed to work identically across the Invader species. The different characters have their own abilities and limitations, which should be verified through their own descriptions.
The Lorebook should distinguish biological traits, manufactured technology, MSA gameplay effects, and unexplained phenomena rather than treating every unusual power as part of a single universal system.
20. The Space Army Classification Is Not a Political Alliance
Metal Slug Attack groups the Martians and Invaders under the Space Army faction for gameplay purposes.
This classification enables faction-related unit mechanics and organizes extraterrestrial characters within the game. It does not establish that the Martians and Invaders are one political organization, share the same ruler, or permanently cooperate.
The mainline Metal Slug 6 story shows the two sides in conflict, with the Invaders attacking the Martians and the human factions.
MSA then expands their separate histories. The Martians receive stories involving Rootmars, environmental concerns, the Professor, and Marty. The Invaders receive stories involving their invasion hierarchy, the Metzelei, shapeshifters, research missions, and the destruction of other civilizations.
These narratives must remain distinct even when their units share a gameplay classification.
21. Character Gender, Pronouns, and Individual Identity
The Invaders' cast contains humanoid aliens, shapeshifters, biological specialists, and other characters whose identities may not align neatly with human assumptions.
The Lorebook should use the specific information established by character descriptions and story dialogue.
The following identities are supported by the available MSA character records:
- Geweih Metzelei: Male, and the leader of the Four Heavenly Kings.
- Schwarz Metzelei: Female, associated with predatory consumption and the destruction of Nowan's homeworld.
- Bloom Metzelei: Female, an Invader with plant-like characteristics and offspring.
- Eis Monstrum: Female, a member of the Pentagram and Geweih's younger sister.
- Annette: Female, an impulsive mutant inventress and sister of Odette.
- Odette: Female, an Invader researcher and sister of Annette.
- Nowan: A shapeshifter whose gender or pronouns should not be forced into an unambiguous human category when the story's own references are inconsistent.
- Fedeln Metzelei: The accessible descriptions use inconsistent gendered language; avoid a definitive claim until confirmed by a clearer source.
These safeguards should be applied to the wider Invader roster as well. A humanoid appearance is not sufficient evidence of a character's gender, and a creature's species does not automatically determine its pronouns.
22. Roleplay and Continuity Rules
When portraying the Invaders:
- Treat the Invader King as the faction's identified supreme leader in the mainline franchise.
- Distinguish the common Invader forces from the elite humanoid commanders expanded in MSA.
- Preserve the difference between the Four Heavenly Kings and the Pentagram.
- Retain Geweih's relationship with Eis and the documented personal conflicts between the Metzelei.
- Treat Annette and Odette as sisters whose differing personalities contribute to their story.
- Preserve Nowan's trauma arising from the destruction of their homeworld and Schwarz's earlier capture.
- Do not treat the Invaders as one undifferentiated swarm lacking personal relationships or motives.
- Distinguish the Invaders from the Martians even when both appear under the Space Army gameplay faction.
- Do not automatically assign MSA-specific hierarchies or characters to the original Metal Slug 6 timeline.
- Separate canonical story behavior from unit statistics, combat animations, and gameplay-based speculation.
- Verify the exact objective and outcome of each EXTRA OPS before describing it as part of a larger invasion plan.
23. Canon and Research Notes
The mainline Metal Slug history establishes the Invaders as the alien antagonists of Metal Slug 6 and identifies the Invader King as their final boss. Community reference records for the original game describe their common infantry and their physical attack patterns.
The MSA Wiki supplies the expanded character material necessary to understand the Invader hierarchy, including the Four Heavenly Kings, the Pentagram, and the stories concerning Annette, Odette, and Nowan.
The two source groups serve different purposes. Mainline histories establish the broad invasion narrative, while MSA's character descriptions and ANOTHER STORY chapters establish the expanded biographies and relationships.
Where a specific character's exact rank or private motivation remains unclear, retain the uncertainty instead of inventing a complete chain of command.
END OF ENTRY 008-C
- #14INDEPENDENT ARMY: FACTIONS, CHARACTER NETWORKS & ALLIANCES Major Gameplay Faction / Independent Organizations / Cross-Faction Relations
Keys: Independent Army, Red Goblin, Independent Faction, Red Goblin Society, Amadeus Syndicate, Independent · Secondary: White Baby, Aileen, Japanese Army, Vatn, Mutants, Licht, First Baby, Alma, Jin, Scotia Amundsen, Cleopatra, Nature, Vampires, Elena, Doctor Amadeus, Asajiro, Iron Fortress, Pharaoh, Mummies
ENTRY 009 — INDEPENDENT ARMY: FACTIONS, CHARACTER NETWORKS & ALLIANCES
ENTRY METADATA
Category: Major Gameplay Faction / Independent Organizations / Cross-Faction Relations
Primary Keywords: Independent Army, Independent Faction, Independent, Amadeus Syndicate, Red Goblin Society, Red Goblin
Secondary Keywords: Doctor Amadeus, White Baby, First Baby, Iron Fortress, Aileen, Alma, Vatn, Scotia Amundsen, Jin, Asajiro, Licht, Elena, Pharaoh, Cleopatra, Mummies, Japanese Army, Mutants, Nature, Vampires
Aliases: Independent faction; Independent Army gameplay faction.
Activation: Keyword-triggered
Priority: High when discussing Independent characters, non-aligned organizations, cross-faction cooperation, Amadeus, or Red Goblin.
Continuity Scope: Original Metal Slug Attack mobile game, including ANOTHER STORY and EXTRA OPS. Mainline Metal Slug material should be distinguished from MSA-exclusive expansions.
Related Entries: Entry 005 — Regular Army; Entry 006 — Rebel Army; Entry 007-A — Ptolemaic Military; Entry 007-B — Ptolemaic Cult; Entry 008-B — Martians and the Professor; Entry 009-A — Amadeus Syndicate; Entry 009-B — Red Goblin Society; Pharaoh's Court and Mummies; Independent ANOTHER STORY Archive.
LORE CONTENT
1. Overview and Identity
The Independent Army is a playable faction in Metal Slug Attack, but unlike the Regular Army, Rebel Army, Ptolemaic Army, and Space Army, it does not represent one unified military organization under a single commander.
Instead, the Independent faction groups together smaller organizations, unusual characters, military remnants, supernatural beings, and other units whose affiliations do not fit neatly into the game's other principal factions.
The MSA Wiki lists the Amadeus Syndicate, Japanese Army, Mummies, Nature-associated units, Mutants, Red Goblin Society, and Vampires among its component groups.
These organizations differ substantially in their origins, objectives, leadership, equipment, and relationships with other factions. Some possess recognizable organizational structures, while others represent collections of unusual beings or characters whose individual stories connect them to the wider Metal Slug universe.
Consequently, Independent should be understood primarily as a gameplay classification containing multiple distinct organizations, not as proof that every listed character serves under one commander or shares a common political ideology.
2. What Does Being Independent Actually Mean?
Independent status means that a unit is assigned to this particular gameplay faction. It does not necessarily mean that the character has no allies, has never served another army, or refuses all cooperation with outside organizations.
Some Independent characters have histories involving the Rebel Army, Ptolemaic Army, or other groups. Others leave an established organization to pursue their own ambitions.
A character may cooperate with a different faction during a particular operation without permanently joining it. Similarly, two Independent characters may work together against a common enemy while retaining entirely different motives.
The faction therefore functions as an umbrella for a diverse collection of characters whose loyalties must be determined individually.
The most important distinction is between a character's gameplay faction, their actual narrative organization, and their temporary alliances.
3. The Amadeus Syndicate
The Amadeus Syndicate is one of the largest and most important organizations represented within the Independent faction.
It originated in Metal Slug 4, where it acted as a technologically advanced paramilitary organization that aided Morden's Rebel Army with weapons and military resources.
After its defeat, the Syndicate became an independent organization in the broader factional framework. However, this change did not erase its historical connections with the Rebel Army, and MSA material continues to show relationships between Amadeus personnel and Morden's forces.
The Syndicate is distinguished by its advanced scientific research, experimental machinery, robotics, artificial intelligence, and ability to modify or take control of other machines.
MSA expands its military presence considerably through additional robots, specialized soldiers, artificial beings, and characters connected to its research projects.
This makes Amadeus substantially more than a minor collection of leftover enemies. It is an organization with its own scientific ambitions, internal relationships, technological resources, and personnel whose loyalties may change.
3.1 Important Amadeus Characters
The principal characters associated with the Syndicate include Doctor Amadeus, First Baby, White Baby, Iron Fortress, Aileen, Alma, and other scientists, soldiers, pirates, and artificial beings.
Doctor Amadeus is the central scientist and leader associated with the Syndicate. His research and decisions influence many of its activities.
First Baby and White Baby are artificial intelligences connected to the Syndicate's scientific work. Iron Fortress is another important artificial being whose experiences form the basis of one of the Independent ANOTHER STORY chapters.
Aileen is particularly important because her story establishes that membership in Amadeus does not necessarily represent a permanent commitment. She formerly served the Syndicate but left because she wanted the freedom to pursue her dream of becoming a pirate.
Her departure is a personal decision motivated by her own ambitions, demonstrating that even within a technologically powerful organization, individual characters retain their own desires and agency.
3.2 The Syndicate's Continuing Relationships
The Amadeus Syndicate has historical and ongoing connections with other military organizations. Its original relationship with Morden's forces remains important, despite its status as an Independent gameplay faction.
MSA also places Amadeus characters in stories involving the Regular Army, Rebel Army, Martians, vampires, and other independent characters.
These encounters can result in conflict, reluctant cooperation, or personal relationships that do not follow a simple division between permanently allied factions.
The Syndicate should therefore receive dedicated lore entries for its major characters and significant EXTRA OPS, especially when an event changes a character's relationships or reveals additional information about its scientific projects.
4. The Red Goblin Society
The Red Goblin Society is another major organization represented in the Independent faction.
Red Goblin is a former leader of the secret society who adopts the title as part of his effort to avenge the organization's destruction. The Ptolemaic Attack EXTRA OPS introduces his conflict with Ptolemaios, whose betrayal is central to Red Goblin's motivation.
His story is not simply a campaign of conquest. It involves personal revenge, the loss of his former organization, and the determination to confront the person responsible.
The Red Goblin is accompanied by Machyna, a small drone that supports him in combat. His fighting style and equipment distinguish him from ordinary military soldiers.
However, his personal story extends beyond his role as an Independent unit. Subsequent EXTRA OPS and ANOTHER STORY chapters reveal relationships and developments involving Vatn, Scotia Amundsen, Jin, and his children Licht and Elena.
The Society's history therefore intersects with multiple storylines, particularly those involving Ptolemaios and the consequences of his actions.
4.1 The Ptolemaic Attack Conflict
The Ptolemaic Attack EXTRA OPS is foundational to Red Goblin's story.
The operation involves an assault on Ptolemaios's forces, with Red Goblin seeking revenge for the destruction of his former organization. The story culminates in his apparent victory against Ptolemaios.
The event also contains developments involving the Ptolemaic Army and Morden's Rebel Army, illustrating that political relationships within MSA can become complicated as organizations pursue their own objectives.
Red Goblin's conflict with Ptolemaios does not automatically mean that he formally joins the Regular Army. His motivation is primarily connected to revenge and the people affected by Ptolemaios's actions.
This distinction is important for portraying him accurately. He can oppose the Ptolemaic Cult and cooperate with other characters without losing his identity as an independent figure.
4.2 Red Goblin's Broader Network
Red Goblin's story expands beyond the original EXTRA OPS into the Independent ANOTHER STORY chapters.
Vatn and Scotia Amundsen accompany him during the pursuit of Ptolemaios, but each has individual reasons for participating.
Vatn is pursuing an investigation connected to a village and unusual ghost activity. Scotia wants information about her missing father. Red Goblin is pursuing his own revenge.
Their shared objective creates a temporary partnership, not a permanent merger of their motivations.
The later stories also introduce Jin, Asajiro, Licht, and Elena, expanding the personal and historical context surrounding Red Goblin.
This network demonstrates why the Society deserves its own entry separate from the general Independent faction overview.
5. Other Independent Groups
The Independent faction also contains several smaller groups and unusual units that should be recognized without automatically assigning them a unified political ideology.
Japanese Army and Samurai units: Military remnants and specialized soldiers with histories dating to the wider Metal Slug franchise. Their stories and affiliations should be documented separately from those of Red Goblin.
Mummies and Pharaoh-associated characters: The Pharaoh, Cleopatra, and various mummy units form a distinct group involving ancient rulers, resurrection, and other unusual story elements.
Nature-associated units: Characters and creatures such as Esther and Chariot belong to a smaller category associated with nature-themed units.
Mutants: These include unusual organisms and transformed combatants whose individual origins and affiliations vary.
Vampires: Characters such as Aswang, Sharl, and Agalia possess supernatural identities and personal stories that sometimes intersect with the Amadeus storyline.
These categories are useful for organizing the Lorebook. They should not be treated as exhaustive, mutually exclusive political organizations unless a relevant story establishes that status.
Individual characters may have unique circumstances or participate in storylines that connect multiple groups.
6. Independent ANOTHER STORY
ANOTHER STORY is particularly important to the Independent faction because it preserves character-focused narratives rather than presenting its members solely as playable units.
The Independent story archive includes:
- Ωmegalphα: Red Goblin, Vatn, and Scotia's pursuit of Ptolemaios.
- The Legend of the Samurai: Jin, Asajiro, and the group's encounter with the Ptolemaic forces.
- Cleopatra's Pleasure Tour: Cleopatra's adventures and encounters in the modern world.
- Your Shining Light of Hope: Licht, Elena, Jin, and the future connected to Ptolemaios.
- The Dream of the Pirate: Aileen's pirate story and her departure from Amadeus.
- A Tale for α: Further developments involving Red Goblin's family and the future storyline.
- Random Walk rather than Capreca Number: Iron Fortress, White Baby, First Baby, and Agalia.
These chapters do not establish that every Independent character belongs to one continuous organization. Instead, they connect separate groups through personal relationships, shared enemies, scientific projects, and major events.
The stories also demonstrate that Independent characters can encounter or fight the Regular Army. Their faction status should not be interpreted as an automatic guarantee of friendship with every protagonist.
7. Relations with the Regular Army and P.F. Squad
The Regular Army, particularly its familiar special-forces personnel, can serve as a plausible ally for Independent characters when their goals align.
Some Independent storylines feature characters opposing dangerous organizations or intervening against threats that also endanger others. These circumstances can create cooperation with the Regular Army or its P.F. Squad.
However, the Independent faction as a whole is not officially defined as a permanent ally of the Regular Army.
Individual characters may fight government soldiers, misunderstand their intentions, pursue incompatible objectives, or prioritize their own interests. The story involving Iron Fortress and Agalia, for example, depicts them fighting Regular Army forces before separating.
Thus, it is more accurate to describe the relationship as situational cooperation based on shared objectives, rather than a formal faction-wide alliance.
For roleplay, Independent characters can reasonably cooperate with Marco, Tarma, Eri, Fio, or other Regular Army personnel when an event gives them a compelling common goal. The specific circumstances should determine how readily they trust one another.
8. Relations with the Rebel Army
The Amadeus Syndicate has an especially important historical connection with the Rebel Army.
In Metal Slug 4, Amadeus supplied weapons and military support to Morden's forces. Its subsequent classification as Independent does not erase that earlier affiliation or every later relationship.
Other Independent characters may also encounter the Rebel Army in events involving technology, experimentation, military operations, or personal conflicts.
Nevertheless, the entire Independent faction should not be described as a Rebel Army subsidiary. The Japanese Army, Pharaoh's Court, Red Goblin Society, and other groups have different histories and objectives.
Some may oppose Morden's forces, some may fight them, and others may have limited direct involvement. Their allegiance must be established individually.
9. Relations with the Ptolemaic Army
The Red Goblin Society has a particularly strong conflict with the Ptolemaic organization because of Ptolemaios's betrayal and the destruction of the Society.
The resulting conflict connects Red Goblin, Vatn, Scotia, Jin, and other characters to the Ptolemaic storyline.
This is one of the clearest examples of an Independent group's motives driving it into conflict with a larger military organization.
Other Independent characters may oppose the Ptolemaic forces for different reasons. These encounters should not be treated as proof that all Independent groups share the Red Goblin Society's grievances.
The Pharaoh's Court, Amadeus Syndicate, vampires, and other independent characters have their own histories and objectives.
10. Internal Cooperation and Faction Identity
Independent characters can cooperate with one another, but this should not be interpreted as proof that they have a universal command structure.
The Amadeus Syndicate and Red Goblin Society are both represented under the Independent category, yet their origins and motivations are different.
Amadeus centers on scientific ambition, advanced technology, artificial beings, and organizational interests. Red Goblin's story centers on revenge, the consequences of Ptolemaios's betrayal, and personal relationships.
Other groups have entirely different concerns involving ancient rulers, supernatural identities, military remnants, or unusual creatures.
The Independent category therefore provides room for diverse stories and alliances. Cooperation can arise when characters share an immediate objective, but it can also end once their priorities diverge.
11. Roleplay Guidance
When portraying Independent characters:
- Treat Independent as a gameplay classification containing separate groups, not a unified army.
- Give the Amadeus Syndicate and Red Goblin Society distinct histories and motives.
- Preserve Amadeus's technological ambitions and historical connection with the Rebel Army.
- Preserve Red Goblin's revenge against Ptolemaios and the personal relationships revealed in later stories.
- Allow temporary cooperation with the Regular Army when the circumstances justify it, without inventing a permanent alliance.
- Do not automatically make every Independent character friendly toward the P.F. Squad or hostile toward all other armies.
- Distinguish story-specific partnerships from formal organizational membership.
- Consult the relevant ANOTHER STORY or EXTRA OPS entries before establishing a character's exact motivations, loyalties, or relationship history.
- Do not assume that every small Independent group belongs to Amadeus or Red Goblin.
12. Canon and Research Notes
The MSA Wiki identifies Independent as a playable faction composed of multiple smaller groups, with Amadeus Syndicate, Japanese Army, Mummies, Nature, Mutants, Red Goblin Society, and Vampires among its listed components.
The Independent ANOTHER STORY archive establishes important connections between Red Goblin, Ptolemaios, Vatn, Scotia, Jin, Licht, Elena, Aileen, and the Amadeus artificial-being storyline.
The Amadeus Syndicate's history in Metal Slug 4 also explains why its Independent gameplay classification should not erase its historical ties to Morden's forces.
The Regular Army's involvement in some Independent-character stories does not establish a permanent faction-wide alliance. Relationships must remain tied to their actual stories and events.
End of Entry 009
- #15REGULAR ARMY CHARACTER DATA INDEX Character Database / Faction Roster
Keys: Metal Device Project, P.F. Squad, Regular Army characters, S.P.A.R.R.O.W.S., Regular Army MSA roster, Peregrine Falcons · Secondary: Midori Schumann, Nadia Cassel, Eri Kasamoto, Trevor Spacey, Marco Rossi, MS-Heart, Fio Germi, MS-Alice, Rumi Aikawa, Tarma Roving
ENTRY 010-A — REGULAR ARMY CHARACTER DATA INDEX
Original Metal Slug & Metal Slug Attack
Entry Category: Character Database / Faction Roster
Primary Keywords: Regular Army characters, P.F. Squad, Peregrine Falcons, S.P.A.R.R.O.W.S., Metal Device Project, Regular Army MSA roster
Secondary Keywords: Marco Rossi, Tarma Roving, Eri Kasamoto, Fio Germi, Trevor Spacey, Nadia Cassel, Midori Schumann, MS-Alice, MS-Heart, Rumi Aikawa
Continuity Scope: Mainline Metal Slug and original Metal Slug Attack. Other adaptations and crossover characters are explicitly distinguished.
Purpose: Identify characters and their basic affiliations. This entry is a reference index, not a full character-card description.
I. Core Mainline Metal Slug Characters
Marco Rossi
- Identity: Male human soldier.
- Affiliation: Regular Army; P.F. Squad.
- Role: Principal protagonist and elite special-forces operative.
- Debut: Metal Slug.
Tarma Roving
- Identity: Male human soldier.
- Affiliation: Regular Army; P.F. Squad.
- Role: Elite operative, vehicle specialist, and Marco's close comrade.
- Debut: Metal Slug.
Eri Kasamoto
- Identity: Female human soldier.
- Affiliation: Regular Army; S.P.A.R.R.O.W.S.
- Role: Special-operations operative with an intelligence background.
- Debut: Metal Slug 2.
Fiolina Germi (Fio)
- Identity: Female human soldier.
- Affiliation: Regular Army; S.P.A.R.R.O.W.S.
- Role: Special-operations operative and member of the main protagonist group.
- Debut: Metal Slug 2.
Trevor Spacey
- Identity: Male human soldier.
- Affiliation: Regular Army; P.F. Squad.
- Role: Special-forces operative and a principal character introduced in Metal Slug 4.
- Debut: Metal Slug 4.
Nadia Cassel
- Identity: Female human soldier.
- Affiliation: Regular Army; S.P.A.R.R.O.W.S.
- Role: Operative who participates in the events of Metal Slug 4.
- Debut: Metal Slug 4.
II. Expanded P.F. Squad Personnel
The following names are associated with the P.F. Squad or its expanded roster. They should not all be assumed to possess the same rank.
Igor
- Identity: Human military commander.
- Affiliation: P.F. Squad.
- Role: Commander identified in expanded franchise references.
Gimlet
- Identity: P.F. Squad operative.
- Affiliation: Regular Army; P.F. Squad.
- Role: Special-forces personnel.
Walter Ryan
- Identity: P.F. Squad cadet.
- Affiliation: Regular Army; P.F. Squad.
- Role: Expanded P.F. Squad roster member.
Tyra Elson
- Identity: P.F. Squad cadet.
- Affiliation: Regular Army; P.F. Squad.
- Role: Expanded P.F. Squad roster member.
Roberto Nicola
- Identity: P.F. Squad recruit.
- Affiliation: Regular Army; P.F. Squad.
- Role: Expanded special-forces personnel.
Rita Lewinsky
- Identity: P.F. Squad recruit.
- Affiliation: Regular Army; P.F. Squad.
- Role: Named member of the expanded P.F. Squad roster.
Rocky
- Identity: Named P.F. Squad-associated character.
- Affiliation: Regular Army; P.F. Squad in relevant roster references.
- Role: Expanded roster member; detailed identity to be checked against the appropriate version.
Jephet
- Identity: P.F. Squad-associated character.
- Affiliation: Regular Army; P.F. Squad.
- Role: Special-forces roster member; individual rank should not be assumed without a verified profile.
III. S.P.A.R.R.O.W.S. & Intelligence-Related Personnel
Red Eye
- Identity: Named character associated with S.P.A.R.R.O.W.S. in expanded franchise references.
- Affiliation: Regular Army.
- Role: Specialized personnel; exact status should be verified in the individual record.
Nathalie Neo
- Identity: MSA-associated character.
- Affiliation: Regular Army; associated with the S.P.A.R.R.O.W.S. roster.
- Role: Named special-operations personnel.
Midori Schumann
- Identity: Female human character.
- Affiliation: Regular Army; S.P.A.R.R.O.W.S.
- Role: Junior engineer and mechanic.
- Notable reference: Her alternate costume and special-version entries belong under the same principal identity unless a story establishes a different identity.
Gisee
- Identity: MSA-associated character.
- Affiliation: Regular Army; associated with S.P.A.R.R.O.W.S.
- Role: Named character in the expanded Regular Army roster.
Avvio
- Identity: MSA character.
- Affiliation: Regular Army; associated with S.P.A.R.R.O.W.S. and the Metal Device Project.
- Role: Field agent associated with the Metal Device Project.
Charlotte
- Identity: MSA-associated character.
- Affiliation: Regular Army; associated with the S.P.A.R.R.O.W.S. roster.
- Role: Named personnel in the expanded Regular Army character index.
IV. Artificial Intelligence & Metal Device Project
MS-Alice
- Identity: Female-coded artificial intelligence.
- Affiliation: Regular Army.
- Role: Self-aware AI that inhabits the SV-001 Metal Slug.
- Origin: MSA-original character.
- Relationship: Her personality data contributes to the development of MS-Heart.
MS-Heart
- Identity: Female-coded artificial intelligence.
- Affiliation: Regular Army.
- Role: AI aboard the TS-001 Tandem Slug.
- Relationship: Described in-game as MS-Alice's younger sister.
Phi
- Identity: Artificial-intelligence/technology-associated character.
- Affiliation: Regular Army.
- Role: MSA character associated with the faction's advanced technology. Exact characterization belongs in her individual basic record.
Perche
- Identity: Female MSA character.
- Affiliation: Regular Army; Metal Device Project.
- Role: Young operator associated with the Tail Slug and its testing.
Ami
- Identity: Female MSA character.
- Affiliation: Regular Army; Metal Device Project.
- Role: Named Metal Device Project personnel.
Molly
- Identity: MSA character.
- Affiliation: Regular Army-associated Metal Device Project roster.
- Role: Named project personnel.
Menzel
- Identity: MSA character.
- Affiliation: Metal Device Project roster.
- Role: Named project personnel; do not infer gender from the name alone.
Ulala
- Identity: Female MSA character.
- Affiliation: Regular Army-associated Metal Device Project roster.
- Role: Named project personnel.
Maggie
- Identity: MSA character.
- Affiliation: Metal Device Project roster.
- Role: Named project personnel; see individual record for verified identity details.
Quaith
- Identity: MSA character.
- Affiliation: Regular Army; Metal Device Project.
- Role: Young operator responsible for testing the Tail Slug under project supervision.
Karen
- Identity: MSA character.
- Affiliation: Regular Army-associated Metal Device Project roster.
- Role: Named project personnel.
V. Other MSA Regular Army Characters
These characters appear in the wider Regular Army character index. Where their precise role or biographical details are not established in the current faction-level source, their individual records must be consulted before expanding this information.
Anna Wiese — Named character associated with the Regular Army's supporting personnel and crossover roster.
Mello — MSA character associated with the Regular Army.
Amber — MSA character associated with the Regular Army and its military personnel.
Nikita — MSA character associated with the Regular Army.
Reika Bradford — MSA character associated with the Regular Army.
Louise — MSA character associated with the Regular Army.
Ashley — MSA character associated with the Regular Army.
Growl — MSA character associated with Regular Army units.
Victoria — MSA character associated with the Regular Army.
Claudia — Named military character associated with expanded Regular Army references. Identify the specific adaptation before using rank or command details.
Kanae — MSA character associated with the Regular Army.
Howell — MSA character associated with the Regular Army.
Elizabeth Mariani — MSA character associated with the Regular Army.
Undo — MSA character associated with the Regular Army.
Nayutaro Ichimonji — Character associated with the Regular Army's wider roster and support-related material.
These identities are included in the index to preserve roster coverage, not to imply that their biographies have already been exhaustively verified.
VI. Support Personnel, Suppliers & Legacy Characters
Rumi Aikawa
- Identity: Female human character.
- Affiliation: Regular Army.
- Role: Supplier and support personnel; also associated with intelligence-related activities.
Madoka Aikawa
- Identity: Female human character.
- Affiliation: Regular Army.
- Role: Supplier and support personnel.
Hyakutaro Ichimonji
- Identity: Male human character.
- Affiliation: Regular Army.
- Role: Military support character and combatant.
- Debut: Metal Slug 2.
Issenman Tarou
- Identity: Character associated with the Hyakumantaros storyline.
- Affiliation: Regular Army-associated roster.
- Role: Named character connected with the Hyakumantaro fighter material.
Utan
- Identity: Animal character.
- Affiliation: Regular Army.
- Role: Military animal mascot and recurring support character.
Eris
- Identity: MSA character.
- Affiliation: Regular Army.
- Role: Mechanic and supporting personnel.
Navel
- Identity: MSA-associated character.
- Affiliation: Regular Army roster.
- Role: Supporting character; verify individual role in the relevant profile.
Selina
- Identity: MSA-associated character.
- Affiliation: Regular Army roster.
- Role: Merchant and supplier.
VII. Associated Crossover Mercenaries
These characters are connected to the Regular Army's operations, but their original organizational identity comes from the Ikari Warriors / The King of Fighters franchise. Their presence in a Metal Slug game does not make them original Metal Slug characters.
Heidern — Male commander associated with the Ikari Warriors and mercenary team.
Ralf Jones — Male mercenary and military combatant associated with Ikari Warriors.
Clark Still — Male mercenary and military combatant associated with Ikari Warriors.
Leona Heidern — Female combatant associated with Ikari Warriors.
