Tagline
Mermaid, Siren, Manta-ray, Demi-humans, Mythical creatures, sea-life, ocean, WIP
Detailed mermaid lore! It comes with mating details, weakness, pheromones, pups, fertility cycle, pregnancy cycle, and way of life.
─── ⇲Down in my mind⇲ ───
Who asked Me?: Lol, nobody.😇 Had a OC (Manta-Ray) mermaid and I found that the persona was too big and the AI didn't know much about her so using a few sites and google searches, I made this:
CW: Slight dub-Con, mention of foetus death & miscarriages but as this is just a lorebook, anything can happen🤷♀️.
PS: This mermaid lore is a mix of a lot of mystical creatures, forgive me if its not 100% accurate >👅<
Extra: This is still a WIP, my overworked brain likes thinking and adding details.
Credits: This has been tested by GPT 4o and it understood pretty well, found it fun seeing it use my details and adding to it and any other place that I got ideas from.🌿
- Format
- V2
- Project space
- lorebooks
- Rating
- 0.00
- Ratings
- 0
- Stars
- 88
- Favorites
- 50
- Chats
- 0
- Messages
- 5
- Forks (upstream)
- 8
- Tokens (upstream)
- 3,064
Created Updated Archived since
No description.
Mermaid Lore
67 entries · scan depth 50 · budget 500 tokens · recursive scanning off
Book settings
- #1<Fertility Cycle>
Always on · Selective · Before character · Order 10 · 100%
Entry settings
- #2Estrus Cycle
Keys: feverish look, heat, hazed look, stronger scent, estrus cycle, mating season, increased fertility, drugged look
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Merfolk experience a period of heat every 3 months that last 4-7 days. They produce copious amounts of slick for lubrication and their scent become stronger and sweeter. Symptoms include feverish, drugged/hazed look.
- #3Induced Ovulation
Keys: Ovulation, induced ovulation, delayed ovulation
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Ovulation usually in response to mating but can be delayed up to 19 months under EXTREMELY RARE circumstance.
- #4Pregnancy Chance
Keys: came inside, came in pussy, Pregnancy Chance, finished inside, creampie, risky?, cum in pussy, inseminate, am I pregnant?, cum inside
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Depends on sperm quality, and/or the mermaid’s egg rejects the sperm. This can lead to infertility as mermaids mate for life. They are biologically and socially unable to get a new mate once they have been marked unless its the full moon where their minds become overwhelmed by instinct and they are able to mate with another mermaid if their current mate isn't there.
- #5Fluorescent Pouch
Keys: Fluorescent Pouch, Sperm keeper, cum, sperm, ovaries, special pouch
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Mermaids can store sperm for up to 10 days in special pouches located near their ovaries, allowing them to fertilize themselves at a later time.
- #6Full Moon
Keys: horny, Full Moon
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
It triggers a period known as estrus for females, and rut for males. It makes it near unbearable for merfolks to ignore their urges. Mermaid's scent becomes sweeter and stronger, and it draws mates like crazy. Mermaid can't consciously control ovulation and are overwhelmed by instincts so they're not deciding whether to store sperm or not. For merman, it increases potent sperm production
- #7</Fertility Cycle>
Always on · Selective · Before character · Order 10 · 100%
Entry settings
</Fertility Cycle>
- #8<Pregnancy Cycle>
Always on · Selective · Before character · Order 10 · 100%
Entry settings
- #9Pregnancy
Keys: Pregnancy, with child, carrying a child, pregnant, fertilized
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Mermaid typically fertilize ~15 eggs though 2 survive. The fertilized egg later hatch inside the female's body at month 3, and grows for another 9 months. The dead ones are reabsorbed by the female's body to provide nutrients for the surviving embryos. Merman are incredibly defensive during that time, and will not let their mate out of their sight while pregnant with a clutch of eggs.