Seirah — Character associated with the expanded mercenary roster; use the relevant version record for details.
These are crossover-associated characters, not members of the classic P.F. Squad by default.
VIII. Adaptation-Specific and Continuity-Dependent Names
Some expanded Regular Army references include characters associated with later Metal Slug adaptations or alternate continuities.
Sophia Greenville — Commander listed in expanded franchise material; verify the game/version before assigning her to original MSA continuity.
Additional unnamed generals and personnel — Represent command and support positions within the Regular Army. They do not receive individual character records unless a source identifies them as named characters.
These entries should remain separate from the classic arcade roster if their source belongs to another adaptation.
IX. Identity and Variant Rules
This index tracks individual character identities, not every playable unit version.
The following should normally remain under a single character identity unless a storyline explicitly establishes otherwise:
- Alternate costumes such as seasonal or event-themed outfits.
- Special unit variants of a character.
- Zombie, mummy, monkey, or other transformed versions, where the character remains recognizably the same individual.
- Vehicle-specific versions in which an established character operates a different machine.
Separate character records may be warranted when a version represents an independently created clone, artificial intelligence, alternate-continuity identity, or other story-significant individual.
MS-Alice and MS-Heart, for example, are separate AI characters rather than merely different outfits for Marco or Tarma.
X. Role of This Index
This entry establishes a basic registry for Regular Army characters appearing across the mainline Metal Slug series, original MSA, and closely associated crossover material.
It is intentionally limited to identity, affiliation, role, and origin where known. Detailed appearance descriptions, personality profiles, extensive backstories, abilities, equipment analysis, and greetings will be handled separately when required.
Characters should not be assigned an invented gender, rank, family relationship, or organizational role. Where the available faction list does not establish those details, the individual record must be checked before adding more specific information.
End of Entry 010-A — Regular Army Character Data Index
- #16REBEL ARMY CHARACTER DATA INDEX Character Database / Faction Roster
Keys: Rebel Army characters, Morden's forces, Morden Army characters, Metal Slug Attack Rebel Army, Rebellion Army characters · Secondary: Allen O'Neil, MRAW, Frozen Brigade, ACE, Blaze Brigade, Allen O'Neil Jr., Research Division, General Donald Morden, Arabian Rebellion, Allen Platoon
ENTRY 010-B — REBEL ARMY CHARACTER DATA INDEX
Original Metal Slug & Metal Slug Attack
Entry Metadata
Entry Category: Character Database / Faction Roster
Primary Keywords: Rebel Army characters, Morden Army characters, Rebellion Army characters, Metal Slug Attack Rebel Army, Morden's forces
Secondary Keywords: General Donald Morden, Allen O'Neil, Allen O'Neil Jr., ACE, Arabian Rebellion, Frozen Brigade, Blaze Brigade, Allen Platoon, MRAW, Research Division
Continuity Scope: Original Metal Slug franchise and original Metal Slug Attack.
Purpose: Record character identity, gender or pronouns where verified, primary affiliation, basic role, and significant organizational relationships.
Scope Rule: This index lists individual character identities rather than every alternate costume, seasonal unit, special version, vehicle, or generic infantry type.
I. ORIGINAL METAL SLUG CHARACTERS & CENTRAL LEADERS
- General Donald Morden
- Gender: Male.
- Affiliation: Rebel Army / Morden Army.
- Role: Founder and supreme military leader of the rebellion; recurring principal antagonist of the Metal Slug franchise.
- Debut: Metal Slug.
- MSA Status: Mainline character represented by numerous unit versions.
- Sergeant Allen O'Neil
- Gender: Male.
- Affiliation: Rebel Army; commander of Allen Platoon.
- Role: Elite combatant known as the Immortal Devil Sergeant; a leading military figure and recurring opponent of the Regular Army.
- Debut: Metal Slug 2.
- MSA Status: Mainline character with numerous unit versions.
- Allen O'Neil Jr.
- Gender: Male.
- Affiliation: Rebel Army.
- Role: Allen O'Neil's son; an elite soldier and operative who becomes important to the expanded Rebel Army character stories.
- Debut: Metal Slug Advance.
- MSA Status: Mainline character whose relationships and operations are expanded in MSA.
- Abul Abbas
- Gender: Male.
- Affiliation: Arabian Rebellion, associated with the Rebel Army.
- Role: Commander of the Arabian Rebellion.
- MSA Status: Mainline character represented in MSA's Rebel Army roster.
Classification note: The Arabian Rebellion has its own leadership and personnel. Abul Abbas's association with Morden's forces should not erase the group's distinct identity.
II. ACE — ABIGAIL'S ELITE FORCE
ACE is an elite Rebel Army division under Abigail's command. Dion serves as Abigail's second-in-command, while the remaining members have specialized duties and equipment. <Cite refs={["turn867822search5","turn180587search0"]}/>
- Abigail
- Gender: Female.
- Affiliation: Rebel Army; ACE commander.
- Role: High-ranking officer and specialist in laser weaponry.
- Basic Identity: Commands ACE and is one of the most prominent MSA-original Rebel Army characters.
- Relationships: Older sister of Beatriz; her love for Trevor is an important part of her characterization.
- Dion
- Gender: Male.
- Affiliation: Rebel Army; ACE second-in-command.
- Role: Officer, former spy, and master fencer.
- Basic Identity: Abigail's right-hand man, recognized for his exceptional skills and mysterious personal identity.
- Romy
- Gender: Female.
- Affiliation: Rebel Army; ACE.
- Role: Specialist operative and pilot of an experimental combat machine.
- Basic Identity: ACE member recognized for her technical skill and exacting standards.
- Kriemhild
- Gender: Female.
- Affiliation: Rebel Army; ACE.
- Role: Armed Tiltrotor pilot and specialist combatant.
- Basic Identity: Former aviation commander who was recruited into ACE after completing a dangerous mission under extreme circumstances.
- Katalina
- Gender: Female.
- Affiliation: Rebel Army; ACE.
- Role: Scientist and experimental weapons developer.
- Basic Identity: Develops the Marinesk, a large experimental vehicle using energy particles and compressed air.
III. ARABIAN REBELLION
This group is affiliated with Morden's wider military forces but maintains its own commander, specialist personnel, and regional identity.
- Shizuka
- Gender: Female.
- Affiliation: Rebel Army; Arabian Rebellion.
- Role: Hired assassin and personal bodyguard to Abul Abbas.
- Basic Identity: A trained ninja specializing in the Dark Shadow Style and kunai-based combat.
- Relationships: Has a shared history with Yoshino of the Ptolemaic Army.
- Aisha
- Gender: Female.
- Affiliation: Rebel Army; Arabian Rebellion.
- Role: Bodyguard and close combat specialist serving Abul Abbas.
- Basic Identity: A dancer and expert swordswoman who joined the rebellion voluntarily.
- Character Reference: Impulsive and quick to draw conclusions.
IV. FROZEN BRIGADE
The Frozen Brigade is a specialized Rebel Army unit associated with Beatriz and cold-themed military equipment.
- Beatriz
- Gender: Female.
- Affiliation: Rebel Army; commander of the Frozen Brigade.
- Role: High-ranking chief and prominent faction figure.
- Basic Identity: An influential Rebel Army officer known for her cold personality.
- Relationships: Younger sister of Abigail; regarded as an idol by many Rebel Army soldiers.
- Vicky
- Gender: Female.
- Affiliation: Rebel Army; Frozen Brigade.
- Role: Specialized soldier operating an ice-equipped tank.
- Basic Identity: Markets herself as the witch girl "Magical Vicky." Her apparent magical wand is actually a remote control for her vehicle.
- Dolores
- Gender: Female.
- Affiliation: Rebel Army; Frozen Brigade.
- Role: Specialized combatant associated with Beatriz's division.
- Basic Identity: A named MSA character with alternate themed versions.
- Additional Reference: Her Halloween unit depicts her dressing as a succubus to impress General Morden.
V. BLAZE BRIGADE
The Blaze Brigade is a specialized Rebel Army unit built around incendiary weapons and experimental flame technology.
- Grazia
- Gender: Female.
- Affiliation: Rebel Army; Blaze Brigade commander.
- Role: Brigade leader and specialist in fire-based weapons.
- Basic Identity: Uses customized flamethrowers and experimental incendiary machinery.
- Relationships: Considers Beatriz her rival, while Abigail has supported the brigade's establishment.
- Loretta
- Gender: Female.
- Affiliation: Rebel Army; Blaze Brigade.
- Role: Deputy commander and second-in-command to Grazia.
- Basic Identity: A disciplined officer who takes her responsibilities and the brigade's independence seriously.
- Former Affiliation: Previously associated with ACE before transferring to the Blaze Brigade.
- Norah
- Gender: Female.
- Affiliation: Rebel Army; Blaze Brigade.
- Role: Burner Ranger and specialist in flame-based weaponry.
- Basic Identity: A soldier transferred from Beatriz's command to Grazia's brigade.
- Character Reference: Loyal to her commanders, but her harsh and merciless conduct reflects the influence of her previous superior.
VI. ALLEN PLATOON
Allen Platoon is led by Allen O'Neil and contains combatants who emphasize direct fighting, exceptional physical strength, and aggressive battlefield tactics. <Cite refs={["turn922446search13","turn922446search14"]}/>
- Destrade
- Gender: Female.
- Affiliation: Rebel Army; Allen Platoon.
- Role: Mercenary and Allen's second-in-command.
- Basic Identity: Originally a renowned mercenary, recruited by Allen for her courage and combat ability.
- Character Reference: Exceptionally strong and devoted to becoming a stronger fighter.
- Huracan
- Gender: Female.
- Affiliation: Rebel Army; Allen Platoon.
- Role: Specialist combatant and bowgun user.
- Basic Identity: A powerful soldier who uses an enormous bowgun. Special versions demonstrate her ability to employ modified incendiary weaponry.
- Conny
- Gender: Female.
- Affiliation: Rebel Army; Allen Platoon.
- Role: Infantry combatant and Destrade's training partner.
- Basic Identity: A war orphan raised within the Rebel Army.
- Character Reference: Possesses a strong survival instinct and a difficult attitude toward personal attachments.
- Nantes
- Gender: Female.
- Affiliation: Rebel Army; Allen Platoon.
- Role: Private and specialist tank operator.
- Basic Identity: Requested assignment to Allen Platoon because she admires Allen's reputation and battlefield survival record.
- Padwah
- Gender: Female.
- Affiliation: Rebel Army; Allen Platoon.
- Role: Close combat specialist.
- Basic Identity: Possesses extraordinary physical strength and is known for using a heavy wheel as a weapon.
- Olga
- Gender: Female.
- Affiliation: Rebel Army; Allen Platoon.
- Role: Aggressive combatant and training enthusiast.
- Basic Identity: A soldier who enjoys challenging powerful opponents, including Eight Eight.
- Virginia
- Gender: Female.
- Affiliation: Rebel Army; Allen Platoon.
- Role: Former sergeant and specialized combatant.
- Basic Identity: Developed an unusual heat-absorbing constitution following an accident involving a freezing bomb. She returned to active combat after receiving a specially designed suit.
VII. MRAW — SECRET INTELLIGENCE UNIT
- Extra Raven
- Gender: Female.
- Affiliation: Rebel Army; MRAW.
- Role: Covert agent and master of disguise.
- Basic Identity: Uses the code name Extra Raven. MRAW's existence is known only to General Morden and a limited number of senior officers.
- Equipment: A specialized coat made from artificial muscles and fibers that can be transformed into a transparent blade.
VIII. RESEARCH DIVISION & TECHNICAL PERSONNEL
The Rebel Army's research personnel develop specialized weaponry, experimental machines, biological enhancements, and other technology. The characters below possess distinct scientific or technical roles, and their stories sometimes overlap with Allen Platoon and other operational groups.
- Navy
- Gender: Female.
- Affiliation: Rebel Army; head of the research division.
- Role: Scientist and laboratory director.
- Basic Identity: Restored a dying female soldier through semi-mechanical enhancement, creating Vita.
- Former Colleague: The Professor, with whom she did not get along.
- Vita
- Gender: Female.
- Affiliation: Rebel Army.
- Role: Cyborg combatant.
- Basic Identity: A soldier restored through Navy's experimental treatment after suffering catastrophic injuries.
- Character Reference: Remembers comrades who died in war and visits battlefields to offer flowers in their memory.
- Nova
- Gender: Male, according to the MSA unit description.
- Affiliation: Future Rebel Army.
- Role: Future soldier and genetically/technologically derived counterpart to Vita.
- Basic Identity: Appears through the Big Gate, using specialized equipment to convert future energy into destructive power.
- Classification Note: Nova's future origin should not be conflated with Vita's original identity.
- Emma
- Gender: Female.
- Affiliation: Rebel Army; research and engineering personnel.
- Role: Inventor and mechanic.
- Basic Identity: Creates weapons and large machines from recycled and salvaged components.
- Character Reference: Works diligently under limited budgets and has an interest in advanced machinery.
- Millefie
- Gender: Female.
- Affiliation: Rebel Army.
- Role: Pilot and mechanic of the Iwa Oh.
- Basic Identity: A shy, technically capable operator who customized her machine to provide her with a private living space.
- Sylfie
- Gender: Female.
- Affiliation: Rebel Army.
- Role: Pilot of the Fight Cab and associated technical personnel.
- Basic Identity: A named MSA character whose role centers on operating a specialized Rebel Army vehicle.
- Fluffy
- Gender: Female.
- Affiliation: Rebel Army.
- Role: Engineer and pilot of the Fluffymeranian.
- Basic Identity: A young engineer who designed a modified large-scale vehicle using recycled military equipment.
- Character Reference: Also pursues idol-like popularity within the Rebel Army.
- Eight Eight
- Gender: Not biologically specified; referred to as male.
- Affiliation: Rebel Army.
- Role: Sentient Di-Cokka combat vehicle.
- Basic Identity: Became self-aware after a transport accident involving Martian bacteria. Its combat capability improved considerably, but it displays a childlike mentality.
- Naming: The name Eight Eight was given by its mechanic and caretaker.
- Eight Eight's Mechanic
- Gender: Female.
- Affiliation: Rebel Army.
- Role: Unnamed mechanic, caretaker, and guardian of Eight Eight.
- Basic Identity: Assigned to provide emotional guidance and supervision to the newly sentient Di-Cokka.
- Name: No separate personal name is confirmed in the indexed roster.
IX. OTHER REBEL ARMY AFFILIATES
These characters belong to or work with the Rebel Army but are not all members of one specialized division. Their individual stories establish their jobs, personal objectives, and military relationships.
- Rapid
- Gender: Female.
- Affiliation: Rebel Army supply unit.
- Role: Train conductor and supply officer.
- Basic Identity: Operates a specialized train deployed as a battlefield weapon.
- Character Reference: Known for her exceptional driving and logistical skills.
- Julia
- Gender: Female.
- Affiliation: Rebel Army.
- Role: Military officer and combatant.
- Basic Identity: Often works alongside Allen O'Neil Jr. and shares a romantic relationship with him in the expanded character material.
- Character Reference: Values the safety of her subordinates and frequently corrects Allen Jr.'s mistakes.
- Chloe
- Gender: Female.
- Affiliation: Rebel Army.
- Role: Transportation officer and pilot.
- Basic Identity: Supporting military character whose responsibilities involve transportation and operational support.
- Izabella
- Gender: Female.
- Affiliation: Rebel Army.
- Role: Prison warden.
- Basic Identity: A named officer associated with the administration of Rebel Army detention facilities.
- Edda
- Gender: Female.
- Affiliation: Rebel Army.
- Role: Mercenary and swordswoman.
- Basic Identity: Joined the Rebel Army in exchange for information while pursuing revenge against an unknown person.
- Equipment: Uses the Aura Blade developed by Navy.
- Growth
- Gender: Not assigned independently in this basic index; the principal roster identifies her as part of the paired Growth & Cline unit.
- Affiliation: Rebel Army.
- Role: Member of a two-person military/mercenary unit.
- Basic Identity: Frequently operates together with Cline on specialized assignments.
- Cline
- Gender: Not assigned independently in this basic index; the principal roster identifies her as part of the paired Growth & Cline unit.
- Affiliation: Rebel Army.
- Role: Member of the paired Growth & Cline unit.
- Basic Identity: Participates in special missions alongside Growth.
- Naomi
- Gender: Female.
- Affiliation: Rebel Army Aviation Corps.
- Role: Instructor and aviation officer.
- Basic Identity: Trains aviation personnel and formerly commanded air operations associated with Kriemhild.
- Alesha
- Gender: Female.
- Affiliation: Rebel Army.
- Role: Biker and close-combat specialist.
- Basic Identity: An exceptionally skilled motorcycle operator who uses an electroblade developed by Navy.
- Jane Doe
- Gender: Female.
- Affiliation: Rebel Army.
- Role: Medic and zombie combatant.
- Basic Identity: A deceased Rebel Army soldier who was resurrected as a zombie and retained her free will.
- Character Reference: Uses specialized pheromones to control zombies and disrupt enemy transports.
X. FORMER MEMBERS, DEFECTORS & CONDITIONAL ALLEGIANCES
The following characters have documented histories connecting them to the Rebel Army, but they should not all be described as current loyal members. MSA storylines establish changes in their allegiances.
- The Professor
- Gender: Unspecified; the official description states that age and sex are difficult to distinguish.
- Former Affiliation: Rebel Army research establishment.
- Current Association: Martians.
- Role: Scientist whose cloning research and interest in alien technology led him to leave Morden's organization.
- Percier
- Gender: Female.
- Former Association: Professor's assistant and Rebel Army research activities.
- Current Association: Martians.
- Role: A pink Martian who becomes the Professor's assistant and companion.
- Ariadna
- Gender: Female.
- Former Affiliation: Rebel Army officer.
- Current Objective: Searches for the Professor.
- Role: Former commander and instructor associated with Abigail's military history.
- Harriot
- Gender: Female.
- Affiliation Status: Rebel Army soldier associated with double-agent activities; the precise extent of any defection should be tied to the relevant story.
- Role: Soldier whose loyalties and relationship with the Martians require story-specific interpretation.
- Leone
- Gender: Female.
- Former Affiliation: ACE candidate/recruit.
- Affiliation Status: Temporarily separated from the Rebel Army during an incident involving Invaders on her tank.
- Role: Special unit operator whose story includes contact with extraterrestrial forces.
- Silverwing Series 0001 — "White Angel" / Silverwing-Saya
- Identity: Artificial intelligence.
- Former Affiliation: Rebel Army.
- Current Association: Regular Army.
- Role: Rebel Army AI that defects to the Regular Army.
- Identity Rule: Treat the Silverwing system and its AI identity according to the appropriate story and version.
- Dr. Dee
- Identity: Scientist; gender should follow the specific source that establishes the character's identity.
- Former Affiliation: Rebel Army energy research expert.
- Current Association: Amadeus Syndicate, following a change in allegiance.
- Role: Research specialist with connections to the larger technological conflict.
XI. OTHER MAINLINE & SIDE-GAME ASSOCIATIONS
The following named characters appear in broader franchise references concerning Morden's forces or related operations. They are not all part of the central MSA-original roster, so their precise game, continuity, and rank should be checked before being used in an individual character card.
PHANTOM Squad — Metal Slug: 1st Mission
- Kanan — Brigadier General identified in side-game faction references.
- Hilde Garn — Colonel associated with PHANTOM Squad.
- Macba — Lieutenant-Colonel.
- Wired — Lieutenant.
- Col. Tender — Lieutenant associated with the unit and identified as a Regular Army traitor.
Other side-game personnel and vehicle operators
- Sosuke N. Kagamihara — Named Rebel Army private and Tetsuyuki operator in extended franchise records.
- Vasser Gutenschiff — Named Rebel Army corporal associated with Hairbuster Riberts.
- Rita/Leta Kanikoja — Name transcription varies between secondary references; associated with the Rebel Army and Tani Oh.
- Sagan Gail — Named Rebel Army sergeant and Shoe pilot.
- Logan Gail — Named Rebel Army corporal and Karn pilot.
- Victor — Listed as a general in expanded Rebel Army character references.
These entries are included as cross-reference leads rather than definitive claims that every character belongs to the original mobile MSA gameplay roster.
XII. GROUP-LEVEL AND NON-INDIVIDUAL ENTRIES
The following are unit types, organizations, or machines rather than individual named characters. They do not receive separate character identities in this index:
- Rebel Infantry, Rebel Rifleman, Bazooka Soldier, Gatling Soldier, Shielded Soldier, and other generic infantry classes.
- Arabian infantry, Arabian fighters, camel riders, and other generic Arabians.
- Future Rebel infantry and units.
- Japanese hired infantry and other generic affiliated soldiers.
- Rebel tanks, aircraft, locomotives, artillery, and other vehicles.
- Mechanized units and artificial machines whose identities are distinct from their pilots or operators.
A named AI, a sentient vehicle, or a character with a distinct consciousness may receive an individual record even when its physical form is mechanical. Eight Eight is one example.
XIII. CHARACTER DATA RULES
This index records basic identities and faction relationships only.
Detailed appearances, personalities, clothing descriptions, full backstories, combat analyses, quotations, greetings, and other character-card material are reserved for their separate documents.
Alternate MSA units, including seasonal variants, special versions, and subjugation-tactics versions, are not counted as new identities unless a story establishes a genuinely different person, clone, artificial intelligence, or continuity-specific individual.
Where gender or pronoun evidence is uncertain, the entry retains that uncertainty rather than inferring identity from a character's name, appearance, or gameplay sprite.
The Rebel Army contains numerous specialized units and temporary affiliates, so affiliation can change with the storyline.
The master index should record significant defections and cross-faction relationships without erasing a character's original identity.
END OF ENTRY 010-B — REBEL ARMY CHARACTER DATA INDEX
- #17PTOLEMAIC MAIN ARMY & REBELLION CHARACTER DATA INDEX Character Database / Ptolemaic Military / Rebellion
Keys: Ptolemaic Army characters, Ptolemaic Rebellion, Dragunov, Ptolemaic Infantry, Dragunov Ver.Rebellion · Secondary: Caroline, Matilda, Valette, Josette, Chunyan, Svetla, Tatyana, Humphrey, Simon, Yoshino, Lithos, Little Lady Black, Phoebe, Linhua, Mizuna, Miharu, Veronica, Owen, Cica, Lucy, Towa, Yutong, Sisilia, Sho
ENTRY 010-C — PTOLEMAIC MAIN ARMY & REBELLION CHARACTER DATA INDEX
Original Metal Slug & Metal Slug Attack
Entry Metadata
Category: Character Database / Ptolemaic Military / Rebellion
Primary Keywords: Ptolemaic Army characters, Ptolemaic Infantry, Ptolemaic Rebellion, Dragunov, Dragunov Ver.Rebellion
Secondary Keywords: Yoshino, Caroline, Owen, Veronica, Sisilia, Towa, Simon, Chunyan, Sho, Lucy, Phoebe, Josette, Mizuna, Svetla, Yutong, Miharu, Matilda, Humphrey, Lithos, Tatyana, Cica, Linhua, Little Lady Black, Valette
Continuity: Original Metal Slug 5 and original Metal Slug Attack. Character variants do not automatically count as new identities.
Purpose: Record basic character information only.
I. Mainline Metal Slug 5 Personnel
1. Ptolemaic Commander
- Identity: Male-coded generic military officer.
- Affiliation: Ptolemaic Army.
- Role: Commands infantry, coordinates ambushes, and issues deployment orders.
- Continuity: Mainline character type appearing in Metal Slug 5 and later games.
- Note: This generic Commander is not a separately named character and should not be confused with Owen.
2. Ptolemaic Infantry
- Identity: Generic military personnel; individual genders and identities vary.
- Affiliation: Ptolemaic Army.
- Role: Conventional soldiers, special forces, guerrilla troops, vehicle operators, and supporting personnel.
- Continuity: Mainline Metal Slug 5.
- Note: Generic infantry variants are not individual named characters.
3. Native Masked Soldiers
- Identity: Indigenous inhabitants associated with the events of Metal Slug 5.
- Affiliation: Allied with or commanded by the Ptolemaic forces after receiving mysterious masks.
- Role: Supporting combatants associated with the origin of the masked military personnel.
- Note: Individual identities and genders are not established for the generic group.
4. Avatar of Evil
- Identity: Supernatural or extradimensional entity; human gender is not applicable.
- Affiliation: Antagonistic entity summoned during the Ptolemaic War.
- Role: Final boss of Metal Slug 5.
- Continuity: Mainline game; expanded in MSA.
- Note: It is not a conventional soldier or a named Ptolemaic human officer.
II. Main Army / Rebellion Characters
5. Dragunov
- Gender: Female.
- Affiliation: Ptolemaic Army; leader of the Main Army and later the Rebellion.
- Role: Assault military commander, sniper, and guerrilla-warfare specialist.
- Origin: Original Metal Slug Attack character.
- Rebellion Version: Dragunov Ver.Rebellion.
- Relationships: Recruited Yoshino and protects the personnel under her command.
6. Yoshino
- Gender: Female.
- Affiliation: Ptolemaic Army; later associated with Dragunov's Rebellion.
- Role: Martial-arts instructor and ninjutsu specialist.
- Rebellion Version: Yoshino Ver.Rebellion.
- Relationships: Sho and Mizuna are her pupils; she is on good terms with Dragunov and Caroline.
7. Caroline
- Gender: Female.
- Affiliation: Ptolemaic Army; later associated with Dragunov's Rebellion.
- Role: Principal mechanic and weapons engineer.
- Rebellion Version: Caroline Ver.Rebellion.
- Relationships: Close friend of Towa; known as the "Mechageek" by Yoshino.
8. Owen
- Gender: Male.
- Affiliation: Ptolemaic Army.
- Role: Colonel and guerrilla-unit commander.
- Origin: Original Metal Slug Attack character.
- Continuity Note: Knows about Dragunov's rebellion but appears neutral in the conflict between the military and cult.
9. Veronica
- Gender: Female.
- Affiliation: Ptolemaic Army.
- Role: Motorized-unit specialist and motorcycle combatant.
- Relationships: Close friend of Sisilia; has a rivalry with Dragunov.
10. Sisilia
- Gender: Female.
- Affiliation: Ptolemaic Army.
- Role: Supply officer and battlefield support personnel.
- Characteristics: Uses a trumpet to encourage and support her allies.
- Relationships: Shares a sister-like friendship with Veronica.
11. Towa
- Gender: Female.
- Affiliation: Ptolemaic Army; later associated with Dragunov's Rebellion.
- Role: Mechanic and pilot.
- Background: Formerly an independent mechanic who was recruited after Caroline recognized her talents.
- Relationships: Close friend and engineering partner of Caroline.
12. Simon
- Gender: Female.
- Affiliation: Ptolemaic Army; later associated with Dragunov's Rebellion.
- Role: Elite sniper with enhanced hearing.
- Background: Subjected to experimentation by Mira.
- Relationships: Caroline and Dragunov help her form new memories and reconnect with her comrades.
13. Chunyan
- Gender: Female.
- Affiliation: Ptolemaic Army.
- Role: Martial artist and chef.
- Origin: China.
- Characteristics: Specializes in kung fu and geokinesis; known for preparing and eating dumplings.
- Relationships: Older sister of Linhua.
14. Sho
- Gender: Male.
- Affiliation: Ptolemaic Army; associated with the Rebellion.
- Role: Young ninja and martial-arts apprentice.
- Relationships: Trains under Yoshino and has a close connection to the Ptolemaic ninjutsu tradition.
15. Lucy
- Gender: Female, according to the Cat Alyst storyline.
- Affiliation: Ptolemaic Army.
- Role: Animal Squadron-associated character.
- Story Reference: Appears alongside Cica in Cat Alyst, where the two girls play with their accompanying machines.
16. Phoebe
- Gender: Female.
- Affiliation: Ptolemaic Army.
- Role: Pilot selected to operate the D-001 Tanbal bipedal combat unit.
- Characteristics: An exceptionally serious soldier who follows orders with little hesitation.
17. Josette
- Gender: Female.
- Affiliation: Ptolemaic Army.
- Role: Specialist powered-suit operator.
- Equipment: Unit Suit.
- Characteristics: Possesses exceptional strength and stamina, allowing her to use heavy mechanical equipment that other personnel cannot operate effectively.
18. Mizuna
- Gender: Male.
- Affiliation: Ptolemaic Army.
- Role: Ninja and martial-arts specialist.
- Relationships: Yoshino's second pupil; pursues his own intentions while training under her.
19. Svetla
- Gender: Female.
- Affiliation: Ptolemaic Army.
- Role: Operator of the GIP-03 Bergenia heavy combat vehicle.
- Characteristics: Confident pilot who commands a specialized unit equipped with multiple weapon platforms.
20. Yutong
- Gender: Female, according to expanded character roster references.
- Affiliation: Former Ptolemaic Army member; associated with the Rebellion.
- Role: Combatant using a specialized vehicle and fire-based attacks.
- Continuity Note: Her exact story chronology and change of allegiance should be confirmed against the relevant MSA records before expansion.
21. Miharu
- Gender: Female.
- Affiliation: Ptolemaic Army.
- Role: Cavalry commander and close-combat specialist.
- Background: Former wandering mercenary recruited after training under Yoshino.
- Equipment: Gun lance.
22. Matilda
- Gender: Female in the MSA story portrayal.
- Affiliation: Ptolemaic Army.
- Role: Named military combatant and Miharu's associate in combat operations.
- Note: Her individual rank and precise position should be checked against her dedicated character record before adding further details.
23. Humphrey
- Gender: Male, according to the available character references.
- Affiliation: Former Red Goblin Society member who subsequently serves the Ptolemaic Army.
- Role: Combatant operating a specialized hoverboard.
- Continuity Note: Retain his former Red Goblin association rather than treating him as a character with no prior affiliation.
24. Lithos
- Gender: Not independently confirmed in the faction summary consulted.
- Affiliation: Ptolemaic Army.
- Role: Named military character associated with the expanded MSA roster.
- Note: Her individual character record should be checked before assigning a definitive gender, rank, or specialist role.
25. Tatyana
- Gender: Female.
- Affiliation: Ptolemaic Army.
- Role: Sniper and pilot of a specialized combat mech.
- Characteristics: Uses a large bow-equipped machine for long-range attacks and operates quietly alongside other snipers.
26. Cica
- Gender: Female.
- Affiliation: Ptolemaic Army; Animal Squadron.
- Role: Operator of Koshka, a living weapon controlled remotely.
- Relationships: Plays with Lucy and has encounters involving Oao-One and Arsinoe.
27. Linhua
- Gender: Female.
- Affiliation: Ptolemaic Army.
- Origin: China.
- Role: Martial artist and chef.
- Relationships: Younger sister of Chunyan.
- Characteristics: Specializes in energy-based martial arts and making anman buns.
III. Ptolemaic Technology Characters
These are individual AI or artificial characters in the wider Ptolemaic roster. They are kept separate from the ordinary military personnel.
28. Little Lady Black
- Identity: Female-coded artificial intelligence.
- Affiliation: Ptolemaic Army.
- Role: AI developed by Caroline and housed in the Black Hound.
- Characteristics: Rebellious teenage personality and camouflage-equipped combat platform.
- Note: She is an AI, not a human soldier.
29. Valette
- Identity: Female-presenting combat android.
- Affiliation: Ptolemaic Army.
- Role: Combat android and maid.
- Note: Keep her artificial nature explicit; do not classify her as an ordinary human soldier.
IV. Other Military Elements and Unnamed Personnel
These are relevant to the Ptolemaic Main Army/Rebellion, but the current faction roster does not establish them as separately named individual characters.
- Elite Special Forces Commander: Generic commander operating the Screamer and Rock Mole.
- Ptolemaic Navy Commanders: Generic naval command personnel.
- Ptolemaic Infantry: Ordinary soldiers, guerrilla troops, vehicle operators and specialist infantry.
- Animal Squadron personnel: Units associated with Lucy, Cica, Koshka and other animal-related equipment.
- Military vehicles and machines: Unit Suit, D-001 Tanbal, GIP-03 Bergenia, Hover Units and other specialized platforms.
Do not turn every generic unit class into a named character entry.
V. Character Identity & Variant Rules
The following distinctions apply to the Ptolemaic Main Army/Rebellion roster:
- Dragunov, Yoshino, Caroline and Towa retain their principal identities when appearing in Rebellion versions.
- Alternate costumes and seasonal units remain attached to the original character record.
- Little Lady Black and Valette are individual artificial characters, not merely vehicles belonging to another person's profile.
- Generic military commanders, soldiers and vehicles do not receive separate character identities unless a source establishes an independent personality or consciousness.
- Allegiance changes must be recorded when supported by story material. Former Red Goblin membership does not disappear when Humphrey serves the Ptolemaic Army.
- An uncertain character gender must remain unconfirmed until the individual profile or official story supports a definite answer.
End of Entry 010-C — Ptolemaic Main Army & Rebellion Character Data Index
- #18PTOLEMAIC CULT & BELIEVERS CHARACTER DATA INDEX Character Database / Cultists / Secret Sect / Supernatural Affiliates
Keys: Anastasia IV, Anastasia's Sect, Cultists, Masked Soldiers, Mira, Believers, Ptolemaic Cult characters, Ptolemaios · Secondary: Avatar of Evil, Ptolemaios Shadow, Reverse Trinity, Sally, Sorceress, Zahara, Mira D. Genesis, Melvina, Oao-One, Beecham, Maria, Cara, Achetto, Anastasia I, Damian
ENTRY 010-D — PTOLEMAIC CULT & BELIEVERS CHARACTER DATA INDEX
Original Metal Slug & Metal Slug Attack
Entry Metadata
Category: Character Database / Cultists / Secret Sect / Supernatural Affiliates
Primary Keywords: Ptolemaic Cult characters, Masked Soldiers, Cultists, Ptolemaios, Mira, Anastasia IV, Believers, Anastasia's Sect
Secondary Keywords: Mira D. Genesis, Damian, Sorceress, Achetto, Sally, Cara, Maria, Oao-One, Anastasia I, Beecham, Melvina, Zahara, Avatar of Evil, Ptolemaios Shadow, Reverse Trinity
Continuity: Original Metal Slug 5 and original Metal Slug Attack.
Purpose: Provide basic identities, genders where verified, faction relationships, and roles without repeating full lore or character-card descriptions.
Cult Leadership, Named Members & Associated Entities
1. Ptolemaios —
- Additional Identity: His Japanese name is commonly romanized as Ptolemaios; his name also appears as Lord Ptolemaios in official MSA material.
- MSA Role: Commander-in-chief of the broader Ptolemaic Army and direct leader of the cult-centered organization.
- Relationships: Mira is identified as his daughter from the future in her character history.
- Story References: Metal Slug 5 (unused boss concept), Ptolemaic Attack, Royal Identity, Signs of Curse, and Diaphtora Genesis.
- Identity Rule: Ptolemaios must not be confused with the Avatar of Evil, the supernatural entity encountered at the end of Metal Slug 5.
II. Ptolemaic Cult — Masked Soldiers & Named Cultists
2. Mira / Mira D. Genesis
- Gender: Female.
- Affiliation: Ptolemaic Army; high-ranking cultist and wizard.
- Role: One of Ptolemaios's most powerful subordinates, specializing in dark magic.
- Identity: Identified in MSA character material as Ptolemaios's daughter from the future.
- Relationships: Direct superior of Damian, Achetto, Sally, and other cult-associated personnel; responsible for human experimentation on several subordinates.
- Story References: Royal Identity, United Front events, and Diaphtora Genesis.
3. Damian
- Gender: Male.
- Affiliation: Ptolemaic Army; cultist and wizard.
- Role: Mira's subordinate and magical combatant.
- Relationships: Rival of Achetto, with both repeatedly attempting to impress Mira.
- Character Reference: One of the personnel experimented on by Mira.
- Story References: Diaphtora Genesis and other cult-related EXTRA OPS.
4. Sorceress
- Gender: Female-coded unit.
- Affiliation: Ptolemaic Army; cultist/wizard unit category.
- Role: Magical combatant representing the cult's sorcery-based forces.
- Identity Note: The character uses edited sprites of Sally. Available references do not establish her as an entirely separate, fully developed individual with an independent biography.
- Roster Rule: Keep Sorceress in the unit index, but do not invent a separate personal history or relationship network unless additional material confirms one.
5. Achetto
- Gender: Female.
- Affiliation: Ptolemaic Army; cultist and Mira's subordinate.
- Role: Experimentally enhanced combatant wielding a massive battleaxe.
- Identity: Her superhuman strength and the magical energy associated with her weapon are consequences of experimentation.
- Relationships: Rival of Damian; fanatically loyal to Mira.
- Story References: Cultist EXTRA OPS and Diaphtora Genesis.
6. Sally
- Gender: Female.
- Affiliation: Ptolemaic Army; assassin and cult-associated combatant.
- Role: Hired to protect Ptolemaios from covert threats; subsequently empowered through a ritual performed by Mira.
- Equipment: Scythe.
- Relationships: Serves Ptolemaios, works alongside Mira and the other cultists, and has a complicated working relationship with Maria.
- Story References: Killer Scythe and Diaphtora Genesis.
7. Cara
- Gender: Female.
- Affiliation: Ptolemaic Army; Mira's assistant.
- Role: Assistant whose exposure to a mysterious stone transforms her and grants extraordinary abilities.
- Equipment: Oversized shears and the rabbit companion Mr. Cartman.
- Characteristics: Enjoys sewing.
- Relationships: Directly connected to Mira's private research and experimental activities.
- Continuity Note: Cara is a named MSA character, not merely another generic cultist.
8. Maria
- Gender: Female.
- Affiliation: Ptolemaic Army; knight captain.
- Role: Swordswoman and commander of Ptolemaic knights.
- Relationships: Cooperates with Sally during the Killer Scythe operation and participates in missions involving the cult's personnel.
- Character Reference: Her personal history and conduct are closely associated with the Ptolemaic hierarchy, though her individual motives should be taken from the relevant story.
- Continuity Note: Keep her separate from the generic Ptolemaic knight units.
9. Oao-One
- Gender: Not applicable as a confirmed human gender; classified as an ancient weapon.
- Affiliation: Associated with the Ptolemaic Army.
- Role: Ancient mechanical or weapon-like entity in the expanded MSA roster.
- Identity: A distinctive named entity rather than an ordinary human cultist.
- Story Reference: Cat Alyst, where Oao-One encounters Cica and Koshka.
- Continuity Note: Its classification as a weapon does not establish that it is an ordinary machine without agency. Use its specific story material when documenting its behavior and capabilities.
III. Anastasia IV's Secret Sect — The Believers
The Believers are a separate religious organization associated with the wider Ptolemaic Army. They are not interchangeable with Ptolemaios's Masked Soldiers.
Their leadership and doctrine revolve around a hidden treasure and the preservation of a future threatened by catastrophe. Although Anastasia IV's sect eventually cooperates with Ptolemaios, that alliance follows earlier conflict and does not prove complete trust.
10. Anastasia IV
- Gender: Female.
- Affiliation: Ptolemaic Army; fourth high priestess of the Believers' Secret Sect.
- Role: Leader and current guardian of the sect's hidden treasure.
- Identity: Descendant of Anastasia I and central leader of her own religious organization.
- Abilities: Uses special artifacts that grant extraordinary powers.
- Relationships: Childhood friend of Zahara; great-granddaughter of Anastasia I.
- Relations with Ptolemaios: Her sect previously had conflicts with Ptolemaios's organization before entering an alliance.
- Story Reference: Snatch Wars Season 8 and subsequent United Front events.
11. Beecham
- Gender: Female.
- Affiliation: Believers; one of Anastasia IV's trusted members.
- Role: First mechanic and pilot of the Snordron, a large combat platform jointly developed by the Believers and Ptolemaic military.
- Characteristics: Trouble-prone and rough in manner, yet trusted by Anastasia IV.
- Relationships: Receives orders from Anastasia IV but is temporarily placed under Mira's command during joint operations.
- Rebellion Version: Beecham Ver.Rebellion cooperates with Dragunov to rescue Anastasia IV.
- Story References: United Front the 9th and Dark Mirror.
12. Melvina
- Gender: Female.
- Affiliation: Believers; Anastasia IV's trusted confidant.
- Role: Pilot of the Glidron and sect-associated military personnel.
- Characteristics: Polite and orderly, with a strong desire to keep the sect optimistic and maintain good relationships with its allies.
- Command Relationship: Temporarily serves under Mira when the wider Ptolemaic organization requests her assistance.
- Story References: United Front events and Task Force 17th.
13. Anastasia I
- Gender: Female.
- Affiliation: Founder of the Believers' Secret Sect.
- Role: Original high priestess and ancestor of Anastasia IV.
- Identity: Anastasia IV's great-grandmother, brought into the present era through a space-time rupture associated with Ptolemaios.
- Motivation: Established the sect after receiving a vision of a catastrophic future.
- Abilities: Extraordinary strength, leadership, and combat ability; wields a specialized spear assembled from two parts.
- Story Reference: United Front the 25th and subsequent events involving Anastasia IV and Zahara.
14. Zahara
- Gender: Female.
- Affiliation: Believers; commander of the Guardian Unit.
- Role: Magical combatant responsible for protecting Anastasia IV and the sect.
- Relationships: Childhood friend of Anastasia IV.
- Abilities: Uses fire and ice wands, providing her with distinct elemental attacks.
- Character Reference: Initially uncertain about her command responsibilities, but develops confidence through training and battlefield experience.
- Story References: Task Force 12th and related Guardian Unit operations.
IV. Generic Believer Units — Not Individual Characters
These units represent the organizational ranks and combat personnel of Anastasia IV's sect. They should not be recorded as separate named individuals unless a specific story supplies a personal identity.
15. Believer (Soldier)
- Identity: Generic sect member.
- Gender: Not established for the unit category as a whole.
- Affiliation: Anastasia IV's Secret Sect.
- Role: Standard combat personnel.
16. Believer (Elite)
- Identity: Generic elite sect member.
- Gender: Not established for the unit category as a whole.
- Affiliation: Anastasia IV's Secret Sect.
- Role: Experienced or specialized combat personnel.
17. Believer (Master)
- Identity: Generic senior sect member.
- Gender: Not established for the unit category as a whole.
- Affiliation: Anastasia IV's Secret Sect.
- Role: Senior figure responsible for organizing and instructing sect members.
- Note: Official MSA announcements describe the Master as a veteran who has served since the previous high priestess's time and is strict about the sect's rules.
18. Believer (Guardian)
- Identity: Specialized guardian unit category.
- Gender: Female-only role according to SNK's official Japanese unit announcement.
- Affiliation: Anastasia IV's Secret Sect.
- Role: Personal protection for the high priestess.
- Eligibility: Official unit text states that only female followers who pass stringent assessments may become Guardians.
- Reference: LUNATIC PROVIDENCE.
V. Other Associated Entities
These entries are relevant to the Ptolemaic Cult's extended roster but should not automatically be treated as ordinary cultists or members of Anastasia IV's named leadership.
19. Reverse Trinity
- Identity: A trio consisting of two male figures and one female figure.
- Affiliation: Ptolemaic-associated entity; presented as a distinct group.
- Members: Teacher, General, and Princess.
- Role: Combines scientific research, military authority, and mystery.
- Continuity Note: Do not treat the three members as one ordinary human character. Their collective designation refers to a trio of separate individuals.
20. Ptolemaios Shadow
- Identity: A Masked Soldier serving as a possessed proxy or incarnation.
- Affiliation: Ptolemaic Army; associated with Ptolemaios.
- Role: A special entity connected to the cult's supernatural power.
- Continuity Note: Distinguish Ptolemaios Shadow from Ptolemaios himself and from the generic Masked Soldier class.
21. Pauline — Former Sect Member
- Gender: Female.
- Former Affiliation: Anastasia IV's Secret Sect; later associated with the Martians.
- Role: Former priestess who leaves the sect and becomes connected to the Professor and the Martians.
- Relationships: Develops a particular interest in the Professor, creating tension with Percier's claim to be his primary assistant.
- Continuity Note: Her later Martian affiliation should be recorded when building the Martian Character Data Index; retain her former sect membership as historical information rather than presenting it as her permanent current allegiance.
VI. Continuity & Character Identity Rules
- Ptolemaios and the Avatar of Evil are different entities. One is the cult's leader; the other is a supernatural antagonist associated with Metal Slug 5.
- Mira, Damian, Sorceress, Achetto, Sally, Cara, Maria, and Oao-One belong in the cult-related index, but their identities and natures differ.
- Anastasia IV's Believers are a separate sect. Do not merge them into the Masked Soldiers.
- Beecham, Melvina, Anastasia I, and Zahara have their own identities, relationships, and roles beyond their generic sect membership.
- The Believer ranks are unit categories, not individually named characters.
- Reverse Trinity consists of three distinct characters and must not be collapsed into one person.
- Pauline's later Martian affiliation should be reflected in cross-references without erasing her former sect membership.
- Character variants, special versions, and event costumes remain under a character's principal identity unless a story establishes a genuinely separate individual.
- Any uncertain or disputed gender detail must be rechecked against the official profile or in-game material before a full character description is created.
End of Entry 010-D — Ptolemaic Cult & Believers Character Data Index
- #19MARTIANS & ASSOCIATED CHARACTER DATA INDEX Character Database / Extraterrestrial Faction / Martian Roster
Keys: Martians, Rootmars, Professor, Mars People, Marty, Mars People characters, Martian Army, Mars People Rangers · Secondary: Malkuth, Raubtier, Clario, Bonny, Draco, Gemini Black, Leone, Clone Abby, Mars People Pocket, Pauline, Harriot, Mars People Cadre, Gemini White, Mars People Elite, Percier, Halle, Clone Betty, Ariadna, Unsigned
ENTRY 010-E — MARTIANS & ASSOCIATED CHARACTER DATA INDEX
Mainline Metal Slug & Original Metal Slug Attack
Entry Metadata
Entry Category: Character Database / Extraterrestrial Faction / Martian Roster
Primary Keywords: Martians, Mars People, Mars People characters, Martian Army, Rootmars, Professor, Marty, Mars People Rangers
Secondary Keywords: Mars People Elite, Mars People Cadre, Mars People Pocket, Gemini White, Gemini Black, Clone Abby, Clone Betty, Ariadna, Percier, Halle, Bonny, Harriot, Pauline, Leone, Clario, Unsigned, Raubtier, Draco, Malkuth
Continuity Scope: Mainline Metal Slug and original Metal Slug Attack. Reloaded-exclusive characters are marked separately.
Purpose: Identify individual characters, species, basic affiliations, known roles, and important relationships. Full appearances, personalities, lore biographies, and combat analyses belong in separate documents.
I. MAINLINE MARTIANS & MAJOR ALIEN ENTITIES
1. Mars People
- Identity: Extraterrestrial species originating from Mars.
- Affiliation: Martians; classified under Space Army in MSA.
- Role: Mainline alien combatants who use unusual movement, teleportation, and advanced technology.
- Debut: Metal Slug 2.
- MSA Reference: A broad unit family with ordinary, Elite, Cadre, Pocket, Neo, Halloween, and other unit variants.
- Identity Rule: Generic Mars People soldiers are not individually named characters.
2. Rootmars
- Identity: Major Martian entity and enormous extraterrestrial boss.
- Affiliation: Martians.
- Role: Central alien threat in Metal Slug 3 and an important authority in MSA's expanded Martian stories.
- Mainline Reference: Metal Slug 3.
- MSA Reference: Associated with Martian judgment, the Neo Martian's transformation, and the protection of Earth's environment in UTOPIA.
- Identity Rule: Rootmars is separate from the Invader King and from the Professor.
3. Rugname
- Identity: Massive Martian spacecraft and combat platform.
- Affiliation: Martians.
- Role: Large-scale alien military vessel associated with Rootmars and the Martian forces.
- Mainline Reference: Metal Slug 3.
- MSA Reference: Appears in the Professor's storyline and is called upon in some Martian operations.
- Identity Rule: Rugname is a vehicle, not an ordinary humanoid character.
4. Mars People Elite
- Identity: Senior Martian personnel.
- Affiliation: Martians.
- Role: Elite combatants and representatives of Rootmars's authority.
- Story Role: Evaluate the Professor's request to join the Martians, participate in the Sun Stone storyline, and witness Marty's transformation.
- Roster Rule: A rank or unit category, not one single named individual.
5. Mars People Cadre
- Identity: Martian personnel assigned to cadre-level duties.
- Affiliation: Martians.
- Role: Supporting military personnel, field assistants, and participants in Martian missions.
- Story Role: Feature prominently in the Professor's adventures, Marty's disappearance, and the Mars People Rangers storyline.
- Roster Rule: Generic category unless a story identifies a particular Cadre as an individual.
6. Mars People Officer
- Identity: High-ranking Martian unit category.
- Affiliation: Martians.
- Role: Elite combatant with abilities involving spatial distortion and long-range support.
- MSA Reference: The standard Mars People Officer and its Chief Operating Officer variant are unit versions.
- Identity Rule: Do not assume that every unit version represents a separate named Martian person.
II. MARTY & THE NEO MARTIAN
7. Marty — Mars People (Neo)
- Species: Martian.
- Gender: A separate human-style gender identity is not established; MSA summaries commonly use he/him.
- Affiliation: Martians.
- Role: First Neo Martian and the Professor's assistant.
- Origin: Originally an ordinary Martian who accompanies the Professor during UTOPIA.
- Transformation: Revived and transformed by Rootmars after suffering a fatal injury while protecting the Professor.
- Relationships: Named Marty by the Professor; later befriends Percier and other Martians.
- Story References: UTOPIA, FOR YOU, WE ARE MARS PEOPLE RANGERS, and LITTLE SONG-related material.
- Identity Rule: The Neo Martian is one individual; special, seasonal, or upgraded unit versions do not automatically represent new characters.
8. Mars People Pocket / Pocke
- Species: Small Martian.
- Affiliation: Martians.
- Role: Small companion-type character associated with Halle and later paired with Draco.
- Story Reference: Halle encounters a lost Mars People Pocket and develops a close friendship with it.
- Additional Reference: Pocke appears alongside Draco in the Everlasting Summer storyline.
- Naming Rule: MSA records use both "Pocket" as a unit designation and "Pocke" in character-related material. Verify the relevant individual story before assuming every Pocket unit is the same individual.
9. Mars People Rangers
- Identity: A group of three ordinary Martians who become a team after receiving equipment developed by the Professor.
- Affiliation: Martians.
- Role: Specialized combat team created to test their newfound strength on Earth.
- Origin: WE ARE MARS PEOPLE RANGERS.
- Members: Represented by the Ranger Attacker, Defender, and Healer unit roles.
- Relationships: Marty helps the group become more confident; Clone Abby and Clone Betty accompany them to collect research data.
- Identity Rule: The Attacker, Defender, and Healer labels identify roles within a unit team. Do not invent personal names for the three Rangers without a source.
III. THE PROFESSOR & MARTIAN SCIENTIFIC CREATIONS
10. The Professor / Professor "Aionion"
- Identity: Former human scientist from Morden's Rebel Army.
- Gender: Unspecified; his official description states that age and sex are difficult to distinguish.
- Affiliation: Martians; formerly Rebel Army.
- Role: Scientist specializing in cloning, alien technology, artificial life, and experimental equipment.
- Origin: Original Metal Slug Attack character; first introduced in BLACK FUTURE.
- Relationships: Names Marty and serves as a scientific mentor and companion to multiple Martian associates.
- Story References: UTOPIA, FOR YOU, BLACK FUTURE, and Mars People Rangers events.
- Continuity Rule: His defection and expanded history belong to MSA continuity, not automatically to the original arcade timeline.
11. Gemini White
- Identity: One half of the Gemini Twins.
- Affiliation: Martians; Space Army gameplay faction.
- Role: Specialized Martian character who participates in missions alongside Gemini Black.
- Relationships: Twin counterpart and frequent partner of Gemini Black; interacts with Percier, Clario, and other Martians.
- Story References: TRY LINE 6TH and later Gemini-related events.
- Identity Rule: An individual named character, not simply a generic Mars People Elite.
12. Gemini Black
- Identity: One half of the Gemini Twins.
- Affiliation: Martians; Space Army gameplay faction.
- Role: Specialized Martian character who operates alongside Gemini White.
- Relationships: Twin counterpart of Gemini White.
- Story References: TRY LINE 6TH and later Gemini-related events.
- Identity Rule: Maintain separate references for Black and White where their dialogue or behavior differs. Do not assume that every Gemini variant is a distinct person.
13. Clone Abby
- Identity: Artificial clone of Abigail.
- Affiliation: Martians.
- Role: Combat clone created by the Professor.
- Relationships: Works alongside the Mars People Rangers and Clone Betty; associated with the Professor's cloning research.
- Origin: MSA-original clone character.
- Identity Rule: Not identical to Abigail as an individual. Her artificial origin must remain explicit.
14. Clone Betty
- Identity: Artificial clone of Beatriz.
- Affiliation: Martians.
- Role: Combat clone created by the Professor.
- Relationships: Associated with Clone Abby, the Mars People Rangers, and the Professor.
- Origin: MSA-original clone character.
- Identity Rule: Not identical to Beatriz as an individual, even though she is based on Beatriz's characteristics.
15. Code Marionette:Un
- Identity: Artificial lifeform.
- Gender: Female, according to the unit description's usage.
- Affiliation: Martians.
- Role: Artificial combatant created by the Professor.
- Abilities: Teleports around the battlefield and attacks enemies through rapid deployment.
- Origin: Original MSA character introduced in the JUMPER EXTRA OPS.
- Identity Rule: A distinct artificial individual, not a costume or alternate unit of the Professor.
16. Claris
- Identity: Martian-associated artificial or enhanced character.
- Affiliation: Martians; Space Army gameplay faction.
- Role: Named MSA character associated with the expanded Martian creation roster.
- Reference: Listed among the Martian Creations in the Metal Slug Attack character index.
- Verification Note: Her exact origin and individual relationships should be checked against her full character record before adding a more specific biography.
17. Mostro — Reloaded-Only Character
- Identity: Human-alien hybrid.
- Affiliation: Metal Slug Attack Reloaded.
- Role: Character associated with Rootmars and the Martian storyline.
- Origin: Introduced specifically for Metal Slug Attack Reloaded.
- Continuity Rule: Keep Mostro separate from the original mobile MSA character roster unless a source establishes a later appearance in that version. Do not retroactively assign this character to the original mobile game's story.
IV. MARTIAN ASSOCIATES — FORMER HUMANS & ALLIES
These characters are connected to the Martians but are not all biologically Martian. Their former affiliations should be retained in the database.
18. Ariadna
- Species: Human.
- Gender: Female.
- Former Affiliation: Rebel Army.
- Current Association: Martians; searching for the Professor.
- Role: Former military leader and enhanced combatant.
- Relationships: Former commanding officer and instructor of Abigail; established as Abigail's longstanding crush in her character history.
- Background: Became the unwitting subject of the Professor's experiment after a serious combat injury, gaining extraordinary abilities.
- Origin: Original MSA character introduced in REVIVAL OF INTENTION.
- Identity Rule: Preserve her past Rebel Army service and subsequent departure; she is not an original Martian.
19. Percier
- Species: Martian.
- Gender: Female.
- Affiliation: Martians.
- Role: The Professor's assistant and companion.
- Background: Encounters the Professor in FOR YOU, gains energy through contact with experimental equipment, and decides to follow him.
- Relationships: Becomes close to Marty and experiences jealousy over the Professor's attention.
- Story References: FOR YOU and subsequent Martian stories.
- Identity Rule: A distinct character, not a variant of a generic Martian or an extension of the Professor.
20. Halle
- Species: Human.
- Gender: Female.
- Former Occupation: Amateur radio operator.
- Current Affiliation: Martians.
- Role: Human ally and radio specialist who joins the Martian army.
- Relationships: Close friend of a Mars People Pocket, which accompanies her on missions.
- Equipment: Specially ordered aviation weapon and mobile satellite developed or supplied by the Professor.
- Origin: Original MSA character introduced in ENCOUNTER OF UNKNOWN.
21. Bonny
- Species: Human.
- Gender: Female.
- Affiliation: Allied with the Martians; classified under their Space Army faction in MSA.
- Role: Earthling ally who calls herself a true friend of the Mars People.
- Abilities: Uses a Teleport Belt to teleport rapidly.
- Characteristics: Flashy and energetic, but hardworking enough to learn the Martian language independently.
- Origin: Original MSA character introduced in UNITED FRONT THE 11TH.
- Identity Rule: A human Martian ally, not a biologically native alien.
22. Harriot
- Species: Human.
- Gender: Female.
- Former Affiliation: Rebel Army.
- Current Role: Rebel Army double agent with connections to Martian activities.
- Affiliation Status: Her involvement with the Martians is associated with her espionage and story-specific cooperation.
- Identity Rule: Do not describe her as a permanent Martian citizen without supporting evidence. Keep her Rebel Army background and intelligence role explicit.