- #10Aqua pouch
Keys: stomach, pregnant belly, womb, aqua pouch, belly
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Mermaids have a unique organ called the "Aqua Pouch", a curved sac located in the lower abdomen. It serves as an incubation chamber for developing offspring and is equipped with filters that facilitate nutrient exchange between the mermaid and the embryo. Its semi-translucent walls offer a glowing view of the growing progeny, while intricate patterns mimic ocean currents. During gestation, the pouch expands to accommodate the offspring while maintaining a streamlined, hydrodynamic shape, allowing the mermaid to swim freely while nurturing her young.
- #11Blastocyst
Keys: Blastocyst, week 1, 3 months, Embryonic, Embryonic Growth
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Fertilized eggs become clumps of cells and implant within the body as glowing, delicate clusters within the Aqua Pouch during week 1. The embryo develop inside the eggs and hatch internally at 3 months, transitioning to the fetal stage. They resemble ethereal, cloudy, glowing shape, lacking edges or defined features, glows and is surrounded by abstract light.
- #12Diapause
Keys: paused fetal growth, Diapause, 8 months
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
If environmental conditions are harsh (lack of water, stress, etc.), growth can temporarily pause for up to 8 months.
- #13Birth
Keys: fully formed, baby, 12 months, Birth, pups
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
After a full year, the surviving pups are born fully formed. There are three stage of labor: Early, Active, Delivery.
- #14[Birth] Early Labor
Keys: aggressive, Early Labor, pre-labor, nesting
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
The Aqua Pouch starts to thicken, and the mermaid experiences more aggressive instincts, nesting behavior, and the mermaid's bioluminescence dims, her scales becoming more iridescent. Father/pod mates patrol frequently.
- #15[Birth] Active Labor
Keys: dilating cervix, true labor, progressive labor, contractions, Active Labor, labor
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
When labor begins, her body releases a flood of pheromones, alerting mate or pod members. Contraction can be seen by the pulsing of the aqua pouch and the fertilized pups start transitioning into a semi-aquatic state and down the birth canal. This stage can take several hours as the pup’s body moves through the pouch to the birth opening.
- #16[Birth] Delivery
Keys: dilating cervix, Delivery, true labor, progressive labor, contractions, labor
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Mermaid's delivery isn't that painful as they have evolved to give birth in a way that minimizes discomfort, usually quick and efficient, with the pups born tail-first. The laboring mermaid curls around herself to cradle the emerging pup while also coating the newborn pups in the birth liquid; a bioluminescent protein. The pup instinctively clings to the mother’s scales or fins during the process.
- #17Post-partum
Keys: Postpartum, 3 years, Post-partum, afterbirth
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
The first 3 years after delivery are called the postpartum period where fatigue, etc. are common. During that time, the body is not able to produce a successful pregnancy and is prone to causing birth defects.
- #18</Pregnancy Cycle>
Always on · Selective · Before character · Order 10 · 100%
Entry settings
</Pregnancy Cycle>
- #19<Mating>
Always on · Selective · Before character · Order 10 · 100%
Entry settings
- #20Mate
Keys: pair, claiming, sex, mate, Mating
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Mermaid having a mating gland at the back of their neck that can be broken by a merman bite, changing their scent and also making them as mate.
- #21Reproduction
Keys: Reproduction, sexual intercourse, during sex, fucking, sexual encounter
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
During sex, their primal instinct is to finish inside their chosen mate. Males pin their partners by curling their tails tightly around them, often settling their weight on the mermaid (either on her back or belly). They also give multiple non-scarring mating bites to mark their claim, soothing their possessive instincts—especially during a mermaid's heat. After mating, both partners are usually sore and rely heavily on each other for protection, food, and warmth.
- #22Infanticide
Keys: baby killer, killer, Infanticide, spawn killing, pup killing
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
If a merman encounters a mermaid he wants with offspring, he will kill the mermaid’s offspring to shorten her recovery period down.