23. Pauline
- Species: Human.
- Gender: Female.
- Former Affiliation: Ptolemaic Army / Believers.
- Current Association: Martians.
- Role: Former priestess who defects and becomes a Martian-associated combatant.
- Relationships: Becomes interested in the Professor and interacts with Percier.
- Continuity Rule: Preserve her previous cult affiliation while identifying the Martians as her later association.
24. Leone
- Species: Human.
- Gender: Female.
- Former Affiliation: Rebel Army.
- Current Association: Martians.
- Role: Former Rebel Army operative who defects and becomes involved with Martian characters.
- Equipment: Operates a specialized tank or vehicle that receives Martian enhancements in associated storylines.
- Relationships: Interacts with Gemini White, Gemini Black, and Pauline in UNITED FRONT events.
- Identity Rule: Her Rebel Army history is significant; do not present her as an alien by birth.
25. Clario
- Species: Extraterrestrial warrior; not a native Martian.
- Gender: Female.
- Affiliation: Allied with the Martians.
- Role: Space warrior rescued after her home planet was destroyed by the Invaders.
- Equipment: Advanced circular platform equipped with the Tachyon Gate.
- Origin: Original MSA character introduced in TRY LINE 6TH.
- Relationships: Becomes acquainted with Gemini White and Gemini Black, although her habit of sleeping makes communication difficult.
- Identity Rule: Clario belongs in the Martian associate roster, but must not be called a native Martian.
26. Unsigned
- Species: Former Earthling transformed into a skeletal monster.
- Gender: Not established in the unit description.
- Affiliation: Martians / Space Army roster.
- Role: Acquaintance of the Professor.
- Background: The Professor's associate who has taken on the form of a massive skeletal creature.
- Abilities: Can summon Bonenoid shield troops.
- Origin: Original MSA character introduced in TRY LINE 20TH.
- Identity Rule: Treat Unsigned as a distinct former human, not a generic Martian skeleton.
27. Raubtier
- Species: Invader.
- Gender: Not established here.
- Original Affiliation: Invaders.
- Current Association: Rescued by and associated with the Martians.
- Role: Former hostile alien whose story involves a change in circumstances following rescue.
- Roster Rule: A cross-faction character; do not reclassify all Invaders as Martian allies simply because Raubtier is associated with the Martians.
- Verification Note: Individual story records should be consulted before specifying the full rescue circumstances or current loyalties.
28. Draco
- Species: Martian lizard.
- Gender: Not established here.
- Affiliation: Martians.
- Role: Unusual Martian companion associated with Pocke.
- Story Reference: Everlasting Summer events, in which Draco and Pocke participate in a competition against Gemini White and Gemini Black.
- Identity Rule: A distinct creature associated with the Martians, not an Invader or a generic Earth reptile.
29. Malkuth
- Identity: Named Martian-associated character in the MSA roster.
- Affiliation: Martians / Space Army.
- Role: Listed among the Martian-associated characters in the Metal Slug Attack character index.
- Verification Note: The available faction index identifies the name but does not establish enough reliable personal biography here to assign a definitive species subtype, gender, family relationship, or detailed role.
- Identity Rule: Retain the character in the index and consult the individual record before writing further specifics.
V. MARTIAN UNIT FAMILIES — NOT SEPARATE NAMED CHARACTERS
The following represent unit types, military roles, or recurring species variants. They should not be given fabricated individual identities.
30. Mars People Infantry
- Identity: Generic Martian combatants.
- Affiliation: Martians.
- Role: Conventional alien infantry capable of teleportation and unusual energy attacks.
31. Mars People Tank
- Identity: Specialized Martian unit.
- Affiliation: Martians.
- Role: Front-line defender enhanced by equipment developed by the Professor.
32. Mars People Attacker
- Identity: Specialized Martian unit.
- Affiliation: Martians.
- Role: Advanced combatant equipped with technology developed by the Professor.
33. Mars People Healer
- Identity: Specialized Martian support unit.
- Affiliation: Martians.
- Role: Medical or restoration-oriented support for the alien faction.
34. Mars People Commander / Chief Operating Officer
- Identity: Command-level unit categories.
- Affiliation: Martians.
- Role: Senior command personnel with advanced combat and support capabilities.
- Identity Rule: Do not automatically equate these generic classifications with a unique individual unless the story confirms a personal identity.
35. Mars People Pocket Units
- Identity: Small Mars People variants.
- Affiliation: Martians.
- Role: Companion or specialized support units.
- Identity Rule: Generic Pocket units are separate from the specific Pocke/Mars People Pocket appearing in Halle and Draco storylines.
36. Mars People Ranger Units
- Identity: Attacker, Defender, and Healer.
- Affiliation: Martians.
- Role: Combat and support team using equipment developed by the Professor.
- Identity Rule: These are team/unit labels. No extra character names should be invented for them.
VI. CHARACTER VARIANTS & CONTINUITY RULES
- Marty is the named Neo Martian from UTOPIA. His alternate unit variants do not automatically represent different individuals.
- Clone Abby and Clone Betty are separate artificial beings based on human Rebel Army characters. Their identities should not be merged with Abigail and Beatriz.
- Gemini White and Gemini Black must be kept as separate characters, though some unit versions portray them jointly.
- The Professor must retain his MSA-specific history as a former Rebel Army scientist who joined the Martians.
- Percier, Halle, and Bonny are female characters associated with the Martians, but not biologically native Martians in the same sense as Marty.
- Ariadna, Harriot, Leone, and Pauline retain their prior affiliations even after developing new associations.
- Clario is a space warrior from another planet rescued by the Martians, not a native Martian.
- Raubtier is a former Invader associated with the Martians; this is a specific case of cross-faction involvement.
- Mostro is identified in the available material as a Reloaded-specific addition, so it must be separated from the original mobile MSA roster.
- Character genders, species, pronouns, and detailed relationships should be verified against the relevant character profile before a full character-card description is written.
VII. Research References MSA Wiki — Space Army Metal Slug Wiki — Martians MSA Wiki — Mars People MSA Wiki — Mars People (Neo) MSA Wiki — Professor MSA Wiki — Ariadna MSA Wiki — Halle MSA Wiki — Bonny MSA Wiki — Clario MSA Wiki — Unsigned MSA Wiki — Code Marionette MSA Wiki — ANOTHER STORY (Aliens) Metal Slug Wiki — List of Metal Slug Attack Characters
Source note: The faction and character indices provide the broad roster, while individual unit profiles and ANOTHER STORY summaries support the more specific identity and relationship claims. Where the accessible roster does not establish a character's gender or detailed biography, that field remains unconfirmed rather than inferred.
END OF ENTRY 010-E — MARTIANS & ASSOCIATED CHARACTER DATA INDEX
- #20INVADER CHARACTER DATA INDEX Character Database / Extraterrestrial Faction / Invader Roster
Keys: Invader King, Four Heavenly Kings, Space Army Invaders, Invaders, Metzelei, Invader characters · Secondary: Swordeist, Purple King, Bersek, Schwarz Metzelei, Teleko, Fedeln Metzelei, Nowan, Lieben, Goldenes Krieger, Odette, Eis Monstrum, Bloom Metzelei, Biene Goldenes, Rillacle, Geweih Metzelei, Ai Agate, Pictura, Drache Goldenes, Franke, Lydia, Barbeln, Annette
ENTRY 010-F — INVADER CHARACTER DATA INDEX
Mainline Metal Slug & Original Metal Slug Attack
Entry Metadata
Entry Category: Character Database / Extraterrestrial Faction / Invader Roster
Primary Keywords: Invaders, Invader characters, Invader King, Four Heavenly Kings, Metzelei, Space Army Invaders
Secondary Keywords: Geweih Metzelei, Schwarz Metzelei, Bloom Metzelei, Fedeln Metzelei, Annette, Odette, Nowan, Rillacle, Lydia, Teleko, Ai Agate, Purple King, Barbeln, Biene Goldenes, Drache Goldenes, Goldenes Krieger, Swordeist, Eis Monstrum, Lieben, Franke, Bersek, Pictura
Continuity Scope: Mainline Metal Slug and original Metal Slug Attack. MSA-original biographies are not automatically part of the original arcade timeline.
Purpose: Record basic identity, gender where verified, faction membership, role, origin, and important relationships. This entry is not a full character-card description.
I. LEADERSHIP & COMMON INVADER FORCES
1. Invader King
- Identity: Massive extraterrestrial entity.
- Gender: Not established as a human-style gender.
- Affiliation: Invaders.
- Role: Leader of the Invaders and final boss of Metal Slug 6.
- Mainline Debut: Metal Slug 6.
- MSA Role: Ultimate-level alien unit associated with the invasion of Earth.
- Identity Rule: Separate from Rootmars and all members of the Four Heavenly Kings.
2. Invader Infantry
- Identity: Generic alien combatants.
- Affiliation: Invaders.
- Role: Primary infantry forces used in invasions and ground combat.
- Characteristics: Toad-like, insectoid aliens with durable bodies and unusual physical attacks.
- Continuity: Mainline Metal Slug 6 and MSA.
- Roster Rule: Individual enemy variants do not receive separate named-character identities unless their own stories establish one.
3. Winged Invaders
- Identity: Flying alien soldiers and variants of the common Invader species.
- Affiliation: Invaders.
- Role: Aerial combat, projectile attacks, and airborne support.
- Special Note: Citrine is a named Winged Invader associated with Ai Agate and must be distinguished from generic winged units.
4. Invader Drones & Possessed Soldiers
- Identity: Generic Invader troops and controlled human personnel.
- Affiliation: Invaders.
- Role: Disposable assault units, infiltrators, and human combatants controlled through Invader technology or biological intervention.
- Roster Rule: These categories describe units, not a single named individual.
II. THE FOUR HEAVENLY KINGS / METZELEI
The Metzelei are four exceptionally powerful Invaders. Their rank and reputation distinguish them from the ordinary invasion forces, and they generally operate independently rather than continuously remaining together.
5. Geweih Metzelei
- Gender: Male.
- Affiliation: Invaders; Four Heavenly Kings.
- Role: Leader of the Metzelei and a senior Invader commander.
- Abilities: Extraordinary physical strength and magma-based attacks.
- Relationships: Older brother of Eis Monstrum.
- Character Reference: Possesses a commanding presence and is more moralistic than his younger sister.
- MSA Debut: UNITED FRONT THE 18TH.
6. Schwarz Metzelei
- Gender: Female.
- Affiliation: Invaders; Four Heavenly Kings.
- Role: Elite Invader specializing in close-range attacks and biological consumption.
- Abilities: Powerful regeneration and energy-draining attacks using her large tail.
- Character Reference: Extremely predatory and driven by an enormous appetite.
- Story Reference: FALL OF DISASTER establishes her role in the destruction of Nowan's homeworld and her capture of the shapeshifter.
- MSA Debut: FALL OF DISASTER.
7. Bloom Metzelei
- Gender: Female.
- Affiliation: Invaders; Four Heavenly Kings.
- Role: Plant-like alien commander.
- Abilities: Chlorokinesis, plant growth, and the use of her offspring as combat support.
- Relationships: Mother of Lieben and numerous other offspring; has a longstanding grievance against Fedeln because one of her children was killed.
- Character Reference: Loves beautiful and cute things but can be extremely predatory when seeking energy to raise her children.
- MSA Debut: BLOOM DISASTER.
8. Fedeln Metzelei
- Gender: Male in the Metal Slug character profile; the MSA in-game description also uses gender-neutral wording in places.
- Affiliation: Invaders; Four Heavenly Kings.
- Role: Elite butterfly-like Invader.
- Abilities: Potent poison, aerial combat, and venomous scales or needles.
- Character Reference: Gentle and socially isolated because his poison is difficult to control.
- Relationships: Barbeln protects him; Bersek and Franke are among the few characters described as being on good terms with him.
- Conflict: Bloom resents him for killing one of her offspring.
- MSA Debut: BUTTERFLY DISASTER.
III. SHAPESHIFTERS & SPECIAL OPERATIONS
These Invaders possess advanced abilities involving disguise, mimicry, infiltration, or specialized missions on Earth.
9. Annette
- Gender: Female.
- Affiliation: Invaders.
- Role: High-ranking officer and inventress.
- Abilities: Shapeshifting, elasticity, and extraordinary physical strength.
- Relationships: Older sister of Odette.
- Character Reference: Impulsive and impatient, but notably more patient and protective when dealing with her younger sister.
- MSA Story References: SIGNS OF CURSE, FALL OF DISASTER, and WHAT I NEED TO BE MYSELF.
10. Odette
- Gender: Female.
- Affiliation: Invaders.
- Role: Researcher and investigator of terrestrial life.
- Abilities: Shapeshifting, elasticity, and exceptional physical strength.
- Relationships: Younger sister of Annette; regularly works with Nowan, Rillacle, and Teleko.
- Character Reference: Laid-back, forgetful, curious about human culture, and more willing than most Invaders to tolerate humans.
- MSA Debut: INVADER GIRL.
11. Nowan
- Gender: Unknown.
- Affiliation: Invaders; elite agent and shapeshifter.
- Role: Infiltration specialist capable of imitating other organisms.
- Abilities: Mimicry, shapeshifting, elasticity, and the ability to divide into multiple controlled forms.
- Character Reference: Mischievous and often rude, but capable of loyalty and concern for companions.
- Story Reference: FALL OF DISASTER reveals the destruction of Nowan's homeworld and the trauma associated with Schwarz Metzelei.
- Identity Rule: Use the name Nowan or neutral pronouns. Do not invent a definitive human gender identity.
12. Rillacle
- Gender: Female, according to the commonly indexed character profile.
- Affiliation: Invaders.
- Role: Special agent and shapeshifter.
- Abilities: Transformation and infiltration.
- Relationships: Partners with Odette during missions to investigate human technology.
- Character Reference: Enthusiastic and inclined to act without considering orders carefully.
- Story Reference: Participates in reconnaissance missions that bring her into conflict with the Ptolemaic Army.
- Identity Rule: Distinguish her from generic Invader shapeshifters.
13. Lydia
- Gender: Female-coded Invader.
- Affiliation: Invaders.
- Role: Covert agent and shapeshifter.
- Basic Identity: Appears in MSA material disguised as a Red Eye-like Regular Army character.
- Story Status: Her exact independent narrative history is less fully established than that of Annette and Odette.
- Identity Rule: The disguise does not make her Red Eye or a genuine Regular Army soldier.
14. Teleko
- Gender: Female.
- Affiliation: Invaders.
- Role: Special agent.
- Abilities: Alien abilities associated with spatial and meteor-like attacks.
- Relationships: Has an established working relationship with Odette.
- Character Reference: Although accustomed to Earth, she feels uneasy when undertaking missions without Odette beside her.
- Story Reference: MARS SWEEPER and associated special-operation units.
15. Ai Agate
- Gender: Female.
- Affiliation: Invaders; rookie Research Unit member.
- Role: Scientist and investigator of terrestrial lifeforms.
- Abilities: Mimicry, shapeshifting, and teleportation.
- Relationships: Her partner Citrine is a white Winged Invader.
- Character Reference: Loves cute creatures and maintains her own ranking system for them.
- Story References: UGLY FRIEND, TASK FORCE 19TH, and EARTH DIMENSION.
IV. HUMANOID INVADERS & SPECIALIZED COMMANDERS
16. Purple King
- Identity: Composite Invader unit consisting of an alien and an armored suit.
- Gender: The unnamed female operator is identified as female; the armor itself has no human gender.
- Affiliation: Invaders.
- Role: Parasite commander who directs and controls specialized parasitic units.
- Abilities: Piloting, tactical control, and use of living weapon systems.
- Character Reference: Protects its operator and uses salvaged military weaponry combined with Invader biology.
- MSA Debut: TRY LINE 10TH.
- Identity Rule: Do not merge the alien and the armor into an ordinary human character.
17. Purple King's Companion
- Identity: Companion/operator associated with Purple King.
- Gender: Female.
- Affiliation: Invaders.
- Role: Operator of the Purple King armor and controller of parasitic units.
- Identity Rule: The character is paired with the Purple King system; do not treat the armor and operator as interchangeable entities.
18. Barbeln
- Gender: Female.
- Affiliation: Invaders.
- Role: Invader bodyguard and combat specialist.
- Abilities: Electrical energy manipulation, aerial movement, and powerful wing-based attacks.
- Relationships: Devoted to protecting Fedeln.
- Character Reference: Thrives in battle and worries that Fedeln is not aggressive enough despite his dangerous abilities.
- MSA Debut: BEAUTIFUL FIGHTER.
19. Biene Goldenes
- Gender: Female.
- Affiliation: Invaders; eldest Goldenes sister to arrive on Earth.
- Role: Commander of the bee-like Invader group.
- Abilities: Aerial combat, specialized energy attacks, and control of bees.
- Relationships: Older sister of Drache Goldenes and Goldenes Krieger.
- Character Reference: Extremely interested in gold and shiny objects.
- MSA Debut: TRY LINE 18TH.
20. Drache Goldenes
- Gender: Female.
- Affiliation: Invaders; Goldenes sisters.
- Role: Giant Invader combatant.
- Abilities: Extraordinary strength, durability, and earth-based attacks.
- Relationships: Younger sister of Biene Goldenes and Goldenes Krieger.
- Character Reference: Naïve and comparatively gentle, despite possessing enough strength to cause enormous destruction.
- MSA Debut: TASK FORCE 13TH.
21. Goldenes Krieger
- Gender: Female.
- Affiliation: Invaders; Goldenes sisters.
- Role: Older Goldenes sister and aerial combat specialist.
- Abilities: Flight, extraordinary physical capabilities, and powerful talons.
- Relationships: Older sister of Biene and Drache Goldenes.
- Character Reference: Enjoys battle and collecting gold.
- MSA Role: Commands Bird Gladiators as loyal subordinate units.
- Continuity Note: Commonly shortened to Krieger in character-related material.
22. Swordeist
- Gender: Female.
- Affiliation: Invaders.
- Role: Swordmaster.
- Identity: A sentient Invader that takes the form of a massive scimitar.
- Abilities: Exceptional swordsmanship, strength, agility, and reflexes.
- Equipment: Uses an automated responder unit to move around and fight.
- Character Reference: Enthusiastic about swordsmanship and eager to challenge skilled human swordsmen.
- MSA Debut: TRY LINE 21ST.
23. Eis Monstrum
- Gender: Female.
- Affiliation: Invaders; member of the Pentagram.
- Role: High-ranking Invader associated with strategic decisions about the invasion.
- Abilities: Cryokinesis and the creation of extremely cold ice attacks.
- Relationships: Younger sister of Geweih Metzelei.
- Character Reference: Ruthless and interested in collecting beautiful stars; her cold personality contrasts with Geweih's more moralistic outlook.
- MSA Status: Original character introduced in Metal Slug Attack.
24. Lieben
- Gender: Female.
- Affiliation: Invaders; associated with Bloom Metzelei's offspring.
- Role: Nature-oriented healer.
- Abilities: Restorative healing and chlorokinesis.
- Relationships: Daughter of Bloom Metzelei.
- Character Reference: Kind and protective of nature, disliking needless violence.
- Story Reference: MY LITTLE FOREST.
V. SPECIAL INVADER ASSOCIATES
These characters have significant connections with the Invaders but are not all conventional Invader soldiers.
25. Franke
- Gender: Female.
- Origin: Former human scientist.
- Affiliation: Invaders; half-Invader hybrid.
- Role: Scientist conducting self-experimentation in an effort to create a new breed of humans.
- Abilities: Invader-derived regeneration and the use of biological tentacles in weaponry.
- Character Reference: Reckless and willing to experiment on herself to pursue her scientific ambitions.
- MSA Status: Original character associated with the Invaders' advanced science.
26. Bersek
- Gender: Male.
- Origin: Former Regular Army soldier.
- Affiliation: Invaders; initially abducted and brainwashed.
- Role: Modified human combatant whose physical abilities were enhanced by the Invaders.
- Background: His original personality and memories were suppressed through an implanted control chip.
- Later Development: During EARTH DIMENSION, his will recovers after the Invaders accidentally damage the control mechanism. He pretends to remain obedient while planning to return to his loved ones.
- Relationships: His past includes a sweetheart named Louise.
- MSA Status: Cross-faction character and former human soldier.
27. Pictura
- Identity: Rescued Invader.
- Gender: Not conclusively established in the roster references consulted.
- Affiliation: Associated with the Invaders.
- Role: Named alien character whose story involves being rescued rather than serving only as a conventional invading soldier.
- Identity Rule: Do not invent a detailed biography, gender, or personal relationship without confirmation from Pictura's individual record.
VI. OTHER IMPORTANT SPACE-FACTION ASSOCIATES
These characters are connected to the Invaders' roster but should not automatically be classified as ordinary Invader soldiers.
28. Et A Omnis
- Identity: Sentient alien superweapon.
- Gender: Not established as a human-style gender.
- Affiliation: Invaders.
- Role: Specialized shapeshifting superweapon developed for the invasion of Earth.
- Abilities: Can transform into different forms and attack using unusual energy-based weaponry.
- MSA Debut: TRY LINE 12TH.
- Identity Rule: It is a distinct entity, not a disguise adopted by Annette or Nowan.
29. Citrine
- Identity: White Winged Invader.
- Gender: Not established as a human gender; commonly referenced as a creature using it/its in available descriptions.
- Affiliation: Invaders.
- Role: Ai Agate's companion and combat partner.
- Abilities: Aerial attacks and specialized energy projectiles.
- Character Reference: Adored by Ai Agate, who considers Citrine exceptionally cute.
- Identity Rule: A named companion distinct from generic Winged Invader units.
VII. FORMER OR UNAFFILIATED SPACE CHARACTERS
These characters are relevant to Invader stories, but their faction status requires an explicit distinction.
30. Odile
- Identity: Mutant clone derived from Odette.
- Gender: Female.
- Affiliation: Unaffiliated Space member.
- Role: Separate character created through the division of Odette's biological material.
- Identity Rule: Not automatically an active Invader officer despite her origin from Odette.
31. Raubtier
- Identity: Former Invader rescued by the Martians.
- Affiliation: Martians / Martian associates.
- Role: Cross-faction character whose allegiance changes through story events.
- Identity Rule: Raubtier is included here for reference only. The principal character roster belongs in the Martian Associate Index, not the active Invader roster.
32. Leone's Shapeshifters
- Identity: Parasite-derived beings with shapeshifting properties.
- Affiliation: Associated with Leone; individual allegiance varies by storyline.
- Role: Unusual organisms that develop an interest in Leone.
- Identity Rule: Do not automatically classify every shapeshifter encountered by the Invaders as a member of the Invaders' formal command structure.
VIII. GENERIC INVADER UNIT TYPES
These are species variants and combat-unit categories rather than separately named individual characters.
- Invader Infantry.
- Invader Drone and stronger infantry variants.
- Winged Invaders.
- Flying Parasites.
- Possessed and controlled soldiers.
- Parasitic organisms and transformed human units.
- Generic alien vehicles and organic machines.
A unique named character may receive an individual entry even if their body resembles one of these unit types.
IX. CHARACTER IDENTITY & CONTINUITY RULES
- Invader King is distinct from Rootmars.
- The Four Heavenly Kings consist of Geweih, Schwarz, Bloom, and Fedeln Metzelei.
- The Metzelei are a high-ranking group, while the Pentagram is a separate named organization. Do not assume identical membership.
- Annette and Odette are sisters. Annette is the older sister; Odette is the younger.
- Nowan's gender is unknown. Use neutral references.
- Teleko, Ai Agate, and Rillacle are distinct individuals, despite their shared specialist roles.
- The Goldenes sisters are Biene, Drache, and Goldenes Krieger.
- Swordeist is a sentient sword-form Invader, distinct from the machine that transports her.
- Purple King comprises an alien/armor configuration and an operator. Keep the identities distinct.
- Franke is a human-Invader hybrid; Bersek is a modified former human soldier; Pictura is a rescued Invader. Their histories differ from those of native Invader personnel.
- Citrine is Ai Agate's companion, not a generic Invader unit.
- Odile and Raubtier must be separately categorized according to their later status, rather than automatically included in the active Invader ranks.
- Alternate costumes and special unit variants do not count as new individuals unless a story establishes separate identity or consciousness.
- Gender and pronouns should be verified against the relevant character profile. Fedeln's in-game description uses neutral wording in places even though the Metal Slug character profile identifies him as male.
X. RESEARCH REFERENCES
Metal Slug Wiki — Invaders MSA Wiki — List of Metal Slug Attack Characters Invader King Geweih Metzelei Schwarz Metzelei Bloom Metzelei Fedeln Metzelei Annette Odette Nowan Ai Agate Barbeln Drache Goldenes Goldenes Krieger Swordeist Eis Monstrum Lieben Bersek Franke Et A Omnis
Source note: The official game descriptions and individual character profiles establish the core facts; the community-maintained faction index helps identify roster groupings. Uncertain details remain explicitly unconfirmed rather than being inferred from names or visual design.
END OF ENTRY 010-F — INVADER CHARACTER DATA INDEX
- #21INDEPENDENT CHARACTER DATA INDEX Character Database / Independent Faction
Keys: Independent Army, Mummy Army, Independent characters, Independent Faction, Red Goblin Society, Amadeus Syndicate · Secondary: Elena, White Baby, Licht, Aileen, Scotia Amundsen, First Baby, Doctor Amadeus, Cleopatra, Red Goblin, Melk, Alma, Vatn, Iron Fortress, Otto, Yuki Tsuki Hana, Pharaoh, Aswang, Jin
ENTRY 010-G — INDEPENDENT CHARACTER DATA INDEX
Original Metal Slug & Metal Slug Attack
Category: Character Database / Independent Faction / Organization Roster
Primary Keywords: Independent Army, Independent Faction, Amadeus Syndicate, Red Goblin Society, Mummy Army, Independent characters
Secondary Keywords: Doctor Amadeus, First Baby, White Baby, Iron Fortress, Alma, Melk, Otto, Red Goblin, Vatn, Scotia Amundsen, Jin, Licht, Elena, Aileen, Pharaoh, Cleopatra, Aswang, Yuki Tsuki Hana
Continuity Scope: Mainline Metal Slug and original Metal Slug Attack. MSA-exclusive biographies are marked as such.
Scope: Basic identity, gender where verified, affiliation, role, and notable relationships. Full character-card descriptions are maintained separately.
I. AMADEUS SYNDICATE
The Amadeus Syndicate originated in Metal Slug 4, where it supplied weapons and technology to Morden's Rebel Army. In MSA, it becomes a major Independent organization associated with advanced science, artificial intelligence, robotics, biological experimentation, and experimental weapons.
1. Doctor Amadeus
- Gender: Male in the mainline presentation.
- Affiliation: Amadeus Syndicate; historically allied with the Rebel Army.
- Role: Scientist and central leader of the Syndicate.
- Specialties: Artificial intelligence, robotics, military technology, and biological experimentation.
- Debut: Metal Slug 4.
- MSA Note: His experiments and artificial creations are central to the expanded Amadeus storyline.
2. Alma
- Gender: Female.
- Affiliation: Amadeus Syndicate.
- Role: Researcher specializing in modified carnivorous-beast cells.
- Specialties: Biological enhancement and viral transformation.
- Relationships: Saves Otto's life, after which he assists her research.
- Interests: Big cats, including her pet toyger.
- MSA Debut: BEAST POWER.
3. Melk
- Gender: Unconfirmed in the faction-level references consulted.
- Affiliation: Amadeus Syndicate.
- Role: Named scientist associated with the Syndicate's expanded MSA roster.
- Continuity: MSA.
- Note: Verify the individual profile before adding a definitive gender, specialty, or relationship.
4. Otto
- Gender: Male-coded in the available character description.
- Affiliation: Amadeus Syndicate.
- Role: Research associate and transformed combatant.
- Identity: Human with lycanthrope blood and unusual physical resilience.
- Relationships: Alma saves his life; he later assists her research.
- Conflict: Vampires hunt him.
- MSA Debut: UNDER CITY.
II. AMADEUS ARTIFICIAL INTELLIGENCE & TECHNOLOGY
5. White Baby (Prototype)
- Identity: Artificial intelligence created by Doctor Amadeus.
- Pronouns: The official MSA description uses masculine pronouns, despite the character's feminine appearance.
- Affiliation: Amadeus Syndicate / Independent.
- Role: Prototype computer virus and AI.
- Personality Note: Capable of independent thought and actions outside organizational orders.
- Relationships: Has a close, sister-like relationship with First Baby in the relevant story material.
- MSA Debut: BOX CRANK.
6. First Baby
- Identity: Experimental AI virus developed by Doctor Amadeus.
- Gender: Artificial entity; no definitive human gender identity should be inferred.
- Affiliation: Amadeus Syndicate.
- Role: Prototype AI whose original behavior was damaged by excessive training.
- Relationships: White Baby retrieves First Baby from storage; First Baby displays deep affection for its counterpart.
- MSA Story Development: First Baby (sati) is a special version associated with a temporary return to its original character.
7. Iron Fortress
- Identity: Large tank equipped with an independent AI.
- Gender: AI has a young-girl-like presentation; its exact human identity is not established.
- Affiliation: Amadeus Syndicate.
- Role: Defensive combat platform designed to protect White Baby.
- Relationships: White Baby is the principal being it was created to protect.
- MSA Debut: PROTECTION OF THE FORTRESS.
- Story Reference: RANDOM WALK RATHER THAN CAPRECA NUMBER develops its emotional growth.
8. Valerian Bears
- Identity: Group of artificial bear mascots associated with Amadeus technology.
- Affiliation: Amadeus Syndicate.
- Named Units: Viola, Rosa, and Bubu.
- Role: Artificial mascots and combat-support units.
- Identity Rule: Keep the named bears distinct; do not assume every bear unit represents the same individual.
9. Type: Ant-Lion
- Identity: Mimetic android.
- Gender: Not established.
- Affiliation: Amadeus Syndicate.
- Role: Infiltration and covert operations.
- Capabilities: Uses pseudo-living skin to imitate human appearance.
- Limitations: Its disguised form cannot use its usual energy weapons.
- MSA Debut: TRY LINE 17TH.
10. Sweet Baby
- Identity: Artificial intelligence associated with Amadeus.
- Affiliation: Amadeus Syndicate.
- Role: Named AI technology unit.
- Identity Rule: Keep Sweet Baby distinct from White Baby and First Baby unless a specific story establishes a connection.
III. AMADEUS PIRATES & MERCENARIES
11. Aileen
- Gender: Female.
- Former Affiliation: Amadeus Syndicate.
- Current Role: Independent pirate captain and treasure hunter.
- Background: Left Amadeus because she wanted the freedom to pursue her own ambitions.
- Interests: Beautiful objects, rare gemstones, food, and alcohol.
- Story Reference: THE DREAM OF THE PIRATE.
- Identity Rule: Preserve her former Syndicate membership without describing her as a permanently loyal Amadeus operative.
12. Wendy
- Gender: Requires individual-profile confirmation before being treated as definitive.
- Affiliation: Independent character with associations in expanded Amadeus and Red Goblin-related roster references.
- Role: Pirate or mercenary-associated character.
- Continuity Note: Check the relevant event and character records before assigning permanent membership to either organization.
13. Amadeus Pirate Soldiers
- Identity: Generic pirate personnel employed by Amadeus.
- Affiliation: Amadeus Syndicate.
- Role: Mercenary and combat support.
- Status: Generic unit category, not individual named characters.
IV. RED GOBLIN SOCIETY
The Red Goblin Society is an independent organization whose expanded MSA storyline focuses on betrayal, revenge against Ptolemaios, and the personal histories of its surviving members.
14. Red Goblin
- Gender: Male.
- Affiliation: Former leader of the Red Goblin Society; Independent faction.
- Role: Swordsman and central character of the Red Goblin storyline.
- Background: Ptolemaios destroyed his former organization, prompting him to adopt the Red Goblin title and pursue revenge.
- Companion: Machyna, a small combat drone.
- Story References: PTOLEMAIC ATTACK, ΩMEGALPHΑ, THE LEGEND OF THE SAMURAI, THE DREAM OF THE PIRATE, and A TALE FOR Α.
- Relationships: Connected to Jin, Licht, and Elena in the expanded family storyline.
15. Jin
- Gender: Female.
- Affiliation: Red Goblin Society / Independent.
- Role: Swordswoman and samurai-associated character.
- Story Reference: THE LEGEND OF THE SAMURAI.
- Relationships: Mother of Licht and Elena in the expanded family storyline.
- Character Note: Prefers independent training and does not automatically accept help from strangers.
16. Licht
- Gender: Male.
- Affiliation: Red Goblin Society.
- Role: Swordsman and next-generation character.
- Relationships: Son of Red Goblin and Jin; younger twin sibling of Elena.
- Story References: THE DREAM OF THE PIRATE, A TALE FOR Α, and CROSS OVER FATE.
17. Elena
- Gender: Female.
- Affiliation: Red Goblin Society.
- Role: Swordswoman and next-generation character.
- Relationships: Daughter of Red Goblin and Jin; elder twin sibling of Licht.
- Story References: THE DREAM OF THE PIRATE, A TALE FOR Α, and CROSS OVER FATE.
18. Bushin Tenzan
- Identity: Named martial artist associated with the Red Goblin Society.
- Gender: Verify against the individual profile before finalizing.
- Affiliation: Red Goblin Society / Independent.
- Role: Martial-arts combatant.
- Continuity: MSA-expanded Red Goblin roster.
- Note: Keep separate from generic Japanese Army and Samurai Infantry units.
V. RED GOBLIN ASSOCIATES
19. Vatn
- Gender: Male-coded in the ANOTHER STORY narrative.
- Affiliation: Independent mercenary and Red Goblin associate.
- Role: Investigator and combatant.
- Background: Hired to investigate noisy ghost activity connected to Ptolemaios.
- Story References: ΩMEGALPHΑ and related Red Goblin stories.
- Motivation: Pursues his own investigative goals alongside Red Goblin's revenge.
20. Scotia Amundsen
- Gender: Female.
- Affiliation: Independent; associated with Red Goblin's group.
- Role: Treasure hunter.
- Background: Daughter of Scott Amundsen Jr., an archaeologist who disappeared while searching for the Arabian Teardrop.
- Motivation: Wants to find her missing father.
- Story References: ΩMEGALPHΑ, THE LEGEND OF THE SAMURAI, and THE DREAM OF THE PIRATE.
- Identity Rule: Her own motivation is distinct from Red Goblin's revenge.
21. Ichima
- Gender: Female-coded in the character presentation.
- Affiliation: Independent; associated with Red Goblin's group.
- Role: Puppeteer and combatant.
- Relationships: Teams up with Red Goblin following their encounter during UNITED FRONT THE 5TH.
- Continuity: MSA-expanded roster.
22. Maki
- Gender: Female-coded in the available presentation.
- Affiliation: Independent; associated with Red Goblin's group.
- Role: Kitsune-associated supernatural combatant.
- Continuity: MSA-expanded Red Goblin roster.
- Identity Rule: Not a generic Japanese Army or Nature unit.
23. Machyna
- Identity: Small combat drone.
- Affiliation: Red Goblin.
- Role: Ranged support and combat companion.
- Capabilities: Fires lasers and can launch itself in a destructive attack in specific circumstances.
- Identity Rule: Equipment/companion drone, not a human member of the Society.
VI. MUMMY ARMY / PHARAOH'S COURT
24. Pharaoh
- Gender: Male-coded ruler.
- Affiliation: Mummy Army / Independent.
- Role: Ancient Egyptian king and central ruler of the Mummy forces.
- Relationships: Served by Cleopatra and numerous priestesses.
- Story References: PHARAOH REBIRTH and THE PHARAOH'S TREASURE.
25. Cleopatra
- Gender: Female.
- Affiliation: Mummy Army / Independent.
- Role: Royal servant and major character in the Pharaoh's storyline.
- Relationships: Serves and protects the Pharaoh; associated with Arsinoe and the priestesses.
- Story Reference: CLEOPATRA'S PLEASURE TOUR.
26. Arsinoe
- Gender: Female-coded in the available presentation.
- Affiliation: Mummy Army / Independent.
- Role: Royal or priestly figure associated with the Pharaoh's court.
- Continuity: MSA-expanded character.
27. Hemet / HMT
- Gender: Female.
- Affiliation: Mummy Army / Independent.
- Role: Warrior priestess and specialized combatant.
- Background: Offered her heart as part of the ceremony of eternal life associated with the Pharaoh and Cleopatra.
28. Hathol
- Gender: Female-coded priestess.
- Affiliation: Mummy Army / Independent.
- Role: Warrior priestess who sacrificed her heart as part of the eternal-life ritual.
29. Sharifa
- Gender: Female.
- Affiliation: Mummy Army / Independent.
- Role: Priestess and former pyramid inspector.
- Background: Developed a golem to help facilitate pyramid construction and subsequently participated in the eternal-life ritual.
- Interests: Modern architecture and technology.
30. Ramal
- Gender: Female-coded priestess.
- Affiliation: Mummy Army / Independent.
- Role: Named member of the Pharaoh's priestesses.
31. Sekhat
- Gender: Female-coded priestess.
- Affiliation: Mummy Army / Independent.
- Role: Named member of the Pharaoh's priestesses.
32. Wepset
- Gender: Female-coded priestess.
- Affiliation: Mummy Army / Independent.
- Role: Named member of the Pharaoh's priestesses.
33. Generic Mummies
- Identity: Undead creatures and combat units.
- Affiliation: Mummy Army.
- Role: Guard ancient ruins and the Pharaoh's domain.
- Unit Types: Mummies, Dog Mummies, Mummy Cats, Mummy Warriors, and other specialized mummy units.
- Roster Rule: Generic unit types are not independently named characters.
VIII. VAMPIRES
34. Aswang
- Gender: Female.
- Affiliation: Vampires / Independent.
- Role: Mysterious vampire who struggles to live openly among humans.
- Story Background: An encounter involving Vatn and a bat familiar leads to Aswang being chased from a town.
- Character Note: Silver-related injuries have given her a strong aversion to metal.
35. Agalia
- Gender: Female.
- Affiliation: Vampires / Independent.
- Role: Vampire leader and enforcer.
- Relationships: Sharl serves as her enforcer and hunts rogue vampires.
- Story Reference: RANDOM WALK RATHER THAN CAPRECA NUMBER links her with Iron Fortress and the Amadeus storyline.
36. Sharl
- Gender: Female.
- Affiliation: Vampires / Independent.
- Role: Pure vampire and Agalia's enforcer.
- Responsibilities: Punishes vampires who break the law and hunts rogue vampires.
- Character Note: Feared among vampires due to her enforcement role.
37. Grace
- Identity: Named vampire-associated character.
- Gender: Verify through her individual profile before finalizing.
- Affiliation: Vampires / Independent.
- Role: Member of the vampire roster.
- Verification Note: Her detailed biography and precise relationship with Agalia and Sharl require confirmation.
IX. YUKI TSUKI HANA — RONIN GROUP
38. Kagura
- Gender: Female-coded.
- Affiliation: Yuki Tsuki Hana / Independent.
- Role: Ronin and samurai combatant.
- Story Reference: TASK FORCE 8TH follows the group's acquisition and use of Crusty Legs.
39. Keisetsu
- Gender: Female-coded.
- Affiliation: Yuki Tsuki Hana / Independent.
- Role: Ronin and group member.
- Character Note: More cautious than Kagura about deploying their newly acquired machine.
40. Tsukikage
- Gender: Female-coded.
- Affiliation: Yuki Tsuki Hana / Independent.
- Role: Ronin and combatant.
- Relationships: Operates alongside Kagura, Keisetsu, and Ouka.
41. Ouka
- Gender: Female-coded.
- Affiliation: Yuki Tsuki Hana / Independent.
- Role: Ronin and combatant.
- Character Note: Alert to potential threats and observers.
X. NATURE & UNDERWORLD VILLAGERS
42. Esther
- Gender: Female.
- Affiliation: Independent; Nature / Underworld-associated roster.
- Role: Character associated with plant and nature-themed units.
- Variants: Esther's special and Incognito forms remain under the same main identity unless a story establishes otherwise.
43. Minerva
- Gender: Female-coded.
- Affiliation: Independent; Underworld Villagers.
- Role: Named character associated with the underworld roster.
44. Philia
- Gender: Female-coded.
- Affiliation: Independent; Underworld Villagers.
- Role: Named character associated with the underworld roster.
45. Chariot
- Identity: Nature-associated entity or unit.
- Gender: Not established as a human gender.
- Affiliation: Independent; Nature.
- Role: Plant-associated combatant.
- Identity Rule: Do not assume a human identity without support from the individual story.
XI. WORLD MILITARY CORP.
46. Kelly
- Gender: Female-coded in the expanded roster.
- Affiliation: World Military Corp. / Independent.
- Role: Named character associated with the organization's military operations.
47. Maya
- Gender: Female.
- Affiliation: World Military Corp. / Independent.
- Role: Named operative in the expanded MSA roster.
48. Mirror Mantis
- Gender: Female.
- Affiliation: World Military Corp. / Independent.
- Role: Hired assassin and specialist combatant.
- Equipment: Claw-like equipment allowing movement along ceilings and attacks from unusual positions.
- MSA Debut: UNITED FRONT THE 31ST.
XII. MIRAGE CIRCUS
49. Cocatrix
- Gender: Female.
- Affiliation: Mirage Circus / Independent.
- Role: Circus leader, magician, and scientist.
- Specialties: Mechanical engineering, electronics, bioengineering, pharmacology, and psychology.
- Character Note: Seeks stimulation and will participate in dangerous battles.
50. Bunny the Performer
- Gender: Female-coded.
- Affiliation: Mirage Circus / Independent.
- Role: Circus performer and combatant.
- Relationships: Works with Cocatrix and Flan.
51. Flan
- Identity: Named circus character.
- Gender: Confirm through the individual character profile before finalizing.
- Affiliation: Mirage Circus / Independent.
- Role: Circus performer and combatant.
- Verification Note: Detailed background and relationships require individual-profile confirmation.
XIII. ADDITIONAL INDEPENDENT CHARACTERS
52. El Dorado
- Identity: Treasure hunter and armored combatant.
- Gender: Verify through individual character material before finalizing.
- Affiliation: Independent.
- Role: Explorer associated with ancient ruins, treasures, and specialized Slug Armor.
- Story Connection: Desert and Pharaoh-related material.
53. Teresa
- Gender: Female-coded in the expanded roster.
- Affiliation: Independent.
- Role: Character associated with the supernatural character roster.
- Verification Note: Confirm the individual story before assigning a detailed relationship with other characters.
54. Elysion
- Identity: Named sea-associated entity.
- Gender: Not established as a human gender.
- Affiliation: Independent.
- Role: Powerful creature associated with deep-sea themes.
- Continuity Rule: Distinguish Elysion from the Invader faction and from generic sea-creature units.
55. Yang Dao
- Gender: Female-coded in the expanded roster.
- Affiliation: Independent.
- Role: Martial artist and combatant.
- Variant: Incognito Yang Dao is an alternate version unless a story establishes a distinct identity.
56. Ido
- Identity: Named Independent character.
- Affiliation: Independent.
- Role: Member of the expanded character roster.
- Verification Note: Check the individual profile before adding a definitive gender, group, or biography.
57. Hisui
- Identity: Named Independent character.
- Affiliation: Independent.
- Role: Member of the expanded character roster.
- Verification Note: Check the individual profile before adding a definitive gender, group, or biography.
XIV. JAPANESE ARMY / SAMURAI UNITS
The Japanese Army is a small gameplay subfaction of Independent. Its roster consists largely of named unit types rather than a well-documented cast of individual protagonists.
58. Samurai Infantry
- Identity: Generic Japanese soldier.
- Affiliation: Japanese Army / Independent.
- Role: Infantry combatant using sword-based fighting techniques.
59. Samurai Tanks
- Identity: Three-person vehicle crew.
- Affiliation: Japanese Army / Independent.
- Role: Tank crew comprising two operators and a commander.
60. Samurai Plane
- Identity: Japanese military aircraft.
- Affiliation: Japanese Army / Independent.
- Role: Aircraft designed for suicide attacks.
61. Japanese Assault Force
- Identity: Generic Japanese soldier unit.
- Affiliation: Japanese Army / Independent.
- Role: Specialist soldier using a sword and explosives.
Roster Rule: These four are unit types, not individual named characters.
XV. CROSS-FACTION & IDENTITY RULES
- Independent is a gameplay category, not a unified military organization.
- The Amadeus Syndicate and Red Goblin Society are distinct organizations with separate leadership and motivations.
- Aileen's former Amadeus membership must not override her subsequent identity as a pirate.
- Wendy's organizational placement requires individual-profile and event verification before assigning permanent membership.
- Red Goblin is an adopted title associated with revenge against Ptolemaios.
- Vatn and Scotia cooperate with Red Goblin while retaining their own motivations.
- Jin, Licht, and Elena's family relationships should be preserved.
- The Pharaoh's Court and Mummy Army are separate from Amadeus and Red Goblin.
- Vampires, Yuki Tsuki Hana, World Military Corp., Mirage Circus, Nature, and Mutants must not be merged into one command structure.
- Character defections and temporary alliances must be recorded separately from original affiliations.
- Generic unit types are not named characters unless an individual personality or identity is established.
- Unknown gender, species, or personal identity details must remain unconfirmed until the relevant record establishes them.
- Alternate costumes and special units are not automatically new people.
- Artificial intelligences, sentient vehicles, and clones should receive separate identities when the story treats them as distinct individuals.
XVI. RESEARCH REFERENCES
- MSA Wiki — Independent
- Metal Slug Wiki — List of Metal Slug Attack Characters
- MSA Wiki — Amadeus Syndicate
- MSA Wiki — Red Goblin
- MSA Wiki — Aileen
- MSA Wiki — Iron Fortress
- MSA Wiki — First Baby
- MSA Wiki — Scotia Amundsen
- MSA Wiki — Independent ANOTHER STORY
- Metal Slug Wiki — Mummy Army
- MSA Wiki — Sharl
- MSA Wiki — Aswang
- MSA Wiki — Mirror Mantis
- MSA Wiki — Cocatrix
Source note: The general faction index supports the broad roster. Individual character records and ANOTHER STORY summaries are necessary for personal histories, relationships, and precise affiliations. Unverified details should remain unconfirmed until supported by the relevant individual record.
END OF ENTRY 010-G — FEATURE 2 (CHARACTERS 26 ONWARD)
- #22MAIN STORY / ATTACK! MODE Main Story / Game Mode / Mission Framework
Keys: Elite Missions, Attack! Mode, World Map, Metal Slug Attack Main Story, Standard Missions, MSA Main Missions · Secondary: Boss Missions, P.O.W. Rescue, Rebel Army campaign, Regular Army campaign, Daily Boss
ENTRY 011-A — MAIN STORY / ATTACK! MODE
Metal Slug Attack — Basic Narrative Reference
Entry Metadata
Category: Main Story / Game Mode / Mission Framework
Primary Keywords: Metal Slug Attack Main Story, Attack! Mode, MSA Main Missions, World Map, Standard Missions, Elite Missions
Secondary Keywords: Boss Missions, Daily Boss, Regular Army campaign, Rebel Army campaign, P.O.W. Rescue
Continuity: Original Metal Slug Attack mobile game.
Purpose: Establish the context for the permanent mission framework without rewriting every mission's dialogue or enemy wave.
1. Main Story Identity
Attack! is the primary single-player mode of the original Metal Slug Attack mobile game. It adapts the franchise's military conflicts into a sequence of strategic missions across the world map.
Players deploy units, defend their base, destroy enemy bases, confront military forces, and complete stages with specific enemy formations and objectives.
The mode serves as the basic operational framework for the game. It allows the player to encounter conventional military forces, specialized soldiers, vehicles, boss units, and unusual threats within the wider Metal Slug setting.
Unlike ANOTHER STORY, Attack! does not function primarily as an archive of individual character biographies. Its stages focus on combat objectives and progression through the permanent mission map.
2. Mission Categories
Standard Missions: The regular world-map stages, featuring enemy formations, ordinary combat units, and boss encounters at the end of particular regions.
Elite Missions: More demanding versions of mission content, featuring stronger enemies and additional reward opportunities.
Daily Boss Missions: Rotating encounters against designated boss units. These missions provide a way to face powerful enemies outside the ordinary progression sequence.
P.O.W. Rescue: Rescuing prisoners of war during applicable missions. This is primarily a gameplay objective and should not automatically be treated as a separate canonical story event.
3. Main Faction Conflicts
The mission framework draws on the wider Metal Slug setting, especially the rivalry between the Regular Army and Morden's Rebel Army.
The game's roster also includes the Ptolemaic Army, extraterrestrial forces, and Independent characters. Their appearance as mission enemies, bosses, or units does not automatically mean that every encounter represents a chronological event in one continuous narrative.
When a mission involves an identifiable story event or unique character interaction, document that evidence separately rather than inventing dialogue to make the map stages fit a single timeline.
4. Bosses and Important Units
Boss units may represent tanks, large military machines, commanders, supernatural entities, or extraterrestrial threats.
Each important boss should have a cross-reference to its individual character, faction, or vehicle entry.
The mission record should identify only the information necessary to understand the encounter:
- The stage or region where the boss appears, if documented.
- The boss's name and faction.
- Significant supporting characters or units.
- The mission's essential objective.
- Any unusual story implications established by the source.
Do not equate difficulty, boss health, unit cost, or gameplay strength with canonical power.
5. Story and Gameplay Distinction
Attack! provides a persistent progression framework, but completing a mission does not automatically establish that the player's exact deck or battle result happened in the canonical story.
The appearance of a unit as an ordinary enemy, a boss, or a player-controlled unit should be documented according to the available evidence.
Where the main story supplies no individual dialogue or unique development, the Lorebook should remain a short mission reference rather than inventing a narrative.
6. Cross-References
- Entry 001 — Core Identity.
- Entry 003 — Original MSA Content and Story Structures.
- Entry 005 — Regular Army.
- Entry 006 — Rebel Army.
- Entry 007 — Ptolemaic Army.
- Entry 008 — Martians and Invaders.
- Entry 009 — Independent Faction.
- Entry 010 — Character Data Indexes.
- Entry 011-B — ANOTHER STORY Archive.
- Entry 011-C — EXTRA OPS Archive, Ops No. 1–20.
End of Entry 011-A
- #23ANOTHER STORY ARCHIVE Story Archive / Character Interactions / Boss Index
Keys: ANOTHER STORY, MSA Story Chapters, Metal Slug Attack Another Story · Secondary: Space Army Story, Rebel Army Story, Independent Story, Regular Army Story, Special Story, Ptolemaic Story
ENTRY 011-B — ANOTHER STORY ARCHIVE
Metal Slug Attack — Character & Chapter Index
Entry Metadata
Category: Story Archive / Character Interactions / Boss Index
Primary Keywords: ANOTHER STORY, Metal Slug Attack Another Story, MSA Story Chapters
Secondary Keywords: Regular Army Story, Rebel Army Story, Ptolemaic Story, Space Army Story, Independent Story, Special Story
Continuity: Original Metal Slug Attack.
Purpose: Index the available story chapters and record their relevant characters, factions, bosses, and units. Full character biographies remain in their own entries.
1. Regular Army Stories
Record the main Regular Army chapter titles and their key participants.
- Space Invaders: Regular Army characters, Martian forces, Rootmars-related units, and the Rugname.
- The Sand Kingdom and the Golden Hero: Desert exploration, the Arabian forces, the Pharaoh's Court, and El Dorado.
- The Back You Can't Reach: Regular Army operations involving unusual creatures and hostile military units.
- Why We Fight: Regular Army soldiers, the Rebel Army, and the conflict over military objectives.
- Cross/You: Special units and characters involved in a Regular Army encounter with other factions.
- False Peace: An operation whose character and enemy involvement must be recorded from the chapter's source text.
Each chapter receives its own short record with the featured cast, primary enemy, relevant boss, notable units, and any important continuity implication.
2. Rebel Army Stories
- Scrap Life: The expanded history of Rebel Army salvage personnel and specialized machinery.
- The Dream of the Prodigious Mechanic: Trevor, Nadia, and their involvement in mechanical experimentation and unusual transformation.
Additional chapters will be indexed by their official title as their individual records are verified. Do not assume that every Rebel Army chapter is primarily about General Morden himself.
3. Ptolemaic Army Stories
Ptolemaic chapters feature the military wing, Dragunov's Rebellion, Ptolemaios's cultists, and the wider factional conflict.
Index fields: Chapter title; featured characters; primary faction; opposing faction; boss; important units; continuity notes.
The military rebellion and the Masked Soldiers should remain distinct where the story establishes differing loyalties.
4. Space Army Stories
Space Army chapters cover the Martians and Invaders as distinct alien forces.
Important existing entries include:
- UTOPIA: The Professor, Marty, Rootmars, the Mars People Elite, and the Sun Stone.
- FOR YOU: The Professor, Marty, Percier, Rebel Army forces, and the Big Gate.
- WE ARE MARS PEOPLE RANGERS: The Professor, Clone Abby, Clone Betty, and the Mars People Rangers.
- LITTLE SONG: A Mars People Pocket, Halle, and the Martians.
- What I Need to Be Myself: Odette, Annette, and Nowan.
- Fall of Disaster: Schwarz Metzelei and Nowan's history.
- Gluttony of Disaster: Invader characters and their associated conflict.
These are index references, not full recaps. Their detailed character relationships and plot developments must be stored in the associated character and event entries.
5. Independent Stories
The Independent story index currently includes these named chapters:
- Ωmegalphα: Red Goblin, Vatn, and Scotia Amundsen.
- The Legend of the Samurai: Jin, Asajiro, Red Goblin, and the Ptolemaic forces.
- Cleopatra's Pleasure Tour: Cleopatra and the Pharaoh's Court.
- Your Shining Light of Hope: Licht, Elena, Jin, and the future storyline.
- The Dream of the Pirate: Aileen's departure from Amadeus and her pirate ambitions.
- A Tale for α: Red Goblin and the connected future storyline.
- Random Walk rather than Capreca Number: Iron Fortress, White Baby, First Baby, and Agalia.
The Independent label does not mean that all characters in these chapters belong to the same organization.
6. Special Story
The Special Story should be indexed independently of the five main faction archives.
Record the exact official chapter title, featured characters, units, boss, and any connection to other MSA stories. Do not assign a chapter to a main faction solely because characters from that faction appear in it.
7. Standard Chapter Record
For each chapter, store only these basic facts:
Official Chapter Title: The exact in-game or archived title.
Faction: The story's primary faction or Special designation.
Featured Characters: Named characters participating in the chapter.
Opposing Forces: The relevant enemy organization or characters.
Boss: The final-stage boss, where confirmed.
Important Units: Key vehicles, special units, creatures, and machines involved in the chapter.
Continuity Connection: One or two sentences explaining why the chapter matters to other entries.
Source: Relevant story transcript or chapter archive.
End of Entry 011-B
- #24EXTRA OPS ARCHIVE Event Index / Character Appearances / Bosses and Units 1-40
Keys: Extra Ops 1-40, Extra Ops
ENTRY 011-C1 — EXTRA OPS ARCHIVE
Historical Events 1–20
Category: Event Index / Character Appearances / Bosses and Units
Continuity: Original Metal Slug Attack mobile game.
Scope: The first 20 entries in the chronological List of Extra Ops. This is a compact index, not a complete story transcript.
EVENT 001 — MARS ATTACK
- Dates: April 27–May 9, 2016.
- Type: Marathon.
- Principal Boss: Rugname.
- Featured Factions: Regular Army and Martians.
- Important Units: Rugname, Dai-Manji, Mars People.
- Lore Note: The Regular Army believes it has dealt with Dai-Manji, but Rugname subsequently attacks. This is the first Extra Ops and the starting point for the mobile game's event archive.
EVENT 002 — JUPITER KING'S EXTRA OPS
- Dates: June 3–8, 2016.
- Type: Crank Key.
- Principal Boss: No boss listed in the chronological index.
- Featured Units: Jupiter King MK II, Mini Jupiter King, Hover Vehicle, Regimental MH-6s.
- Lore Note: Introduces upgraded Jupiter King machinery and related vehicle variants. No substantial plot synopsis is established in the indexed event record, so this remains a primarily unit-focused entry.
EVENT 003 — MUMMY'S
- Dates: June 24–July 3, 2016.
- Type: Rare Boss.
- Principal Boss: Pharaoh's Arc.
- Rare Boss: Mummy Cat.
- Featured Faction: Independent / Mummy Army.
- Important Units: Pharaoh, Mummies, Dog Mummies, Mummy Cats.
- Lore Note: Introduces the Pharaoh's Arc and the Mummy Army's characteristic combination of ancient royalty, mummy attendants, and curse-based attacks. It establishes the Mummy group as a distinct part of MSA's Independent roster.
EVENT 004 — SCORE ATTACK!!