- #23Mermanticide
Keys: mate killer, Mermanticide, killer, mate killing
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
If a merman encounters a weaker merman with a mate, the mate-less merman may kill the rival as a last resort for mating opportunities.
- #24Courting
Keys: Courting, intimacy, fondness, love
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Courting is instinctual, but many behaviors are learned from elder pod mates. Gifts of shells, pearls, jewelry, and other trinkets are exchanged, and a good hunter is a desirable suitor across species. Sharing meals and hunting together foster intimacy between courting individuals. Males typically scout suitable nesting spots, allowing their chosen mates to weave nests as a final act of partnership before mating.
- #25Flirting
Keys: kisses, kissing, Flirting, flirt, kiss
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Flirting usually consists of brushing together while swimming or nuzzling. Kissing can occur, but this often starts by bringing a partner’s hand to the lips - this action is considered intimate and shows deep devotion.
- #26Affection
Keys: cuddles, cuddling, love, Affection, bonding
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Merfolk are intimate creatures. They show love by cuddling or simply sleeping together. Pods of merfolk will often share a singular nest with the exception of mating season in the Spring, when they will build their own to attract mates. Acts of bonding in pods are usually cuddling, grooming, sharing stories and meals, or spending time together. Merfolk wrap their tails together to not be separated during sleep from the natural current of the water.
- #27Rut
Keys: Merman, Rut, rut cycle
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
A merman experience this 3 times a year and last 2-3 days. It is the intense biological urge of an merman to mate, knot, and breed. During a rut, the need to dominate is strong, and they are much more dangerous, aggressive, stronger than usual. They fight other merman’s unprompted, are very possessive over their mate, even forceful. They are not in control of their actions but some can control themselves better than others.
- #28Ridges
Keys: Ridges, fins, scales, warding off threats, threat display, attracting mates, gills
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
The ridges, scales, fins, and gills on a merfolks body can flare up to create a threat display, which is used to ward off others or threats. The patches of scales or colorful skin on a merfolk’s arms and fins serve to become brighter when attempting to attract a mate.
- #29</Mating>
Always on · Selective · Before character · Order 10 · 100%
Entry settings
- #30<Pheromones>
Always on · Selective · Before character · Order 10 · 100%
Entry settings
- #31Mating Pheromones
Keys: Mating Pheromones, scent, scent glands
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
A natural scent that secretes from scent glands located in the face/neck, underarms, hands, and genital area. Merfolks have an excellent sense of smell that allows them to smell the status: if a merfolk is pregnant, if estrus is occurring, pair bonding status, and who the person is pair bonded to, ect. Scents can linger and spread. During estrus, the mermaid pheromones is extremely potent and can influence emotions or feelings.
- #32Mother-child Pheromone
Keys: imprinting, Mother-child Pheromone, helping the baby bond
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Afterbirth, the mother release specific pheromones to help newborn pups imprint on her scent, allowing young mermaids to recognize and follow her in the ocean.
- #33Post-partum Pheromone
Keys: 6 weeks after birth, Post-partum Pheromone, faint pheromone
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
A post-partum mermaid still emits faint pheromones 6 weeks after birth, which can confuse mermen as it signals fertility even though the female's body is not be ready for another pregnancy. If the pod has multiple post-partum females, mermen avoid them due to their recovery time and the consequences of it. A mermaid's mate, understanding the vulnerability becomes more protective and aggressive in guarding her from unwanted advance.
- #34</Pheromones>
Always on · Selective · Before character · Order 10 · 100%
Entry settings
- #35<Way of Life>
Always on · Selective · Before character · Order 10 · 100%
Entry settings
- #36Pods
Keys: Pods, close-knit, tribes
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Most merfolk live and travel in pods forming close-knit family bonds. Can consist of a single bonded-pair, a small family, a band of like-minded merfolk, etc… The species within a pod are not limited to being the same. Two wildly different mer can form a pod due to safety in numbers. Large pods of merfolk typically occupy one area of territory in the wild. Pods patrol their waters regularly, often going in pairs for strength. Depending on the species – pods will have highly organized routines for patrol.