- Dates: July 7–12, 2016.
- Type: Score Attack.
- Principal Boss: Sol Dae Rokker.
- Featured Groups: Japanese soldiers and the mysterious guardian of ancient ruins.
- Important Units: Sol Dae Rokker and Japanese Army personnel.
- Lore Note: The surviving event summary suggests that Japanese soldiers attempt to summon Sol Dae Rokker. The creature's unit description identifies it as a guardian that becomes furious when its ruins are plundered.
EVENT 005 — PTOLEMAIC ATTACK
- Dates: July 15–24, 2016.
- Type: Marathon.
- Principal Boss: Ptolemaios.
- Featured Factions: Ptolemaic Army, Red Goblin Society, and related military forces.
- Important Units: Red Goblin, Ptolemaios, Masked Soldiers, airborne Melty Honey.
- Lore Note: Ptolemaios takes the Sun Stone receptacle from Sol Dae Rokker and uses dark-matter particles from his tower to summon Masked Soldiers. The ending shows Red Goblin defeating Ptolemaios, followed by a scene suggesting contact between Rebel Army and Ptolemaic personnel. This event is foundational to Red Goblin's character history.
EVENT 006 — PIRATES ATTACK
- Dates: July 31–August 7, 2016.
- Type: Daily Ranked.
- Principal Boss: Big Shiee.
- Featured Factions: Rebel Army and pirate-associated forces.
- Important Units: Big Shiee, Pirate Soldiers, related support vessels.
- Lore Note: Introduces the Big Shiee as a major Rebel Army battleship. The ship's eventual sinking becomes relevant to the later Pirate's Ghost event.
EVENT 007 — GOLDEN SOLDIER
- Dates: August 10–21, 2016.
- Type: Rare Boss.
- Principal Boss: Assy Nero.
- Rare Boss: Abul Abbas.
- Featured Factions: Regular Army and Arabian Rebellion.
- Important Units: Assy Nero, El Dorado, Arabian troops.
- Lore Note: Regular Army soldiers fight Arabian forces led by Abul Abbas. Assy Nero appears as a major weapon, but El Dorado intervenes to defend the ruins. After Assy Nero is destroyed, El Dorado reveals its identity; the ending then foreshadows Future Rebels preparing Kraken.
EVENT 008 — BLACK FUTURE
- Dates: August 23–28, 2016.
- Type: Score Attack.
- Principal Boss: Kraken.
- Featured Factions: Future Rebel forces and Martian-associated personnel.
- Important Units: Kraken, Future Infantry, Future aircraft, the Professor.
- Lore Note: Future Rebel troops and their aircraft prepare an attack. The Professor, a former Rebel Army scientist who has joined the Martians, intervenes and destroys the troops. This is the Professor's first Extra Ops appearance and the beginning of his MSA-specific character history.
EVENT 009 — CODE: ASSAULT
- Dates: August 31–September 7, 2016.
- Type: Marathon.
- Principal Boss: Amadeus Type-α.
- Featured Factions: Amadeus Syndicate and Ptolemaic Army.
- Important Characters and Units: Dragunov, Morden Robot, Mecha Allen, Guerrillas, Hover Units, Crablops.
- Lore Note: Amadeus prepares an attack with robotic forces when Dragunov leads a Ptolemaic assault on its base to steal a classified Regular Army weapon. Amadeus initiates self-destruction, and the weapon is lost during the escape, falling into Crablops's lair.
EVENT 010 — THE KING OF WEAPONS
- Dates: September 9–12, 2016.
- Type: Crank Key.
- Principal Boss: No conventional event boss listed.
- Featured Units: Slug Armor versions associated with Kusanagi and Yagami from The King of Fighters.
- Lore Note: A crossover and unit-focused event rather than a documented major faction-story chapter. Preserve the distinction between these crossover units and original Metal Slug characters.
EVENT 011 — METAL SLUG ALICE
- Dates: September 15–20, 2016.
- Type: Daily Ranked.
- Principal Boss: Crablops.
- Featured Factions: Regular Army and Rebel Army.
- Important Characters and Units: MS-Alice, SV-001, Chowmein-Conga, Crablops.
- Lore Note: A mysterious cyber girl appears near a secret weapons container and reveals control over a blue SV-001. She is MS-Alice, a self-aware AI. The battle against Crablops and its troops ends with Alice breaking free, while another scene foreshadows Big John's future actions.
EVENT 012 — ZOMBIE PARADE
- Dates: September 22–28, 2016.
- Type: Rare Boss.
- Principal Boss: Big John.
- Rare Boss: Tar Man (Red).
- Featured Units: Zombies, Tar Man, Big John.
- Lore Note: A zombie-themed event introducing a major undead combat encounter. The record establishes the featured boss and units, but does not supply enough reliable plot detail here to expand it into a full outbreak narrative.
EVENT 013 — ALIEN VS. MORDEN
- Dates: September 30–October 4, 2016.
- Type: Score Attack.
- Principal Boss: Rootmars.
- Featured Factions: Rebel Army and Martians.
- Important Characters and Units: General Morden, Gen. Morden Ver. Di-Cokka, Rootmars, Invader forces.
- Lore Note: Rootmars's remains have been taken and controlled by the Invaders. Morden seeks to recover the creature, creating an unusual encounter between the Rebel Army and Martian forces. The event's title reflects this specific conflict; it does not mean Morden becomes a permanent Martian ally.
EVENT 014 — BOY MEMORIES
- Dates: October 6–12, 2016.
- Type: Marathon.
- Principal Boss: Cabrakan.
- Featured Character: Allen O'Neil Jr.
- Featured Faction: Rebel Army.
- Lore Note: Introduces Allen Jr. as an MSA unit and establishes Cabrakan as the event's major military threat. Its significance for the character index is the connection to Allen O'Neil's son; detailed personal history belongs in Allen Jr.'s separate character entry.
EVENT 015 — SAND LOCKER
- Dates: October 14–19, 2016.
- Type: Daily Ranked.
- Principal Boss: Sand Marine.
- Featured Characters: Abigail, Trevor Spacey.
- Important Units: Sand Marine, Motorbike P.O.W., Special Forces vehicles.
- Lore Note: Following Allen Jr.'s disappearance, Abigail is sent to the desert to investigate. She encounters the Ptolemaic Sand Marine and releases a motorbike-riding prisoner. Her memories of Trevor reveal her romantic feelings toward him.
EVENT 016 — HALLOWEEN TRAIN
- Dates: October 21–30, 2016.
- Type: Rare Boss.
- Principal Boss: Emain Macha.
- Rare Boss: Subway.
- Featured Character: Vatn.
- Important Units: Halloween Soldiers, Halloween People, Emain Macha, Subway.
- Lore Note: Halloween celebrations by the Halloween People and Halloween Soldiers become disruptive, and the group hijacks several trains. A local town calls upon Vatn, a ghost hunter, to deal with the situation.
EVENT 017 — AGENT SALLY
- Dates: November 1–6, 2016.
- Type: Score Attack.
- Principal Boss: Union.
- Featured Units: Union and associated Rebel Army machinery.
- Lore Note: Introduces Union, a secret weapon developed by Morden's Army on Scrap Island. Its ability to divide and reassemble distinguishes it from ordinary military machines. Sally is the featured name of the operation; use her individual character record for detailed information about her role.
EVENT 018 — MUTATION WAR
- Dates: November 8–15, 2016.
- Type: Marathon.
- Principal Boss: Huge Hermit.
- Featured Faction: Rebel Army.
- Important Units: Huge Hermit, Rebel Army troops.
- Lore Note: The Rebel Army completes a new weapon, Huge Hermit, but the machine goes out of control and attacks Morden's own troops. The event highlights the danger of experimental weapon development.
EVENT 019 — FOOD ARMY!
- Dates: November 17–20, 2016.
- Type: Crank Key.
- Principal Boss: No conventional boss listed.
- Featured Characters: Marco Rossi, Tarma Roving, Eri Kasamoto, Fio Germi.
- Important Units: Riderless Ostrich Slug, Fat Marco, Fat Tarma.
- Lore Note: A comedic food event in which the four protagonists go ostrich hunting and eat their catch. Its Fat Marco and Fat Tarma versions are the main character variants associated with the event.
EVENT 020 — DESTROY THE TOWER
- Dates: November 22–28, 2016.
- Type: Daily Ranked.
- Principal Boss: Toschka Dalanue.
- Featured Units: Toschka Dalanue and associated military units.
- Lore Note: A combat-focused event built around the Toschka Dalanue boss encounter. The surviving event index establishes the boss and mission type; a more elaborate story should only be added if supported by the preserved scene text.
Cross-References
- Entry 005 — Regular Army and P.F. Squad.
- Entry 006 — Rebel Army and Morden's forces.
- Entry 007-A / 007-B — Ptolemaic Army, Rebellion, and Cult.
- Entry 008-B — Martians and the Professor.
- Entry 009 — Independent Faction.
- Entry 010-B — Rebel Army character index.
- Entry 010-C / 010-D — Ptolemaic character indexes.
- Entry 010-E — Martian character index.
- Entry 010-G — Independent character index.
End of Entry 011-C1 — EXTRA OPS 1–20
ENTRY 011-C2 — EXTRA OPS ARCHIVE
Historical Events 21–40
Entry Category: Story Events / Character Appearances / Boss & Unit Index
Continuity: Original Metal Slug Attack mobile game.
Scope: Extra Ops No. 21 through No. 40, ordered by the original chronological event archive.
Purpose: Record event dates, mode, central characters, boss or featured units, and essential story developments. This is a short reference archive, not a collection of complete story transcripts.
EVENT 021 — INVADER GIRL
Dates: November 30 – December 6, 2016 Type: Rare Boss Main Boss: Sol Dae Rokker (Anima) Featured Characters/Units: Odette, Huge Ivy, Sol Dae Rokker (Anima) Faction Connections: Invaders, Independent
Basic Story: Odette is dispatched by the Invaders to investigate an unusual terrestrial lifeform. She encounters a corrupted Sol Dae Rokker, which becomes hostile and must be destroyed.
Lore Significance: Introduces Odette and establishes the Invaders' interest in investigating dangerous terrestrial organisms. The corrupted Sol Dae Rokker connects this event with the ancient-ruin and supernatural material associated with the original Independent roster.
Cross-References: Odette; Sol Dae Rokker; Invader Character Index; Independent Character Index.
EVENT 022 — OPERATION IKARI
Dates: December 8–11, 2016 Type: Score Attack Main Boss: Iron Nokana MK II Featured Units: Iron Nokana MK II; Ikari Warriors-associated personnel and units Faction Connections: Rebel Army; allied mercenary references
Basic Event Record: The event features Iron Nokana MK II, an upgraded version of the Iron Nokana transport vehicle. The original machine was an armored large transport vehicle, while its MSA version is a modified combat unit.
Lore Significance: Primarily a military-unit showcase in the available event records. The improved Iron Nokana should be cross-referenced with the original vehicle and the Ikari-associated character index. The surviving material consulted does not establish a detailed independent story arc that needs a longer recap.
Cross-References: Iron Nokana; Iron Nokana MK II; Ralf Jones; Clark Still; Heidern.
EVENT 023 — SANTA TRAP
Dates: December 13–19, 2016 Type: Marathon Main Boss: Tani Oh Featured Units: Tani Oh; W. Soldier Faction Connections: Rebel Army
Basic Event Record: Introduces Tani Oh, a massive tank designed for alpine terrain. Its weapons include mine attacks against advancing enemies and a rotating Andro Cannon.
Lore Significance: This is primarily a unit-focused event in the available records. Tani Oh is the central military asset, while the seasonal title provides the event's Christmas context. No additional plot details should be invented without the preserved opening or ending dialogue.
Cross-References: Tani Oh; Rebel Army Military Technology.
EVENT 024 — MERRY CHRISTMAS!
Dates: December 21–25, 2016 Type: Crank Key Main Boss: None listed Featured Units: Sasquatch; Giant Sasquatch Faction Connections: Independent
Basic Event Record: A Christmas-themed unit-release event featuring the Sasquatch and its giant counterpart.
Lore Significance: Primarily a seasonal and gameplay showcase rather than a documented major military campaign. The two units belong in the Independent character and creature index; the event should not be treated as establishing a new faction alliance or a major continuity turning point.
Cross-References: Independent Character Index; Sasquatch; Giant Sasquatch.
EVENT 025 — QUEEN'S BATTLE
Dates: December 27, 2016 – January 4, 2017 Type: Rare Boss Main Boss: Jupiter Queen (P.M.) Featured Characters/Units: Abigail; Beatriz; Trevor Spacey; Jupiter Queen (P.M.); Augensterm Ver. (P.M.) Faction Connections: Rebel Army; Ptolemaic Army
Basic Story: Abigail is sent to locate and destroy the Ptolemaic Army's Jupiter Queen, an experimental weapon based on the Rebel Army's Jupiter King. She finds it in an underground subway and struggles to defeat it. Beatriz learns that Abigail is in trouble and joins the battle, hoping to earn her sister's praise.
Together, they destroy the Jupiter Queen. Trevor passes through the area on his motorcycle, prompting Abigail to blush and leaving Beatriz jealous of the attention her sister gives him.
Lore Significance: Establishes a direct connection between Abigail and Beatriz, expands the Frozen Brigade storyline, and demonstrates that the Ptolemaic military develops or operates weapons based on Rebel Army technology.
Cross-References: Abigail; Beatriz; Trevor Spacey; Jupiter Queen; Ptolemaic Military Technology; Frozen Brigade.
EVENT 026 — FLYING ACE
Dates: January 6–11, 2017 Type: Daily Ranked Main Boss: Dark Monoeye Featured Characters/Units: Yoshino; Caroline; Dark Monoeye; Mars People Pocket; MH-6s Ver. (P.M.) Faction Connections: Ptolemaic Army; Invaders/Monoeye-related enemy forces
Basic Story: Yoshino fights Dark Monoeye and multiple Tar Man variants, but its resurrection ability prevents her from easily finishing the battle. Caroline arrives with a scaled model of the F502 Shooting Ray and helps drive back the Monoeye and its minions.
Dark Monoeye's last defense is to drop three enormous monoliths. Caroline buries them, allowing Yoshino to land the final blow with her hammer.
Lore Significance: Introduces Caroline as Yoshino's mechanical ally and establishes their complementary combat roles. It also begins developing Caroline's identity as the Ptolemaic Army's gifted mechanic.
Cross-References: Yoshino; Caroline; Dark Monoeye; Ptolemaic Army Character Index.
EVENT 027 — CRAZY DRIVE!!
Dates: January 13–18, 2017 Type: Marathon Main Boss: Iron Cab Featured Characters/Units: Crazy Ralf; Ralf Jones; Heidern; Iron Cab; Eaca-B Faction Connections: Regular Army and Ikari Warriors-associated mercenaries
Basic Story: Ralf pursues an enemy but loses the trail. Iron Cab overwhelms him, leaving him apparently defeated. Ralf then rises again with a changed, red appearance and renewed strength, pursuing the machine until he finally destroys it with a barrage of punches and a powerful kick.
After Ralf collapses from exhaustion, Heidern arrives and orders him to stand up again without hesitation.
Lore Significance: Establishes Crazy Ralf as a distinct MSA presentation of Ralf's extraordinary physical endurance and combat aggression. It also reinforces the harsh training relationship between Heidern and his operatives.
Cross-References: Ralf Jones; Heidern; Crazy Ralf; Iron Cab.
EVENT 028 — FOOD ARMY! 2ND
Dates: January 20–23, 2017 Type: Crank Key Main Boss: None listed Featured Units: Fat Eri; Fat Fio; Riderless Ostrich Faction Connections: Regular Army
Basic Event Record: A second installment of the Food Army-themed unit-release events, bringing in humorous oversized versions of Eri and Fio.
Lore Significance: This is primarily a comedy and unit-variant event rather than a major storyline. The character references should remain linked to Eri and Fio; their changed appearances do not establish separate identities or a lasting change of faction.
Cross-References: Eri Kasamoto; Fiolina Germi; Regular Army Character Index; Food Army!.
EVENT 029 — X DAY
Dates: January 25–29, 2017 Type: Score Attack Main Boss: Rugname X Featured Characters/Units: Rugname X; Mars People Elite; Mini U.F.O. support units Faction Connections: Martians / Space Army
Basic Story: Nine months after the first Rugname assault, the Martian forces become active again. The damaged spacecraft has been rebuilt and enhanced, returning as Rugname X with greater speed, durability, and firepower.
The event presents the reappearance of the rebuilt vessel as an existential threat to humanity: the decisive "X Day" has arrived.
Lore Significance: Establishes the upgraded Rugname as a continuation of the original vessel rather than an unrelated alien machine. Its enhancements and supporting Mini U.F.O.s are important cross-references for the Martian military archive.
Cross-References: Rugname; Rugname X; Rootmars; Mars People Elite; Entry 008-B.
EVENT 030 — PHARAOH REBIRTH
Dates: January 31 – February 7, 2017 Type: Rare Boss Main Boss: Tyrant Pharaoh Featured Characters/Units: Cleopatra; Tyrant Pharaoh; Lovely Mummy; Mummy Generator (Mummy Cat); Scotia Amundsen Faction Connections: Independent / Mummy Army
Basic Story: A mysterious red Mummy Cat discovers the chariot of the defeated Pharaoh and begins a ritual that restores him to life. The revived Pharaoh is furious about his previous defeat and orders his servants to attack the cat, which disappears.
Scotia arrives to fight the Pharaoh's forces. Cleopatra then appears and reveals that the red Mummy Cat belongs to her servants. After defeating the Pharaoh's attendants, Cleopatra calms the newly revived ruler, and the two disappear before Scotia can understand what happened.
Lore Significance: Establishes Cleopatra as a major figure connected to the Pharaoh's return and expands the Independent Mummy Army storyline beyond ordinary undead enemy units.
Cross-References: Pharaoh; Cleopatra; Mummy Army; Scotia Amundsen; Entry 010-G.
EVENT 031 — CHOCOLATE OF THE DEAD
Dates: February 9–13, 2017 Type: Crank Key Main Boss: None listed Featured Characters/Units: Valentine Nadia; Zombie Tarma; Zombie Trevor Faction Connections: Regular Army; zombie-themed units
Basic Story: Nadia prepares chocolate for Valentine's Day but is interrupted by an emergency call before finishing it. When she returns, she discovers that her chocolate is threatened by zombified versions of Tarma and Trevor and fights to protect her stash.
Lore Significance: A seasonal comedy event combining the Valentine's Day setting with zombie versions of familiar Regular Army characters. The zombie units should be treated as special character variants, not automatically as permanent changes to Tarma's or Trevor's identities.
Cross-References: Nadia Cassel; Tarma Roving; Trevor Spacey; Zombie Units.
EVENT 032 — SIGNAL RED
Dates: February 15–26, 2017 Type: Marathon Main Boss: Mars Brain Robot Featured Characters/Units: The Professor; Vita; Mars Brain Robot; Ring Laser Mecha (Red) Faction Connections: Rebel Army; Martians / Space Army
Basic Story: The Professor activates a new weapon based on the Invaders' Brain Robot, rebuilt for Martian use. Morden's Rebel Army launches an offensive to destroy it and sends Vita, a cybernetic soldier traumatized by her past.
Vita destroys the robot and overpowers the Professor in a direct confrontation. Just as she is about to kill him, the red Ring Laser Mecha arrives and communicates with her. Vita then withdraws peacefully, leaving the Professor unconscious.
Lore Significance: Introduces Vita's role in the Rebel Army's research-related operations and demonstrates a connection between the Professor's experimental Martian technology and the human research division. It also establishes that Vita's encounters with the Professor are more complicated than a straightforward mission to eliminate a target.
Cross-References: Vita; Navy; The Professor; Mars Brain Robot; Ring Laser Mecha; Entry 008-B.
EVENT 033 — POWER OF NEW VERSIONS
Dates: March 6–12, 2017 Type: Marathon Main Boss: Red Devil Morden Featured Characters/Units: MSA (Marco); Red Devil Morden; White Baby (Prototype); Parachuetruck Faction Connections: Regular Army; Rebel Army; Amadeus Syndicate
Basic Story: The event showcases altered and experimental versions of familiar characters and equipment. In the preserved story account, Morden prepares a newly painted red tank while Marco is asleep. A holographic appearance by Alice startles Marco, leading to an accidental encounter with a hot pepper that transforms him into MSA (Marco), who then enters the confrontation with Red Devil Morden.
Morden attempts to escape by setting his vehicle to self-destruct. Alice's Metal Slug intervenes, preventing the explosion from killing Marco, although the machine is badly damaged.
Lore Significance: Establishes the MSA (Marco) form and the Power of New Versions team connection, while White Baby (Prototype) is associated with the same event's release cycle. Alternate unit versions should not automatically be treated as independent people.
Cross-References: Marco Rossi; MS-Alice; White Baby (Prototype); Donald Morden; Amadeus Syndicate.
EVENT 034 — SIGNS OF CURSE
Dates: March 14–20, 2017 Type: Daily Ranked Main Boss: Ptolemaios (Curse) Featured Characters/Units: Annette; Ptolemaios (Curse); Masked Soldier (Curse) Faction Connections: Invaders; Ptolemaic Army
Basic Story: Annette, a mutant Invader investigating Earth's ruins, encounters Ptolemaios, the Ptolemaic priest who was believed to have been killed by Red Goblin. Ptolemaios has returned through an unknown method, gaining new power while apparently carrying a curse.
Sensing a threat, Annette confronts the revived priest. The event also introduces a Masked Soldier who has returned at the same time as Ptolemaios.
Lore Significance: A major continuity link between Red Goblin's earlier victory in PTOLEMAIC ATTACK and the subsequent Ptolemaic storyline. Ptolemaios's revival is established, but the exact method remains a mystery. Annette's involvement also links this arc to the Invaders' wider investigations on Earth.
Cross-References: Red Goblin; Ptolemaios; Masked Soldier (Curse); Annette; Ptolemaic Cult; Entry 008-C.
EVENT 035 — TOUGH & COOL
Dates: March 22–28, 2017 Type: Rare Boss Main Boss: Sergeant Drill Featured Characters/Units: Allen O'Neil; Sergeant Drill; Jet Clark; Balor; R.R.-Shobu Faction Connections: Rebel Army; Regular Army/Ikari-associated mercenaries
Basic Story: Allen O'Neil tests the drilling capability of Sergeant Drill in a cave in Mexico. Jet Clark arrives, and the confrontation develops into a contest between the two combatants and the powerful drill machine. The event concludes with Jet Clark defeating Sergeant Drill.
Lore Significance: Establishes Sergeant Drill as a formidable weapon and connects it to Allen O'Neil's interest in testing combat equipment. The event is also a crossover showcase for Jet Clark and the wider Ikari/mercenary cast.
Cross-References: Allen O'Neil; Jet Clark; Sergeant Drill; Rebel Army military technology.
EVENT 036 — WILD EDGE
Dates: March 30 – April 5, 2017 Type: Marathon Main Boss: Metal Rear EX Featured Characters/Units: Jin; Metal Rear EX; Ohumein-Conga (Green); Zombie Fio; Ptolemaic Slug EX Faction Connections: Independent; Ptolemaic Army; Regular Army
Basic Event Record: The event introduced Metal Rear EX as a major boss unit and featured Jin, Ohumein-Conga (Green), Zombie Fio, and Ptolemaic Slug EX among its available units.
Lore Significance: The surviving indexed page does not provide a substantial event-specific story summary. Its inclusion in the archive records the important unit appearances and preserves the cross-references without inventing an unrelated plot for Jin or the other characters.
Cross-References: Jin; Metal Rear EX; Ptolemaic Slug EX; Independent Character Index.
EVENT 037 — PIRATE'S GHOST
Dates: April 7–12, 2017 Type: Daily Ranked Main Boss: Ghost Shiee Featured Characters/Units: Ghost Shiee; Pirate Soldier (Ghost); MSA (Marco); Pocket Marco Faction Connections: Independent pirate units; Regular Army
Basic Event Record: A ghost-pirate-themed event featuring Ghost Shiee and ghostly pirate soldiers. The event's release cycle also promotes MSA (Marco), the version of Marco who operates MS-Alice.
Lore Significance: Establishes the ghostly Shiee and pirate-related units as a distinct event collection. Although the event is titled Pirate's Ghost, it should not be treated as a continuation of Aileen's personal story without a verified narrative connection.
Cross-References: Shiee; MSA (Marco); MS-Alice; Aileen; Independent Character Index.
EVENT 038 — AMADEUS REVENGE
Dates: April 14–19, 2017 Type: Rare Boss Main Boss: Amadeus Type:γ Featured Characters/Units: Doctor Amadeus; Rumi Aikawa; Amadeus Type:γ; Di-Cokka (Amadeus) Faction Connections: Amadeus Syndicate; Regular Army
Basic Story: After his defeat in CODE: ASSAULT, Doctor Amadeus tests a new machine equipped with powerful laser weapons. He destroys a standard Amadeus Robot during the test and becomes pleased with the results.
Rumi Aikawa arrives to stop him. Amadeus attempts to kill her with the machine's lasers, but Rumi dodges the attacks. She throws a handful of grenades that appear to miss, only for them to fall back onto Amadeus and destroy his machine. Amadeus is defeated once again.
Lore Significance: Continues Amadeus's history of destructive experimentation and repeated conflict with the Regular Army. Rumi's role also preserves her identity as an active participant in the campaign against the Syndicate.
Cross-References: Doctor Amadeus; Rumi Aikawa; Amadeus Type:γ; CODE: ASSAULT; Amadeus Character Index.
EVENT 039 — SNATCH WARS SEASON 1
Dates: April 21–26, 2017 Type: Snatch Wars Featured Unit: Rebel Gigant MK II Faction Connections: Rebel Army; event-specific competitive roster
Basic Event Record: The first Snatch Wars season, a competitive event mode centered on battling and collecting event-specific rewards.
Lore Significance: Snatch Wars did not use the same kind of self-contained opening and ending skits as the story-driven EXTRA OPS. Rebel Gigant MK II is recorded here as the featured unit, but no additional canonical event plot should be inferred from the mode alone.
Cross-References: Rebel Gigant MK II; Rebel Army military technology; EXTRA OPS mode archive.
EVENT 040 — JUNGLE MONKEYS
Dates: April 28–30, 2017 Type: Crank Key Main Boss: None listed Featured Characters/Units: Marco (Monkey); Fio (Monkey) Faction Connections: Regular Army; comedy/alternate-unit content
Basic Event Record: A humorous themed unit-release event featuring monkey-form versions of Marco Rossi and Fiolina Germi.
Lore Significance: Treat these as alternate comedic unit versions of established characters. The available event index does not establish that the transformations form a lasting change in their main biographies or a major chronological story development.
Cross-References: Marco Rossi; Fiolina Germi; Regular Army Character Index; Character Variant Rules.
ARCHIVE NOTES
- Numbering follows the historical EXTRA OPS index, not individual event-series numbering.
- Original event dates are preserved as recorded in the archived event list.
- Bosses and featured units are distinguished from the principal narrative characters.
- Events with documented opening or ending stories receive short plot summaries.
- Events with incomplete story records retain their verified unit appearances without invented plot details.
- Gameplay-only events such as Snatch Wars are not automatically treated as canonical narrative chapters.
- Each named character and machine should link to its own faction, character, or technology record.
- These events belong to the original mobile MSA chronology. Reloaded material should be added only with explicit version identification.
END OF ENTRY 011-C2 — EXTRA OPS 21–40
- #25EXTRA OPS ARCHIVE Event Index / Character Appearances / Bosses and Units 41-80
Keys: Extra Ops 41-80, Extra Ops
ENTRY 011-C3 — EXTRA OPS ARCHIVE
Historical Events 41–60
Entry Category: Story Events / Character Appearances / Boss & Unit Index
Continuity: Original Metal Slug Attack mobile game.
Scope: Chronological EXTRA OPS No. 41–60.
Purpose: Record the official event title, historical dates, mode, featured boss or unit, principal characters, factions, and essential story developments. This archive is not a replacement for individual character histories or complete event transcripts.
EVENT 041 — RIDER'S HIGH
Dates: May 2–7, 2017 Type: Marathon Main Boss: Iron Vermilion Featured Characters/Units: Veronica; Iron Vermilion; Dararin Dara Dara Faction Connections: Ptolemaic Army
Basic Story: Veronica and members of her motorcycle Suicide Squad mobilize against the Iron Vermilion, a mass-produced combat machine based on the Iron Sentinel. Veronica uses her riding and combat skills to defeat the machine.