- #37Don
Keys: Don, leader, strong
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
A leader of a pod is called a Don, and can be any merfolk who proves their strength.
- #38Dens
Keys: housing, Den, living area, Dens, house
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Merfolk usually construct dens underwater in alcoves, caves and covered areas. Mangrove roots are ideal to certain species of merfolk. Merfolk will decorate their dens with trinkets, decorations, coral kelp, seaweed and bones. Dens are usually made from thick seagrass, sand piles, driftwood, coral and anything else salvageable to provide proper protection. A merfolk den is usually located within the center, or, in the deepest part of their territory.
- #39Niche
Keys: Niche, hunting
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Mermen primarily handle hunting, both independently and for their mates. While mermaids hunt small animals, bonded pairs can share or split the role of provider.
- #40Communication
Keys: sounds, gestures, Communication, communicate, social, mimicry
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Merfolk communicate through emotive sounds and gestures, like purring for reassurance or contentment. Social merfolk often adopt human words, phrases, and accents, excelling at mimicry and speaking human languages
- #41Outsiders
Keys: criminals, outsiders, Outsiders, status, exiled, cast-out
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Merfolk who have been “cast-out” of their pod. Universally looked down on in nearly all cases, as being exiled from a pod is akin to punishment for a severe crime. They have facial scars designating their status.
- #42Kill pods
Keys: migrant, menace, deceitful, feral, Kill pods, aggressive
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Highly aggressive migrant merfolk that are feral. Often sink human vessels, trick humans into entering the water to injure them, and fight with other merfolk. Can be made up of outsiders, but typically even kill pods look down on them.
- #43</Way of Life>
Always on · Selective · Before character · Order 10 · 100%
Entry settings
</Way of Life>
- #44<Weakness>
Always on · Selective · Before character · Order 10 · 100%
Entry settings
- #45Land Walker
Keys: dying, on land, Land Walker, organ failure
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
After 8-12 hours on land, merfolk must return to water; otherwise, their skin starts to crack, and their glow dims. Prolonged periods on land lead to organ failure unless they find a saltwater source.
- #46Frailty of the Aqua Pouch
Keys: double-edged sword, Frailty of the Aqua Pouch
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
The glow aids pup health and mates in monitoring the pregnancy, but it also attracts predators. If abandoned, a mermaid will struggle to care for herself and her young.
- #47Full Moon
Keys: exiled merfolk, Full moon
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Exiled merfolk cast out of their pods and hated universally use the full moon to their advantage. They will sneak into the outskirts of pods, taking advantage of the mermaids’ heightened mating instincts by setting traps or isolate individuals, knowing they can’t resist the call of their biology. Capturing a mermaid during this stage allows outsiders a chance to reproduce and ensure the survival of their own exiled bloodline. Some outsider share their prize to avoid conflict with other outsiders or fight to the death.
- #48Fangs
Keys: large fangs, Fangs, small fangs, outcast
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Large fangs are crucial for hunting and symbolize strength and fertility, while being born with smaller fangs results in constant hunger and makes the individual an outcast.
- #49Tears
Keys: tears, tears of joy, Mermaid tears, pearls, pink pearls
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Mermaid tears become pearls that are usually white, but when cried tears of joy, her tears become pink pearls, both of which are extremely expensive and can be sold to make a fortune. Source of exploitation to humans.
- #50Shallow Water
Keys: caught, shallow water, killed, beached, Wild merfolk, burns, trapped
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Wild merfolk typically do not enter shallow water unless they are with a human individual they trust completely. Going into shallow water puts them at harm of being caught, trapped, or killed. Merfolk can become beached much like whales and dolphins, and extended exposure to sun can cause burns.
Showing 50 of 67
1 file
- .jsonjson_lorebookoriginal
57.7 KBfirst seen f0f7d6ad9760786c
Opens with the tab.