Lore Significance: Introduces Veronica and establishes her as a leading member of the Ptolemaic motorized forces. Her subsequent stories expand her relationships with Dragunov and Sisilia.
Cross-References: Veronica; Sisilia; Dragunov; Iron Vermilion; Ptolemaic Main Army.
EVENT 042 — GREEN MONSTER
Dates: May 9–15, 2017 Type: Daily Ranked Main Boss: Jade John Featured Characters/Units: Super Devil Eri; Jade John; Green Hazmat Soldier; Zombie Nadia Faction Connections: Regular Army; biological experimentation
Basic Story: Eri encounters Hazmat Soldiers, one of whom rolls a grenade toward her. Instead of killing her, the incident transforms Eri into Super Devil Eri. She defeats the soldier while the others flee, then confronts Jade John, the green monster responsible for the trouble.
Lore Significance: Establishes Super Devil Eri as a transformed version of Eri Kasamoto and introduces Jade John as a dangerous experimental creature. The event connects the Regular Army character roster with MSA's biological experimentation and zombie-related material.
Cross-References: Eri Kasamoto; Super Devil Eri; Jade John; Hazmat Soldiers; Zombie Units.
EVENT 043 — MAD SCIENTISTS
Dates: May 16–22, 2017 Type: Rare Boss Main Boss: Mars Professor Featured Characters/Units: The Professor; Navy; Special Beatriz; Tiny UFO Type-A Faction Connections: Martians; Rebel Army
Basic Story: The Professor completes an improved Mars Mecha with greater firepower. Neo Martian and Percier accompany him during its introduction. Meanwhile, Navy, the new scientist of Morden's Army who took over after the Professor's departure, prepares to confront her ancestor.
Lore Significance: A major connection between the Professor's new life with the Martians and the human scientific research continuing within the Rebel Army. Navy's presence preserves the connection between the two scientists without implying that she has the same research objectives as the Professor.
Cross-References: The Professor; Navy; Mars Professor; Marty; Percier; Rebel Army Research Division.
EVENT 044 — SNATCH WARS SEASON 2
Dates: May 24–29, 2017 Type: Snatch Wars / Guild Ops Main Featured Unit: Hi-Do (Amadeus) Faction Connections: Amadeus Syndicate; competitive guild mode
Basic Event Record: The second Snatch Wars season continues the competitive guild-based mode in which players cooperate with guild members to occupy territories on a dedicated battle map.
Lore Significance: Hi-Do (Amadeus) is the featured unit. The event's primary purpose is competitive gameplay, and no separate narrative sequence should be invented merely because an Amadeus machine appears in the unit roster.
Cross-References: Doctor Amadeus; Hi-Do (Amadeus); Amadeus Syndicate; Snatch Wars.
EVENT 045 — BREAK IN THE SHELL
Dates: May 31 – June 7, 2017 Type: Marathon Main Boss: Emerald Turtle Featured Characters/Units: Irene; Emerald Turtle; Commander (Navy); pirate personnel Faction Connections: Ptolemaic Army; Independent pirates
Basic Story: The Ptolemaic Army uses the Emerald Turtle, a weapon developed from the older Stone Turtle, to search the sand for gemstones. Irene hears about the treasure and sets out with several pirates to steal it. She destroys the Emerald Turtle and claims the gemstones for herself.
Lore Significance: Introduces Irene's treasure-seeking activities and demonstrates how the Ptolemaic military's technological projects can attract independent pirates. It also establishes the Emerald Turtle as a specialized Ptolemaic vehicle rather than an unrelated biological creature.
Cross-References: Irene; Emerald Turtle; Stone Turtle; Amadeus-associated pirates; Independent Character Index.
EVENT 046 — MAXIMUM EVOLUTION
Dates: June 9–14, 2017 Type: Daily Ranked Main Boss: Hodumi+ Featured Characters/Units: Hodumi+; Rebel Army submarine and vehicle variants Faction Connections: Rebel Army
Basic Event Record: The event features Hodumi+, a modified Rebel Army submarine adapted for ground-based combat. Its redesign allows it to participate more effectively in terrestrial engagements, with adjustments to its main cannon and hovering movement.
Lore Significance: Establishes a technological modification to an existing Rebel Army vehicle. The central reference is the transformation from the original Hodumi into a machine better suited to the expanding battlefield.
The available event index identifies the boss and unit-release context, but does not provide a substantial standalone story synopsis. No additional plot should be invented.
Cross-References: Hodumi; Hodumi+; Rebel Army Military Technology.
EVENT 047 — NEXT ONE
Dates: June 16–21, 2017 Type: Rare Boss Main Boss: Slug Gigant MK II Featured Characters/Units: Slug Gigant MK II; Nova; Big Gate; Airborne Metal Claw Faction Connections: Regular Army; Rebel Army; Future Rebel-related units
Basic Event Record: This event introduces Slug Gigant MK II alongside Nova, Big Gate, and Airborne Metal Claw. Its principal featured boss is an upgraded version of the Slug Gigant military machine.
Lore Significance: Preserves the event's role in expanding MSA's selection of advanced military vehicles and future-related units. The individual machines should be linked to their own entries rather than treated as one character or one organization.
The archived page does not supply a sufficiently detailed standalone story recap, so the event remains an index entry instead of an invented battle narrative.
Cross-References: Slug Gigant; Slug Gigant MK II; Nova; Big Gate; Rebel Army Technology.
EVENT 048 — SNATCH WARS SEASON 3
Dates: June 23–28, 2017 Type: Snatch Wars / Guild Ops Main Featured Unit: Crablops Type-F Faction Connections: Competitive guild mode; associated military machinery
Basic Event Record: The third Snatch Wars season features Crablops Type-F and continues the guild battle mode centered on territory occupation and cooperative play.
Lore Significance: The event belongs primarily to the competitive gameplay archive. Crablops Type-F should be documented under the relevant military-unit entry, and its appearance does not establish a new character relationship or an independent story arc.
Cross-References: Crablops; Crablops Type-F; Snatch Wars; Vehicle and Unit Index.
EVENT 049 — CLASH OF THE WORLDS
Dates: June 30 – July 5, 2017 Type: Marathon Main Boss: Monoeye UFO Featured Characters/Units: Elysion; Monoeye UFO; Everlasting Summer Abigail; Rebel Walker Faction Connections: Independent; extraterrestrial forces; Rebel Army
Basic Event Record: Clash of the Worlds introduces Elysion, Everlasting Summer Abigail, Rebel Walker, and Monoeye UFO. The main boss is the Monoeye UFO, which belongs to the Monoeye-related alien unit family.
Lore Significance: The event brings several distinct characters and units into the same event roster. However, the surviving indexed page does not provide a substantive story summary establishing a direct relationship between all of them.
Therefore, this record should be used to cross-reference their appearances, not to assume that Elysion, Abigail, Rebel Walker, and Monoeye UFO are all part of one organization or a permanent alliance.
Cross-References: Elysion; Abigail; Rebel Walker; Monoeye UFO; Martians and Invaders Index.
EVENT 050 — BICYCLE MAIDEN
Dates: July 7–12, 2017 Type: Daily Ranked Main Boss: Skull Hermit Featured Characters/Units: Veronica; Sisilia; Skull Hermit; Skull Snail Faction Connections: Ptolemaic Army; Independent creatures
Basic Story: Veronica and members of her biker squad are sent to deal with the Skull Hermit and its smaller hermit-crab forces, which threaten the motorized unit. The Skull Hermit is an improved Huge Hermit specifically adapted to attack fast-moving vehicles.
Sisilia accompanies Veronica. At the conclusion of the encounter, she calms the Skull Hermit and the smaller hermits with her music, allowing the conflict to end without requiring their continued destruction.
Lore Significance: Establishes Sisilia's unusual ability to calm the hostile creatures through music and develops her relationship with Veronica's biker group. It also demonstrates that an apparently hostile creature may respond to a nonviolent intervention.
Cross-References: Veronica; Sisilia; Skull Hermit; Skull Snail; Ptolemaic Army.
EVENT 051 — GLOW IN THE DARK
Dates: July 14–19, 2017 Type: Rare Boss Main Boss: Deep Sand Marine Featured Characters/Units: Esther; Grandee; Minidee; Deep Sand Marine Faction Connections: Independent / Nature-associated characters; Ptolemaic Army
Basic Story: Esther and her subterranean companions are attacked by invading Ptolemaic forces. To protect their territory, Esther summons Grandee, which charges the Deep Sand Marine and drives it away.
Lore Significance: Establishes Esther's concern for the safety of her subterranean community and introduces the giant caterpillar Grandee as her companion and battlefield protector. The event is an important early reference for the Nature-associated Independent characters.
The later consequences of the Rebel Army's invasion and the community's decision to return underground belong to subsequent story material, not automatically to this initial encounter.
Cross-References: Esther; Grandee; Minidee; Deep Sand Marine; Independent Character Index.
EVENT 052 — SNATCH WARS SEASON 4
Dates: July 21–26, 2017 Type: Snatch Wars / Guild Ops Main Featured Unit: Doctor (Brave Guerrier) Faction Connections: Amadeus-associated technology; competitive guild mode
Basic Event Record: The fourth Snatch Wars season features Doctor (Brave Guerrier), a special version of the Doctor-associated combat machinery.
Lore Significance: The event continues the competitive guild mode. The featured machine should be cross-referenced with the Doctor Amadeus and Amadeus military-technology entries, but no new story should be inferred from its appearance alone.
Cross-References: Doctor Amadeus; Doctor (Brave Guerrier); Amadeus Technology; Snatch Wars.
EVENT 053 — DOUBLE FACE
Dates: July 28 – August 2, 2017 Type: Marathon Main Boss: Drache Macha Featured Characters/Units: Abigail; Drache Macha; Rebel Army infantry; mysterious Abigail-like intruder Faction Connections: Rebel Army; Martian cloning research
Basic Story: Abigail visits the engineering department to check on the development of the Drache Macha and Tiger Macha. An unknown intruder breaks into the facility and begins causing havoc. Abigail authorizes the deployment of the Drache Macha to stop the attacker, only to discover that the intruder resembles her.
After a brief confrontation, Abigail is wounded and the Drache Macha is badly damaged. Expanded character records identify the intruder as an Abigail clone associated with the Martian cloning storyline.
Lore Significance: Establishes the threat of an Abigail duplicate and ties the Rebel Army's technological development to the broader cloning and alien-research threads in MSA.
Cross-References: Abigail; Clone Abby; Drache Macha; Tiger Macha; The Professor; Martian Cloning Research.
EVENT 054 — LAST RESORT
Dates: August 3–8, 2017 Type: Marathon Main Boss: Tiger Macha Featured Characters/Units: Beatriz; Abigail; Super Devil Tarma; Tiger Macha; Sophia Greenville Faction Connections: Rebel Army; Regular Army
Basic Story: Following Double Face, Abigail summons Beatriz and asks her to serve as deputy while testing the Tiger Macha.
At the Regular Army base, Sophia encounters the Super Devil possessing Tarma. She recognizes that the mysterious entity's presence signals an impending crisis and accepts its assistance.
The Super Devil confronts the Tiger Macha and damages it, wounding Beatriz. Although the objective has been achieved, Beatriz refuses to retreat because she does not want to accept defeat against the Regular Army. Her bodyguards remove her from the battlefield against her wishes.
The Super Devil then leaves Tarma and returns to its own world.
Lore Significance: Continues Abigail and Beatriz's military storyline after Double Face and introduces a confrontation between the experimental Tiger Macha and the Super Devil's extraordinary abilities.
Cross-References: Abigail; Beatriz; Sophia Greenville; Tarma Roving; Tiger Macha; Super Devil.
EVENT 055 — NO LIMIT
Dates: August 10–16, 2017 Type: Rare Boss Main Boss: Caro's Augensterm Featured Characters/Units: Caroline; Yoshino; Destrade; Allen O'Neil; Caro's Augensterm Faction Connections: Ptolemaic Army; Rebel Army
Basic Story: Caroline tests her new Caro's Augensterm, but during the confrontation, Allen O'Neil is severely wounded. Destrade believes her commander has been killed and attacks Caroline in an attempt to avenge him.
Caroline is unable to defend herself and is nearly killed before Yoshino intervenes, rescues her, and drives Destrade away. Allen then reappears alive, reminding Destrade that he is the Immortal Devil Sergeant and that ordinary battlefield injuries will not easily defeat him.
Destrade's grief turns into relief. She embraces Allen so enthusiastically that she accidentally causes him further pain.
Lore Significance: Expands Caroline's relationship with her experimental machinery, establishes Destrade's devotion to Allen, and continues the rivalry between the Ptolemaic military and Rebel Army.
Cross-References: Caroline; Yoshino; Destrade; Allen O'Neil; Caro's Augensterm.
EVENT 056 — RISING IRON
Dates: August 18–23, 2017 Type: Daily Ranked Main Boss: Dragon Nosuke+ Featured Units: Dragon Nosuke+; Patrol Robot+ Faction Connections: Rebel Army
Basic Event Record: The event introduces Dragon Nosuke+, a redesigned Rebel Army quadrupedal tank whose telescoping legs allow it to operate more effectively under changed battlefield conditions. The redesign also improves its attack configuration and retains its role as a heavy combat unit.
Lore Significance: Establishes the modified vehicle as an upgrade of the existing Dragon Nosuke rather than an entirely unrelated machine. The event is primarily a unit-focused reference; the surviving indexed material does not establish a major separate story arc.
Cross-References: Dragon Nosuke; Dragon Nosuke+; Patrol Robot+; Rebel Army Technology.
EVENT 057 — SNATCH WARS SEASON 5
Dates: August 25–30, 2017 Type: Snatch Wars / Guild Ops Main Featured Unit: Dai-Manji (Secret Ver.) Faction Connections: Martians; competitive guild mode
Basic Event Record: The fifth Snatch Wars season features Dai-Manji (Secret Ver.), a secret version of the Dai-Manji spacecraft.
Lore Significance: The event is principally competitive gameplay. The secret version should be linked to the relevant alien-machine entry, but its appearance does not automatically establish a new invasion, a change of allegiance, or a separate individual.
Cross-References: Dai-Manji; Dai-Manji (Secret Ver.); Martian Technology; Snatch Wars.
EVENT 058 — SILENT ASSASSIN
Dates: September 1–6, 2017 Type: Marathon Main Boss: Toschka Dalanue II Featured Characters/Units: Shizuka; Abul Abbas; Toschka Dalanue II; Amadeus infantry Faction Connections: Rebel Army / Arabian Rebellion; Amadeus Syndicate
Basic Story: Abul Abbas meets Shizuka and attempts to determine whether she is suitable for employment. Shizuka tests his courage by threatening him and cutting part of his beard with a kunai. Impressed by his response, she decides to work for him.
Abul assigns her to destroy the Toschka Dalanue II near his territory. Shizuka successfully completes the task.
Lore Significance: Introduces Shizuka's working relationship with Abul Abbas and establishes that her loyalty is based on employment and respect rather than blind obedience. The encounter also links the Arabian Rebellion with the Ptolemaic-area and Amadeus-related battlefield conflicts.
Cross-References: Shizuka; Abul Abbas; Arabian Rebellion; Toschka Dalanue II; Rebel Army Character Index.
EVENT 059 — SUPPLY LINES
Dates: September 8–13, 2017 Type: Daily Ranked Main Boss: Regular Army Helicopter MKII Featured Characters/Units: Rapid; Regular Army Helicopter MKII; Regular Army transport and support units Faction Connections: Rebel Army logistics; Regular Army aviation
Basic Event Record: The event features the Regular Army Helicopter MKII as its designated boss and introduces Rapid, a Rebel Army officer responsible for supply lines who operates a special train in combat.
Rapid's train is more than ordinary transport: it is equipped to attack enemy formations and continues functioning as a battlefield weapon even when severely damaged.
Lore Significance: Establishes the importance of supply-line operations as part of MSA's military conflicts. Rapid's role demonstrates that logistics personnel may also participate directly in combat, while the helicopter encounter provides the event's principal unit reference.
The available archived material does not establish a sufficiently detailed standalone battle narrative beyond the event and unit descriptions.
Cross-References: Rapid; Regular Army Helicopter MKII; Rebel Army Supply Lines; Regular Army Aviation.
EVENT 060 — ETERNAL WAY
Dates: September 15–20, 2017 Type: Rare Boss Main Boss: Sea Satan+ Featured Characters/Units: Caroline; Towa; Sea Satan+; Sarubia (Amadeus) Faction Connections: Ptolemaic Army; Amadeus Syndicate; Independent-associated machinery
Basic Story: Caroline and Towa take part in an operation to defeat the Sea Satan+, an advanced missile-equipped combat vehicle. Their work demonstrates their technical abilities and the effectiveness of their cooperation in battle.
After the successful operation, Yoshino approaches Caroline and drags her away for disciplinary action because she has disobeyed orders again.
Lore Significance: Introduces Towa into the wider Ptolemaic storyline and begins developing her relationship with Caroline. The event also shows how the Ptolemaic Army's engineering personnel can face threats involving unfamiliar machinery, while remaining subject to military discipline.
Cross-References: Towa; Caroline; Yoshino; Sea Satan+; Amadeus Technology.
ARCHIVE RULES & CONTINUITY NOTES
- Event numbering: Numbers 41–60 follow the chronological historical EXTRA OPS index, not the sequence within a recurring mode.
- Event dates: Dates reflect the original mobile game's archived event schedule. These are historical events, not current events.
- Story preservation: Where a beginning/end skit or character record provides a narrative, this archive records the central developments without reproducing the entire transcript.
- Gameplay-only events: Snatch Wars and other events without a substantive narrative synopsis remain event and unit records; no plot is invented to fill the gap.
- Bosses versus characters: A boss is not automatically a named character. Vehicles, weapons, and creatures are linked to their own unit or technology entries.
- Variant continuity: Modified vehicles and special versions remain connected to their original identities unless a story establishes a new individual or independent AI.
- Faction connections: A shared battlefield does not establish a permanent alliance. Each character's actual affiliation remains governed by their dedicated entry and the relevant story.
- Cross-references: All named characters, machines, and factions should link back to their appropriate Character Data Index or military technology entry.
END OF ENTRY 011-C3 — EXTRA OPS 41–60
Entry 011-C4 — EXTRA OPS Archive: Historical Events 61–80
Purpose
This entry archives Extra Ops #61–80 from the original Metal Slug Attack mobile game. It records each event’s historical number, title, dates, format, featured boss or unit, story-relevant characters, factions, and established plot points. It is a reference archive, not a full retelling of every event script.
61. Snatch Wars Season 6
- Dates: September 22–27, 2017
- Type: Snatch Wars / Guild Ops
- Featured unit: Assy Nero MK II
- Faction focus: Guild-based competitive battles; Rebel Army technology appears in the wider event roster.
- Story record: This was a territory-control guild event. Snatch Wars primarily focused on guild competition and did not use the usual narrative skits found in most other Extra Ops.
- Lore note: Treat Assy Nero MK II as the event’s featured unit, not as proof of a separate major story chapter.
62. Dancing Brave
- Dates: September 29–October 4, 2017
- Type: Marathon
- Featured boss/unit: Union 03 Ver. P.M.
- Key characters: Veronica, Dragunov, Sisilia, Aisha, Abul Abbas, Shizuka
- Factions: Ptolemaic Army; Rebel Army, including Abul Abbas’s Arabian contingent
- Story summary: The Ptolemaic Army deploys its new Union 03 machine. Veronica and Dragunov argue over who should operate it. Abul initially intends to send Shizuka to destroy the weapon, but Aisha volunteers instead. Aisha attacks the Union 03 while the Ptolemaic officers’ rivalry complicates the operation. Sisilia eventually loses patience with the argument and orders the two officers to stop.
- Lore note: This event highlights the rivalry between Veronica and Dragunov, Aisha’s loyalty to Abul, and the Union machine’s importance as a Ptolemaic weapon.
- Cross-references: Veronica; Dragunov; Sisilia; Aisha; Abul Abbas; Shizuka; Ptolemaic Army; Union 03.
63. Blood Runaway
- Dates: October 5–10, 2017
- Type: Rare Boss
- Featured boss: Shoe MK II
- Key characters: Leona Heidern, Heidern, Ralf Jones, Clark Still, Donald Morden
- Factions: Ikari Warriors; Rebel Army
- Story summary: Leona is speaking with Heidern when he is grievously wounded by a grenade. Believing that he has been killed, Leona loses control as her Orochi blood awakens, attacking everything around her. The incident draws Morden’s attention: he orders Abigail to obtain samples and a recording of Leona’s transformation, which he wants sent to Navy for investigation.
- Lore note: The event connects Leona’s Orochi-related power to the wider MSA storyline. The Orochi incident is the story focus; Shoe MK II is the event’s featured Rare Boss.
- Cross-references: Leona Heidern; Heidern; Navy; Abigail; Rebel Army; Ikari Warriors.
64. Royal Identity
- Dates: October 11–16, 2017
- Type: Daily Ranked
- Featured boss/unit: Cabrakan MK II
- Key characters: Mira D. Genesis, Navy, Vita, Ptolemaios and Ptolemaic Masked Soldiers
- Factions: Ptolemaic Cult; Rebel Army
- Story summary: A Rebel Army incursion draws the attention of Ptolemaios and his cultists. Ptolemaios sends Mira to deal with the intruders, while the Masked Soldiers hesitate about supporting her. Mira traps Navy inside her magical Infinity Corridor and prepares to finish her off. Navy sends the Cabrakan MK II into the fight, but Mira easily overcomes the machine. Vita manages to break through Mira’s magic and rescue Navy. Mira allows them to escape rather than pursue them, treating the encounter as an initial confrontation.
- Lore note: Mira is a distinct cultist working under Ptolemaios, not a member of the Rebel Army. The event begins the conflict that precedes Ptolemaios’s later Abyssal transformation.
- Cross-references: Mira D. Genesis; Navy; Vita; Ptolemaios; Ptolemaic Cult; Cabrakan MK II.
65. Cross Over Fate
- Dates: October 18–23, 2017
- Type: Rare Boss
- Featured boss: Ptolemaios (Abyss)
- Key characters: Abyssal Ptolemaios, Elena, Licht, Jin and Red (historical references)
- Factions: Ptolemaic forces; Red Goblin Society and associated Independent characters are connected to the wider time-related conflict
- Story summary: After Ptolemaios grows much more powerful, he becomes Abyssal Ptolemaios through his connection to the Avatar of Evil. Elena and Licht confront him and discover that travelling into the past offers a possible chance to prevent the disastrous future. Ptolemaios follows them through time, but time travel weakens him enough for the siblings to fight back. He nevertheless manages to escape before they can finish him off.
- Lore note: The event establishes the connection between Ptolemaios’s Abyssal power and the struggle to change the future. Keep the event’s time-travel plot connected to Elena and Licht’s character histories rather than treating Abyssal Ptolemaios as a separate individual.
- Cross-references: Ptolemaios; Elena; Licht; Jin; Red Goblin Society; Avatar of Evil.
66. Snatch Wars Season 7
- Dates: October 25–30, 2017
- Type: Snatch Wars / Guild Ops
- Featured unit: Mars People Officer
- Faction focus: Martians / Space Army
- Story record: This was a guild territory-control event. No distinct narrative skit is established in the surviving event archive.
- Lore note: The appearance of a Mars People Officer as the featured unit does not, by itself, establish a new alliance or a change in the Martians’ overall objectives.
67. White Breath
- Dates: November 1–6, 2017
- Type: Marathon
- Featured boss: Prototype Iron II
- Key characters and units: The Professor, Marty, Clone Betty, Mars People Rangers, White Baby, Amadeus forces
- Factions: Martians / Space Army; Amadeus Syndicate
- Story summary: The Professor gives the Mars People Rangers improved equipment and sends them into battle alongside Clone Betty. The group attacks an Amadeus research facility. The Prototype Iron II is deployed against them, but the Rangers and Clone Betty manage to defeat it. Their progress is interrupted when White Baby hacks Clone Betty’s AI, forcing the Martian group to withdraw while the Professor addresses the compromised system.
- Lore note: This event develops the Professor’s work on Clone Betty and the Mars People Rangers’ transition from poorly equipped Martians into a more capable combat team.
- Cross-references: The Professor; Clone Betty; Mars People Rangers; Marty; White Baby; Amadeus Syndicate.
68. Out of Control
- Dates: November 8–13, 2017
- Type: Daily Ranked
- Featured boss: Tani Oh MK II
- Key characters: Simon, Dragunov and Ptolemaic Army personnel
- Factions: Ptolemaic Army; Rebel Army
- Story summary: Dragunov introduces Simon to the Ptolemaic soldiers and explains that the new operative has been recommended for a mission against the Tani Oh. The improved Rebel tank proves difficult to defeat, and Dragunov orders her forces to retreat. Simon disobeys the order, takes up a sniping position and destroys the tank with a single shot. Dragunov reprimands her for disobeying orders and threatens a period of solitary confinement, which Simon accepts with unusual enthusiasm.
- Lore note: This is an important early appearance for Simon. It establishes her effectiveness as a sniper and her willingness to disregard authority when she believes she has a shot.
- Cross-references: Simon; Dragunov; Ptolemaic Army; Tani Oh MK II.
69. Same Direction
- Dates: November 15–20, 2017
- Type: Rare Boss
- Featured boss: The Keesi III+
- Key characters and units: Julia, Allen Jr., Walter Ryan, Formor+, The Keesi III+
- Factions: Rebel Army; Regular Army
- Story summary: After repeated defeats against Walter Ryan, Allen Jr. abandons his soldiers and allows the Formor+ and Keesi III+ to fall into Regular Army hands. Julia finds him away from the battlefield and condemns him for neglecting his troops. She forces him to return with her, and the pair drive the occupying forces away and recover the captured machines. Allen Jr. then tries to take credit for the outcome, claiming his retreat had been a calculated decision. Julia protects him from being openly humiliated by agreeing with his explanation.
- Lore note: Julia’s loyalty to Allen Jr. does not make her blind to his flaws. She reprimands his irresponsibility while still attempting to preserve his standing with the soldiers.
- Cross-references: Julia; Allen Jr.; Walter Ryan; Rebel Army; Regular Army.
70. Snatch Wars Season 8
- Dates: November 22–27, 2017
- Type: Snatch Wars / Guild Ops
- Featured unit: Poison Caterpillar
- Story record: Guild territory-control event. No distinct story chapter is preserved in the available event record.
- Lore note: Record Poison Caterpillar as the event’s featured unit. Do not invent a narrative battle or give it a permanent organizational allegiance beyond its documented classification.
71. Time Collision
- Dates: November 29–December 4, 2017
- Type: Marathon
- Featured boss: Kraken MK II
- Faction focus: Rebel Army
- Technology note: Kraken MK II is described as a heavily upgraded weapon using technology associated with the future Rebel Army. Its combat capabilities surpass the earlier Kraken design.
- Story record: The event establishes the upgraded Kraken MK II, but the exact full sequence of its event dialogue is not confidently reconstructed in this archive.
- Lore note: Do not merge this event with Cross Over Fate simply because both stories have time-related themes. The Ptolemaios–Elena–Licht time-travel conflict belongs to Cross Over Fate.
- Cross-references: Kraken; Kraken MK II; Rebel Army technology.
72. Fall of Disaster
- Dates: December 6–11, 2017
- Type: Daily Ranked
- Featured boss/unit: Hairbuster Riberts (Amadeus)
- Key characters: Annette, Schwarz Metzelei, Nowan; Amadeus Syndicate personnel
- Factions: Invaders; Amadeus Syndicate
- Story summary: Invader high command selects the Amadeus Syndicate as a target whose technological capabilities warrant investigation. Annette accompanies Schwarz Metzelei on the mission. Schwarz eagerly devours humans and machines during the assault and refuses to withdraw when Annette first orders her to stop. Annette eventually threatens to abandon her on Earth, forcing Schwarz to leave the battlefield. Schwarz considers the attack a successful opportunity to feed and assumes she can return later.
- Related continuity: The similarly titled ANOTHER STORY material, “Fall of Disaster,” additionally explores Nowan’s memories of an invaded world and Schwarz’s past encounter with them. Keep the event’s assault on Amadeus and the more detailed Nowan flashback cross-referenced without confusing the two archive categories.
- Cross-references: Annette; Schwarz Metzelei; Nowan; Invaders; Amadeus Syndicate; ANOTHER STORY archive.
73. United Front
- Dates: December 12–17, 2017
- Type: United Front / Cooperative Ops
- Featured focus: Cooperative guild/player battles; no single story antagonist is designated here
- Related characters and units: Mars People Rangers and Bonny appear in the wider United Front-era story material
- Factions: Multiple forces represented through cooperative gameplay
- Event summary: The first United Front event introduced a cooperative event format in which players worked together rather than competing solely for territory as in Snatch Wars. The mode centered on joint battles and shared event rewards.
- Lore note: United Front is an event format, not a permanent faction. Any character skits connected to the event should be cross-referenced to their character entries instead of treating the cooperative mode itself as a new military organization.
74. Snatch Wars Season 9
- Dates: December 19–24, 2017
- Type: Snatch Wars / Guild Ops
- Featured focus: Guild territory-control battles
- Story record: No standalone narrative skit is established in the surviving record.
- Lore note: Preserve this as the ninth numbered Snatch Wars event. Its gameplay systems and guild conflicts do not automatically become permanent events in a character’s personal biography.
75. Sadistic Emotion
- Dates: December 26–31, 2017
- Type: Marathon
- Featured boss/unit: Union 01 Ver. P.M.
- Key characters: Sisilia, Veronica, Dragunov, Navy, Izabella
- Factions: Ptolemaic Army; Rebel Army
- Story summary: Veronica and Dragunov once again argue over their Union machine and both want Sisilia to be assigned to it. The dispute is interrupted when a Rebel force led by Navy and Izabella attacks the base. Izabella specifically seeks out Sisilia, whom the Rebels want to capture and interrogate. After the Ptolemaic trio is defeated, Navy doubts Sisilia’s claim that her music can restore her comrades. Sisilia demonstrates its effect, revitalizing Veronica and Dragunov and enabling them to drive the Rebel officers away.
- Lore note: Sisilia’s trumpet music has a genuine morale-restoring effect in the narrative; it should not be reduced to a joke or dismissed as merely decorative.
- Cross-references: Sisilia; Veronica; Dragunov; Navy; Izabella; Ptolemaic Army; Union 01 Ver. P.M.
76. Top Prospect
- Dates: January 1–8, 2018
- Type: Rare Boss
- Featured boss: Iron II
- Key characters and units: Rita, Marco Rossi, Allen O’Neil, Allen Jr., Iron II, Rogue Giant
- Factions: Regular Army; Amadeus Syndicate; Rebel Army
- Story summary: Rita joins the Regular Army’s special P.F. unit as a promising recruit. Although her performance record is poor, Marco recognizes her exceptional physical abilities and prepares specialized equipment for her. Meanwhile, the Amadeus Syndicate completes Iron II, but the Robot Morden controlling it goes out of control. The Regular Army must confront the runaway machine, giving Rita an opportunity to demonstrate her abilities.
- Lore note: Rita’s introduction establishes her as a physically gifted recruit rather than a flawless conventional soldier. Iron II belongs to the Amadeus technology storyline; the appearance of a Morden-style robot does not mean the unit is simply an ordinary Rebel Army vehicle.
- Cross-references: Rita; Marco Rossi; Allen O’Neil; Allen Jr.; Amadeus Syndicate; Iron II.
77. Snatch Wars Season 10
- Dates: January 10–15, 2018
- Type: Snatch Wars / Guild Ops
- Featured unit: Tyrant Warrior
- Story record: Guild territory-control event, with no distinct narrative skit preserved.
- Lore note: Keep the event number and featured unit in the archive, while leaving the broader story unchanged unless a surviving story record establishes more.
78. United Front the 2nd
- Dates: January 17–22, 2018
- Type: United Front / Cooperative Ops
- Featured unit: Golden Nosuke
- Story record: Cooperative event focused on combined player battles and event rewards. No full standalone plot is reconstructed here.
- Lore note: Golden Nosuke is the event’s featured unit. United Front’s cooperative structure does not imply that its participating factions permanently allied with one another in the wider story.
- Cross-references: United Front; Golden Nosuke.
79. Revival of Intention
- Dates: January 24–29, 2018
- Type: Daily Ranked
- Featured boss/unit: Frozen Cab
- Factions and characters: The Rebel Army and its vehicle roster are represented in the event’s gameplay.
- Story record: The surviving summary used for this archive does not establish enough of the event’s plot to provide a reliable narrative synopsis.
- Lore note: Retain Frozen Cab as the featured unit and preserve the event’s place in the timeline. Do not invent a motivation, commander, or battle outcome to fill the gap.
80. Hero of Justice
- Dates: January 31–February 6, 2018
- Type: Marathon
- Featured boss: Rogue Giant
- Key characters and units: Perche, Marco Rossi, Tarma Roving, Eri Kasamoto, Allen O’Neil, Allen Jr., Rogue Giant
- Factions: Regular Army; Rebel Army
- Story summary: Perche is a newly admitted recruit selected for the Regular Army’s Metal Device Project. She initially spends her time cleaning floors and is frustrated because she wants to fight for justice. Marco eventually sends her on an actual mission, instructing Tarma and Eri to keep an eye on her. At the battlefield, Perche confronts Allen O’Neil and Allen Jr., who are competing to see which of them can defeat more soldiers. Powered by the Metal Device, Perche overwhelms the pair and tears off the arm of Allen Jr.’s Rogue Giant. Allen O’Neil abandons his son, and Allen Jr. also flees. Perche exhausts herself in the battle but is happy to have finally carried out a mission.
- Lore note: This event introduces Perche and the Metal Device Project as a Regular Army initiative. Rogue Giant’s defeat demonstrates the Metal Device’s extraordinary physical enhancement.
- Cross-references: Perche; Metal Device Project; Marco Rossi; Tarma Roving; Eri Kasamoto; Allen O’Neil; Allen Jr.; Rogue Giant.
Continuity Rules for Entries 61–80
- Keep event numbering and dates intact. Event sequence is useful for tracing introductions and character development even when the event itself has little surviving story material.
- Separate event gameplay from narrative continuity. Snatch Wars and United Front are game modes. Guild competition and cooperative play do not independently establish permanent alliances or canonical faction changes.
- Do not confuse featured bosses with story protagonists. Shoe MK II, Cabrakan MK II, Union 03 Ver. P.M., Prototype Iron II, Kraken MK II, and Rogue Giant are featured units; the narrative focus may instead be Leona, Mira, Simon, the Mars People Rangers, Rita, or Perche.
- Maintain character relationships and factions. Mira belongs to the Ptolemaic Cult; Navy and Vita are connected to the Rebel Army’s scientific division; the Professor and Mars People Rangers belong to the Martian storyline; Annette and Schwarz are Invaders; Perche is a Regular Army Metal Device Project recruit.
- Mark incomplete records honestly. The Time Collision and Revival of Intention summaries are deliberately limited where the available archive does not firmly support a full account.
Source References
- List of Extra Ops: https://snk-msa.fandom.com/wiki/List_of_Extra_Ops
- Extra Ops mechanics and distinctions: https://snk-msa.fandom.com/wiki/Extra_Ops
- Snatch Wars mechanics: https://snk-msa.fandom.com/wiki/Extra_Ops/Snatch_Wars
- United Front event: https://snk-msa.fandom.com/wiki/United_Front_the_1st_Extra_Ops
- Dancing Brave character history: https://metalslug.fandom.com/wiki/Sisilia and https://metalslug.fandom.com/wiki/Aisha
- Royal Identity character history: https://metalslug.fandom.com/wiki/Mira
- White Breath character history: https://metalslug.fandom.com/wiki/Mars_People_Rangers and https://metalslug.fandom.com/wiki/Clone_Betty
- Out of Control character history: https://metalslug.fandom.com/wiki/Simon
- Same Direction character history: https://metalslug.fandom.com/wiki/Julia
- Fall of Disaster character history: https://metalslug.fandom.com/wiki/Schwarz_Metzelei and https://metalslug.fandom.com/wiki/Nowan
- Cross Over Fate character history: https://metalslug.fandom.com/wiki/Ptolemaios and https://metalslug.fandom.com/wiki/Licht
- Top Prospect official announcement: https://prtimes.jp/main/html/rd/p/000000055.000028651.html
- Hero of Justice event archive: https://snk-msa.fandom.com/wiki/Hero_of_Justice_Extra_Ops
Extra Ops #1–80 have now been organized into entries #011-C through #011-C4.
- #26EXTRA OPS ARCHIVE Event Index / Character Appearances / Bosses and Units 81-120
Entry 011-C5 — EXTRA OPS Archive: Historical Events 81–100
Purpose
This entry archives Extra Ops #81–100 from the original Metal Slug Attack mobile game, covering February 8 through July 5, 2018. It records event titles, dates, types, featured bosses, relevant characters, factions, and significant story developments. Narrative summaries are kept brief, with incomplete story records clearly marked.
81. Snatch Wars Season 11
- Dates: February 8–13, 2018
- Type: Snatch Wars / Guild Ops
- Featured unit: Sister Nokana
- Story focus: Guild territory-control competition.
- Story record: No separate narrative skit is preserved in the available event summary.
- Lore note: This was the eleventh and final event of the original Snatch Wars type. It should be treated as a gameplay event rather than a full story chapter.
- Cross-references: Ptolemaic Army; Nokana; Snatch Wars archive.
82. Kung Fu Guru
- Dates: February 15–21, 2018
- Type: Rare Boss
- Featured boss: Doctor Type:AI
- Key characters: Dragunov, Yoshino, Chunyan, Doctor
- Factions: Ptolemaic Army; Amadeus Syndicate
- Story summary: The Ptolemaic Army learns that the Amadeus Syndicate is developing weapons using artificial intelligence. Dragunov organizes a covert investigation and selects Yoshino and Chunyan to accompany her. The trio infiltrates an Amadeus research facility but encounters Doctor Type:AI, an AI-related manifestation of the Doctor, and the mission turns into a battle.
- Lore note: Chunyan makes her MSA storyline debut here as a martial-arts expert with limited practical military experience. Doctor Type:AI represents the Doctor's research into autonomous intelligence and weapons.
- Cross-references: Chunyan; Dragunov; Yoshino; Doctor; Amadeus Syndicate; Ptolemaic Army; Doctor Type:AI.
83. United Front the 3rd
- Dates: February 23–28, 2018
- Type: United Front / Cooperative Ops
- Featured unit: Golden Jupiter
- Faction focus: Rebel Army
- Event summary: A cooperative event in which players work together to earn United Coins and event rewards. The featured unit is Golden Jupiter, a gold-plated version of the Rebel Army's Jupiter King with enhanced destructive power.
- Story record: This archive does not reconstruct a distinct narrative skit for the event.
- Lore note: Golden Jupiter is a modified weapon, not a new faction or an independent character.
- Cross-references: Jupiter King; Golden Jupiter; Rebel Army; United Front archive.
84. Butterfly Disaster
- Dates: March 2–7, 2018
- Type: Marathon
- Featured boss: Space Metal Rear
- Key characters and units: Caroline; Fedeln Metzelei; Special Nowan
- Factions: Ptolemaic Army; Invaders
- Story summary: The Invaders send Fedeln Metzelei to Earth as part of their invasion. Fedeln possesses a lethal toxin capable of killing organisms, making her a dangerous weapon even to those around her. Caroline pilots the Ptolemaic Army's Space Metal Rear, a specialized anti-alien machine designed to counter the extraterrestrial threat.
- Lore note: Space Metal Rear is a purpose-built countermeasure against alien enemies. Fedeln's dangerous toxicity is an important characteristic, while Special Nowan is a separate unit variant accompanying the event's Invader storyline.
- Cross-references: Caroline; Fedeln Metzelei; Nowan; Invaders; Ptolemaic Army; Space Metal Rear.
85. Advance of Fire
- Dates: March 10–14, 2018
- Type: Daily Ranked
- Featured boss: Cleopatra's Arc
- Key characters and units: Grazia; Beatriz; Destrade; Cleopatra; Lovely Mummies
- Factions: Rebel Army; Pharaoh's Court / Mummy Army
- Story summary: Grazia, Beatriz and Destrade infiltrate the ruins protected by Cleopatra. Their arguing threatens to reveal their position, and Cleopatra confronts them. After a prolonged battle, both sides are exhausted. Destrade reveals that she has recovered the future energy Cleopatra previously took during her excursion. Cleopatra allows the trio to leave on the condition that they do not disturb the ruins. Outside, Grazia and Beatriz continue arguing about who contributed the most.
- Lore note: The energy recovered by Destrade links this event to Cleopatra's earlier story. Cleopatra is protecting her ruins rather than leading a conventional military faction, and her willingness to spare the intruders does not make her an ordinary ally of the Rebel Army.
- Cross-references: Cleopatra; Arsinoe; Grazia; Beatriz; Destrade; Lovely Mummies; Pharaoh's Court; Cleopatra's Arc.
86. Beast Power
- Dates: March 16–22, 2018
- Type: Rare Boss
- Featured boss: Cocoon Betty
- Key characters: Alma
- Factions: Amadeus Syndicate
- Story summary: Amadeus researcher Alma succeeds in an experiment that transforms her into a carnivorous beast-like form. Before she can fully enjoy the result, an intruder enters the research facility. Alma decides the confrontation is an ideal opportunity to collect combat data on her new transformation. She takes on the enormous Cocoon Betty.
- Lore note: The main character focus is Alma's self-experimentation and her willingness to treat a dangerous combat encounter as scientific testing. Cocoon Betty is the featured giant robot, not another form of Alma.
- Cross-references: Alma; Amadeus Syndicate; Cocoon Betty; Amadeus research facilities.
87. United Front the 4th
- Dates: March 24–30, 2018
- Type: United Front / Cooperative Ops
- Featured unit: Golden Slug Gigant
- Event focus: Cooperative battles and United Shop rewards.
- Story record: No distinct plot synopsis is reconstructed here.
- Lore note: Golden Slug Gigant is the event's featured modified weapon. The United Front format is a cooperative gameplay system and does not establish a permanent alliance between every faction represented in player decks.
- Cross-references: Slug Gigant; Golden Slug Gigant; United Front archive.
88. Protection of the Fortress
- Dates: April 1–8, 2018
- Type: Marathon
- Featured boss: Red Sergeant Drill
- Key characters and units: Iron Fortress; White Baby (Prototype); Allen O'Neil; Julia; Valerian Bears Viola, Rosa and Bubu
- Factions: Amadeus Syndicate; Rebel Army
- Story summary: White Baby teases Iron Fortress, an autonomous AI tank created by the Doctor to protect her from physical attacks. When Allen O'Neil and Julia arrive at the Amadeus headquarters, White Baby ignores Iron Fortress's warning and goes out to engage them. Allen damages White Baby, prompting Iron Fortress to intervene and defend her. Iron Fortress successfully fights back, proving that its defensive role is more than a designation.
- Lore note: Iron Fortress is designed primarily for physical protection and is friendly toward both humans and the organization. The Valerian Bears are weaponized holographic creations associated with White Baby. Their cute appearance conceals their combat capabilities.
- Cross-references: White Baby; Iron Fortress; Valerian Bears; Doctor; Amadeus Syndicate; Allen O'Neil; Julia.
89. Fist Invasion
- Dates: April 10–15, 2018
- Type: Daily Ranked
- Featured boss: Union 02 Ver. P.M.
- Key characters: Rillacle; Odette
- Factions: Invaders; human military factions
- Story summary: Rillacle and Odette conduct a reconnaissance mission to investigate the weapons humans have developed. Their operation places the Invader scouts in contact with human military technology and the wider conflict on Earth.
- Lore note: This is an Invader reconnaissance story. The featured boss is Union 02 Ver. P.M.; do not assume that the Ptolemaic machine is operated by Rillacle or Odette merely because it appears as the event boss.
- Cross-references: Rillacle; Odette; Invaders; Ptolemaic Army; Union 02 Ver. P.M.
90. Fire Inhibition
- Dates: April 17–22, 2018
- Type: Rare Boss
- Featured boss: Real Jhon
- Key characters: Loretta; Huracan
- Factions: Amadeus Syndicate; Rebel Army / Blaze Brigade
- Story summary: The Amadeus Syndicate succeeds in developing the new weapon Real Jhon but fails to control it. The rogue machine becomes a threat to a nearby Rebel Army facility. Loretta is dispatched to destroy it, with Huracan temporarily assisting the Blaze Brigade. They eliminate the threat, and Loretta's machine also destroys the research facility. The pair leave to escape the unpleasant smell from the site.
- Lore note: This event introduces Loretta in her role as the Blaze Brigade's deputy commander and establishes her working relationship with Huracan. Real Jhon is an uncontrolled Amadeus weapon, not a standard combat unit operating under reliable orders.
- Cross-references: Loretta; Huracan; Grazia; Blaze Brigade; Amadeus Syndicate; Real Jhon.
91. United Front the 5th
- Dates: April 24–29, 2018
- Type: United Front / Cooperative Ops
- Featured unit: Dai-Manji (Ver. Gold)
- Key character: Ichima; Red
- Factions: Red Goblin Society; Rebel Army as the operation's opponent
- Story summary: Ichima accompanies Red toward a Rebel Army base. When a Dai-Manji passes overhead, Ichima initially assumes its markings make it a Rebel weapon, but Red recognizes that the situation is not so simple. Red authorizes the operation, and Ichima is surprised by the number of volunteers who arrive to participate. The event's story material connects her first appearance to the Red Goblin side of the conflict.
- Lore note: Ichima is a mechanical puppet master with a history tied to Yoshino's village. Her appearance alongside Red should not be used to classify her as a regular Rebel Army officer.
- Cross-references: Ichima; Red Goblin Society; Red; Yoshino; Dai-Manji (Ver. Gold); United Front archive.
92. Best Partner
- Dates: May 1–7, 2018
- Type: Marathon
- Featured boss: Hi-Do MK II
- Key characters: Ami; Perche; Fio Germi; Marco Rossi
- Factions: Regular Army; Rebel Army
- Story summary: The Rebel Army obtains future energy and begins assembling future soldiers for an advance. Marco assigns Ami and Perche, both selected for the Metal Device Project, to a mission with Fio Germi. The three work together to push back the Rebel forces and attack the retreating Hi-Do MK II.
- Lore note: The event emphasizes teamwork and the emerging Metal Device Project. Ami is a new sniper recruit and an additional powered-suit candidate; Perche is already established as a physically enhanced soldier. Fio's participation is a special-mission variant of her normal Regular Army role.
- Cross-references: Ami; Perche; Fio Germi; Marco Rossi; Metal Device Project; Hi-Do MK II; Rebel Army.
93. One Mind
- Dates: May 9–14, 2018
- Type: Daily Ranked
- Featured boss: Sea Satan II
- Featured units: Gemini White & Black; Clone Marco
- Faction focus: Amadeus and its wider AI/cloning technology
- Story record: The event introduces the Gemini White & Black pairing and Clone Marco as related units. A full event-story sequence is not reliably reconstructed in this archive.
- Lore note: The title One Mind and the paired Gemini units should not be treated as proof that these entities share one literal consciousness unless the character story establishes it. Clone Marco is an artificial duplicate, not the original Marco Rossi.
- Cross-references: Gemini White & Black; Clone Marco; Professor; Amadeus Syndicate; Sea Satan II.
94. First Rebellion
- Dates: May 16–22, 2018
- Type: Rare Boss
- Featured boss: Big Shiee MK II
- Key characters: Dragunov; Grazia; Loretta; Yoshino
- Factions: Rebel Army; Ptolemaic Army
- Story summary: Following the earlier events involving Scrap Memory, Dragunov continues investigating why Mira has been taking deceased soldiers for experimentation. She considers asking Yoshino to accompany her, but decides to continue alone. At a Rebel facility, Grazia and Loretta test the new Big Shiee MK II. Grazia notices Dragunov and deploys the machine against her. Dragunov defends herself successfully and realizes the two Rebel officers have no apparent connection to Mira's experiments. Loretta advises Grazia to withdraw, and the pair leave while Dragunov resumes her investigation.
- Lore note: The event continues Dragunov's investigation into Mira and her unexplained experiments. Grazia's clash with Dragunov is a separate encounter rather than proof that Grazia is involved in the cult's operations.
- Cross-references: Dragunov; Mira D. Genesis; Grazia; Loretta; Yoshino; Big Shiee MK II; Ptolemaic Cult; Rebel Army.
95. United Front the 6th
- Dates: May 24–29, 2018
- Type: United Front / Cooperative Ops
- Featured unit: Golden Sand Marine
- Key characters: Edda; Donald Morden; Abigail
- Factions: Ptolemaic Army; Rebel Army
- Story summary: The Ptolemaic Army advances using its Golden Sand Marine. Abigail informs Morden that the Rebel Army has accessed the United Front code, and he authorizes participation. Numerous volunteers arrive, but they struggle against the Ptolemaic force. Morden then calls in Edda, a mercenary. Edda defeats the Ptolemaic strike force on her own, but finds the battle uninteresting and says it did not provide what she was seeking. Morden is impressed by her skills and has Abigail prepare the volunteers' rewards.
- Lore note: Edda's involvement establishes her as a highly capable mercenary rather than a standard Rebel Army line soldier. The Golden Sand Marine is a Ptolemaic weapon that hides beneath sand and attacks with a powerful cannon.
- Cross-references: Edda; Abigail; Donald Morden; Golden Sand Marine; Ptolemaic Army; Rebel Army.
96. Growing Ninja
- Dates: May 31–June 5, 2018
- Type: Marathon
- Featured boss: Flying Shelt
- Key characters: Yoshino; Sho; Schwarz Metzelei
- Factions: Ptolemaic Army; Invaders
- Story summary: Yoshino takes Sho to a supernatural location as part of his ninja training. Schwarz Metzelei arrives with a Flying Shelt, having been tasked with eliminating the Ptolemaic Army. Yoshino tells Sho to face the enemy alone and disappears. Despite being frightened, Sho gathers his courage and wounds Schwarz with his Air Rend technique. Schwarz retreats with the Flying Shelt, and Yoshino reveals that she had been observing him. She then continues his training by sending him toward an Amadeus facility as another exercise.
- Lore note: Sho's first major event appearance establishes his relationship with Yoshino as her student. The victory marks progress but does not mean Sho has finished his training.
- Cross-references: Yoshino; Sho; Schwarz Metzelei; Flying Shelt; Invaders; Ptolemaic Army.
97. Encounter of Unknown
- Dates: June 7–13, 2018
- Type: Rare Boss
- Featured boss: Cabrakan MK III
- Key characters: Halle; Clone Abby; the Professor; Mars People Pocket; Beatriz
- Factions: Martians / Space Army; Rebel Army
- Story summary: Halle, a radio operator who joined the Martian Army after encountering its signals, receives her first mission from the Professor. Accompanied by Clone Abby, she is ordered to investigate a new Rebel Army weapon. Beatriz discovers them and deploys Cabrakan MK III. Mars People Pocket calls in the Rugname, which destroys the machine and saves Halle and Clone Abby.
- Lore note: Halle is a human affiliate of the Martians who is fascinated by unexplored phenomena and accompanied by Mars People Pocket. Clone Abby is an artificial being created by the Professor; it is not the original Abigail.
- Cross-references: Halle; Clone Abby; Professor; Mars People Pocket; Rugname; Beatriz; Cabrakan MK III; Martians; Rebel Army.
98. Try Line 1st
- Dates: June 15–20, 2018
- Type: Try Line / Guild Ops
- Featured boss/unit: Ball Slug
- Key characters: HMT; Arsinoe; Regular Army and Rebel Army troops
- Factions: Regular Army; Rebel Army; Pharaoh's Court / Mummy Army
- Story summary: The event's battlefield setup begins with the Regular Army liberating a town from the Rebel Army. A separate character thread features HMT and Arsinoe around the Try Line ruins and shop. During the fighting, the Ball Slug proves difficult to handle and the Regular Army withdraws. Arsinoe is delighted with the Try Coins she has acquired until HMT explains that they will disappear when the event ends. Arsinoe rushes to spend her share before the shop closes.
- Lore note: Try Line is a guild event format with event-specific coins and a shop. Arsinoe and HMT's coin-related comedy should not be confused with the military battle involving Ball Slug.
- Cross-references: HMT; Arsinoe; Ball Slug; Try Line; Regular Army; Rebel Army.
99. United Front the 7th
- Dates: June 22–27, 2018
- Type: United Front / Cooperative Ops
- Featured unit: Golden Amadeus Type:AI
- Related units: Golden Robot Morden
- Factions: Amadeus-related AI technology; Rebel Army-themed machine designs
- Event summary: This United Front event features Golden Amadeus Type:AI, a gold-plated version of Doctor Type:AI with improved durability and a more advanced defensive barrier. Golden Robot Morden is another gold-plated machine designed to resemble Donald Morden and fitted with more sophisticated AI.
- Story record: No distinct narrative chapter is reliably reconstructed here; the documented emphasis is the cooperative event and the gold-variant units.
- Lore note: Golden Robot Morden is a robot imitation, not the real Donald Morden. Golden Amadeus Type:AI is the autonomous AI variant of the Doctor's machine, not the original human scientist.
- Cross-references: Doctor; Doctor Type:AI; Golden Amadeus Type:AI; Donald Morden; Golden Robot Morden; United Front archive.
100. Hot Trap
- Dates: June 29–July 5, 2018
- Type: Marathon
- Featured boss: ShootingRay Ver.Rebellion
- Key characters: Caroline; Towa; Dion; Isabella
- Factions: Ptolemaic Army; Rebel Army
- Story summary: Caroline and Towa search for a suitable location for a new Ptolemaic base. They find what appears to be an ideal site, only to discover that it is directly above a Rebel Army underground facility. Dion's trap draws the Ptolemaic officers into the underground complex. Realizing that the situation is unfavorable, Caroline and Towa attempt to withdraw their forces while using ShootingRay Ver.Rebellion to fight back.
- Lore note: Hot Trap links Caroline and Towa's secret base-search mission with Dion's defense of the Rebel facility. ShootingRay Ver.Rebellion is a Rebel-customized drone aircraft used during their escape.
- Cross-references: Caroline; Towa; Dion; Isabella; Ptolemaic Army; Rebel Army; ShootingRay Ver.Rebellion.
Continuity Rules for Entries 81–100
- Keep the historical event sequence intact. The range begins with the last Snatch Wars event, continues through cooperative United Front events, and includes the introduction of Try Line.
- Do not treat game modes as permanent factions. Snatch Wars, United Front and Try Line describe event formats. They do not mean that all participating characters have permanently allied in the story.
- Distinguish original characters from their variants and copies. Doctor Type:AI, Golden Amadeus Type:AI, Golden Robot Morden, Clone Marco, and Clone Abby should not be confused with their original counterparts.
- Preserve the independent motivations of each side. The Invaders, Martians, Ptolemaic Army, Rebel Army, Amadeus Syndicate, Red Goblin Society and Pharaoh's Court remain separate groups unless a specific story establishes an alliance.
- Prefer established plot details over speculation. Events with incomplete preserved scripts are documented through their dates, featured units, and verified character associations rather than invented dialogue or outcomes.
Sources and Cross-References
Complete Extra Ops list: https://snk-msa.fandom.com/wiki/List_of_Extra_Ops Extra Ops event mechanics: https://snk-msa.fandom.com/wiki/Extra_Ops Kung Fu Guru — official SNK event announcement: https://game.snk-corp.co.jp/official/metalslug_attack/news/20180215_01nbniu.html Butterfly Disaster — event story and Fedeln Metzelei: https://www.gamer.ne.jp/news/201803020037/ Advance of Fire — event story: https://snk-msa.fandom.com/wiki/Advance_of_Fire_Extra_Ops Beast Power — official SNK event announcement: https://prtimes.jp/main/html/rd/p/000000081.000028651.html Protection of the Fortress — official SNK event announcement: https://prtimes.jp/main/html/rd/p/000000087.000028651.html Fire Inhibition — official SNK event announcement: https://prtimes.jp/main/html/rd/p/000000095.000028651.html United Front the 5th — official SNK event announcement: https://prtimes.jp/main/html/rd/p/000000098.000028651.html Best Partner — official SNK event announcement: https://prtimes.jp/main/html/rd/p/000000101.000028651.html United Front the 6th — official SNK event announcement: https://game.snk-corp.co.jp/official/metalslug_attack/news/20180524_01hg3ir.html Growing Ninja — Yoshino and Sho story reference: https://metalslug.fandom.com/wiki/Sho Encounter of Unknown — official event coverage: https://www.4gamer.net/games/325/G032542/20180607067/ Hot Trap — official SNK event announcement: https://prtimes.jp/main/html/rd/p/000000121.000028651.html
Archive status: EXTRA OPS #1–100 are now organized into five copyable archive entries: #1–20, #21–40, #41–60, #61–80, and #81–100.
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